Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.22 @ 23:57:32 Player: cptwinky Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (376) 1880 Value Destroyed (16131) 16131 Prototype IDs (377) 7540 Alien Tech Used (6) 1200 Bonus (45658) 45658 TOTAL SCORE: 82909 Bonus ------- High Alert Combat Kills 3871 Follower Combat Kills 8048 Awakened Behemoth Slayer 1000 Network Hubs Disabled 400 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1000 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -2161 Cogmind --------- Core Integrity 1323/1600 Matter 300/300 Energy 685/700 System Corruption 0% Temperature Cool (6) Movement Walking (105) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (8) --- Enhanced Armored Heavy Treads Experimental Myomer Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY (13) ----- High-capacity Storage Unit Enhanced Optical Array Experimental Targeting Computer Experimental Melee Analysis Suite Experimental Target Analyzer Experimental Core Analyzer Microactuators Advanced Phase Shifter Improved Utility Shielding Centrium Heavy Armor Plating Centrium Heavy Armor Plating > --- WEAPON (2) ------- Sigix Broadsword > --- INVENTORY (20) --- Improved Heavy Treads Improved Heavy Treads Zionite Biocell Array (750) Improved Transmission Jammer Centrium Medium Armor Plating High-powered Disruptor Cannon CR-A16's Behemoth Slayer Sigix Corpse Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Enhanced Armored Heavy Treads Experimental Myomer Leg High-density Centrium Leg High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Experimental Targeting Computer Experimental Melee Analysis Suite Experimental Target Analyzer Experimental Core Analyzer Microactuators Advanced Phase Shifter Improved Utility Shielding Centrium Heavy Armor Plating Centrium Heavy Armor Plating > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Improved Heavy Treads Improved Heavy Treads Zionite Biocell Array Improved Transmission Jammer Centrium Medium Armor Plating High-powered Disruptor Cannon CR-A16's Behemoth Slayer Sigix Corpse [Rating: 227] Favorites ----------- Power Neutrino Core Engine Heavy Ion Engine Power Core Neutrino Core Reactor Compact Particle Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Impulse Thruster Array Utility Enhanced Optical Array Device Cooling System Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Heavy Assault Cannon Launcher Missile Launcher Special Weapon Guided Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Sigix Broadsword Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Res Qua Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . 2 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . . . . . 1 1 . . . Utility 11 | . . . 1 . 2 1 . . . . 1 . . . . . . . . . . . 2 . . 1 1 . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 346 | 6 6 1 13 13 26 30 1 . 2 2 22 3 . 1 8 28 2 8 12 15 10 9 10 30 7 32 15 1 5 28 Power 36 | 1 . . 1 2 . 2 . . . . 2 . . . 1 8 . . 3 3 . 2 . 4 . 3 2 . 1 1 Engine 11 | 1 . . 1 2 . 1 . . . . . . . . 1 1 . . 1 1 . 1 . . . 1 . . . . Core 15 | . . . . . . 1 . . . . 2 . . . . 7 . . 2 . . 1 . 2 . . . . . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . 2 2 . 1 1 Propulsion 100 | 2 1 . 5 3 11 10 . . . . 9 2 . . 3 3 . 5 2 3 1 1 2 10 . 12 5 . . 10 Treads 26 | 2 1 . 5 3 10 1 . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 Leg 41 | . . . . . . . . . . . 5 2 . . 1 3 . 5 2 2 1 1 2 7 . 4 . . . 6 Wheel 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hover 13 | . . . . . 1 8 . . . . 2 . . . . . . . . . . . . . . 2 . . . . Flight 19 | . . . . . . . . . . . 2 . . . . . . . . . . . . 3 . 6 5 . . 3 Utility 138 | 1 2 . 2 2 10 11 1 . . 1 7 1 . 1 3 11 2 2 4 6 6 4 6 11 4 14 6 . 4 16 Device 53 | . 1 . 1 . 5 5 . . . 1 1 1 . 1 2 4 1 1 3 2 3 . 3 4 . 7 3 . 1 3 Storage 14 | 1 1 . . 1 . 1 . . . . . . . . 1 1 . . . 2 . 2 . 1 . 2 . . . 1 Processor 23 | . . . . . 1 1 1 . . . 3 . . . . 1 . 1 . . . 1 1 1 . 4 3 . 1 4 Hackware 13 | . . . . . 1 2 . . . . . . . . . . . . . . 1 . . 2 3 1 . . 1 2 Protection 35 | . . . 1 1 3 2 . . . . 3 . . . . 5 1 . 1 2 2 1 2 3 1 . . . 1 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 72 | 2 3 1 5 6 5 7 . . 2 1 4 . . . 1 6 . 1 3 3 3 2 2 5 3 3 2 1 . 1 Energy Gun 11 | 2 . . 1 . 2 2 . . . . . . . . . . . . . 2 . . . . 1 1 . . . . Energy Cannon 15 | . 2 . 2 4 . 1 . . . . 1 . . . . 1 . . . . . . . 1 1 1 . . . 1 Ballistic Gun 7 | . . . . . 1 . . . . . 1 . . . . 1 . . . 1 1 1 1 . . . . . . . Ballistic Cannon 10 | . . . . . . 1 . . 1 . 1 . . . . 1 . 1 2 . . . . 1 . . 2 . . . Launcher 11 | . 1 1 1 . 1 1 . . 1 . . . . . . 2 . . . . . . 1 2 . . . . . . Special Weapon 5 | . . . . 2 . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . . . Impact Weapon 3 | . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . Piercing Weapon 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . Special Melee Weapon 3 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Unidentified Prototypes 43 | . . . 2 2 2 . . . . . . . . 1 1 2 . . . 10 . 2 3 1 7 7 1 . . 2 Parts Lost 70 | . . . . . . . . . . 1 14 1 . . . 1 . . 1 . . . 3 17 . 21 1 1 1 8 Power 8 | . . . . . . . . . . . 1 . . . . . . . . . . . . 4 . 2 . . . 1 Propulsion 26 | . . . . . . . . . . 1 6 . . . . . . . . . . . 1 5 . 10 . . . 3 Utility 24 | . . . . . . . . . . . 3 1 . . . 1 . . 1 . . . 2 5 . 6 . 1 1 3 Weapon 12 | . . . . . . . . . . . 4 . . . . . . . . . . . . 3 . 3 1 . . 1 Highest Loss Streak 14 | . . . . . . . . . . 1 7 1 . . . 1 . . 1 . . . 2 14 . 7 1 1 1 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Average Backups 13 | 3 9 13 19 21 24 16 9 9 9 9 6 4 3 3 10 13 13 13 14 14 15 16 18 16 3 3 4 2 3 5 Power 1 | . 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 2 2 1 1 1 1 1 . . . . . . . Propulsion 1 | 1 1 1 1 2 3 2 1 1 1 . . 1 . . 1 . . 2 1 1 1 2 4 2 . . . . . 1 Utility 5 | . 1 4 8 9 11 7 3 3 2 3 2 1 1 1 6 8 6 5 5 6 7 7 7 7 . . 1 . . 2 Weapon 4 | . 4 6 6 6 6 4 4 4 4 4 1 1 1 1 2 3 4 4 6 4 5 4 4 4 . 1 2 1 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 51 | . 3 . 5 1 3 11 . . . . 3 . . 2 3 8 1 . 1 . 1 1 4 1 . . . 1 . 2 Power 4 | . . . 1 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . Propulsion 13 | . 2 . . . 2 . . . . . . . . 1 1 . . . . . 1 . 3 1 . . . . . 2 Utility 27 | . . . 3 . 1 10 . . . . 2 . . 1 2 5 1 . . . . 1 1 . . . . . . . Weapon 7 | . 1 . 1 . . 1 . . . . 1 . . . . 1 . . 1 . . . . . . . . 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 94 100 99 100 99 98 92 92 93 95 79 91 93 92 92 97 94 93 88 96 93 93 93 83 58 59 80 83 79 78 Engine 4 | . 14 14 11 11 9 3 . . . . . . . . 5 4 . . 2 5 5 2 . . . . . . . . Core 3 | . . . . . . 3 7 7 7 7 4 6 6 6 . 6 11 11 8 4 . 2 5 7 4 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 5 5 5 1 . 1 7 8 8 4 Treads 10 | . 28 28 33 33 27 12 . . . . . . . . 8 . . . . 1 5 5 2 . . . . . . 2 Leg 14 | . . . . . . . . . . . 16 32 33 33 24 35 35 34 35 31 23 23 23 23 . 4 . . . 17 Hover 2 | . . . . . . 15 30 30 30 30 7 . . . . . . . . . . . . . . 1 2 . . . Flight 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 15 7 18 21 20 5 Device 10 | . 8 14 11 11 9 10 23 22 21 16 6 10 13 13 14 10 11 11 10 5 5 5 10 10 5 4 12 12 10 7 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 2 . . . 4 5 5 5 5 5 5 5 5 4 . . 4 4 4 3 Processor 13 | . . . . . 9 9 15 15 15 15 23 26 26 26 20 16 11 11 11 11 11 11 20 19 15 19 24 26 24 19 Hackware 2 | . . . . . 8 9 . . . . . . . . . . . . . . . . . . 10 11 4 4 7 2 Protection 7 | . . . 10 11 8 7 . . 1 4 7 6 6 6 6 4 5 5 5 15 16 16 9 4 . . . . 1 11 Energy Gun 1 | . 4 . . . 3 13 . . . . . . . . . . . . . 1 . . . . . 1 2 . . . Energy Cannon 6 | . 23 28 21 21 14 . . . . . . . . . . 1 5 4 . 5 5 4 3 . . 1 . 1 . . Ballistic Cannon 2 | . . . . . . . 7 6 7 6 3 6 6 5 5 4 5 5 4 1 . . 2 4 . . . 2 . . Peak Build Rating 227 | 6 10 10 21 23 35 46 45 45 46 49 62 59 58 59 66 95 96 101 97 118 119 123 135 127 74 115 146 171 177 227 Average Rating 75 | 5 8 10 17 21 30 42 44 43 44 46 48 57 58 57 63 86 92 97 90 103 117 120 130 113 54 82 132 159 172 208 On Entrance 70 | . 6 10 10 18 23 35 44 45 44 46 47 56 58 58 59 66 93 93 95 97 118 118 123 123 42 68 104 146 166 169 Avg Prop Armor Cover (%) 8 | . . . 6 . . 16 . . . . . . . . 12 3 . . . 9 9 9 9 15 . 14 9 . . 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 150 | 12 50 50 64 106 106 105 37 37 37 41 36 32 32 32 63 105 105 105 106 105 81 105 112 119 9 30 45 55 43 150 Greatest Support 177 | 40 40 40 60 60 60 80 40 40 40 40 90 90 90 90 100 133 130 153 153 150 112 112 148 148 12 103 60 64 64 177 Greatest Overweight (x) 3 | . 1 1 1 1 2 3 . . . 