Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.26 @ 22:39:55 Player: HourglassLad Result: Core destroyed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (45) 225 Value Destroyed (1271) 1271 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5616 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 0/300 Energy 100/100 System Corruption 54% Temperature Cool (0) Movement Core (500) Ox9 Location -5/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (8) --- Antigrav System Nuclear Pulse Array > --- UTILITY (6) ------ Medium Storage Unit > --- WEAPON (2) ------- Thermic Laser Mass Driver > --- INVENTORY (10) --- Neutrino Core Phase Shifter Hardened Medium Armor Plating Improved Shield Generator Advanced Drone Bay (2/2) Tesla Rifle Proton Cannon Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- VSS Leg Flexi-carbon Leg Gravmag Array Antigrav System Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Core Analyzer Thermal Shield EM Disruption Field Advanced System Shield > --- WEAPON ----------- Tesla Rifle Proton Cannon > --- INVENTORY -------- Neutrino Core Phase Shifter Hardened Medium Armor Plating Improved Shield Generator Advanced Drone Bay Thermic Laser Mass Driver Improved Proton Missile Launcher Axe [Rating: 86] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag Array Flight Unit Nuclear Pulse Thruster Utility Core Analyzer Device Thermal Shield Storage Medium Storage Unit Processor Core Analyzer Hackware System Shield Protection Improved Power Shielding Weapon Axe Energy Gun Thermic Laser Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Slots Evolved 10 | . . 2 2 2 . . 2 2 Power . | . . . . . . . . . Propulsion 6 | . . 1 1 1 . . 1 2 Utility 4 | . . 1 1 1 . . 1 . Weapon . | . . . . . . . . . Parts Attached 124 | 7 13 14 17 3 1 22 22 25 Power 14 | 1 2 2 1 . . 3 3 2 Engine 7 | 1 2 2 1 . . . 1 . Core 7 | . . . . . . 3 2 2 Reactor . | . . . . . . . . . Propulsion 36 | 2 5 2 4 1 1 7 7 7 Treads . | . . . . . . . . . Leg 22 | . 5 2 4 1 . 4 1 5 Wheel 4 | 2 . . . . . 1 1 . Hover 4 | . . . . . 1 . 2 1 Flight 6 | . . . . . . 2 3 1 Utility 31 | 1 2 2 5 1 . 8 6 6 Device 10 | . 1 1 2 . . . 2 4 Storage 4 | 1 . . . . . 1 1 1 Processor 5 | . 1 1 1 . . 2 . . Hackware 2 | . . . . . . . 1 1 Protection 10 | . . . 2 1 . 5 2 . Artifact . | . . . . . . . . . Weapon 43 | 3 4 8 7 1 . 4 6 10 Energy Gun 10 | 2 2 1 . . . 2 1 2 Energy Cannon 4 | . . . . 1 . . 1 2 Ballistic Gun 12 | 1 2 4 2 . . . 2 1 Ballistic Cannon 7 | . . . 3 . . 1 . 3 Launcher 3 | . . 2 . . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . 1 1 . . . . . Slashing Weapon 5 | . . . 1 . . 1 1 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . Parts Lost 43 | . 4 9 3 . 4 3 7 13 Power 5 | . 1 2 . . . 1 1 . Propulsion 17 | . 1 4 . . 2 1 3 6 Utility 10 | . . . 1 . 1 . 2 6 Weapon 11 | . 2 3 2 . 1 1 1 1 Highest Loss Streak 7 | . 3 7 2 . 2 3 6 7 To Critical Strikes 1 | . . 1 . . . . . . Average Slot Usage (%) 73 | . 96 86 70 100 57 34 89 68 Engine 2 | . 13 7 4 7 4 . . . Core 3 | . . . . . . 4 4 5 Leg 15 | . 11 26 14 38 20 5 23 10 Wheel 2 | . 15 . . . . 1 . 2 Hover 3 | . . . . . 1 . 5 5 Flight 3 | . . . . . . 3 4 7 Device 3 | . 