Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.17 @ 02:26:07 Player: Nalzok Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (27) 5400 Robots Destroyed (274) 1370 Value Destroyed (10183) 10183 Prototype IDs (67) 1340 Alien Tech Used (2) 400 Bonus (5552) 5552 TOTAL SCORE: 28245 Bonus ------- High Alert Combat Kills 722 Follower Combat Kills 3555 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met R17 at Cetus 500 Friendly Fire -425 Cogmind --------- Core Integrity 0/1450 Matter 280/300 Energy 84/100 System Corruption 24% Temperature Cool (0) Movement Treading (145) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Biometal Medium Treads > --- UTILITY (11) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Zionite Composite Leg II Xenon Bombardment Thruster Gamma Bomb Array Thunder Hammer Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Centrium Leg Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Inertial Stasis Machine Inertial Stasis Machine Advanced Signal Interpreter Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Advanced Core Analyzer Recoil Nullifier Advanced Phase Shifter > --- WEAPON ----------- Zionite Laser-M Quantum Rifle Improved Matter Neutralizer Railgun Thunder Hammer > --- INVENTORY -------- Light Quantum Reactor Heavy Gauss Cannon Gamma Bomb Array Thunder Hammer [Rating: 161] Favorites ----------- Power Zionite Light DM Reactor Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Zionite Light DM Reactor Propulsion Flexi-carbon Leg Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Zionite Glidesys II Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved System Shield Protection Centrium Medium Armor Plating Weapon Gauss Rifle Energy Gun Advanced Variable Charge Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Proton Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Slots Evolved 16 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 Utility 9 | . . . . . 2 2 . . . . . . . . . . . 1 . . 2 . . . . 1 1 Weapon 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . Parts Attached 463 | 3 6 . 1 17 28 9 1 6 . 5 . 13 76 2 4 4 24 12 39 37 5 5 9 7 9 93 48 Power 47 | . . . . 4 3 . . . . . . 2 8 . . . 2 1 2 4 . . 2 2 . 9 8 Engine 14 | . . . . 4 3 . . . . . . . 6 . . . 1 . . . . . . . . . . Core 7 | . . . . . . . . . . . . 1 2 . . . 1 1 1 . . . . . . 1 . Reactor 26 | . . . . . . . . . . . . 1 . . . . . . 1 4 . . 2 2 . 8 8 Propulsion 124 | 2 3 . . 6 11 2 . 1 . 2 . 4 18 1 1 1 12 3 12 12 . 2 . 1 2 16 12 Treads 11 | . . . . . . . . . . . . . 1 . . . 3 . . 2 . . . . . . 5 Leg 73 | . . . . . 1 . . . . . . 2 13 1 1 1 9 3 11 10 . 1 . 1 2 12 5 Wheel 32 | 2 3 . . 6 10 2 . 1 . 2 . 2 4 . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Flight 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 Utility 123 | 1 2 . 1 . 5 5 . 1 . . . 4 19 1 . 1 2 2 16 10 2 1 4 3 2 26 15 Device 68 | . . . . . 1 2 . 1 . . . 1 10 1 . 1 1 1 6 5 1 . 4 3 1 17 12 Storage 13 | 1 2 . 1 . 2 . . . . . . 1 2 . . . . . 1 1 . . . . 1 1 . Processor 15 | . . . . . 1 2 . . . . . . 3 . . . . 1 1 1 . 1 . . . 3 2 Hackware 5 | . . . . . 1 . . . . . . . 1 . . . . . 2 1 . . . . . . . Protection 22 | . . . . . . 1 . . . . . 2 3 . . . 1 . 6 2 1 . . . . 5 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 169 | . 1 . . 7 9 2 1 4 . 3 . 3 31 . 3 2 8 6 9 11 3 2 3 1 5 42 13 Energy Gun 40 | . . . . . 1 1 . . . . . . 3 . . . 2 2 5 5 1 . 2 1 2 11 4 Energy Cannon 13 | . . . . . . . . . . . . . 2 . 1 . . 2 1 . 1 . . . 1 2 3 Ballistic Gun 48 | . 1 . . 4 2 . . 3 . 1 . . 13 . 2 1 2 . 2 2 . . . . 2 11 2 Ballistic Cannon 23 | . . . . . 3 . . 1 . . . . 4 . . 1 . . . 1 . 1 . . . 11 1 Launcher 26 | . . . . 2 2 1 1 . . 1 . 3 5 . . . 3 . . 2 . 1 1 . . 3 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 7 | . . . . 1 1 . . . . . . . . . . . 1 1 1 . . . . . . . 2 Slashing Weapon 8 | . . . . . . . . . . 1 . . 4 . . . . 1 . 1 1 . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . . . 1 1 . 1 . . . 1 3 . . . . 1 7 7 . 1 . 3 . . 7 Parts Lost 160 | . 2 . . 4 3 . 1 . . 3 . 12 21 5 1 . 8 . 1 . . . . . 8 60 31 Power 21 | . . . . 1 . . . . . . . 2 4 . . . 2 . . . . . . . . 6 6 Propulsion 38 | . . . . 1 3 . . . . 3 . 4 6 2 1 . 2 . . . . . . . 1 11 4 Utility 45 | . . . . . . . 1 . . . . 4 3 1 . . . . . . . . . . 2 23 11 Weapon 56 | . 2 . . 2 . . . . . . . 2 8 2 . . 4 . 1 . . . . . 5 20 10 Highest Loss Streak 29 | . 2 . . 1 1 . 1 . . 2 . 10 9 4 1 . 6 . 1 . . . . . 3 18 29 Average Slot Usage (%) 93 | . 92 85 81 78 91 98 93 99 100 98 84 74 93 75 91 99 96 95 99 99 97 99 100 99 97 87 79 Engine 3 | . 14 14 14 13 9 7 7 7 7 7 7 2 2 6 6 6 4 . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . 1 6 6 . . . . . . . . Reactor 3 | . . . . . . . . . . . . 3 2 . . . . . 3 10 10 10 10 10 10 7 6 Leg 15 | . . . . . . . . . . . . 3 15 20 20 25 18 23 23 22 21 20 21 21 20 15 8 Wheel 6 | . 28 28 28 27 35 30 30 30 30 28 15 8 5 . . . . . . . . . . . . . . Device 7 | . . . . . 4 10 . 6 7 7 7 5 4 1 6 5 5 11 4 7 13 15 15 14 17 13 18 Storage 13 | . 28 28 24 14 12 15 15 15 15 15 15 18 17 13 13 13 13 11 11 12 10 10 10 10 12 8 . Processor 8 | . . . . . 3 3 15 15 15 15 15 9 8 13 13 13 9 10 9 5 5 5 10 10 5 7 17 Hackware 6 | . . . . . 7 7 7 7 7 7 7 2 2 6 6 6 6 5 9 11 10 10 10 10 10 3 . Protection 1 | . . . . . . 6 2 . . . . 2 3 . . . 4 . 3 . 4 4 . . . 5 . Energy Gun 4 | . 14 . . . 7 2 2 . . . . . . . . . 4 3 7 8 12 9 5 6 4 4 5 Energy Cannon 2 | . . . . . . . . . . . . . . . 5 6 1 5 6 5 5 5 5 5 5 1 2 Ballistic Gun 6 | . 7 14 14 18 1 7 7 11 7 2 7 . 12 6 12 13 9 3 2 3 . . . . 8 10 2 Ballistic Cannon 3 | . . . . . 4 . . 1 7 7 7 7 7 6 6 6 2 . . 1 . 2 5 3 . 1 . Launcher 1 | . . . . 2 3 3 3 1 . 4 . 6 3 . . . 3 2 . 2 . . 