Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.08 @ 15:52:25 Player: Leif Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (49) 245 Value Destroyed (1417) 1417 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (109) 109 TOTAL SCORE: 3811 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 98 Friendly Fire -33 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 87/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Melee Analysis Suite > --- WEAPON (3) ------- Advanced Beam Cannon > --- INVENTORY (5) ---- Aluminum Leg Wheel Sensor Array Signal Interpreter ECM Suite Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Small Storage Unit Field Recycling Unit > --- WEAPON ----------- Beam Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Wheel Medium Matter Pod Sensor Array Signal Interpreter Advanced Targeting Computer ECM Suite Small Laser Heavy Assault Rifle [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Hover Unit Hover Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Slots Evolved 4 | . . . 2 . 2 Power 2 | . . . 1 . 1 Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 1 | . . . 1 . . Parts Attached 45 | 6 . 4 7 18 10 Power 9 | 1 . 1 . 6 1 Engine 9 | 1 . 1 . 6 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 . . 2 5 1 Treads 3 | . . . . 3 . Leg . | . . . . . . Wheel 5 | 2 . . . 2 1 Hover 2 | . . . 2 . . Flight . | . . . . . . Utility 8 | 1 . 1 2 1 3 Device 4 | . . 1 1 1 1 Storage 2 | 1 . . . . 1 Processor 2 | . . . 1 . 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 18 | 2 . 2 3 6 5 Energy Gun 6 | 1 . . 1 2 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 8 | 1 . 1 1 3 2 Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . 1 . 1 . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 27 | . . 3 4 7 13 Power 7 | . . 1 1 3 2 Propulsion 5 | . . 1 1 1 2 Utility 4 | . . . 1 . 3 Weapon 11 | . . 1 1 3 6 Highest Loss Streak 7 | . . 2 4 5 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 77 | . 85 83 52 87 73 Engine 11 | . 14 11 1 14 15 Treads 5 | . . . . 9 9 Wheel 7 | . 28 18 1 3 2 Hover 3 | . . . 4 6 . Device 8 | . . 12 1 11 12 Storage 11 | . 14 14 11 11 9 Processor 1 | . . . 6 . . Energy Gun 8 | . 14 1 6 10 7 Ballistic Gun 18 | . 14 26 18 17 14 Launcher 1 | . . . . 3 . Peak Build Rating 18 | 6 6 7 9 14 18 Average Rating 9 | 3 6 6 6 11 12 On Entrance 6 | . 6 6 7 8 14 Naked Turns . | . . . . . . Heaviest Build 34 | 12 12 14 14 24 34 Greatest Support 40 | 20 20 20 12 40 40 Greatest Overweight (x) 6 | . . 1 4 2 6 Average Overweight (x) . | . . . 1 . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 8 | 4 4 4 8 8 8 Average Carried 5 | 1 3 2 3 6 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 1 4 3 6 8 5 Class Distribution -------------------- 37% | Mutant 35% | Scavenger-Gunner 14% | Gunner 9% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Gunner | -9/Storage Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Matter Collected 1312 | 196 61 121 266 448 220 Remotely . | . . . . . . Salvage Created 1600 | . 61 148 304 616 471 Parts 113 | . 5 9 16 60 23 Haulers Intercepted 1 | . . . . 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Combat Hostiles Destroyed 39 | . 1 5 6 19 8 Guns 30 | . 1 5 6 10 8 AOE 9 | . . . . 9 . Classes Destroyed 8 | . 2 1 1 3 1 Worker 3 | . . . . 3 . Hauler 1 | . . . . 1 . Operator 1 | . . . . 1 . Watcher 5 | . 1 . 1 2 1 Swarmer 10 | . . 3 . 7 . Grunt 18 | . 1 2 3 8 4 Duelist 1 | . . . . . 1 Sentry 10 | . . . 3 4 3 Best Kill Streak 9 | . 2 3 2 9 5 Combat Bots Only 8 | . 1 3 2 8 5 Max Kills in Single Turn 3 | . 1 1 1 3 2 Gunslinging 1 | . . . . . 1 Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Hostile Shots Fired 323 | . 3 44 39 87 150 Missed 101 | . 