Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.02 @ 07:43:24 Player: GGOBC-004 Result: Destroyed by X-82 Rainmaker with Heavy Flak Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (222) 1110 Value Destroyed (9104) 9104 Prototype IDs (37) 740 Alien Tech Used (2) 400 Bonus (2486) 2486 TOTAL SCORE: 20640 Bonus ------- High Alert Combat Kills 275 Follower Combat Kills 1102 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 460 Friendly Fire -651 Cogmind --------- Core Integrity 0/1150 Matter 281/300 Energy 28/610 System Corruption 5% Temperature Cool (0) Movement Treading (190) Ox1 Location -4/Warlord Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (3) --- Armored Medium Treads Armored Medium Treads Biometal Leg > --- UTILITY (9) ------ Improved Heat Sink Large Battery Remote Force Field System Shield > --- WEAPON (6) ------- Vortex Rail Vortex Driver KE Penetrator Slug Cannon > --- INVENTORY (4) ---- Heavy Beamcaster Heavy Beamcaster Slug Cannon Slug Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Coolant Injector Advanced Energy Well 0b10 Decoder Chip [Skirmisher] Advanced Targeting Computer Advanced Transmission Jammer Improved Heavy Armor Plating Advanced Shield Generator Improved Force Field > --- WEAPON ----------- Coil Gun KE Penetrator KE Penetrator KE Penetrator KE Penetrator Mass Driver > --- INVENTORY -------- Proton Cannon Proton Cannon Proton Cannon Proton Cannon [Rating: 120] Favorites ----------- Power Antimatter Reactor Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Advanced Medium Treads Treads Advanced Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Antigrav System Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon KE Penetrator Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun KE Penetrator Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Plasma Flamer Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved 12 | . . 2 2 2 . 2 . . . . 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . 1 . . . Utility 7 | . . 2 . 2 . 1 . . . . 2 . . . . . . . . Weapon 4 | . . . 2 . . 1 . . . . . . . . . 1 . . . Parts Attached 271 | 6 2 11 68 2 12 5 17 5 1 . 3 5 8 6 29 26 13 20 32 Power 28 | 1 1 1 9 . 2 . 2 . . . . . 1 . 2 3 1 3 2 Engine 9 | 1 . . 5 . . . 1 . . . . . 1 . . 1 . . . Core 11 | . 1 1 4 . 2 . . . . . . . . . 1 . . 1 1 Reactor 8 | . . . . . . . 1 . . . . . . . 1 2 1 2 1 Propulsion 41 | 2 . 3 9 . 2 1 2 . . . . . . 3 5 6 . 4 4 Treads 13 | . . . 1 . . . 1 . . . . . . 1 2 4 . 2 2 Leg 24 | 2 . 3 8 . 1 1 . . . . . . . . 3 2 . 2 2 Wheel 1 | . . . . . 1 . . . . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . 2 . . . . . Utility 90 | 1 . 4 20 2 2 2 6 5 1 . 2 3 5 3 8 7 3 6 10 Device 47 | . . 2 10 . 1 1 2 1 1 . 2 . 1 . 6 7 2 3 8 Storage 11 | 1 . . 1 . . . 1 . . . . 2 1 2 . . . 2 1 Processor 10 | . . . 6 1 . 1 . . . . . 1 . . 1 . . . . Hackware 6 | . . . 3 . . . . 1 . . . . . . 1 . . . 1 Protection 16 | . . 2 . 1 1 . 3 3 . . . . 3 1 . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 112 | 2 1 3 30 . 6 2 7 . . . 1 2 2 . 14 10 9 7 16 Energy Gun 38 | 1 . . 12 . 2 . 3 . . . . . . . 2 5 2 2 9 Energy Cannon 23 | . . . 7 . 3 1 . . . . . 1 . . 3 . 1 4 3 Ballistic Gun 32 | 1 . 3 7 . . 1 1 . . . 1 . 2 . 4 4 5 1 2 Ballistic Cannon 8 | . . . . . 1 . 2 . . . . 1 . . 1 1 1 . 1 Launcher 8 | . 1 . 3 . . . 1 . . . . . . . 2 . . . 1 Special Weapon 2 | . . . . . . . . . . . . . . . 2 . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 . . . 1 . . . . . . 6 . . . . 4 Parts Lost 127 | . . 2 17 . 9 . 6 . . . . 3 7 . 19 17 9 28 10 Power 7 | . . . 1 . 1 . . . . . . . 1 . 1 . 1 2 . Propulsion 14 | . . . 3 . . . 1 . . . . . . . 2 3 . 4 1 Utility 41 | . . . 2 . 2 . 2 . . . . 1 4 . 7 5 2 12 4 Weapon 65 | . . 2 11 . 6 . 3 . . . . 2 2 . 9 9 6 10 5 Highest Loss Streak 10 | . . 1 8 . 3 . 6 . . . . 1 3 . 8 10 6 10 5 Average Slot Usage (%) 79 | . 85 74 95 100 78 99 70 93 90 93 89 91 86 88 68 88 90 66 23 Engine 1 | . 3 . 3 . . . 2 . . . . . 2 5 3 . . . . Core 1 | . 10 11 3 7 6 6 . . . . . . . . . . . . . Reactor 2 | . . . . . . . 2 6 6 6 5 5 2 . 1 5 4 3 . Treads 4 | . . . . . . . 2 6 6 6 5 5 5 4 3 10 15 8 . Leg 4 | . 28 22 17 15 1 12 1 . . . . . . . 4 1 . 1 1 Device 11 | . . 3 9 7 4 11 5 6 10 13 18 17 12 11 9 25 21 17 3 Storage 6 | . 14 11 3 7 7 6 3 6 6 6 5 7 11 14 9 5 5 4 5 Processor 9 | . . . 