Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.07 @ 22:17:28 Player: guru jr Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (108) 540 Value Destroyed (4400) 4400 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (377) 377 TOTAL SCORE: 12377 Bonus ------- Follower Combat Kills 377 Cogmind --------- Core Integrity 0/1450 Matter 256/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced System Shield Quantum Rifle Enhanced Nova Cannon Gauss Rifle Power Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Cold Fusion Reactor Quantum Reactor > --- PROPULSION ------- Myomer Leg Advanced VSS Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Improved Cooling System Advanced Cooling System High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Weapon Cycler Improved Energy Mantle > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Quantum Reactor Titanium Leg Titanium Leg Advanced Cooling System Advanced Coolant Injector Energy Well Advanced Signal Interpreter Advanced Target Analyzer Precision Energy Filter Weapon Cycler Experimental Thermal Shield Advanced System Shield Dispersion Rifle Quantum Rifle Advanced Plasma Cannon Nova Cannon Gauss Rifle Heavy Rocket Launcher Power Maul [Rating: 159] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Titanium Leg Leg Titanium Leg Wheel Armored Wheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Cooled Plasma Cannon Energy Gun Beam Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Coil Gun Launcher Heavy Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Jun Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Tes Res Slots Evolved 16 | . . . 2 2 . 2 2 . . 2 2 2 . 2 Power 2 | . . . . 1 . . . . . . . . . 1 Propulsion 4 | . . . 2 . . 1 . . . 1 . . . . Utility 9 | . . . . 1 . . 2 . . 1 2 2 . 1 Weapon 1 | . . . . . . 1 . . . . . . . . Parts Attached 169 | 7 6 . 13 12 17 8 20 1 . 18 10 13 21 23 Power 22 | 1 . . 1 2 4 . 1 . . 4 1 . 3 5 Engine 12 | 1 . . 1 1 4 . . . . 2 . . 1 2 Core 3 | . . . . 1 . . 1 . . . 1 . . . Reactor 7 | . . . . . . . . . . 2 . . 2 3 Propulsion 31 | 2 2 . 6 2 1 1 3 . . 3 . 3 6 2 Treads . | . . . . . . . . . . . . . . . Leg 24 | . . . 4 1 1 1 3 . . 3 . 3 6 2 Wheel 6 | 2 2 . 2 . . . . . . . . . . . Hover 1 | . . . . 1 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 77 | 2 1 . 2 8 8 5 11 1 . 11 5 8 6 9 Device 46 | 1 . . . 3 5 4 6 1 . 7 3 5 3 8 Storage 4 | 1 1 . 2 . . . . . . . . . . . Processor 6 | . . . . 1 1 . 1 . . 1 . . 1 1 Hackware 2 | . . . . . . . . . . 1 . 1 . . Protection 19 | . . . . 4 2 1 4 . . 2 2 2 2 . Artifact . | . . . . . . . . . . . . . . . Weapon 39 | 2 3 . 4 . 4 2 5 . . . 4 2 6 7 Energy Gun 6 | 2 . . 1 . 1 . . . . . . . 2 . Energy Cannon 12 | . 2 . 1 . . . 2 . . . . 1 1 5 Ballistic Gun 13 | . . . 1 . 2 2 3 . . . 2 . 3 . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 7 | . 1 . . . 1 . . . . . 2 1 . 2 Special Weapon 1 | . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . 1 2 . 2 . . 1 3 . 3 1 Corrupted Parts 3 | . . . . . . 3 . . . . . . . . System Corruption 7 | . . . . . . 7 . . . . . . . . Parts Lost 29 | . . . 1 . . . 1 . . . . 1 7 19 Power 8 | . . . . . . . . . . . . . 2 6 Propulsion 7 | . . . . . . . . . . . . . 3 4 Utility 10 | . . . . . . . 1 . . . . 1 1 7 Weapon 4 | . . . 1 . . . . . . . . . 1 2 Highest Loss Streak 9 | . . . 1 . . . 1 . . . . 1 3 9 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 99 | . 