Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 13:32:11 Player: osman sinnoks Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (66) 330 Value Destroyed (1647) 1647 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (411) 411 TOTAL SCORE: 7188 Bonus ------- Follower Combat Kills 111 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 287/300 Energy 100/100 System Corruption 16% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Cryofiber Web Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Structural Scanner Targeting Computer Kinecellerator Hardened Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Precision Assault Rifle Coil Gun Heavy Rocket Launcher Katana > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Armored Treads Cryofiber Web Gauss Rifle Gauss Cannon [Rating: 55] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Flight Unit Nuclear Pulse Array Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Katana Energy Gun Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Slots Evolved 10 | . . . . . 4 2 2 2 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 5 | . . . . . 2 1 . 2 . . . Weapon 3 | . . . . . . 1 2 . . . . Parts Attached 61 | 7 7 . 3 6 8 13 4 2 1 6 4 Power 6 | 1 1 . . 1 1 . . . . 2 . Engine 2 | 1 . . . . . . . . . 1 . Core 4 | . 1 . . 1 1 . . . . 1 . Reactor . | . . . . . . . . . . . . Propulsion 17 | 2 2 . 1 1 3 4 . . 1 2 1 Treads 7 | 2 . . . . . 4 . . 1 . . Leg 9 | . 2 . 1 1 3 . . . . 1 1 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 . Utility 16 | 2 1 . 1 . 3 3 1 2 . 2 1 Device 7 | 1 1 . . . . 2 1 . . 1 1 Storage 2 | 1 . . 1 . . . . . . . . Processor 1 | . . . . . . . . 1 . . . Hackware 1 | . . . . . 1 . . . . . . Protection 5 | . . . . . 2 1 . 1 . 1 . Artifact . | . . . . . . . . . . . . Weapon 22 | 2 3 . 1 4 1 6 3 . . . 2 Energy Gun 3 | 1 . . . 1 . 1 . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 12 | 1 1 . . 2 1 3 3 . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . 1 Launcher 2 | . . . . . . 2 . . . . . Special Weapon 2 | . 1 . 1 . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . 1 . . . . . Parts Lost 22 | . 2 . . 1 . . 1 . 6 . 12 Power 2 | . 1 . . . . . . . . . 1 Propulsion 7 | . . . . . . . . . 4 . 3 Utility 8 | . 1 . . . . . . . 1 . 6 Weapon 5 | . . . . 1 . . 1 . 1 . 2 Highest Loss Streak 10 | . 2 . . 1 . . 1 . 6 . 10 To Critical Strikes 1 | . . . . . . . . . 1 . . Average Backups 8 | 4 7 8 8 9 8 9 8 6 6 4 2 Power 1 | . 1 1 1 1 1 1 2 2 2 1 . Propulsion 1 | 2 2 2 2 2 2 1 1 1 . . . Utility 2 | . 1 2 2 2 1 3 3 1 1 1 1 Weapon 2 | 1 2 3 2 2 3 2 2 2 2 1 . Tool/Special . | . . . . . . . . . . . . Unused Backups 14 | 1 2 . . 1 2 5 1 . 1 . 1 Power 2 | . . . . 1 1 . . . . . . Propulsion 5 | 1 1 . . . . 3 . . . . . Utility 4 | . 1 . . . . . 1 . 1 . 1 Weapon 3 | . . . . . 1 2 . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 97 100 99 99 99 99 99 99 83 37 49 Core 7 | . 3 14 14 14 9 7 6 5 4 3 . Treads 14 | . 22 . . . . 28 26 23 16 . . Leg 10 | . 5 28 27 28 35 1 . . . . 7 Device 14 | . 12 14 14 14 9 14 15 17 15 14 11 Storage 8 | . 14 14 14 14 9 7 6 5 4 . . Processor 1 | . . . . . . . . 4 5 5 4 Hackware 2 | . . . . . 8 7 3 . . . . Protection 5 | . . . . . 8 7 6 11 9 2 3 Ballistic Gun 12 | . 18 14 13 17 9 6 19 17 14 3 8 Launcher 2 | . . . . . . 6 6 4 4 . . Impact Weapon 1 | . 1 14 14 2 . . . . . . . Slashing Weapon 4 | . . . . 7 9 7 6 5 4 . . Peak Build Rating 55 | 7 12 12 21 16 24 41 50 55 55 46 55 Average Rating 31 | 4 8 12 12 14 23 39 49 54 43 29 39 On Entrance 23 | . 7 12 12 12 16 24 41 50 55 7 46 Naked Turns 63 | . . . . . . . . . . . 