Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.13 @ 15:06:47 Player: Lazuli Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (72) 360 Value Destroyed (2600) 2600 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (114) 114 TOTAL SCORE: 5794 Bonus ------- High Alert Combat Kills 114 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Reinforced Deuterium Engine Improved Terrain Scanner Shock Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Armored Exoskeleton Light Armored Exoskeleton > --- UTILITY ---------- Cooling System Improved Cooling System Medium Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Arc Projector Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Improved Titanium Leg Light Armored Exoskeleton Improved Terrain Scanner Improved Medium Armor Plating Lightning Gun Gauss Rifle Gauss Rifle Rocket Launcher [Rating: 47] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Ballistic Gun Gauss Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 2 | . . . 1 . . 1 Utility 4 | . . . 1 . 2 1 Weapon . | . . . . . . . Parts Attached 67 | 6 10 . 4 . 16 31 Power 15 | 1 3 . 1 . 2 8 Engine 5 | 1 1 . 1 . 2 . Core 10 | . 2 . . . . 8 Reactor . | . . . . . . . Propulsion 13 | 2 2 . 1 . 4 4 Treads . | . . . . . . . Leg 13 | 2 2 . 1 . 4 4 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 21 | 1 4 . 1 . 5 10 Device 8 | . 1 . . . 1 6 Storage 2 | 1 1 . . . . . Processor 4 | . 1 . 1 . 2 . Hackware . | . . . . . . . Protection 7 | . 1 . . . 2 4 Artifact . | . . . . . . . Weapon 18 | 2 1 . 1 . 5 9 Energy Gun 8 | 1 . . 1 . 2 4 Energy Cannon . | . . . . . . . Ballistic Gun 9 | 1 1 . . . 2 5 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 21 | . . . 1 . 1 19 Power 5 | . . . 1 . . 4 Propulsion 3 | . . . . . . 3 Utility 6 | . . . . . 1 5 Weapon 7 | . . . . . . 7 Highest Loss Streak 13 | . . . 1 . 1 13 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 98 100 100 100 100 79 Engine 4 | . 6 . 8 11 9 . Core 5 | . 7 14 2 . . 6 Leg 23 | . 27 28 33 33 27 14 Device 6 | . . . . . 9 13 Storage 9 | . 14 14 11 11 9 6 Processor 15 | . 11 14 22 22 18 14 Protection 4 | . 2 . . . 9 6 Energy Gun 9 | . 14 14 11 11 8 6 Ballistic Gun 10 | . 14 14 11 11 9 6 Naked Turns 62 | . . . . . . 62 Heaviest Build 35 | 11 19 19 20 20 29 35 Greatest Support 60 | 20 20 20 30 30 40 60 Greatest Overweight (x) 1 | . . . . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 9 Most Carried 10 | 4 10 10 10 10 10 10 Average Carried 9 | 2 8 10 9 10 9 9 Final Capacity 10 | 8 10 10 10 10 10 5 Final Carried 10 | 4 10 10 10 10 10 5 Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 1470 | 204 181 43 56 6 235 745 Remotely . | . . . . . . . Salvage Created 2950 | . 385 102 129 . 405 1929 Parts 183 | . 34 1 8 . 26 114 Haulers Intercepted . | . . . . . . . Recyclers Shooed 5 | . 2 . . . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 58 | . 13 2 2 . 11 30 Guns 52 | . 13 2 2 . 9 26 AOE 6 | . . . . . 2 4 Classes Destroyed 14 | . 3 . 1 . 3 7 Worker 1 | . . . . . . 1 Builder 5 | . . . . . 1 4 Recycler 3 | . . . . . . 3 Mechanic 1 | . . . . . . 1 Operator 1 | . . . . . 1 . Watcher 3 | . 1 . 1 . . 1 Swarmer 13 | . 6 . . . 3 4 Grunt 25 | . 7 2 . . 4 12 Brawler 1 | . . . . . . 1 Duelist 1 | . . . . . . 1 Sentry 6 | . . . 2 . 3 1 Specialist 4 | . . . . . . 4 Hunter 4 | . . . . . 1 3 Programmer 4 | . . . . . . 4 Best Kill Streak 9 | . 5 1 2 . 5 9 Combat Bots Only 5 | . 5 1 1 . 3 5 Max Kills in Single Turn 4 | . 1 1 1 . 4 3 Gunslinging 1 | . . . . . 1 . Exploded 2 | . . . . . 2 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 559 | . 41 16 12 . 39 451 Missed 163 | . 14 1 3 . 9 136 Damage Taken 6484 | . 267 178 134 . 436 5469 Core 918 | . 41 48 28 . 67 734 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 103 | . 73 . . . . 30 Core Remaining (%) 86 | 100 . 64 . 93 87 . Volleys Fired 197 | . 35 11 9 . 24 118 Largest 2 | . 2 2 2 . 2 2 Hottest 89 | . 