Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.15 @ 15:02:49 Player: Puke Buster Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (90) 450 Value Destroyed (2637) 2637 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5707 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 221/300 Energy 99/100 System Corruption 17% Temperature Cool (6) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Advanced Targeting Computer Light Armor Plating Hacking Suite > --- WEAPON ----------- EMP Blaster Shock Bomb Launcher Advanced EMP Blaster Improved Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Grenade Launcher Rocket Launcher [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 2 . 1 1 Weapon 2 | . . . . 1 1 Parts Attached 61 | 6 9 9 5 20 12 Power 9 | 1 . . 2 2 4 Engine 9 | 1 . . 2 2 4 Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 2 2 1 4 1 Treads 2 | . . . . 2 . Leg 9 | 2 2 2 1 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 15 | 1 4 4 . 6 . Device 4 | . 2 1 . 1 . Storage 2 | 1 1 . . . . Processor 7 | . 1 3 . 3 . Hackware 1 | . . . . 1 . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 25 | 2 3 3 2 8 7 Energy Gun 5 | 1 . 1 . 2 1 Energy Cannon 1 | . 1 . . . . Ballistic Gun 8 | 1 1 1 1 3 1 Ballistic Cannon 2 | . 1 1 . . . Launcher 8 | . . . 1 3 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Corrupted Parts 2 | . . . . . 2 System Corruption 8 | . . . . . 8 Parts Lost 29 | . . 1 2 9 17 Power 4 | . . . 1 1 2 Propulsion 5 | . . . 1 2 2 Utility 7 | . . 1 . 2 4 Weapon 13 | . . . . 4 9 Highest Loss Streak 12 | . . 1 1 4 12 To Critical Strikes . | . . . . . . Average Slot Usage (%) 93 | . 98 96 94 93 65 Engine 10 | . 14 11 11 6 4 Treads 1 | . . . . 1 9 Leg 18 | . 28 22 16 15 . Device 9 | . 9 18 11 7 . Storage 10 | . 14 11 11 9 7 Processor 15 | . 3 11 22 24 14 Hackware 1 | . . . . 2 5 Energy Gun 3 | . 9 2 2 1 . Energy Cannon 2 | . 4 6 . . . Ballistic Gun 11 | . 6 8 19 15 2 Ballistic Cannon 2 | . 7 3 . . . Launcher 4 | . . . . 8 16 Peak Build Rating 34 | 6 8 13 15 27 34 Average Rating 12 | 5 7 9 13 21 23 On Entrance 11 | . 6 8 13 14 27 Naked Turns . | . . . . . . Heaviest Build 46 | 14 21 22 24 33 46 Greatest Support 40 | 20 20 23 23 40 40 Greatest Overweight (x) 6 | . 1 1 1 6 6 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 9 Most Carried 10 | 5 10 9 10 10 5 Average Carried 6 | 3 6 5 8 7 2 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 9 | 4 8 8 9 4 . Class Distribution -------------------- 58% | Mutant 16% | Scavenger-Gunner 13% | Scavenger-Mutant 7% | Hacker-Gunner 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Gunner | -8/Materials Hacker-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 1666 | 272 271 242 107 513 261 Remotely . | . . . . . . Salvage Created 3147 | 133 667 536 367 1021 423 Parts 197 | 5 51 33 29 57 22 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 3 | . . 1 . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 59 | . 12 10 9 18 10 Guns 29 | . 6 1 8 13 1 Cannons 15 | . 6 9 . . . AOE 14 | . . . 1 5 8 Classes Destroyed 12 | 2 4 2 1 2 1 Worker 16 | 2 3 2 1 6 2 Builder 5 | . 1 1 . 2 1 Hauler 1 | . 1 . . . . Recycler 1 | 1 . . . . . Operator 1 | . . . . 1 . Watcher 7 | . 3 1 1 2 . Swarmer 10 | . . . 3 3 4 Grunt 31 | . 12 5 2 9 3 Duelist 2 | . . 1 . . 1 Sentry 13 | . . 4 4 5 . Hunter 2 | . . . . 1 1 Programmer 1 | . . . . . 1 Best Kill Streak 8 | 2 3 5 5 8 4 Combat Bots Only 4 | . 2 3 4 3 4 Max Kills in Single Turn 3 | 1 2 1 3 3 2 Gunslinging 1 | . . . 1 . . Exploded 2 | . . . 1 1 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 427 | . 52 46 18 113 198 Missed 113 | . 17 10 8 26 52 Damage Taken 4307 | . 340 437 240 1060 2230 Core 1154 | . 67 113 56 213 705 Absorbed by Shields . | . . . . . . Ignored by Resistances 1220 | . 107 125 67 308 613 Regen/Repaired (Parts) 87 | . . . . 87 . Core Remaining (%) 72 | 100 73 . 57 61 . Volleys Fired 195 | 4 56 39 20 53 23 Largest 4 | 2 2 2 2 3 4 Hottest 141 | 60 95 80 68 101 141 Shots Fired 382 | 8 104 77 39 103 51 Gun 235 | 8 51 38 38 91 9 Cannon 92 | . 53 39 . . . Launcher 55 | . . . 1 12 42 Special . | . . . . . . Kinetic 216 | 4 56 42 27 79 8 Thermal 45 | . 20 24 . . 1 Explosive 11 | . . . . 3 8 Electromagnetic 110 | 4 28 11 12 21 34 Robot Hit Streak 35 | 2 18 29 35 32 17 Robot Miss Streak 3 | 2 3 2 2 2 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . 1 1 . Max Gunslinging Chain 1 | . 1 . 1 1 . Shots Hit Robots 269 | 4 63 62 20 82 38 Core Hits 154 | 3 31 23 17 55 25 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . 1 . Destroy 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5676 | 55 1231 992 477 1903 1018 Guns 2642 | 55 537 356 305 1254 135 Cannons 1028 | . 462 566 . . . Explosions 1979 | . 232 65 172 627 883 Melee . | . . . . . . Ramming 27 | . . 5 . 22 . Kinetic 2202 | 10 411 405 229 1025 122 Thermal 1280 | . 496 432 172 62 118 Explosive 405 | . . . . 185 220 Electromagnetic 1762 | 45 324 150 76 609 558 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 17 | . . . . . 17 Average Corruption 7 | . . . . . 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . . . 9 Message Errors 4 | . . . . . 4 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Misfires 1 | . . . . . 1 Alerts 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 64 | . . . 6 35 23 Projectiles . | . . . . . . Explosions 64 | . . . 6 35 23 Melee . | . . . . . . Knockbacks 5 | . 4 1 . . . Impact . | . . . . . . Kinetic 4 | . 3 1 . . . Secondary 1 | . 1 . . . . Self-Inflicted Damage 678 | . . 12 23 118 525 Shots 35 | . . 1 1 6 27 Rammed . | . . . . . . Targets Rammed 4 | . . 1 . 3 . Kicked 4 | . . 1 . 3 . Crushed . | . . . . . . Highest Temperature 244 | . 244 20 10 54 143 Average Temperature 51 | . 69 4 10 22 32 Received Heat Transfer 1320 | . 252 219 24 477 348 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 5 | . . . . . 5 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 2069 | . 755 827 250 50 187 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 10 | . 2 1 2 2 3 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Peak Influence 319 | 15 241 200 250 189 319 Initial 56 | . 8 38 27 3 56 Average 83 | 1 103 95 132 64 190 Maximum Alert Level 1 | . 1 1 1 . 1 Low Security (%) 88 | 100 81 97 70 100 50 Level 1 11 | . 18 2 29 . 49 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 2 . 1 5 1 Investigation 4 | . 2 . 1 1 . Extermination . | . . . . . . Reinforcement 5 | . . . . 4 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 4 | . . 2 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 83 | . 19 14 12 25 13 Peak Tracking Total 5 | . 3 4 5 4 3 Tactical Retreats 4 | . 1 . 1 1 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 6 | . 1 1 4 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 3 | . . . 3 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 16 | . 11 . 1 . 4 Max in Single Turn 11 | . 11 . 1 . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 15 | . 5 1 5 4 . Terminals 13 | . 5 1 4 3 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 40 | . 12 2 14 12 . Successful 26 | . 9 1 7 9 . Failed 14 | . 3 1 7 3 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 35 | . 12 2 11 10 . Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . 3 . . Terminal Hacks 22 | . 9 1 5 7 . Record 5 | . 3 . 1 1 . Prototype ID Bank 3 | . 1 . . 2 . Open Door 1 | . . . 1 . . Branch Access Points 1 | . . . . 1 . Emergency Access Points 1 | . 1 . . . . Alert Level 1 | . . . 1 . . Unreport Threat 1 | . 1 . . . . Disarm Traps 1 | . . . 1 . . Dispatch Records 1 | . 1 . . . . Surveillance Status 1 | . . . . 1 . Patrol Status 1 | . . 1 . . . Registered Components 1 | . . . . 1 . Zone Layout 4 | . 2 . 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . 2 . . Unlock Access 1 | . . . 1 . . Coupler Status 1 | . . . 1 . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 5 1 3 2 . Full Trace Events 6 | . 3 . 2 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 32 | . . . . 32 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 6148 | 1161 1379 876 822 1504 406 Spaces Moved 2416 | 291 642 357 397 585 144 Core 85 | 14 . . . 13 58 Treads 143 | . . . . 68 75 Legs 2177 | 277 642 357 397 504 . Wheels . | . . . . . . Hover . | . . . . . . Flight 11 | . . . . . 11 Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 157 | 116 152 157 147 179 195 Slowest Speed 350 | 120 190 190 190 350 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 38 | 19 84 31 53 41 3 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 117 | . 31 2 7 34 43 Melee . | . . . . . . Projectile . | . . . . . . AOE 117 | . 31 2 7 34 43 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 4414 | 1104 942 597 597 943 231 Wait 1646 | 794 206 180 165 257 44 Move 2411 | 290 641 356 396 584 144 Hop . | . . . . . . Pick Up 60 | 10 18 6 6 15 5 Fast Attach . | . . . . . . Attach 61 | 6 9 9 5 20 12 Detach 15 | . 3 4 2 3 3 Swap . | . . . . . . Drop 22 | . 9 2 3 8 . Fire 195 | 4 56 39 20 53 23 Melee . | . . . . . . Ram . | . . . . . . Kick 4 | . . 1 . 