5 5 . . . Naked Turns 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Heaviest Build 175 | 15 30 30 86 88 93 73 73 75 68 70 68 76 109 98 97 97 100 103 105 128 133 137 132 141 155 175 78 Greatest Support 136 | 26 26 20 20 26 52 46 46 46 40 40 20 48 75 80 75 75 75 70 70 88 88 88 88 88 94 94 136 Greatest Overweight (x) 20 | 3 1 1 4 8 9 1 1 1 1 3 3 20 9 1 1 1 5 1 1 2 1 2 1 1 2 3 2 Average Overweight (x) 1 | . . 1 1 4 1 1 1 1 1 1 3 4 3 1 1 1 1 1 1 1 1 1 1 1 1 . . Largest Inventory Capacity 24 | 8 14 14 24 24 24 18 18 18 18 18 18 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 4 Average Capacity 18 | 6 9 14 15 24 21 18 18 18 18 18 18 18 19 20 20 20 20 20 20 20 20 20 20 20 20 18 4 Most Carried 24 | 5 10 11 13 22 24 18 18 18 18 18 18 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 4 Average Carried 17 | 3 6 10 10 19 20 17 18 17 18 17 18 16 18 19 19 20 19 17 19 19 20 20 20 19 18 17 3 Final Capacity 24 | 8 14 14 24 24 18 18 18 18 18 18 18 18 20 20 20 20 20 20 20 20 20 20 20 20 20 4 4 Final Carried 22 | 3 10 11 13 22 18 18 18 18 18 18 18 16 20 20 20 20 19 20 20 20 20 20 20 20 19 4 4 Class Distribution -------------------- 25% | Messiah-Gunner 17% | Messiah-Mutant 16% | Scavenger-Mutant 11% | Scavenger-Gunner 11% | Messiah-Tank 8% | Mutant 4% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Messiah-Gunner | -5/Proximity Caves Messiah-Mutant | -5/Factory Messiah-Mutant | -5/Extension Messiah-Gunner | -5/Cetus Messiah-Mutant | -4/Factory Messiah-Tank | -4/Upper Caves Messiah-Gunner | -4/Upper Caves Messiah-Gunner | -4/Zhirov Messiah-Gunner | -3/Proximity Caves Messiah-Tank | -3/Research Messiah-Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Matter Collected 10012 | 230 74 24 . 400 496 171 . . 141 151 . 419 1768 205 112 55 795 126 398 587 40 93 142 . 386 2435 764 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12631 | 75 437 26 . 446 710 320 . . 97 188 . 549 2439 218 69 . 965 117 487 516 73 73 210 . 623 3468 525 Parts 612 | 3 20 1 . 36 52 11 . . 5 7 . 25 131 15 5 . 47 8 12 14 4 3 10 . 23 166 14 Haulers Intercepted 5 | . 1 . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . Recyclers Shooed 18 | 3 2 . . 1 . 1 . . . . . . 4 . . . . 1 1 . . . . . . 3 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 133 | . . . . . . . . . 5 5 . 18 . 9 3 4 38 . . . . 15 19 . 17 . . Prevented 32 | . . . . . . . . . . 2 . 7 . . . . 16 . . . . 1 2 . 4 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Combat Hostiles Destroyed 202 | . 4 2 . 17 14 3 . . 1 5 . 17 33 6 1 . 22 2 4 7 1 3 4 . 12 41 3 Melee 4 | . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . Guns 75 | . 4 2 . 3 6 . . . . . . . 15 1 . . 7 2 2 2 1 1 1 . 7 21 . Cannons 62 | . . . . . 4 . . . 1 3 . 9 7 3 1 . 3 . 2 3 . 1 1 . 4 18 2 AOE 57 | . . . . 10 4 2 . . . 2 . 8 9 2 . . 12 . . 2 . 1 2 . 1 2 . Classes Destroyed 16 | 2 4 1 . . 2 1 . . 1 1 . 2 1 . . . . . . 1 . . . . . . . Worker 17 | . 1 . . 2 4 . . . . . . . 4 . . . . . . . . . . . . 5 1 Builder 18 | . 1 . . . 3 2 . . . . . . 5 . . . . 1 2 . . . . . . 2 2 Tunneler 4 | 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 5 | . 1 . . . . 1 . . . . . . 3 . . . . . . . . . . . . . . Recycler 24 | 1 2 . . 1 1 . . . . . . . 6 . . . . . 2 . . . . . . 9 2 Mechanic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Watcher 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Swarmer 80 | . . 2 . 14 4 . . . . . . 11 10 2 . . 13 1 2 1 . 3 2 . 5 10 . Grunt 62 | . 4 . . 3 6 3 . . . 2 . 4 13 . . . 5 . 2 3 . . 2 . . 15 . Brawler 6 | . . . . . 1 . . . . 1 . . . . . . 1 . . 2 . . . . . 1 . Duelist 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Sentry 15 | . . . . . 3 . . . . . . 1 3 1 1 . . . . . 1 . . . 1 3 1 Hunter 17 | . . . . . . . . . . . . . 4 2 . . . 1 . . . . . . 6 4 . Programmer 18 | . . . . . . . . . 1 1 . . 3 1 . . 2 . . . . . . . . 8 2 Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 14 | 2 9 2 . 6 9 5 . . 1 3 . 5 8 3 1 . 5 2 2 2 1 3 2 . 4 14 3 Combat Bots Only 6 | . 4 2 . 4 5 3 . . 1 3 . 4 5 3 1 . 5 2 2 2 1 3 2 . 4 6 2 Max Kills in Single Turn 4 | 1 1 1 . 3 2 2 . . 1 2 . 3 3 2 1 . 4 1 1 2 1 2 2 . 2 3 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 3 1 1 . . . 2 . 3 3 2 . . 4 . . 1 . 1 1 . 1 1 . Melee 1 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Damage Taken 25843 | . 248 106 . 601 550 38 32 67 73 178 . 1680 3973 479 81 . 1688 127 476 566 43 249 62 . 1166 8555 4805 Core 4257 | . 66 12 . 116 102 . 32 23 . 14 . 449 383 91 10 . 205 . . 57 . 26 8 . 64 1127 1472 Absorbed by Shields 3089 | . . . . . . . . . . . . . . . . . . . 121 237 . 105 64 . 1144 1418 . Core Remaining (%) 55 | 100 . . . 22 81 . . . . . . 26 . . . . 18 . . 94 . . . . 91 9 . Volleys Fired 629 | 7 36 16 . 33 59 14 1 1 6 18 . 32 74 8 2 . 54 8 13 38 1 5 6 . 34 132 31 Largest 5 | 2 2 1 . 2 2 2 2 2 2 2 . 2 4 4 4 . 4 3 4 4 4 4 4 . 4 5 4 Hottest 338 | 80 80 20 . 53 105 89 77 56 76 84 . 84 206 159 174 . 294 186 296 302 302 316 275 . 338 269 336 Shots Fired 1605 | 14 43 16 . 47 90 22 2 2 12 24 . 46 222 19 8 . 138 19 41 125 4 18 20 . 113 483 77 Gun 1005 | 14 43 16 . 40 49 17 1 2 6 3 . . 130 9 5 . 92 6 23 73 3 8 6 . 78 335 46 Cannon 508 | . . . . . 33 . . . 6 18 . 32 73 8 3 . 31 13 18 48 1 9 12 . 34 138 31 Launcher 92 | . . . . 7 8 5 1 . . 3 . 14 19 2 . . 15 . . 4 . 1 2 . 1 10 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 994 | . 29 16 . 40 34 14 1 2 12 21 . 32 188 17 7 . 96 3 2 41 . 4 6 . 54 352 23 Thermal 300 | 14 14 . . . 48 3 . . . . . . 1 . 1 . 20 8 24 38 2 13 12 . 42 23 37 Explosive 33 | . . . . 5 . . 1 . . . . 2 13 2 . . . . . . . . . . . 10 . Electromagnetic 234 | . . . . 2 8 5 . . . 3 . 12 20 . . . 22 8 15 41 1 1 2 . 13 72 9 Phasic 44 | . . . . . . . . . . . . . . . . . . . . 5 1 . . . 4 26 8 Robot Hit Streak 16 | 2 7 4 . 5 9 8 5 7 4 12 . 11 12 6 8 . 9 3 15 16 8 14 11 . 7 7 12 Robot Miss Streak 8 | 1 4 5 . 2 3 3 . . 2 1 . 2 7 5 3 . 8 2 1 4 . 1 2 . 