70 70 76 . 89 89 Shots Fired 389 | . 70 22 18 . 45 234 Gun 386 | . 70 22 18 . 42 234 Cannon . | . . . . . . . Launcher 3 | . . . . . 3 . Special . | . . . . . . . Kinetic 205 | . 35 11 9 . 21 129 Thermal 96 | . 35 11 9 . 21 20 Explosive 3 | . . . . . 3 . Electromagnetic 85 | . . . . . . 85 Robot Hit Streak 30 | . 15 6 12 . 8 30 Robot Miss Streak 4 | . 3 2 1 . 3 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 9 | . 1 . . . 1 7 Max Gunslinging Chain 1 | . 1 . . . 1 1 Shots Hit Robots 283 | . 44 15 15 . 27 182 Core Hits 139 | . 24 5 5 . 20 85 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 14 | . 2 . 1 . 5 6 Burn 10 | . 2 . 1 . 5 2 Destroy 4 | . . . . . . 4 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5946 | . 483 191 203 . 1073 3996 Guns 4545 | . 483 191 203 . 407 3261 Cannons . | . . . . . . . Explosions 1371 | . . . . . 666 705 Melee . | . . . . . . . Ramming 30 | . . . . . . 30 Kinetic 2758 | . 161 90 101 . 143 2263 Thermal 2267 | . 322 101 102 . 737 1005 Explosive 193 | . . . . . 193 . Electromagnetic 698 | . . . . . . 698 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . . . . 8 Average Corruption 5 | . . . . . . 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . . . . . 9 Message Errors 2 | . . . . . . 2 Energy Discharges 2 | . . . . . . 2 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 169 | . . . . . 98 71 Projectiles . | . . . . . . . Explosions 169 | . . . . . 98 71 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 160 | . . . . . 23 137 Shots 4 | . . . . . 1 3 Rammed 2 | . . . . . . 2 Targets Rammed 9 | . . . . . . 9 Kicked 7 | . . . . . . 7 Crushed . | . . . . . . . Highest Temperature 255 | . 166 255 39 . 3 33 Average Temperature 63 | . 50 136 17 . 2 20 Received Heat Transfer 1089 | . 114 96 90 . 99 690 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 9 | . 3 . . . 5 1 Heat Transferred 4354 | . 1110 296 333 . 1262 1353 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . . . . 5 Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 523 | . 192 75 130 50 185 523 Initial 59 | . . 17 29 50 19 59 Average 111 | . 90 37 88 50 42 197 Maximum Alert Level 2 | . . . . . . 2 Low Security (%) 82 | 100 100 100 100 100 100 52 Level 1 12 | . . . . . . 33 Level 2 5 | . . . . . . 14 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . 1 . 1 . 2 14 Investigation 3 | . . . . . . 3 Extermination 3 | . . . . . . 3 Reinforcement 9 | . 1 . 1 . 2 5 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . . . 1 2 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 7 | . 3 . 2 . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 110 | . 23 2 5 . 15 65 Peak Tracking Total 11 | . 4 2 3 . 4 11 Tactical Retreats 11 | . 1 . 1 . 1 8 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 3 | . . . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 9 | . 3 . 6 . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 7 | . . . . . 2 5 Max in Single Turn 3 | . . . . . 2 3 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 22 | . 8 1 3 . 4 6 Terminals 17 | . 6 1 3 . 3 4 Fabricators . | . . . . . . . Repair Stations 3 | . 1 . . . . 2 Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 53 | . 18 2 6 . 11 16 Successful 26 | . 10 1 3 . 5 7 Failed 27 | . 8 1 3 . 6 9 Catastrophic 5 | . 1 1 1 . 1 1 Database Lockouts . | . . . . . . . Manual 30 | . 10 2 6 . 5 7 Terminals 41 | . 13 2 6 . 9 11 Fabricators . | . . . . . . . Repair Stations 9 | . 4 . . . . 5 Recycling Units 1 | . 1 . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 5 1 2 . 3 3 Level Access Points 1 | . . . . . . 1 Branch Access Points 2 | . 1 1 . . . . Terminal Index 2 | . 1 . . . . 1 Alert Level 3 | . 1 . . . 2 . Unreport Threat 1 | . . . . . . 1 Locate Traps 1 | . . . 1 . . . Disarm Traps 2 | . 1 . 1 . . . Patrol Status 1 | . 1 . . . . . Investigation Status 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . 4 . . . . 