Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.26 @ 05:17:32 Player: Jammed Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (145) 725 Value Destroyed (4015) 4015 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7280 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Utility Shielding Improved Utility Shielding > --- WEAPON (2) ------- Heavy Pick Heavy Pick > --- INVENTORY (10) --- Improved Carbon-fiber Leg Experimental Sensor Array Improved Signal Interpreter Transmission Jammer Heavy Missile Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Melee Analysis Suite Transmission Jammer Advanced ECM Suite Improved Light Armor Plating System Restoration Module > --- WEAPON ----------- Heavy Pick Heavy Pick > --- INVENTORY -------- Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg Experimental Sensor Array Improved Light Armor Plating Heavy Missile Launcher Heavy Hammer Heavy Hammer Heavy Pick Heavy Pick [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Huge Storage Unit Processor Improved Melee Analysis Suite Protection Improved Utility Shielding Weapon Light Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 5 | . . . 1 2 2 Weapon . | . . . . . . Parts Attached 91 | 1 10 11 12 14 43 Power 11 | . 1 3 1 1 5 Engine 5 | . . 1 1 1 2 Core 6 | . 1 2 . . 3 Reactor . | . . . . . . Propulsion 28 | . 1 3 5 7 12 Treads 14 | . . 2 5 7 . Leg 12 | . . . . . 12 Wheel 2 | . 1 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 29 | 1 3 1 2 3 19 Device 10 | 1 1 . . 1 7 Storage 3 | . 2 . . . 1 Processor 6 | . . . . . 6 Hackware . | . . . . . . Protection 10 | . . 1 2 2 5 Artifact . | . . . . . . Weapon 23 | . 5 4 4 3 7 Energy Gun 1 | . 1 . . . . Energy Cannon 6 | . 1 . 3 2 . Ballistic Gun 2 | . 1 1 . . . Ballistic Cannon 3 | . . 2 1 . . Launcher 2 | . 1 . . 1 . Special Weapon 1 | . 1 . . . . Impact Weapon 2 | . . . . . 2 Slashing Weapon 3 | . . 1 . . 2 Piercing Weapon 3 | . . . . . 3 Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Corrupted Parts 2 | . . 2 . . . System Corruption 9 | . . 9 . . . Parts Lost 26 | . 1 4 3 . 18 Power 5 | . . 1 2 . 2 Propulsion 10 | . . 1 . . 9 Utility 8 | . . 1 1 . 6 Weapon 3 | . 1 1 . . 1 Highest Loss Streak 9 | . 1 1 1 . 9 To Critical Strikes . | . . . . . . Average Backups 18 | 6 13 18 24 24 10 Power . | 1 1 1 . . . Propulsion 6 | 4 5 5 8 9 3 Utility 3 | . 1 3 5 4 2 Weapon 7 | 1 5 7 10 9 4 Tool/Special . | . . . . . . Unused Backups 34 | . 1 4 10 9 10 Power 1 | . . 1 . . . Propulsion 11 | . . 3 2 3 3 Utility 5 | . 1 . . 2 2 Weapon 17 | . . . 8 4 5 Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 99 98 97 96 93 Engine 6 | . 12 . 7 9 3 Core 4 | . 1 13 2 . 3 Treads 13 | . . 10 22 26 1 Leg 7 | . 15 3 . . 21 Wheel 7 | . 12 13 11 . . Device 14 | . 13 13 11 17 17 Storage 10 | . 14 14 11 9 7 Processor 2 | . . . . . 10 Protection 7 | . . . 8 15 10 Energy Gun 1 | . 10 . . . . Energy Cannon 6 | . 1 9 8 8 . Ballistic Gun 4 | . 12 3 6 . . Ballistic Cannon 6 | . . 12 6 8 . Slashing Weapon 1 | . . . . . 4 Piercing Weapon 1 | . . . . . 6 Peak Build Rating 49 | 7 10 17 20 33 49 Average Rating 21 | 6 7 11 18 27 40 On Entrance 15 | 6 7 10 16 20 32 Naked Turns . | . . . . . . Heaviest Build 109 | 14 90 93 100 109 107 Greatest Support 60 | 20 20 40 10 60 60 Greatest Overweight (x) 10 | . 8 9 9 10 2 Average Overweight (x) 4 | . 3 8 9 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 21 | 8 18 25 25 25 10 Most Carried 25 | 7 19 20 25 25 25 Average Carried 18 | 6 13 18 24 24 10 Final Capacity 25 | 8 25 25 25 25 10 Final Carried 25 | 7 19 20 25 25 6 Class Distribution -------------------- 68% | Mutant 17% | Scavenger-Mutant 13% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gladiator | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 2898 | 219 478 295 772 554 580 Remotely . | . . . . . . Salvage Created 5297 | 90 770 241 1386 1238 1572 Parts 276 | 5 36 12 96 57 70 Haulers Intercepted 13 | . 