17 23 23 21 13 13 6 6 5 6 5 5 6 10 10 8 . Protection 7 | . . 5 4 7 5 6 5 18 20 20 17 17 16 13 2 . 2 2 . Energy Gun 8 | . 14 2 15 7 8 . 14 13 13 13 11 7 1 . 1 10 3 . 7 Energy Cannon 3 | . . . 7 . 7 20 1 . . . . 3 5 5 4 . . 3 . Ballistic Gun 8 | . . 15 9 . . 6 5 6 6 6 5 5 11 17 8 7 19 9 . Ballistic Cannon 5 | . . . . . 5 6 6 13 13 13 11 10 6 5 1 4 5 2 1 Launcher 1 | . 13 3 1 23 3 . . . . . . . . . . . . . . Naked Turns 43 | . . . . . . . . . . . . . . . . . . 43 . Heaviest Build 112 | 13 14 18 45 42 50 61 83 85 86 86 88 88 86 70 62 63 86 94 112 Greatest Support 90 | 20 20 20 30 23 28 31 70 70 70 70 70 70 70 70 58 90 90 60 54 Greatest Overweight (x) 22 | 4 . . 3 1 16 3 11 1 1 1 1 1 1 22 14 1 1 3 20 Average Overweight (x) . | . . . . 1 2 1 1 1 1 1 1 1 . . . . . . 1 Largest Inventory Capacity 10 | 6 6 6 10 10 10 10 10 10 10 10 10 10 10 10 10 4 4 4 4 Average Capacity 7 | 5 6 6 6 10 10 10 7 10 10 10 10 10 10 10 8 4 4 4 4 Most Carried 10 | 4 1 6 10 10 10 10 10 10 10 10 10 10 10 10 9 4 4 4 4 Average Carried 5 | . . 5 4 8 8 9 4 9 10 10 10 8 7 8 2 3 3 2 2 Final Capacity 10 | 6 6 6 10 10 10 10 10 10 10 10 10 10 10 10 4 4 4 4 4 Final Carried 10 | . . 6 10 10 10 10 10 10 10 10 10 8 8 9 4 4 4 . 4 Class Distribution -------------------- 20% | Scavenger-Tank 16% | Mutant 14% | Gunner 13% | Scavenger-Gunner 8% | Tank 5% | Executioner 4% | Derelict-Executioner 4% | Derelict-Tank 3% | Scavenger-Executioner 3% | Bomber 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Storage Gunner | -6/Factory Gunner | -6/Waste Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Executioner | -4/Factory Derelict-Executioner | -4/Upper Caves Derelict-Tank | -4/Upper Caves Mutant | -4/Warlord Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Matter Collected 6841 | 248 60 246 1058 . 632 43 517 128 146 . 205 222 378 . 745 628 886 262 437 Remotely 10 | . . . . . . . . . . . . . . . . . . 10 . Salvage Created 10938 | . 66 225 2524 . 973 54 1155 148 180 . 526 269 641 . 830 1297 1205 599 246 Parts 432 | . 6 12 155 . 50 4 7 5 4 . 14 6 16 . 28 50 50 21 4 Haulers Intercepted 10 | . . . 5 . 5 . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . 2 . . . . . . . 1 . . . Parts Field Recycled 10 | . . . . . . . . . . . . . . . . 8 2 . . Retrieved Matter 188 | . . . . . . . . . . . . . . . . 158 30 . . Parts Self-Destructed 227 | . . . . . . . . . 14 . . 6 14 . 10 . 46 10 127 Prevented 35 | . . . . . . . . . . . . . . . 1 . 1 8 25 Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Combat Hostiles Destroyed 168 | . 2 7 40 . 25 1 5 2 3 . 4 5 13 . 13 17 21 8 2 Melee 2 | . . . . . . . . . . . . . . . . . . 2 . Guns 87 | . . 3 24 . 3 1 1 1 1 . 3 . 5 . 8 13 18 4 2 Cannons 51 | . . . 12 . 9 . 2 1 2 . 1 5 8 . 2 4 3 2 . AOE 28 | . 2 4 4 . 13 . 2 . . . . . . . 3 . . . . Classes Destroyed 19 | . 2 2 7 . 1 . 1 . 2 . . . . . 1 . . . 3 Worker 10 | . . . 5 . . 1 . 1 . . 1 . . . . 2 . . . Builder 14 | . . 1 9 . 3 . . . . . . . . . . 1 . . . Hauler 10 | . . . 5 . 5 . . . . . . . . . . . . . . Recycler 8 | . . . 3 . . . . . . . 2 . . . . 3 . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . Operator 2 | . . . 2 . . . . . . . . . . . . . . . . Watcher 6 | . 1 . 3 . 2 . . . . . . . . . . . . . . Swarmer 30 | . . . 11 . 3 . . . . . . . 5 . . 3 7 1 . Grunt 79 | . 2 6 22 . 14 . . 2 . . . 1 4 . 6 7 9 6 . Brawler 3 | . . . . . . . . . 1 . . . 1 . . . 1 . . Duelist 4 | . . . . . . . . . 1 . . . 2 . . . 1 . . Sentry 20 | . . 1 5 . 4 . . . 1 . 1 1 1 . . 3 2 1 . Hunter 14 | . . . 2 . 3 . . . . . 1 3 . . 2 2 1 . . Programmer 6 | . . . . . 1 1 . . . . 2 . . . . 2 . . . Compactor 5 | . . . . . . . 5 . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . 1 Tinkerer 1 | . . . . . . . . . . . . . . . . . . . 1 Wasp 1 | . . . . . . . . 1 . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . . . 3 1 . . . Savage 1 | . . . . . . . . . . . . . . . 1 . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 10 | . 2 5 10 . 7 2 2 2 2 . 2 2 5 . 3 7 5 2 1 Combat Bots Only 7 | . 2 4 5 . 7 1 2 1 2 . 1 2 5 . 3 3 5 2 1 Max Kills in Single Turn 6 | . 1 2 6 . 3 2 1 3 1 . 2 1 1 . 1 2 1 1 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . Exploded 4 | . 1 1 4 . 2 . 1 . . . . . . . 1 . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Damage Taken 17655 | . 31 332 2433 . 1060 . 266 307 108 . 213 717 1375 . 