1 3 . . . . . . . . . . . . 1 . . 3 . . 1 Average Overweight (x) . | . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 10 10 10 10 10 5 5 5 15 15 15 15 15 15 15 20 20 20 5 5 5 5 5 20 Average Capacity 15 | 7 14 20 20 23 25 17 10 10 10 10 6 5 5 5 12 15 15 15 15 15 15 16 20 19 5 5 5 5 5 15 Most Carried 25 | 6 13 14 20 25 25 25 10 10 10 10 10 5 5 5 15 15 15 15 15 15 15 20 20 20 5 5 5 5 5 11 Average Carried 14 | 3 9 13 19 21 24 16 9 9 9 9 6 4 4 4 11 14 14 14 14 14 15 16 19 18 3 3 4 4 4 8 Final Capacity 25 | 8 20 20 20 25 25 10 10 10 10 10 5 5 5 5 15 15 15 15 15 15 15 20 20 5 5 5 5 5 5 20 Final Carried 25 | 6 13 14 20 25 25 10 9 10 10 10 5 4 5 5 15 15 15 15 13 15 15 20 20 4 5 5 4 5 5 11 Class Distribution -------------------- 33% | Mutant 28% | Scavenger-Mutant 11% | Skirmisher 6% | Scavenger-Skirmisher 5% | Commander-Gladiator 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Mutant | -5/Factory Commander-Mutant | -5/Extension Commander-Mutant | -5/Cetus Scavenger-Mutant | -5/Archives Scavenger-Mutant | -5/Hub_04(d) Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Armory Scavenger-Sprinter | -4/Lab Hacker-Mutant | -3/Research Messiah-Scout | -2/Research Messiah-Scout | -2/Quarantine Hacker-Sprinter | -1/Access Commander-Gladiator | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Res Qua Acc Com Matter Collected 13238 | 253 122 179 213 298 503 982 62 180 30 398 556 292 113 71 644 1451 209 316 1516 306 308 560 558 1882 . 470 197 99 75 395 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16788 | 101 322 211 549 946 1615 1150 . 68 . 422 530 206 132 . 267 1371 494 670 874 163 149 192 1108 2534 . 530 . . 106 2078 Parts 684 | 7 20 9 35 47 87 41 . 1 . 14 24 4 7 . 6 41 5 30 33 16 14 8 54 75 . 37 . . 10 59 Haulers Intercepted 22 | . 1 . 4 5 5 2 . . . . . . . . . 2 . 2 . . . . 1 . . . . . . . Recyclers Shooed 15 | 1 1 . 1 1 1 1 . . . . 1 . . . . 1 . 1 . . . 1 3 . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . 5 . 13 . 4 6 . 16 . . . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Res Qua Acc Com Combat Hostiles Destroyed 281 | . 6 7 14 14 32 24 . 1 . 12 11 4 2 . 5 25 1 15 17 1 . 3 23 38 . 8 . . 1 17 Melee 22 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . 4 . . 1 14 Guns 25 | . . . . . 1 12 . . . . . . . . . . . . . . . 2 5 5 . . . . . . Cannons 116 | . 6 2 8 7 20 2 . 1 . 1 4 4 2 . 5 11 . 8 11 1 . 1 9 8 . 3 . . . 2 AOE 88 | . . 3 6 7 9 9 . . . 11 4 . . . . 8 . 6 4 . . . 7 14 . . . . . . Classes Destroyed 26 | 2 3 1 3 4 4 1 . 2 . . 1 1 . . . 1 1 . . 1 . . . 1 . . . . . . Worker 12 | . . . . . 2 1 . . . . 2 . . . . 1 . . . . . 1 1 . . 1 . . . 3 Builder 11 | . . . 1 . . 1 . . . . 2 . . . . . . 1 1 . . . 3 . . 2 . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 22 | . 1 . 4 5 5 2 . . . . . . . . . 2 . 2 . . . . 1 . . . . . . . Recycler 17 | 1 . . . 1 1 4 . . . . 2 . . . . 1 . . 2 . . . 1 . . . . . . 4 Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 18 | . 1 . . 3 1 3 . . . . . . . . . . . . 2 . 4 . . 1 . 1 . . 1 1 Drone 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Watcher 8 | . . . 1 1 . 1 . . . . . . . . . 2 . . 1 . . . . 1 . . . . . 1 Swarmer 67 | . . 3 7 . 7 8 . . . 9 3 . . . 1 3 . 4 4 . . . 9 5 . 4 . . . . Grunt 99 | . 6 4 5 6 12 8 . . . 2 3 4 . . 4 10 . 7 4 . . 1 3 12 . . . . . 8 Brawler 8 | . . . . 3 1 . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . 1 Duelist 8 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . 5 . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 34 | . . . 2 3 7 3 . . . 1 1 . . . . 3 . 1 5 . . . 4 2 . . . . . 2 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Specialist 6 | . . . . . 2 . . . . . . . . . . . . . . . . . . 4 . . . . . . Hunter 18 | . . . . . 1 1 . . . . 2 . 1 . . 2 . . 2 . . . . 2 . 2 . . . 5 Programmer 25 | . . . . . . 3 . . . . 1 . 1 . . 4 . 2 . . . 1 7 4 . 1 . . 1 . Heavy 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Behemoth 6 | . . . . . . . . . . . . . . . . 1 . . 2 . . . . 1 . 1 . . . 1 Compactor 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Lightning 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 11 | 1 2 3 4 5 6 9 . 1 . 3 6 4 1 . 2 6 1 5 7 1 1 1 11 6 . 7 . . 1 5 Combat Bots Only 11 | . 2 3 4 5 5 8 . 1 . 3 3 4 1 . 2 4 1 5 6 1 . 1 10 11 . 4 . . 1 5 Max Kills in Single Turn 6 | 1 1 3 4 3 3 4 . 1 . 2 2 1 1 . 1 2 1 4 3 2 1 1 4 6 . 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 3 3 3 3 4 . . . 2 2 . . . . 2 . 4 2 . . . 4 5 . . . . . . Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 1 Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 A7 (-5/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Res Qua Acc Com Hostile Shots Fired 2185 | . 25 13 52 27 135 173 . 8 . 31 229 26 12 . 4 152 . 55 116 26 . 21 120 409 . 299 24 25 69 134 Missed 856 | . 5 7 14 2 47 72 . 4 . 12 71 5 3 . 1 51 . 23 37 7 . 3 45 175 . 162 13 15 39 43 Deflected 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hits 1329 | . 20 6 38 25 88 101 . 4 . 19 158 21 9 . 3 101 . 32 79 19 . 18 75 234 . 137 11 10 30 91 Melee 13 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . 8 . 3 . . . . Projectile 1316 | . 20 6 38 24 88 101 . 4 . 19 158 20 9 . 3 101 . 32 79 19 . 18 75 226 . 134 11 10 30 91 AOE 8 | . . . . . . . . . . . . . . . . . . . . . . . 2 6 . . . . . . Critical Strikes 47 | . . . 1 1 4 . . . . . 3 . . . 1 3 . 1 5 3 . 3 4 8 . 3 1 . . 6 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Part Disruptions 11 | . . . . . 1 1 . . . . . . . . . 1 . . . . . . . 5 . . . . 1 2 Damage Taken 23709 | . 278 102 395 403 1258 1029 . 72 . 276 2237 378 120 . 77 1698 . 641 987 402 . 663 1707 4880 . 2734 274 198 713 2187 Core 3710 | . 73 17 38 32 105 86 . . . 19 712 . . . 36 70 . 31 100 41 . 109 92 951 . 896 25 . 114 163 Absorbed by Shields 1310 | . . . . . . . . . . . . . 45 . 28 345 . . 270 94 . . 352 176 . . . . . . Redirected to Shielding 423 | . . . . . . . . . . . 30 34 . . . . . . . 27 . 107 . 112 . . . . 33 80 Ignored by Resistances 752 | . . . . . . . . . . . . . . . . 92 . 69 515 68 . . 8 . . . . . . . Regen/Repaired (Parts) 2571 | . 69 . 48 . 91 285 . . . . 152 . . . . 106 . . 378 . . . . 154 . . . 67 225 996 Core Remaining (%) 66 | 100 . 64 . 82 80 . . . . 85 . . . . 12 . . . . . . 64 . . 34 26 . 98 . 82 Volleys Fired 1006 | 14 24 9 31 49 90 68 4 9 . 32 42 28 12 1 28 119 32 36 91 14 27 30 46 94 . 23 14 11 2 26 Largest 2 | 2 2 2 2 2 2 2 1 1 . 1 2 1 1 1 1 2 2 2 1 2 1 2 2 2 . 1 1 1 1 1 Hottest 240 | 100 120 120 120 136 136 126 50 50 . 50 153 50 50 50 50 145 145 145 98 240 35 133 145 82 . 100 90 90 90 110 Shots Fired 1428 | 28 38 17 59 86 172 120 4 9 . 32 54 28 14 1 28 145 44 67 89 27 27 49 82 132 . 23 14 11 2 26 Gun 297 | 28 10 . . . 8 102 . . . . 6 . . . . 7 . . . 2 27 23 33 38 . 8 5 . . . Cannon 1025 | . 27 16 56 75 156 10 4 9 . 22 43 28 14 1 28 116 44 65 86 25 . 26 40 74 . 12 9 11 2 26 Launcher 100 | . 1 1 3 8 8 8 . . . 10 5 . . . . 22 . 2 3 . . . 9 20 . . . . . . Special 6 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . 3 . . . . Kinetic 555 | . . . . . . 10 4 9 . 22 27 28 14 1 28 89 12 32 76 10 27 23 51 89 . . . 3 . . Thermal 694 | 28 37 16 56 78 164 102 . . . . 22 . . . . 34 32 33 10 17 . 26 22 . . 12 5 . . . Explosive 62 | . 1 1 3 8 8 8 . . . 10 5 . . . . 7 . 2 3 . . . 5 1 . . . . . . Electromagnetic 89 | . . . . . . . . . . . . . . . . 15 . . . . . . 4 42 . 8 . . . 20 Phasic 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 8 2 6 Robot Hit Streak 26 | 5 8 11 15 14 15 26 . . . 16 10 16 5 . 5 19 8 10 17 7 6 9 19 11 . 8 . . . 3 Robot Miss Streak 9 | 6 1 1 3 3 6 2 . . . 1 4 2 1 . 9 3 3 3 3 5 2 5 2 3 . 1 2 . . 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 1 . 1 . . . . Secondary Targets 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Shots Hit Robots 1025 | 13 27 13 41 58 129 87 . 5 . 11 35 22 6 . 17 79 31 42 65 22 20 24 61 120 . 28 . . 2 67 Core Hits 639 | 4 12 8 24 43 60 62 . 4 . 22 26 6 4 . 9 48 4 25 30 14 11 9 40 126 . 17 . . 2 29 Critical Kills 16 | . . 2 . . 2 . . . . . . . . . . 1 1 2 . . . 1 5 2 . . . . . . Critical Parts Destroyed 9 | . . . . . . . . . . . . . . . . . . . . 2 2 . 2 3 . . . . . . Critical Strikes 91 | . . 2 . . 2 8 . . . 1 1 3 2 . 1 12 1 6 9 5 2 1 11 15 . 3 . . . 6 Burn 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 9 | . . 2 . . 2 . . . . . . . . . . 1 1 2 . . . . 1 . . . . . . . Destroy 17 | . . . . . . . . . . . . . . . . . . . . 2 2 1 6 6 . . . . . . Blast 46 | . . . . . . 2 . . . 1 . 3 2 . . 11 . 4 9 1 . . 4 9 . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sever 6 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 5 Impale 6 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 3 . . . . Melee Attacks 259 | . . . . . 3 12 . 5 . . 17 . . . 7 3 . . 2 7 1 . . 32 8 26 1 4 16 115 Impact 6 | . . . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 163 | . . . . . . 9 . 5 . . 17 . . . . . . . . . . . . . . . . 4 16 112 Piercing 60 | . . . . . . . . . . . . . . . 7 3 . . 2 7 . . . 3 8 26 1 . . 3 Sneak Attacks 55 | . . . . . 1 2 . 3 . . . . . . . . . . . 7 1 . . 29 . 4 . . 1 7 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 48576 | 164 458 400 1133 2089 3974 3302 . 659 . 1316 2199 1092 243 . 1018 4615 1133 2157 3795 973 573 841 3417 6001 . 1368 . . 261 5395 Guns 4459 | 163 87 . . . 145 1370 . . . . 68 . . . . 27 . . . 27 573 397 788 798 . 16 . . . . Cannons 22200 | . 364 228 778 1143 2622 378 . 272 . 384 816 1090 243 . 764 2243 1133 1451 3407 637 . 351 1084 1797 . 516 . . . 499 Explosions 14211 | . . 167 329 929 1049 1408 . . . 932 1061 . . . 113 2289 . 660 388 . . . 1347 3406 . 133 . . . . Melee 7193 | . . . . . 88 145 . 387 . . 248 . . . 141 37 . . . 309 . . . . . 681 . . 261 4896 Ramming 513 | 1 7 5 26 17 70 1 . . . . 6 2 . . . 19 . 46 . . . 93 198 . . 22 . . . . Kinetic 14373 | . . . . . . 378 . 272 . 384 559 1090 243 . 764 1684 294 835 3342 301 573 397 1296 1961 . . . . . . Thermal 13069 | 163 451 264 778 1143 2767 1370 . . . . 551 . . . 113 599 839 901 65 363 . 351 731 971 . 649 . . . . Explosive 8583 | . . 131 329 929 739 1408 . . . 932 835 . . . . 1454 . 375 388 . . . 832 231 . . . . . . Electromagnetic 4792 | . . . . . 310 . . . . . . . . . . 822 . . . . . . 360 2838 . 16 . . . 446 Impact 88 | . . . . . 88 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5937 | . . . . . . 145 . 387 . . 248 . . . . . . . . . . . . . . . . . 261 4896 Piercing 1168 | . . . . . . . . . . . . . . . 141 37 . . . 309 . . . . . 681 . . . . Phasic 53 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 53 Highest Corruption 20 | . . . . . 1 3 . . . . 2 2 2 2 . 6 6 6 7 7 7 7 4 20 20 6 . 2 3 8 Average Corruption 4 | . . . . . 1 2 . . . . 2 2 2 2 . 3 6 6 6 7 3 5 3 5 20 4 . 2 1 6 Corruption Purged 24 | . . . . . 3 3 . . . . . . . . . . . . . . 7 . . . . . . . 1 10 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 275 | . . . . . 1 12 . . . . 16 10 11 . . 43 11 22 49 11 4 3 21 35 . 11 . 2 2 11 Message Errors 60 | . . . . . . 1 . . . . 3 4 2 . . 9 1 4 11 4 . 3 3 9 . 3 . . . 3 Matter Fused 69 | . . . . . . 5 . . . . 2 3 5 . . 9 3 4 17 1 . . 4 10 . 5 . . 1 . Heat Flow Errors 41 | . . . . . . 1 . . . . 4 . 2 . . 10 1 4 8 2 1 . 3 2 . 1 . . . 2 Energy Discharges 26 | . . . . . . 1 . . . . 2 . . . . 2 3 1 5 . 1 . 4 4 . 1 . . 1 1 Parts Rejected 4 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . 1 . . . . . . Parts Fused 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . Data Loss (minor) 35 | . . . . . 1 1 . . . . 2 . . . . 5 3 6 4 . 2 . 5 3 . . . . . 3 Data Loss (major) 11 | . . . . . . 1 . . . . 2 1 . . . 2 . . 1 1 . . 1 . . . . . . 2 Misfires 12 | . . . . . . 2 . . . . . . 2 . . 2 . 1 . 3 . . . 2 . . . . . . Alerts 6 | . . . . . . . . . . . . 1 . . . . . 1 1 . . . . 1 . . . 2 . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Weapon Failures 6 | . . . . . . . . . . . 1 . . . . 2 . . 2 . . . 1 . . . . . . . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Overflow Damage 1973 | . . . 2 45 140 156 . 67 . 151 110 136 . . 115 127 5 11 132 . . 5 69 91 . 176 . . . 435 Projectiles 704 | . . . 2 12 44 22 . . . 87 30 136 . . 45 42 5 9 132 . . . 37 50 . 10 . . . 41 Explosions 470 | . . . . 33 28 78 . . . 64 66 . . . 70 85 . 2 . . . . 3 41 . . . . . . Melee 799 | . . . . . 68 56 . 67 . . 14 . . . . . . . . . . 5 29 . . 166 . . . 394 Knockbacks 47 | . . . . . . . . . . . 1 9 . . 2 14 . 4 5 . . 2 4 6 . . . . . . Impact 7 | . . . . . . . . . . . . . . . . 1 . 1 . . . 2 3 . . . . . . . Kinetic 40 | . . . . . . . . . . . 1 9 . . 2 13 . 3 5 . . . 1 6 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 693 | . 31 9 . . 50 . . . . . . . . . . 115 . . . . . . 192 296 . . . . . . Shots 40 | . 1 1 . . 2 . . . . . . . . . . 4 . . . . . . 8 24 . . . . . . Rammed 31 | 2 2 2 4 3 15 2 . . . . . . . . . . . . . . . . . . . 1 . . . . Targets Rammed 66 | 2 2 2 4 3 15 2 . . . . 1 1 . . . 4 . 3 . . . 5 11 . . 11 . . . . Kicked 35 | . . . . . . . . . . . 1 1 . . . 4 . 3 . . . 5 11 . . 10 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 409 | 216 324 99 244 60 198 180 12 16 . 34 295 27 216 . 6 260 144 300 227 214 108 40 201 312 . 409 106 . 60 255 Average Temperature 56 | 94 93 42 67 16 43 13 7 6 . 8 91 12 76 . 6 59 50 80 71 63 68 17 64 91 . 186 38 . 36 18 Received Heat Transfer 3512 | . 138 51 99 141 405 333 . . . 51 261 171 . . 21 235 . 180 148 13 . . 207 515 . 237 72 . 18 216 Effects 5 | . . . 2 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Interference 5 | . . . 2 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Total Turns 28 | . . . . . . . . . . . . . . . . . . . . . . . . 28 . . . . . . Longest Duration 15 | . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Corrupted 17 | . . . . . 1 . . . . . . . . . . 4 . . . . . 1 1 10 . . . . . . Combat Hostiles 15 | . . . . . . . . . . . . . . . . 4 . . . . . . 1 10 . . . . . . Parts Fried 50 | . . . . . 2 . . . . . . . . . . 8 . . 1 . . 2 2 33 . . . . . 2 Impact Corruptions 4 | . . . . . 1 . . . . . . . . . . . . . . . . 2 1 . . . . . . . Robots Melted 10 | . . 2 . . 2 1 . . . . . . . . . 1 1 2 . . . . 1 . . . . . . . Combat Hostiles 9 | . . 2 . . 2 1 . . . . . . . . . 1 1 1 . . . . 1 . . . . . . . Parts Melted 51 | 1 3 4 6 5 7 10 . . . . . . . . . 3 . 3 2 . . 1 6 . . . . . . . Heat Transferred 21545 | 481 999 531 1591 2072 4958 3367 . . . . 748 . . . 160 950 1250 1100 100 469 . 500 950 775 . 544 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 8 . 1 . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Res Qua Acc Com Maximum Alert Level 5 | . . . 1 1 2 2 . . . . 2 . . . . 4 2 1 2 2 1 3 3 5 . 1 1 2 3 5 Low Security (%) 38 | 100 100 100 67 57 53 17 . . . . 16 . . . . 46 . 42 2 . 71 17 . . . 90 95 62 . . Level 1 27 | . . . 32 42 38 39 . . . . 13 . . . . 9 95 57 63 79 28 17 37 3 . 9 4 29 47 . Level 2 16 | . . . . . 8 42 . . . . 70 . . . . 19 4 . 33 20 . 16 28 40 . . . 8 39 15 Level 3 5 | . . . . . . . . . . . . . . . . 20 . . . . . 48 34 11 . . . . 13 3 Level 4 1 | . . . . . . . . . . . . . . . . 4 . . . . . . . 2 . . . . . 7 Level 5 10 | . . . . . . . . . . . . . . . . . . . . . . . . 42 . . . . . 74 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2629 | 5 64 137 263 300 414 550 . . . . 554 . . . . 1150 403 363 519 448 253 840 1012 2629 . 278 231 436 783 1514 Initial 486 | . . . 29 66 45 182 . . . . 18 . . . . . 401 146 148 280 144 7 385 486 . . 83 123 261 480 Average 330 | 1 11 23 160 162 179 360 . . . . 396 . . . . 418 302 237 340 369 147 532 575 1227 . 81 108 229 402 793 Influence Increases 22134 | 15 222 237 626 984 1339 969 . . . 280 987 100 60 . 491 1608 14 543 937 398 253 1341 1131 3002 . 1136 338 413 661 4049 Destroy 0b10 Robot/C 9340 | . 120 140 400 520 780 540 . . . 240 200 80 40 . 300 580 . 300 460 160 80 440 680 1420 . 320 40 . 40 1460 Destroy 0b10 Robot/NC 665 | 15 10 . 45 75 50 60 . . . 10 35 10 . . 5 35 . 15 35 10 20 30 35 15 . 20 . . 5 130 Destroy Leader 1858 | . 32 30 104 164 190 126 . . . 30 50 10 20 . 40 146 . 64 52 . . 106 132 244 . 90 10 . 20 198 Allied During Kill 3770 | . . 11 39 82 69 7 . . . . . . . . 146 23 . . 227 170 100 446 116 739 . 112 15 . 9 1459 Trap Triggered on 0b10 30 | . . . . . . . . . . . . . . . . . . . . . . . . 30 . . . . . . Successful Hack 253 | . 6 . 4 22 10 63 . . . . 32 . . . . 12 . 38 5 . . . 30 4 . 10 . . 4 13 Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1485 | . . 45 15 60 150 45 . . . . 165 . . . . 180 . 60 15 30 45 195 15 225 . . 60 120 30 30 Anti-Garrison Action 1000 | . . . . . . . . . . . 200 . . . . 200 . . . . . . . . . . . 200 400 . Destroy Structure 2068 | . 9 11 19 46 30 53 . . . . 125 . . . . 312 14 66 128 28 8 124 48 190 . 44 33 18 48 714 Partial Spotted 210 | . . . . 15 15 . . . . . 30 . . . . 30 . . . . . . . . . 30 30 15 . 45 Lose Combat Pursuer 1425 | . 15 . . . 45 75 . . . . 150 . . . . 90 . . 15 . . . 75 135 . 510 150 60 105 . Influence Decreases 18579 | 15 222 160 545 1033 1046 844 346 181 . 250 560 442 175 . 491 462 951 449 739 539 590 577 924 1374 2622 988 265 198 345 1246 Entered New Map 6419 | . . . 48 92 64 220 196 36 . . 12 170 23 . . . 745 63 155 221 216 16 402 508 2622 . 65 98 175 272 Time Decay 8442 | 15 166 160 437 601 530 604 140 145 . 