Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.08.27 @ 23:40:48 Player: Cruxius Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (112) 560 Value Destroyed (5182) 5182 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (209) 209 TOTAL SCORE: 12611 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 187 Friendly Fire -18 Cogmind --------- Core Integrity 416/1450 Matter 300/300 Energy 100/100 System Corruption 24% Temperature Cool (18) Movement Core (350) Ox6 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Melee Analysis Suite Advanced System Restoration Module Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Aluminum Leg Improved Titanium Leg Flexi-carbon Leg Myomer Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Compact Battery Enhanced Optical Array Improved Targeting Computer Core Analyzer Improved Medium Armor Plating Damper Plating > --- WEAPON ----------- KE Penetrator Railgun Heavy Gauss Cannon > --- INVENTORY -------- Micro Nuclear Core Light Antimatter Reactor Medium Treads Biometal Medium Treads Compact Wheel Melee Analysis Suite Improved Focal Shield Advanced System Restoration Module Recalibrator Plasma Rifle Advanced Plasma Rifle Heavy Dispersion Rifle Gauss Rifle Heavy Rocket Launcher [Rating: 127] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Heavy Laser Ballistic Gun Flak Gun Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Ext Fac Fac Was Fac Res Res Slots Evolved 16 | . . 2 . 2 2 2 . 2 2 . . 2 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 4 | . . 1 . 1 . 2 . . . . . . . Utility 10 | . . 1 . 1 2 . . . 2 . . 2 2 Weapon 1 | . . . . . . . . 1 . . . . . Parts Attached 135 | 6 1 8 3 21 17 2 15 9 8 5 . 14 26 Power 17 | 1 . . 1 1 4 . 1 1 1 . . 4 3 Engine 4 | 1 . . . . 1 . 1 1 . . . . . Core 6 | . . . 1 1 3 . . . . . . . 1 Reactor 7 | . . . . . . . . . 1 . . 4 2 Propulsion 45 | 2 . 2 2 8 5 2 6 2 1 3 . 6 6 Treads 4 | . . 2 . . . . . . . . . . 2 Leg 38 | 2 . . 2 8 5 2 6 2 1 3 . 4 3 Wheel 3 | . . . . . . . . . . . . 2 1 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 39 | 1 1 4 . 5 5 . 3 3 3 2 . 2 10 Device 13 | . . 1 . . 2 . 1 2 . . . 1 6 Storage 11 | 1 . 1 . 2 1 . . . 3 1 . . 2 Processor 4 | . . . . 2 1 . . . . . . . 1 Hackware . | . . . . . . . . . . . . . . Protection 11 | . 1 2 . 1 1 . 2 1 . 1 . 1 1 Artifact . | . . . . . . . . . . . . . . Weapon 34 | 2 . 2 . 7 3 . 5 3 3 . . 2 7 Energy Gun 8 | 1 . . . 1 . . . . . . . . 6 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 19 | 1 . 2 . 5 3 . 2 2 2 . . 1 1 Ballistic Cannon 3 | . . . . . . . 1 1 1 . . . . Launcher 3 | . . . . . . . 2 . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . . . . . . 2 Parts Lost 52 | . . . . 3 1 . 4 . . 2 . 6 36 Power 6 | . . . . . . . . . . . . 1 5 Propulsion 16 | . . . . . 1 . 2 . . 1 . 4 8 Utility 20 | . . . . 1 . . 2 . . 1 . 1 15 Weapon 10 | . . . . 2 . . . . . . . . 8 Highest Loss Streak 32 | . . . . 2 1 . 1 . . 2 . 4 32 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 94 99 100 99 99 100 92 100 100 92 94 81 78 Engine 4 | . 14 11 5 . . . 3 11 8 5 5 1 . Core 2 | . . . 5 9 7 6 2 . . . . . . Reactor 1 | . . . . . . . . . 1 5 5 6 6 Leg 30 | . 28 22 29 36 29 40 39 35 31 29 31 24 18 Device 5 | . . 1 11 5 8 6 . 5 5 5 5 6 14 Storage 9 | . 14 11 11 13 7 6 6 5 15 9 10 9 10 Processor 12 | . . . . 8 20 20 20 17 15 15 15 10 9 Protection 7 | . 9 20 11 9 7 6 5 5 5 5 5 4 4 Energy Gun 1 | . 14 4 . 2 4 . . . . . . . 1 Ballistic Gun 11 | . 14 17 22 14 9 13 12 11 10 10 10 9 6 Ballistic Cannon 2 | . . . . . . . . 5 5 5 5 4 3 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 130 | 13 16 28 28 42 42 38 60 65 94 94 73 123 130 Greatest Support 125 | 20 20 20 30 50 60 80 90 90 95 105 105 115 125 Greatest Overweight (x) 9 | . . 