2 5 2 . . . 3 4 Storage 4 | . 14 11 3 . . . 2 5 Processor 8 | . 10 16 18 23 15 7 6 2 Hackware 2 | . . . . . . . 5 2 Protection 7 | . . . 9 15 7 3 16 5 Energy Gun 2 | . 12 . . . . 1 . 2 Ballistic Gun 4 | . 14 14 3 . . . 4 2 Ballistic Cannon 2 | . . . 7 9 4 . . 2 Slashing Weapon 2 | . . . 1 . . 4 5 . Peak Build Rating 86 | 6 7 14 30 37 37 30 55 86 Average Rating 36 | 4 6 10 20 36 22 13 47 59 On Entrance 18 | . 6 6 6 30 37 1 30 51 Naked Turns 131 | . . . . . 35 96 . . Heaviest Build 49 | 11 13 16 16 19 19 20 38 49 Greatest Support 75 | 20 20 30 60 75 75 52 54 56 Greatest Overweight (x) 4 | 2 1 2 4 . 1 4 1 3 Average Overweight (x) . | . . . 1 . . . . . Largest Inventory Capacity 20 | 8 8 8 8 5 5 20 10 10 Average Capacity 7 | 7 8 8 6 5 5 5 7 10 Most Carried 10 | 4 8 8 7 5 5 5 10 10 Average Carried 7 | 2 6 7 5 4 4 4 6 9 Final Capacity 10 | 8 8 8 5 5 5 5 10 10 Final Carried 9 | 3 8 7 5 5 4 4 8 9 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Matter Collected 1312 | 192 212 73 186 . . 194 290 165 Remotely . | . . . . . . . . . Salvage Created 1272 | . 267 103 239 . . 144 354 165 Parts 71 | . 18 11 12 . . 7 12 11 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Combat Hostiles Destroyed 37 | . 8 8 7 . . 4 8 2 Melee 9 | . . . 2 . . 3 4 . Guns 14 | . 8 2 1 . . 1 2 . Cannons 6 | . . . 4 . . . . 2 AOE 7 | . . 5 . . . . 2 . Classes Destroyed 8 | . 2 2 . . . 1 2 1 Worker 4 | . . . . . . 2 1 1 Builder 4 | . . 2 1 . . . . 1 Swarmer 18 | . 3 7 . . . 4 4 . Grunt 12 | . 5 . 5 . . . 2 . Brawler 1 | . . . . . . . 1 . Sentry 4 | . . 1 2 . . . . 1 Hunter 1 | . . . . . . . 1 . Programmer 1 | . . . . . . . . 1 Best Kill Streak 6 | . 6 4 3 . . 3 4 1 Combat Bots Only 6 | . 6 3 3 . . 3 3 1 Max Kills in Single Turn 3 | . 1 3 1 . . 1 3 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 . . . . 2 . Melee 1 | . . . 1 . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Hostile Shots Fired 573 | . 81 141 82 . 5 68 160 36 Missed 161 | . 16 49 20 . 1 19 49 7 Damage Taken 8010 | . 706 943 937 . 199 682 1940 2603 Core 2416 | . 181 187 291 . 79 364 307 1007 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 195 | . . . 82 . 39 . 56 18 Ignored by Resistances 138 | . . . . . . . . 138 Core Remaining (%) 54 | 100 27 53 47 . . 36 63 . Volleys Fired 91 | . 26 11 20 . . 7 9 18 Largest 2 | . 2 2 2 . . 1 2 2 Hottest 150 | . 60 53 79 . . 69 67 150 Shots Fired 137 | . 41 17 35 . . 7 10 27 Gun 87 | . 41 11 8 . . 7 9 11 Cannon 43 | . . . 27 . . . . 16 Launcher 7 | . . 6 . . . . 1 . Special . | . . . . . . . . . Kinetic 89 | . 26 11 35 . . . 9 8 Thermal 37 | . 15 . . . . 7 . 15 Explosive 7 | . . 6 . . . . 1 . Electromagnetic 4 | . . . . . . . . 4 Robot Hit Streak 13 | . 8 4 13 . . 1 3 10 Robot Miss Streak 4 | . 3 2 1 . . 4 2 2 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 113 | . 25 11 37 . . 9 20 11 Core Hits 63 | . 15 12 14 . . 5 11 6 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . . . . Critical Strikes 7 | . . 1 1 . . 1 4 . Smash 2 | . . 1 1 . . . . . Sever 5 | . . . . . . 1 4 . Melee Attacks 71 | . . 11 6 . . 8 22 24 Impact 17 | . . 11 6 . . . . . Slashing 54 | . . . . . . 