Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.30 @ 19:57:47 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (28) 5600 Robots Destroyed (112) 560 Value Destroyed (2883) 2883 Prototype IDs (50) 1000 Alien Tech Used (2) 400 Bonus (2315) 2315 TOTAL SCORE: 16258 Bonus ------- Follower Combat Kills 415 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 1229/1300 Matter 295/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Flying (28) Location -3/Research Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (6) --- Nuclear Pulse Array Nuclear Pulse Array Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY (12) ----- Large Storage Unit Machine Analyzer Advanced Sensor Array Improved Signal Interpreter Improved Transmission Jammer Layered Light Armor Plating Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite System Shield System Shield Ghost Barrier > --- WEAPON (2) ------- Makeshift Axe > --- INVENTORY (15) --- Makeshift Flight Unit Field Propulsion Array Impulse Thruster Array Spectral Analyzer ECM Suite Makeshift Cloaking Device Experimental Focal Shield EM Disruption Field Transdimensional Reconstructor Nova Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Large Storage Unit Machine Analyzer Advanced Sensor Array Improved Signal Interpreter Improved Transmission Jammer Layered Light Armor Plating Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite System Shield System Shield Ghost Barrier > --- WEAPON ----------- Makeshift Axe Spear > --- INVENTORY -------- Makeshift Flight Unit Field Propulsion Array Impulse Thruster Array Spectral Analyzer ECM Suite Makeshift Cloaking Device Experimental Focal Shield EM Disruption Field Transdimensional Reconstructor Nova Cannon Heavy Rocket Launcher [Rating: 114] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit Makeshift Flight Unit Utility System Shield Device Advanced Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Makeshift Axe Energy Gun Field Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Launcher Improved Grenade Launcher Slashing Weapon Makeshift Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 Utility 10 | . . . 1 . . . 1 1 . . . . 2 . . . . 2 . . . . 2 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 247 | 8 4 4 21 2 . 7 35 10 32 11 2 14 5 2 3 4 9 14 4 3 6 2 8 12 2 6 11 6 Power 19 | 1 . 1 4 . . . 4 1 2 2 . 1 . . . . . 1 . . 2 . . . . . . . Engine 9 | 1 . 1 4 . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Core 9 | . . . . . . . 3 1 . 2 . 1 . . . . . 1 . . 1 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 55 | 3 1 1 11 . . 4 14 5 5 1 . 5 1 . . . . . . . . . . . . 1 . 3 Treads 27 | 1 1 1 8 . . 1 8 2 4 1 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 18 | 2 . . 3 . . 3 6 3 1 . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . . . . . . 5 1 . . . . . . . . . . . . 1 . 3 Utility 118 | 2 1 2 3 2 . 1 9 3 18 5 1 6 4 2 3 4 9 12 4 3 4 2 4 5 2 3 1 3 Device 73 | 1 . 2 2 1 . 1 1 2 14 4 1 4 . 1 3 1 5 9 2 3 2 2 1 4 2 2 1 2 Storage 6 | 1 1 . 1 . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . Processor 4 | . . . . . . . 1 1 . . . 1 . . . 1 . . . . . . . . . . . . Hackware 6 | . . . . . . . . . . . . . 2 . . 1 . 1 . . . . 1 . . . . 1 Protection 29 | . . . . 1 . . 6 . 4 1 . . 2 1 . 1 4 2 2 . 2 . 1 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 55 | 2 2 . 3 . . 2 8 1 7 3 1 2 . . . . . 1 . . . . 4 7 . 2 10 . Energy Gun 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 13 | . . . 1 . . . . . 1 . . . . . . . . 1 . . . . 2 3 . 1 4 . Ballistic Gun 21 | 2 2 . 2 . . 1 7 1 3 2 1 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . . 2 1 . 1 . . . . . . . . . . 1 1 . 1 1 . Piercing Weapon 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . 4 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . . . . . . . . . . . . . . . . 1 4 . . . . 3 . 1 Parts Lost 10 | . . 1 3 . . 1 1 . . 2 . . . . . . . . . . . . . . . . . 2 Power 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 2 . . 1 1 . . 1 . . . . . . . . . . . . . . . . . 1 Utility 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 2 | . . 1 1 . . 1 1 . . 2 . . . . . . . . . . . . . . . . . 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 99 | . 100 99 96 100 100 99 99 99 99 99 100 99 99 100 100 100 100 99 100 100 97 100 99 100 100 99 100 95 Engine 4 | . 14 14 9 11 11 11 7 . 6 . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . . 1 7 . 6 7 7 6 6 6 6 6 5 5 5 4 5 5 5 5 5 5 4 Treads 13 | . 14 14 22 22 22 22 23 22 18 18 23 22 . . . . . . . . . . . . . . . . Wheel 9 | . 