230 398 262 152 . 391 392 206 386 514 198 294 361 422 506 . 278 150 90 120 294 Lost Part 620 | . . . . . . . . . . 10 140 10 . . . 10 . . 10 . . . 30 170 . 130 10 10 10 80 Lost Ally 2442 | . . . 60 40 152 20 10 . . 10 10 . . . 100 60 . . 60 120 80 200 70 190 . 580 40 . 40 600 Purge Threat 656 | . 56 . . 300 300 . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 95 | . 1 . 1 5 7 10 . . . . 6 . . . . 14 . 5 2 . . 5 7 14 . 7 2 1 5 3 Investigation 26 | . 1 . 1 . 2 3 . . . . 1 . . . . 8 . 1 1 . . 2 1 1 . . . 1 2 1 Extermination 21 | . . . . . . 4 . . . . 2 . . . . 2 . 1 . . . 2 2 3 . 2 1 . 1 1 Reinforcement 19 | . . . . 3 5 1 . . . . 1 . . . . 2 . . 1 . . . 1 3 . . 1 . 1 . Assault 16 | . . . . 2 . . . . . . 1 . . . . 1 . . . . . 1 3 7 . . . . . 1 Garrison 10 | . . . . . . 2 . . . . 1 . . . . 1 . 3 . . . . . . . 3 . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . . . 3 . . . . . . 1 2 . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Res Qua Acc Com Distress Signals 49 | . . . 1 2 3 4 . . . . 2 . . . . 2 . . 1 2 . 3 5 6 . 3 . 1 1 13 Communications Jammed 81 | . . . . . . . . . . . . . . . . . . . . . . . . 39 . . . 3 38 1 Distress Signals 77 | . . . . . . . . . . . . . . . . . . . . . . . . 35 . . . 3 38 1 Times Spotted 692 | . 16 7 22 30 72 41 . . . 9 29 5 1 . 14 49 1 17 28 10 18 27 49 107 . 58 13 9 22 38 Peak Tracking Total 17 | . 4 3 6 5 6 9 . 1 . 3 9 4 1 . 5 6 1 5 5 5 1 4 10 14 . 17 9 9 16 6 Tactical Retreats 48 | . 1 . . . 3 3 . . . . 6 . . . . 5 . . 1 . . . 4 6 . 11 4 1 3 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Res Qua Acc Com Traps Triggered 28 | . . . . 3 1 3 . . . . 2 . . . . 3 . 1 4 . . . 1 4 . 2 2 2 . . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Trap Hack Attempts 138 | . . . 14 . . . . . . . . . . . . . . . . . . . . 124 . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 7 | . 6 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Reprogrammed 6 | . . . 2 . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Reused 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . 1 1 1 1 1 . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Res Qua Acc Com Machines Disabled 103 | . . 3 1 4 10 3 . . . . 11 . . . 2 12 . 4 2 2 3 13 1 15 1 . 4 8 2 2 Max in Single Turn 4 | . . 3 1 1 2 1 . . . . 4 . . . 1 3 . 1 1 1 1 1 1 1 1 . 1 1 1 1 Garrison Access 9 | . . . . . . 1 . . . . 1 . . . . 2 . . . . . 1 . . . . . 1 3 . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Res Qua Acc Com Machines Accessed 102 | . 6 1 6 14 12 20 . . 3 . 4 1 . 1 . 9 . 3 1 . . 1 2 4 . 2 . 2 7 3 Terminals 45 | . 4 1 3 11 8 10 . . . . 2 . . . . . . . . . . . . . . . . . 3 3 Fabricators 13 | . . . . . . 4 . . . . . . . . . 3 . . . . . . 2 2 . 1 . . 1 . Repair Stations 13 | . 1 . 2 2 1 2 . . . . 1 . . . . 2 . . 1 . . . . 1 . . . . . . Recycling Units 6 | . 1 . . 1 1 1 . . . . . . . . . . . 1 . . . . . 1 . . . . . . Scanalyzers 10 | . . . 1 . 2 1 . . . . . . . . . 2 . 2 . . . . . . . 1 . 1 . . Garrison Access 10 | . . . . . . 2 . . . . 1 . . . . 2 . . . . . 1 . . . . . 1 3 . Total Hacks 260 | . 16 3 20 34 31 36 . . 22 . 10 1 . 1 . 23 . 7 4 . . 1 13 10 . 6 . 4 11 7 Successful 133 | . 9 2 11 15 16 18 . . 22 . 5 1 . 1 . 8 . 3 3 . . 1 2 3 . 2 . 2 6 3 Failed 123 | . 7 1 8 19 14 18 . . . . 5 . . . . 14 . 4 1 . . . 11 7 . 4 . 1 5 4 Catastrophic 25 | . . . 1 3 3 4 . . . . 2 . . . . 2 . . . . . . 2 3 . 1 . . 2 2 Database Lockouts 4 | . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Manual 240 | . 7 3 7 17 18 13 . . . . 5 . . 1 . 19 . 7 12 1 . 35 20 18 . 7 6 6 24 14 Terminals 107 | . 10 3 11 24 23 18 . . . . 5 . . . . . . . . . . . . . . . . . 6 7 Fabricators 39 | . . . . . . 6 . . . . . . . . . 8 . . . . . . 13 7 . 4 . . 1 . Repair Stations 37 | . 4 . 6 8 2 4 . . . . 2 . . . . 5 . . 4 . . . . 2 . . . . . . Recycling Units 9 | . 2 . . 2 2 1 . . . . . . . . . . . 1 . . . . . 1 . . . . . . Scanalyzers 27 | . . . 3 . 4 3 . . . . . . . . . 6 . 6 . . . . . . . 2 . 3 . . Garrison Access 17 | . . . . . . 4 . . . . 3 . . . . 4 . . . . . 1 . . . . . 1 4 . Terminal Hacks 62 | . 6 2 4 8 7 4 . . 22 . 1 1 . 1 . . . . . . . . . . . . . . 3 3 Record 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Part Schematic 10 | . . 1 . . . . . . 8 . . . . 1 . . . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Open Door 9 | . . . . 4 . . . . . . . 1 . . . . . . . . . . . . . . . . 3 1 Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . 1 . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 7 | . 1 . 2 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . . . . 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 6 | . . . . . . . . . . . . . . . . 3 . . . . . . 1 1 . 1 . . . . Network Status 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Repair Station Hacks 20 | . 2 . 4 2 2 4 . . . . 2 . . . . . . . 2 . . . . 2 . . . . . . Scan Component 12 | . 1 . 3 2 1 2 . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . Repair 8 | . 1 . 1 . 1 2 . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . Recycling Unit Hacks 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . 2 . 4 3 . . . . . . . . . 1 . 3 . . . . . . . . . 1 . . Insert Component 3 | . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Analyze 3 | . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Retrieve Study 8 | . . . . . 2 3 . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . Garrison Access Hacks 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . Seal Access 4 | . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . Unauthorized Hacks 25 | . 1 . 1 5 2 5 . . . . 2 . . . . 3 . . 1 . . . 1 . . 1 . 1 2 . Terminals 8 | . . . 1 4 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Track 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 3 | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . 4 . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . Liberate 5 | . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . 1 . . . . Haulers 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Patch 2 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Recycling Units 3 | . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Reject 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 2 . Jam 5 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 2 . Data Cores Recovered 3 | . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 78 | . 6 1 5 10 10 18 . . . . 4 . . . . 9 . 3 1 1 . . 2 3 . 2 . . 2 1 Full Trace Events 11 | . . . 1 . 2 2 . . . . . . . . . 4 . 1 . . . . . . . . . . . 1 Feedback Events 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Corruption 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . 5 . . . . 3 . . . . . . . 3 . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . . . . . . . . . . 93 . . . . . . . Total Robot Build Rating 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . Part Schematics Acquired 63 | . . 1 1 . 1 . . . 8 . . . . 16 . . . 1 . . . 20 . . . . . . 15 . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 73 | . . . . . . . . . . . . . . . . 73 . . . . . . . . . . . . . . Total Part Build Rating 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Part Studies Acquired 8 | . . . . . 2 3 . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . Parts Repaired 8 | . 1 . 1 . 1 2 . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . Time 327 | . 26 . 26 . 26 79 . . . . 19 . . . . . . . 95 . . . . 56 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 9 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . check_alert 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . . 1 . . . . . . . . . . . . 10 . . . . 11 . 1 . . . . Allies Hacked 9 | . . . . . . . . . . . . . . . . . . . . . . 1 3 3 . 1 . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Res Qua Acc Com Total Allies 170 | . . 3 . 12 . 2 . . . . 1 . . 6 . 3 . . 24 5 . 4 5 19 . 30 2 . 2 52 Largest Group 28 | . . 3 3 10 10 1 1 . . . 1 . . 6 6 3 . . 21 21 15 11 4 12 . 10 2 . 2 28 Highest-Rated Group 3206 | . . 40 40 88 88 32 10 . . . 10 . . 350 350 210 . . 1004 1237 754 566 156 681 . 331 244 . 244 3206 Highest-Rated Ally 269 | . . 16 16 31 16 32 10 . . . 10 . . 96 96 70 . . 159 143 96 96 39 103 . 103 122 . 122 269 Zionite Dispatches 15 | . . . . . . . . . . . . . . . . 1 . . 2 . . 2 1 4 . 3 1 . 1 . Heavy 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 1 . 1 . Light 3 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 12 | . . . . . . . . . . 6 . . . . . . . . . . . . . 1 . 2 . . . 