100 100 99 100 99 100 99 100 100 100 100 99 99 92 Engine 8 | . 14 14 11 9 18 15 11 6 6 5 3 . . 3 Core 1 | . . . . 9 . . 1 6 6 1 1 4 2 . Reactor 2 | . . . . . . . . . . 3 5 4 5 7 Leg 28 | . . . 10 36 35 38 33 33 33 35 31 28 27 24 Wheel 4 | . 28 28 33 . . . . . . . . . . . Device 14 | . 14 14 11 7 8 6 12 13 13 14 15 19 23 26 Storage 6 | . 14 14 11 9 9 7 6 6 6 5 5 4 4 3 Processor 7 | . . . . 8 9 7 11 6 6 7 10 9 9 7 Protection 4 | . . . . 1 . . 1 6 6 4 9 12 8 4 Energy Gun 2 | . 15 14 6 . 6 7 . . . . . . . . Energy Cannon 6 | . 12 14 6 9 2 . 5 6 6 5 5 5 9 11 Ballistic Gun 8 | . . . 4 9 9 15 12 13 13 11 10 7 3 . Naked Turns 41 | . . . . . . . . . . . . . . 41 Heaviest Build 154 | 14 91 91 92 61 63 66 95 95 95 107 106 111 123 154 Greatest Support 155 | 20 24 24 68 68 68 83 88 88 88 109 109 126 155 155 Greatest Overweight (x) 4 | 4 3 3 1 . . . 1 1 1 1 . 1 1 1 Average Overweight (x) . | . 2 3 . . . . . 1 1 . . . . . Largest Inventory Capacity 25 | 8 25 25 25 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 20 | 7 20 25 22 20 20 20 20 20 20 20 20 20 20 19 Most Carried 25 | 5 14 23 25 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 2 10 19 20 16 19 19 19 19 20 19 17 18 19 18 Final Capacity 25 | 8 25 25 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 23 | 5 14 23 15 20 20 20 20 20 20 19 20 20 20 5 Class Distribution -------------------- 26% | Gunner 18% | Scavenger-Mutant 16% | Mutant 13% | Scavenger-Gunner 10% | Scavenger-Skirmisher 10% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Gunner | -7/Factory Skirmisher | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Skirmisher | -5/Factory Tank | -4/Factory Gunner | -3/Research Scavenger-Gunner | -3/Testing Scavenger-Skirmisher | -2/Research Resources | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ----------- Run | Jun Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Tes Res Matter Collected 2581 | 264 73 4 112 214 208 166 317 51 14 276 . 487 235 160 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4940 | 173 91 248 250 298 249 46 371 . . 537 57 677 505 1438 Parts 281 | 15 13 20 17 17 12 5 24 . . 20 7 24 31 76 Haulers Intercepted 1 | . . . . . . . . . . 1 . . . . Recyclers Shooed 4 | . . . . . . . 1 . . 2 . . . 1 Parts Field Recycled 13 | . . . . . . . . . . 13 . . . . Retrieved Matter 176 | . . . . . . . . . . 176 . . . . Parts Self-Destructed 1 | . . . . . . . . 1 . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Jun Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Tes Res Combat Hostiles Destroyed 72 | . 2 8 5 6 5 1 6 . . 5 4 8 6 16 Guns 18 | . 1 3 1 2 4 1 3 . . 1 . 2 . . Cannons 44 | . . 5 4 4 1 . 2 . . 4 1 4 5 14 AOE 7 | . 1 . . . . . . . . . 3 2 . 1 Classes Destroyed 14 | 3 2 1 1 . 1 1 1 . . 2 . . 1 1 Worker 7 | 2 1 . . . . . . . . . . . 1 3 Builder 4 | . . . . . . . . . . . . . . 4 Tunneler 8 | 5 . 2 . . . . 1 . . . . . . . Hauler 1 | . . . . . . . . . . 1 . . . . Recycler 5 | 1 . . . 1 . . . . . 1 . 1 . 1 Operator 2 | . . . . . . . . . . 1 . 1 . . Watcher 9 | . 2 . 2 . . . 1 . . 1 . . 1 2 Swarmer 14 | . 2 5 . 3 . . . . . . 4 . . . Grunt 24 | . . 3 4 . 3 . 1 . . 3 . 1 1 8 Sentry 8 | . . . 1 3 1 . 1 . . . . 2 . . Demolisher 1 | . . . . . 1 . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . 3 . Hunter 5 | . . . . . . . 1 . . . . 2 . 2 Programmer 17 | . . . . . . 1 3 . . 2 . 3 2 6 Best Kill Streak 9 | 6 3 3 3 3 2 1 3 . . 3 4 5 3 9 Combat Bots Only 4 | . 2 3 3 3 2 1 1 . . 