Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.05 @ 22:01:45 Player: ae Result: Assimilated 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (42) 210 Value Destroyed (1003) 1003 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (14474) 14474 TOTAL SCORE: 24607 Bonus ------- Follower Combat Kills 663 Entered Garrisons 200 Used RIF Installer 1000 Entered DSFs 500 Aligned with FarCom 300 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Used 0b10 Conduit 2000 Win 3000 Win Speed 1311 Cogmind --------- Core Integrity 1600/1600 Matter 290/300 Energy 211/220 System Corruption 0% Temperature Cool (18) Movement Flying (23) Location 0b10 Command Parts ------- > --- POWER (2) -------- Light Neutrino Core Micro Antimatter Reactor > --- PROPULSION (8) --- Improved VTOL Module Improved VTOL Module Cooled VTOL Module Cooled Field Propulsion Drive Field Propulsion Array (fused) Impulse Thruster Array > --- UTILITY (13) ----- Advanced Power Amplifier Advanced Cooling System Medium Storage Unit Structural Scanner Enhanced Optical Array Improved Transmission Jammer Improved Light Armor Plating Advanced Point Defense System Hacking Suite Improved Hacking Suite System Shield Improved System Shield Relay Coupler [NC] (21) > --- WEAPON (2) ------- Improved Plasma Cutter Power Sword > --- INVENTORY (10) --- Micro Antimatter Reactor Improved VTOL Module Cooled VTOL Module Cooled VTOL Module Relay Coupler [NC] (24) Enhanced Nova Cannon Mini Grenade Launcher Advanced Datajack Peak State ------------ > --- POWER ------------ Light Neutrino Core Micro Antimatter Reactor > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Cooled VTOL Module Cooled Field Propulsion Drive Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Cooling System Medium Storage Unit Structural Scanner Enhanced Optical Array Advanced Melee Analysis Suite Improved Transmission Jammer Advanced Reaction Control System Hacking Suite Improved Hacking Suite Improved System Shield Relay Coupler [NC] Relay Coupler [Demolisher] > --- WEAPON ----------- Enhanced Nova Cannon Power Sword > --- INVENTORY -------- Micro Antimatter Reactor Improved VTOL Module Cooled VTOL Module Cooled VTOL Module Advanced Point Defense System Relay Coupler [NC] Mini Grenade Launcher Advanced Datajack Field Lobotomy Kit Improved Plasma Cutter [Rating: 142] Favorites ----------- Power Light Neutrino Core Engine Light Ion Engine Power Core Light Neutrino Core Reactor Micro Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Flight Unit Improved VTOL Module Utility Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Mini Grenade Launcher Energy Gun Medium Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Great Maul Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Fac Was Fac Res DSF Res Acc Com Slots Evolved 18 | . . . . . 4 . . . 4 . 2 2 . . 2 . 2 2 . Power 1 | . . . . . . . . . 1 . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . 2 . 1 . . . . . 1 . . Utility 11 | . . . . . 2 . . . 1 . 1 2 . . 2 . 1 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 70 | 5 6 . . 3 2 10 1 2 4 . 13 5 . 1 3 4 3 6 2 Power 7 | . . . . . . . 1 . 2 . 2 . . 1 . 1 . . . Engine 4 | . . . . . . . 1 . 2 . 1 . . . . . . . . Core 1 | . . . . . . . . . . . 1 . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 1 . 1 . . . Propulsion 21 | 2 3 . . 2 1 6 . . 1 . 2 . . . . 2 2 . . Treads 2 | 2 . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 19 | . 3 . . 2 1 6 . . 1 . 2 . . . . 2 2 . . Utility 27 | 1 1 . . . 1 1 . 1 1 . 7 4 . . 3 . 1 4 2 Device 11 | 1 . . . . 1 . . 1 . . 2 2 . . 1 . 1 1 1 Storage 1 | . . . . . . . . . . . 1 . . . . . . . . Processor 2 | . . . . . . . . . . . 1 . . . . . . 1 . Hackware 10 | . . . . . . 1 . . . . 2 2 . . 2 . . 2 1 Protection 3 | . 1 . . . . . . . 1 . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 15 | 2 2 . . 1 . 3 . 1 . . 2 1 . . . 1 . 2 . Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . 1 . Ballistic Gun 3 | 1 1 . . . . 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . . . . . . Special Weapon 3 | . 1 . . . . . . . . . . . . . . 1 . 1 . Impact Weapon 2 | . . . . 1 . . . 1 . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . . . 1 1 . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 3 . . . . 1 . . 1 . 1 . . . Parts Lost 3 | . . . . . . . 2 . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . 1 . . . . . . . . . . . 1 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . 1 . . . . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 6 | . 3 5 5 4 4 4 5 5 3 5 5 10 9 10 10 9 9 10 8 Power . | . . . . . . . . . . 1 . . . . . . 1 1 1 Propulsion 2 | . 1 2 2 1 . 2 4 4 2 3 1 1 3 3 3 3 2 3 3 Utility 1 | . . . . . 1 . . . . . 1 4 2 2 3 2 2 1 1 Weapon 1 | . 2 3 2 2 2 1 . . . . . 1 1 . . 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 17 | . . . . . . 3 . . . . 4 . 1 3 . . 1 1 4 Power 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . . . . . . . 2 . . . . . . . 1 Utility 7 | . . . . . . 1 . . . . 2 . 1 1 . . 1 . 1 Weapon 4 | . . . . . . 2 . . . . . . . 1 . . . 1 . Tool/Special 2 | . . . . . . . . . . . . . . 1 . . . . 1 Average Slot Usage (%) 87 | . 70 85 85 85 60 79 84 78 82 86 94 96 100 100 97 96 90 91 91 Engine 2 | . . . . . . . 8 9 8 6 8 5 5 1 . . . . . Core 2 | . . . . . . . . . . . 2 5 5 8 9 5 4 4 4 Reactor 1 | . . . . . . . . . . . . . . . . 2 4 4 4 Treads 1 | . 22 . . . . . . . . . . . . . . . . . . Flight 30 | . 5 28 28 28 21 34 36 36 39 40 39 36 36 36 33 29 26 24 24 Device 15 | . 14 14 14 14 11 18 17 13 13 13 12 11 15 15 14 13 16 19 19 Storage 1 | . . . . . . . . . . . 1 5 5 5 4 4 4 4 4 Processor 2 | . . . . . . . . . . . 4 5 5 5 4 4 4 4 4 Hackware 10 | . . . . . . 5 9 9 6 6 8 10 10 10 16 19 17 19 19 Protection 3 | . . 14 14 14 9 3 . . . 6 1 4 5 5 4 4 4 4 4 Ballistic Gun 3 | . 20 28 28 22 9 6 . . . . . . . . . . . . . Launcher 3 | . . . . . . 2 9 9 6 6 5 5 5 5 4 3 4 2 . Impact Weapon 1 | . . . . 6 9 3 . 2 6 6 . . . . . . . . . Slashing Weapon 3 | . . . . . . 5 5 . . . 3 5 5 5 4 4 4 3 4 Peak Build Rating 142 | 5 6 6 7 8 18 37 37 40 52 52 65 78 76 85 91 102 119 142 140 Average Rating 69 | 3 4 6 6 7 11 29 35 35 47 51 60 74 75 81 88 97 118 135 136 On Entrance 50 | . 4 6 6 7 8 18 36 33 40 52 51 61 76 76 84 91 102 119 140 Avg Prop Armor Cover (%) 7 | 31 25 . . . . . . . 2 1 2 . . . . 1 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 56 | 3 6 6 6 7 11 13 11 14 24 24 27 34 34 35 35 42 40 55 56 Greatest Support 62 | 3 8 8 8 8 13 20 20 20 30 30 35 35 35 35 35 43 57 62 57 Greatest Overweight (x) 3 | . . . . . . 3 . . . . 1 . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 Average Capacity 7 | 5 5 5 5 5 5 5 5 5 5 5 6 10 10 10 10 10 10 10 10 Most Carried 10 | 1 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 Average Carried 6 | . 3 5 5 4 4 4 5 5 3 4 5 9 9 9 9 9 9 9 8 Final Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 10 10 Final Carried 10 | 1 5 5 5 5 4 5 5 5 5 5 10 10 10 10 10 10 10 10 8 Scrap Suit Usage (%) 4 | . . . . . 33 30 . . . . . . . . . . . . . Parts Cannibalized 1 | . . . . . . 1 . . . . . . . . . . . . . Class Distribution -------------------- 21% | Mutant 20% | Sprinter 20% | Hacker-Ninja 11% | Hacker-Assassin 10% | Hacker-Scout 5% | Scavenger-Mutant 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Sprinter | -8/Recycling Sprinter | -8/Scraptown Sprinter | -6/Factory Sprinter | -6/Garrison Scavenger-Scout | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/DSF Hacker-Ninja | -2/Research Hacker-Ninja | -1/Access Hacker-Ninja | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Fac Was Fac Res DSF Res Acc Com Matter Collected 1252 | 132 165 109 . 20 . 70 74 . 60 . 200 55 . 115 37 . . 160 55 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 2557 | 63 165 91 . 99 . 308 330 . 267 . 549 . . 156 37 . . 492 . Parts 81 | 6 10 3 . 1 . 10 10 . 5 . 11 . . 5 1 . . 19 . Haulers Intercepted 7 | . . . . . . 3 . . . . 2 . . . . . . 2 . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Fac Was Fac Res DSF Res Acc Com Combat Hostiles Destroyed 6 | . 5 . . . . 1 . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . Guns 5 | . 5 . . . . . . . . . . . . . . . . . . Classes Destroyed 8 | 2 1 . . 1 . 3 . . . . . . . . . . . 1 . Worker 3 | . . . . . . 1 . . 1 . 1 . . . . . . . . Builder 6 | . . . . 1 . 1 1 . 1 . 1 . . . . . . 1 . Tunneler 2 | 1 . . . . . . . . . . . . . 