8 22 24 Piercing . | . . . . . . . . . Sneak Attacks 3 | . . 1 . . . 2 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3347 | . 259 636 891 . . 364 756 441 Guns 686 | . 248 45 178 . . 18 162 35 Cannons 735 | . . . 459 . . . . 276 Explosions 531 | . . 315 . . . . 141 75 Melee 1325 | . . 276 254 . . 342 453 . Ramming 70 | . 11 . . . . 4 . 55 Kinetic 1028 | . 149 45 637 . . . 162 35 Thermal 381 | . 99 . . . . 18 . 264 Explosive 531 | . . 315 . . . . 141 75 Electromagnetic 12 | . . . . . . . . 12 Impact 530 | . . 276 254 . . . . . Slashing 795 | . . . . . . 342 453 . Piercing . | . . . . . . . . . Highest Corruption 54 | . . 1 . . 15 15 . 54 Average Corruption 14 | . . 1 . . 9 15 . 20 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 63 | . . 2 . . 6 28 . 27 Message Errors 22 | . . 1 . . 3 8 . 10 Matter Fused 10 | . . . . . . 5 . 5 Heat Flow Errors 9 | . . . . . 1 5 . 3 Energy Discharges 11 | . . 1 . . . 5 . 5 Data Loss (minor) 4 | . . . . . . 2 . 2 Data Loss (major) 3 | . . . . . . 2 . 1 Alerts 1 | . . . . . 1 . . . Misdirections 2 | . . . . . 1 1 . . Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 262 | . . 140 58 . . 27 28 9 Projectiles . | . . . . . . . . . Explosions 42 | . . 5 . . . . 28 9 Melee 220 | . . 135 58 . . 27 . . Knockbacks 12 | . . . 12 . . . . . Impact 1 | . . . 1 . . . . . Kinetic 8 | . . . 8 . . . . . Secondary 3 | . . . 3 . . . . . Self-Inflicted Damage 160 | . . 84 . . . 2 . 74 Shots 3 | . . 2 . . . . . 1 Rammed 5 | . 1 . . . . 4 . . Targets Rammed 10 | . 6 . . . . 4 . . Kicked 5 | . 5 . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 392 | . 85 6 75 . 124 255 12 392 Average Temperature 72 | . 25 3 28 . 73 89 4 117 Received Heat Transfer 1149 | . 285 90 414 . . 12 312 36 Effects 5 | . . . . . . . . 5 Interference 4 | . . . . . . . . 4 Matter Decay 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . Combat Hostiles 1 | . . 1 . . . . . . Parts Fried 2 | . . 2 . . . . . . Impact Corruptions 8 | . . 6 2 . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . . . 2 Heat Transferred 662 | . 225 . . . . 37 . 400 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Peak Influence 335 | . 274 335 191 80 28 115 214 179 Initial 115 | . . 111 115 80 28 10 4 104 Average 73 | . 99 203 126 80 11 52 43 50 Maximum Alert Level 1 | . 1 1 . . . . 1 . Low Security (%) 92 | 100 68 44 100 100 100 100 98 100 Level 1 7 | . 31 55 . . . . 1 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 2 2 1 . . . 5 1 Investigation 4 | . 1 . 1 . . . 2 . Extermination 2 | . . . . . . . 1 1 Reinforcement 5 | . 1 2 . . . . 2 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Distress Signals 7 | . 3 1 2 . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 85 | . 18 15 16 . 6 7 16 7 Peak Tracking Total 9 | . 9 5 5 . 6 4 5 3 Tactical Retreats 8 | . 2 . . . . 1 2 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Traps Triggered 5 | . 1 1 . 1 . 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Machines Disabled 3 | . . . . . . . 1 2 Max in Single Turn 1 | . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Machines Accessed 9 | . 1 . 4 . . . 2 2 Terminals 6 | . 1 . 2 . . . 1 2 Fabricators 1 | . . . . . . . 