2 4 4 3 4 Max Kills in Single Turn 3 | 1 2 1 1 1 1 1 1 . . 2 3 2 1 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . 1 . . . . . . . . . 3 2 . 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -------- Run | Jun Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Tes Res Damage Taken 7974 | . 70 139 145 303 320 103 382 . . 547 45 954 903 4063 Core 1898 | . 6 . 40 45 65 . 54 . . 41 8 89 60 1490 Absorbed by Shields 257 | . . . . . . . . . . . . . . 257 Redirected to Shielding 114 | . . . . . . . . . . . . 25 46 43 Regen/Repaired (Parts) 81 | . . . . . 81 . . . . . . . . . Core Remaining (%) 93 | 100 . 97 90 . 80 100 . . 93 95 99 . 88 . Volleys Fired 222 | 23 7 13 16 18 22 6 15 . . 18 2 30 15 37 Largest 3 | 2 2 2 2 2 2 3 3 . . 3 3 3 3 3 Hottest 360 | 90 110 110 110 83 83 102 93 . . 93 102 178 268 360 Shots Fired 556 | 46 14 26 29 35 44 18 46 . 2 54 6 90 42 104 Gun 281 | 46 7 13 13 17 38 18 30 . 1 36 3 46 13 . Cannon 263 | . 6 13 13 18 6 . 16 . 1 18 2 41 29 100 Launcher 9 | . 1 . . . . . . . . . 1 3 . 4 Special 3 | . . . 3 . . . . . . . . . . . Kinetic 189 | . . . 10 17 21 12 30 . 1 36 3 46 13 . Thermal 358 | 46 13 26 19 18 23 6 16 . 1 18 2 41 29 100 Explosive 9 | . 1 . . . . . . . . . 1 3 . 4 Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 25 | 7 3 8 12 10 23 4 25 . . 20 24 10 16 23 Robot Miss Streak 5 | 2 5 3 1 2 2 3 1 . . 3 . 2 2 3 Penetration Max 2 | . . . . . . . 1 . . 2 1 . 1 . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 357 | 32 6 15 20 24 30 9 35 . . 32 4 61 31 58 Core Hits 172 | 9 6 11 9 11 12 2 12 . . 13 6 25 12 44 Critical Kills 5 | . . . . . . . 1 . . 1 . 1 1 1 Critical Parts Destroyed 2 | . . . . . . . 1 . . 1 . . . . Critical Strikes 12 | 2 . 1 1 . 1 . 2 . . 2 . 1 1 1 Burn 5 | 2 . 1 1 . 1 . . . . . . . . . Meltdown 3 | . . . . . . . 1 . . . . . 1 1 Destroy 4 | . . . . . . . 1 . . 2 . 1 . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11274 | 375 173 236 330 419 468 156 978 . . 1080 438 2077 1131 3413 Guns 3451 | 375 40 91 146 133 381 156 558 . . 586 33 707 245 . Cannons 6310 | . 72 145 184 283 87 . 420 . . 494 63 996 886 2680 Explosions 1492 | . 61 . . . . . . . . . 342 374 . 715 Melee . | . . . . . . . . . . . . . . . Ramming 21 | . . . . 3 . . . . . . . . . 18 Kinetic 2741 | . . . 108 133 267 104 558 . . 586 33 707 245 . Thermal 7020 | 375 112 236 222 283 201 52 420 . . 494 63 996 886 2680 Explosive 1456 | . 25 . . . . . . . . . 342 374 . 715 Electromagnetic 36 | . 36 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . 2 2 8 5 5 5 4 . 2 5 4 Average Corruption 3 | . . . . 1 2 2 3 5 5 3 . 1 3 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 99 | . . . . 4 16 3 14 11 17 13 . 2 16 3 Message Errors 30 | . . . . 1 4 1 4 2 3 7 . 1 7 . Matter Fused 24 | . . . . . 4 1 3 4 5 3 . 1 2 1 Heat Flow Errors 10 | . . . . . 1 . 2 1 3 . . . 3 . Energy Discharges 11 | . . . . 1 3 1 2 2 1 . . . 1 . Parts Fused 3 | . . . . . 1 . 1 . 1 . . . . . Data Loss (minor) 10 | . . . . . . . 1 2 2 1 . . 2 2 Data Loss (major) 1 | . . . . . . . . . . 1 . . . . Misfires 5 | . . . . . 2 . 1 . 2 . . . . . Alerts 3 | . . . . 1 1 . . . . 1 . . . . Weapon Failures 2 | . . . . 1 . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 191 | . . . . . . . . . . 44 32 2 11 102 Projectiles 130 | . . . . . . . . . . 44 . 2 11 73 Explosions 61 | . . . . . . . . . . . 32 . . 29 Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 76 | . . . . . . . . . . . . . . 