Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.28 @ 21:06:24 Player: Coron Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (71) 355 Value Destroyed (1537) 1537 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (52) 52 TOTAL SCORE: 3564 Bonus ------- High Alert Combat Kills 52 Cogmind --------- Core Integrity 0/550 Matter 174/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit Improved Power Shielding > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (15) --- Ion Engine Advanced Treads Advanced Treads Advanced Treads Advanced Treads Airjet Improved Heat Sink Improved Power Shielding Light Armor Plating Hacking Suite Tractor Beam EM Pulse Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Improved Targeting Computer > --- WEAPON ----------- Ion Cannon Missile Launcher > --- INVENTORY -------- Ion Engine Light Nuclear Core Advanced Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads Airjet Improved Heat Sink Improved Power Shielding Improved Power Shielding Hacking Suite Tractor Beam Improved Light Cannon Improved Datajack [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Utility High-capacity Matter Pod Device ECM Suite Storage High-capacity Matter Pod Processor Improved Targeting Computer Protection Improved Power Shielding Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 41 | 7 4 15 15 Power 4 | 1 . 2 1 Engine 3 | 1 . 2 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 14 | 2 . 5 7 Treads 6 | . . . 6 Leg 8 | 2 . 5 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 3 2 2 Device 2 | 1 1 . . Storage 2 | . 1 . 1 Processor 2 | . 1 . 1 Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 15 | 3 1 6 5 Energy Gun 3 | 1 . 1 1 Energy Cannon 2 | . . 2 . Ballistic Gun 4 | 1 . 1 2 Ballistic Cannon 1 | . . . 1 Launcher 3 | . 1 2 . Special Weapon 1 | 1 . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 1 | . . . 1 Parts Lost 16 | . 1 4 11 Power 2 | . . 1 1 Propulsion 7 | . . 2 5 Utility 2 | . . . 2 Weapon 5 | . 1 1 3 Highest Loss Streak 9 | . 1 3 9 To Critical Strikes . | . . . . Average Backups 7 | 3 4 4 10 Power . | . 1 . 1 Propulsion 2 | 2 1 . 4 Utility 1 | . . 1 3 Weapon 1 | 1 1 1 1 Tool/Special . | . . . . Unused Backups 16 | 1 3 1 11 Power . | . . . . Propulsion 7 | 1 2 . 4 Utility 7 | . . 1 6 Weapon 2 | . 1 . 1 Tool/Special . | . . . . Average Slot Usage (%) 83 | . 95 89 72 Engine 9 | . 14 11 6 Treads 5 | . . . 13 Leg 23 | . 28 34 13 Device 4 | . 14 2 . Storage 10 | . 5 11 13 Processor 4 | . 5 . 6 Protection 4 | . . 8 4 Energy Cannon 5 | . . 8 6 Ballistic Gun 2 | . . 3 1 Launcher 6 | . 13 6 1 Special Weapon 3 | . 13 . . Special Melee Weapon 2 | . . . 4 Peak Build Rating 28 | 6 7 17 28 Average Rating 13 | 3 6 13 19 On Entrance 7 | . 6 6 17 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 43 | 7 13 25 43 Greatest Support 88 | 20 20 40 88 Greatest Overweight (x) 12 | . . 1 12 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 5 5 5 15 Average Capacity 8 | 5 5 5 12 Most Carried 15 | 5 5 5 15 Average Carried 7 | 3 4 4 11 Final Capacity 15 | 5 5 5 15 Final Carried 13 | 5 5 5 13 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1168 | 291 79 616 182 Remotely . | . . . . Salvage Created 1480 | 74 135 521 750 Parts 123 | 5 11 42 65 Haulers Intercepted 2 | . . . 2 Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 44 | 1 7 13 23 Guns 6 | 1 . 3 2 Cannons 6 | . . 3 3 AOE 31 | . 7 7 17 Classes Destroyed 10 | 3 2 2 3 Worker 6 | 1 . 2 3 Builder 8 | . . 4 4 Tunneler 4 | 1 . . 3 Hauler 2 | . . . 2 Recycler 1 | . . . 1 Watcher 6 | . 1 4 1 Swarmer 18 | . 3 5 10 Grunt 21 | 1 4 5 11 Sentry 4 | . . 3 1 Hunter 1 | . . . 1 Best Kill Streak 24 | 2 3 12 24 Combat Bots Only 15 | 1 3 6 15 Max Kills in Single Turn 8 | 1 2 4 8 Gunslinging . | . . . . Exploded 7 | . 1 3 7 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 260 | 4 24 91 141 Missed 89 | 1 10 38 40 Hits 171 | 3 14 53 101 Projectile 171 | 3 14 53 101 Critical Strikes 5 | . . 1 4 Damage Taken 2819 | 33 159 676 1951 Core 681 | . 12 86 583 Absorbed by Shields . | . . . . Redirected to Shielding 14 | . . 11 3 Core Remaining (%) 91 | 100 95 78 . Volleys Fired 136 | 7 14 42 73 Largest 2 | 2 1 2 2 Hottest 120 | 70 30 120 96 Shots Fired 198 | 12 14 78 94 Gun 95 | 12 . 50 33 Cannon 65 | . . 18 47 Launcher 38 | . 14 10 14 Special . | . . . . Kinetic 76 | 7 . 26 43 Thermal 84 | 5 . 42 37 Explosive 38 | . 14 10 14 Electromagnetic . | . . . . Robot Hit Streak 10 | 4 7 10 9 Robot Miss Streak 5 | 2 . 3 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 94 | 5 3 37 49 Core Hits 100 | 4 12 27 57 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | 1 . 3 1 Burn 4 | 1 . 3 . Blast 1 | . . . 1 Melee Attacks 1 | . . . 1 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5043 | 75 444 1590 2934 Guns 795 | 75 . 408 312 Cannons 715 | . . 159 556 Explosions 3527 | . 438 1023 2066 Melee . | . . . . Ramming 6 | . 