1 . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 25 | . 2 . 14 . . . 6 3 Successful 12 | . 2 . 8 . . . 1 1 Failed 13 | . . . 6 . . . 5 2 Catastrophic 6 | . . . 2 . . . 2 2 Database Lockouts . | . . . . . . . . . Manual 4 | . 1 . 1 . . . . 2 Terminals 16 | . 2 . 8 . . . 3 3 Fabricators 3 | . . . . . . . 3 . Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . 3 . . . . . Scanalyzers 3 | . . . 3 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 6 | . 2 . 3 . . . . 1 Record 1 | . . . . . . . . 1 Level Access Points 1 | . 1 . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . Zone Layout 2 | . . . 2 . . . . . Fabricator Hacks 1 | . . . . . . . 1 . Load Schematic 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . . . 3 . . . . . Process 1 | . . . 1 . . . . . Report Inventory 1 | . . . 1 . . . . . Retrieve Matter 1 | . . . 1 . . . . . Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . . . 3 . . . 2 2 Full Trace Events 3 | . . . 1 . . . 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 29 | . . . 29 . . . . . Retrieved Matter 29 | . . . 29 . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Total Allies 1 | . . . . . 1 . . . Largest Group 1 | . . . . . 1 . . . Highest-Rated Group 31 | . . . . . 31 . . . Highest-Rated Ally 31 | . . . . . 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 15 | . . . . . 15 . . . Total Damage 254 | . . . . . 254 . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Turns Passed 4787 | 49 376 392 596 56 124 601 1104 1489 Spaces Moved 2891 | 41 289 244 302 41 142 593 631 608 Core 560 | 4 . 36 142 . 70 308 . . Treads . | . . . . . . . . . Legs 1501 | . 82 208 160 41 57 80 554 319 Wheels 427 | 37 207 . . . . 41 . 142 Hover 232 | . . . . . 15 . 77 140 Flight 171 | . . . . . . 164 . 7 Fastest Speed 50 | 50 80 100 100 120 50 50 80 76 Average Speed 110 | 86 91 119 161 120 85 84 118 113 Slowest Speed 250 | 150 190 150 250 120 120 250 135 227 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 4 | . . . . . . . . 4 Exploration Rate (%) 27 | 4 40 33 25 2 91 15 20 13 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . 1 1 1 . . . . . Unknown Exits Taken 3 | 1 . . . . . 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 32 | . . . . . . . 4 28 Terrain Destroyed 114 | . . 40 1 . . . 10 63 Melee 28 | . . . . . . . 4 24 Projectile 5 | . . . 1 . . . . 4 AOE 81 | . . 40 . . . . 6 35 Terrain Rammed 49 | . . . . . . . . 49 Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Fac Total 4029 | 51 365 311 360 48 145 669 934 1146 Wait 675 | . 16 17 8 2 . . 230 402 Move 2882 | 40 288 243 301 41 141 592 630 606 Hop . | . . . . . . . . . Pick Up 49 | 4 8 8 4 2 1 7 9 6 Fast Attach 59 | 5 4 3 10 . 1 13 12 11 Attach 23 | 1 2 3 3 2 . 8 2 2 Detach 7 | . . . . . . 5 2 . Swap 42 | 1 7 8 4 1 . 1 8 12 Drop 52 | . 8 7 4 . 2 6 10 15 Fire 91 | . 26 11 20 . . 7 9 18 Melee 71 | . . 11 6 . . 8 22 24 Ram 53 | . 1 . . . . 4 . 48 Kick 5 | . 5 . . . . . . . Crush . | . . . . . . . . . Escape Stasis 20 | . . . . . . 18 . 