Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.22 @ 20:16:55 Player: Exp. Geonium Core Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (163) 815 Value Destroyed (6086) 6086 Prototype IDs (43) 860 Alien Tech Used (2) 400 Bonus (483) 483 TOTAL SCORE: 15544 Bonus ------- High Alert Combat Kills 218 Aligned with FarCom 300 Friendly Fire -35 Cogmind --------- Core Integrity 746/1300 Matter 295/300 Energy 85/100 System Corruption 12% Temperature Cool (0) Movement Core (100) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (6) ------ Improved Salvage Targeting Computer Advanced Targeting Computer > --- WEAPON (6) ------- Gamma Rifle > --- INVENTORY (5) ---- Huge Storage Unit Superbattery (1500) Improved Matter Compressor (300) Advanced Target Analyzer Authchip [Propulsion] Peak State ------------ > --- POWER ------------ Multi-Particle Reactor > --- PROPULSION ------- Myomer-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Superbattery Improved Salvage Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Compact HERF Cannon Ballistic HMG Construct/G > --- INVENTORY -------- Huge Storage Unit Improved Matter Compressor Authchip [Propulsion] [Rating: 91] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Flight Unit Flight Unit Utility Advanced Targeting Computer Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Constructs Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Maul Slashing Weapon Scythe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . 2 . . . 2 2 . . 4 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 5 | . . . 1 . . . . 2 . . 1 1 . . . . . Utility 4 | . . . . . . . 2 . . . 1 . . . . . 1 Weapon 4 | . . . 1 . . . . . . . 2 1 . . . . . Parts Attached 109 | . 3 5 11 9 1 . 17 41 3 1 6 2 2 2 . 1 5 Power 8 | . 1 1 . 2 . . 1 3 . . . . . . . . . Engine 2 | . 1 . . 1 . . . . . . . . . . . . . Core 6 | . . 1 . 1 . . 1 3 . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 33 | . . 2 4 5 . . 6 15 . . . . . . . . 1 Treads 13 | . . 1 3 1 . . . 7 . . . . . . . . 1 Leg 18 | . . 1 1 2 . . 6 8 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 2 | . . . . 2 . . . . . . . . . . . . . Utility 22 | . 1 . . . 1 . 8 3 . 1 2 . 1 2 . 1 2 Device 4 | . . . . . . . 1 . . 1 1 . 1 . . . . Storage 4 | . . . . . 1 . . 1 . . . . . . . 1 1 Processor 7 | . 1 . . . . . 2 1 . . . . . 2 . . 1 Hackware 1 | . . . . . . . . 1 . . . . . . . . . Protection 6 | . . . . . . . 5 . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 46 | . 1 2 7 2 . . 2 20 3 . 4 2 1 . . . 2 Energy Gun 1 | . . . . . . . . . . . . . . . . . 1 Energy Cannon 4 | . . . . . . . . 3 . . . . . . . . 1 Ballistic Gun 20 | . 1 . 4 1 . . 1 11 2 . . . . . . . . Ballistic Cannon 2 | . . 1 1 . . . . . . . . . . . . . . Launcher 11 | . . . 1 1 . . . 4 1 . 2 1 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . 2 . . 2 . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . 1 . . . . . Piercing Weapon 2 | . . 1 1 . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 1 . 1 . . . . . . 3 . Parts Lost 61 | . . 2 9 2 . . 3 18 . . 4 . 5 2 . 5 11 Power 6 | . . 1 1 . . . . 3 . . 1 . . . . . . Propulsion 26 | . . . 5 2 . . 1 7 . . 3 . 1 . . 2 5 Utility 6 | . . . . . . . 1 1 . . . . 1 . . . 3 Weapon 23 | . . 1 3 . . . 1 7 . . . . 3 2 . 3 3 Highest Loss Streak 8 | . . 1 6 2 . . 1 8 . . 3 . 4 2 . 3 7 To Critical Strikes 4 | . . . . . . . . . . . 1 . 1 . . . 2 Average Slot Usage (%) 77 | . 96 91 72 94 100 100 98 95 100 88 78 51 41 42 42 32 31 Core 4 | . . 