14 14 10 11 11 10 11 15 19 19 15 14 . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . . . . . . 33 33 33 33 33 29 29 29 29 29 26 26 26 26 26 23 Device 12 | . 14 13 21 18 11 11 9 7 11 14 15 15 9 6 6 9 5 14 9 10 7 11 14 13 10 9 10 9 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 Processor 8 | . . . . . . . 8 15 15 15 15 15 13 13 13 13 13 11 11 11 11 11 10 10 10 10 10 9 Hackware 7 | . . . . . . . . . . . . . 7 13 13 15 20 19 23 23 23 23 24 26 26 26 26 27 Protection 3 | . . . . 3 11 11 8 7 3 . . . 8 6 5 1 . . 1 . . . . 1 5 5 5 4 Energy Gun 1 | . . . . . . 7 8 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . 9 11 11 3 . . . . . . . . . . . 4 5 5 5 5 1 . . . . . Ballistic Gun 8 | . 28 28 12 11 11 11 9 15 12 10 7 1 . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . 1 . . 6 6 6 6 6 6 1 . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 3 7 6 6 6 6 6 6 5 5 5 5 5 4 5 5 4 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 114 | 12 47 49 60 65 65 65 106 107 112 114 110 109 34 33 29 28 28 36 36 33 34 34 35 36 36 43 36 37 Greatest Support 44 | 16 10 10 40 10 10 10 20 20 30 30 20 34 36 36 36 36 36 36 36 36 36 36 36 36 36 37 37 44 Greatest Overweight (x) 10 | 1 4 4 5 6 6 6 10 5 5 5 5 5 . . . . . . . . . . . . . 1 . . Average Overweight (x) 1 | . 3 4 4 5 6 6 6 5 3 3 5 4 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 Average Capacity 18 | 7 19 20 20 20 20 20 23 25 25 25 25 24 10 10 10 10 10 10 10 10 10 10 13 15 15 15 15 15 Most Carried 25 | 8 20 20 20 20 20 20 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 Average Carried 18 | 5 14 19 19 20 20 19 23 24 24 24 25 24 9 10 10 9 10 9 10 10 9 10 12 15 15 14 15 14 Final Capacity 25 | 8 20 20 20 20 20 20 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 Final Carried 25 | 8 20 20 20 20 20 20 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 13 Class Distribution -------------------- 29% | Mutant 24% | Scavenger-Mutant 15% | Hacker-Ninja 9% | Hacker-Scout 6% | Assassin 4% | Skirmisher 3% | Derelict-Ninja 3% | Derelict-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Assassin | -6/Proximity Caves Hacker-Scout | -6/Factory Derelict-Scout | -6/Lower Caves Derelict-Scout | -6/Lower Caves Derelict-Ninja | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Zhirov Hacker-Ninja | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Ninja | -3/Proximity Caves Wizard-Ninja | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Matter Collected 4397 | 302 128 104 488 265 . 184 728 115 548 316 . 132 112 41 30 35 85 62 138 40 32 32 . 206 14 86 124 50 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4448 | 105 145 104 930 133 . 338 1134 115 91 372 . 176 21 70 . . 64 85 250 30 32 32 69 55 . . . 97 Parts 244 | 6 9 5 59 9 . 22 68 8 7 19 . 7 4 1 . . 5 7 1 1 . . 2 2 . . . 2 Haulers Intercepted 6 | . 1 . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . . . 7 11 . 8 . 1 . . 21 . 1 . . . . 2 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Combat Hostiles Destroyed 75 | . 6 2 16 2 . 8 20 1 4 6 . 3 3 . . . 1 . . . . 1 1 1 . . . . Melee 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 . . . . Guns 50 | . 6 2 7 2 . 3 20 1 3 6 . . . . . . . . . . . . . . . . . . Cannons 14 | . . . 9 . . 5 . . . . . . . . . . . . . . . . . . . . . . AOE 7 | . . . . . . . . . 1 . . 3 3 . . . . . . . . . . . . . . . Classes Destroyed 16 | 2 2 1 6 . . . 2 . 1 1 . . . . . . . . . . . 1 . . . . . . Worker 9 | . . . 4 . . 2 2 . . . . . 1 . . . . . . . . . . . . . . . Builder 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . Tunneler 4 | 2 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . 1 . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . . Recycler 3 | 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Watcher 10 | . . . 3 . . . 1 1 . . . . . . . . . 3 . . . . . . . . . 2 Swarmer 30 | . 6 . 6 . . 3 6 . 2 4 . . 3 . . . . . . . . . . . . . . . Grunt 25 | . . 2 5 2 . 4 7 . . 2 . 2 . . . . . . . . . . 1 . . . . . Brawler 4 | . . . 1 . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . Sentry 10 | . . . 4 . . . 5 1 . . . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . Programmer 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Decomposer 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Samaritan 6 | . . . . . . . . . . 4 . 1 . . . . . . . 1 . . . . . . . . Best Kill Streak 6 | 2 3 2 3 3 . 3 4 2 1 6 . 3 4 . . . 1 1 . . . 1 1 1 . . . 1 Combat Bots Only 6 | . 3 2 3 2 . 3 3 1 1 6 . 3 3 . . . 1 . . . . 1 1 1 . . . . Max Kills in Single Turn 3 | 1 2 1 1 1 . 2 2 1 1 1 . 3 3 . . . 