63 Heaviest Build 60 | 14 14 14 21 21 26 40 53 60 60 34 44 Greatest Support 80 | 40 40 20 20 20 42 80 80 80 80 22 40 Greatest Overweight (x) 3 | . . . 1 1 . 1 . . 2 3 2 Average Overweight (x) . | . . . . . . . . . . 1 . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 5 5 Average Capacity 9 | 6 8 8 8 10 10 10 10 10 9 5 5 Most Carried 10 | 8 8 8 8 10 10 10 10 7 7 5 5 Average Carried 8 | 5 7 8 8 9 8 9 8 6 6 4 2 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 5 5 5 Final Carried 10 | 7 8 8 8 10 10 10 8 7 5 5 1 Class Distribution -------------------- 47% | Mutant 26% | Scavenger-Mutant 15% | Gunner 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Gunner | -5/Factory Gunner | -5/Waste Mutant | -5/Factory Infiltrator-Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Matter Collected 1701 | 286 134 1 . 138 108 306 87 251 . . 390 Remotely . | . . . . . . . . . . . . Salvage Created 1979 | 97 250 140 . 82 85 714 27 194 . . 390 Parts 118 | 10 21 2 . 9 5 47 2 5 . . 17 Haulers Intercepted 1 | . . . . . . 1 . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . . 23 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Combat Hostiles Destroyed 36 | . 7 . . 4 1 10 2 4 . . 8 Melee 4 | . . . . . . 3 . 1 . . . Guns 23 | . 7 . . 4 1 2 1 2 . . 6 Cannons 2 | . . . . . . . . . . . 2 AOE 7 | . . . . . . 5 1 1 . . . Classes Destroyed 13 | 2 3 2 . 1 . 5 . . . . . Worker 7 | . . 2 . . 1 4 . . . . . Builder 6 | . . 2 . . . 4 . . . . . Tunneler 6 | 2 . 4 . . . . . . . . . Hauler 1 | . . . . . . 1 . . . . . Recycler 5 | 1 . . . . . 4 . . . . . Operator 3 | . 1 . . . 1 1 . . . . . Watcher 1 | . . . . . . 1 . . . . . Swarmer 17 | . 3 . . 3 1 6 2 . . . 2 Grunt 11 | . 4 . . . . 1 . 3 . . 3 Duelist 3 | . . . . 1 . . . 1 . . 1 Sentry 3 | . . . . . . 2 . . . . 1 Hunter 1 | . . . . . . 1 . . . . . Programmer 2 | . . . . . . 1 . . . . 1 Best Kill Streak 8 | 1 3 4 . 2 1 8 2 4 . . 6 Combat Bots Only 6 | . 3 . . 2 1 3 2 4 . . 6 Max Kills in Single Turn 3 | 1 2 1 . 1 1 3 1 1 . . 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . 2 1 1 . . . Melee 1 | . . . . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Hostile Shots Fired 380 | . 49 . . 2 13 80 6 14 5 . 211 Missed 111 | . 11 . . . 4 25 . 7 . . 64 Hits 269 | . 38 . . 2 9 55 6 7 5 . 147 Melee 9 | . . . . . . . . . 5 . 4 Projectile 260 | . 38 . . 2 9 55 6 7 . . 143 Critical Strikes 9 | . 1 . . . . 1 . . 3 . 4 Damage Taken 4994 | . 492 . . 92 98 866 141 183 227 . 2895 Core 1135 | . 56 . . 8 . 49 20 20 35 . 947 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 83 | . . . . . . . . 83 . . . Core Remaining (%) 92 | 100 . . . 74 100 93 97 . . . . Volleys Fired 136 | 16 37 1 . 15 7 19 2 8 . 3 28 Largest 4 | 2 2 1 . 2 1 2 4 4 . 1 3 Hottest 125 | 70 100 20 . 60 23 67 125 125 . 28 101 Shots Fired 266 | 32 72 1 . 25 7 30 8 27 . 4 60 Gun 235 | 32 70 1 . 25 7 19 6 24 . 4 47 Cannon 13 | . . . . . . . . . . . 13 Launcher 16 | . . . . . . 11 2 3 . . . Special 2 | . 2 . . . . . . . . . . Kinetic 221 | 16 61 1 . 23 7 19 6 24 . 4 60 Thermal 29 | 16 11 . . 2 . . . . . . . Explosive 16 | . . . . . . 11 2 3 . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 14 | 10 13 2 . 3 3 7 1 14 . . 11 Robot Miss Streak 4 | 2 4 . . 3 2 3 4 2 . 3 4 Penetration Max 1 | . . . . . . . . 1 . . 1 Secondary Targets 2 | . . . . 1 . . . 1 . . . Max Gunslinging Chain 1 | . . . . 1 . . . 1 . . . Shots Hit Robots 192 | 24 40 10 . 14 9 33 2 19 . . 41 Core Hits 95 | 7 16 1 . 8 4 28 3 9 . . 19 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . Critical Strikes 7 | 2 1 1 . . . 2 . . . . 1 Burn 3 | 2 1 . . . . . . . . . . Blast 1 | . . . . . . . . . . . 