7 3 8 11 11 9 5 7 7 4 . . 5 5 . . Treads 9 | . . 1 11 16 22 22 5 3 38 38 23 1 . . . . 2 Leg 14 | . 28 26 10 8 11 11 21 32 . . . 4 . . . 3 4 Flight 1 | . . . . 3 . . . . . . 4 . 5 5 5 1 . Device 2 | . . . . . . . . . . 6 6 10 11 5 5 5 4 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 5 . . . . . 2 Processor 13 | . 11 14 11 11 11 11 17 20 23 7 5 5 5 14 15 11 10 Energy Cannon 1 | . . . . . . . . 4 . . . . 3 5 5 1 1 Ballistic Gun 12 | . 28 14 18 23 22 22 14 6 22 19 19 21 3 . . 1 1 Launcher 3 | . . . 1 9 11 11 9 4 . . 3 . . . . . . Slashing Weapon 1 | . . . . . . . 3 4 . . . 2 5 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 109 | 10 12 15 16 17 32 32 41 105 99 98 109 24 33 33 21 33 37 Greatest Support 108 | 20 20 20 20 40 40 40 54 108 108 108 108 41 41 40 40 40 92 Greatest Overweight (x) 3 | . . 1 2 . . . 1 2 . . 3 . . . . 2 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 8 8 8 8 15 15 15 25 25 25 25 25 5 5 5 5 5 Average Capacity 14 | . 8 8 8 8 8 15 15 23 25 25 25 5 5 5 5 5 5 Most Carried 25 | . 8 8 7 8 8 12 15 25 25 25 21 15 5 4 5 5 5 Average Carried 11 | . 6 7 5 7 7 10 14 20 24 14 18 5 4 3 4 4 3 Final Capacity 25 | 8 8 8 8 8 15 15 15 25 25 25 25 5 5 5 5 5 5 Final Carried 25 | 6 7 8 6 8 8 12 15 25 25 21 16 5 4 3 5 4 5 Scrap Engine Consumption 111 | . . . . . . . . . . 23 20 6 8 2 2 21 29 Constructs Created 10 | . . . . . . . . . . 3 3 . 1 . . 1 2 Constructs Modified 27 | . . . . . . . . . . 1 5 2 4 . 1 7 7 Class Distribution -------------------- 57% | Mutant 19% | Scavenger-Mutant 8% | Scavenger-Gunner 6% | Construct 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Gunner | -7/Storage Scavenger-Skirmisher | -7/Recycling Construct | -5/Factory Construct | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp Zhi Pro Res Matter Collected 3152 | 200 79 115 202 214 . 3 264 802 50 181 197 . 257 103 . 406 79 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 6501 | . 252 109 459 232 . . 403 1617 429 . 442 . 221 412 282 853 790 Parts 328 | . 16 3 27 28 . . 41 80 24 . 24 . 9 10 2 31 33 Haulers Intercepted 5 | . . . . . . . 3 1 1 . . . . . . . . Recyclers Shooed 6 | . . . 1 1 . . 1 2 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . . . . . 5 13 . 19 . Prevented 5 | . . . . . . . . . . . . . . 3 1 1 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 138 | . 5 5 13 13 . . 17 34 9 . 7 . 8 5 . 14 8 Melee 8 | . . . 2 . . . 2 2 . . . . 2 . . . . Guns 49 | . 5 4 6 9 . . 3 11 . . 6 . . . . 2 3 Cannons 18 | . . 1 . . . . . 2 . . . . . 3 . 12 . AOE 56 | . . . 5 4 . . 12 19 9 . . . 5 2 . . . Classes Destroyed 18 | . 2 2 2 1 . . 2 5 2 . 1 . . . . 1 . Worker 6 | . . . . . . . 2 3 . . 1 . . . . . . Builder 4 | . . . . . . . . 3 . . 1 . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . Hauler 5 | . . . . . . . 3 1 1 . . . . . . . . Recycler 6 | . . . . . . . . 4 1 . . . . . . . 1 Mechanic 2 | . . . . . . . . 1 1 . . . . . . . . Operator 1 | . . . . . . . . . . . 1 . . . . . . Watcher 2 | . 1 . 1 . . . . . . . . . . . . . . Swarmer 44 | . . . 3 10 . . 10 11 . . . . 5 . . 5 . Grunt 56 | . 5 2 6 3 . . 3 13 7 . 4 . . 4 . 6 3 Brawler 1 | . . . . . . . . . . . . . . . . 1 . Duelist 2 | . . . . . . . . . 1 . . . . . . 1 . Protector 1 | . . . . . . . . . 1 . . . . . . . . Sentry 19 | . . . 4 . . . 4 6 . . 1 . 1 1 . 1 1 Demolisher 1 | . . 1 . . . . . . . . . . . . . . . Hunter 5 | . . . . . . . . 1 . . . . 2 . . . 2 Programmer 7 | . . . . . . . . 3 . . 