1 . . . . . Hauler 7 | . . . . . . 3 . . . . 2 . . . . . . 2 . Recycler 12 | 1 1 1 . 1 . . 2 . 2 . 2 . . 1 . . . 1 . Operator 1 | . . . . . . . . . . . . . . . . . . 1 . Watcher 5 | . . . . . . 1 . . . . 1 . . . 1 . . 2 . Swarmer 6 | . 5 . . . . 1 . . . . . . . . . . . . . Best Kill Streak 3 | 2 3 1 . 2 . 2 2 . 2 . 2 . . 1 1 . . 3 . Combat Bots Only 3 | . 3 . . . . 1 . . . . . . . . . . . . . Max Kills in Single Turn 2 | 1 2 1 . 1 . 1 1 . 1 . 1 . . 1 1 . . 1 . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Fac Was Fac Res DSF Res Acc Com Hostile Shots Fired 90 | . 31 2 . . 1 10 3 . . 24 2 . . . . 2 . . 15 Missed 40 | . 9 2 . . 1 7 . . . 13 1 . . . . 1 . . 6 Intercepted 3 | . . . . . . . . . . . . . . . . . . . 3 Hits 50 | . 22 . . . . 3 3 . . 11 1 . . . . 1 . . 9 Melee 1 | . . . . . . . . . . 1 . . . . . . . . . Projectile 49 | . 22 . . . . 3 3 . . 10 1 . . . . 1 . . 9 AOE 4 | . . . . . . . 1 . . . . . . . . . . . 3 Damage Taken 1013 | . 170 . . . . 86 85 . . 163 49 . . . . 25 . . 435 Core 123 | . 56 . . . . . 17 . . . 25 . . . . 25 . . . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 33 | . . . . . . 6 . . . . 27 . . . . . . . . Core Remaining (%) 96 | 100 . . . 77 . . . 96 . 100 97 . . 100 . 98 100 . 100 Volleys Fired 76 | 9 39 4 . . . 1 . . . 4 6 . . . . 1 . 2 10 Largest 2 | 2 2 2 . . . 1 . . . 1 1 . . . . 1 . 1 1 Hottest 120 | 70 120 40 . . . 25 . . . 30 30 . . . . . . 120 120 Shots Fired 116 | 17 67 8 . . . 1 . . . 4 6 . . . . 1 . 2 10 Gun 91 | 17 65 8 . . . 1 . . . . . . . . . . . . . Cannon 8 | . . . . . . . . . . . . . . . . . . 2 6 Launcher 10 | . . . . . . . . . . 4 6 . . . . . . . . Special 7 | . 2 . . . . . . . . . . . . . . 1 . . 4 Kinetic 77 | 9 59 8 . . . 1 . . . . . . . . . . . . . Thermal 24 | 8 8 . . . . . . . . . . . . . . . . 2 6 Explosive 10 | . . . . . . . . . . 4 6 . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 7 | 7 6 4 . . . . . . . . . . . . . 3 . . 5 Robot Miss Streak 3 | 2 3 1 . . . . . . . . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 120 | 10 40 6 . 3 . 14 6 . 4 . 14 . . 3 1 1 . 10 8 Core Hits 41 | 3 12 4 . . . 3 3 . 2 . 5 . . 1 1 . . 7 . Critical Kills 2 | . . . . . . . . . 1 . 1 . . . . . . . . Critical Parts Destroyed 4 | . . . . . . 2 . . 1 . 1 . . . . . . . . Critical Strikes 8 | 1 1 . . . . 2 . . 2 . 2 . . . . . . . . Burn 2 | 1 1 . . . . . . . . . . . . . . . . . . Smash 6 | . . . . . . 2 . . 2 . 2 . . . . . . . . Melee Attacks 229 | . . . . 3 2 36 13 . 6 12 42 8 . 23 18 1 9 45 11 Impact 47 | . . . . 3 2 20 . . 6 12 4 . . . . . . . . Slashing 179 | . . . . . . 16 13 . . . 35 8 . 23 18 1 9 45 11 Piercing 3 | . . . . . . . . . . . 3 . . . . . . . . Sneak Attacks 30 | . . . . 2 . 7 3 . 4 . 7 . . 2 1 . . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 4172 | 105 366 54 . 128 . 640 410 . 377 . 933 . . 219 68 . . 694 178 Guns 525 | 105 366 54 . . . . . . . . . . . . . . . . . Cannons 22 | . . . . . . . . . . . . . . . . . . . 22 Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 3625 | . . . . 128 . 640 410 . 377 . 933 . . 219 68 . . 694 156 Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 374 | 29 291 54 . . . . . . . . . . . . . . . . . Thermal 173 | 76 75 . . . . . . . . . . . . . . . . . 22 Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact 1135 | . . . . 128 . 330 . . 377 . 300 . . . . . . . . Slashing 2418 | . . . . . . 310 410 . . . 561 . . 219 68 . . 694 156 Piercing 72 | . . . . . . . . . . . 72 . . . . . . . . Highest Corruption 9 | . . . . . . . . . . . . . 8 9 . . 5 . . Average Corruption 7 | . . . . . . . . . . . . . 8 8 . . 4 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 7 | . . . . . . . . . . . . . . 5 . . 2 . . Message Errors 4 | . . . . . . . . . . . . . . 3 . . 1 . . Matter Fused 1 | . . . . . . . . . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1027 | . . . . 44 . 197 139 . 167 . 263 . . 105 . . . 70 42 Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 1027 | . . . . 44 . 197 139 . 167 . 263 . . 105 . . . 70 42 Knockbacks 4 | . . . . 1 . . . . 2 . 1 . . . . . . . . Impact 4 | . . . . 1 . . . . 2 . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 222 | 40 40 . . . . . 