1 1 . . . . . . 1 . 1 9 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 10 10 15 15 15 15 15 20 20 15 15 15 Average Capacity 14 | 6 8 9 10 14 15 15 15 15 16 13 15 15 15 Most Carried 18 | 6 8 10 10 15 15 15 15 15 18 18 11 15 14 Average Carried 12 | 2 7 9 9 14 14 14 14 14 14 10 11 11 11 Final Capacity 20 | 8 8 10 10 15 15 15 15 15 20 15 15 15 15 Final Carried 18 | 6 8 10 10 15 15 15 15 15 18 11 11 15 3 Class Distribution -------------------- 45% | Scavenger-Gunner 41% | Scavenger-Mutant 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Resources | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 ----------- Run | Scr Mat Mat Min Mat Fac Fac Ext Fac Fac Was Fac Res Res Matter Collected 3873 | 80 46 158 152 529 253 . 521 366 331 109 . 760 568 Remotely . | . . . . . . . . . . . . . . Salvage Created 5330 | . 46 158 120 1053 500 . 762 377 275 213 . 888 938 Parts 234 | . 5 10 8 55 23 . 32 21 8 . . 31 41 Haulers Intercepted 5 | . 1 1 . 2 . . 1 . . . . . . Recyclers Shooed 7 | . 2 2 . . . . . . . . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Ext Fac Fac Was Fac Res Res Combat Hostiles Destroyed 87 | . . 2 3 19 8 . 12 8 5 1 . 15 14 Melee 2 | . . . . 2 . . . . . . . . . Guns 60 | . . 2 3 17 8 . 8 4 2 1 . 9 6 Cannons 20 | . . . . . . . . 4 3 . . 6 7 AOE 4 | . . . . . . . 4 . . . . . . Classes Destroyed 14 | . 1 1 1 5 3 . . 1 . 1 . . 1 Worker 9 | . . . . 3 . . 4 1 . . . . 1 Builder 1 | . . . . 1 . . . . . . . . . Hauler 5 | . 1 1 . 2 . . 1 . . . . . . Recycler 4 | . . . . . 1 . 1 . 1 . . 1 . Operator 1 | . . . . . . . . 1 . . . . . Watcher 5 | . . . . . 1 . 3 . . . . 1 . Swarmer 11 | . . . . 3 . . 4 . 4 . . . . Grunt 30 | . . . 3 9 3 . 6 2 . . . 6 1 Brawler 1 | . . . . . . . . . . . . . 1 Duelist 4 | . . . . 1 . . . . . . . . 3 Sentry 19 | . . 2 . 5 3 . 2 2 1 . . 3 1 Hunter 9 | . . . . 1 . . . 2 . . . 4 2 Programmer 12 | . . . . . 2 . . 2 . . . 2 6 Compactor 1 | . . . . . . . . . . 1 . . . Best Kill Streak 10 | . 1 2 2 10 6 . 4 2 4 1 . 4 5 Combat Bots Only 7 | . . 2 2 7 3 . 4 2 4 1 . 4 5 Max Kills in Single Turn 4 | . 1 1 1 2 1 . 4 1 1 1 . 1 2 Gunslinging 1 | . . . . 1 . . . . . . . . . Exploded 4 | . . . . . . . 4 . . . . . . Melee 1 | . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Min Mat Fac Fac Ext Fac Fac Was Fac Res Res Damage Taken 9666 | . . 140 67 903 449 60 1234 564 389 82 . 1647 4131 Core 1556 | . . 32 . 129 38 20 117 55 32 28 . 71 1034 Absorbed by Shields 433 | . . . 26 267 . . 140 . . . . . . Redirected to Shielding 13 | . . 13 . . . . . . . . . . . Core Remaining (%) 91 | 100 100 . 92 76 94 . 83 94 . . 94 94 . Volleys Fired 257 | . 4 7 8 56 21 . 31 21 10 7 . 41 51 Largest 3 | . 2 2 2 2 2 . 2 3 3 3 . 3 3 Hottest 244 | . 70 70 43 92 97 . 76 116 129 129 . 129 244 Shots Fired 605 | . 8 14 16 108 42 . 61 63 30 21 . 117 125 Gun 485 | . 8 14 16 108 42 . 52 42 20 14 . 76 93 Cannon 111 | . . . . . . . 3 21 10 7 . 38 32 Launcher 9 | . . . . . . . 6 . . . . 3 . Special . | . . . . . . . . . . . . . . Kinetic 517 | . 4 10 16 100 23 . 55 63 30 21 . 114 81 Thermal 65 | . 4 4 . 8 19 . . . . . . . 30 Explosive 9 | . . . . . . . 6 . . . . 3 . Electromagnetic 14 | . . . . . . . . . . . . . 14 Robot Hit Streak 51 | . 7 21 23 42 49 . 22 16 14 26 . 34 51 Robot Miss Streak 3 | . . . 1 2 3 . 3 3 1 . . 2 3 Penetration Max 1 | . . . . . . . 1 1 . . . 1 1 Secondary Targets 4 | . . . . 2 . . 2 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . 1 . . . . . . Shots Hit Robots 519 | . 7 14 15 99 38 . 60 48 22 19 . 92 105 Core Hits 345 | . 2 6 6 48 43 . 102 24 10 4 . 54 46 Critical Kills 3 | . . . . . . . . 1 . 1 . 1 . Critical Parts Destroyed 6 | . . . . . . . . . . . . 