2 . . . . . 2 Assembled 2 | . . 2 . . . . . . . . . . . . . . . Best Kill Streak 11 | . 2 2 8 4 . . 8 8 11 . 5 . 5 5 . 4 3 Combat Bots Only 9 | . 2 2 7 4 . . 6 6 9 . 4 . 5 5 . 4 2 Max Kills in Single Turn 5 | . 1 1 3 2 . . 3 4 5 . 1 . 4 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 2 . . 3 3 4 . . . 4 1 . . . Melee 1 | . . . 1 . . . 1 1 . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp Zhi Pro Res Damage Taken 12439 | . 310 442 777 343 . . 719 2258 201 . 1276 . 925 190 . 1574 3424 Core 2109 | . 111 102 123 89 . . 106 391 30 . 64 . 205 38 . 296 554 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1443 | . . . . . . . . . . . 90 167 345 . . 365 476 Core Remaining (%) 59 | 100 . 14 . . . 47 80 . . 39 93 . . . . 46 . Volleys Fired 367 | . 26 27 44 22 . . 34 73 6 1 28 . 2 14 . 46 44 Largest 4 | . 2 2 3 3 . . 2 3 3 1 4 . 1 1 . 2 1 Hottest 128 | . 40 40 66 66 . . 46 80 74 23 128 . 39 52 . 98 94 Shots Fired 599 | . 52 48 64 46 . . 46 123 12 1 93 . 2 14 . 54 44 Gun 437 | . 52 42 57 44 . . 33 78 9 1 88 . . . . 11 22 Cannon 111 | . . 6 2 . . . . 26 . . . . . 12 . 43 22 Launcher 51 | . . . 5 2 . . 13 19 3 . 5 . 2 2 . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 454 | . 52 48 59 44 . . 33 78 9 1 88 . . . . 20 22 Thermal 69 | . . . . . . . . 23 . . . . . 12 . 34 . Explosive 51 | . . . 5 2 . . 13 19 3 . 5 . 2 2 . . . Electromagnetic 25 | . . . . . . . . 3 . . . . . . . . 22 Robot Hit Streak 21 | . 13 9 18 11 . . 5 19 3 . 16 . 3 10 . 21 13 Robot Miss Streak 4 | . 2 3 3 4 . . 3 4 2 1 3 . . 1 . 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . 1 . . . 2 . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . 1 . . 1 . . . . . . Shots Hit Robots 496 | . 40 37 55 24 . . 31 110 7 . 65 . 28 11 6 46 36 Core Hits 309 | . 17 16 28 20 . . 35 84 25 . 23 . 11 12 1 24 13 Critical Kills 2 | . . . . . . . . . . . . . . . 1 1 . Critical Parts Destroyed 11 | . . . 1 . . . . 1 . . . . 3 . 2 4 . Critical Strikes 22 | . . 1 1 . . . 2 3 . . . . 7 . 3 5 . Destroy 6 | . . . 1 . . . . . . . . . . . . 5 . Blast 1 | . . 1 . . . . . . . . . . . . . . . Smash 7 | . . . . . . . . 1 . . . . 3 . 3 . . Sever 8 | . . . . . . . 2 2 . . . . 4 . . . . Melee Attacks 93 | . . . 7 . . . 11 34 . . 4 3 28 . 6 . . Impact 34 | . . . . . . . . 4 . . 4 3 17 . 6 . . Slashing 52 | . . . . . . . 11 30 . . . . 11 . . . . Piercing 7 | . . . 7 . . . . . . . . . . . . . . Sneak Attacks 10 | . . . 1 . . . 1 8 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . . 7 . . . . Damage Inflicted 16591 | . 313 348 935 643 . 28 1851 4489 1091 . 1694 . 1087 776 425 1601 1310 Guns 4869 | . 313 259 346 353 . . 318 959 125 . 1381 . . . . 240 575 Cannons 3285 | . . 85 34 . . . . 612 . . . . . 484 . 1361 709 Explosions 5584 | . . . 359 270 . . 1188 1993 966 . 161 . 355 292 . . . Melee 2649 | . . . 194 . . . 296 916 . . 86 . 732 . 425 . . Ramming 204 | . . 4 2 20 . 28 49 9 . . 66 . . . . . 26 Kinetic 5117 | . 313 344 380 353 . . 318 959 125 . 1381 . . . . 369 575 Thermal 2266 | . . . . . . . . 550 . . . . . 484 . 1232 . Explosive 5584 | . . . 359 270 . . 1188 1993 966 . 161 . 355 292 . . . Electromagnetic 771 | . . . . . . . . 62 . . . . . . . . 709 Impact 1099 | . . . . . . . . 104 . . 86 . 484 . 425 . . Slashing 1356 | . . . . . . . 296 812 . . . . 248 . . . . Piercing 194 | . . . 194 . . . . . . . . . . . . . . Highest Corruption 12 | . . 5 . . . . . 1 1 1 3 . . . . . 12 Average Corruption 2 | . . 5 . . . . . 1 1 1 1 . . . . . 