Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.17 @ 01:09:00 Player: Flugkiller Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (112) 560 Value Destroyed (2575) 2575 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (3443) 3443 TOTAL SCORE: 14498 Bonus ------- High Alert Combat Kills 122 Follower Combat Kills 21 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1504/1600 Matter 165/300 Energy 171/240 System Corruption 1% Temperature Cool (18) Movement Flying (24) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Light Quantum Reactor > --- PROPULSION (8) --- Cesium-ion Thruster Xenon Bombardment Thruster Impulse Thruster Impulse Thruster Field Propulsion Array Field Propulsion Array > --- UTILITY (13) ----- Advanced Cooling System Structural Scanner Advanced Transmission Jammer ECM Suite Hardened Light Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Enhanced Quantum Rifle Enhanced Nova Cannon > --- INVENTORY (5) ---- Light Nuclear Core Light Quantum Reactor VTOL Module Enhanced Autogun Powered Hammer Peak State ------------ > --- POWER ------------ Micro Fission Core Light Particle Reactor > --- PROPULSION ------- VTOL Module VTOL Module Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Xenon Bombardment Thruster Impulse Thruster Impulse Thruster > --- UTILITY ---------- Advanced Cooling System Lightpack 2.0 Advanced Transmission Jammer Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Enhanced Autogun Powered Hammer > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Micro Nuclear Core Light Quantum Reactor Light Treads VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module Cooled VTOL Module Cooled VTOL Module Field Propulsion Array Large Storage Unit Structural Scanner Seismic Detector Transmission Jammer ECM Suite Cloaking Device Light Armor Plating Hardened Light Armor Plating Hacking Suite System Shield Component Analysis Suite Enhanced Nova Cannon Enhanced Autogun Mini Assault Cannon Rocket Launcher Mini Grenade Launcher Maul Makeshift Spear [Rating: 127] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . Propulsion 6 | . . . 1 . . . . 1 1 . 1 . 1 1 Utility 11 | . . . 1 . . . 2 1 1 2 . 2 1 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 120 | 6 5 4 28 3 . 4 8 6 18 9 4 5 3 17 Power 14 | 1 . 2 3 . . 1 . . 1 1 2 . 1 2 Engine 6 | 1 . 2 3 . . . . . . . . . . . Core 6 | . . . . . . 1 . . 1 1 2 . . 1 Reactor 2 | . . . . . . . . . . . . . 1 1 Propulsion 36 | 2 . . 15 . . . 3 2 4 2 1 2 1 4 Treads 16 | 2 . . 14 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 20 | . . . 1 . . . 3 2 4 2 1 2 1 4 Utility 39 | 1 2 1 5 1 . . 4 1 7 5 . 3 1 8 Device 13 | . 1 1 1 . . . 1 . 4 . . 2 . 3 Storage 5 | 1 1 . 2 . . . 1 . . . . . . . Processor 1 | . . . 1 . . . . . . . . . . . Hackware 10 | . . . . 1 . . 1 1 . 4 . . 1 2 Protection 10 | . . . 1 . . . 1 . 3 1 . 1 . 3 Artifact . | . . . . . . . . . . . . . . . Weapon 31 | 2 3 1 5 2 . 3 1 3 6 1 1 . . 3 Energy Gun 2 | 1 . . . . . . . . . . . . . 1 Energy Cannon 1 | . . . . . . . . . . . . . . 1 Ballistic Gun 16 | 1 . . 5 2 . 2 1 2 2 1 . . . . Ballistic Cannon 3 | . 2 1 . . . . . . . . . . . . Launcher 2 | . . . . . . 1 . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 7 | . 1 . . . . . . 1 3 . 1 . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 4 . . . . . . . . . . . Parts Lost 19 | . . 2 4 1 . . . . 3 5 . 2 . 2 Power 4 | . . 1 1 . . . . . 1 . . . . 1 Propulsion 7 | . . 1 . . . . . . 2 2 . 2 . . Utility 7 | . . . 2 1 . . . . . 3 . . . 1 Weapon 1 | . . . 1 . . . . . . . . . . . Highest Loss Streak 2 | . . 1 1 1 . . . . 2 2 . 