1 1 1 1 . 1 1 1 . . . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . 1 . . 3 2 . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Damage Taken 4030 | . 138 173 693 113 . 314 1059 196 216 453 . 106 27 . . . . 27 . . . . 175 16 . . 95 229 Core 571 | . 14 48 81 12 . 53 91 12 . 51 . 14 . . . . . . . . . . 124 . . . . 71 Absorbed by Shields 200 | . . . . . . . . . 44 132 . 24 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 108 | . . . . . . . 98 . . . . . . . . . . . . . . . . . . 10 . . Core Remaining (%) 87 | 100 . 75 . . . 63 83 . . . . 89 . . . . 100 . . . . 100 . . . . 89 . Volleys Fired 300 | 10 16 10 66 9 . 22 80 8 16 16 . 2 3 . . . . 4 12 . . . 6 5 . . 15 . Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 . 1 1 . . . . 1 1 . . . 1 1 . . 1 . Hottest 91 | 40 40 40 91 91 . 91 91 56 75 53 . 36 36 . . . . 90 90 . . . 90 90 . . 90 . Shots Fired 537 | 14 32 20 134 18 1 45 160 16 18 32 . 2 3 . . . . 4 12 . . . 6 5 . . 15 . Gun 393 | 14 32 20 73 9 1 30 160 16 6 32 . . . . . . . . . . . . . . . . . . Cannon 128 | . . . 61 9 . 15 . . 2 . . . . . . . . 4 12 . . . 6 5 . . 14 . Launcher 16 | . . . . . . . . . 10 . . 2 3 . . . . . . . . . . . . . 1 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 306 | 14 32 20 73 9 1 23 80 16 6 32 . . . . . . . . . . . . . . . . . . Thermal 215 | . . . 61 9 . 22 80 . 2 . . . . . . . . 4 12 . . . 6 5 . . 14 . Explosive 16 | . . . . . . . . . 10 . . 2 3 . . . . . . . . . . . . . 1 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | 4 4 3 17 9 . 5 23 12 9 13 . 5 2 . . . . 3 . . . . . . . . 4 . Robot Miss Streak 5 | 2 2 4 2 2 . 5 5 3 1 2 . . 1 . . . . . . . . . . . . . . . Penetration Max 1 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 3 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 370 | 8 19 11 89 12 . 25 117 9 11 31 . 2 2 2 . . 3 5 4 1 1 4 6 1 . 1 1 5 Core Hits 169 | 4 11 4 32 4 . 14 46 6 6 13 . 3 4 1 . . 1 3 4 . 1 1 2 1 . . 6 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 11 | . 1 . . . . . 9 . . . . . . . . . . . . . . . . . . 1 . . Burn 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 190 | . . . . . . . . . 5 7 . 2 8 4 6 1 5 31 6 2 1 15 35 14 1 11 12 24 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 144 | . . . . . . . . . 5 7 . 2 8 4 6 1 5 31 6 2 1 15 17 5 1 9 10 9 Piercing 46 | . . . . . . . . . . . . . . . . . . . . . . . 18 9 . 2 2 15 Sneak Attacks 15 | . . . . . . . . . . 6 . 1 . . . . 2 . 1 1 . 1 . . . 1 . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 5 Damage Inflicted 9172 | 82 192 136 1682 231 . 472 2091 205 424 963 . 290 333 128 . . 206 198 291 87 123 198 222 43 . 64 254 257 Guns 4339 | 82 192 136 759 62 . 248 2091 205 78 486 . . . . . . . . . . . . . . . . . . Cannons 1347 | . . . 923 169 . 224 . . . . . . . . . . . 31 . . . . . . . . . . Explosions 1141 | . . . . . . . . . 346 . . 208 333 . . . . . . . . . . . . . 254 . Melee 2345 | . . . . . . . . . . 477 . 82 . 128 . . 206 167 291 87 123 198 222 43 . 64 . 257 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3208 | 82 192 136 759 62 . 179 1029 205 78 486 . . . . . . . . . . . . . . . . . . Thermal 2478 | . . . 923 169 . 293 1062 . . . . . . . . . . 31 . . . . . . . . . . Explosive 1141 | . . . . . . . . . 346 . . 208 333 . . . . . . . . . . . . . 254 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1960 | . . . . . . . . . . 477 . 82 . 128 . . 206 167 291 87 123 198 79 . . 64 . 58 Piercing 385 | . . . . . . . . . . . . . . . . . . . . . . . 143 43 . . . 199 Highest Corruption 4 | . . . 4 4 4 4 . . . . . . . . . . . . . . . . . . . . . . Average Corruption 4 | . . . 4 4 4 4 . . . . . . . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 48 | . . . 12 13 4 19 . . . . . . . . . . . . . . . . . . . . . . Message Errors 9 | . . . 2 2 1 4 . . . . . . . . . . . . . . . . . . . . . . Matter Fused 16 | . . . 6 5 . 5 . . . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 6 | . . . 2 . 1 3 . . . . . . . . . . . . . . . . . . . . . . Energy Discharges 7 | . . . . 3 . 4 . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 3 | . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Data Loss (major) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Misfires 5 | . . . 2 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 334 | . . . 22 . . . . . . 78 . 60 6 21 . . 1 17 . 50 . 67 . . . . . 12 Projectiles 22 | . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 11 | . . . . . . . . . . . . 5 6 . . . . . . . . . . . . . . . Melee 301 | . . . . . . . . . . 78 . 55 . 21 . . 1 17 . 