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 27 | . . 10 . . . . . 2 . 6 6 . . . . . 3 Message Errors 10 | . . 4 . . . . . . . 5 1 . . . . . . Matter Fused 6 | . . 4 . . . . . . . . 2 . . . . . . Heat Flow Errors 1 | . . . . . . . . 1 . . . . . . . . . Energy Discharges 2 | . . 1 . . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . 1 . . . . . 1 . . 1 . . . . . 2 Data Loss (major) 2 | . . . . . . . . . . . 2 . . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 885 | . . 11 2 . . . 107 279 . . 36 . 96 4 312 22 16 Projectiles 125 | . . 11 . . . . . 76 . . . . . . . 22 16 Explosions 99 | . . . 2 . . . 57 36 . . . . . 4 . . . Melee 661 | . . . . . . . 50 167 . . 36 . 96 . 312 . . Knockbacks 5 | . . . . 1 . 1 . . . . 2 . . . . 1 . Impact 4 | . . . . 1 . 1 . . . . 2 . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . 1 . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 358 | . . . 42 50 . . 59 185 . . 22 . . . . . . Shots 17 | . . . 2 2 . . 3 8 . . 2 . . . . . . Rammed 18 | . . . 2 4 . 5 . . . . 7 . . . . . . Targets Rammed 31 | . . 1 2 4 . 5 2 2 . . 7 . . . . . 8 Kicked 13 | . . 1 . . . . 2 2 . . . . . . . . 8 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 255 | . 18 24 27 1 . . 21 255 29 . 238 . . . . 103 30 Average Temperature 41 | . 8 8 14 1 . . 8 60 9 . 62 . . . . 38 15 Received Heat Transfer 2504 | . 165 177 366 48 . . 270 465 84 . 414 . 9 18 . 368 120 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . . . . . . . . . . 5 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . 5 Parts Fried 13 | . . . . . . . . 2 . . 1 . . . . . 10 Impact Corruptions 14 | . . . . . . . . 1 . . 1 . 5 . 7 . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . . . . . . 2 . . . . . . . 3 . Heat Transferred 2554 | . . . . . . . . 1000 . . . . . 407 . 1147 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp Zhi Pro Res Peak Influence 639 | . 167 129 343 462 . . 558 639 489 311 282 95 . . . . 160 Initial 290 | . . 64 . 133 . . . 253 290 190 196 63 . . . . . Average 205 | . 73 71 196 318 . . 244 308 328 208 186 72 . . . . 52 Maximum Alert Level 2 | . . . 1 2 . . 2 2 2 1 1 . . . . . . Low Security (%) 42 | . 100 100 43 . . 100 36 3 . 33 46 100 . . . . 100 Level 1 49 | . . . 56 69 . . 34 85 80 66 53 . . . . . . Level 2 8 | . . . . 29 . . 29 10 19 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 2 . 1 . . . 1 7 3 . 5 . . . . 1 5 Investigation 3 | . . . . . . . . 2 . . . . . . . . 1 Extermination 8 | . . . . . . . . 4 . . 2 . . . . . 2 Reinforcement 11 | . 2 . 1 . . . 1 1 1 . 3 . . . . . 2 Assault 3 | . . . . . . . . . 2 . . . . . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp Zhi Pro Res Distress Signals 8 | . . . 1 . . . . 3 . . 1 . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 204 | . 9 5 17 14 . . 25 41 12 . 12 . 7 6 . 25 31 Peak Tracking Total 19 | . 2 2 10 4 . . 6 4 10 . 5 . 5 5 . 5 19 Tactical Retreats 13 | . 1 . . 1 . . 1 1 . . 1 . . 1 . 4 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp Zhi Pro Res Traps Triggered 5 | . 1 . . . . . . 1 . . 1 . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . 3 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp Zhi Pro Res Machines Disabled 12 | . . . . . . . 5 5 . . . . . . . 1 1 Max in Single Turn 2 | . . . . . . . 2 2 . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp Zhi Pro Res Machines Accessed 43 | . 1 . 3 1 2 . 3 10 4 7 3 3 . . 6 . . Terminals 28 | . 1 . 3 1 . . 