1 5 Critical Strikes 31 | . 1 1 . . 3 . 1 3 1 1 . 7 13 Burn 7 | . 1 1 . . 3 . . . . . . . 2 Destroy 10 | . . . . . . . . 1 . 1 . 2 6 Blast 14 | . . . . . . . 1 2 1 . . 5 5 Melee Attacks 7 | . . . . 7 . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 7 | . . . . 7 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13720 | . 87 164 191 1825 817 . 2092 1149 621 525 . 3242 3007 Guns 8988 | . 73 153 179 1539 807 . 1239 648 370 319 . 1737 1924 Cannons 3043 | . . . . . . . 87 501 251 206 . 947 1051 Explosions 1271 | . . . . . . . 733 . . . . 538 . Melee 240 | . . . . 240 . . . . . . . . . Ramming 178 | . 14 11 12 46 10 . 33 . . . . 20 32 Kinetic 10614 | . 22 104 179 1383 466 . 1326 1149 621 525 . 2684 2155 Thermal 1278 | . 51 49 . 156 341 . . . . . . . 681 Explosive 1271 | . . . . . . . 733 . . . . 538 . Electromagnetic 139 | . . . . . . . . . . . . . 139 Impact . | . . . . . . . . . . . . . . Slashing 240 | . . . . 240 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 23 | . 1 1 1 . . . . 2 1 9 9 . 23 Average Corruption 3 | . 1 1 1 . . . . 1 1 6 9 . 6 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 37 | . 1 2 3 . . . . 11 1 5 1 . 13 Message Errors 10 | . . . 3 . . . . 3 . 1 . . 3 Matter Fused 7 | . 1 . . . . . . 3 . 1 . . 2 Heat Flow Errors 3 | . . . . . . . . 1 . 1 . . 1 Energy Discharges 1 | . . . . . . . . . . 1 . . . Parts Rejected 2 | . . 1 . . . . . . . . . . 1 Data Loss (minor) 8 | . . 1 . . . . . 3 . 1 1 . 2 Data Loss (major) 2 | . . . . . . . . 1 1 . . . . Misdirections 2 | . . . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 33 | . . . . 4 . . 4 . 7 . . 16 2 Projectiles 25 | . . . . . . . . . 7 . . 16 2 Explosions 4 | . . . . . . . 4 . . . . . . Melee 4 | . . . . 4 . . . . . . . . . Knockbacks 23 | . . . . 1 . . . 3 . . . 9 10 Impact 1 | . . . . 1 . . . . . . . . . Kinetic 18 | . . . . . . . . 3 . . . 8 7 Secondary 4 | . . . . . . . . . . . . 1 3 Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . 2 Targets Rammed 33 | . 4 6 1 5 2 . 5 . . . . 4 6 Kicked 31 | . 4 6 1 5 2 . 5 . . . . 4 4 Crushed . | . . . . . . . . . . . . . . Highest Temperature 503 | . 74 68 8 117 140 . 84 257 15 91 . 133 503 Average Temperature 80 | . 34 23 3 27 56 . 34 55 9 54 . 53 228 Received Heat Transfer 1709 | . . 54 44 377 174 . 417 81 45 . . 319 198 Effects 10 | . . . . . . . . . . . . . 10 Shutdowns 5 | . . . . . . . . . . . . . 5 Energy Bleed 2 | . . . . . . . . . . . . . 2 Matter Decay 1 | . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . 1 Damage (major) 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Fried 2 | . . . . . . . 1 . . . . . 1 Impact Corruptions 1 | . . . . 1 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . Heat Transferred 2425 | . 222 222 . 296 851 . . . . . . . 834 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Ext Fac Fac Was Fac Res Res Peak Influence 489 | . 22 104 94 399 375 92 222 230 156 45 3 318 489 Initial 107 | . . 7 9 30 107 92 38 84 22 45 3 . 86 Average 117 | . 15 44 65 176 191 92 85 104 38 20 3 134 268 Maximum Alert Level 2 | . . . . 1 1 . 1 1 . . . 1 2 Low Security (%) 79 | 100 100 100 100 44 67 100 92 92 100 100 100 76 35 Level 1 18 | . . . . 55 32 . 7 7 . . . 23 42 Level 2 1 | . . . . . . . . . . . . . 22 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 13 | . . 1 . . 2 . . 3 1 . . 2 4 Investigation . | . . . . . . . . . . . . . . Extermination 5 | . . . . . 1 . . 1 1 . . 1 1 Reinforcement 6 | . . 1 . . 1 . . 2 . . . 1 1 Assault 1 | . . . . . . . . . . . . . 1 Garrison 1 | . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Fac Ext Fac Fac Was Fac Res Res Distress Signals 7 | . . 1 . . . . 1 . . . . 2 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 153 | . 