1 Smash 1 | . . 1 . . . . . . . . . Sever 2 | . . . . . . 2 . . . . . Melee Attacks 41 | . 3 9 . . 5 21 1 2 . . . Impact 12 | . 3 9 . . . . . . . . . Slashing 29 | . . . . . 5 21 1 2 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 18 | . . 9 . . 3 5 1 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5866 | 244 360 484 . 125 408 2392 133 632 . . 1088 Guns 2296 | 244 357 6 . 125 69 237 22 403 . . 833 Cannons 245 | . . . . . . . . . . . 245 Explosions 1698 | . . . . . . 1459 52 187 . . . Melee 1614 | . . 478 . . 339 696 59 42 . . . Ramming 13 | . 3 . . . . . . . . . 10 Kinetic 2292 | 95 257 6 . 125 69 237 22 403 . . 1078 Thermal 341 | 149 100 . . . . 92 . . . . . Explosive 1606 | . . . . . . 1367 52 187 . . . Electromagnetic . | . . . . . . . . . . . . Impact 478 | . . 478 . . . . . . . . . Slashing 1136 | . . . . . 339 696 59 42 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 16 | . . . . . . 3 . . 16 16 16 Average Corruption 9 | . . . . . . 2 . . 11 16 16 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 49 | . . . . . . 11 . . 7 9 22 Message Errors 12 | . . . . . . 3 . . 2 1 6 Matter Fused 8 | . . . . . . 3 . . 1 2 2 Heat Flow Errors 4 | . . . . . . . . . 1 3 . Energy Discharges 5 | . . . . . . 3 . . . . 2 Parts Rejected 4 | . . . . . . . . . 1 . 3 Data Loss (minor) 8 | . . . . . . 2 . . 1 2 3 Data Loss (major) 1 | . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . 1 1 Misdirections 3 | . . . . . . . . . 1 . 2 Weapon Failures 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 618 | . . 231 . . 85 302 . . . . . Projectiles . | . . . . . . . . . . . . Explosions 231 | . . . . . . 231 . . . . . Melee 387 | . . 231 . . 85 71 . . . . . Knockbacks 4 | . . 2 . . . . . . . . 2 Impact 2 | . . 2 . . . . . . . . . Kinetic 2 | . . . . . . . . . . . 2 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 320 | . . . . . . 227 40 49 . . 4 Shots 7 | . . . . . . 5 1 1 . . . Rammed 4 | . 1 . . . . . . . . . 3 Targets Rammed 4 | . 1 . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 205 | 100 78 . . . . 10 12 18 188 178 205 Average Temperature 47 | 35 20 . . . . 7 8 11 106 85 83 Received Heat Transfer 1155 | . 276 . . 39 18 66 18 63 . . 675 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 4 | . . 4 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 15 | . . 15 . . . . . . . . . Impact Corruptions 14 | . . 14 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . Heat Transferred 1012 | 592 370 . . . . 50 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Maximum Alert Level 1 | . . . . . . 1 . . . . . Low Security (%) 94 | 100 100 100 . 100 100 80 100 100 100 100 . Level 1 5 | . . . . . . 19 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 345 | 5 120 24 . 102 56 345 147 166 13 16 . Initial 147 | . . 24 . . . . 147 39 13 . . Average 60 | 1 48 4 . 26 9 124 71 56 2 1 . Influence Increases 1936 | 15 199 40 . 225 131 645 100 220 . 16 345 Destroy 0b10 Robot/C 860 | . 140 . . 160 80 200 40 80 . . 160 Destroy 0b10 Robot/NC 155 | 15 5 40 . . 20 75 . . . . . Destroy Leader 164 | . 20 . . 30 20 54 10 10 . . 20 Allied During Kill 28 | . . . . 20 8 . . . . . . Successful Hack 45 | . . . . . 3 . . 26 . 16 . Disable Machine 255 | . . . . . . 210 . 45 . . . Destroy Structure 174 | . 4 . . . . 106 20 44 . . . Partial Spotted 15 | . . . . . . . . 15 . . . Lose Combat Pursuer 240 | . 30 . . 15 . . 30 . . . 165 Influence Decreases 1801 | 15 137 102 . 225 131 344 321 262 38 16 210 Entered New Map 258 | . . 38 . . . . 154 41 25 . . Time Decay 1443 | 15 117 64 . 215 111 344 167 221 13 16 160 Lost Part 80 | . 20 . . 