50 . 67 . . . . . 12 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 218 | . . 22 218 165 105 198 116 34 36 84 . . 30 . . . . 92 162 . . . 150 100 . . 138 3 Average Temperature 43 | . . 12 34 83 60 67 28 23 11 38 . . 12 . . . . 33 66 . . . 89 42 . . 44 3 Received Heat Transfer 1234 | . . 117 207 63 . 144 342 60 . 175 . 42 . . . . . . . . . . 33 . . . 51 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . 1 . . 2 1 . . . . . . . . . . 1 . . . . . . . . . . Heat Transferred 5378 | . . . 1591 296 . 555 2886 . . . . . . . . . . 50 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Peak Influence 651 | 15 102 75 337 156 . 115 262 160 . . . . 255 . . . . 141 . . . . 651 . . . . 211 Initial 602 | . 9 35 . 101 . . . 95 . . . . . . . . . 77 . . . . 602 . . . . 9 Average 109 | 7 26 64 143 81 . 51 98 84 . . . . 97 . . . . 68 . . . . 540 . . . . 68 Maximum Alert Level 2 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . 2 . . . . 1 Low Security (%) 85 | 100 100 100 69 100 . 100 88 100 . . . . 79 . . . . 100 . . . . . . . . . 88 Level 1 10 | . . . 30 . . . 11 . . . . . 20 . . . . . . . . . 14 . . . . 11 Level 2 3 | . . . . . . . . . . . . . . . . . . . . . . . 85 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . 2 1 2 . . 1 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . Investigation 3 | . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 6 | . 2 . 2 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Distress Signals 8 | . 1 . . . . . 2 . . . . . 1 . . . . 2 . . . . 2 . . . . . Communications Jammed 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . Distress Signals 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . Times Spotted 190 | . 12 2 33 2 . 8 32 5 5 11 . 5 12 . 1 . 5 10 . 2 . 4 11 1 . 5 7 17 Peak Tracking Total 12 | . 5 2 6 2 . 3 5 2 4 8 . 4 6 . 3 . 3 2 . 3 . 2 12 1 . 3 5 7 Tactical Retreats 15 | . . . 3 . . . 1 . . 1 . . 1 . 1 . . 3 . 1 . . . . . . 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Traps Triggered 5 | . 1 . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 6 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Disabled 3 | . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . Max in Single Turn 1 | . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Accessed 75 | . 4 1 10 . 1 . 11 5 1 1 4 . 4 2 . . . 10 . 2 7 . 4 1 . . . 7 Terminals 42 | . 2 . 8 . . . 7 3 . 1 . . 4 1 . . . 8 . 1 . . 3 . . . . 4 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Garrison Access 5 | . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . 2 Total Hacks 253 | . 12 1 27 . 4 . 34 17 1 1 28 . 28 2 . . . 38 . 2 20 . 15 1 . . . 22 Successful 157 | . 9 1 13 . 4 . 21 4 1 1 28 . 13 2 . . . 12 . 2 20 . 12 1 . . . 13 Failed 96 | . 3 . 14 . . . 13 13 . . . . 15 . . . . 26 . . . . 3 . . . . 9 Catastrophic 13 | . . . 2 . . . . 2 . . . . 3 . . . . 5 . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 122 | . 8 . 21 . . . 20 11 . . . . 17 . . . . 28 . . . . 6 . . 1 . 10 Terminals 155 | . 8 . 20 . . . 25 10 . 1 . . 28 1 . . . 34 . 1 . . 12 . . . . 15 Fabricators 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Repair Stations 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . Recycling Units 18 | . 4 . 7 . . . 2 5 . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 5 Garrison Access 9 | . . . . . . . 3 . . . . . . . . . . 4 . . . . . . . . . 2 Terminal Hacks 108 | . 5 1 6 . 4 . 9 1 1 1 28 . 8 2 . . . 5 . 2 20 . 9 1 . . . 5 Record 27 | . . . . . 4 . . . . 1 11 . . 1 . . . . . 2 8 . . . . . . . Part Schematic 15 | . . . . . . . . . . . 8 . 1 . . . . . . . 4 . 2 . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . 1 . . . . . . . . . 1 . . . . . . . 4 . . . . . . . Prototype ID Bank 22 | . 2 . 4 . . . 4 . . . 3 . 2 . . . . 2 . . 4 . 1 . . . . . Open Door 4 | . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . Open DSF 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Branch Access Points 6 | . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 Alert Level 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 4 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 Locate Traps 9 | . 1 . 1 . . . 2 . . . . . 2 . . . . 1 . . . . 1 . . . . 1 Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 3 Insert Component 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Seal Access 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Unauthorized Hacks 36 | . 4 . 7 . . . 8 2 . . . . 5 . . . . 6 . . . . 1 . . . . 3 Terminals 25 | . . . 3 . . . 6 1 . . . . 5 . . . . 6 . . . . 1 . . . . 3 Track 13 | . . . 