1 8 4 23 11 . 23 13 8 2 . 27 33 Peak Tracking Total 7 | . 1 4 3 6 5 . 5 3 4 2 . 6 7 Tactical Retreats 15 | . . . 1 2 1 . 4 2 . . . 5 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Ext Fac Fac Was Fac Res Res Traps Triggered 8 | . 1 1 . . 1 1 . . 1 . . 3 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 ---------- Run | Scr Mat Mat Min Mat Fac Fac Ext Fac Fac Was Fac Res Res Machines Disabled 3 | . . . . 1 . . . 1 . . . . 1 Max in Single Turn 1 | . . . . 1 . . . 1 . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 Energy Cycler 2 | . . . . . . . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Fac Ext Fac Fac Was Fac Res Res Machines Accessed 10 | . . 3 . 2 . . 2 2 1 . . . . Terminals 8 | . . 2 . 2 . . 2 1 1 . . . . Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 14 | . . 4 . 4 . . 3 2 1 . . . . Successful 14 | . . 4 . 4 . . 3 2 1 . . . . Failed . | . . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 11 | . . 2 . 4 . . 3 1 1 . . . . Fabricators 1 | . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 2 | . . 2 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 11 | . . 2 . 4 . . 3 1 1 . . . . Record 10 | . . 2 . 4 . . 2 1 1 . . . . Alert Level 1 | . . . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 3 | . . . . 1 . . 1 1 . . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------------ Run | Scr Mat Mat Min Mat Fac Fac Ext Fac Fac Was Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . 3 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 -------- Run | Scr Mat Mat Min Mat Fac Fac Ext Fac Fac Was Fac Res Res Total Allies 8 | . . . . . . . 6 1 . 1 . . . Largest Group 5 | . . . . . . . 5 1 . 1 . . . Highest-Rated Group 255 | . . . . . . . 255 49 . 46 . . . Highest-Rated Ally 159 | . . . . . . . 159 49 . 46 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 60 | . . . . . . . 48 3 . 9 . . . Total Damage 1558 | . . . . . . . 1179 92 . 287 . . . Kills 5 | . . . . . . . 3 1 . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Fac Ext Fac Fac Was Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 ------------- Run | Scr Mat Mat Min Mat Fac Fac Ext Fac Fac Was Fac Res Res Turns Passed 7586 | 71 235 537 321 1053 589 229 1079 1010 621 207 34 994 606 Spaces Moved 4765 | 50 175 280 204 641 378 187 776 737 477 142 29 456 233 Core 11 | 5 . . . . . . . . . . . . 6 Treads 5 | . . . . . . . . . . . . . 5 Legs 4744 | 45 175 280 204 641 378 187 776 737 477 142 29 456 217 Wheels 5 | . . . . . . . . . . . . . 5 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 121 121 121 121 121 121 121 115 Average Speed 130 | 113 120 169 135 120 120 121 121 121 121 122 121 167 153 Slowest Speed 500 | 120 120 190 190 120 122 121 122 121 121 193 121 192 500 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . 3 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 24 | 4 32 31 44 50 8 4 56 14 7 77 1 14 5 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 . . 1 1 . Scrap Searched 1 | . . . 1 . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 111 | . . . . . . . 27 5 8 2 . 50 19 Melee . | . . . . . . . . . . . . . . Projectile 52 | . . . . . . . 1 5 8 2 . 18 18 AOE 58 | . . . . . . . 26 . . . . 32 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -5 -4 -4 -4 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Fac Ext Fac Fac Was Fac Res Res Total 5597 | 61 193 328 237 817 473 189 850 813 497 154 28 592 365 Wait 233 | . . 15 7 40 31 . 1 35 . . . 59 45 Move 4747 | 49 174 279 203 640 377 186 775 736 477 135 28 455 233 Hop 3 | . . . . . . . . . . 3 . . . Pick Up 74 | 6 6 7 3 22 10 1 . 3 1 4 . 9 2 Fast Attach 34 | 6 1 2 2 2 1 . 4 . 1 3 . 3 9 Attach 41 | . . 3 . 5 3 2 2 2 2 1 . 