2660 1917 1804 2898 1534 Core 2643 | . . 35 318 . 121 . 64 280 . . 46 29 54 . 539 267 126 500 264 Absorbed by Shields 1969 | . . . . . . . 18 29 53 . 157 252 110 . . 322 219 687 122 Reduced by Siege Mode 6 | . . . . . . . . . . . 6 . . . . . . . . Core Remaining (%) 71 | 100 100 91 42 . 82 . . . . 59 . . . . 26 . . . . Volleys Fired 482 | . 3 18 123 . 46 3 31 7 5 . 11 12 26 . 46 63 35 20 33 Largest 6 | . 2 2 4 . 4 5 5 5 5 . 5 5 5 . 5 6 6 5 6 Hottest 418 | . 80 80 255 . 244 271 247 272 272 . 272 296 265 . 311 418 347 288 386 Shots Fired 1686 | . 6 32 419 . 155 15 116 35 25 . 53 52 105 . 121 245 179 56 72 Gun 1088 | . 3 25 296 . 55 3 63 21 15 . 32 27 50 . 83 185 144 38 48 Cannon 503 | . . . 116 . 65 12 42 14 10 . 21 25 55 . 26 44 35 18 20 Launcher 73 | . 3 7 7 . 35 . 11 . . . . . . . 6 . . . 4 Special 22 | . . . . . . . . . . . . . . . 6 16 . . . Kinetic 778 | . . 19 111 . 30 6 34 21 15 . 31 29 76 . 78 114 162 32 20 Thermal 737 | . 3 6 258 . 90 9 71 14 10 . 22 23 29 . 31 131 13 6 21 Explosive 69 | . 3 7 7 . 35 . 11 . . . . . . . 6 . . . . Electromagnetic 71 | . . . 43 . . . . . . . . . . . 6 . 4 18 . Entropic 31 | . . . . . . . . . . . . . . . . . . . 31 Robot Hit Streak 35 | . 2 12 35 . 21 13 25 9 14 . 24 25 17 . 12 28 13 19 9 Robot Miss Streak 12 | . 2 12 4 . 3 3 2 1 1 . 1 1 2 . 3 4 5 2 3 Penetration Max 1 | . . . . . . 1 1 1 . . . . 1 . . 1 1 1 1 Secondary Targets 4 | . . . 3 . . . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . 1 . Shots Hit Robots 1077 | . 3 19 233 . 111 8 103 28 21 . 37 40 65 . 77 167 97 40 28 Core Hits 517 | . 4 18 114 . 82 4 17 11 7 . 14 12 25 . 41 82 48 28 10 Critical Hits 35 | . . . 2 . 1 1 7 7 2 . 2 1 3 . 1 . 5 3 . Critical Kills 14 | . . . 2 . 1 . 2 1 1 . 1 1 1 . . . 3 1 . Critical Parts Destroyed 16 | . . . . . . 1 1 6 . . 1 . 2 . 1 . 2 2 . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 27287 | . 143 548 4474 . 3462 181 3579 701 459 . 922 797 1592 . 2375 3549 2280 1192 1033 Guns 14691 | . 12 274 2813 . 657 69 1206 407 291 . 680 456 555 . 1339 2564 1910 656 802 Cannons 7559 | . . . 1199 . 1054 112 977 277 168 . 242 314 1037 . 421 915 370 404 69 Explosions 4730 | . 129 274 459 . 1750 . 1396 . . . . . . . 567 . . . 155 Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 202 | . 2 . 3 . 1 . . 17 . . . 27 . . 7 6 . 132 7 Kinetic 10370 | . . 236 763 . 464 94 729 432 260 . 452 317 799 . 1237 1928 1985 515 159 Thermal 10277 | . 12 38 2678 . 1247 87 1454 252 199 . 470 453 793 . 467 1615 210 141 161 Explosive 4346 | . 129 274 230 . 1750 . 1396 . . . . . . . 567 . . . . Electromagnetic 1386 | . . . 800 . . . . . . . . . . . 97 . 85 404 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Entropic 706 | . . . . . . . . . . . . . . . . . . . 706 Highest Corruption 8 | . . . . . 2 . . . . . 6 6 6 6 7 4 4 5 8 Average Corruption 4 | . . . . . 1 . . . . . 5 6 6 6 6 1 4 4 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Effects 204 | . . . . . 4 . . . . . 8 34 29 13 36 13 49 15 3 Message Errors 52 | . . . . . 1 . . . . . 3 8 3 5 13 2 13 3 1 Matter Fused 42 | . . . . . . . . . . . . 9 9 4 5 1 11 2 1 Heat Flow Errors 20 | . . . . . 1 . . . . . . 3 1 1 6 . 5 3 . Energy Discharges 24 | . . . . . . . . . . . 1 3 5 3 1 2 6 2 1 Data Loss (minor) 19 | . . . . . 1 . . . . . . 5 5 . . 1 4 3 . Data Loss (major) 2 | . . . . . . . . . . . . . 1 . 1 . . . . Misfires 7 | . . . . . . . . . . . . 2 1 . 4 . . . . Targeting Errors 33 | . . . . . 1 . . . . . 2 3 4 . 5 7 9 2 . Weapon Failures 5 | . . . . . . . . . . . 2 1 . . 1 . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 214 | . . . 27 . 58 . . . . . 15 . 13 . 62 1 . . 38 Projectiles 97 | . . . 14 . 39 . . . . . 15 . 13 . 15 1 . . . Explosions 117 | . . . 13 . 19 . . . . . . . . . 47 . . . 38 Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 38 | . . . . . . . . 3 . . 4 3 4 . . 20 2 1 1 Impact 2 | . . . . . . . . . . . . . . . . . . 1 1 Kinetic 33 | . . . . . . . . 3 . . 4 3 3 . . 18 2 . . Secondary 3 | . . . . . . . . . . . . . 1 . . 2 . . . Self-Inflicted Damage 547 | . 1 90 75 . 18 . 70 . . . . . . . 102 . . 22 169 Shots 16 | . . 4 2 . 3 . 3 . . . . . . . 3 . . . 1 Rammed 41 | . 1 . 2 . 1 . . 3 . . . 4 . . . . . 27 3 Targets Rammed 62 | . 1 . 2 . 1 . . 3 . . . 4 . . 2 1 . 45 3 Kicked 20 | . . . . . . . . . . . . . . . 2 1 . 17 . Crushed 1 | . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 650 | . 54 42 331 . 511 134 577 650 425 . 274 326 346 236 604 193 252 199 455 Average Temperature 127 | . 27 23 95 . 135 66 142 255 220 . 83 106 152 130 191 74 106 82 181 Received Heat Transfer 3213 | . 18 120 819 . 219 . . . 4 . . 45 241 . 458 203 341 650 95 Effects 45 | . . . 4 . 5 . 6 11 3 . . . . . 14 . . . 2 Shutdowns 9 | . . . . . . . 1 5 . . . . . . 3 . . . . Energy Bleed 4 | . . . 1 . . . . 2 1 . . . . . . . . . . Interference 10 | . . . 2 . . . . . 2 . . . . . 6 . . . . Matter Decay 2 | . . . . . . . . . . . . . . . 2 . . . . Short Circuit 5 | . . . 1 . 1 . . 1 . . . . . . 2 . . . . Damage (minor) 7 | . . . . . 2 . 2 1 . . . . . . . . . . 2 Damage (major) 5 | . . . . . 2 . 3 . . . . . . . . . . . . Damage (core) 3 | . . . . . . . . 2 . . . . . . 1 . . . . Siege Activations 2 | . . . . . . . 1 . . . 1 . . . . . . . . Total Turns 90 | . . . . . . . 1 . . . 89 . . . . . . . . Longest Duration 89 | . . . . . . . 1 . . . 89 . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . 2 . . . . . . . . . . . . . . 5 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 27 | . . . 9 . 3 . . . 1 . 3 1 1 . 1 5 1 . 2 Heat Transferred 18835 | . 37 111 5073 . 2442 111 2479 444 333 . 740 755 1224 . 784 3434 335 274 259 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 6 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Peak Influence 708 | . 102 207 491 204 708 160 53 696 . . 176 . . . . 203 . . . Average Influence 182 | . 73 106 196 204 438 94 3 350 . . 94 . . . . 91 . . . Maximum Alert Level 3 | . . 1 2 1 3 . . 2 . . . . . . . 1 . . . Low Security (%) 65 | 100 100 89 63 . 3 100 100 11 . . 100 . . . . 92 . . . Level 1 19 | . . 10 25 100 30 . . 45 . . . . . . . 7 . . . Level 2 14 | . . . 11 . 62 . . 42 . . . . . . . . . . . Level 3 . | . . . . . 4 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . . 2 6 . 4 2 . 5 . . 1 . 1 . . 5 . 1 . Investigation 6 | . . 1 4 . . . . 1 . . . . . . . . . . . Extermination 6 | . . . . . 1 1 . 2 . . 1 . . . . 1 . . . Reinforcement 13 | . . 1 2 . 3 1 . 2 . . . . . . . 4 . . . Assault 2 | . . . . . . . . . . . . . 1 . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 7 | . . . . . 2 . . 2 . . . . . . . 3 . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Distress Signals 2 | . . . 1 . 1 . . . . . . . . . . . . . . Communications Jammed 25 | . . . . . . . . . . . . . . . . 25 . . . Distress Signals 23 | . . . . . . . . . . . . . . . . 23 . . . Times Spotted 266 | . 4 11 50 . 28 3 10 15 9 . 8 5 17 . 15 25 21 24 21 Peak Tracking Total 16 | . 2 3 5 . 7 1 5 4 6 . 3 2 5 . 4 6 3 9 16 Tactical Retreats 22 | . . . 1 . 1 . 4 . . . 1 . 1 . 1 3 . 5 5 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Traps Triggered 7 | . . . 3 . 1 1 . 1 . . . . . . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 35 | . . . . . . . . . . . . . . . 3 . . 3 29 Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Disabled 27 | . . 1 6 . 6 1 . 3 . . 4 . 1 . . 1 1 . 3 Max in Single Turn 2 | . . 1 1 . 2 1 . . . . 1 . 1 . . 1 1 . 1 Garrison Access 1 | . . . 1 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . 1 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Accessed 56 | . 1 3 12 2 3 3 . 7 . . 2 1 . 9 . 2 1 . 10 Terminals 17 | . 1 2 6 1 2 1 . 2 . . . 1 . . . 1 . . . Fabricators 4 | . . . . . . 1 . 2 . . 1 . . . . . . . . Repair Stations 5 | . . 1 2 . 1 . . 1 . . . . . . . . . . . Recycling Units 5 | . . . 1 1 . . . 2 . . . . . . . 1 . . . Scanalyzers 4 | . . . 2 . . 1 . . . . 1 . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . . . . . Total Hacks 158 | . 2 11 42 5 7 5 . 12 . . 4 1 . 48 . 3 1 . 17 Successful 125 | . . 4 28 4 5 4 . 7 . . 3 1 . 48 . 3 1 . 17 Failed 33 | . 2 7 14 1 2 1 . 5 . . 1 . . . . . . . . Catastrophic 5 | . 1 1 1 . . . . 2 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . 2 Terminals 42 | . 2 8 18 2 5 1 . 3 . . . 1 . . . 2 . . . Fabricators 9 | . . . . . . 2 . 5 . . 2 . . . . . . . . Repair Stations 14 | . . 3 7 . 2 . . 2 . . . . . . . . . . . Recycling Units 10 | . . . 4 3 . . . 2 . . . . . . . 1 . . . Scanalyzers 13 | . . . 9 . . 2 . . . . 2 . . . . . . . . Garrison Access 4 | . . . 4 . . . . . . . . . . . . . . . . Terminal Hacks 92 | . . 3 12 1 4 1 . 2 . . . 1 . 48 . 2 1 . 17 Record 60 | . . 2 4 1 . 1 . 1 . . . 1 . 36 . 2 . . 12 Part Schematic 5 | . . . . . 