Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.16 @ 19:24:05 Player: Exceptionally Mediocre Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (62) 310 Value Destroyed (1978) 1978 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (484) 484 TOTAL SCORE: 5172 Bonus ------- High Alert Combat Kills 118 Follower Combat Kills 381 Friendly Fire -15 Cogmind --------- Core Integrity 0/700 Matter 293/300 Energy 159/237 System Corruption 11% Temperature Cool (18) Movement Rolling (95) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Neutrino-Nuclear Core > --- PROPULSION (4) --- Wheel > --- UTILITY (4) ------ Scrap Engine > --- WEAPON (3) ------- Charged Shock Construct/G > --- INVENTORY (5) ---- Medium Matter Pod (100) Targeting Computer Shock Absorption System Recalibrator Mining Claw Peak State ------------ > --- POWER ------------ Neutrino-Nuclear Core > --- PROPULSION ------- Aluminum Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Huge Storage Unit > --- WEAPON ----------- Mini Grenade Launcher Directed Ion Construct/C Charged Shock Construct/G > --- INVENTORY -------- Spiked Treads Aluminum Leg Aluminum Leg Medium Matter Pod Targeting Computer Shock Absorption System Recalibrator Heavy Hammer Mining Claw Mining Claw [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Constructs Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device V3-11A's Pendant Storage Huge Storage Unit Protection Core Shielding Weapon Beam Cannon Energy Gun Constructs Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 6 | . . . . 6 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Parts Attached 35 | 7 4 7 2 15 Power 3 | 1 . . 1 1 Engine 3 | 1 . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 2 . . 8 Treads . | . . . . . Leg 11 | 2 2 . . 7 Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 1 3 . 3 Device 6 | 1 . 2 . 3 Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 11 | 2 1 4 1 3 Energy Gun . | . . . . . Energy Cannon 1 | . . 1 . . Ballistic Gun 4 | 2 . 1 1 . Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 3 | . 1 2 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 29 | . . . . 29 Power 6 | . . . . 6 Propulsion 10 | . . . . 10 Utility 3 | . . . . 3 Weapon 10 | . . . . 10 Highest Loss Streak 12 | . . . . 12 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 100 100 100 61 Engine 12 | . 14 14 14 7 Leg 24 | . 28 28 28 13 Device 13 | . 14 13 14 11 Storage 12 | . 14 14 14 6 Energy Cannon 10 | . . 14 14 4 Ballistic Gun 4 | . 27 2 6 2 Slashing Weapon 7 | . . 11 7 . Naked Turns . | . . . . . Heaviest Build 109 | 15 90 93 91 109 Greatest Support 64 | 20 26 26 26 64 Greatest Overweight (x) 10 | 2 4 3 3 10 Average Overweight (x) 2 | . 2 3 3 1 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 24 | 7 23 25 25 24 Most Carried 25 | 4 23 25 25 23 Average Carried 20 | 2 16 24 24 10 Final Capacity 25 | 8 25 25 25 5 Final Carried 25 | 4 23 25 25 5 Scrap Engine Consumption 95 | . . . . 95 Constructs Created 12 | . . . . 12 Constructs Modified 13 | . . . . 13 Class Distribution -------------------- 80% | Mutant 14% | Construct 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Construct | -7/Factory Resources | -11 -10 -10 -9 -7 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 1457 | 194 40 429 56 738 Remotely . | . . . . . Salvage Created 2733 | 95 140 265 471 1762 Parts 121 | 9 5 18 18 71 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 7 | . 1 . 3 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 11 | . . 11 . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 39 | . . 3 . 36 Guns 9 | . . 3 . 6 Cannons 20 | . . . . 20 AOE 7 | . . . . 7 Classes Destroyed 13 | 2 3 1 . 7 Worker 5 | . 1 . 1 3 Builder 1 | . . . . 1 Tunneler 3 | 2 . . . 1 Hauler 1 | . 1 . . . Recycler 11 | 1 1 . 6 3 Operator 3 | . 1 . . 2 Swarmer 3 | . . . . 3 Grunt 23 | . . . . 23 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 4 | . . . . 4 Programmer 4 | . . . . 4 Subdweller 3 | . . 3 . . Best Kill Streak 9 | 1 2 2 2 9 Combat Bots Only 6 | . . 2 . 6 Max Kills in Single Turn 4 | 1 1 1 2 4 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -7 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 652 | . . 21 . 631 Missed 223 | . . 8 . 215 Damage Taken 5614 | . . 269 . 5345 Core 817 | . . 114 . 703 Absorbed by Shields . | . . . . . Redirected to Shielding 12 | . . 12 . . Regen/Repaired (Parts) 807 | . . . . 