3 6 4 Penetration Max 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 2 1 Secondary Targets 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Shots Hit Robots 965 | 9 30 8 . 43 63 14 2 2 7 21 . 27 146 12 4 . 87 6 39 40 4 15 10 . 62 233 81 Core Hits 552 | 3 19 4 . 26 31 10 . 1 3 9 . 33 116 11 2 . 65 4 9 20 2 6 7 . 26 129 16 Critical Hits 55 | . . 1 . . . . . . . . . 1 . 2 . . 8 . . 2 . . . . 6 30 5 Critical Kills 22 | . . . . . . . . . . . . 1 . 1 . . 3 . . 1 . . . . 3 13 . Critical Parts Destroyed 29 | . . 1 . . . . . . . . . . . 1 . . 4 . . 1 . . . . 3 16 3 Melee Attacks 139 | . . . . 17 19 . . . . 2 . . 12 . . . . 21 15 5 3 . . . . 10 35 Impact 98 | . . . . 17 19 . . . . . . . . . . . . 13 15 . . . . . . . 34 Slashing 30 | . . . . . . . . . . 2 . . 12 . . . . 8 . 5 3 . . . . . . Piercing 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 1 Sneak Attacks 14 | . . . . . 1 . . . . . . . . . . . . 1 7 . 1 . . . . 2 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32961 | 98 286 64 . 961 1583 704 256 42 167 748 . 1898 5810 449 102 . 2460 490 1332 1447 227 498 352 . 1578 8366 3043 Guns 12308 | 98 286 64 . 199 650 191 20 42 74 28 . . 1942 139 43 . 1207 92 432 627 91 204 95 . 688 4233 863 Cannons 8571 | . . . . . 568 . . . 93 427 . 632 1059 110 59 . 345 140 332 399 . 194 161 . 694 2443 915 Explosions 9503 | . . . . 563 332 513 236 . . 261 . 1266 2735 200 . . 908 180 . 421 . 100 96 . 196 1496 . Melee 2555 | . . . . 199 33 . . . . 32 . . 63 . . . . 78 568 . 136 . . . . 189 1257 Ramming 24 | . . . . . . . . . . . . . 11 . . . . . . . . . . . . 5 8 Kinetic 13004 | . 163 64 . 199 591 157 20 42 167 455 . 632 2785 249 74 . 1194 30 41 432 . 65 32 . 293 4778 541 Thermal 5674 | 98 123 . . . 627 34 . . . . . 212 161 . 28 . 461 270 414 461 58 333 224 . 1019 227 924 Explosive 4766 | . . . . 476 . . 236 . . . . 243 2115 200 . . . . . . . . . . . 1496 . Electromagnetic 5948 | . . . . 87 332 513 . . . 261 . 811 675 . . . 805 112 309 521 . 100 96 . 200 1044 82 Impact 2135 | . . . . 199 33 . . . . . . . . . . . . 78 568 . . . . . . . 1257 Slashing 231 | . . . . . . . . . . 32 . . 63 . . . . . . . 136 . . . . . . Piercing 189 | . . . . . . . . . . . . . . . . . . . . . . . . . . 189 . Phasic 990 | . . . . . . . . . . . . . . . . . . . . 33 33 . . . 66 627 231 Highest Corruption 24 | . 1 1 1 1 . . . . 1 1 1 6 7 7 7 7 1 1 1 2 . . . . . 22 24 Average Corruption 3 | . 1 1 1 1 . . . . 1 1 1 4 3 7 7 7 1 1 1 1 . . . . . 16 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 217 | . 3 1 . 1 . . . . 2 2 . 17 11 19 17 3 7 2 7 8 . . . . . 99 18 Message Errors 38 | . 1 . . 1 . . . . . 1 . 7 4 5 2 . 3 1 3 4 . . . . . 5 1 Matter Fused 32 | . . . . . . . . . . . . 3 . 4 5 2 . . . . . . . . . 13 5 Heat Flow Errors 17 | . . . . . . . . . . . . 4 2 3 2 . . . . . . . . . . 6 . Energy Discharges 14 | . . . . . . . . . 1 1 . 1 . 1 1 . . . 4 2 . . . . . 3 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Data Loss (minor) 18 | . . 1 . . . . . . 1 . . 2 1 3 4 1 2 . . 1 . . . . . 1 1 Data Loss (major) 7 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 6 . Misfires 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Misdirections 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 2 Targeting Errors 63 | . 2 . . . . . . . . . . . 4 3 . . 2 1 . 1 . . . . . 43 7 Weapon Failures 9 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 6 2 Overload Shots 7 | . . . . . . . . . . . . . . . . . 6 . . . . . . . 1 . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 1073 | . . . . 31 25 . . . . 11 . 39 105 32 . . 13 111 272 40 66 7 1 . 17 127 176 Projectiles 206 | . . . . . 24 . . . . 11 . 3 . . . . . 26 29 . . 6 1 . 17 26 63 Explosions 298 | . . . . 14 1 . . . . . . 36 105 32 . . 13 27 . 40 . 1 . . . 29 . Melee 569 | . . . . 17 . . . . . . . . . . . . . 58 243 . 66 . . . . 72 113 Knockbacks 55 | . . . . . 5 . . . 2 2 . 5 9 . . . 3 . 4 . . . . . . 17 8 Impact 8 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 5 Kinetic 42 | . . . . . 5 . . . 2 2 . 5 9 . . . 3 . . . . . . . . 15 1 Secondary 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 2 Self-Inflicted Damage 945 | . . . . 88 11 . . . . . . 90 400 98 . . 95 46 . . . . . . 15 99 3 Shots 34 | . . . . 3 2 . . . . . . 4 11 4 . . 6 1 . . . . . . 1 2 . Rammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Targets Rammed 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 2 Kicked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 736 | 54 204 . . 18 439 . . . . . . 197 381 268 237 . 450 144 736 599 126 429 180 . 126 249 362 Average Temperature 118 | 24 86 . . 8 200 . . . . . . 101 110 79 102 . 143 48 210 154 68 167 71 . 35 49 58 Received Heat Transfer 3122 | . 147 . . 75 243 18 . 36 . 18 . 297 540 54 36 . 405 . 101 32 9 8 . . 24 647 432 Effects 33 | . 1 . . . 3 . . . . . . . 5 . . . 2 . 14 8 . . . . . . . Shutdowns 8 | . . . . . 2 . . . . . . . 2 . . . . . 3 1 . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Interference 12 | . 1 . . . 1 . . . . . . . 3 . . . 1 . 4 2 . . . . . . . Matter Decay 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . . Short Circuit 3 | . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . Damage (major) 5 | . . . . . . . . . . . . . . . . . . . 2 3 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Fried 35 | . . . . 2 1 6 . . . 1 . . 3 . . . . . 10 1 . . . . 2 5 4 Impact Corruptions 23 | . . . . 4 . . . . . . . . . . . . . 3 10 . . . . . . . 6 Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Melted 8 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . . 5 . . Heat Transferred 7706 | 225 275 . . . 1369 74 . . . . . 250 150 . 37 . 548 348 666 470 74 496 348 . 1192 370 814 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 16 | . . . . . . . . . . . . 2 5 . . . 5 1 . 2 . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Peak Influence 901 | 10 119 65 . 