1 . . . . . . . . 4 . . . . . Robot Analysis 5 | . . . 1 . . . . . . . . . . 4 . . . . . Prototype ID Bank 10 | . . . 1 . . . . 1 . . . . . 4 . . . . 4 Open Door 2 | . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 2 . 2 . . . . . . . . . . . . . . Locate Traps 2 | . . . 1 . 1 . . . . . . . . . . . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . 2 . 3 . . 2 . . . . . . . . Load Schematic 3 | . . . . . . 1 . 1 . . 1 . . . . . . . . Build 4 | . . . . . . 1 . 2 . . 1 . . . . . . . . Repair Station Hacks 7 | . . 1 4 . 1 . . 1 . . . . . . . . . . . Scan Component 6 | . . 1 3 . 1 . . 1 . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . 1 3 . . . 1 . . . . . . . 1 . . . Process 1 | . . . . 1 . . . . . . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 3 | . . . 1 . . . . 1 . . . . . . . 1 . . . Scanalyzer 11 | . . . 9 . . 1 . . . . 1 . . . . . . . . Insert Component 6 | . . . 4 . . 1 . . . . 1 . . . . . . . . Analyze 5 | . . . 5 . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . Seal Access 1 | . . . 1 . . . . . . . . . . . . . . . . Coupler Status 1 | . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 1 3 10 2 2 3 . 6 . . 1 . . . . 2 . . . Full Trace Events 4 | . . 1 3 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter 219 | . . . . . . . . 219 . . . . . . . . . . . Time 116 | . . . . . . . . 116 . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 4 . 1 . . . . . . . . 4 . . . . . Parts Built 3 | . . . . . . 1 . 2 . . . . . . . . . . . Matter 570 | . . . . . . 212 . 146 . . 212 . . . . . . . . Time 248 | . . . . . . 106 . 36 . . 106 . . . . . . . . Total Part Build Rating 12 | . . . . . . 6 . 6 . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . Time 44 | . . . 44 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 38 | . . . . 38 . . . . . . . . . . . . . . . Retrieved Matter 38 | . . . . 38 . . . . . . . . . . . . . . . Retrieved Components 18 | . . . 10 . . . . 2 . . . . . . . 6 . . . Parts Scanalyzed 5 | . . . 4 . . 1 . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 4 . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . 1 . . . 1 . 2 . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Total Allies 38 | . . . . . . . 20 . 1 . 12 . 1 . 2 . 1 1 . Largest Group 19 | . . . . . . . 19 19 10 8 16 . 1 . 2 2 1 1 . Highest-Rated Group 696 | . . . . . . . 696 696 400 310 485 . 30 . 92 92 47 163 . Highest-Rated Ally 163 | . . . . . . . 50 50 50 50 50 . 30 . 46 46 47 163 . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 239 | . . . . . . . 21 133 30 . 39 . 2 . . 11 . 3 . Total Damage 5861 | . . . . . . . 340 3088 904 . 1143 . 33 . . 254 . 99 . Kills 35 | . . . . . . . . 23 8 . 3 . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Robot Analysis Total 5 | . . . 1 . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 5 | . . . . . . . . . . . . 2 . . 1 . 2 . . Drone Launches 2 | . . . . . . . . . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 13 | . . . . . . . . . . . . . . . . 13 . . . Garrisons 1 | . . . . . . . . . . . . . . . . 1 . . . Patrols 7 | . . . . . . . . . . . . . . . . 7 . . . Reinforcements 3 | . . . . . . . . . . . . . . . . 3 . . . Guards 2 | . . . . . . . . . . . . . . . . 2 . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Turns Passed 19323 | 60 191 584 2964 164 1000 774 883 899 1256 236 726 1248 700 427 1054 930 2220 869 2138 Spaces Moved 9616 | 43 128 404 1519 97 360 238 337 410 663 131 277 572 325 236 510 379 1201 542 1244 Core 1311 | 23 . . 5 . 51 . 76 . . . . . . 1 4 . . 215 936 Treads 4834 | . . . . . . . 151 410 663 131 277 572 325 230 199 299 1201 290 86 Legs 3141 | 20 128 404 1514 97 62 238 32 . . . . . . . 307 80 . 37 222 Wheels 247 | . . . . . 247 . . . . . . . . . . . . . . Hover 78 | . . . . . . . 78 . . . . . . . . . . . . Flight 5 | . . . . . . . . . . . . . . 5 . . . . . Fastest Speed 50 | 50 120 120 120 150 110 150 50 180 180 180 180 180 160 160 120 120 145 50 50 Average Speed 157 | 110 120 120 138 150 207 152 204 180 180 180 180 180 178 167 158 153 160 120 139 Slowest Speed 1150 | 250 120 120 210 150 850 210 600 180 180 180 180 180 180 1150 750 165 165 205 1050 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 46 | 4 34 44 78 3 48 7 92 11 89 22 6 62 42 62 68 8 99 56 88 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 5 | . . . . . . . . . . . . 