2 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 93 97 99 77 100 67 84 85 87 88 89 90 91 Engine 7 | . 14 13 10 11 11 . . . . . . . . . Core 2 | . . . . . . 10 9 7 6 5 9 9 4 3 Treads 20 | . 28 21 31 33 33 33 1 . . . . . . . Flight 9 | . . . . . . . 24 30 32 28 31 28 30 24 Device 7 | . 13 14 12 . . . . . . . . 8 8 15 Storage 9 | . 14 14 11 11 11 11 10 7 6 5 5 4 4 . Processor 2 | . . . 7 3 . . . . . . . . . . Hackware 10 | . . . . 6 11 11 12 23 20 28 26 23 25 30 Protection 4 | . . . . 11 11 11 . . 5 4 5 3 4 4 Ballistic Gun 12 | . 12 . 20 21 . 22 9 14 6 9 7 4 4 2 Ballistic Cannon 4 | . 12 28 1 . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 53 | 13 32 32 37 37 31 37 36 16 21 20 25 28 36 53 Greatest Support 60 | 40 40 40 60 60 60 60 60 21 26 25 29 33 39 56 Greatest Overweight (x) 2 | . . 1 1 . . . 2 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 15 15 25 15 15 15 40 40 40 40 40 40 40 40 Average Capacity 19 | 6 11 15 15 15 15 15 38 40 40 40 40 40 40 5 Most Carried 35 | 4 8 12 15 15 15 14 14 28 32 34 35 35 34 33 Average Carried 15 | 2 7 9 14 13 14 13 12 23 28 31 34 34 32 5 Final Capacity 40 | 8 15 15 15 15 15 15 40 40 40 40 40 40 40 5 Final Carried 35 | 4 8 10 15 15 15 14 14 28 31 34 35 33 34 5 Class Distribution -------------------- 42% | Scavenger-Mutant 25% | Mutant 12% | Hauler-Sprinter 10% | Hacker-Sprinter 8% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hauler-Sprinter | -8/Materials Hauler-Sprinter | -7/Factory Hauler-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 3155 | 201 228 215 1001 229 . 185 20 217 104 542 . . . 213 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3659 | . 368 111 1556 332 . 156 20 150 278 544 . . . 144 Parts 250 | . 28 14 106 16 . 13 3 14 23 21 . . . 12 Haulers Intercepted 12 | . 1 . 6 . . . . 2 1 2 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 72 | . 6 8 29 8 . 3 . . 8 8 . . . 2 Guns 50 | . 1 . 27 8 . 1 . . 3 8 . . . 2 Cannons 15 | . 5 8 2 . . . . . . . . . . . AOE 7 | . . . . . . 2 . . 5 . . . . . Classes Destroyed 14 | . 7 . 3 2 . . . . 1 1 . . . . Worker 3 | . 1 . 1 . . . . . . . . . . 1 Builder 6 | . . . 1 1 . 2 . . 1 . . . . 1 Tunneler 1 | . . . . . . . . . . 1 . . . . Hauler 12 | . 1 . 6 . . . . 2 1 2 . . . . Recycler 4 | . 1 . 1 1 . . . . . 1 . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . Operator 7 | . 1 . 2 . . . 1 2 . 1 . . . . Watcher 8 | . 3 . 5 . . . . . . . . . . . Swarmer 36 | . 3 6 10 3 . . . . 7 7 . . . . Grunt 21 | . 3 2 11 2 . 3 . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . Sentry 8 | . . . 8 . . . . . . . . . . . Programmer 4 | . . . . . . . . . 1 1 . . . 2 Assembled 2 | . . . . 2 . . . . . . . . . . Best Kill Streak 9 | . 4 3 5 2 . 3 1 1 9 4 . . . 2 Combat Bots Only 7 | . 3 3 4 2 . 3 . . 7 4 . . . 2 Max Kills in Single Turn 3 | . 2 1 2 2 . 2 1 1 3 2 . . . 1 Gunslinging 1 | . . . 1 . . . . . . 1 . . . . Exploded 3 | . . . . . . 2 . . 3 . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Hostile Shots Fired 468 | . 30 56 158 16 . 6 1 38 30 47 . 40 . 46 Missed 170 | . 12 12 35 5 . 2 . 24 16 17 . 21 . 26 Damage Taken 4020 | . 170 435 1416 129 . 69 13 131 247 663 . 202 . 545 Core 663 | . 26 67 301 12 . . . 16 15 108 . 22 . 96 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 313 | . . . . . . . . . 105 69 45 47 . 47 Core Remaining (%) 87 | 100 . 62 . . . 21 100 97 98 89 100 98 100 94 Volleys Fired 282 | . 29 20 114 16 . 11 13 9 15 33 . 1 . 21 Largest 2 | . 2 2 2 2 . 2 1 2 2 2 . 1 . 2 Hottest 185 | . 55 70 70 48 . 50 25 50 58 50 . 25 . 185 Shots Fired 542 | . 58 40 219 34 . 23 13 18 29 65 . 1 . 42 Gun 440 | . 29 . 206 34 . 