2 . . . 5 . . . . . 2 . . . . 3 . . . . . . . . . 1 Assimilate 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Botnet 10 | . . . 1 . . . 1 1 . . . . 2 . . . . 3 . . . . 1 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 4 . 4 . . . 2 1 . . . . . . . . . . . . . . . . . . . . Reject 6 | . 2 . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . Mask 5 | . 2 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 4 . 9 . . . 8 5 . . . . 2 . . . . 8 . . . . 4 . . . . 4 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . 1 . . . 8 . 1 . . . . . . . 4 . 2 . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 39 | . . . . . . . . . . . . . . . . . . . . . . . 39 . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 38 | . . . . . . . 38 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total Allies 18 | . . 1 . . . . . . . . . 1 1 . . 9 . . . . . . . . . 5 . 1 Largest Group 9 | . . 1 . . . . . . . . . 1 2 . . 9 9 5 . . . . . . . 5 . 1 Highest-Rated Group 291 | . . 31 . . . . . . . . . 96 120 . . 243 243 141 . . . . . . . 291 . 45 Highest-Rated Ally 96 | . . 31 . . . . . . . . . 96 96 . . 39 39 39 . . . . . . . 68 . 45 Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 90 | . . . . . . . . . . . . 9 9 . . . 48 18 . . . . . . . 6 . . Total Damage 2518 | . . . . . . . . . . . . 514 271 . . . 939 313 . . . . . . . 481 . . Kills 16 | . . . . . . . . . . . . 2 2 . . . 10 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Robot Analysis Total 8 | . 2 . 1 . . . . . . . . . 1 . . . . . . . 4 . . . . . . . Derelict Logs Recovered 19 | . . . . 2 . . . . 1 1 . 2 . 2 3 2 1 . 1 2 . 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Turns Passed 17017 | 120 623 450 1668 520 232 908 2275 553 2203 744 126 841 226 246 353 518 626 553 294 269 81 253 394 350 188 723 420 260 Spaces Moved 15466 | 83 378 291 868 309 137 486 920 311 853 473 80 520 419 538 554 975 618 1051 441 597 170 546 700 711 493 611 725 608 Core 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 40 | . . . 40 . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 5656 | 82 378 291 828 309 137 486 920 311 853 473 80 508 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9769 | . . . . . . . . . . . . 12 419 538 554 975 618 1051 441 597 170 546 700 711 493 611 725 608 Fastest Speed 28 | 50 95 140 140 155 170 170 140 155 125 125 155 36 36 37 37 37 37 37 37 37 37 37 37 37 37 36 36 28 Average Speed 79 | 92 134 140 153 159 170 170 177 155 133 138 155 152 36 37 37 37 37 37 37 37 37 37 37 37 37 37 36 29 Slowest Speed 245 | 100 140 140 245 170 170 170 230 155 155 155 155 155 37 37 37 37 37 37 37 37 37 37 37 37 37 123 36 36 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 51 | . . . . . . . . . . . . . 6 . . . . 28 . . . . 4 1 . 3 . 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 6 66 46 68 58 51 88 64 13 79 63 69 67 18 83 67 83 60 36 60 76 62 59 23 77 65 76 71 18 Regions Visited 28 Branch Regions 20 Pre-discovered Areas 12 | . . . . . 1 . . . 1 . 1 1 . 1 . 3 . . . . 3 . . 1 . . . . Known Exits Taken 20 | . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 24 | . . . . 3 . . . . 1 1 . 1 . 2 2 3 1 . 1 4 . 1 . 2 1 . 1 . Spaces Dug 182 | . . . . . . . . . 40 1 . 1 8 2 6 1 1 26 14 . . 7 27 14 1 2 24 7 Terrain Destroyed 258 | . . . . . . . . . 60 1 . 25 27 2 6 1 1 26 14 . . 7 27 14 1 2 37 7 Melee 107 | . . . . . . . . . 5 1 . 1 8 2 6 1 1 23 2 . . 7 21 9 1 2 10 7 Projectile 40 | . . . . . . . . . . . . . . . . . . 3 12 . . . 6 5 . . 14 . AOE 111 | . . . . . . . . . 55 . . 24 19 . . . . . . . . . . . . . 13 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total 19517 | 112 466 318 1096 323 136 529 1439 373 1892 528 81 570 477 580 694 1134 1005 1152 551 640 186 580 788 768 495 1095 852 657 Wait 3077 | 1 55 3 93 1 . 10 333 30 967 19 . 12 40 34 131 137 374 67 89 37 . 18 45 30 . 436 92 23 Move 15352 | 82 377 290 867 308 136 485 919 310 852 472 79 519 408 537 553 974 617 1005 440 596 169 545 692 708 492 604 724 592 Hop 35 | . . . . . . . . . . . . . 4 . . . . 17 . . . . 3 1 . 3 . 7 Pick Up 131 | 9 12 5 19 1 . . 31 6 8 1 . 3 5 1 . 9 . 6 . . 2 . 4 . . 5 . 4 Fast Attach 43 | 7 2 1 3 . . 3 11 . 2 . . . 1 . . . . 1 . 2 6 . 1 . . 3 . . Attach 39 | . . 1 4 . . 1 7 3 3 2 . 7 2 . . 1 . 2 . . . . 2 . . . . 4 Detach 6 | . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 . . 2 . 1 Swap 167 | 1 2 2 14 2 . 3 17 7 27 9 2 7 2 2 3 3 9 11 4 2 1 2 5 12 2 3 11 2 Drop 173 | 2 2 6 30 2 . 5 40 9 12 2 . 18 4 2 1 8 . 8 . 1 7 . 2 . . 7 . 5 Fire 300 | 10 16 10 66 9 . 22 80 8 16 16 . 2 3 . . . . 