807 Core Remaining (%) 77 | 100 . . 54 . Volleys Fired 196 | 11 16 9 12 148 Largest 3 | 2 2 2 2 3 Hottest 161 | 40 40 90 85 161 Shots Fired 337 | 22 32 18 24 241 Gun 154 | 22 32 9 12 79 Cannon 164 | . . 9 12 143 Launcher 19 | . . . . 19 Special . | . . . . . Kinetic 162 | 22 32 9 12 87 Thermal 152 | . . 9 12 131 Explosive 19 | . . . . 19 Electromagnetic 4 | . . . . 4 Robot Hit Streak 25 | 6 6 5 5 25 Robot Miss Streak 4 | 3 4 2 3 4 Penetration Max 1 | . . . . 1 Secondary Targets . | . . . . . Shots Hit Robots 216 | 13 18 23 13 149 Core Hits 117 | 4 8 8 7 90 Critical Kills 2 | . 1 . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 1 . . 4 Meltdown 1 | . . . . 1 Destroy 1 | . 1 . . . Blast 3 | . . . . 3 Melee Attacks 45 | . 4 39 . 2 Impact 2 | . . . . 2 Slashing 43 | . 4 39 . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5827 | 172 209 689 277 4480 Guns 1561 | 172 209 161 119 900 Cannons 2540 | . . 104 158 2278 Explosions 1215 | . . . . 1215 Melee 502 | . . 424 . 78 Ramming 9 | . . . . 9 Kinetic 2008 | 172 209 161 119 1347 Thermal 2136 | . . 104 158 1874 Explosive 1134 | . . . . 1134 Electromagnetic 38 | . . . . 38 Impact 78 | . . . . 78 Slashing 424 | . . 424 . . Piercing . | . . . . . Highest Corruption 11 | . . . 1 11 Average Corruption 6 | . . . 1 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 44 | . . . . 44 Message Errors 13 | . . . . 13 Matter Fused 10 | . . . . 10 Heat Flow Errors 5 | . . . . 5 Energy Discharges 5 | . . . . 5 Parts Rejected 1 | . . . . 1 Data Loss (minor) 5 | . . . . 5 Misfires 3 | . . . . 3 Misdirections 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 64 | . . . . 64 Projectiles 36 | . . . . 36 Explosions 22 | . . . . 22 Melee 6 | . . . . 6 Knockbacks 19 | . . . . 19 Impact . | . . . . . Kinetic 16 | . . . . 16 Secondary 3 | . . . . 3 Self-Inflicted Damage 105 | . . . . 105 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 365 | . . 2 112 365 Average Temperature 97 | . . 2 44 103 Received Heat Transfer 2403 | . . 78 . 2325 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Melted 7 | . . 1 . 6 Heat Transferred 3120 | . . 222 333 2565 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Peak Influence 634 | 15 51 . 501 634 Initial 283 | . 9 . 283 186 Average 214 | 6 14 . 316 279 Maximum Alert Level 2 | . . . 2 2 Low Security (%) 50 | 100 100 . . 41 Level 1 31 | . . . 91 29 Level 2 17 | . . . 8 29 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . . . . 11 Investigation 2 | . . . . 2 Extermination 3 | . . . . 3 Reinforcement 4 | . . . . 4 Assault 1 | . . . . 1 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -7 --------- Run | Yrd Mat Sub Rec Fac Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 107 | . 7 42 2 56 Peak Tracking Total 6 | . 2 5 3 6 Tactical Retreats 11 | . . 2 . 9 Traps | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -7 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 4 | . . 2 . 2 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -7 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 8 | . 3 1 2 2 Terminals 4 | . 3 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . 2 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 7 3 6 7 Successful 9 | . 3 3 2 1 Failed 14 | . 4 . 4 6 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 7 | . 7 . . . Terminals 10 | . 7 . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 10 | . . . 6 4 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . 3 . 1 Record 3 | . . 3 . . Open DSF 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . . . 2 . Retrieve Components 2 | . . . 2 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 3 . . . Terminals 3 | . 3 . . . Botnet 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 3 . 2 2 Full Trace Events 3 | . . . 1 2 Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . . 10 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -7 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -7 -------- Run | Yrd Mat Sub Rec Fac Total Allies 7 | . . 7 . . Largest Group 6 | . . 6 4 4 Highest-Rated Group 114 | . . 114 76 76 Highest-Rated Ally 19 | . . 19 19 19 Total Orders . | . . . . . Ally Attacks 74 | . . 37 16 21 Total Damage 1214 | . . 521 345 348 Kills 15 | . . 5 8 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -7 ------- Run | Yrd Mat Sub Rec Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -7 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 10012 | 146 869 6233 638 2126 Spaces Moved 2983 | 72 254 1838 177 642 Core 17 | 13 . . . 