22 13 18 24 65 . 1 . 28 Cannon 96 | . 29 40 13 . . . . . . . . . . 14 Launcher 6 | . . . . . . 1 . . 5 . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 501 | . 58 40 219 34 . 22 13 18 24 65 . 1 . 7 Thermal 35 | . . . . . . . . . . . . . . 35 Explosive 6 | . . . . . . 1 . . 5 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 5 5 17 8 . 5 4 5 11 6 . . . 5 Robot Miss Streak 8 | . 4 6 8 2 . 4 4 2 3 8 . 1 . 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 4 | . . . 2 . . . . . . 2 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . 1 . . . . Shots Hit Robots 313 | . 28 19 154 24 . 12 5 9 18 33 . . . 11 Core Hits 157 | . 14 9 67 14 . 8 2 5 16 18 . . . 4 Critical Kills 1 | . . . . . . . . . . 1 . . . . Critical Parts Destroyed 3 | . . . 1 . . . . . . 2 . . . . Critical Strikes 6 | . 2 . 1 . . . . . . 3 . . . . Destroy 1 | . . . 1 . . . . . . . . . . . Blast 2 | . 2 . . . . . . . . . . . . . Smash 3 | . . . . . . . . . . 3 . . . . Melee Attacks 46 | . 1 . . . . . . 4 7 8 2 9 . 15 Impact 46 | . 1 . . . . . . 4 7 8 2 9 . 15 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . 3 . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 6211 | . 433 343 2275 401 . 340 81 169 694 1045 . . . 430 Guns 4106 | . 104 . 2096 401 . 201 81 169 331 482 . . . 241 Cannons 847 | . 325 343 179 . . . . . . . . . . . Explosions 702 | . . . . . . 139 . . 363 200 . . . . Melee 552 | . . . . . . . . . . 363 . . . 189 Ramming 4 | . 4 . . . . . . . . . . . . . Kinetic 4802 | . 429 343 2275 401 . 201 81 169 331 482 . . . 90 Thermal 351 | . . . . . . . . . . 200 . . . 151 Explosive 502 | . . . . . . 139 . . 363 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 552 | . . . . . . . . . . 363 . . . 189 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 8 | . . . 4 8 8 8 . . 1 1 . . . 1 Average Corruption 4 | . . . 3 6 8 8 . . 1 1 . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 102 | . . . 28 43 10 14 . . 2 5 . . . . Message Errors 19 | . . . 6 8 1 3 . . . 1 . . . . Matter Fused 30 | . . . 8 12 5 3 . . . 2 . . . . Heat Flow Errors 14 | . . . 4 8 . 2 . . . . . . . . Energy Discharges 12 | . . . 6 5 . 1 . . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . Data Loss (minor) 9 | . . . 1 2 3 2 . . 1 . . . . . Data Loss (major) 7 | . . . 1 4 1 . . . . 1 . . . . Misfires 5 | . . . 1 2 . 2 . . . . . . . . Alerts 3 | . . . . 2 . . . . 1 . . . . . Weapon Failures 2 | . . . 1 . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 309 | . . . . . . . . . 31 151 . . . 127 Projectiles . | . . . . . . . . . . . . . . . Explosions 31 | . . . . . . . . . 31 . . . . . Melee 278 | . . . . . . . . . . 151 . . . 127 Knockbacks 12 | . 5 3 2 . . . . . . 1 . . . 1 Impact 2 | . . . . . . . . . . 1 . . . 1 Kinetic 10 | . 5 3 2 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 187 | . . . . . . . . . 28 159 . . . . Shots 3 | . . . . . . . . . 1 2 . . . . Rammed 2 | . 1 . . . . 1 . . . . . . . . Targets Rammed 2 | . 1 . . . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 256 | . 34 81 206 256 . 246 10 22 30 16 40 . . 248 Average Temperature 48 | . 15 30 67 70 . 65 6 11 12 11 15 . . 108 Received Heat Transfer 666 | . 36 96 441 12 . 36 9 24 12 . . . . . Effects 1 | . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . 3 . . . 2 Impact Corruptions 9 | . . . . . . . . . . 3 . . . 6 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . 1 Heat Transferred 248 | . . . . . . . . . . 100 . . . 148 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 635 | . 222 218 550 211 . 86 190 264 509 635 241 220 123 272 Initial 212 | . . 34 . 211 . . . 