315 313 246 89 89 . . . . 901 . . . . 464 754 666 421 . . . . 569 697 Average Influence 317 | 5 56 60 . 136 189 199 86 68 . . . . 275 . . . . 160 522 462 414 . . . . 280 547 Maximum Alert Level 3 | . . . . 1 1 1 . . . . . . 3 . . . . 2 3 2 2 . . . . 2 2 Low Security (%) 36 | 100 100 100 . 78 50 46 100 100 . . . . 48 . . . . 72 . 1 . . . . . 32 . Level 1 23 | . . . . 21 49 53 . . . . . . 25 . . . . 2 18 34 9 . . . . 43 6 Level 2 37 | . . . . . . . . . . . . . 19 . . . . 25 76 64 90 . . . . 23 93 Level 3 2 | . . . . . . . . . . . . . 6 . . . . . 5 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 34 | . 1 . . . 2 1 . 1 . . . 1 9 . . . . 4 1 . . . . . . 7 7 Investigation 4 | . 1 . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . Extermination 10 | . . . . . . . . . . . . . 4 . . . . 1 . . . . . . . 4 1 Reinforcement 10 | . . . . . . 1 . . . . . . 5 . . . . 1 . . . . . . . 2 1 Assault 5 | . . . . . . . . . . . . 1 . . . . . 1 1 . . . . . . 1 1 Garrison 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . 2 . Haulers Reinforced 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Distress Signals 11 | . . . . . 1 . . . . . . . . . . . . . 2 3 . . . . . 5 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 394 | . 7 3 . 15 15 4 6 1 1 5 . 29 54 6 1 . 34 8 30 38 1 7 8 . 12 77 32 Peak Tracking Total 14 | . 4 3 . 4 5 3 6 1 1 3 . 9 6 3 1 . 5 3 5 9 1 5 4 . 3 9 14 Tactical Retreats 29 | . . 1 . 1 . . 1 1 . . . 2 6 . . . 6 . . 3 . . . . . 7 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Traps Triggered 13 | . 2 . . . 1 1 . 1 . . . . . . . . . . 6 . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . 2 . . . . 1 . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Machines Disabled 21 | . . . . . 1 . . . . 1 . 1 6 . . . . 1 . 5 . . . . 1 3 2 Max in Single Turn 1 | . . . . . 1 . . . . 1 . 1 1 . . . . . . 1 . . . . 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Machines Accessed 34 | . 2 . 1 . 3 . . 3 . 1 4 . 6 . . . . 2 . . . . . 9 . 2 1 Terminals 9 | . 2 . . . 2 . . 2 . . . . 3 . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Repair Stations 4 | . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Hacks 126 | . 5 . 1 . 6 . . 6 . 1 26 . 16 . . . . 5 . . . . . 47 . 11 2 Successful 104 | . 2 . 1 . 3 . . 1 . 1 26 . 8 . . . . 3 . . . . . 47 . 11 1 Failed 22 | . 3 . . . 3 . . 5 . . . . 8 . . . . 2 . . . . . . . . 1 Catastrophic 3 | . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 80 | . 2 . . . 1 . . 2 . . . . 5 . . . . 5 43 11 4 . . 2 . . 5 Terminals 21 | . 5 . . . 5 . . 3 . . . . 8 . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . 2 . Repair Stations 10 | . . . . . . . . . . . . . 5 . . . . 5 . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . 9 . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Terminal Hacks 80 | . 1 . 1 . 2 . . . . 1 26 . 2 . . . . . . . . . . 47 . . . Record 49 | . 1 . 1 . . . . . . . 11 . . . . . . . . . . . . 36 . . . Part Schematic 11 | . . . . . 1 . . . . . 6 . 1 . . . . . . . . . . 3 . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . . . . . . . . 4 . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 . Load Schematic 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Build 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Repair Station Hacks 7 | . . . . . . . . . . . . . 4 . . . . 3 . . . . . . . . . Scan Component 4 | . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . Repair 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 9 . Insert Component 6 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 5 . Analyze 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 5 | . 3 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 14 | . 2 . . . 1 . . 3 . . . . 5 . . . . 2 . . . . . . . 1 . Full Trace Events 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 15 | . . . . . . . . . . . 6 . . . . . . . 9 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 50 | . . . . . 1 . . . . . 6 . 1 . . . . . 36 . . . . 3 . 3 . Parts Built 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Matter 552 | . . . . . . . . . . . . . 318 . . . . . . . . . . . . 234 . Time 142 | . . . . . . . . . . . . . 84 . . . . . . . . . . . . 58 . Total Part Build Rating 13 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . 7 . Parts Repaired 3 | . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Time 186 | . . . . . . . . . . . . . 100 . . . . 86 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Part Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Damaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . . 2 . . . . . . 10 . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Total Allies 52 | . . . . . . . . . . . . 3 . . . 4 . 4 30 3 3 . . . . . 5 Largest Group 17 | . . . . . . . . . . . . 2 . . . 4 4 4 17 17 3 3 2 . . . 3 Highest-Rated Group 715 | . . . . . . . . . . . . 94 . . . 148 148 254 715 709 288 288 192 . . . 358 Highest-Rated Ally 156 | . . . . . . . . . . . . 94 . . . 40 40 85 156 156 96 96 96 . . . 122 Zionite Dispatches 11 | . . . . . . . . . . . . . . . . . . 2 4 2 1 . . . . . 2 Heavy 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Light 5 | . . . . . . . . . . . . . . . . . . . 2 1 1 . . . . . 1 Recon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Total Orders 7 | . . . . . . . . . . . . . 3 . . . . . . 1 . 3 . . . . . GOTO 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . RETURN 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Ally Attacks 522 | . . . . . . . . . . . . 17 13 . . . 51 19 105 199 . 22 20 . . . 76 Total Damage 16785 | . . . . . . . . . . . . 563 240 . . . 730 778 3949 4886 . 810 661 . . . 4168 Kills 101 | . . . . . . . . . . . . 4 4 . . . 5 8 27 31 . 5 4 . . . 13 Allies Corrupted 5 | . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . 2 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Robot Analysis Total 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 12 | . . 1 . 1 . . . . 1 2 . 1 . 1 . 1 1 . . . . 1 2 . . . . Drone Launches 6 | . . . . . . . . . . . . . 3 . . . . . 1 . . 2 . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Zionite Intel Received 11 | . . . . . . . . . . . . . . . . . . . 9 2 . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Unaware Schematics 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Turns Passed 20544 | 67 413 299 325 552 734 221 235 301 246 575 93 815 1948 527 541 1629 1305 674 2228 1051 282 1093 592 296 900 1837 765 Spaces Moved 12383 | 42 376 288 337 334 456 166 190 301 246 562 85 491 886 331 347 1052 656 303 1276 523 164 663 349 176 499 774 510 Core 90 | 1 . . . . . . . . . . . 8 . . . . . . . . . . . . . 1 80 Treads 283 | . . . . . . . . . . . . . 89 . . . 151 . . 1 . . . . . . 42 Legs 7588 | . . . . . . . . . . . . 8 428 331 347 1052 505 303 1276 522 164 663 349 176 499 692 273 Wheels 4226 | 41 376 288 337 334 456 166 190 301 246 562 85 475 369 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 196 | . . . . . . . . . . . . . . . . . . . . . . . . . . 81 115 Fastest Speed 28 | 90 80 90 80 120 80 90 95 90 90 90 110 96 105 150 150 150 150 150 150 150 160 160 160 154 154 31 28 Average Speed 136 | 92 85 90 93 120 95 92 95 94 90 91 110 143 159 150 150 154 167 150 150 159 160 160 160 157 154 145 97 Slowest Speed 1050 | 200 90 90 120 160 170 95 95 95 90 110 110 1050 220 150 150 155 270 150 150 205 160 196 160 160 196 210 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 51 | 4 56 61 77 71 32 5 87 9 54 62 69 62 26 51 54 90 70 9 95 79 4 93 52 62 61 19 14 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 11 | . . . . . . . . . . . 1 . . . . 2 . . 5 . . . . 3 . . . Known Exits Taken 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Unknown Exits Taken 23 | 1 1 1 1 1 1 . . 1 1 1 1 1 1 . 1 1 . 1 1 1 1 1 1 1 1 1 . Scrap Searched 23 | . . . . 1 . . . . . 1 . 1 . 2 2 3 4 . . . . 5 1 . 3 . . Spaces Dug 36 | . . . . . . . . . . . . . 9 . . . . 14 3 2 2 . . . . 6 . Terrain Destroyed 677 | . . . . 28 5 . 15 . 1 1 . 22 238 58 1 . 41 19 4 13 2 3 5 . 31 178 12 Melee 31 | . . . . . . . . . . . . . 9 . . . . 12 2 . 2 . . . . 6 . Projectile 197 | . . . . . 5 . . . 1 1 . 1 32 4 1 . 19 2 2 7 . 3 5 . 26 76 12 AOE 449 | . . . . 28 . . 15 . . . . 21 197 54 . . 22 5 . 6 . . . . 5 96 . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Zhi Pro Res Res Total 14681 | 57 428 314 348 413 649 214 241 314 258 597 84 550 1244 341 365 1058 746 475 1540 656 178 684 374 196 548 1145 664 Wait 483 | . . 10 . 1 19 11 50 . 7 . . 1 122 . 9 . . 111 42 9 . 4 . . 1 83 3 Move 12357 | 41 375 287 336 333 455 166 189 300 245 561 84 490 885 330 346 1051 655 302 1275 522 163 662 348 175 498 773 510 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 187 | . 7 1 9 8 38 5 . 3 . 6 . 2 28 1 3 . . 9 11 12 2 2 2 4 4 23 7 Fast Attach 194 | 3 2 . 1 3 9 4 1 4 . . . 8 25 1 . 2 14 3 16 13 2 3 . 5 2 42 31 Attach 86 | . 1 . . 3 5 2 . . . 1 . 4 20 1 3 . 2 4 3 1 . . . . 5 26 5 Detach 23 | 1 . . . . 2 . . . . . . . 7 . . . . 2 5 1 . . . . . 2 3 Swap 185 | . 3 . . 11 14 3 . 2 . 4 . 1 31 . 1 2 8 5 20 23 3 2 9 3 2 26 12 Drop 274 | 5 4 . 2 4 29 9 . 4 . 5 . . 39 . 1 3 12 10 35 32 4 5 9 9 2 27 24 Fire 629 | 7 36 16 . 33 59 14 1 1 6 18 . 32 74 8 2 . 54 8 13 38 1 5 6 . 34 132 31 Melee 139 | . . . . 17 19 . . . . 2 . . 12 . . . . 21 15 5 3 . . . . 10 35 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . . . . . . . . . . 30 . . . . . . . . Rewire 88 | . . . . . . . . . . . . 12 . . . . 1 . 74 . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x2 / [*Low]) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory -5/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Cetus (discovered 3 exits: *Fac x2 / [*Arc]) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Qua) -2/Research (discovered 1 exit: Tes) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 68 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 10) 347 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 15) 481 | -10/Materials | Entered Mines 577 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 593 | -10/Mines | Learned 2 Materials zone layouts 635 | -10/Mines | Discovered new exit (range 5) 776 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 776 | -10/Mines | Discovered new exit (range 5) 780 | -10/Mines | Entered Exiles 780 | -10/Exiles | Found Exiles lab abandoned 792 | -10/Exiles | Discovered new exit (range 15) 1094 | -10/Exiles | Discovered new exit (range 10) 1105 | -10/Exiles | Entered Mines 1218 | -9/Mines | Core integrity fell below 50% 1555 | -9/Mines | Discovered new exit (range 5) 1567 | -9/Mines | Learned Materials stockpile data 1600 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1657 | -9/Mines | Entered Materials 1657 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2001 | -8/Materials | Build established: Hauler-Mutant 2254 | -8/Materials | Discovered new exit (range 7) 2363 | -8/Materials | Build established: Scavenger-Mutant 2391 | -8/Materials | Entered Factory 2391 | -7/Factory | Evolved 2 slots: Utility x2 2612 | -7/Factory | Sucked down chute 2612 | -7/Factory | Entered Waste 2627 | -7/Waste | Spotted C-40 Crusher 2631 | -7/Waste | Spotted C-40 Crusher 2689 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2689 | -7/Waste | Spotted C-40 Crusher 2691 | -7/Waste | Spotted C-40 Crusher 2733 | -7/Waste | Spotted C-40 Crusher 2752 | -7/Waste | Spotted C-40 Crusher 2835 | -7/Waste | Discovered new exit (range 13) 2847 | -7/Waste | Entered Factory 2999 | -7/Factory | Discovered new exit (range 15) 3148 | -7/Factory | Entered Lower Caves 3243 | -7/Lower Caves | Learned location of 1 exit from Factory 