4 12 . . . 6 5 . . 15 . Melee 171 | . . . . . . . . . 5 7 . 2 8 4 6 1 5 31 6 2 1 15 27 12 1 9 10 19 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 44 | -11/Junkyard | Discovered new exit (range 16) 121 | -11/Junkyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 12) 239 | -10/Materials | Discovered new exit (range 5) 305 | -10/Materials | Build established: Mutant 744 | -10/Materials | Entered Mines 802 | -10/Mines | Received a Mining Laser from a helpful Derelict 806 | -10/Mines | Met a Derelict bent on vengeance 872 | -10/Mines | Discovered new exit (range 6) 1073 | -10/Mines | Met a Derelict shopkeep closing up shop 1081 | -10/Mines | Assembled infested the area 1086 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1194 | -10/Mines | Entered Materials 1194 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1322 | -9/Materials | Discovered new exit (range 16) 2024 | -9/Materials | Build established: Scavenger-Mutant 2846 | -9/Materials | Discovered new exit (range 8) 2862 | -9/Materials | Entered Mines 2862 | -9/Mines | Discovered new exit (range 13) 2966 | -9/Mines | Discovered new exit (range 8) 3127 | -9/Mines | Build established: Mutant 3292 | -9/Mines | Learned Materials stockpile data 3302 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3376 | -9/Mines | Discovered new exit (range 5) 3382 | -9/Mines | Entered Exiles 3423 | -9/Exiles | Met 8R-AWN 3452 | -9/Exiles | Met EX-HEX 3501 | -9/Exiles | Met EX-BIN 3527 | -9/Exiles | Met EX-DEC 3535 | -9/Exiles | Learned location of Zion (-6) 3595 | -9/Exiles | Discovered new exit (range 14) 3614 | -9/Exiles | Entered Mines 4178 | -8/Mines | Build established: Scavenger-Mutant 4346 | -8/Mines | Discovered new exit (range 5) 4522 | -8/Mines | Entered Materials 4522 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5552 | -8/Materials | Garrison activated, responded to threat 6316 | -8/Materials | Repaired Hrd. Medium Armor Plating? 6472 | -8/Materials | Build established: Mutant 6721 | -8/Materials | Discovered new exit (range 16) 6797 | -8/Materials | Entered Factory 6797 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6798 | -7/Factory | Identified exit to Storage 7082 | -7/Factory | Build established: Scavenger-Mutant 7102 | -7/Factory | Identified exit to Lower Caves 7164 | -7/Factory | Discovered new exit (range 15) 7350 | -7/Factory | Entered Lower Caves 7624 | -7/Lower Caves | Build established: Mutant 7997 | -7/Lower Caves | Build established: Skirmisher 8690 | -7/Lower Caves | Build established: Mutant 9547 | -7/Lower Caves | Discovered new exit (range 3) 9549 | -7/Lower Caves | Identified exit to Lower Caves 9553 | -7/Lower Caves | Entered another Lower Caves area 9615 | -7/Lower Caves | Discovered new exit (range 9) 9846 | -7/Lower Caves | Build established: Assassin 9875 | -7/Lower Caves | Identified exit to Data Miner 10213 | -7/Lower Caves | Build established: Mutant 10297 | -7/Lower Caves | Entered Data Miner 10297 | -7/Data Miner | Discovered new exit (range 6) 10327 | -7/Data Miner | Met Data Miner 10356 | -7/Data Miner | Learned location of Section 7 (-3) 10356 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10383 | -7/Data Miner | Received God Mode back door access code from Data Miner 10418 | -7/Data Miner | Identified exit to Proximity Caves 10423 | -7/Data Miner | Entered Proximity Caves 10701 | -6/Proximity Caves | Escorted by Enhanced Grunt 10713 | -6/Proximity Caves | Build established: Assassin 10971 | -6/Proximity Caves | Learned Factory terminal intel 11225 | -6/Proximity Caves | Discovered new exit (range 14) 11262 | -6/Proximity Caves | Identified exit to Factory 11264 | -6/Proximity Caves | Entered Factory 11264 | -6/Factory | Accompanied by 1 ally 11264 | -6/Factory | Evolved 2 slots: Utility x2 11265 | -6/Factory | Loaded intel: 26 terminal locations 11394 | -6/Factory | Identified exit to Lower Caves 11490 | -6/Factory | Entered Lower Caves 11632 | -6/Lower Caves | Identified exit to Lower Caves 11643 | -6/Lower Caves | Spotted B-75 Beast 11691 | -6/Lower Caves | Encountered a Warlord checkpoint 11736 | -6/Lower Caves | Entered another Lower Caves area 11754 | -6/Lower Caves | Discovered new exit (range 10) 11760 | -6/Lower Caves | Identified exit to Factory 11786 | -6/Lower Caves | Encountered a Warlord checkpoint 11792 | -6/Lower Caves | Learned Factory machine intel 11909 | -6/Lower Caves | Build established: Derelict-Scout 12082 | -6/Lower Caves | Discovered new exit (range 6) 12084 | -6/Lower Caves | Learned location of 1 exit