2 . 6 5 . Recyclers Shooed 4 | . . . 2 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 96 | . 15 10 28 19 24 Melee 23 | . . . . . 23 Guns 9 | . 2 . 7 . . Cannons 36 | . 2 8 10 16 . AOE 26 | . 11 2 11 2 . Classes Destroyed 16 | 2 5 1 4 1 3 Worker 6 | . 1 . 1 2 2 Builder 1 | . . . 1 . . Tunneler 2 | 1 . . 1 . . Hauler 13 | . 2 . 6 5 . Recycler 14 | 1 4 . 3 3 3 Operator 1 | . . . . . 1 Watcher 12 | . 3 . 4 4 1 Swarmer 22 | . 6 . 11 5 . Grunt 49 | . 9 8 9 9 14 Brawler 1 | . . . 1 . . Duelist 3 | . . . 1 . 2 Sentry 12 | . . . 6 4 2 Demolisher 2 | . . 2 . . . Specialist 1 | . . . . . 1 Hunter 2 | . . . . 1 1 Programmer 4 | . . . . . 4 Best Kill Streak 7 | 2 7 2 5 4 4 Combat Bots Only 4 | . 3 2 4 4 4 Max Kills in Single Turn 3 | 1 2 1 3 3 1 Gunslinging . | . . . . . . Exploded 3 | . 2 1 3 2 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 509 | . 53 31 83 92 250 Missed 152 | . 13 7 20 31 81 Hits 357 | . 40 24 63 61 169 Melee 19 | . . . 2 . 17 Projectile 338 | . 40 24 61 61 152 AOE 9 | . . 8 . . 1 Critical Strikes 10 | . . . 2 1 7 Actively Blocked 1 | . . . . . 1 Part Disruptions 1 | . . . . . 1 Damage Taken 5543 | . 419 542 843 835 2904 Core 1056 | . 79 92 86 96 703 Absorbed by Shields . | . . . . . . Redirected to Shielding 258 | . . . . 30 228 Regen/Repaired (Parts) 371 | . 17 . 40 303 11 Core Remaining (%) 72 | 100 . 31 78 82 . Volleys Fired 259 | 3 52 32 78 92 2 Largest 2 | 2 2 2 2 2 2 Hottest 136 | 60 100 90 136 112 112 Shots Fired 456 | 6 82 56 145 163 4 Gun 123 | 6 58 3 56 . . Cannon 302 | . 5 50 81 162 4 Launcher 28 | . 16 3 8 1 . Special 3 | . 3 . . . . Kinetic 242 | 3 31 32 100 74 2 Thermal 186 | 3 35 21 37 88 2 Explosive 28 | . 16 3 8 1 . Electromagnetic . | . . . . . . Robot Hit Streak 17 | 5 6 10 14 17 3 Robot Miss Streak 5 | 1 3 2 3 5 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 357 | 5 40 38 93 96 85 Core Hits 177 | 3 40 14 49 38 33 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 2 | . . . 1 . 1 Critical Strikes 17 | . . 1 2 2 12 Meltdown 1 | . . . . 1 . Destroy 1 | . . . 1 . . Blast 3 | . . 1 1 1 . Smash 1 | . . . . . 1 Sever 9 | . . . . . 9 Impale 2 | . . . . . 2 Melee Attacks 118 | . . . 2 . 116 Impact 29 | . . . . . 29 Slashing 53 | . . . 2 . 51 Piercing 36 | . . . . . 36 Sneak Attacks 6 | . . . . . 6 Combat Hostiles . | . . . . . . Follow-up Attacks 11 | . . . . . 11 Damage Inflicted 10810 | 56 1643 805 2679 2436 3191 Guns 1340 | 56 376 . 908 . . Cannons 4239 | . 88 669 1190 2244 48 Explosions 2088 | . 1179 136 581 192 . Melee 3143 | . . . . . 3143 Ramming . | . . . . . . Kinetic 3232 | 33 203 438 1418 1117 23 Thermal 2347 | 23 261 231 680 1127 25 Explosive 2088 | . 1179 136 581 192 . Electromagnetic . | . . . . . . Impact 892 | . . . . . 892 Slashing 1203 | . . . . . 1203 Piercing 1048 | . . . . . 1048 Highest Corruption 10 | . . 10 1 . 2 Average Corruption 1 | . . 1 1 . 1 Corruption Purged 4 | . . . . . 4 Corruption Blocked . | . . . . . . Effects 10 | . . . 4 . 6 Message Errors 2 | . . . 1 . 1 Matter Fused 2 | . . . 1 . 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . 1 . . Data Loss (minor) 2 | . . . . . 2 Alerts 1 | . . . . . 1 Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 405 | . 30 10 51 71 243 Projectiles 93 | . . 10 16 67 . Explosions 69 | . 30 . 35 4 . Melee 243 | . . . . . 243 Knockbacks 21 | . . 3 . 8 10 Impact 8 | . . . . . 8 Kinetic 12 | . . 3 . 8 1 Secondary 1 | . . . . . 1 Self-Inflicted Damage 24 | . 9 . 15 . . Shots 2 | . 1 . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 432 | . 51 300 432 180 112 Average Temperature 52 | . 13 95 64 43 67 Received Heat Transfer 1230 | . 129 120 231 288 462 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 1 | . . . . . 