86 50 151 212 126 123 73 Average 178 | . 89 68 278 72 . 70 42 160 358 404 232 166 123 110 Maximum Alert Level 2 | . 1 1 2 1 . . . 1 2 2 1 1 . 1 Low Security (%) 65 | 100 85 93 42 92 . 100 100 59 14 14 . 96 100 86 Level 1 18 | . 14 6 29 7 . . . 40 35 16 100 3 . 13 Level 2 15 | . . . 28 . . . . . 49 69 . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 12 | . 1 . 4 . . . 1 1 1 2 . 1 . 1 Investigation 6 | . . . 2 . . . . 1 1 1 . . . 1 Extermination . | . . . . . . . . . . . . . . . Reinforcement 6 | . 1 . 2 . . . 1 . . 1 . 1 . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 7 | . . . 3 . . . 2 . . 1 . 1 . . Communications Jammed 6 | . . . . . . . . . . . . . . 6 Distress Signals 6 | . . . . . . . . . . . . . . 6 Times Spotted 171 | . 14 11 47 12 . 3 10 8 11 17 . 16 . 22 Peak Tracking Total 15 | . 3 3 5 3 . 3 12 4 5 6 . 15 . 5 Tactical Retreats 23 | . 1 . 2 3 . . 1 4 2 2 . . . 8 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 9 | . . . 4 . . . . 1 1 . . . . 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 9 | . . . . 1 . . . . 4 4 . . . . Max in Single Turn 4 | . . . . 1 . . . . 2 4 . . . . Garrison Access 3 | . . . . . . . . . . 1 . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 58 | . 4 1 11 . 2 . 4 4 10 5 2 6 . 9 Terminals 38 | . 4 1 9 . . . 3 3 6 2 1 3 . 6 Fabricators 3 | . . . . . . . . 1 1 1 . . . . Repair Stations 6 | . . . . . . . . . 2 1 1 1 . 1 Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 2 . . . 1 . . . . 1 . . Garrison Access 5 | . . . . . . . . . 1 1 . 1 . 2 Total Hacks 145 | . 7 1 30 . 2 . 13 13 26 10 6 18 . 19 Successful 81 | . 3 . 16 . 2 . 7 6 13 8 4 11 . 11 Failed 64 | . 4 1 14 . . . 6 7 13 2 2 7 . 8 Catastrophic 11 | . 2 1 2 . . . . 2 3 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 41 | . 6 1 7 . 1 . 7 2 6 2 . 5 . 4 Terminals 96 | . 7 1 25 . . . 11 10 14 3 3 11 . 11 Fabricators 7 | . . . . . . . . 3 2 2 . . . . Repair Stations 19 | . . . . . . . . . 7 2 3 2 . 5 Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 5 . . . 2 . . . . 2 . . Garrison Access 12 | . . . . . . . . . 3 3 . 3 . 3 Terminal Hacks 49 | . 3 . 11 . 2 . 7 4 5 3 2 7 . 5 Record 4 | . . . 2 . 1 . . . 1 . . . . . Part Schematic 2 | . . . . . . . 1 1 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 2 | . . . 1 . . . 1 . . . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 Level Access Points 7 | . . . . . . . 1 1 1 1 1 1 . 1 Branch Access Points 3 | . 1 . 1 . . . . . . . . 1 . . Emergency Access Points 2 | . . . . . . . . . . . . 1 . 1 Machine Index 1 | . . . . . . . . . . . . . . 1 Terminal Index 3 | . . . . . . . 1 . 1 1 . . . . Fabricator Index 2 | . . . . . . . 1 . . . 1 . . . Alert Level 1 | . . . . . . . . . . . . 1 . . Locate Traps 3 | . 1 . . . . . . . 1 . . 1 . . Dispatch Records 2 | . . . 1 . . . . 1 . . . . . . Maintenance Status 1 | . . . . . . . 1 . . . . . . . Patrol Status 2 | . . . . . . . . . . . . 1 . 1 Transport Status 3 | . . . 3 . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . Hauler Manifests 5 | . . . 2 . . . 1 . . 1 . 1 . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 2 2 2 . . . . Load Schematic 3 | . . . . . . . . 1 1 1 . . . . Build 3 | . . . . . . . . 1 1 1 . . . . Repair Station Hacks 16 | . . . . . . . . . 6 2 2 2 . 4 Scan Component 9 | . . . . . . . . . 4 1 1 1 . 2 Repair 7 | . . . . . . . . . 2 1 1 1 . 2 Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 7 | . . . 5 . . . . . . . . 2 . . Insert Component 3 | . . . 2 . . . . . . . . 1 . . Analyze 4 | . . . 3 . . . . . . . . 1 . . Garrison Access Hacks 3 | . . . . . . . . . . 1 . . . 2 Seal Access 3 | . . . . . . . . . . 