1 . 3 1 . . . . Known Exits Taken 1 | . . . . . . . . . . . . . . . . 1 . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 12 | . . . . . . . . . 3 2 . 1 2 . 1 . 3 . . Spaces Dug 258 | . . . 33 . . . . . . . . . . . . . . . 225 Terrain Destroyed 869 | . 16 40 96 . 176 2 73 . . . 1 4 5 . 99 24 41 4 288 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 200 | . . . 31 . 16 2 1 . . . 1 4 5 . 20 24 41 4 51 AOE 669 | . 16 40 65 . 160 . 72 . . . . . . . 79 . . . 237 Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Sto Fac Was Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Total 12751 | 56 160 471 2124 116 506 644 456 554 712 132 477 758 380 273 665 570 1404 703 1590 Wait 1870 | . 23 22 283 14 68 388 47 111 27 2 180 159 . . 37 73 140 60 236 Move 9598 | 42 127 403 1518 96 359 238 336 409 662 130 276 571 324 235 509 378 1200 541 1244 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 237 | 7 2 11 66 3 12 7 19 8 . . 3 4 8 11 22 19 8 13 14 Fast Attach 61 | . . 3 10 . 1 . 2 3 1 . 2 . . . . 6 3 3 27 Attach 203 | 6 2 2 52 2 10 5 15 2 . . . 5 8 8 29 19 10 16 12 Detach 27 | . . . 15 . 1 . 2 . . . . . . . 2 1 2 . 4 Swap 16 | . . 6 6 . 1 . . . . . 1 . . . . 1 . 1 . Drop 134 | 1 2 6 49 1 7 3 4 11 1 . 4 3 2 8 6 9 3 4 10 Fire 482 | . 3 18 123 . 46 3 31 7 5 . 11 12 26 . 46 63 35 20 33 Melee . | . . . . . . . . . . . . . . . . . . . . Ram 3 | . . . 2 . 1 . . . . . . . . . . . . . . Kick 45 | . 1 . . . . . . . . . . . . . 2 1 . 41 . Crush 14 | . . . . . . . . 3 . . . 4 . . . . . 4 3 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire 61 | . . . . . . . . . 16 . . . 12 11 12 . 3 . 7 Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 15) 252 | -10/Materials | Entered another Materials area 252 | -9/Materials | Evolved 2 slots: Utility x2 306 | -9/Materials | Build established: Mutant 787 | -9/Materials | Discovered new exit (range 14) 836 | -9/Materials | Entered another Materials area 836 | -8/Materials | Evolved 2 slots: Weapon x2 1171 | -8/Materials | Build established: Scavenger-Gunner 1589 | -8/Materials | Lost 8 parts (2n2u4w) 1860 | -8/Materials | Discovered new exit (range 16) 2456 | -8/Materials | Discovered new exit (range 14) 2989 | -8/Materials | Repaired Hvy. Laser 3315 | -8/Materials | Core integrity fell below 50% 3355 | -8/Materials | Lost 4 parts (1n3w) 3585 | -8/Materials | Discovered new exit (range 8) 3778 | -8/Materials | Build established: Gunner 3800 | -8/Materials | Entered Factory 3800 | -7/Factory | Evolved 2 slots: Utility x2 3949 | -7/Factory | Discovered new exit (range 4) 3964 | -7/Factory | Entered Storage 4034 | -7/Storage | Destroyed 7 combat bots 4764 | -7/Storage | Discovered new exit (range 16) 4765 | -7/Storage | Lost 3 parts (1p2w) 4964 | -7/Storage | Entered Factory 4964 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5163 | -6/Factory | Fabricated Adv. Cooling System (x1) 5738 | -6/Factory | Sucked down chute 5738 | -6/Factory | Entered Waste 5739 | -6/Waste | Met a frightened Derelict 5765 | -6/Waste | Spotted C-40 Crusher 5772 | -6/Waste | Spotted C-40 Crusher 5772 | -6/Waste | Destroyed C-40 Crusher 5776 | -6/Waste | Destroyed C-40 Crusher 5776 | -6/Waste | Spotted C-40 Crusher 5784 | -6/Waste | Spotted C-40 Crusher 5796 | -6/Waste | Spotted C-40 Crusher 5796 | -6/Waste | Spotted C-40 Crusher 5819 | -6/Waste | Destroyed C-40 Crusher 5825 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5828 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5831 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5836 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5837 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5868 | -6/Waste | Lost 6 parts (1n2u3w) 5885 | -6/Waste | Destroyed C-40 Crusher 6286 | -6/Waste | Destroyed C-40 Crusher 6298 | -6/Waste | Found Damper Plating 6364 | -6/Waste | Warlord forces began an assault 6516 | -6/Waste | Discovered new exit (range 15) 6621 | -6/Waste | Entered Factory 6621 | -6/Factory | Accompanied by 19 allies 6701 | -6/Factory | Build established: Tank 7053 | -6/Factory | Fabricated Hvy. Particle Cannon (x2) 7437 | -6/Factory | Discovered new exit (range 14) 7520 | -6/Factory | Entered Lower Caves 7520 | -6/Lower Caves | Accompanied by 10 allies 7680 | -6/Lower Caves | Encountered a Warlord checkpoint 7962 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8179 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8348 | -6/Lower Caves | Build established: Scavenger-Tank 8673 | -6/Lower Caves | Discovered new exit (range 8) 8776 | -6/Lower Caves | Entered another Lower Caves area 8776 | -6/Lower Caves | Accompanied by 8 allies 8980 | -6/Lower Caves | Discovered new exit (range 8) 9012 | -6/Lower Caves | Entered Factory 9012 | -5/Factory | Accompanied by 8 allies 9012 | -5/Factory | Evolved 2 slots: Utility x2 9634 | -5/Factory | Fabricated Adv. Cooling System? 