3 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 DROP 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . EXPLORE 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . RETURN 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Ally Attacks 1354 | . . . 64 79 95 8 . . . . . . . . 72 33 . . 84 97 23 129 41 125 . 104 8 . 6 386 Total Damage 51385 | . . . 527 1047 865 304 . . . . . . . . 2506 598 . . 1783 2142 930 4100 710 4784 . 2222 897 . 519 27451 Kills 257 | . . . 9 15 9 3 . . . . . . . . 10 5 . . 7 12 5 27 12 40 . 8 2 . 1 92 Allies Corrupted 12 | . . . . . . . . . . . . . . . . . . . . . . 3 . 3 . 2 . . . 4 Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Res Qua Acc Com Active Infowar (turns) 19387 | . . . . . . 370 286 325 31 272 950 572 793 1231 1361 1805 437 918 1402 412 655 864 1020 1366 106 747 301 190 253 2720 Optics 17960 | . . . . . . . . . . . 950 572 793 1231 1361 1805 437 918 1402 412 655 864 1020 1366 106 604 301 190 253 2720 Sensors 7530 | . . . . . . 370 286 325 31 272 527 572 793 1231 1268 438 . 74 28 . . . 420 458 . . 278 159 . . Terrain 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . . . . Structural 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . . . . Decoding 3059 | . . . . . . . . . . . . . . . . . . . . . . . . 1171 106 747 301 190 253 291 T.N.C. 676 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 124 552 Triangulation 293 | . . . . . . . . . . . 293 . . . . . . . . . . . . . . . . . . . Cloaking 655 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 284 190 178 . Jamming 1746 | . . . . . . . . . . . . . . . . . . . . . . . 28 338 . 116 301 190 253 520 Robot Analysis Total 4 | . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . . . . 2 1 . 1 . . 1 2 1 . . . . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Drone Recoveries 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 51 | . . . . . . . . . . . . . . . . . . . . . . . . 16 . 16 6 3 6 4 Traps 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 5 2 4 2 Emergency Access 28 | . . . . . . . . . . . . . . . . . . . . . . . . 15 . 7 1 1 2 2 Exits 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Zionite Intel Received 28 | . . . . . . . . . . . . . . . . 2 . 1 1 . . 9 3 1 . . 1 1 5 4 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Prototype Stockpiles 4 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 1 Component Schematics 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unaware Analyses 3 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . 1 Trap Installations 4 | . . . . . . . . . . . . . . . . . . 1 . . . 1 1 1 . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Garrisons 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Res Qua Acc Com Turns Passed 30136 | 181 914 1307 1326 2309 2878 1959 291 336 38 494 950 572 793 1231 1361 1805 437 918 1402 412 655 864 1020 1366 106 747 301 190 253 2720 Spaces Moved 22116 | 69 383 527 495 741 1087 2215 583 661 77 604 864 391 604 954 994 1093 305 657 724 219 191 570 549 775 137 937 590 428 679 3013 Core 98 | 2 . . . . . . . . . . 31 . . . . . . . . . . . . 3 . 62 . . . . Treads 3551 | 67 383 527 495 741 1087 251 . . . . . . . . . . . . . . . . . . . . . . . . Legs 9832 | . . . . . . . . . . . 183 391 604 954 994 1093 305 657 724 219 191 570 549 629 . 91 . . . 1678 Wheels 81 | . . . . . . 81 . . . . . . . . . . . . . . . . . . . . . . . . Hover 4237 | . . . . . . 1883 583 661 77 604 429 . . . . . . . . . . . . . . . . . . . Flight 4317 | . . . . . . . . . . . 221 . . . . . . . . . . . . 143 137 784 590 428 679 1335 Fastest Speed 22 | 50 160 240 160 240 200 40 40 40 40 38 32 120 120 120 120 115 115 107 112 115 117 117 117 29 29 29 26 27 27 22 Average Speed 101 | 156 195 240 229 240 211 66 40 40 40 45 57 120 120 120 120 118 115 111 114 117 117 117 118 102 29 48 30 27 27 69 Slowest Speed 284 | 160 240 240 240 240 240 232 40 40 40 100 210 120 120 120 120 120 115 115 115 118 117 117 120 236 29 120 284 27 27 108 Overloaded Moves 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 56 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . 11 15 8 12 6 Potential Cave-ins 5 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 63 | 5 69 96 50 91 75 54 72 82 69 65 17 63 80 90 95 38 95 22 86 76 83 73 23 67 95 37 20 51 28 87 Regions Visited 30 Branch Regions 18 Pre-discovered Areas 21 | . 1 2 . . . . . . 1 . . . . 3 . 6 . . . . . 6 . . . . . . 2 . Known Exits Taken 23 | . . . 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 18 | . . 1 . . . . 2 3 . 3 . . 2 2 5 . . . . . . . . . . . . . . . Spaces Dug 266 | . 8 . . 23 9 33 4 2 . 39 16 . 5 . 2 40 . 1 14 . . 6 1 8 . 7 6 7 11 24 Terrain Destroyed 921 | . 8 11 18 41 38 52 4 6 . 86 149 10 9 . 29 147 10 33 65 7 6 25 32 67 . 18 7 7 12 24 Melee 59 | . . . . . 1 8 . . . . 7 . . . 2 . . . . . . . . 2 . 7 1 1 11 19 Projectile 263 | . . . . . . 4 4 6 . 10 18 10 9 . 14 46 10 17 24 7 6 25 22 13 . . 6 6 1 5 AOE 599 | . 8 11 18 41 37 40 . . . 76 124 . . . 13 101 . 16 41 . . . 10 52 . 11 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Arm Lab Res Res Qua Acc Com Total 27774 | 110 512 550 625 1159 1475 2567 633 709 84 784 1227 451 654 1039 1111 1471 348 776 1170 341 597 709 837 1235 189 1140 678 476 701 3416 Wait 2884 | 14 79 8 31 309 196 136 42 27 1 113 239 27 38 75 35 154 . 60 202 62 340 65 185 84 24 98 45 14 6 175 Move 21979 | 68 382 526 494 740 1086 2214 582 660 76 603 863 390 603 953 993 1093 304 656 723 218 190 569 548 766 136 914 561 412 655 3001 Hop 51 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . 11 13 7 11 5 Pick Up 189 | 6 11 2 16 9 15 15 1 1 2 5 12 1 1 3 14 19 4 2 8 1 1 5 6 14 2 2 3 4 . 4 Fast Attach 262 | 6 3 . 6 3 6 19 . 1 . 6 17 1 . 1 9 16 2 5 6 12 17 8 7 21 8 32 14 1 5 30 Attach 81 | . 1 . 2 . 2 4 . 1 2 5 8 1 . . 3 5 1 1 5 2 . . 3 13 3 7 2 1 1 8 Detach 105 | . 1 . . 1 3 12 . 1 . 6 6 . . . 5 1 . . 5 5 3 2 1 10 4 7 6 2 2 22 Swap 259 | . 3 2 11 20 31 39 3 3 1 4 6 1 . 2 5 20 . 6 9 7 2 9 15 46 1 4 5 1 1 2 Drop 322 | . 6 1 16 13 28 41 1 1 2 10 16 1 . 4 11 36 5 7 14 13 16 10 12 23 3 5 10 4 2 11 Fire 1006 | 14 24 9 31 49 90 68 4 9 . 32 42 28 12 1 28 119 32 36 91 14 27 30 46 94 . 23 14 11 2 26 Melee 259 | . . . . . 3 12 . 5 . . 17 . . . 7 3 . . 2 7 1 . . 32 8 26 1 4 16 115 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kick 35 | . . . . . . . . . . . 1 1 . . . 4 . 3 . . . 5 11 . . 10 . . . . Crush 30 | 2 2 2 4 3 15 2 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . 4 . 4 . . . . . . . . . . . . 1 . . . . 1 . . 4 15 . . Rewire 129 | . . . . . . 1 . . . . . . . . 1 . . . 104 . . . 3 3 . . . . . 17 Trap 139 | . . . 14 . . . . . . . . . . . . 1 . . . . . . . 124 . . . . . . Miscellaneous 14 | . . . . 8 . . . . . . . . . . . . . . . . . 6 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / [*Min] / *Sto x2) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Waste -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory (discovered 3 exits: *Res / *Upp / *Arm) -4/Armory (discovered 2 exits: Res / *Lab) -4/Lab -3/Research -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access -1/Command (discovered 2 exits: [*Sur x2]) To Fleet Rendezvous History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 182 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Met a group of wandering Federalists 183 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 3) 544 | -10/Materials | Discovered new exit (range 9) 576 | -10/Materials | Discovered new exit (range 16) 1052 | -10/Materials | Repaired Lgt. Treads 1096 | -10/Materials | Entered Mines 1233 | -10/Mines | Discovered new exit (range 9) 1349 | -10/Mines | Learned location of Zion (-6) 1370 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1449 | -10/Mines | Discovered new exit (range 12) 1916 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1929 | -10/Mines | Learned location of Storage (-9) 1973 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2403 | -10/Mines | Entered Materials 2403 | -9/Materials | Accompanied by 3 allies 2403 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2404 | -9/Materials | Identified exit to Storage 2654 | -9/Materials | Discovered exit to Storage (range 13) 2835 | -9/Materials | Discovered new exit (range 15) 3256 | -9/Materials | Discovered new exit (range 5) 3416 | -9/Materials | Repaired Lgt. Treads 3524 | -9/Materials | Central database locked down 3554 | -9/Materials | Discovered new exit (range 16) 3729 | -9/Materials | Entered Storage 4022 | -9/Storage | Met a pair of Derelict thieves 4769 | -9/Storage | Discovered new exit (range 15) 5986 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 6038 | -9/Storage | Entered Materials 6038 | -8/Materials | Accompanied by 10 allies 6038 | -8/Materials | Evolved 2 slots: Utility x2 6288 | -8/Materials | Build established: Commander-Mutant 6400 | -8/Materials | Lost 8 allies 6561 | -8/Materials | Discovered new exit (range 9) 6936 | -8/Materials | Build established: Scavenger-Mutant 7142 | -8/Materials | Central database locked down 8148 | -8/Materials | Repaired Med. Storage Unit 8353 | -8/Materials | Discovered new exit (range 5) 8849 | -8/Materials | Discovered new exit (range 11) 8916 | -8/Materials | Entered Factory 8916 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8982 | -7/Factory | Garrison activated, responded to threat 9539 | -7/Factory | Destroyed 8 combat bots 9645 | -7/Factory | Repaired Arm. Treads 9886 | -7/Factory | Discovered new exit (range 4) 9991 | -7/Factory | Identified exit to Lower Caves 10090 | -7/Factory | Build established: Hacker-Mutant 10398 | -7/Factory | Build established: Mutant 10560 | -7/Factory | Cargo convoy interrupted 10578 | -7/Factory | Repaired Aerolev Unit 10875 | -7/Factory | Entered Lower Caves 10875 | -7/Lower Caves | Accompanied by 1 ally 10960 | -7/Lower Caves | Encountered a Warlord checkpoint 11057 | -7/Lower Caves | Learned 8 Factory zone layouts 11101 | -7/Lower Caves | Discovered new exit (range 15) 11141 | -7/Lower Caves | Learned Factory garrison access intel 11166 | -7/Lower Caves | Identified exit to Lower Caves 11166 | -7/Lower Caves | Entered another Lower Caves area 11206 | -7/Lower Caves | Discovered new exit (range 10) 11404 | -7/Lower Caves | Discovered new exit (range 10) 11414 | -7/Lower Caves | Identified exit to Data Miner 11453 | -7/Lower Caves | Encountered a Warlord checkpoint 11502 | -7/Lower Caves | Entered Data Miner 11502 | -7/Data Miner | Discovered new exit (range 6) 11510 | -7/Data Miner | Met Data Miner 11518 | -7/Data Miner | Learned location of Section 7 (-2) 11518 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11524 | -7/Data Miner | Received God Mode back door access code from Data Miner 11540 | -7/Data Miner | Identified exit to Proximity Caves 11540 | -7/Data Miner | Entered Proximity Caves 11542 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11842 | -6/Proximity Caves | Learned Factory emergency access door positions 11885 | -6/Proximity Caves | Discovered new exit (range 27) 12033 | -6/Proximity Caves | Identified exit to Factory 12034 | -6/Proximity Caves | Entered Factory 12034 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12035 | -6/Factory | Identified exit to Lower Caves 12036 | -6/Factory | Identified exit to Factory 12038 | -6/Factory | Loaded intel: 4 garrison access locations 12139 | -6/Factory | Garrison activated, responded to threat 12208 | -6/Factory | Watched by a mysterious "MATRIX" hacker. 12227 | -6/Factory | Repaired Hvy. Assault Cannon+? 12265 | -6/Factory | Lost 7 parts (3n3u1w) 12300 | -6/Factory | Discovered exit to Factory (range 20) 12365 | -6/Factory | Core integrity fell below 50% 12391 | -6/Factory | Lost 7 parts (1p3n3w) 12426 | -6/Factory | Core integrity fell below 20% 12734 | -6/Factory | First assault squad dispatched 12895 | -6/Factory | Build established: Skirmisher 12984 | -6/Factory | Entered Lower Caves 13473 | -6/Lower Caves | Discovered new exit (range 19) 13549 | -6/Lower Caves | Identified exit to Lower Caves 13556 | -6/Lower Caves | Entered another Lower Caves area 13567 | -6/Lower Caves | Discovered exit to Factory (range 7) 13802 | -6/Lower Caves | Identified exit to Zion 14349 | -6/Lower Caves | Entered Zion 14404 | -6/Zion | System corruption cleaned by Quarantine Array 14515 | -6/Zion | Found CR-A16's Pointy Stick 14591 | -6/Zion | Discovered new exit (range 19) 14677 | -6/Zion | Learned Factory emergency access door positions 14725 | -6/Zion | Learned location of Warlord (-4) 14803 | -6/Zion | Given A8's code to call for help 14851 | -6/Zion | Enhanced Grunt warped into view, answering call for help 14866 | -6/Zion | Enhanced Grunt warped into view, answering call for help 14972 | -6/Zion | Met Imprinter 15123 | -6/Zion | Learned location of 1 exit from Lower Caves 15144 | -6/Zion | Found Prototype Device 15166 | -6/Zion | Identified exit to Deep Caves 15246 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 15292 | -6/Zion | Imprinted 15294 | -6/Zion | Declared Zion's savior 15533 | -6/Zion | Identified exit to Proximity Caves 15580 | -6/Zion | Entered Proximity Caves 15580 | -5/Proximity Caves | Accompanied by 6 allies 15609 | -5/Proximity Caves | Spotted B-75 Beast 15656 | -5/Proximity Caves | Allies destroyed B-75 Beast 15750 | -5/Proximity Caves | Lost 3 allies 16027 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 16274 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 16381 | -5/Proximity Caves | Discovered exit to Factory (range 8) 16882 | -5/Proximity Caves | Build established: Skirmisher 16941 | -5/Proximity Caves | Entered Factory 16941 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 17193 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 17249 | -5/Factory | Build established: Scavenger-Skirmisher 17282 | -5/Factory | Discovered new exit (range 6) 17287 | -5/Factory | Identified exit to Upper Caves 17353 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 17354 | -5/Factory | Zion Light squad teleported in 17401 | -5/Factory | Discovered new exit (range 10) 17558 | -5/Factory | Lost 3 allies 17669 | -5/Factory | Build established: Scavenger-Mutant 17795 | -5/Factory | Incoming investigation squad redirected 17846 | -5/Factory | Incoming investigation squad redirected 17881 | -5/Factory | Fabricated Hvy. Assault Cannon (x1) 18260 | -5/Factory | Terminal network hard line cut 18308 | -5/Factory | Garrison activated, responded to threat 18550 | -5/Factory | Found Hvy. Reactive Plating 18554 | -5/Factory | Found Hvy. Reactive Plating 18668 | -5/Factory | Spotted B-75 Beast 18687 | -5/Factory | Revealed the true nature of CR-A16's Pointy Stick 18692 | -5/Factory | Destroyed B-75 Beast 18718 | -5/Factory | Central database locked down 18735 | -5/Factory | Incoming investigation squad redirected 18741 | -5/Factory | First assault squad dispatched 18746 | -5/Factory | Manually triggered Chute Trap 18746 | -5/Factory | Sucked down chute 18746 | -5/Factory | Entered Waste 18746 | -5/Waste | The area was eerily silent 18914 | -5/Waste | Found Unknown Device 18914 | -5/Waste | Identified Heavy Servo Lattice 18916 | -5/Waste | A Compactor rumbled back to life 18916 | -5/Waste | Spotted C-40 Crusher 18927 | -5/Waste | Discovered new exit (range 22) 18950 | -5/Waste | Identified exit to Factory 19045 | -5/Waste | Destroyed C-40 Crusher 19183 | -5/Waste | Entered Factory 19201 | -5/Factory | Discovered new exit (range 21) 19224 | -5/Factory | Identified exit to Extension 19669 | -5/Factory | Garrison activated, responded to threat 19908 | -5/Factory | Build established: Mutant 19937 | -5/Factory | Retrieved Zion intel report: Trap Installations 20101 | -5/Factory | Entered Extension 20326 | -5/Extension | Repaired Broken Biometal Leg? 20418 | -5/Extension | Spotted B-75 Beast 20524 | -5/Extension | Rescued a captive Derelict 20526 | -5/Extension | Rescued a captive Derelict 20578 | -5/Extension | Rescued a captive Derelict 20580 | -5/Extension | Rescued a captive Derelict 20607 | -5/Extension | Rescued a captive Derelict 20829 | -5/Extension | Spotted B-75 Beast 20849 | -5/Extension | Destroyed B-75 Beast 20857 | -5/Extension | Destroyed B-75 Beast 20905 | -5/Extension | Build established: Scavenger-Mutant 21014 | -5/Extension | Rescued A7 21061 | -5/Extension | Retrieved Zion intel report: Unaware Analyses 21062 | -5/Extension | Zion Heavy squad teleported in 21064 | -5/Extension | Zion Light squad teleported in 21227 | -5/Extension | Rescued a captive Derelict 21228 | -5/Extension | Rescued a captive Derelict 21401 | -5/Extension | Rescued a captive Derelict 21423 | -5/Extension | Discovered new exit (range 13) 21425 | -5/Extension | Build established: Commander-Mutant 21427 | -5/Extension | Discovered new exit (range 6) 21435 | -5/Extension | Terminal network hard line cut 21464 | -5/Extension | Identified exit to Cetus 21503 | -5/Extension | Entered Cetus 21503 | -5/Cetus | Accompanied by 21 allies (A7) 21508 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 21515 | -5/Cetus | Spotted Cetus Guard 21515 | -5/Cetus | Spotted Cetus Guard 21516 | -5/Cetus | Spotted Cetus Guard 21516 | -5/Cetus | Spotted Cetus Guard 21530 | -5/Cetus | Allies destroyed Cetus Guard 21533 | -5/Cetus | Allies