10 . . . . . . 50 Lost Ally 20 | . . . . . 20 . . . . . . Squads Dispatched 12 | . . . . . 1 8 . 1 . 2 . Investigation 1 | . . . . . 1 . . . . . . Extermination 3 | . . . . . . 2 . 1 . . . Reinforcement 8 | . . . . . . 6 . . . 2 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 3 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Distress Signals 1 | . 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 92 | . 15 . . 7 8 14 8 4 5 2 29 Peak Tracking Total 12 | . 4 . . 3 3 3 4 4 5 1 12 Tactical Retreats 7 | . 2 . . 1 . . 1 . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Traps Triggered 2 | . . . . . . 1 . 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Machines Disabled 17 | . . . . . . 14 . 3 . . . Max in Single Turn 9 | . . . . . . 9 . 2 . . . Garrison Access 2 | . . . . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Machines Accessed 14 | . 1 . . . 3 5 . 4 . 1 . Terminals 8 | . 1 . . . 2 2 . 2 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . 1 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . Garrison Access 3 | . . . . . . 2 . 1 . . . Total Hacks 27 | . 2 . . . 8 7 . 8 . 2 . Successful 12 | . 1 . . . 5 1 . 4 . 1 . Failed 15 | . 1 . . . 3 6 . 4 . 1 . Catastrophic 5 | . . . . . 1 3 . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 10 | . . . 1 . 3 1 . 4 . 1 . Terminals 15 | . 2 . . . 5 2 . 4 . 2 . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . . 1 . 2 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . Garrison Access 6 | . . . . . . 4 . 2 . . . Terminal Hacks 2 | . 1 . . . 1 . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . 1 . . . Repair 1 | . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . Insert Component 1 | . . . . . 1 . . . . . . Analyze 1 | . . . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . . . Seal Access 2 | . . . . . . 1 . 1 . . . Unauthorized Hacks 4 | . . . . . 2 . . 1 . 1 . Terminals 4 | . . . . . 2 . . 1 . 1 . Botnet 4 | . . . . . 2 . . 1 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . . . . Used 1 | . . . . . 1 . . . . . . Hacking Detections 10 | . . . . . 3 4 . 2 . 1 . Full Trace Events 1 | . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . Time 22 | . . . . . . . . 22 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Total Allies 3 | . . . . 3 . . . . . . . Largest Group 3 | . . . . 3 2 1 . . . . . Highest-Rated Group 40 | . . . . 40 24 16 . . . . . Highest-Rated Ally 16 | . . . . 16 16 16 . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 47 | . . . . 38 9 . . . . . . Total Damage 419 | . . . . 344 75 . . . . . . Kills 8 | . . . . 5 3 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Active Infowar (turns) 3576 | 7 235 . . . . 1549 377 724 147 259 278 Structural 3334 | . . . . . . 1549 377 724 147 259 278 Seismic 242 | 7 235 . . . . . . . . . . ECM 15 | . . . . . . . . . . . 15 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Turns Passed 5828 | 165 390 287 312 771 456 1579 377 724 147 259 361 Spaces Moved 3438 | 78 158 218 250 477 312 824 190 389 93 173 276 Core 215 | 23 . . . . . . . . 25 42 125 Treads 1601 | 55 120 . . . . 779 190 389 68 . . Legs 1477 | . 38 218 250 477 312 45 . . . . 137 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 145 | . . . . . . . . . . 131 14 Fastest Speed 40 | 50 120 120 120 120 112 112 170 170 100 40 50 Average Speed 143 | 127 150 120 120 144 113 166 170 170 156 137 96 Slowest Speed 330 | 160 160 120 190 190 120 250 170 170 330 200 260 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 38 | 5 27 52 62 91 35 31 5 12 92 5 46 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 2 | . . . . 