2 1 6 . 222 50 . . . . . 8 45 Average Temperature 37 | 19 18 . . . . . 2 1 2 . 46 30 . . . . . 6 21 Received Heat Transfer 78 | . . . . . . 27 9 . . 6 9 . . . . . . . 27 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . 2 . 3 . . 2 . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 17 | . . . . 4 . 4 . . 5 . 4 . . . . . . . . Impact Corruptions 19 | . . . . 2 . 6 . . 6 . 5 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 632 | 296 296 . . . . . . . . . . . . . . . . . 40 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Fac Was Fac Res DSF Res Acc Com Maximum Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . 1 Low Security (%) 94 | 100 100 100 . 100 100 81 100 . 100 100 100 100 100 100 100 100 100 100 58 Level 1 5 | . . . . . . 18 . . . . . . . . . . . . 41 Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 366 | 5 70 30 . 10 16 247 54 . 17 165 119 60 . 82 36 29 131 131 366 Initial 86 | . 3 23 . . . 2 49 . . 4 86 45 . . 32 27 15 78 . Average 72 | 1 21 11 . 1 6 157 18 . 3 84 77 24 . 21 18 28 54 77 159 Influence Increases 2716 | 10 149 35 . 10 32 610 92 . 37 161 279 29 . 161 53 2 226 276 554 Destroy 0b10 Robot/C 620 | . 100 . . . . 180 . . . . . . . . . . 80 . 260 Destroy 0b10 Robot/NC 215 | 10 5 5 . 10 . 40 25 . 20 . 35 . . 10 5 . . 35 15 Destroy Leader 132 | . 20 . . . . 48 . . . . 6 . . . 2 . 10 6 40 Allied During Kill 124 | . . . . . . 78 . . . . . . . . . . . . 46 Successful Hack 190 | . 8 . . . . 26 . . . . 14 . . 21 4 . 46 25 46 Disable Machine 180 | . . . . . . 45 . . . . 15 15 . . . . . 45 60 Anti-Garrison Action 100 | . . . . . . . . . . 100 . . . . . . . . . Destroy Structure 495 | . 1 . . . 2 13 7 . 2 61 134 14 . 40 12 2 30 105 72 Partial Spotted 255 | . . . . . 30 60 . . 15 . 30 . . 15 30 . 30 30 15 Lose Combat Pursuer 405 | . 15 30 . . . 120 60 . . . 45 . . 75 . . 30 30 . Influence Decreases 2385 | 5 94 75 20 10 25 490 189 30 30 3 351 120 2 99 78 10 124 407 223 Entered New Map 411 | . 2 37 20 . . 5 78 30 . 3 79 48 2 . 30 10 14 53 . Time Decay 1678 | 5 92 38 . 10 20 285 100 . 30 . 262 72 . 99 48 . 110 354 153 Lost Part 21 | . . . . . . . 11 . . . . . . . . . . . 10 Lost Ally 275 | . . . . . 5 200 . . . . 10 . . . . . . . 60 Squads Dispatched 23 | . . . . . 2 2 . . 1 . 8 . . 2 . . 2 3 3 Investigation 9 | . . . . . 2 . . . 1 . 4 . . 1 . . 1 . . Extermination 7 | . . . . . . . . . . . 2 . . . . . 1 3 1 Reinforcement 6 | . . . . . . 2 . . . . 2 . . 1 . . . . 1 Assault 1 | . . . . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Fac Was Fac Res DSF Res Acc Com Distress Signals 5 | . . . . . 1 1 . . . . . . . . . . . . 3 Communications Jammed 7 | . . . . . . . . . . . . . . . 4 . . 3 . Distress Signals 7 | . . . . . . . . . . . . . . . 4 . . 3 . Times Spotted 89 | . 7 5 . . 6 18 7 . . 6 7 . 5 6 1 2 2 8 9 Peak Tracking Total 7 | . 4 3 . . 7 6 6 . . 6 3 . 5 4 1 1 2 2 4 Tactical Retreats 16 | . 1 1 . . . 5 2 . . . 2 . . 2 . . 1 2 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Fac Was Fac Res DSF Res Acc Com Traps Triggered 13 | . . . . . 1 1 . . . 5 1 1 . 1 . 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Fac Was Fac Res DSF Res Acc Com Machines Disabled 14 | . . . . . . 3 . . . 2 1 1 . . . . . 3 4 Max in Single Turn 1 | . . . . . . 1 . . . 1 1 1 . . . . . 1 1 Garrison Access 8 | . . . . . . . . . . . 3 . . 1 1 . . 3 . Garrison Relay 2 | . . . . . . . . . . 2 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . . . . . 2 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Fac Was Fac Res DSF Res Acc Com Machines Accessed 61 | . 1 . 1 . 1 6 2 . 1 . 15 3 . 8 3 . 5 10 5 Terminals 36 | . 1 . . . 1 6 1 . . . 6 2 . 4 2 . 2 6 5 Fabricators 5 | . . . . . . . . . . . 2 1 . 1 . . 1 . . Repair Stations 4 | . . . . . . . . . . . 2 . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . 2 . . . . . 2 1 . Garrison Access 9 | . . . . . . . . . 1 . 3 . . 1 1 . . 3 . Total Hacks 140 | . 2 . 1 . 4 11 6 . 2 . 35 10 . 20 5 . 20 17 7 Successful 68 | . 1 . 1 . . 5 6 . 1 . 17 6 . 7 2 . 11 7 4 Failed 72 | . 1 . . . 4 6 . . 1 . 18 4 . 13 3 . 9 10 3 Catastrophic 13 | . 1 . . . . 1 . . 1 . 1 2 . 2 . . . 2 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 54 | . 2 . 1 . 