destroyed Cetus Guard 21537 | -5/Cetus | Allies destroyed Cetus Guard 21541 | -5/Cetus | Found Prototype Protection 21541 | -5/Cetus | Identified Zio. Weapon Casing 21545 | -5/Cetus | Allies destroyed Cetus Guard 21565 | -5/Cetus | Lost 4 allies 21598 | -5/Cetus | Started Cetus Manufacturing Module 21623 | -5/Cetus | Manufactured an Enhanced Grunt 21648 | -5/Cetus | Manufactured an Enhanced Grunt 21661 | -5/Cetus | Escorted A7 to Cetus Mainframe 21673 | -5/Cetus | Manufactured an Enhanced Grunt 21678 | -5/Cetus | Discovered new exit (range 22) 21698 | -5/Cetus | Manufactured an Enhanced Grunt 21702 | -5/Cetus | Spotted Cetus Guard 21704 | -5/Cetus | Spotted Cetus Guard 21707 | -5/Cetus | Spotted Cetus Guard 21710 | -5/Cetus | Spotted Cetus Guard 21723 | -5/Cetus | Manufactured an Enhanced Grunt 21734 | -5/Cetus | Allies destroyed Cetus Guard 21735 | -5/Cetus | Allies destroyed Cetus Guard 21737 | -5/Cetus | Allies destroyed Cetus Guard 21738 | -5/Cetus | Destroyed Cetus Guard 21742 | -5/Cetus | Discovered new exit (range 22) 21769 | -5/Cetus | Lost 6 allies 21779 | -5/Cetus | Scared off Revision 17 21831 | -5/Cetus | Identified exit to Archives 21874 | -5/Cetus | Murdered A7 21876 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 21915 | -5/Cetus | Entered Archives 21915 | -5/Archives | Accompanied by 15 allies 21952 | -5/Archives | Found Zio. Weapon Casing 21957 | -5/Archives | Discovered new exit (range 22) 21974 | -5/Archives | Lost 5 allies 21980 | -5/Archives | Discovered new exit (range 18) 21996 | -5/Archives | Discovered new exit (range 18) 22241 | -5/Archives | Build established: Scavenger-Mutant 22542 | -5/Archives | Identified exit to Hub_04(d) 22570 | -5/Archives | Entered Hub_04(d) 22570 | -5/Hub_04(d) | Accompanied by 10 allies 22622 | -5/Hub_04(d) | Retrieved Zion intel report: Emergency Access 22669 | -5/Hub_04(d) | Retrieved Zion intel report: Component Stockpiles 22683 | -5/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 22684 | -5/Hub_04(d) | Zion Hacker squad teleported in 22690 | -5/Hub_04(d) | Discovered new exit (range 11) 22767 | -5/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/-4 22819 | -5/Hub_04(d) | Retrieved Zion intel report: Component Schematics 22851 | -5/Hub_04(d) | Discovered new exit (range 22) 22855 | -5/Hub_04(d) | Retrieved Zion intel report: Unaware Schematics 22861 | -5/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 22875 | -5/Hub_04(d) | Spotted B-75 Beast 22887 | -5/Hub_04(d) | Allies destroyed B-75 Beast 22929 | -5/Hub_04(d) | P-70 Sage assimilated allied 1O-9EE(b) 22962 | -5/Hub_04(d) | Lost 3 allies 23076 | -5/Hub_04(d) | Identified exit to Factory 23104 | -5/Hub_04(d) | Retrieved Zion intel report: Trap Installations 23170 | -5/Hub_04(d) | First assault squad dispatched 23191 | -5/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 23192 | -5/Hub_04(d) | Zion Hacker squad teleported in 23259 | -5/Hub_04(d) | Network Hub disabled 23310 | -5/Hub_04(d) | Spotted Lightning 23316 | -5/Hub_04(d) | Spotted Lightning 23349 | -5/Hub_04(d) | Lost 4 allies 23356 | -5/Hub_04(d) | Network Hub disabled 23389 | -5/Hub_04(d) | Destroyed Lightning 23397 | -5/Hub_04(d) | Found Prototype Processor 23397 | -5/Hub_04(d) | Identified Exp. Targeting Computer 23434 | -5/Hub_04(d) | Entered Factory 23434 | -4/Factory | Evolved 2 slots: Utility x2 23500 | -4/Factory | Discovered new exit (range 12) 23513 | -4/Factory | Retrieved Zion intel report: Trap Installations 23538 | -4/Factory | Identified exit to Upper Caves 23665 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 23886 | -4/Factory | Retrieved Zion intel report: Guard Positions 23887 | -4/Factory | Zion Fire squad teleported in 24051 | -4/Factory | Discovered new exit (range 8) 24083 | -4/Factory | Identified exit to Research 24095 | -4/Factory | P-70 Sage assimilated allied 7F-ZNW(i) 24184 | -4/Factory | First assault squad dispatched 24205 | -4/Factory | Incoming assault squad redirected 24270 | -4/Factory | Fabricated M-30 Cleanser (x1) 24345 | -4/Factory | Discovered new exit (range 9) 24422 | -4/Factory | Destroyed 10 combat bots 24452 | -4/Factory | Identified exit to Armory 24454 | -4/Factory | Entered Armory 24542 | -4/Armory | Spotted B-86 Titan 24548 | -4/Armory | Destroyed B-86 Titan 24568 | -4/Armory | Found Gamma Bomb Array 24573 | -4/Armory | Found Gamma Bomb Array 24645 | -4/Armory | Retrieved Zion intel report: Trap Installations 24646 | -4/Armory | Zion Kinetic Resupply teleported in 24855 | -4/Armory | Repaired Rnf. Fission Core? 24954 | -4/Armory | First assault squad dispatched 25118 | -4/Armory | Zion Heavy squad teleported in 25145 | -4/Armory | Zion Demo squad teleported in 25273 | -4/Armory | Lost 5 allies 25282 | -4/Armory | Zion Light squad teleported in 25382 | -4/Armory | Lost 10 allies 25474 | -4/Armory | Incoming assault squad redirected 25672 | -4/Armory | Destroyed 11 combat bots 25705 | -4/Armory | System corruption reached 10% 25724 | -4/Armory | Core integrity fell below 50% 25733 | -4/Armory | Incoming assault squad redirected 25760 | -4/Armory | Core integrity fell below 20% 25788 | -4/Armory | Lost 14 parts (3p5n3u3w) 25817 | -4/Armory | Discovered new exit (range 3) 25820 | -4/Armory | Identified exit to Lab 25820 | -4/Armory | Entered Lab 25822 | -4/Lab | Discovered exit to Research (range 9) 25826 | -4/Lab | Hidden lab's door opened automatically 25826 | -4/Lab | Sensor layout match revealed 25827 | -4/Lab | Gained access to the hidden lab's interior 25829 | -4/Lab | Found Alien Artifact 25829 | -4/Lab | Identified Core Reset Matrix 25829 | -4/Lab | Used Core Reset Matrix 25833 | -4/Lab | Sensed 3 artifacts in vicinity 25836 | -4/Lab | Found Transdimensional Reconstructor 25845 | -4/Lab | Found Integrated Dissipator 25845 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 25853 | -4/Lab | Found Core Regenerator 25853 | -4/Lab | Used Core Regenerator, restored core integrity (+287) 25862 | -4/Lab | Detected by scanners 25864 | -4/Lab | Found Prototype Protection 25864 | -4/Lab | Identified Exp. Powered Armor 25866 | -4/Lab | Found Prototype Energy Gun 25866 | -4/Lab | Identified Hyp. EM Gauss Rifle 25869 | -4/Lab | Found Prototype Energy Cannon 25869 | -4/Lab | Identified Warp Cannon 25897 | -4/Lab | Found Prototype Hackware 25897 | -4/Lab | Identified Quantum Router 25905 | -4/Lab | Unable to decrypt terminal 25911 | -4/Lab | Found Prototype Special Weapon 25911 | -4/Lab | Identified Gui. Remote Datajack 25921 | -4/Lab | Discovered exit to Research (range 6) 25926 | -4/Lab | Entered Research 25926 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 26048 | -3/Research | Lost 7 parts (1p4n2u) 26121 | -3/Research | Lost 3 parts (2n1u) 26227 | -3/Research | Intercept squad dispatched 26251 | -3/Research | Spotted Tracker 26255 | -3/Research | Warped through subspace 26374 | -3/Research | Lost 6 parts (1p1n3u1w) 26397 | -3/Research | Core integrity fell below 50% 26411 | -3/Research | Spotted B-86 Titan 26431 | -3/Research | Zion Infowar Resupply teleported in 26441 | -3/Research | Lost 3 parts (3n) 26461 | -3/Research | Spotted B-86 Titan 26469 | -3/Research | Emitted hypermatrix ping 26470 | -3/Research | Zion Heavy squad teleported in 26474 | -3/Research | Assembled emerged from beneath the floor 26509 | -3/Research | Assembled emerged from beneath the floor 26532 | -3/Research | Zion Zionite Resupply teleported in 26541 | -3/Research | Found Prototype Energy Cannon 26541 | -3/Research | Identified Zio. Alpha Cannon 26543 | -3/Research | Lost 5 allies 26576 | -3/Research | Spotted B-86 Titan 26583 | -3/Research | Assembled emerged from beneath the floor 26590 | -3/Research | Destroyed B-86 Titan 26639 | -3/Research | Cargo convoy interrupted 26641 | -3/Research | Found Prototype Device 26641 | -3/Research | Identified Exp. ECM Suite 26654 | -3/Research | Lost 9 allies 26656 | -3/Research | Spotted Executioner 26664 | -3/Research | Intercept squad dispatched 26666 | -3/Research | Identified exit to Research 26673 | -3/Research | Entered another Research area 26673 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 26808 | -2/Research | Retrieved Zion intel report: Branch Access 26808 | -2/Research | Identified exit to Quarantine 26809 | -2/Research | Zion Heavy squad teleported in 26974 | -2/Research | Entered Quarantine 26975 | -2/Quarantine | Detected hypermatrix surge 26975 | -2/Quarantine | Sensed 17 artifacts in vicinity 26990 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 27004 | -2/Quarantine | Found