2 . . . . . . . Spaces Dug 7 | . 4 . . . . 3 . . . . . Terrain Destroyed 193 | . 4 . . . . 124 34 22 . . 9 Melee 5 | . 2 . . . . 3 . . . . . Projectile 16 | . 2 . . . . . 2 3 . . 9 AOE 172 | . . . . . . 121 32 19 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Was Fac Upp Total 4032 | 115 239 227 260 542 403 972 238 431 95 191 319 Wait 240 | . 21 . . 35 59 62 36 27 . . . Move 3428 | 77 157 217 249 476 311 823 189 389 92 172 276 Hop . | . . . . . . . . . . . . Pick Up 62 | 14 6 . . 6 7 15 3 2 . 7 2 Fast Attach 17 | 1 3 . 4 . 1 6 . . . 1 1 Attach 34 | 6 . . . 1 4 3 4 3 1 5 7 Detach 1 | . . . . . . . . . . . 1 Swap 21 | . 5 . 2 5 3 4 1 . . 1 . Drop 48 | 1 6 . 5 4 6 19 2 . 2 2 1 Fire 136 | 16 37 1 . 15 7 19 2 8 . 3 28 Melee 41 | . 3 9 . . 5 21 1 2 . . . Ram 3 | . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory -5/Upper Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 166 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 549 | -10/Materials | Discovered new exit (range 6) 556 | -10/Materials | Entered Mines 632 | -10/Mines | Discovered new exit (range 6) 785 | -10/Mines | Learned Materials garrison access intel 833 | -10/Mines | Learned Materials non-interactive machine intel 839 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 839 | -10/Mines | Discovered new exit (range 5) 843 | -10/Mines | Entered Exiles 875 | -10/Exiles | Met 8R-AWN 896 | -10/Exiles | Met EX-HEX 932 | -10/Exiles | Met EX-BIN 945 | -10/Exiles | Aligned with FarCom system 947 | -10/Exiles | Given EX-Vault access code 977 | -10/Exiles | Opened EX-Vault 990 | -10/Exiles | Found Prototype Special Weapon 990 | -10/Exiles | Identified Field Lobotomy Kit 997 | -10/Exiles | Found Prototype Leg 997 | -10/Exiles | Identified Potential Leg 1033 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1037 | -10/Exiles | Exiles lab attacked by MAIN.C 1140 | -10/Exiles | Discovered new exit (range 12) 1155 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1155 | -10/Exiles | Entered Mines 1311 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1590 | -9/Mines | Build established: Scavenger-Mutant 1590 | -9/Mines | Learned Materials terminal intel 1733 | -9/Mines | Found a hidden stash of uninstalled traps 1904 | -9/Mines | Discovered new exit (range 15) 1926 | -9/Mines | Entered Materials 1926 | -8/Materials | Accompanied by 2 allies 1926 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1927 | -8/Materials | Loaded intel: 30 non-interactive machine locations 1928 | -8/Materials | Loaded intel: 12 terminal locations 1929 | -8/Materials | Loaded intel: 1 garrison access location 2329 | -8/Materials | Discovered new exit (range 15) 2382 | -8/Materials | Entered Factory 2382 | -7/Factory | Accompanied by 1 ally 2382 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3008 | -7/Factory | Build established: Mutant 3936 | -7/Factory | Discovered new exit (range 16) 3961 | -7/Factory | Entered another Factory area 3961 | -6/Factory | Evolved 2 slots: Weapon x2 4256 | -6/Factory | Build established: Skirmisher 4309 | -6/Factory | Discovered new exit (range 13) 4338 | -6/Factory | Entered another Factory area 4338 | -5/Factory | Evolved 2 slots: Utility x2 4410 | -5/Factory | Repaired Hvy. Rocket Launcher 4642 | -5/Factory | Build established: Gunner 5062 | -5/Factory | Sucked down chute 5062 | -5/Factory | Entered Waste 5077 | -5/Waste | EMP discharged 5077 | -5/Waste | System corruption reached 10% 5089 | -5/Waste | Spotted C-40 Crusher 5122 | -5/Waste | Spotted C-40 Crusher 5125 | -5/Waste | Spotted C-40 Crusher 5144 | -5/Waste | Spotted