76 Shots 2 | . . . . . . . . . . . . . . 2 Rammed 2 | . . . . . . . . . . . . . . 2 Targets Rammed 3 | . . . . 1 . . . . . . . . . 2 Kicked 1 | . . . . 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 378 | 180 193 222 150 180 243 190 220 128 232 . . 96 181 378 Average Temperature 80 | 64 87 81 45 78 82 89 94 65 93 . . 38 61 123 Received Heat Transfer 682 | . . 36 93 108 144 . 24 . . 63 . 36 21 157 Effects 3 | . . 1 . . 1 . . . . . . . . 1 Energy Bleed 2 | . . 1 . . . . . . . . . . . 1 Interference 1 | . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . 1 . . . . . 1 1 Combat Hostiles 3 | . . . . . . . 1 . . . . . 1 1 Parts Melted 40 | 4 . 3 2 1 2 . 6 . . 2 . 3 8 9 Heat Transferred 9889 | 1152 259 629 555 592 555 111 600 . . 700 100 1309 981 2346 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Jun Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Tes Res Peak Influence 355 | 40 133 266 181 252 355 123 128 . . 145 167 266 227 355 Initial 149 | . 26 51 103 41 21 109 14 . . . 49 87 149 49 Average 96 | 15 64 131 91 112 100 94 44 . . 37 96 114 133 157 Maximum Alert Level 1 | . . 1 . 1 1 . . . . . . 1 1 1 Low Security (%) 90 | 100 100 81 100 96 81 100 100 . . 100 100 80 87 73 Level 1 9 | . . 18 . 3 18 . . . . . . 19 12 26 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 25 | . 1 . . . 4 3 2 . . 2 1 3 3 6 Investigation 5 | . 1 . . . . 1 1 . . . . . . 2 Extermination 9 | . . . . . . 2 1 . . 1 1 1 1 2 Reinforcement 6 | . . . . . 1 . . . . 1 . . 2 2 Assault . | . . . . . . . . . . . . . . . Garrison 5 | . . . . . 3 . . . . . . 2 . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 --------- Run | Jun Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Tes Res Distress Signals 5 | . 1 . 1 . . . . . . . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 130 | . 5 9 7 9 17 2 10 . . 9 3 8 10 41 Peak Tracking Total 17 | . 4 3 3 5 5 1 4 . . 2 4 3 4 17 Tactical Retreats 7 | . . 1 1 1 1 . . . . . . . . 3 Traps | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Jun Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Tes Res Traps Triggered 4 | . . . . 2 . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 3 | . . 3 3 . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ---------- Run | Jun Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Tes Res Machines Disabled 5 | . 2 . . . 1 . . . . 1 . . 1 . Max in Single Turn 2 | . 2 . . . . . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 --------- Run | Jun Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Tes Res Machines Accessed 31 | . 2 . 3 1 6 3 5 . . 3 . 2 3 3 Terminals 25 | . 2 . 3 . 4 3 3 . . 2 . 2 3 3 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 5 | . . . . 1 2 . 1 . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 68 | . 8 . 5 2 15 6 9 . . 10 . 4 4 5 Successful 27 | . 4 . 2 1 8 1 3 . . 5 . 2 . 1 Failed 40 | . 3 . 3 1 7 5 6 . . 5 . 2 4 4 Catastrophic 10 | . 1 . 1 . 2 2 1 . . . . 1 2 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 23 | . 7 . 1 . 4 3 2 . . 5 . 1 . . Terminals 56 | . 8 . 5 . 10 6 5 . . 9 . 4 4 5 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 10 | . . . . 2 5 . 2 . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 20 | . 4 . 2 . 6 1 . . . 4 . 2 . 1 Robot Analysis 3 | . 3 . . . . . . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . . 1 . . Locate Traps 2 | . . . . . 2 . . . . . . . . . Zone Layout 11 | . 