1 3 1 . . . 17 6 . 11 3 . 3 2 4 Terminals 87 | . 2 . . . 4 11 1 . . . 18 5 . 14 4 . 9 12 7 Fabricators 13 | . . . . . . . . . . . 4 5 . 2 . . 2 . . Repair Stations 6 | . . . . . . . . . . . 3 . . 3 . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . . . . . . . . . . 7 . . . . . 9 2 . Garrison Access 10 | . . . . . . . . . 2 . 3 . . 1 1 . . 3 . Terminal Hacks 21 | . 1 . 1 . . 5 6 . . . . . . 1 1 . 2 2 2 Record 5 | . . . . . . . 5 . . . . . . . . . . . . Open Door 6 | . . . . . . 3 . . . . . . . . . . . 2 1 Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . 1 Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . 1 . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . 1 . . Zone Layout 2 | . . . . . . 1 1 . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . 2 4 . 1 . . . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . Load Schematic 4 | . . . . . . . . . . . 1 2 . 1 . . . . . Build 2 | . . . . . . . . . . . . 2 . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . 2 . . 2 . . . . . Scan Component 2 | . . . . . . . . . . . 1 . . 1 . . . . . Repair 1 | . . . . . . . . . . . 1 . . . . . . . . Refit 1 | . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 16 | . . . . . . . . . . . 6 . . . . . 8 2 . Insert Component 3 | . . . . . . . . . . . 2 . . . . . 1 . . Analyze 3 | . . . . . . . . . . . 2 . . . . . 1 . . Retrieve Study 10 | . . . . . . . . . . . 2 . . . . . 6 2 . Garrison Access Hacks 9 | . . . . . . . . . 1 . 3 . . 1 1 . . 3 . Unlock Access 1 | . . . . . . . . . 1 . . . . . . . . . . Seal Access 8 | . . . . . . . . . . . 3 . . 1 1 . . 3 . Unauthorized Hacks 11 | . . . . . . . . . . . 4 2 . 2 . . 1 . 2 Terminals 9 | . . . . . . . . . . . 3 2 . 1 . . 1 . 2 Assimilate 3 | . . . . . . . . . . . 2 . . . . . . . 1 Botnet 6 | . . . . . . . . . . . 1 2 . 1 . . 1 . 1 Fabricators 2 | . . . . . . . . . . . 1 . . 1 . . . . . Recompile 2 | . . . . . . . . . . . 1 . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 1 . . . 1 3 . . 1 . 11 2 . 5 1 . 4 5 3 Full Trace Events 6 | . . . . . 1 . . . 1 . 3 . . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . 1 . . . . . 1 . . Parts Built 2 | . . . . . . . . . . . . 2 . . . . . . . Authchips 2 | . . . . . . . . . . . . 2 . . . . . . . Time 88 | . . . . . . . . . . . . 88 . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . 8 . . . . . . . Part Studies Acquired 10 | . . . . . . . . . . . 2 . . . . . 6 2 . Parts Repaired 1 | . . . . . . . . . . . 1 . . . . . . . . Time 70 | . . . . . . . . . . . 70 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . 1 . . . . . 1 . . Part Schematics Acquired 2 | . . . . . . . . . . . 1 . . . . . 1 . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Fac Was Fac Res DSF Res Acc Com Used RIF Installer 2 | . . . . . . . . . . 2 . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . 1 . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . . . 8 2 . . . 2 . . . . Machine Destruction 12 | . . . . . . . . . . 8 2 . . . 2 . . . . Attached 2 | . . . . . . . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Fac Was Fac Res DSF Res Acc Com Total Allies 16 | . . . . 1 . 10 . . . . 1 . . . . 1 . . 3 Largest Group 10 | . . . . 1 1 10 . . . . 1 . . . . 1 1 . 3 Highest-Rated Group 539 | . . . . 31 31 173 . . . . 26 . . . . 142 142 . 539 Highest-Rated Ally 219 | . . . . 31 31 29 . . . . 26 . . . . 142 142 . 219 Total Orders 2 | . . . . . . . . . . . . . . . . . . . 2 STAY 2 | . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 142 | . . . . . 8 72 . . . . . . . . . . 4 . 58 Total Damage 3534 | . . . . . 66 898 . . . . . . . . . . 376 . 2194 Kills 29 | . . . . . . 9 . . . . . . . . . . 4 . 16 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . . . . . . . . 1 . . 3 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Fac Was Fac Res DSF Res Acc Com Active Infowar (turns) 3574 | 8 318 117 79 69 54 345 . . . . 561 174 16 220 111 122 235 804 341 Optics 2584 | . . . . . . . . . . . 561 174 16 220 111 122 235 804 341 Structural 2338 | . . . . . . . . . . . 406 83 16 220 111 122 235 804 341 Seismic 990 | 8 318 117 79 69 54 345 . . . . . . . . . . . . . Jamming 765 | . . . . . . . . . . . . . . . . . 