4 Treads 6 | . . . . 6 Legs 2851 | 59 254 1838 177 523 Wheels 109 | . . . . 109 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 330 330 179 Average Speed 309 | 119 309 330 330 267 Slowest Speed 1035 | 150 400 330 330 1035 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 5 35 91 30 13 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 5 | . . 5 . . Spaces Dug . | . . . . . Terrain Destroyed 61 | . . . . 61 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 59 | . . . . 59 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -7 --------- Run | Yrd Mat Sub Rec Fac Total 3367 | 106 298 1917 214 832 Wait 19 | 12 3 . . 4 Move 2979 | 71 253 1837 176 642 Hop . | . . . . . Pick Up 50 | 5 17 13 10 5 Fast Attach 7 | 6 . . . 1 Attach 15 | 1 . . . 14 Detach 4 | . . . . 4 Swap 13 | . 4 7 2 . Drop 35 | . 1 12 11 11 Fire 196 | 11 16 9 12 148 Melee 45 | . 4 39 . 2 Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire 3 | . . . 3 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling -7/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 147 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 914 | -10/Materials | Discovered new exit (range 16) 997 | -10/Materials | Discovered new exit (range 6) 1016 | -10/Materials | Entered Subcaves 1107 | -10/Subcaves | Learned location of Mines (-10) 1340 | -10/Subcaves | Disturbed a concealed Subdweller 1610 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1778 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2291 | -10/Subcaves | Learned location of Zion (-7) 2291 | -10/Subcaves | Met a Zionite searching for "candidates" 3045 | -10/Subcaves | Visited triangular shrine 3055 | -10/Subcaves | Learned Materials stockpile data 3069 | -10/Subcaves | Found Prototype Device 3070 | -10/Subcaves | Identified V3-11A's Pendant 3075 | -10/Subcaves | Befriended Subdweller 3130 | -10/Subcaves | Befriended Subdweller 3988 | -10/Subcaves | Discovered new exit (range 11) 5895 | -10/Subcaves | Visited Clippyterm 5905 | -10/Subcaves | Identified exit to Recycling 5905 | -10/Subcaves | Identified exit to Materials 6125 | -10/Subcaves | Befriended Subdweller 6125 | -10/Subcaves | Befriended Subdweller 6135 | -10/Subcaves | Befriended Subdweller 6200 | -10/Subcaves | Befriended Subdweller 6390 | -10/Subcaves | Befriended Subdweller 7249 | -10/Subcaves | Entered Recycling 7249 | -9/Recycling | Accompanied by 4 allies 7257 | -9/Recycling | Found Scrap Engine 7849 | -9/Recycling | Discovered new exit (range 7) 7887 | -9/Recycling | Entered Factory 7887 | -7/Factory | Accompanied by 4 allies 7887 | -7/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 7906 | -7/Factory | Identified exit to DSF 8113 | -7/Factory | Lost 4 allies 8295 | -7/Factory | Build established: Gunner 8358 | -7/Factory | Discovered new exit (range 15) 8510 | -7/Factory | Lost 8 parts (1p4n3w) 8793 | -7/Factory | Build established: Construct 9318 | -7/Factory | System corruption reached 10% 9588 | -7/Factory | Core integrity fell below 50% 9877 | -7/Factory | Discovered new exit (range 8) 9887 | -7/Factory | First assault squad dispatched 9926 | -7/Factory | Garrison activated, responded to threat 9991 | -7/Factory | Core integrity fell below 20% 10013 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 09996_ Scrap Engine core remains intact and functional. 09996_ G-50 Soldier suffers critical hit (Meltdown). 09996_ Hvy. Laser melted. 09997_ U-05 Engineer lays Concrete. 09997_ Directed Ion Construct/C destroyed. 09997_ Scrap Engine damaged due to network destabilization (-7). 09998_ U-05 Engineer lays Concrete. 09999_ U-05 Engineer builds a Wall. 10001_ Scrap Engine constructs Neutrino-Nuclear Core. 10001_ Dropped Huge Storage Unit. 10004_ U-05 Engineer lays Concrete. 10005_ System corrupted: Energy discharge (-47). 10005_ U-05 Engineer lays Concrete. 10006_ U-05 Engineer builds a Wall. 10011_ Acquired Wheel. 10013_ Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#?????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ????????????????????????? | | ???????????????????????# ???????????????????????? | | ????????????????????"??#"#####???????????????????? | | ??????????????????? ??# #???????????????????? | | ?????????????#######+### #???????????????????? | | ?????????????? 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