3376 | -7/Lower Caves | Discovered new exit (range 10) 3394 | -7/Lower Caves | Entered another Lower Caves area 3429 | -7/Lower Caves | Learned 4 Factory zone layouts 3495 | -7/Lower Caves | Learned location of 1 exit from Factory 3898 | -7/Lower Caves | Discovered new exit (range 8) 3914 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3969 | -7/Lower Caves | Entered Data Miner 3969 | -7/Data Miner | Discovered new exit (range 6) 3990 | -7/Data Miner | Met Data Miner 4019 | -7/Data Miner | Learned location of Section 7 (-3) 4019 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4037 | -7/Data Miner | Received God Mode back door access code from Data Miner 4062 | -7/Data Miner | Entered Proximity Caves 4114 | -6/Proximity Caves | Escorted by Enhanced Grunt 4178 | -6/Proximity Caves | Learned Factory terminal intel 4213 | -6/Proximity Caves | Build established: Mutant 4318 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4378 | -6/Proximity Caves | Core integrity fell below 50% 4399 | -6/Proximity Caves | Lost 10 parts (2p3n4u1w) 4786 | -6/Proximity Caves | Build established: Scavenger-Mutant 4828 | -6/Proximity Caves | Discovered new exit (range 11) 4877 | -6/Proximity Caves | Entered Factory 4877 | -6/Factory | Evolved 2 slots: Weapon x2 4878 | -6/Factory | Identified exit to Factory 4880 | -6/Factory | Loaded intel: 20 terminal locations 5098 | -6/Factory | Fabricated Combat Drone Bay (x1) 5204 | -6/Factory | Build established: Scavenger-Gunner 5260 | -6/Factory | Spotted B-75 Beast 5392 | -6/Factory | Allies destroyed B-75 Beast 5955 | -6/Factory | Repaired Micro-nuke Launcher 5978 | -6/Factory | Build established: Scavenger-Tank 5997 | -6/Factory | Repaired Carbon-fiber Leg 6091 | -6/Factory | Discovered new exit (range 70) 6187 | -6/Factory | Lost 3 parts (1p2u) 6300 | -6/Factory | Lost 9 parts (1p3n5w) 6393 | -6/Factory | Lost 3 parts (3w) 6668 | -6/Factory | Found Prototype Launcher 6668 | -6/Factory | Identified Scatter Rocket Array 6825 | -6/Factory | Entered Lower Caves 6827 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6827 | -6/Lower Caves | Identified exit to Lower Caves 6880 | -6/Lower Caves | Core integrity fell below 50% 6927 | -6/Lower Caves | Lost 4 parts (2n1u1w) 7140 | -6/Lower Caves | Build established: Scavenger-Mutant 7352 | -6/Lower Caves | Entered another Lower Caves area 7428 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7711 | -6/Lower Caves | Build established: Scavenger-Gunner 7868 | -6/Lower Caves | Discovered new exit (range 13) 7893 | -6/Lower Caves | Entered Zion 7956 | -6/Zion | System corruption cleaned by Quarantine Array 8180 | -6/Zion | Learned Factory repair station intel 8276 | -6/Zion | Given A8's code to call for help 8532 | -6/Zion | Learned location of Warlord (-5) 8716 | -6/Zion | Identified exit to Deep Caves 9042 | -6/Zion | Build established: Derelict-Gunner 9066 | -6/Zion | Imprinted 9068 | -6/Zion | Declared Zion's savior 9365 | -6/Zion | Build established: Messiah-Gunner 9485 | -6/Zion | Received a visual enhancement algorithm 9502 | -6/Zion | Discovered new exit (range 10) 9522 | -6/Zion | Entered Proximity Caves 9522 | -5/Proximity Caves | Accompanied by 4 allies 9982 | -5/Proximity Caves | Spotted B-75 Beast 9995 | -5/Proximity Caves | Allies destroyed B-75 Beast 10104 | -5/Proximity Caves | Lost 6 parts (1p2n3w) 10509 | -5/Proximity Caves | Learned Factory terminal intel 10523 | -5/Proximity Caves | Core integrity fell below 20% 10793 | -5/Proximity Caves | Discovered exit to Factory (range 8) 10827 | -5/Proximity Caves | Entered Factory 10827 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10828 | -5/Factory | Loaded intel: 22 terminal locations 10829 | -5/Factory | Loaded intel: 6 repair station locations 10898 | -5/Factory | Build established: Messiah-Mutant 11121 | -5/Factory | Repaired Broken Micro-nuke Launcher 11169 | -5/Factory | Zion Hacker squad teleported in 11278 | -5/Factory | Discovered new exit (range 6) 11280 | -5/Factory | Zion Heavy squad teleported in 11295 | -5/Factory | Garrison activated, responded to threat 11359 | -5/Factory | Incoming assault squad redirected 11501 | -5/Factory | Entered Extension 11501 | -5/Extension | Accompanied by 3 allies 11581 | -5/Extension | Zion Light squad teleported in 11584 | -5/Extension | Zion Hacker squad teleported in 11605 | -5/Extension | Rescued a captive Derelict 11607 | -5/Extension | Zion Demo squad teleported in 11631 | -5/Extension | Rescued a captive Derelict 11659 | -5/Extension | Rescued a captive Derelict 11660 | -5/Extension | Retrieved Zion intel report: Component Schematics 11699 | -5/Extension | Retrieved Zion intel report: Prototype Schematics 11722 | -5/Extension | Retrieved Zion intel report: Component Stockpiles 11733 | -5/Extension | Retrieved Zion intel report: Active Terminals 11884 | -5/Extension | Spotted B-75 Beast 11895 | -5/Extension | Spotted B-75 Beast 11904 | -5/Extension | Allies destroyed B-75 Beast 11910 | -5/Extension | Allies destroyed B-75 Beast 12038 | -5/Extension | Build established: Messiah-Gunner 12050 | -5/Extension | Discovered new exit (range 4) 12051 | -5/Extension | Retrieved Zion intel report: Unaware Schematics 12052 | -5/Extension | Zion Light squad teleported in 12125 | -5/Extension | Rescued a captive Derelict 12164 | -5/Extension | Rescued a captive Derelict 12165 | -5/Extension | Rescued a captive Derelict 12165 | -5/Extension | Retrieved Zion intel report: Prototype Schematics 12207 | -5/Extension | Rescued a captive Derelict 12207 | -5/Extension | Retrieved Zion intel report: Unaware Schematics 12208 | -5/Extension | Rescued a captive Derelict 12345 | -5/Extension | Found Prototype Protection 12345 | -5/Extension | Identified Zio. Weapon Casing 12503 | -5/Extension | Rescued