1 . . . 2 Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 2 . . . . . . Used 1 | . . . . . . . . 1 . . . . . . Hacking Detections 47 | . 4 1 9 . . . 4 4 8 3 2 5 . 7 Full Trace Events 6 | . 1 . 1 . . . . 1 1 1 . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 2 . . . 1 1 . . . 1 . . Parts Built 2 | . . . . . . . . . 1 1 . . . . Authchips . | . . . . . . . . . . . . . . . Time 108 | . . . . . . . . 36 36 36 . . . . Total Part Build Rating 6 | . . . . . . . . . 3 3 . . . . Parts Repaired 7 | . . . . . . . . . 2 1 1 1 . 2 Time 229 | . . . . . . . . . 111 20 22 38 . 38 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . . . . . . . . 1 . . Part Schematics Acquired 3 | . . . 2 . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies 2 | . . 1 . 1 . . . . . . . . . . Largest Group 1 | . . 1 . 1 . . . . . . . . . . Highest-Rated Group 31 | . . 31 . 31 . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . 31 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 8 | . . 7 . 1 . . . . . . . . . . Total Damage 146 | . . 124 . 22 . . . . . . . . . . Kills 4 | . . 3 . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 9168 | 65 671 1095 2182 1406 363 452 165 471 524 700 124 200 44 706 Spaces Moved 9163 | 39 355 538 1083 589 226 263 347 1025 1142 918 368 417 183 1670 Core 8 | 8 . . . . . . . . . . . . . . Treads 3089 | 31 355 538 1083 589 226 263 4 . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 6066 | . . . . . . . 343 1025 1142 918 368 417 183 1670 Fastest Speed 17 | 50 160 160 160 160 160 160 32 28 25 25 21 21 20 17 Average Speed 72 | 137 160 188 161 160 160 160 33 28 25 25 21 21 20 23 Slowest Speed 240 | 160 160 240 240 160 160 160 178 29 26 28 21 23 20 27 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 46 | . . . . . . . 8 2 10 9 . 5 1 11 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 61 94 84 95 60 62 29 24 28 20 8 11 3 28 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 4 | . . 1 . 2 1 . . . . . . . . . Known Exits Taken 8 | . 1 . 1 . . . 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 . . . . . . 1 . Scrap Searched 4 | . . 1 . 1 . 2 . . . . . . . . Spaces Dug 65 | . 1 . . . . . . 4 26 . 2 7 . 25 Terrain Destroyed 188 | . 1 . . . . 8 . 4 62 79 2 7 . 25 Melee 27 | . 1 . . . . . . 4 7 . 2 7 . 6 Projectile 19 | . . . . . . . . . . . . . . 19 AOE 142 | . . . . . . 8 . . 55 79 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 11167 | 48 403 578 1376 1029 229 281 383 1176 1331 1324 409 506 188 1906 Wait 1437 | . 3 9 105 417 . . 4 114 144 354 33 78 2 174 Move 9058 | 38 354 537 1082 588 225 262 330 1020 1121 899 367 406 180 1649 Hop 44 | . . . . . . . 8 2 10 9 . 5 1 9 Pick Up 103 | 4 6 5 19 2 1 1 7 20 13 12 3 2 2 6 Fast Attach 27 | 6 1 . 6 . . 1 1 . 2 . 1 1 . 8 Attach 47 | . . 2 5 3 . 2 6 3 7 7 2 4 2 4 Detach 17 | . . 1 2 2 . 1 8 . 3 . . . . . Swap 46 | . 4 2 17 . . 1 1 3 9 2 1 . 1 5 Drop 52 | . 4 2 26 1 3 1 5 1 . . . . . 9 Fire 282 | . 29 20 114 16 . 11 13 9 15 33 . 1 . 21 Melee 46 | . 1 . . . . . . 4 7 8 2 9 . 15 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 2 | . 1 . . . . 1 . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . 6 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 5 exits: *Fac x4 / [*Ext]) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 5 exits: *Res x3 / Qua x2) -2/Research (discovered 2 exits: *Acc / [*Tes]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 12 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 15) 343 | -10/Materials | Discovered new exit (range 13) 420 | -10/Materials | Discovered new exit (range 13) 559 | -10/Materials | Identified exit to Mines 603 | -10/Materials | Discovered new exit (range 16) 737 | -10/Materials | Entered Mines 820 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 824 | -10/Mines | Found Prototype Device 825 | -10/Mines | Identified Exp. Sensor Array 961 | -10/Mines | Received a Mining Laser from a helpful Derelict 1098 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1114 | -10/Mines | Discovered new exit (range 8) 1160 | -10/Mines | Discovered new exit (range 6) 1798 | -10/Mines | Discovered new exit (range 10) 1832 | -10/Mines | Entered Materials 1832 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1901 | -9/Materials | Identified exit to Mines 2224 | -9/Materials | Discovered new exit (range 7) 2639 | -9/Materials | Build established: Scavenger-Mutant 2676 | -9/Materials | Discovered new exit (range 5) 2746 | -9/Materials | Core integrity fell below 50% 3190 | -9/Materials | Discovered new exit (range 5) 4014 | -9/Materials | Entered Mines 4032 | -9/Mines | Escorted by a lone wolf Derelict 4032 | -9/Mines | Discovered new exit (range 5) 4045 | -9/Mines | Met a Derelict bent on vengeance 4052 | -9/Mines | Learned location of Storage (-7) 4060 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4092 | -9/Mines | Assembled infested the area 4097 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4168 | -9/Mines | Lost 3 allies 4599 | -9/Mines | Learned location of 1 exit from Proximity Caves 4607 | -9/Mines | Learned location of Zion (-7) 5009 | -9/Mines | Found a hidden stash of uninstalled traps 5242 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5296 | -9/Mines | Discovered new exit (range 9) 5331 | -9/Mines | Learned Materials trap positions 5407 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5410 | -9/Mines | Discovered new exit (range 5) 5420 | -9/Mines | Entered Exiles 5459 | -9/Exiles | Met 8R-AWN 5488 | -9/Exiles | Met EX-HEX 5532 | -9/Exiles | Met EX-BIN 5552 | -9/Exiles | Aligned with FarCom system 5553 | -9/Exiles | Given EX-Vault access code 5593 | -9/Exiles | Opened EX-Vault 5609 | -9/Exiles | Found Lightpack 2.0 5644 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5692 | -9/Exiles | Met EX-DEC 5765 | -9/Exiles | Discovered new exit (range 14) 5783 | -9/Exiles | Left Exiles lab with Lightpack 2.0 5783 | -9/Exiles | Entered Mines 6211 | -8/Mines | Discovered new exit (range 16) 6235 | -8/Mines | Entered Materials 6235 | -8/Materials | Evolved 2 slots: Utility x2 6236 | -8/Materials | Loaded intel: 12 trap records 6385 | -8/Materials | Identified exit to Factory 6400 | -8/Materials | Entered Factory 6400 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6499 | -7/Factory | Identified exit to Factory 6548 | -7/Factory | Build established: Hauler-Sprinter 6871 | -7/Factory | Entered another Factory area 6871 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6981 | -6/Factory | Destroyed 7 combat bots 7007 | -6/Factory | Fabricated Hacking Suite (x1) 7132 | -6/Factory | Identified exit to Factory 7290 | -6/Factory | Repaired Imp. Flight Unit 7352 | -6/Factory | Repaired Enh. Autogun 7380 | -6/Factory | Discovered new exit (range 16) 7395 | -6/Factory | Entered another Factory area 7395 | -5/Factory | Evolved 2 slots: Utility x2 7442 | -5/Factory | Repaired Enh. Autogun 7539 | -5/Factory | Discovered new exit (range 7) 7665 | -5/Factory | Identified exit to Factory 7702 | -5/Factory | Build established: Hacker-Sprinter 7753 | -5/Factory | Fabricated Hacking Suite (x1) 8095 | -5/Factory | Entered another Factory area 8095 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8132 | -4/Factory | Identified exit to Research 8202 | -4/Factory | Repaired Mic. Nuclear Core 8219 | -4/Factory | Entered Research 8219 | -3/Research | Evolved 2 slots: Utility x2 8229 | -3/Research | Identified exit to Quarantine 8230 | -3/Research | Identified exit to Research 8308 | -3/Research | Repaired Imp. Light Armor Plating 8419 | -3/Research | Entered another Research area 8419 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 8423 | -2/Research | Discovered new exit (range 6) 8441 | -2/Research | Discovered new exit (range 13) 8463 | -2/Research | Entered Access 8463 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 8556 | -1/Access | Repaired Mic. Fission Core 8577 | -1/Access | Repaired Adv. Transmission Jammer 8700 | -1/Access | Build established: Wizard-Sprinter 8992 | -1/Access | Hacking Suite fried by hacking feedback 9039 | -1/Access | Identified exit to Surface 9169 | *** | Escaped! Last Messages --------------- Found 1 level access point to Surface: (59,130) Map updated. 09040_ Slug penetrates Terminal. 09040_ Terminal disabled. 09048_ Penetrated by Slug. 09049_ Triggered Alarm Trap. 09049_ Adv. Transmission Jammer jams signal. [Achievement: No Signal] 09049_ Slug penetrates Wall. 09051_ Penetrated by Slug. 09067_ Acquired Lgt. Quantum Reactor. 09116_ U-05 Engineer builds a Wall. 09152_ Overheating: Energy bleed (-32). 09165_ W-44 Eye distress signal jammed. 09167_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 09168_ The Access Shell folds into the floor. 09168_ W-44 Eye distress signal jammed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ???????????????????????????????????? # ##???????? | | ????????????????????????????#####???## ##???????? | | ???????????????????################### ##???????? | | ???????????????????########### ####### ##???????? | | ???????????????????"" ##???????? | | ??????????????BB????" ##???????? | | ??????????????BB????" w##???????? | | ????????????????????" ##???????? | | ????????????????????" "@ ##???????? | | ????????????????????" "" ##???????? | | ????????????????????" ##???????? | | ??? ?????????BB????" p ##???????? | | ? # ????????BB????" """ """ ##???????? | | ?## ????????????"" """T"""p ##???????? | | ? ???????????########### ####### w##???????? | | ??? #########?################### ##???????? | | ???? #########??????????#####???## ##???????? | | ?????? ##?????############### ##???????? | | ??????## ##?????############### ##???????? | | ??????## ##?????## + ##???????? | | ??????## ######### # ???? | | ??????## ######### # | | ??????## #### #### "" # | | ??????## " " "" ######+### | | ??????## " ####"""""" # # ? | | ??????## ######"""""" # ??????????? | | ??????## ###### "" # ??????????? | | ??????##### # #### "" # ??????????? | | ??????#############" #### # ??????????? | | ????????? #### #### # ??????????? | | ???????????????#### ### # ??????????? | | ???????????????####################### ??????????? | | ???????????????## ############### ??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 35 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Armor Coverage 300 Evasion (%) 66 Recoil Reduction 3 Offensive Hacking 60 Defensive Hacking 20 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Cld. VTOL Module | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- No Signal Packrat Challenges ------------ None Game ------ Seed TransportQuantumTreads Manual? 0 Play Time 02:04:59 Cumulative 31.4 hours Start 2024.03.16 @ 22:57:35 End 2024.03.17 @ 01:09:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e81991aa-6271-4a1c-914d-68c3ad7a4097