6 15 Detach 4 | . . . . . . . 1 . . . . 3 . Swap 62 | . . 3 1 15 13 . 9 7 5 1 . 5 3 Drop 71 | . 4 6 6 25 15 . 4 8 1 . . 2 . Fire 257 | . 4 7 8 56 21 . 31 21 10 7 . 41 51 Melee 7 | . . . . 7 . . . . . . . . . Ram 2 | . . . . . . . . . . . . . 2 Kick 31 | . 4 6 1 5 2 . 5 . . . . 4 4 Crush 1 | . . . . . . . . . . . . . 1 Escape Stasis 7 | . . . . . . . 2 . . . . 5 . Rewire 23 | . . . 6 . . . 16 1 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials -7/Factory -6/Factory -6/Extension -5/Factory -4/Factory -4/Waste -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 3) 307 | -10/Materials | Entered another Materials area 307 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 329 | -9/Materials | Build established: Mutant 734 | -9/Materials | Discovered new exit (range 16) 844 | -9/Materials | Entered Mines 1090 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1103 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1105 | -9/Mines | Discovered new exit (range 5) 1130 | -9/Mines | Discovered new exit (range 9) 1165 | -9/Mines | Entered Materials 1165 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1244 | -8/Materials | Build established: Scavenger-Mutant 1584 | -8/Materials | Destroyed 7 combat bots 2190 | -8/Materials | Discovered new exit (range 16) 2218 | -8/Materials | Entered Factory 2218 | -7/Factory | Evolved 2 slots: Utility x2 2788 | -7/Factory | Discovered new exit (range 15) 2807 | -7/Factory | Entered another Factory area 2807 | -6/Factory | Evolved 2 slots: Propulsion x2 3015 | -6/Factory | Discovered new exit (range 5) 3036 | -6/Factory | Entered Extension 3233 | -6/Extension | Spotted B-75 Beast 3555 | -6/Extension | Energy Cycler disabled 3555 | -6/Extension | Rescued a captive Derelict 3555 | -6/Extension | Rescued a captive Derelict 3556 | -6/Extension | Rescued A7 3556 | -6/Extension | Rescued a captive Derelict 3558 | -6/Extension | Rescued a captive Derelict 3558 | -6/Extension | Rescued a captive Derelict 3559 | -6/Extension | Rescued a captive Derelict 3560 | -6/Extension | Rescued a captive Derelict 3571 | -6/Extension | Rescued a captive Derelict 3571 | -6/Extension | Rescued a captive Derelict 3996 | -6/Extension | Allies destroyed B-75 Beast 3997 | -6/Extension | Spotted B-75 Beast 3999 | -6/Extension | Discovered new exit (range 15) 4046 | -6/Extension | Allies destroyed B-75 Beast 4115 | -6/Extension | Entered Factory 4115 | -5/Factory | Accompanied by 1 ally (A7) 4115 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 4361 | -5/Factory | Build established: Scavenger-Gunner 5061 | -5/Factory | Discovered new exit (range 5) 5125 | -5/Factory | Entered another Factory area 5125 | -4/Factory | Evolved 2 slots: Utility x2 5746 | -4/Factory | Sucked down chute 5746 | -4/Factory | Entered Waste 5747 | -4/Waste | Met a frightened Derelict 5760 | -4/Waste | Spotted C-40 Crusher 5761 | -4/Waste | EMP discharged 5764 | -4/Waste | Allies destroyed C-40 Crusher 5772 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5775 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5777 | -4/Waste | Spotted C-40 Crusher 5784 | -4/Waste | Destroyed C-40 Crusher 5835 | -4/Waste | Found Damper Plating 5836 | -4/Waste | Spotted C-40 Crusher 5854 | -4/Waste | Spotted C-40 Crusher 5860 | -4/Waste | Spotted C-40 Crusher 5861 | -4/Waste | EMP discharged 5865 | -4/Waste | Spotted C-40 Crusher 5942 | -4/Waste | Discovered new exit (range 10) 5953 | -4/Waste | Entered Factory 5962 | -4/Factory | Discovered new exit (range 12) 5987 | -4/Factory | Entered Research 5987 | -3/Research | Evolved 2 slots: Utility x2 6445 | -3/Research | Lost 4 parts (1p2n1u) 6892 | -3/Research | Discovered new exit (range 