A7 12504 | -5/Extension | Retrieved Zion intel report: Depthwide Sectors/-1 12549 | -5/Extension | Rescued a captive Derelict 12550 | -5/Extension | Rescued a captive Derelict 12550 | -5/Extension | Retrieved Zion intel report: Emergency Access 12748 | -5/Extension | Discovered new exit (range 10) 12750 | -5/Extension | Discovered new exit (range 6) 12811 | -5/Extension | Build established: Messiah-Mutant 12884 | -5/Extension | Terminal network hard line cut 13301 | -5/Extension | First assault squad dispatched 13326 | -5/Extension | Incoming assault squad redirected 13729 | -5/Extension | Entered Cetus 13729 | -5/Cetus | Accompanied by 17 allies 13734 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 13749 | -5/Cetus | Spotted Cetus Guard 13749 | -5/Cetus | Spotted Cetus Guard 13751 | -5/Cetus | Spotted Cetus Guard 13751 | -5/Cetus | Spotted Cetus Guard 13770 | -5/Cetus | Allies destroyed Cetus Guard 13771 | -5/Cetus | Allies destroyed Cetus Guard 13774 | -5/Cetus | Allies destroyed Cetus Guard 13778 | -5/Cetus | Allies destroyed Cetus Guard 14004 | -5/Cetus | Zion Light squad teleported in 14040 | -5/Cetus | Retrieved Zion intel report: Guard Positions 14046 | -5/Cetus | Retrieved Zion intel report: Unaware Analyses 14047 | -5/Cetus | Zion Recon squad teleported in 14068 | -5/Cetus | Discovered new exit (range 43) 14096 | -5/Cetus | Discovered new exit (range 34) 14158 | -5/Cetus | Spotted Cetus Guard 14158 | -5/Cetus | Spotted Cetus Guard 14158 | -5/Cetus | Spotted Cetus Guard 14165 | -5/Cetus | Allies destroyed Cetus Guard 14182 | -5/Cetus | Allies destroyed Cetus Guard 14183 | -5/Cetus | Spotted Cetus Guard 14192 | -5/Cetus | Destroyed Cetus Guard 14197 | -5/Cetus | Allies destroyed Cetus Guard 14204 | -5/Cetus | Found Zio. Weapon Casing 14218 | -5/Cetus | Discovered new exit (range 15) 14226 | -5/Cetus | Scared off Revision 17 14333 | -5/Cetus | Build established: Messiah-Gunner 14448 | -5/Cetus | Cetus Manufacturing Module disabled 14780 | -5/Cetus | Entered Factory 14780 | -4/Factory | Accompanied by 1 ally 14780 | -4/Factory | Evolved 2 slots: Utility x2 14938 | -4/Factory | Zion Light squad teleported in 15022 | -4/Factory | Discovered new exit (range 9) 15062 | -4/Factory | Entered Upper Caves 15062 | -4/Upper Caves | Accompanied by 3 allies 15094 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15386 | -4/Upper Caves | Build established: Messiah-Tank 15716 | -4/Upper Caves | Spotted B-86 Titan 15725 | -4/Upper Caves | Allies destroyed B-86 Titan 15771 | -4/Upper Caves | Found Zio. Weapon Casing 15925 | -4/Upper Caves | Learned Research emergency access door positions 15993 | -4/Upper Caves | Discovered new exit (range 16) 16155 | -4/Upper Caves | Entered another Upper Caves area 16155 | -4/Upper Caves | Accompanied by 2 allies 16261 | -4/Upper Caves | Build established: Messiah-Gunner 16470 | -4/Upper Caves | Discovered new exit (range 5) 16673 | -4/Upper Caves | Learned location of 1 exit from Research 16747 | -4/Upper Caves | Entered Zhirov 16747 | -4/Zhirov | Discovered new exit (range 3) 16776 | -4/Zhirov | Met Zhirov 16823 | -4/Zhirov | Learned location of Quarantine (-3) 16823 | -4/Zhirov | Learned location of Testing (-2) 16823 | -4/Zhirov | Learned location of Command (-1) 16855 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16886 | -4/Zhirov | Found Alien Artifact 16886 | -4/Zhirov | Identified Integrated Dissipator 16886 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 16921 | -4/Zhirov | Found Alien Artifact 17043 | -4/Zhirov | Entered Proximity Caves 17084 | -3/Proximity Caves | Lost 3 parts (1u2w) 17634 | -3/Proximity Caves | Discovered new exit (range 8) 17684 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17943 | -3/Proximity Caves | Entered Research 17943 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 17944 | -3/Research | Identified exit to Quarantine 17948 | -3/Research | Build established: Messiah-Tank 17953 | -3/Research | Identified Transdimensional Reconstructor 18110 | -3/Research | Fabricated Micro-nuke Launcher (x1) 18246 | -3/Research | Spotted B-86 Titan 18745 | -3/Research | Lost 13 parts (1p3n4u5w) 18822 | -3/Research | System corruption reached 10% 19097 | -3/Research | Lost 5 parts (1n3u1w) 19283 | -3/Research | Build established: Messiah-Gunner 19443 | -3/Research | First assault squad dispatched 19474 | -3/Research | Terminal network hard line cut 19525 | -3/Research | Core integrity fell below 50% 19552 | -3/Research | Lost 18 parts (3p4n6u5w) 19578 | -3/Research | Warped through subspace 19614 | -3/Research | Discovered new exit (range 5) 19664 | -3/Research | Core integrity fell below 20% 19700 | -3/Research | Lost 14 parts (1p1n5u7w) 19774 | -3/Research | Found Gamma Bomb Array 19780 | -3/Research | Entered another Research area 19780 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 19781 | -2/Research | Identified exit to Testing 19785 | -2/Research | Zion Light squad teleported in 19804 | -2/Research | Garrison activated, responded to threat 20096 | -2/Research | Garrison activated, responded to threat 20218 | -2/Research | Zion Heavy squad teleported in 20280 | -2/Research | First assault squad dispatched 20295 | -2/Research | Spotted B-90 Cyclops 20298 | -2/Research | Garrison activated, responded to threat 20310 | -2/Research | Incoming assault squad redirected 20312 | -2/Research | Allies destroyed B-90 Cyclops 20338 | -2/Research | Found Zio. Weapon Casing 20448 | -2/Research | System corruption reached 10% 20452 | -2/Research | Garrison activated, responded to threat 20508 | -2/Research | Core integrity fell below 50% 20524 | -2/Research | Core integrity fell below 20% 20535 | -2/Research | Lost 29 parts (6p3n11u9w) 20545 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 20508_ U-05 Engineer lays Concrete. 