2 422 341 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Fac Was Fac Res DSF Res Acc Com Turns Passed 4752 | 54 318 117 79 69 54 628 261 180 95 308 566 174 16 220 111 122 235 804 341 Spaces Moved 9776 | 39 401 282 210 118 111 513 730 678 281 475 1638 424 85 747 276 112 416 1691 549 Core 400 | 39 360 . . . . 1 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 9376 | . 41 282 210 118 111 512 730 678 281 475 1638 424 85 747 276 112 416 1691 549 Fastest Speed 17 | 50 37 37 37 37 34 26 26 26 20 20 17 17 17 17 17 17 19 17 23 Average Speed 24 | 50 48 37 37 37 36 31 26 26 24 20 21 17 17 17 17 39 22 22 23 Slowest Speed 200 | 50 60 37 37 37 37 200 26 26 26 23 93 17 17 17 17 89 23 23 23 Overloaded Moves 1 | . . . . . . . . . . . . . . . . . . 1 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 38 | . . 4 . 6 1 6 1 2 . 3 3 3 . . . . 6 1 2 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 3 58 55 61 21 11 80 97 53 11 51 47 12 88 29 11 88 12 51 23 Regions Visited 19 Branch Regions 7 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 3 | . 1 . . . . . . . 1 . . . . . 1 . . . . Unknown Exits Taken 12 | 1 . 1 1 1 1 1 1 1 . . 1 . . 1 . . 1 1 . Scrap Searched 1 | . . . . . . . . 1 . . . . . . . . . . . Spaces Dug 142 | . 1 . . . 2 13 7 . 2 7 27 7 . 20 6 1 9 33 7 Terrain Destroyed 230 | . 1 . . . 2 13 7 . 2 47 69 7 . 20 6 1 9 35 11 Melee 141 | . . . . . 2 13 7 . 2 7 27 7 . 20 6 1 9 33 7 Projectile 7 | . 1 . . . . . . . . . . . . . . . . 2 4 AOE 82 | . . . . . . . . . . 40 42 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Fac Was Fac Res DSF Res Acc Com Total 11505 | 55 463 284 211 132 119 916 779 677 295 656 1788 511 86 809 312 186 535 2001 690 Wait 1096 | 2 7 1 . 10 5 333 37 . . 110 55 69 . 22 13 27 110 219 76 Move 9690 | 38 400 273 209 108 108 500 727 674 281 470 1631 418 84 746 275 111 403 1688 546 Hop 31 | . . 4 . 3 1 6 1 1 . 1 3 3 . . . . 6 1 1 Pick Up 53 | . 4 1 1 1 1 6 . . 2 1 17 4 1 7 1 3 1 2 . Fast Attach 41 | 5 4 . . . 1 6 1 2 2 . 8 1 . . 2 2 2 4 1 Attach 21 | . 1 . . . 1 . . . 3 . 4 4 . 2 1 1 1 1 2 Detach 12 | 1 1 . . . . 1 . . 1 1 1 1 . . 1 . 1 2 1 Swap 26 | . 3 . . 3 . 4 . . . . 5 2 . 1 . 3 . 3 2 Drop 62 | . 4 1 1 4 . 12 . . . 2 16 1 1 8 1 7 2 2 . Fire 76 | 9 39 4 . . . 1 . . . 4 6 . . . . 1 . 2 10 Melee 229 | . . . . 3 2 36 13 . 6 12 42 8 . 23 18 1 9 45 11 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 96 | . . . . . . 11 . . . 55 . . . . . 30 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 72 | . . . . . . . . . . . . . . . . . . 32 40 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -8/Scraptown -6/Factory -6/Garrison -5/Factory (discovered 3 exits: *Fac x2 / [*Upp]) -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research -3/DSF -2/Research -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command 0b10 Command History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 55 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 373 | -10/Materials | Entered Mines 374 | -10/Mines | Learned location of Storage (-8) 374 | -10/Mines | Assembled infested the area 389 | -10/Mines | Discovered new exit (range 6) 401 | -10/Mines | Met a Derelict bent on vengeance 415 | -10/Mines | Met 8R-AWN 489 | -10/Mines | Discovered new exit (range 5) 490 | -10/Mines | Entered Exiles 499 | -10/Exiles | Welcomed by 8R-AWN 506 | -10/Exiles | Met EX-HEX 516 | -10/Exiles | Met EX-BIN 520 | -10/Exiles | Aligned with FarCom system 520 | -10/Exiles | Given EX-Vault access code 530 | -10/Exiles | Opened EX-Vault 532 | -10/Exiles | Found Prototype Special Weapon 534 | -10/Exiles | Identified Field Lobotomy Kit 542 | -10/Exiles | Warned to stay clear of 0b10 Research branches 553 | -10/Exiles | Met EX-DEC 566 | -10/Exiles | Discovered new exit (range 10) 569 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 569 | -10/Exiles | Entered Mines 592 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 596 | -9/Mines | Discovered new exit (range 9) 596 | -9/Mines | Learned Materials emergency access door positions 603 | -9/Mines | Found Scrap Suit 613 | -9/Mines | Received a Mining Laser from a helpful Derelict 638 | -9/Mines | Entered Materials 638 | -8/Materials | Accompanied