2 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 50 | -11/Scrapyard | Entered Materials 62 | -10/Materials | Discovered new exit (range 5) 125 | -10/Materials | Discovered new exit (range 16) 161 | -10/Materials | Identified exit to Mines 311 | -10/Materials | Build established: Mutant 317 | -10/Materials | Core integrity fell below 50% 359 | -10/Materials | Lost 3 parts (1p1n1w) 383 | -10/Materials | Identified exit to Materials 426 | -10/Materials | Entered another Materials area 426 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 803 | -9/Materials | Discovered new exit (range 16) 817 | -9/Materials | Identified exit to Materials 818 | -9/Materials | Entered another Materials area 818 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 825 | -8/Materials | Lost 7 parts (1p3n3w) 1045 | -8/Materials | Core integrity fell below 50% 1403 | -8/Materials | Discovered new exit (range 10) 1413 | -8/Materials | Identified exit to Factory 1414 | -8/Materials | Entered Factory 1414 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1470 | -7/Factory | Sucked down chute 1470 | -7/Factory | Entered Waste 1471 | -7/Waste | Met a frightened Derelict 1475 | -7/Waste | Spotted C-40 Crusher 1485 | -7/Waste | EMP discharged 1499 | -7/Waste | Spotted C-40 Crusher 1510 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1522 | -7/Waste | Spotted C-40 Crusher 1543 | -7/Waste | Spotted C-40 Crusher 1557 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1559 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1559 | -7/Waste | Released all parts (5) 1559 | -7/Waste | Spotted C-40 Crusher 1585 | -7/Waste | EMP discharged 1585 | -7/Waste | System corruption reached 10% 1585 | -7/Waste | Spotted C-40 Crusher 1590 | -7/Waste | Discovered new exit (range 10) 1594 | -7/Waste | Entered Factory 1792 | -7/Factory | Core integrity fell below 50% 1844 | -7/Factory | Lost 3 parts (1p1n1w) 1951 | -7/Factory | Discovered new exit (range 16) 2195 | -7/Factory | Entered another Factory area 2195 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3042 | -6/Factory | Spotted B-75 Beast 3145 | -6/Factory | Lost 6 parts (1p2n2u1w) 3290 | -6/Factory | Discovered new exit (range 7) 3299 | -6/Factory | Entered another Factory area 3299 | -5/Factory | Evolved 2 slots: Propulsion x2 4181 | -5/Factory | Crushed by falling debris 4183 | -5/Factory | Crushed by falling debris 4183 | -5/Factory | System corruption reached 10% 4194 | -5/Factory | Crushed by falling debris 4225 | -5/Factory | Lost 7 parts (2n4u1w) 4333 | -5/Factory | Crushed by falling debris 4364 | -5/Factory | Lost 3 parts (2n1u) 4584 | -5/Factory | Core integrity fell below 50% 4634 | -5/Factory | System corruption reached 30% 4734 | -5/Factory | Core integrity fell below 20% 4788 | -5/Factory | Core destroyed Last Messages --------------- 04748_ Slammed into Earth. 04753_ Destabilizing: Core damaged (-30). 04753_ Destabilizing: System corrupted (+2). 04758_ Slammed into Earth. 04758_ Destabilizing: Core damaged (-40). 04763_ Slammed into Earth. 04763_ Destabilizing: Core damaged (-20). 04763_ Destabilizing: System corrupted (+2). [Achievement: Z1$+NX3F=JRE3_ZNQR] 04768_ Slammed into Earth. 04768_ Destabilizing: Core damaged (-50). 04773_ Slammed into Earth. 04775_ /DYUWGT>NF6AX>2:K6X64 PPCAZPO