3 Scan Component 4 | . 2 . . . . 2 Repair 3 | . 2 . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 1 . 1 . . 1 Terminals 3 | . 1 . 1 . . 1 Botnet 3 | . 1 . 1 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 20 | . 7 1 3 . 4 5 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . 2 . . . . 1 Time 96 | . 64 . . . . 32 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 5 | . . 3 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 4152 | 65 964 334 252 172 859 1506 Spaces Moved 2557 | 50 562 247 164 144 591 799 Core 127 | 11 . . . . . 116 Treads . | . . . . . . . Legs 2430 | 39 562 247 164 144 591 683 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 Average Speed 121 | 104 120 120 120 120 120 125 Slowest Speed 250 | 120 120 120 120 120 120 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 5 85 56 21 45 39 25 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 4 | . . 3 . 1 . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 69 | . . . . . 11 58 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 68 | . . . . . 11 57 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 3226 | 59 791 262 201 143 701 1069 Wait 300 | . 161 5 19 . 47 68 Move 2551 | 49 561 246 163 143 590 799 Hop . | . . . . . . . Pick Up 46 | 4 12 . 4 . 9 17 Fast Attach 21 | 6 6 . . . 1 8 Attach 23 | . 2 . 3 . 3 15 Detach 7 | . 2 . . . . 5 Swap 23 | . 2 . 1 . 12 8 Drop 49 | . 10 . 2 . 15 22 Fire 197 | . 35 11 9 . 24 118 Melee . | . . . . . . . Ram 2 | . . . . . . 2 Kick 7 | . . . . . . 7 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 581 | -10/Materials | Discovered new exit (range 13) 681 | -10/Materials | Discovered new exit (range 6) 730 | -10/Materials | Repaired Lgt. Nuclear Core 757 | -10/Materials | Repaired Aluminum Leg 913 | -10/Materials | Discovered new exit (range 6) 916 | -10/Materials | Identified exit to Mines 1030 | -10/Materials | Entered Mines 1070 | -10/Mines | Met a Derelict bent on vengeance 1082 | -10/Mines | Learned location of Mines (-9) 1154 | -10/Mines | Learned location of Zion (-7) 1358 | -10/Mines | Discovered new exit (range 4) 1364 | -10/Mines | Entered Materials 1364 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1601 | -9/Materials | Discovered new exit (range 12) 1616 | -9/Materials | Entered Mines 1643 | -9/Mines | Discovered new exit (range 17) 1696 | -9/Mines | Discovered new exit (range 8) 1744 | -9/Mines | Learned location of 1 exit from Materials 1788 | -9/Mines | Entered Materials 1788 | -8/Materials | Evolved 2 slots: Utility x2 1789 | -8/Materials | Identified exit to Factory 2089 | -8/Materials | Build established: Scavenger-Mutant 2580 | -8/Materials | Discovered exit to Factory (range 13) 2647 | -8/Materials | Entered Factory 2647 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3004 | -7/Factory | Build established: Mutant 3344 | -7/Factory | Repaired Cooling System 3707 | -7/Factory | Discovered new exit (range 7) 3716 | -7/Factory | Garrison activated, responded to threat 3896 | -7/Factory | Cargo convoy interrupted 4091 | -7/Factory | Released all parts (4) 4093 | -7/Factory | Core integrity fell below 50% 4101 | -7/Factory | Core integrity fell below 20% 4122 | -7/Factory | Lost 13 parts (2p3n3u5w) 4126 | -7/Factory | Identified exit to Factory 4153 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 04106_ K-01 Serf collects debris. 04120_ N>PU P3:CDW9JBEPC7TYZYDG 04126_ Connecting with Terminal... >>Access(Main) Found 4 level access points to Factory: (178,180) (28,180) (48,72) (77,8) Map updated. 04145_ System corrupted: Energy discharge (-24). 04147_ ALERT: Rogue bot located, Programmers report to Factory Zone 5Z. 04153_ Triggered Ambush Trap. 04153_ L-41 Fighter emerges from a hatch in the floor. 04153_ S-27 Virus emerges from a hatch in the floor. 04153_ G-47 Trooper emerges from a hatch in the floor. 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