9709 | -5/Factory | Discovered new exit (range 3) 9738 | -5/Factory | Entered Upper Caves 9836 | -5/Upper Caves | Encountered a Warlord checkpoint 10154 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10859 | -5/Upper Caves | Learned location of 1 exit from Factory 10961 | -5/Upper Caves | Discovered new exit (range 7) 10979 | -5/Upper Caves | Learned location of Armory (-4) 10986 | -5/Upper Caves | Entered another Upper Caves area 11181 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11233 | -5/Upper Caves | Lost 3 parts (1u2w) 11295 | -5/Upper Caves | Lost 3 parts (1p2u) 11463 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11642 | -5/Upper Caves | Discovered new exit (range 5) 11686 | -5/Upper Caves | Entered Zhirov 11686 | -5/Zhirov | Discovered new exit (range 3) 11731 | -5/Zhirov | Met Zhirov 11798 | -5/Zhirov | Learned location of Quarantine (-3) 11798 | -5/Zhirov | Learned location of Testing (-2) 11798 | -5/Zhirov | Learned location of Command (-1) 11813 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11846 | -5/Zhirov | Found Alien Artifact 11847 | -5/Zhirov | Identified Integrated Reactor 11847 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 11866 | -5/Zhirov | Found Alien Artifact 11867 | -5/Zhirov | Identified Transdimensional Reconstructor 11867 | -5/Zhirov | Warped through subspace 12061 | -5/Zhirov | Build established: Scavenger-Mutant 12113 | -5/Zhirov | Entered Proximity Caves 12153 | -4/Proximity Caves | Lost 8 parts (1n4u3w) 12405 | -4/Proximity Caves | Build established: Gunner 12462 | -4/Proximity Caves | Core integrity fell below 50% 12489 | -4/Proximity Caves | Lost 5 parts (1n4w) 12734 | -4/Proximity Caves | Attacked by a faux Warlord 12758 | -4/Proximity Caves | Build established: Mutant 12773 | -4/Proximity Caves | Lost 3 parts (1p2w) 12926 | -4/Proximity Caves | Discovered new exit (range 13) 13167 | -4/Proximity Caves | Entered Factory 13167 | -4/Factory | Accompanied by 2 allies 13167 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 13168 | -4/Factory | Identified exit to Upper Caves 13492 | -4/Factory | Build established: Scavenger-Executioner 13681 | -4/Factory | Lost 3 parts (1u2w) 13784 | -4/Factory | Lost 10 parts (3n2u5w) 14097 | -4/Factory | Entered Upper Caves 14382 | -4/Upper Caves | Learned Research trap positions 14469 | -4/Upper Caves | Build established: Executioner 14704 | -4/Upper Caves | Lost 6 parts (1p2u3w) 15254 | -4/Upper Caves | Learned Research terminal intel 15369 | -4/Upper Caves | Build established: Derelict-Executioner 15759 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15905 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 16218 | -4/Upper Caves | Build established: Derelict-Tank 16298 | -4/Upper Caves | Discovered new exit (range 6) 16317 | -4/Upper Caves | Entered another Upper Caves area 16317 | -4/Upper Caves | Accompanied by 1 ally 16771 | -4/Upper Caves | Lost 3 parts (1n2w) 16873 | -4/Upper Caves | Lost 4 parts (2u2w) 16944 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 16996 | -4/Upper Caves | Core integrity fell below 50% 17026 | -4/Upper Caves | Lost 9 parts (1p1n2u5w) 17093 | -4/Upper Caves | Spotted B-86 Titan 17114 | -4/Upper Caves | Lost 10 parts (1p1n7u1w) 17177 | -4/Upper Caves | Discovered new exit (range 9) 17186 | -4/Upper Caves | Entered Warlord 17224 | -4/Warlord | Discovered new exit (range 8) 17249 | -4/Warlord | System corruption cleaned by Quarantine Array 17263 | -4/Warlord | Build established: Mutant 17724 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 17874 | -4/Warlord | Met Warlord 17886 | -4/Warlord | Warlord's base attacked by MAIN.C 18236 | -4/Warlord | Warlord forces counterattacked 18546 | -4/Warlord | Spotted Executioner 18602 | -4/Warlord | Spotted Executioner 18654 | -4/Warlord | Found Prototype Energy Gun 18654 | -4/Warlord | Identified Vortex Shotgun 18657 | -4/Warlord | Found Vortex Shotgun 18666 | -4/Warlord | Found Prototype Energy Cannon 18666 | -4/Warlord | Identified Vortex Driver 18670 | -4/Warlord | Found Prototype Energy Gun 18670 | -4/Warlord | Identified Vortex Rail 18676 | -4/Warlord | Found Prototype Launcher 18676 | -4/Warlord | Identified Vortex Catalyst Activator 18700 | -4/Warlord | Destroyed Executioner 19001 | -4/Warlord | Build established: Executioner 19024 | -4/Warlord | Spotted Striker 19030 | -4/Warlord | Core integrity fell below 20% 19043 | -4/Warlord | Destroyed Striker 19058 | -4/Warlord | Lost 3 parts (3w) 19199 | -4/Warlord | Found Vortex Driver 19204 | -4/Warlord | Found Vortex Rail 19303 | -4/Warlord | Spotted Executioner 19312 | -4/Warlord | Spotted Striker 19324 | -4/Warlord | Destroyed by X-82 Rainmaker with Heavy Flak Cannon Last Messages --------------- 19312_ Vortex penetrates Striker. 19312_ Vortex penetrates G-67 Veteran. 19312_ Vortex penetrates Signal Jammer. 19312_ Signal Jammer disabled. 19312_ Vortex penetrates Signal Jammer. 19312_ Vortex Shotgun destroyed. 19316_ Slug penetrates P-80 Master. 19319_ Slammed into P-70 Sage. 19319_ Vortex Driver destroyed. 19319_ Remote Force Field destroyed. 19320_ G-73 Enforcer destroyed. 19320_ Penetrated by Slug. 19321_ Slammed into Striker. 19322_ Remote Force Field destroyed. 19323_ Slammed into Striker. 19323_ Striker knocked back. 19323_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 19323_ Imp. Heat Sink destroyed. [Achievement: 10k Club] [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ?????????##########????????????? | | ?????????# #????????????? | | ?????????# """ #????????????? | | ?????????# """ #????????????? | | ?????????# """ #????????????? | | ?????????# #######??????? | | ?????????# """ ##"X""#??????? | | ?????????# " ## "#??????? | | ?????????# "" ## "#??????? | | ????????## ;# #??????? | | ???######*;##;;;;;;##+""######## | | ####;#;gK ==% = | | # pg@ph % g% % %= [% | | # p[%x ## #;;#"#######+####+# | | # p#p ####?????????# | | # #; = #????????????# """"" | | # # ########?????# """"" | | # "# ;#""" #?????# """"" | | # ## ;#""" #?????# | | # ## ;#"X "#?????# | | # ! ## ; X"#?????# | | # ## # "#?????# | | "##### ## "##?????####"#### | | #????## ;######?????????#"#### | | ?????## ##??????????????# | | ?????# ;############???# """ | | ?????## ##""" """"#???# """ | | ??????# ##"""" """"#???# """ | | ??????# ##"""" """""#???# | | ??????# ##"""" " "#???# | | ??????# ##" X "#???####+# | | ??????# ##" "#???# | | ??????# ##" ""#???# # | | ??????# "# ""#???# # | | ??????# "# ""#???# # | | ?????## "# ""#???# # | | ?????#" "" ""#??## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 100 Energy Generation 35 Energy Capacity 1140 Matter Stores 300 Matter Capacity 600 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 EM Shielding 2 Armor Coverage 1200 Resistance: TH 25 Power Shielding 90 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 28 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 3 Matter Filtering 30 Particle Charging 15 Offensive Hacking 14 Defensive Hacking 10 Item Schematics ----------------- Hvy. EM Shotgun | -8/Materials | Scanalyzed Shotgun | -8/Materials | Scanalyzed Hvy. Particle Cannon | -8/Materials | Scanalyzed Electrolaser | -8/Materials | Scanalyzed Adv. Cooling System | -7/Storage | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Adv. Cooling System | x1 | -6/Factory Hvy. Particle Cannon | x2 | -6/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- 10k Club 20k Club A New Friend A Powerful Ally? Adventurer Alien Tech Armchair Analyst Backstab Can't Touch This Explorer I'm Back, Baby! Just What I Needed Leap Before You Look Let's See Who's Tougher Oops Please Form A Line Remodeling Respectable Loadout Serviceable Loadout Shopping List Subspace Traveler The More The Merrier The Science Guy Total Silence Challenges ------------ None Game ------ Seed PhasingGravmagInterpreter Manual? 0 Play Time 05:13:12 Cumulative 13.8 hours Start 2020.07.01 @ 06:23:22 End 2020.07.02 @ 07:43:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 14 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92d045cf-4228-41dc-8f65-eb98b7dd78c1