from Factory 12086 | -6/Lower Caves | Learned 12 Factory zone layouts 12088 | -6/Lower Caves | Identified exit to Zion 12089 | -6/Lower Caves | Entered Zion 12095 | -6/Zion | Given the Hacking Drone Bay 12146 | -6/Zion | Gained Derelict followers 12204 | -6/Zion | Visited the Megawrench Repair Shop 12226 | -6/Zion | Learned location of Warlord (-4) 12320 | -6/Zion | Learned Factory emergency access door positions 12344 | -6/Zion | Identified exit to Proximity Caves 12347 | -6/Zion | Gained Derelict followers 12362 | -6/Zion | Build established: Derelict-Ninja 12362 | -6/Zion | Gained Derelict followers 12607 | -6/Zion | Entered Proximity Caves 12607 | -5/Proximity Caves | Accompanied by 9 allies 12903 | -5/Proximity Caves | Build established: Hacker-Scout 13133 | -5/Proximity Caves | Learned Factory garrison access intel 13201 | -5/Proximity Caves | Discovered exit to Factory (range 9) 13233 | -5/Proximity Caves | Entered Factory 13233 | -5/Factory | Accompanied by 5 allies 13233 | -5/Factory | Evolved 2 slots: Utility x2 13234 | -5/Factory | Identified exit to Factory 13237 | -5/Factory | Loaded intel: 248 machine locations 13238 | -5/Factory | Loaded intel: 4 garrison access locations 13632 | -5/Factory | Identified exit to Upper Caves 13786 | -5/Factory | Entered Upper Caves 13817 | -5/Upper Caves | Identified exit to Upper Caves 13916 | -5/Upper Caves | Encountered a Warlord checkpoint 14080 | -5/Upper Caves | Entered another Upper Caves area 14138 | -5/Upper Caves | Build established: Hacker-Ninja 14153 | -5/Upper Caves | Found Alien Artifact 14153 | -5/Upper Caves | Identified Dimensional Node Initializer 14153 | -5/Upper Caves | Initialized slip node 14168 | -5/Upper Caves | Learned 4 Factory zone layouts 14278 | -5/Upper Caves | Encountered a Warlord checkpoint 14288 | -5/Upper Caves | Discovered new exit (range 3) 14289 | -5/Upper Caves | Identified exit to Zhirov 14349 | -5/Upper Caves | Entered Zhirov 14349 | -5/Zhirov | Discovered new exit (range 3) 14356 | -5/Zhirov | Met Zhirov 14363 | -5/Zhirov | Learned location of Quarantine (-3) 14363 | -5/Zhirov | Learned location of Testing (-2) 14363 | -5/Zhirov | Learned location of Command (-1) 14369 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14377 | -5/Zhirov | Found Alien Artifact 14377 | -5/Zhirov | Identified Integrated Reactor 14377 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14409 | -5/Zhirov | Found Alien Artifact 14428 | -5/Zhirov | Identified exit to Proximity Caves 14430 | -5/Zhirov | Entered Proximity Caves 14433 | -4/Proximity Caves | Spotter reported a threat 14433 | -4/Proximity Caves | Spotter reported a threat 14486 | -4/Proximity Caves | Spotter reported a threat 14486 | -4/Proximity Caves | Spotter reported a threat 14589 | -4/Proximity Caves | Learned Research interactive machine intel 14679 | -4/Proximity Caves | Discovered exit to Factory (range 11) 14683 | -4/Proximity Caves | Entered Factory 14683 | -4/Factory | Evolved 2 slots: Utility x2 14684 | -4/Factory | Identified exit to Extension 14684 | -4/Factory | Identified exit to Armory 14782 | -4/Factory | Identified exit to Upper Caves 14844 | -4/Factory | Incoming investigation squad redirected 14861 | -4/Factory | Fabricated Nanoactuators? 14933 | -4/Factory | Search patrols dispatched 15025 | -4/Factory | Discovered new exit (range 6) 15029 | -4/Factory | Identified exit to Research 15077 | -4/Factory | Entered Upper Caves 15377 | -4/Upper Caves | Learned location of Armory (-4) 15385 | -4/Upper Caves | Discovered new exit (range 8) 15423 | -4/Upper Caves | Identified exit to Upper Caves 15427 | -4/Upper Caves | Entered another Upper Caves area 15445 | -4/Upper Caves | Encountered a Warlord checkpoint 15463 | -4/Upper Caves | Discovered exit to Research (range 6) 15562 | -4/Upper Caves | Discovered new exit (range 9) 15564 | -4/Upper Caves | Identified exit to Warlord 15615 | -4/Upper Caves | Entered Warlord 15633 | -4/Warlord | Discovered new exit (range 14) 15810 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 15817 | -4/Warlord | Met Warlord 15821 | -4/Warlord | Opened Warlord's prototype stash 15832 | -4/Warlord | Found Prototype Hackware 15834 | -4/Warlord | Found Prototype Device 15834 | -4/Warlord | Identified Exp. Focal Shield 15837 | -4/Warlord | Found Prototype Processor 15841 | -4/Warlord | Found Prototype Processor 15842 | -4/Warlord | Warlord's base attacked by MAIN.C 16127 | -4/Warlord | Build established: Hacker-Scout 16192 | -4/Warlord | Warlord forces counterattacked 16279 | -4/Warlord | Spotted B-90 Cyclops 16300 | -4/Warlord | Spotted B-86 Titan 16309 | -4/Warlord | Spotted Striker 16338 | -4/Warlord | Identified exit to Proximity Caves 16338 | -4/Warlord | Entered Proximity Caves 16668 | -3/Proximity Caves | Discovered exit to Research (range 14) 16758 | -3/Proximity Caves | Entered Research 16758 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 16759 | -3/Research | Loaded intel: 43 interactive machine locations 16764 | -3/Research | Identified Ghost Barrier 16963 | -3/Research | Identified Exp. Targeting Computer 16963 | -3/Research | Identified Spectral Analyzer 16976 | -3/Research | Identified exit to Quarantine 17018 | -3/Research | Self-destructed Last Messages --------------- Found 8 traps in 2 arrays: 4x Segregator Trap 4x Alarm Trap Map updated. >>Access(Branch) Found 2 branch access points: (105,63) Quarantine (108,83) Quarantine Map updated. >>Layout(Zone) Retrieving Zone 4M layout... Downloaded map data. 16993_ Slug penetrates Terminal. 16993_ Terminal disabled. 16993_ Penetrated by Slug. 17008_ C-30 ARC bursts open, deploying its payload. 17008_ S-43 Plague unfolds itself. 17008_ Xenon Bombardment Thruster destroyed. 17017_ Spear destroyed. 17018_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????# ? # #????????? | | ??????????????????????????#???# "" # #????????? | | ??????????????????????????? ### """ # #????????? | | ???????????????????????????? # T" # #????????? | | ????????????????????????????? /% """ #+#####????? | | ??????????????????????????????# "" # #????? | | ??????????????????????????????# # #????? | | ??????????????????????????????# # #????? | | ??????????????????????????????# |!# #????? | | ??????????????????????????????# ! + # | | ??????????????????????????????#####/### ###### | | ??????????????????????????????????# #?# # | | ??????????????H???????????????????# #?# + | | ????????????????????????###########s### # | | ????????????????????????# ## # | | ????????????????????????# ## # # | | ????????????????????????# s ## # # | | ????????????????????????# === ####+### # | | ????????????????????????# ==s # # | | ????????????????????????# === ; # | | ????????????????????????# # + | | ????????????????????????# # # | | ????????????T???????????# # #"#####+#+# | | ????????????????????????# # ## """ | | ????????????????????????# # ## " | | ????????????????????????#@ * p # ## | | ???????????????????????#;##########+## ## | | ???????????????????????##??????# ## ## | | ??????????????>????????????????# ## ##] | | ???????????????????????????????# ## ## | | ?????????????????????????????###?## ^u## """"""" | | ????????????????????????????? # ^k## """"""" | | ????????????????????????????? # ## """"""" | | ????????????????????????????? + ## | | ????????????????????????????? # ## | | ????????????????????????????? # #########"# | | ????????????????????????????? # ## %# | | ?????????????????????????????###### ## # | | ??????????????????????????????????# ## """ # | | ??????????????????????????????????# ## "Y" # | | ????????????????????????????????????? ?# # | | ???????????????????????????????????? ?# # | | ????????????????????????????????????? ?# # | | ?????????????????????????????????????# #####+##### | | ??????????""?????????????????????????# #### | | ??????????T"?????????????????????????# | | ??????????""?????????????????????????# ^ | | ?????????????????????????????????????# ^ ### | | ?????????????????>???????????????????# !=! #?? | | ??????????????????????????????????#### !!! #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 35 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 3 Armor Coverage 375 Resistance: KI 30 Resistance: EM 25 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 35 Defensive Hacking 40 Item Schematics ----------------- Imp. Sensor Array | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Imp. Hacking Suite | -6/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Nanoactuators | -4/Factory | Hacked Adv. System Shield | -4/Factory | Hacked Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ Nanoactuators | x2 | -4/Factory Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed CompactMatterBattery Manual? 0 Play Time 05:35:58 Cumulative 1369.7 hours Start 2023.04.06 @ 14:47:18 End 2023.06.30 @ 19:57:47 Sessions 43 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 376 Rogue 376 Adventurer 0 Explorer 0 Win Type - Total 46 Types 28/6/7/3/0/0/0/2/0 Lore% 83 Gallery% 86 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80b59405-02ae-4513-8e53-73319ac2a5dd