by 1 ally 638 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 664 | -8/Materials | Discovered new exit (range 8) 692 | -8/Materials | Entered Storage 785 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 872 | -8/Storage | Lost 7 allies 922 | -8/Storage | Lost 3 allies 1052 | -8/Storage | Discovered new exit (range 13) 1319 | -8/Storage | Used back door to open Recycling access 1319 | -8/Storage | Discovered new exit (range 5) 1320 | -8/Storage | Entered Recycling 1422 | -8/Recycling | Discovered new exit (range 6) 1525 | -8/Recycling | Scanned before Scraplab entrance 1561 | -8/Recycling | Entered Scraplab 1579 | -8/Recycling | Discovered new exit (range 4) 1581 | -8/Recycling | Entered Scraptown 1596 | -8/Scraptown | Visited Assassins FH 1598 | -8/Scraptown | Visited Symbiants 1602 | -8/Scraptown | Turned away by UFD registrar 1606 | -8/Scraptown | Visited The Evicted 1610 | -8/Scraptown | Build established: Sprinter 1611 | -8/Scraptown | Visited Cave Peace 1616 | -8/Scraptown | Visited Comm Corps 1626 | -8/Scraptown | Visited Cyclists 1647 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1759 | -8/Scraptown | Discovered new exit (range 7) 1761 | -8/Scraptown | Entered Factory 1761 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1856 | -6/Factory | Identified exit to Garrison 1856 | -6/Factory | Entered Garrison 1950 | -6/Garrison | Garrison Relay disabled 2003 | -6/Garrison | Discovered new exit (range 16) 2010 | -6/Garrison | Installed Relay Interface Framework 2057 | -6/Garrison | Garrison Relay disabled 2062 | -6/Garrison | Triggered checkpoint 2159 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 2164 | -6/Garrison | Entered Factory 2164 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2294 | -5/Factory | Repaired Cld. VTOL Module? 2296 | -5/Factory | Discovered new exit (range 8) 2411 | -5/Factory | Discovered new exit (range 9) 2726 | -5/Factory | Discovered new exit (range 4) 2730 | -5/Factory | Entered another Factory area 2730 | -4/Factory | Evolved 2 slots: Utility x2 2801 | -4/Factory | Fabricated Cld. VTOL Module (x1) 2847 | -4/Factory | Fabricated Cld. VTOL Module (x1) 2904 | -4/Factory | Sucked down chute 2904 | -4/Factory | Entered Waste 2907 | -4/Waste | Spotted C-40 Crusher 2910 | -4/Waste | Spotted C-40 Crusher 2913 | -4/Waste | Spotted C-40 Crusher 2913 | -4/Waste | Spotted C-40 Crusher 2914 | -4/Waste | Spotted C-40 Crusher 2916 | -4/Waste | Spotted C-40 Crusher 2919 | -4/Waste | EMP discharged 2919 | -4/Waste | Discovered new exit (range 11) 2920 | -4/Waste | Entered Factory 3036 | -4/Factory | Discovered new exit (range 20) 3138 | -4/Factory | Discovered new exit (range 13) 3140 | -4/Factory | Entered Research 3140 | -3/Research | Evolved 2 slots: Utility x2 3251 | -3/Research | Identified exit to DSF 3251 | -3/Research | Entered DSF 3260 | -3/DSF | Discovered new exit (range 20) 3270 | -3/DSF | Assimilated H-71 Marshal with FLK Orb 3279 | -3/DSF | Additional patrols routed to DSF 3373 | -3/DSF | Entered Research 3373 | -2/Research | Accompanied by 1 ally 3373 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 3403 | -2/Research | Spotted B-90 Cyclops 3481 | -2/Research | Discovered new exit (range 16) 3608 | -2/Research | Entered Access 3608 | -1/Access | Evolved 2 slots: Utility x2 3683 | -1/Access | Spotted B-99 Colossus 3724 | -1/Access | Spotted B-99 Colossus 3773 | -1/Access | Discovered new exit (range 5) 3851 | -1/Access | Build established: Hacker-Ninja 4199 | -1/Access | Discovered new exit (range 8) 4412 | -1/Access | Entered Command 4516 | -1/Command | Spotted B-99 Colossus 4517 | -1/Command | Assimilated B-99 Colossus with FLK Orb 4546 | -1/Command | Spotted M Guard 4546 | -1/Command | Spotted M Guard 4547 | -1/Command | Spotted Combat Programmer 4547 | -1/Command | Spotted Combat Programmer 4561 | -1/Command | Assimilated Combat Programmer with FLK Orb 4568 | -1/Command | Assimilated Combat Programmer with FLK Orb 4583 | -1/Command | Allies destroyed M Guard 4586 | -1/Command | Allies destroyed M Guard 4598 | -1/Command | Met MAIN.C 4679 | -1/Command | All MAIN.C guards destroyed 4750 | -1/Command | MAIN.C activated Command garrisons 4753 | -1/Command | Interfaced with 0b10 Conduit 4753 | *** | Assimilated 0b10! Last Messages --------------- 04606_ R-10 Processor collects Corrupted Prototype Device. 