3 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Storage (discovered 2 exits: *Mat / Gar) -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 1162 | -11/Scrapyard | Entered Materials 1163 | -10/Materials | Build established: Mutant 1601 | -10/Materials | Discovered new exit (range 3) 2083 | -10/Materials | Discovered new exit (range 7) 2159 | -10/Materials | Discovered new exit (range 15) 2530 | -10/Materials | Discovered new exit (range 6) 2541 | -10/Materials | Entered another Materials area 2541 | -9/Materials | Evolved 2 slots: Utility x2 3316 | -9/Materials | Discovered new exit (range 12) 3408 | -9/Materials | Identified exit to Storage 3417 | -9/Materials | Entered Storage 3677 | -9/Storage | Build established: Scavenger-Mutant 3791 | -9/Storage | Identified exit to Garrison 4135 | -9/Storage | Discovered new exit (range 16) 4238 | -9/Storage | Identified exit to Materials 4239 | -9/Storage | Entered Materials 4239 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4509 | -8/Materials | Build established: Scavenger-Gunner 5304 | -8/Materials | Lost 4 parts (1p1u2w) 5366 | -8/Materials | Repaired Imp. Aluminum Leg 5574 | -8/Materials | Lost 4 parts (2n1u1w) 5709 | -8/Materials | Discovered new exit (range 13) 5741 | -8/Materials | Identified exit to Factory 5743 | -8/Materials | Entered Factory 5743 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5825 | -7/Factory | Build established: Hacker-Gunner 6037 | -7/Factory | Crushed by falling debris 6046 | -7/Factory | System corruption reached 10% 6060 | -7/Factory | Core integrity fell below 50% 6112 | -7/Factory | Core integrity fell below 20% 6116 | -7/Factory | Lost 12 parts (2p2n1u7w) 6126 | -7/Factory | Discovered new exit (range 6) 6149 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. Acquired 40 matter. U-05 Engineer lays Concrete. Slug penetrates Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. QZWXXJRUWCH:0BUJB6&==Z The unstable cave ceiling collapses. EXIT=FOUND System corrupted: IFF burst signal emitted. Slug penetrates Door. Adv. Targeting Computer destroyed. Med. Storage Unit destroyed. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????#### ???????????????????????? | | ????????????????????? # ???????????????????????? | | ?????????????????????" # ???????????????????????? | | ?????????????????????" # #??????????????????????? | | ???????????????????""" # #??????????????????????? | | ??????????????????? # #??????????????????????? | | ????????????????????"" # #??????????????????????? | | ????????????????????"" # #######????????????????? | | ?????????????????????" # # ##???????????????? | | ????????????????????? # # ########????????? | | ?????????????????????#+## ## #????????? | | ?????????????????????# + #????????? | | ??????????###????????# ##### #######??? | | ??????? ### # # # #??? | | ??????? < ## # #??? | | ??????? ###;##### #??? | | ??????????###??????# # #### | | ???????????????#???# # / = = # | | ???????????????# ??# # " = # " | | ?????????????### #?# """# " # | | ?????????????# # """# # # | | ?????????????# # """# # # | | ?????????????+ + @ ############## # ! | | ?????????????# = #Y!! #????????????# = * | | ?????????????# # /! #????????????# =%!= | | ?????????????###+#?# !! #????????????# [ | | ???????????????????# #????????????# | | ???????????????????#########????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# # | | ????????????????????????????????????????+ / | | ??????????????????????????????????????? # # | | ?????????????????????????????????????? [# # | | ????????????????????????????????????? ?# # | | ???????????????????????????????????? ??# #### | | ????????????????????????????????????????# ???? | | ????????????????????????????????????????# ???? | | ????????????????????????????????????????+ ???? | | ????????????????????????????????????????# ???? | | ????????????????????????????????????????? ???? | | ??????????????????????????????????????????? ???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 110 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control It Was An Accident, I Swear Power Corrupts System Compromised Unlikely Earthworm Challenges ------------ None Game ------ Seed MissileInsulatedNetwork Manual? 0 Play Time 01:01:50 Cumulative 3.4 hours Start 2024.09.13 @ 18:22:05 End 2024.09.15 @ 15:02:49 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 6 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/TerminusCaps Map View 27x19 Zoom Use 98% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3462a4d3-0aa4-4c6c-a700-15c4d0ac9906