3 8 4 4 1 3 . . . . . Fabricators 4 | . . . . . . . . 2 . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 95 | . 5 . 9 2 2 . 8 20 7 12 6 5 . . 19 . . Successful 45 | . . . 3 1 2 . 3 3 1 10 1 2 . . 19 . . Failed 50 | . 5 . 6 1 . . 5 17 6 2 5 3 . . . . . Catastrophic 14 | . . . . . . . 1 6 3 1 1 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 62 | . 5 . 9 . 1 . 6 16 8 7 6 4 . . . . . Terminals 61 | . 5 . 9 2 . . 8 16 7 7 2 5 . . . . . Fabricators 8 | . . . . . . . . 4 . . 4 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . 5 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 33 | . . . 3 1 2 . 2 2 . 4 . . . . 19 . . Record 8 | . . . . . 1 . . . . . . . . . 7 . . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . . Robot Schematic 1 | . . . 1 . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 . . Level Access Points 2 | . . . . . . . . 1 . 1 . . . . . . . Branch Access Points 3 | . . . 2 . . . 1 . . . . . . . . . . Terminal Index 3 | . . . . . . . 1 1 . 1 . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . 1 . . . . . . . Registered Components 1 | . . . . . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 2 . . . . . . . Report Inventory 2 | . . . . . . . . . . 2 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . . . . . . . 1 1 1 4 1 2 . . . . . Terminals 7 | . . . . . . . 1 1 1 1 1 2 . . . . . Botnet 7 | . . . . . . . 1 1 1 1 1 2 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . 3 . . . . . . . Tunnel 3 | . . . . . . . . . . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 1 . 2 1 . . 3 10 4 3 3 3 . . . . . Full Trace Events 3 | . . . 1 . . . . 2 . . . . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp Zhi Pro Res Total Allies 3 | . . . . . . . . . 2 . . . . . . 1 . Largest Group 2 | . . . . . . . . . 2 . . . . . . 1 . Highest-Rated Group 62 | . . . . . . . . . 62 . . . . . . 47 . Highest-Rated Ally 47 | . . . . . . . . . 31 . . . . . . 47 . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . 4 . . . . . . 4 . Total Damage 178 | . . . . . . . . . 79 . . . . . . 99 . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp Zhi Pro Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . . . . . 2 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp Zhi Pro Res Turns Passed 9696 | . 348 493 344 702 375 385 661 2299 155 526 850 222 334 254 104 859 785 Spaces Moved 5773 | 1 211 343 135 381 233 234 328 1035 79 296 355 161 389 429 159 595 409 Core 89 | . . . 2 . . . . . . . . . . . . . 87 Treads 1750 | . . . 85 381 233 234 69 18 79 296 355 . . . . . . Legs 2802 | 1 211 343 48 . . . 259 1017 . . . 153 . . . 448 322 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 1132 | . . . . . . . . . . . . 8 389 429 159 147 . Fastest Speed 50 | 120 120 120 120 160 160 160 120 120 160 160 160 74 51 51 51 51 50 Average Speed 135 | 120 120 120 145 160 160 160 133 181 160 160 200 124 61 51 51 120 127 Slowest Speed 400 | 120 120 190 160 160 160 160 240 320 160 160 400 127 74 51 51 241 159 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 44 | 2 45 66 23 84 60 71 31 32 20 91 10 5 66 55 62 65 13 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 9 | . . 1 . 1 1 . . . . 3 . . . . 3 . . Known Exits Taken 9 | . 1 1 1 1 1 1 . . . 1 . . 1 . . 1 . Unknown Exits Taken 8 | 1 . . . . . . 1 1 1 . 1 1 . 1 1 . . Scrap Searched 13 | . . 2 . 1 . 2 . . . . . . 3 2 . 3 . Spaces Dug 94 | . . . 5 16 . . 1 35 . . 16 3 . 18 . . . Terrain Destroyed 443 | . . . 24 32 . . 123 132 28 . 49 3 15 29 . 