Sigix Corpse 27006 | -2/Quarantine | Found Sigix Corpse 27026 | -2/Quarantine | Found Core Cannon 27062 | -2/Quarantine | Found Terrabomb 27081 | -2/Quarantine | Spotted Alpha 7 27102 | -2/Quarantine | Found Sigix Broadsword 27140 | -2/Quarantine | Discovered new exit (range 11) 27144 | -2/Quarantine | Central database locked down 27148 | -2/Quarantine | Cryocooling Duct disabled 27151 | -2/Quarantine | Cryocooling Duct disabled 27157 | -2/Quarantine | Cryocooling Duct disabled 27163 | -2/Quarantine | Ambient heat levels rising (+20) 27163 | -2/Quarantine | Non-combat units ordered to evacuate 27164 | -2/Quarantine | Identified exit to Access 27164 | -2/Quarantine | Entered Access 27164 | -1/Access | Evolved 2 slots: Utility x2 27185 | -1/Access | Retrieved Zion intel report: Component Schematics 27205 | -1/Access | Retrieved Zion intel report: Prototype Stockpiles 27304 | -1/Access | Retrieved Zion intel report: Depthwide Sectors/-1 27335 | -1/Access | Spotted B-99 Colossus 27374 | -1/Access | Retrieved Zion intel report: Component Stockpiles 27386 | -1/Access | Retrieved Zion intel report: Emergency Access 27387 | -1/Access | Zion Heavy squad teleported in 27396 | -1/Access | Intercept squad dispatched 27411 | -1/Access | Discovered new exit (range 7) 27412 | -1/Access | Identified exit to Command 27416 | -1/Access | Spotted Tracker 27417 | -1/Access | Entered Command 27443 | -1/Command | Spotted B-99 Colossus 27456 | -1/Command | Retrieved Zion intel report: Active Terminals 27499 | -1/Command | Destroyed B-99 Colossus 27524 | -1/Command | Build established: Hacker-Sprinter 27667 | -1/Command | First assault squad dispatched 27704 | -1/Command | Retrieved Zion intel report: Unaware Analyses 27717 | -1/Command | Retrieved Zion intel report: Prototype Stockpiles 27798 | -1/Command | Retrieved Zion intel report: Active Garrisons 27804 | -1/Command | Disengaged cave seal 27804 | -1/Command | Zionites emerged from the dark tunnel 27829 | -1/Command | Disengaged cave seal 27829 | -1/Command | Zionites emerged from the dark tunnel 27861 | -1/Command | Spotted M Guard 27861 | -1/Command | Spotted M Guard 27861 | -1/Command | Spotted Combat Programmer 27861 | -1/Command | Spotted Combat Programmer 27895 | -1/Command | Allies destroyed Combat Programmer 27897 | -1/Command | Allies destroyed Combat Programmer 27924 | -1/Command | Allies destroyed M Guard 27930 | -1/Command | Allies destroyed M Guard 27930 | -1/Command | All MAIN.C guards destroyed 27967 | -1/Command | Found Prototype Protection 27967 | -1/Command | Identified Zio. Weapon Casing 27975 | -1/Command | Lost 5 allies 28050 | -1/Command | Met MAIN.C 28053 | -1/Command | 0b10 Conduit disabled 28070 | -1/Command | Allies destroyed MAIN.C Shell 28072 | -1/Command | MAIN.C activated Command garrisons 28085 | -1/Command | Allies destroyed MAIN.C 28086 | -1/Command | Discovered new exit (range 47) 28086 | -1/Command | Discovered new exit (range 84) 28086 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 28110 | -1/Command | Lost 3 allies 28113 | -1/Command | Used Terrabomb 28115 | -1/Command | Lost 4 parts (1n3u) 28135 | -1/Command | Found Vortex Chain Reactor 28141 | -1/Command | Found Exp. Melee Analysis Suite 28143 | -1/Command | Found Centrium Heavy Armor Plating 28148 | -1/Command | Found Exp. System Purifier 28152 | -1/Command | Found Exp. Target Analyzer 28238 | -1/Command | Spotted B-99 Colossus 28253 | -1/Command | Allies destroyed B-99 Colossus 28286 | -1/Command | Found Centrium Heavy Armor Plating 28290 | -1/Command | Found Hpw. Disruptor Cannon 28412 | -1/Command | Spotted B-99 Colossus 28417 | -1/Command | Found Exp. Core Analyzer 28418 | -1/Command | Allies destroyed B-99 Colossus 28554 | -1/Command | Found Exp. Targeting Computer 28566 | -1/Command | Spotted Alpha 7 28576 | -1/Command | Allies destroyed Alpha 7 28594 | -1/Command | Build established: Commander-Mutant 28944 | -1/Command | Build established: Commander-Gladiator 30137 | *** | Heading to fleet! Last Messages --------------- 28576_ VW-4KI(d) destroyed. 28577_ The unstable cave ceiling collapses. 28585_ Acquired 10 matter. 28597_ B-74 Champion destroyed. 28644_ KE Penetrator tumbles out of recycling unit. 28648_ Adv. Heat Sink tumbles out of recycling unit. 28664_ Biometal Leg tumbles out of recycling unit. 28722_ Acquired 10 matter. 28867_ Sneak attack on K-01 Serf. 28867_ Destroyed Med. Matter Pod. 28867_ K-01 Serf destroyed. 28886_ Sneak attack on K-01 Serf. 28886_ K-01 Serf destroyed. 29326_ K-01 Serf collects debris. 29888_ Wave Inhibitor disabled. Map ----- +----------------------------------------------------+ | # ## = + T"#?? | | ### ## ###+## #"#### ""#?? | | #?# ## ## # #?#??# ""#?? | | ###+############# # #????# ""#?? | | + ## ! # #????# ""#?? | | ### * ## # #????# "#?? | | #######?# "" ## = # #????#= ### | | #??????#"" """" ## # #????# =" | | #??????#"" """" #######+### ##########"""""" | | #??????#"" "" + | | #??????#T # | | #??????#"" # #### #####"""""+""""" | | #??????#"" # #??# !! ## "" | | ########"" ! # #??# !! ## "]] | | # + # #??#!! ## "[] | | ## ###### # #??# ## [ = " | | #????############## #??### #" " | | ###################+###### #" "" """ | | + # ## """""" / " | | +########## !!!# ! = ## !"""""" " | | ### !!!+ ## %"" "" " | | + + !!!# [ #####""""% " | | ### ##+########???## " " | | #?# # #######???# " " " | | ######+#######"### ##dZ Z#???# " !%! =" " | | =%== + ##Z@ZZ#??## """!"+""""""" " | | [ %%%= # ! ##ZdZZ#??# " " " | | *[= # ####Z ##?## " " " | | # ! #?#"Zd;#??# """ " " " | | % # #?#"d ;####"" "" " " " | | [ = ######?## # " " " " | | *######### # """/""""""" " | | [%% % # " = " " | | ######"#########[[% % # "" " " " | | ###### ######## # """" ]" " " | | """"## # # # """" " ! " " | | """## + ]]= # + "" " |% " " | | """## #* ]]= # # ! " " | | """####/##/## ]== # # | | """"#??# ^ / # # % | | ########### # ] "[%= ######### #### # # | | = # #####+#"% =% [ %= =%* | | %[% / = !%* = [ | | "" """# =%!=* =! ! | | """" """#+########%= =* ######## # # ==[ | | """" R"# # # ! # *%== " | | "" """# # # !#! =**# # | | "" # # # = ### | | # " # # #?# | | # # # # #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 100 Energy Generation 55 Energy Capacity 1105 Matter Stores 300 Matter Capacity 600 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 385 Jamming Range 14 Cloak Strength 3 Additional Mass Support 6 Armor Coverage 1425 Resistance: KI 40 Resistance: TH 15 Resistance: EM 15 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 20 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 80 Targeting Accuracy 12 Melee Accuracy 12 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 4 Salvage Targeting 3 Offensive Hacking 32 Defensive Hacking 25 Authchip Count 2 Item Schematics ----------------- Lrn. Sensor Array | -1/Access | Z-intel Hvy. Disruptor Cannon | -1/Access | Z-intel Gamma Bomb Array | -1/Access | Z-intel Nova Cannon | -1/Access | Z-intel Adv. Point Defense System | -1/Access | Z-intel Imp. Cloaking Device | -1/Access | Z-intel Seismic Detector | -1/Access | Z-intel Antigrav Array | -1/Access | Z-intel Med. Storage Unit | -1/Access | Z-intel Linear Accelerator | -1/Access | Z-intel Centrium Wheel | -1/Access | Z-intel Myomer Leg | -1/Access | Z-intel Adv. ECM Suite | -1/Access | Z-intel Lgt. Quantum Reactor | -1/Access | Z-intel Imp. Corruption Screen | -1/Access | Z-intel Robot Schematics ------------------ None Fabricated ------------ Hvy. Assault Cannon | x1 | -5/Factory M-30 Cleanser | x1 | -4/Factory | Preloaded Repaired ---------- Lgt. Treads | 50% | -10/Materials Lgt. Treads | 65% | -9/Materials Med. Storage Unit | 63% | -8/Materials Arm. Treads | 20% | -7/Factory Aerolev Unit | 43% | -7/Factory Hvy. Assault Cannon | 39% | -6/Factory Biometal Leg | 7% | -5/Extension | Broken Rnf. Fission Core | 38% | -4/Armory Studied --------- Impulse Thruster Array | -2/Quarantine | Hacked Alien Tech Used ----------------- Core Reset Matrix Integrated Dissipator Core Regenerator Transdimensional Reconstructor Sigix Broadsword Terrabomb Achievements -------------- Seal Team Z Challenges ------------ None Game ------ Seed ZhirovProjectionTurbovents Manual? 0 Play Time 04:16:42 Cumulative 2153.0 hours Start 2026.02.22 @ 18:39:42 End 2026.02.22 @ 23:57:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1367 Rogue 1363 Adventurer 4 Explorer 0 Win Type 2 Total 302 Types 227/14/24/11/3/1/4/10/5/3 Lore% 98 Gallery% 96 Achievement% 89 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 358fef73-dd9a-4b05-a84b-63fa9ae63463