1 . 2 . 3 1 . . . 2 . 1 . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . 1 2 . 1 . . 1 . . . . Scan Component 4 | . . . . 1 1 . 1 . . 1 . . . . Repair 1 | . . . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . 1 . . Used 1 | . . . . . . . . . . . . 1 . . Hacking Detections 29 | . 2 . 3 1 5 3 4 . . 3 . 2 3 3 Full Trace Events 4 | . 1 . . . . 1 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . Time 38 | . . . . . 38 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ------------ Run | Jun Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 -------- Run | Jun Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Tes Res Total Allies 3 | . . . . . 3 . . . . . . . . . Largest Group 2 | . . . . . 2 1 . . . . . . . . Highest-Rated Group 115 | . . . . . 115 100 . . . . . . . . Highest-Rated Ally 100 | . . . . . 100 100 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 39 | . . . . . 39 . . . . . . . . . Total Damage 1126 | . . . . . 1126 . . . . . . . . . Kills 14 | . . . . . 14 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ------- Run | Jun Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Tes Res Robot Analysis Total 3 | . 3 . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 ------------- Run | Jun Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Tes Res Turns Passed 8987 | 171 243 338 691 401 1239 532 831 616 655 783 292 682 662 851 Spaces Moved 5024 | 73 159 212 282 195 485 369 449 308 330 491 213 327 456 675 Core 97 | 19 . . . . . . . . . . . . . 78 Treads . | . . . . . . . . . . . . . . . Legs 4322 | . . . 102 195 485 369 449 308 330 491 213 327 456 597 Wheels 605 | 54 159 212 180 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 135 90 130 130 128 128 198 198 125 125 120 108 50 Average Speed 134 | 91 119 135 115 130 130 128 139 198 198 125 125 169 114 102 Slowest Speed 250 | 250 135 135 200 130 130 128 198 198 198 196 125 193 190 184 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 26 | 4 26 49 24 16 71 13 10 56 37 15 5 12 40 20 Regions Visited 14 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . . . . 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 5 | . . 1 . . . . . 3 1 . . . . . Spaces Dug 14 | . . . 3 . . . . . . . . . . 11 Terrain Destroyed 115 | . 2 . 3 . . . 4 . 1 6 15 28 3 53 Melee . | . . . . . . . . . . . . . . . Projectile 50 | . . . 3 . . . 4 . 1 6 . 4 3 29 AOE 65 | . 2 . . . . . . . . . 15 24 . 24 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -2 --------- Run | Jun Mat Min Mat Mat Sto Fac Fac Low Low Fac Fac Res Tes Res Total 6845 | 130 200 238 622 303 1056 417 620 316 332 613 232 404 576 786 Wait 1159 | 16 5 5 271 67 489 11 109 3 3 73 1 18 56 32 Move 5010 | 72 158 211 281 194 484 368 448 307 329 490 212 326 455 675 Hop . | . . . . . . . . . . . . . . . Pick Up 159 | 12 16 9 16 9 21 13 12 2 . 6 5 10 17 11 Fast Attach 15 | . . . 3 . 3 . 4 1 . 3 . . 1 . Attach 60 | 7 1 . 3 3 3 2 4 . . 3 3 6 9 16 Detach 4 | . . . . . . . 1 . . . . 1 1 1 Swap 94 | . 5 . 7 9 11 6 12 . . 12 7 7 11 7 Drop 119 | . 8 . 25 2 23 11 15 3 . 8 2 6 11 5 Fire 222 | 23 7 13 16 18 22 6 15 . . 18 2 30 15 37 Melee . | . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . 2 Kick 1 | . . . . 