6 2 Melee 17 | . . . . . . . 1 11 . . 2 3 . . . . . Projectile 9 | . . . . . . . . . . . . . . 1 . 6 2 AOE 417 | . . . 24 32 . . 122 121 28 . 47 . 15 28 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Sto Rec Fac Fac Upp Upp Zhi Pro Res Total 6982 | . 263 381 219 431 236 242 492 1291 100 356 421 183 437 449 169 687 625 Wait 420 | . 20 1 19 1 . . 74 84 2 5 17 3 25 4 1 10 154 Move 5756 | . 210 342 134 380 232 233 327 1034 78 295 354 160 388 428 158 594 409 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 72 | . 2 3 2 7 1 4 14 20 5 8 . . . . 3 1 2 Fast Attach 32 | . 2 2 4 5 . . 2 9 1 1 . 1 1 . . . 4 Attach 34 | . . . 4 . . . 7 13 . . 2 1 1 2 . 3 1 Detach 6 | . . . . . . . . 1 . . . 2 . 1 . 1 1 Swap 45 | . 1 3 3 4 1 . 8 19 2 . 4 . . . . . . Drop 75 | . 2 2 . 8 2 . 13 2 6 17 5 13 . . 1 2 2 Fire 367 | . 26 27 44 22 . . 34 73 6 1 28 . 2 14 . 46 44 Melee 85 | . . . 7 . . . 11 34 . . 4 3 20 . 6 . . Ram . | . . . . . . . . . . . . . . . . . . Kick 13 | . . 1 . . . . 2 2 . . . . . . . . 8 Crush 18 | . . . 2 4 . 5 . . . . 7 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 59 | . . . . . . . . . . 29 . . . . . 30 . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Sto / [*Low]) -7/Storage -7/Recycling -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 10) 347 | -10/Materials | Identified exit to Mines 349 | -10/Materials | Entered Mines 350 | -10/Mines | Assembled infested the area 355 | -10/Mines | Assisted by a Guerilla fighting off Assembled 357 | -10/Mines | Learned Materials trap positions 370 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 372 | -10/Mines | Found Prototype Device 554 | -10/Mines | Core integrity fell below 50% 611 | -10/Mines | Core integrity fell below 20% 823 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 833 | -10/Mines | Discovered new exit (range 9) 840 | -10/Mines | Identified exit to Materials 842 | -10/Mines | Entered Materials 842 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 843 | -9/Materials | Loaded intel: 13 trap records 879 | -9/Materials | Identified exit to Mines 955 | -9/Materials | Destroyed 7 combat bots 984 | -9/Materials | Lost 6 parts (1p3n2w) 1175 | -9/Materials | Lost 3 parts (2n1w) 1186 | -9/Materials | Entered Mines 1251 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1263 | -9/Mines | Identified exit to Zion 1305 | -9/Mines | Discovered new exit (range 5) 1379 | -9/Mines | Core integrity fell below 50% 1382 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1440 | -9/Mines | Discovered new exit (range 7) 1450 | -9/Mines | Identified exit to Materials 1562 | -9/Mines | Learned location of Storage (-7) 1576 | -9/Mines | Build established: Scavenger-Mutant 1666 | -9/Mines | Found a hidden stash of uninstalled traps 1882 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1882 | -9/Mines | Discovered new exit (range 5) 1886 | -9/Mines | Identified exit to Exiles 1888 | -9/Mines | Entered Exiles 1928 | -9/Exiles | Met 8R-AWN 1956 | -9/Exiles | Met EX-HEX 1999 | -9/Exiles | Met EX-BIN 2024 | -9/Exiles | Aligned with FarCom system 2026 | -9/Exiles | Given EX-Vault access code 2064 | -9/Exiles | Opened EX-Vault 2078 | -9/Exiles | Found Superbattery 2114 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2131 | -9/Exiles | Exiles lab attacked by MAIN.C 2175 | -9/Exiles | Learned location of Zion (-7) 2247 | -9/Exiles | Discovered new exit (range 11) 2261 | -9/Exiles | Identified exit to Mines 2263 | -9/Exiles | Left Exiles lab with Superbattery 2263 | -9/Exiles | Entered Mines 2635 | -8/Mines | Discovered exit to Materials (range 9) 2648 | -8/Mines | Entered Materials 2648 | -8/Materials | Evolved 2 slots: Utility x2 2664 | -8/Materials | Identified Exp. Sensor Array 2983 | -8/Materials | Discovered new exit (range 15) 3140 | -8/Materials | Build established: Mutant 3309 | -8/Materials | Entered Factory 3309 | -7/Factory | Evolved 2 slots: Propulsion x2 4290 | -7/Factory | Discovered new exit (range 14) 4317 | -7/Factory | Identified exit to Factory 4937 | -7/Factory | Lost 8 parts (1p4n3w) 5129 | -7/Factory | Discovered new exit (range 4) 5448 | -7/Factory | Discovered new exit (range 16) 5479 | -7/Factory | Build established: Scavenger-Gunner 5492 | -7/Factory | Core integrity fell below 50% 5608 | -7/Factory | Entered Storage 5642 | -7/Storage | Met a pair of Derelict thieves 5756 | -7/Storage | Destroyed 9 combat bots 5758 | -7/Storage | Used back door to open Recycling access 5758 | -7/Storage | Discovered new exit (range 4) 5763 | -7/Storage | Entered Recycling 5764 | -7/Recycling | Joined Warlord attack on 0b10 via Recycling 5774 | -7/Recycling | Found Scrap Engine 5940 | -7/Recycling | Identified exit to Factory 6230 | -7/Recycling | Build established: Scavenger-Skirmisher 6289 | -7/Recycling | Entered Factory 6289 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 6504 | -5/Factory | Discovered new exit (range 5) 7086 | -5/Factory | Build established: Construct 7093 | -5/Factory | Discovered new exit (range 12) 7139 | -5/Factory | Entered another Factory area 7139 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7167 | -4/Factory | Lost 3 parts (1p2n) 7339 | -4/Factory | Discovered new exit (range 16) 7361 | -4/Factory | Entered Upper Caves 7447 | -4/Upper Caves | Lost 4 parts (1n3w) 7454 | -4/Upper Caves | Encountered a Warlord checkpoint 7505 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 7508 | -4/Upper Caves | Identified exit to Upper Caves 7536 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7680 | -4/Upper Caves | Build established: Mutant 7695 | -4/Upper Caves | Entered another Upper Caves area 7695 | -4/Upper Caves | Discovered new exit (range 7) 7697 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7759 | -4/Upper Caves | Learned Research emergency access door positions 7760 | -4/Upper Caves | Learned Research emergency access door positions 7945 | -4/Upper Caves | Discovered new exit (range 5) 7946 | -4/Upper Caves | Spotted B-86 Titan 7949 | -4/Upper Caves | Entered Zhirov 7949 | -4/Zhirov | Discovered new exit (range 3) 7968 | -4/Zhirov | Learned location of Quarantine (-2) 7968 | -4/Zhirov | Learned location of Testing (-3) 7968 | -4/Zhirov | Learned location of Command (-1) 7986 | -4/Zhirov | Found Alien Artifact 7993 | -4/Zhirov | Found Alien Artifact 8053 | -4/Zhirov | Entered Proximity Caves 8054 | -3/Proximity Caves | Identified exit to Research 8363 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 8392 | -3/Proximity Caves | Identified Transdimensional Reconstructor 8392 | -3/Proximity Caves | Warped through subspace 8394 | -3/Proximity Caves | Identified Integrated Dissipator 8394 | -3/Proximity Caves | Installed Integrated Dissipator, increased core heat dissipation (+20) 8420 | -3/Proximity Caves | Lost 3 parts (3w) 8621 | -3/Proximity Caves | Core integrity fell below 50% 8912 | -3/Proximity Caves | Entered Research 8912 | -3/Research | Evolved 2 slots: Power x1, Utility x1 9026 | -3/Research | Spotted B-86 Titan 9613 | -3/Research | System corruption reached 10% 9668 | -3/Research | Spotted B-86 Titan 9697 | -3/Research | Self-destructed Last Messages --------------- 09676_ Slug penetrates Catalytron. 