11) 6981 | -3/Research | Entered another Research area 6981 | -2/Research | Evolved 2 slots: Utility x2 7146 | -2/Research | Garrison activated, responded to threat 7467 | -2/Research | System corruption reached 10% 7575 | -2/Research | Core integrity fell below 50% 7587 | -2/Research | Self-destructed Last Messages --------------- K-01 Serf destroyed. Biometal Medium Treads destroyed. System corrupted by crushing effect (+1). P-80 Master resets G-73 Enforcer, system corruption cleaned. System corrupted: Matter fused (-7). B-74 Champion heat damages Med. Treads, Powered Hammer, Hvy. Armor Plating, Med. Treads. Adv. Plasma Rifle destroyed. K-01 Serf collects debris. Acquired Mic. Antimatter Reactor. B-74 Champion heat damages Powered Hammer, Med. Treads. K-01 Serf collects debris. B-74 Champion heat damages Hvy. Armor Plating, Rnf. Antimatter Reactor, Powered Hammer, Med. Treads. Mic. Antimatter Reactor destroyed. K-01 Serf collects debris. Slammed into I-47 Archangel. Acquired 4 matter. B-74 Champion heat spikes uncontrollably. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????###+##?????????????????????????????? | | ?????????????? ?????????????????????????????? | | ?????????????? #?????????????????????????????? | | ??????????????# #?????????????????????????????? | | ??????????????# #???##########????????????????? | | ??????????????# #???# #????????????????? | | ??????????????# #???# #????????????????? | | ??????????????# #???# ! #????????????????? | | ??????????????# #???# [ #????????????????? | | ??????????????+ #???#% """ #????????????????? | | ???????""?????# #???# | "" #????????????????? | | ???????? ????# #???#|!! " #????????????????? | | ????????? ???# #???#*! #????????????????? | | ?????????? ??# #??##= !== #????????????????? | | ###########w### ######+#######????????????????? | | =%%% % !#???????????????????? | | % %b %gi% #???????????????????? | | " k!% @ #???????????????????? | | "%" p * p % #?????????????#?????? | | ###########+### ###########???????????? #?????? | | ????????? ??# #?# ######????????????? #?????? | | ???????? ???#% #######T ######??????? #?????? | | ??????? ????# % ########+######## | | ?????? !?????# | | ????? = ??????# | | ????# ???????# % | | ????# ????????########+#######+################### | | ????#??????????# % # #???????????? | | ???????????????# # #???????????? | | ???????????????# "" # "" """ #???????????? | | ???????????????# = G" # """ """ ##??????????? | | ???????????##### " = #=="R """ #??????????? | | ??????????# " +!|""" ##??????????? | | ??????????###### =% #= """ #???????????? | | ???????????????# %# #???????????? | | ???????????????# # #???????????? | | ???????????????########## ! #???????????? | | ?????????????????????# ## !! #???????????? | | ?????????????????????# ## #???????????? | | ?????????????????????# ###############???????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 41 Energy Capacity 820 Matter Stores 400 Matter Capacity 450 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 1825 Resistance: KI 45 Resistance: TH 20 Resistance: EX 20 Resistance: EM 100 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 14 Core Analysis 6 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- EM Pulse Gun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Librarian More Dakka Please Power Corrupts Prison Break Superinsulated The More The Merrier Challenges ------------ None Game ------ Seed DamperDataGuard Manual? 0 Play Time 01:53:08 Cumulative 10.5 hours Start 2022.08.26 @ 23:34:49 End 2022.08.27 @ 23:40:48 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 17 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 577c4a10-fc61-4544-b560-569204a32d3f