04607_ The unstable cave ceiling collapses. 04609_ R-10 Processor collects Corrupted Prototype Launcher. 04612_ R-10 Processor collects Corrupted Prototype Device. 04616_ R-10 Processor collects Corrupted Prototype Treads. 04658_ EMDS Slug penetrates MAIN.C. 04668_ Dismantling Heavy Barrier with Imp. Plasma Cutter+. 04706_ Heavy Barrier dismantled. 04709_ Dismantling Heavy Barrier with Imp. Plasma Cutter+. 04747_ Heavy Barrier dismantled. Heavy Barrier opened. 04750_ ALERT: All Command garrisons activated. 04753_ Interfacing with system... 04753_ Overriding active MAIN.C lock. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | # # ####################################### | | # # ####################################### | | # # ####################################### | | + + ####################################### | | # ############################################ | | # # ####################################### | | # # ####################################### | | ## # ####################################### | | # ####################################### | | + ####################################### | | # ####################################### | | + ####################################### | | # ####################################### | | # #####""""""" """" ############# | | ##########"" "" ############# | | ##########""""" "" ############# | | ##########""""""""""" + | | #########" " """ + | | #########"" """""" + | | #########"" """""" ############# | | ######### " """""" ############# | | ######### " "" ############# | | ######### " "@ ""############# | | #########""""""""" """""""############# | | #########"" """""""""############# | | ######### """""""""""############# | | ######### " " " " ############# | | ######### " " " " ############# | | " " " """" " ############# | | """ " " """" ############# | | " " " " ############# | | ##### """""""""" " ############# | | ##### " """ " """"""""############# | | ##### """ " " " ############# | | ####################################### | | ####################################### | | ####################################### | | ### ####################################### | | ###+## ####################################### | | # ####################################### | | # ####################################### | | # ####################################### | | + ####################################### | | # ####################################### | | ?????# ?????????????????????????????????????????? | | ?????+ ?????????????????????????????????????????? | | ?????# ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 42 Energy Capacity 220 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Armor Coverage 225 Point Defense Rating 240 Evasion (%) 77 Recoil Reduction 2 Offensive Hacking 22 Defensive Hacking 22 Relay Coupler Types 2 Relay Coupler Value 36 Authchip Count 2 Item Schematics ----------------- Cld. VTOL Module | -5/Factory | Scanalyzed Mic. Antimatter Reactor | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -4/Factory | Authchip Cld. VTOL Module | x1 | -4/Factory | Authchip Repaired ---------- Cld. VTOL Module | 55% | -5/Factory Studied --------- Lgt. Ion Engine | -5/Factory | Hacked Lance | -5/Factory | Hacked Field Propulsion Array | -2/Research | Hacked Mic. Antimatter Reactor | -2/Research | Hacked Impulse Thruster Array | -2/Research | Hacked Adv. Datajack | -2/Research | Hacked Power Sword | -2/Research | Hacked Nova Cannon | -2/Research | Hacked Enh. Nova Cannon | -1/Access | Hacked Imp. Plasma Cutter | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyCloakingGenerator Manual? 0 Play Time 01:16:47 Cumulative 373.7 hours Start 2026.08.05 @ 20:38:08 End 2026.08.05 @ 22:01:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 229 Rogue 225 Adventurer 4 Explorer 0 Win Type 4 Total 112 Types 87/0/12/3/2/1/2/0/0/5 Lore% 92 Gallery% 75 Achievement% 73 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63aeefd6-731f-47c7-b940-9a535769ea5e