09677_ Myomer-FC Exoskeleton destroyed. 09677_ Myomer-FC Exoskeleton core remains intact and functional. 09678_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R006. 09678_ Penetrated by Slug. 09678_ Slug penetrates Wall. 09678_ K-01 Serf destroyed. 09678_ Adv. Targeting Computer destroyed. 09683_ System corrupted: Component data lost. 09684_ Penetrated by Slug. 09684_ Myomer-FC Exoskeleton destroyed. 09684_ Myomer-FC Exoskeleton core remains intact and functional. 09688_ Slug penetrates Wall. 09688_ Penetrated by Slug. 09688_ Slug penetrates Wall. 09693_ Myomer-FC Exoskeleton destroyed. 09693_ Scrap Engine damaged due to network destabilization (-9). 09696_ Acquired Gamma Rifle. 09696_ Scrap Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????+??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????Y???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????+???????? | | ??????????????????##########?????????????????????? | | ?????????????????# """ #?????????????????????? | | ?????????????????# """" #?????????????????????? | | ?????????????????# """" ########??????g???????? | | ?????????????????# """ /ssss #??????????????? | | ?????????????????+ s######s#???????g??????? | | ?????????????????# s#????# #??????????????? | | ?????????????????# @ #????# #??????????????? | | ?????????????????# #????# #??????????????? | | ?????????????????##/#############+###????????????? | | ??????????????????#???????# #????????????? | | ??????????????????????????# p #????????????? | | ??????????????????????????# """ #????????????? | | ??????????????????????????# "R #????????????? | | ??????????????+???????????# """ #????????????? | | ??????????????????????????# "" #????????????? | | ??????????????????????????# s #????????????? | | ??????????????????????????# #????????????? | | ??????????????????#############s#####????????????? | | ??????????????? #?????????????? | | ??????????????????????## h #?????????????? | | ???????????????????????# h #?????????????? | | ???????????????????????/ """ #?????????????? | | ????????????????????? # """ ##????????????? | | ??????????????????? ??# """ ""#???????????? | | ??????????????????"????# F" ""#???????????? | | ?????????????#########?# """ =""#???????????? | | ?????????????# # "" % G#???????????? | | ?????????????# # ""#???????????? | | ?????????????# + ""#???????????? | | ?????????????# "" "" # ""????????????? | | ????????????????""T"" # ##????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 23 Energy Capacity 1760 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 59 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 5 Salvage Targeting 2 Defensive Hacking 10 Authchip Count 7 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-10 Pest | -9/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterUltimateMatter Manual? 0 Play Time 01:31:08 Cumulative 340.0 hours Start 2023.03.22 @ 12:19:54 End 2023.03.22 @ 20:16:55 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 393 Rogue 393 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/2/1/0/0/0/0/0 Lore% 79 Gallery% 88 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd60a4ab-4826-4ea6-be0c-eabcb5b4b462