C-40 Crusher 5166 | -5/Waste | Spotted C-40 Crusher 5169 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5172 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5175 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5177 | -5/Waste | EMP discharged 5181 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5184 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5199 | -5/Waste | Discovered new exit (range 10) 5209 | -5/Waste | Entered Factory 5215 | -5/Factory | Lost 6 parts (4n1u1w) 5457 | -5/Factory | Discovered new exit (range 9) 5461 | -5/Factory | Build established: Mutant 5468 | -5/Factory | Entered Upper Caves 5470 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5743 | -5/Upper Caves | Attracted the attention of an 0b10 base 5767 | -5/Upper Caves | Core integrity fell below 50% 5771 | -5/Upper Caves | Core integrity fell below 20% 5797 | -5/Upper Caves | Lost 10 parts (3n5u2w) 5829 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05766_ Slammed into S-27 Virus. 05766_ Destabilizing: Core damaged (-50). 05767_ Slammed into S-27 Virus. 05767_ Penetrated by Slug. 05767_ Slug penetrates G-50 Soldier. 05768_ Lgt. Nuclear Core fries itself beyond repair. 05768_ VTOL Module fries itself beyond repair. 05768_ Acquired 6 matter. 05770_ Slug penetrates S-27 Virus. 05770_ S-27 Virus destroyed. 05775_ SOAEIGPTA I|ZAT%VJ9TWSWN1UKBSXJ / 05792_ Acquired 16 matter. 05793_ Acquired 5 matter. 05795_ Acquired 3 matter. 05797_ FMN7G>FY8BD2 PE#K%WLJK/BF:S4Q4E TIJY B/ 05797_ Acquired 2 matter. 05797_ Acquired 3 matter. 05817_ System corrupted: Energy discharge (-26). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????###????????#####?????? | | ???????????????????????###### ###?????## ##????? | | ??????????????? ??????# ##???## #????? | | ?????????????? ###??# ##### ####?? | | ?????????????? ??### ## $#?? | | ???????????????# ???## #?? | | ??????????????## #???## ## # #?? | | ??????????????# ##### ### # #?? | | ??????????????# #?## ### #### #?? | | ???????????????????# #??####?####??# #?? | | ???????????????????## ##?????????????# ### | | ????????????????????## ##??????????????# | | ?????????????????????### #???????????????# | | ???????????????????????# ##??????????????###### | | ???????????? ##??????#### ##??????????????????# | | ???????????? ???## ?# #??????????????????? | | ??????????? ??# ## ##??????????????????? | | ?????????? ## ###???????????????????? | | ?????????? g b g ##?????????????????????? | | ??????????# g #??????????????????????? | | ??????????##### #??????????????????????? | | ??????????????# #??????????????????????? | | ?????????????# @#??????????????????????? | | ?????????????# #?????????????????????? | | ?????????????### #????????????????????? | | ???????????????## ## #????????????????????? | | ????????????????# ?# ### #????????????????????? | | ??????????????? ??##??? #????????????????????? | | ????????????? ??????? #????????????????????? | | ????????????? ???????? ????????????????????? | | ?????????????? #????????? ##????????????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 600 Core Shielding 20 Evasion (%) 62 Targeting Accuracy 5 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Cryofiber Web | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Rocket Launcher | 2% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderChromaticTurbovents Manual? 0 Play Time 00:53:06 Cumulative 32.9 hours Start 2025.05.30 @ 12:37:16 End 2025.05.30 @ 13:32:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 66 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0cc6c7c-51a6-4bd8-a2a7-d97ab917cdd5