6 . . Kinetic 740 | 49 . 235 456 Thermal 770 | 26 . 332 412 Explosive 3527 | . 438 1023 2066 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 231 | . 9 72 150 Projectiles 4 | . . . 4 Explosions 227 | . 9 72 146 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 135 | . 25 29 81 Shots 6 | . 3 1 2 Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 120 | 45 4 110 120 Average Temperature 39 | 19 2 45 38 Received Heat Transfer 606 | 18 39 261 288 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 5 | . . 3 2 Heat Transferred 1813 | 148 . 999 666 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 1 2 Low Security (%) 72 | 100 100 47 67 Level 1 15 | . . 52 1 Level 2 12 | . . . 30 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 491 | 25 153 269 491 Initial 100 | . 3 61 100 Average 125 | 5 55 157 167 Influence Increases 1525 | 30 275 486 734 Destroy 0b10 Robot/C 880 | 20 140 260 460 Destroy 0b10 Robot/NC 135 | 10 5 50 70 Destroy Leader 196 | . 32 78 86 Successful Hack 2 | . 2 . . Disable Machine 75 | . 45 15 15 Destroy Structure 207 | . 51 83 73 Lose Combat Pursuer 30 | . . . 30 Influence Decreases 1075 | 25 135 394 521 Entered New Map 223 | . 2 84 137 Time Decay 692 | 25 123 270 274 Lost Part 160 | . 10 40 110 Squads Dispatched 9 | . 1 2 6 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 7 | . 1 1 5 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 70 | 1 16 23 30 Peak Tracking Total 16 | 1 5 6 16 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . . 1 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . 3 1 1 Max in Single Turn 2 | . 2 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . 2 . 3 Terminals 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 3 . 13 Successful 14 | . 3 . 11 Failed 2 | . . . 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 10 | . 3 . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 6 | . . . 6 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 3 . 5 Record 6 | . 2 . 4 Alert Level 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 6 | . . . 6 Recycle Component 1 | . . . 1 Process 3 | . . . 3 Retrieve Matter 1 | . . . 1 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 . 2 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 1 | . . . 1 Recycled Matter 28 | . . . 28 Retrieved Matter 28 | . . . 28 Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat 1 | . . . 1 Combat . | . . . . Robot Hacks Applied 1 | . . . 1 parse_system 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 664 | 17 518 129 . Seismic 192 | 17 175 . . ECM 472 | . 343 129 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2054 | 132 519 581 822 Spaces Moved 1247 | 93 393 343 418 Core 33 | 27 . . 6 Treads 202 | . . . 202 Legs 1012 | 66 393 343 210 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 126 | 99 120 122 142 Slowest Speed 650 | 120 120 190 650 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 6 47 33 31 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 8 | . . 4 4 Terrain Destroyed 211 | . 48 82 81 Melee . | . . . . Projectile 8 | . . 3 5 AOE 203 | . 48 79 76 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1535 | 122 430 427 556 Wait 4 | . . . 4 Move 1244 | 92 392 342 418 Hop . | . . . . Pick Up 68 | 13 10 15 30 Fast Attach . | . . . . Attach 38 | 7 4 13 14 Detach 3 | 1 . 2 . Swap 8 | . . 5 3 Drop 32 | 2 9 8 13 Fire 136 | 7 14 42 73 Melee 1 | . . . 1 Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 74 | -11/Scrapyard | Discovered new exit (range 8) 133 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 433 | -10/Materials | Discovered new exit (range 16) 652 | -10/Materials | Entered another Materials area 652 | -9/Materials | Evolved 2 slots: Propulsion x2 778 | -9/Materials | Met 8R-AWN 794 | -9/Materials | Lost 3 parts (1p2n) 1094 | -9/Materials | Discovered new exit (range 13) 1233 | -9/Materials | Entered another Materials area 1233 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1811 | -8/Materials | Core integrity fell below 50% 1830 | -8/Materials | Destroyed 15 combat bots 1847 | -8/Materials | Lost 9 parts (1p4n2u2w) 2025 | -8/Materials | Core integrity fell below 20% 2055 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- K-01 Serf collects debris. Acquired 7 matter. Adv. Treads destroyed. Knocked back. G-47 Trooper destroyed. Penetrated by Slug. Lgt. Assault Rifle destroyed. Critical hit (Blast). R-06 Scavenger collects Imp. Heat Sink. Knocked back. U-05 Engineer builds a Wall. R-06 Scavenger collects Prototype Engine. Slug penetrates U-05 Engineer. U-05 Engineer destroyed. U-05 Engineer builds a Wall. [Achievement: First Step to Greatness] Notice for Steam players: Cogmind player global achievement rates displayed by Steam are all underreported, in many cases by a huge margin, due to how they are calculated by Valve. 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