1 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 172 | -11/Junkyard | Entered Materials 310 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 9) 382 | -10/Materials | Central database locked down 415 | -10/Materials | Entered Mines 664 | -10/Mines | Learned Materials emergency access door positions 701 | -10/Mines | Found a hidden stash of uninstalled traps 740 | -10/Mines | Discovered new exit (range 5) 753 | -10/Mines | Entered Materials 753 | -9/Materials | Evolved 2 slots: Propulsion x2 1395 | -9/Materials | Discovered new exit (range 18) 1444 | -9/Materials | Entered another Materials area 1444 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1735 | -8/Materials | Build established: Scavenger-Mutant 1819 | -8/Materials | Discovered new exit (range 3) 1845 | -8/Materials | Entered Storage 2414 | -8/Storage | Met 01-MTF 2611 | -8/Storage | Discovered new exit (range 6) 2617 | -8/Storage | Identified exit to Recycling 2823 | -8/Storage | Garrison activated, responded to threat 2949 | -8/Storage | Repaired Titanium Leg 3052 | -8/Storage | Discovered new exit (range 7) 3084 | -8/Storage | Entered Factory 3084 | -7/Factory | Accompanied by 1 ally (01-MTF) 3084 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3089 | -7/Factory | 01-MTF left 3373 | -7/Factory | Build established: Scavenger-Gunner 3580 | -7/Factory | Discovered new exit (range 6) 3616 | -7/Factory | Entered another Factory area 3616 | -6/Factory | Evolved 2 slots: Utility x2 4158 | -6/Factory | Build established: Skirmisher 4417 | -6/Factory | Discovered new exit (range 15) 4447 | -6/Factory | Entered Lower Caves 4477 | -6/Lower Caves | Spotted B-75 Beast 4572 | -6/Lower Caves | Build established: Gunner 5049 | -6/Lower Caves | Learned Factory terminal intel 5051 | -6/Lower Caves | Discovered new exit (range 6) 5063 | -6/Lower Caves | Entered another Lower Caves area 5064 | -6/Lower Caves | Encountered a Warlord checkpoint 5706 | -6/Lower Caves | Discovered new exit (range 6) 5718 | -6/Lower Caves | Entered Factory 5718 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5719 | -5/Factory | Loaded intel: 26 terminal locations 6396 | -5/Factory | Identified exit to Upper Caves 6416 | -5/Factory | Build established: Skirmisher 6481 | -5/Factory | Discovered new exit (range 9) 6500 | -5/Factory | Identified exit to Factory 6501 | -5/Factory | Entered another Factory area 6501 | -4/Factory | Evolved 2 slots: Utility x2 6782 | -4/Factory | Discovered new exit (range 6) 6787 | -4/Factory | Identified exit to Research 6789 | -4/Factory | Found Prototype Launcher 6790 | -4/Factory | Identified Com. Tesla Bomb Launcher 6793 | -4/Factory | Entered Research 6793 | -3/Research | Evolved 2 slots: Utility x2 7087 | -3/Research | Build established: Gunner 7327 | -3/Research | Garrison activated, responded to threat 7395 | -3/Research | Discovered new exit (range 10) 7406 | -3/Research | Identified exit to Research 7454 | -3/Research | Discovered new exit (range 10) 7472 | -3/Research | Identified exit to Testing 7475 | -3/Research | Entered Testing 7486 | -3/Testing | Found Prototype Device 7486 | -3/Testing | Identified Exp. Thermal Shield 7596 | -3/Testing | Build established: Scavenger-Gunner 7602 | -3/Testing | Found Prototype Energy Gun 7603 | -3/Testing | Identified Warp Gun 7859 | -3/Testing | Lost 3 parts (1p1n1u) 7913 | -3/Testing | Lost 3 parts (1p2n) 8108 | -3/Testing | Discovered exit to Research (range 13) 8137 | -3/Testing | Entered Research 8137 | -2/Research | Evolved 2 slots: Power x1, Utility x1 8180 | -2/Research | Build established: Scavenger-Skirmisher 8785 | -2/Research | Spotted B-90 Cyclops 8910 | -2/Research | Lost 7 parts (3p1n1u2w) 8947 | -2/Research | Released all parts (15) 8978 | -2/Research | Lost 9 parts (3p3n3u) 8978 | -2/Research | Core integrity fell below 50% 8984 | -2/Research | Core integrity fell below 20% 8988 | -2/Research | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- >>Layout(Zone) Retrieving Zone 2H layout... Downloaded map data. ALERT: Suspicious activity at Terminal R021. Dispatching Investigation squad. Penetrated by Slug. Slug penetrates Wall. K-01 Serf suffers critical hit (Destroy). K-01 Serf destroyed. K-01 Serf collects debris. Penetrated by Slug. S-43 Plague destroyed. K-01 Serf collects debris. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Door. Slammed into A-15 Conveyor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????+ ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????# ???????????????????????? | | ??????????????????????? ?????????? ????????????? | | ??????????????????????? ????????? ???????????? | | ??????????????????????? #???????? ???????????? | | ??????????????????????? #???????? ????????????? | | ???????????????????????? +???????? ????????????? | | ???????????????????????? #???????? ????????????? | | ???????????????????????? #???????? ????????????? | | ???????????????????????? H#???????? ????????????? | | ????????????????????????# #???????# #????????????? | | ????????????????????????# #???????# #????????????? | | ???????????????????????##@##??????# #????????????? | | ???????????????????#####A ######## # #?????? | | ?????????????????+ Y % " #?????? | | ?????????????????# ##### ### # #?????? | | ???????????????????????##+##?# #????????????? | | ?????????????????????????????# #????????????? | | ?????????????????????????????# #????????????? | | ?????????????????????????????# #????????????? | | ?????????????????????????????# #????????????? | | ?????????????????????????????# #????????????? | | ?????????????????????????????# #????????#???? | | ?????????????????????????????# ###???? #???? | | ?????????????????????????????# # #???? | | ???????????????????????####### [ # * !#???? | | ?????????????????????? %= + #???? | | ???????????????????????########## # ! #???? | | ????????????????????????????????# % # #???? | | ????????????????????????????????# ! #########???? | | ????????????????????????????????# # = #???? | | ????????????????????????????????# / #???? | | ????????????????????????????????# # #???? | | ????????????????????????????????# #########???? | | ????????????????????????????????# #???#######?? | | ????????????????????????????????# ##### #?? | | ????????????????????????????????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 164 Coolant Potential 100 Energy Generation 57 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 100 Armor Coverage 375 Resistance: KI 30 Resistance: TH 30 Utility Shielding 66 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Energy Filtering 50 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hrd. Medium Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Rockin' Loadout Tank Challenges ------------ None Game ------ Seed WardroneOpticalDetonator Manual? 0 Play Time 03:09:54 Cumulative 51.9 hours Start 2023.03.07 @ 16:49:41 End 2023.03.07 @ 22:17:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 32 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 77b0db0e-8e53-47f3-b63f-48adb16e97a3