1 13 17 31 39 Damage Taken 3173 | . 22 352 391 699 1709 Core 871 | . . 102 98 116 555 Absorbed by Shields . | . . . . . . Core Remaining (%) 68 | 100 . 59 . 46 . Volleys Fired 130 | . 7 18 21 47 37 Largest 3 | . 2 2 3 3 3 Hottest 128 | . 60 60 93 111 128 Shots Fired 288 | . 14 34 43 114 83 Gun 270 | . 14 34 43 104 75 Cannon 8 | . . . . . 8 Launcher 10 | . . . . 10 . Special . | . . . . . . Kinetic 194 | . 7 26 35 71 55 Thermal 69 | . . . 8 33 28 Explosive 10 | . . . . 10 . Electromagnetic 15 | . 7 8 . . . Robot Hit Streak 17 | . 2 8 17 11 16 Robot Miss Streak 6 | . 2 4 6 6 2 Penetration Max . | . . . . . . Secondary Targets 8 | . 1 2 . 3 2 Max Gunslinging Chain 1 | . 1 1 . 1 1 Shots Hit Robots 185 | . 8 19 29 67 62 Core Hits 90 | . 3 8 15 42 22 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . . . 1 2 . Critical Strikes 7 | . . . 3 4 . Burn 4 | . . . 2 2 . Destroy 3 | . . . 1 2 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3471 | . 117 238 408 1763 945 Guns 2476 | . 117 238 408 850 863 Cannons 82 | . . . . . 82 Explosions 913 | . . . . 913 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1805 | . 38 186 307 613 661 Thermal 622 | . . . 101 237 284 Explosive 913 | . . . . 913 . Electromagnetic 131 | . 79 52 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 24 | . . . . 24 . Projectiles . | . . . . . . Explosions 24 | . . . . 24 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 72 | . . . . 72 . Shots 3 | . . . . 3 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 235 | . 20 120 86 156 235 Average Temperature 58 | . 15 58 35 46 77 Received Heat Transfer 1164 | . 12 129 117 213 693 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . 1 . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 1 . 1 Heat Transferred 1839 | . . . 444 777 618 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Peak Influence 481 | . 72 132 282 481 394 Initial 161 | . . 27 7 34 161 Average 192 | . 24 105 137 280 251 Maximum Alert Level 2 | . . . 1 2 1 Low Security (%) 60 | 100 100 100 86 33 27 Level 1 30 | . . . 13 41 72 Level 2 9 | . . . . 25 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 . 2 2 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 7 | . 1 . 2 2 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Distress Signals 6 | . 2 . . 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 3 8 11 30 15 Peak Tracking Total 6 | . 2 3 4 5 6 Tactical Retreats 4 | . . . 1 1 2 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Traps Triggered 3 | . . . 1 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Machines Disabled 2 | . . . . 2 . Max in Single Turn 2 | . . . . 2 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Machines Accessed 2 | . . . 1 1 . Terminals 2 | . . . 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 3 | . . . 2 1 . Successful 3 | . . . 2 1 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . . . 2 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . . 2 1 . Record 1 | . . . . 1 . Dispatch Records 1 | . . . 1 . . Registered Components 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 2 | . . . 1 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Sto Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 23 | . . 4 19 . . Total Damage 312 | . . 40 272 . . Kills 4 | . . 1 3 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Sto Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Turns Passed 2460 | 44 223 418 425 915 435 Spaces Moved 1574 | 40 157 387 249 560 181 Core 199 | 3 . . 136 . 60 Treads 258 | . . . . 196 62 Legs . | . . . . . . Wheels 825 | 37 157 387 31 154 59 Hover 292 | . . . 82 210 . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 56 80 95 Average Speed 116 | 77 80 91 131 127 157 Slowest Speed 350 | 80 80 95 250 160 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 4 30 73 21 73 15 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 86 | . . . . 86 . Melee . | . . . . . . Projectile . | . . . . . . AOE 86 | . . . . 86 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Sto Mat Total 1962 | 52 240 418 315 670 267 Wait 163 | . 74 7 27 27 28 Move 1569 | 39 156 386 248 559 181 Hop . | . . . . . . Pick Up 38 | 7 3 2 10 9 7 Fast Attach 8 | . . . . 8 . Attach 33 | 6 . 4 7 6 10 Detach 4 | . . 1 . 1 2 Swap 4 | . . . . 4 . Drop 13 | . . . 2 9 2 Fire 130 | . 7 18 21 47 37 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 10) 260 | -10/Materials | Discovered new exit (range 8) 268 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Mutant 415 | -10/Mines | Learned Materials emergency access door positions 436 | -10/Mines | Escorted by a lone wolf Derelict 665 | -10/Mines | Discovered new exit (range 13) 686 | -10/Mines | Entered Materials 686 | -9/Materials | Accompanied by 1 ally 686 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 768 | -9/Materials | Lost 4 parts (1p1n1u1w) 779 | -9/Materials | Discovered new exit (range 9) 1111 | -9/Materials | Entered Storage 1458 | -9/Storage | Destroyed 8 combat bots 1488 | -9/Storage | Lost 5 parts (2p1n2w) 1767 | -9/Storage | Build established: Scavenger-Gunner 1953 | -9/Storage | Core integrity fell below 50% 1976 | -9/Storage | Discovered new exit (range 15) 2026 | -9/Storage | Entered Materials 2026 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2338 | -8/Materials | Lost 7 parts (2p1n1u3w) 2402 | -8/Materials | Core integrity fell below 50% 2433 | -8/Materials | Lost 3 parts (1u2w) 2443 | -8/Materials | Core integrity fell below 20% 2461 | -8/Materials | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 02314_ R-06 Scavenger collects Aluminum Leg. 02320_ Acquired Aluminum Leg. 02322_ R-06 Scavenger collects Lgt. Ion Engine. 02325_ R-06 Scavenger collects Imp. Ion Engine. 02371_ Critical hit (Burn: +37). 02372_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 02374_ Critical hit (Burn: +37). 02379_ Acquired 6 matter. 02382_ Hvy. Assault Rifle destroyed. 02395_ Particle Gun destroyed. 02402_ Field Recycling Unit destroyed. 02407_ U-05 Engineer destroyed. 02421_ Acquired Melee Analysis Suite. 02424_ Critical hit (Burn: +37). 02429_ Acquired Prototype Energy Cannon. 02430_ Identified Adv. Beam Cannon. 02436_ Sml. Laser destroyed. 02438_ Sml. Storage Unit destroyed. 02439_ Extracted 10 matter. 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""" #??# #?????????# #??? | | """ #??# #?????????# #??? | | " """ #??# #?????????# #??? | | #??# ###########x#??? | | ##########??# #??? | | ????????????#### ########?? | | ???????????????# # #? | | ???????????????# + """""??? | | ???????????????# # """""??? | | ???????????????# # """""??? | | ???????????????# #? ??? | | ???????????????# ####?######?? | | ???????????????# #?##########? | | ???????????????# #?# #? | | ???????????????# #?# #? | | ?? ###+#+##### ### #? | | ? *#[ #? | | ? ! !%+% #? | | ? !%= # #? | | ??? ############# # #? | | ?????????????????# # #? | | ?????????????????# # #? | | ?????????????????# ##########? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 20 Energy Capacity 400 Matter Stores 380 Matter Capacity 400 Sight Range 18 Terrain Scan Density 10 Evasion (%) 53 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonControlGun Manual? 0 Play Time 00:42:10 Cumulative 55.0 hours Start 2025.02.08 @ 15:10:45 End 2025.02.08 @ 15:52:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 42 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 567e6df2-1305-4736-8a50-87c84e2b2667