20511_ K-01 Serf cleans the Vacuum Chamber. 20512_ System corrupted: Component data lost. 20512_ U-05 Engineer destroyed. 20513_ Acquired 21 matter. 20515_ K-01 Serf collects debris. 20515_ Triggered Blade Trap. 20515_ Massive razor-sharp blades shoot up from within the floor. 20515_ Broken Adv. Core Analyzer severed. 20515_ Adv. Target Analyzer severed. 20515_ Adv. Signal Interpreter severed. 20516_ K-01 Serf cleans the Reaction Chamber. 20516_ U-05 Engineer lays Concrete. 20519_ K-01 Serf cleans the Reaction Chamber. 20527_ S-43 Plague suffers critical hit. 20528_ System corrupted: Matter fused (-8). 20531_ P-80 Master resets S-43 Plague, system corruption cleaned. 20532_ S-43 Plague destroyed. 20544_ Acquired Unknown Treads. 20544_ Identified Biometal Medium Treads. Map ----- +----------------------------------------------------+ | ??????????# + ???????????? | | ??????????# # "?????????? | | ??????????######## # "?????????? | | ???????########### #??""????????? | | ???????# # #??? ????????? | | ???????# ! # #????????????? | | ???????# # #????????????? | | ???????# "" "" # #????????????? | | ???????# ""S"" / #????????????? | | ???????#! """" # #????????????? | | ???????# # #????????????? | | ???????# # #????????????? | | ?##########/###### #????????????? | | # !???#s#????# #????????????? | | ? ??#s#????# #????????????? | | ? !??# #????# #????????????? | | ?? ?#s#????# #????????????? | | ??? ?# #????? #????????????? | | ?? """ # ###### #????????????? | | ? """ # #????????????? | | ? """ s #????????????? | | # #ss % #????????????? | | # # #????????????? | | # [ """ ?# #????????????? | | # """ ?# #????????????? | | # """??#@== #????????????? | | #? ??#== #????????????? | | ???? ???#== #????????????? | | ???? ???# #????????????? | | ????##????# +????????????? | | ??????????#| #????????????? | | ?????????? #????????????? | | ??????????####;### #????????????? | | ?????????????? ?? #????????????? | | ?????????????? ??? #????????????? | | ?????????????? !??? #????????????? | | ??????????????? ???? #????????????? | | ??????????????? #?????????????????? | | ??????????????? =#?????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 164 Coolant Potential 65 Energy Generation 59 Energy Capacity 1590 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 18 Terrain Scan Density 10 Cloak Strength 2 Power Amplification 30 Additional Mass Support 32 EM Shielding 2 Corruption Prevention 20 Heat Shielding 100 Armor Coverage 450 Resistance: KI 25 Resistance: TH 10 Power Shielding 66 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 73 Targeting Accuracy 16 Melee Accuracy 5 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 66 Recoil Reduction 9 Matter Filtering 30 Energy Filtering 30 Salvage Targeting 4 Offensive Hacking 12 Defensive Hacking 14 Item Schematics ----------------- Wheel | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Imp. Thermal Shield | -6/Factory | Hacked Hrd. Light Armor Plating | -5/Extension | Z-intel Particle Charger | -5/Extension | Z-intel Propulsion Shielding | -5/Extension | Z-intel Imp. Hacking Suite | -5/Extension | Z-intel Adv. Shield Generator | -5/Extension | Z-intel Energy Well | -5/Extension | Z-intel Gauss Cannon | -5/Extension | Z-intel Hvy. Ion Cannon | -5/Extension | Z-intel Maul | -5/Extension | Z-intel Imp. Targeting Computer | -5/Extension | Z-intel Adv. Trap Extractor | -5/Extension | Z-intel Com. Wheel | -5/Extension | Z-intel Imp. System Backup Module | -5/Extension | Z-intel Gravmag Array | -5/Extension | Z-intel Imp. Heavy Laser | -5/Extension | Z-intel Exp. Signal Interpreter | -5/Extension | Z-intel Cld. Aerolev Unit | -5/Extension | Z-intel Antimatter Cannon | -5/Extension | Z-intel Cld. Plasma Cannon | -5/Extension | Z-intel Prc. Shock Rifle | -5/Extension | Z-intel Cld. Plasma Rifle | -5/Extension | Z-intel Enh. Fission Core | -5/Extension | Z-intel Biomechanical Wings | -5/Extension | Z-intel Cld. Cesium-ion Thruster | -5/Extension | Z-intel Imp. Thermal Defense Suite | -5/Extension | Z-intel Enh. Armored Leg | -5/Extension | Z-intel Exp. Optical Array | -5/Extension | Z-intel Hvy. Proton Cannon | -5/Extension | Z-intel Enh. Coil Gun | -5/Extension | Z-intel Enh. Force Rifle | -5/Extension | Z-intel Thermal Defense Suite | -5/Extension | Z-intel Imp. Lightning Gun | -5/Extension | Z-intel Cld. Gravmag System | -5/Extension | Z-intel Cld. Fission Core | -5/Extension | Z-intel Enh. Nuclear Core | -5/Extension | Z-intel Imp. Heavy Machine Gun | -5/Extension | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Myomer Leg | -3/Research | Scanalyzed Power Sword | -3/Research | Scanalyzed Micro-nuke Launcher | -3/Research | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free E-15 Imp | -5/Extension | Z-intel K-01 Serf | -5/Extension | Z-intel R-06 Scavenger | -5/Extension | Z-intel T-07 Excavator | -5/Extension | Z-intel B-60 Warrior | -5/Extension | Z-intel M-22 Extractor | -5/Extension | Z-intel Y-64 Sentinel | -5/Extension | Z-intel A-15 Conveyor | -5/Extension | Z-intel A-02 Transporter | -5/Extension | Z-intel Fabricated ------------ Combat Drone Bay | x1 | -6/Factory Micro-nuke Launcher | x1 | -3/Research Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Can't Touch This Freeware Friend Of Zion Revising The Future Challenges ------------ None Game ------ Seed DefenseAerolevSheargun Manual? 0 Play Time 03:09:51 Cumulative 230.7 hours Start 2020.03.16 @ 22:54:10 End 2020.03.17 @ 02:26:07 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 357 Rogue 356 Adventurer 0 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 64 Gallery% 78 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 14/Cog Map View 72x52 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 9a76b12b-c069-435d-a973-56c3c2092ce6