1 Parts Fried 4 | . . . . . 4 Impact Corruptions 6 | . . . . . 6 Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 6 | . . . 4 2 . Heat Transferred 4342 | 50 703 481 1184 1887 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 1 | . 1 . 1 1 1 Low Security (%) 84 | 100 72 100 80 88 76 Level 1 15 | . 27 . 19 11 23 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 297 | 10 274 88 297 243 274 Initial 111 | . 6 46 3 111 95 Average 103 | 7 120 26 125 144 110 Influence Increases 3563 | 10 668 289 1044 751 801 Destroy 0b10 Robot/C 1920 | . 300 200 560 380 480 Destroy 0b10 Robot/NC 245 | 10 50 . 80 70 35 Destroy Leader 520 | . 70 50 170 118 112 Successful Hack 181 | . 46 . 39 55 41 Select Force Hacks 120 | . 60 . 60 . . Disable Machine 105 | . 60 . 30 15 . Destroy Structure 187 | . 67 9 60 38 13 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 270 | . 15 30 45 75 105 Influence Decreases 3378 | . 557 399 789 805 828 Entered New Map 359 | . 4 75 8 155 117 Time Decay 2556 | . 479 305 591 650 531 Lost Part 229 | . . 19 30 . 180 Lost Ally 10 | . . . 10 . . Purge Threat 224 | . 74 . 150 . . Squads Dispatched 17 | . 3 . 5 . 9 Investigation 7 | . 3 . 3 . 1 Extermination 4 | . . . . . 4 Reinforcement 6 | . . . 2 . 4 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 10 | . 2 1 4 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 147 | . 22 11 37 31 46 Peak Tracking Total 7 | . 4 2 4 7 5 Tactical Retreats 15 | . 1 2 3 3 6 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 6 | . . 1 . 4 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 7 | . 4 . 2 1 . Max in Single Turn 2 | . 2 . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 44 | . 11 2 12 9 10 Terminals 30 | . 8 1 8 6 7 Fabricators 2 | . . . . . 2 Repair Stations 4 | . 1 . 1 1 1 Recycling Units 5 | . 2 . 2 1 . Scanalyzers 2 | . . . 1 1 . Garrison Access . | . . . . . . Total Hacks 133 | . 36 6 33 33 25 Successful 76 | . 23 3 21 18 11 Failed 56 | . 12 3 12 15 14 Catastrophic 6 | . . . 1 2 3 Database Lockouts 1 | . 1 . . . . Manual 97 | . 29 5 22 26 15 Terminals 92 | . 30 5 20 23 14 Fabricators 6 | . . . . . 6 Repair Stations 14 | . 2 . 2 5 5 Recycling Units 11 | . 4 . 4 3 . Scanalyzers 9 | . . . 7 2 . Garrison Access . | . . . . . . Terminal Hacks 17 | . 7 3 3 2 2 Robot Analysis 6 | . 1 2 2 1 . Open Door 1 | . . 1 . . . Branch Access Points 1 | . . . . . 1 Emergency Access Points 1 | . 1 . . . . Terminal Index 2 | . 1 . . 1 . Alert Level 1 | . 1 . . . . Unreport Threat 2 | . 1 . 1 . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . . . . . 1 Zone Layout 1 | . 1 . . . . Fabricator Hacks 2 | . . . . . 2 Network Status 1 | . . . . . 1 Load Schematic 1 | . . . . . 1 Repair Station Hacks 10 | . 2 . 2 4 2 Scan Component 5 | . 1 . 1 2 1 Repair 5 | . 1 . 1 2 1 Recycling Unit Hacks 3 | . 2 . 1 . . Report Inventory 2 | . 1 . 1 . . Retrieve Components 1 | . 1 . . . . Scanalyzer 6 | . . . 4 2 . Insert Component 4 | . . . 3 1 . Analyze 2 | . . . 1 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 38 | . 12 . 11 10 5 Terminals 32 | . 10 . 9 8 5 Assimilate 5 | . 2 . 2 1 . Botnet 5 | . 2 . 2 1 . Operators 2 | . 1 . . 1 . Skim 20 | . 5 . 5 5 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 2 . 2 2 . Reject 1 | . . . . 1 . Mask 1 | . . . . 1 . Tunnel 4 | . 2 . 2 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 37 | . 9 1 10 8 9 Full Trace Events 2 | . . . 1 . 1 Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 1 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . 1 . 1 2 1 Time 258 | . 26 . 26 70 136 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 1 1 . Parts Damaged 2 | . . . 2 . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 3 | . 2 . 1 . . Largest Group 2 | . 2 2 1 . . Highest-Rated Group 20 | . 20 20 10 . . Highest-Rated Ally 10 | . 10 10 10 . . Total Orders 16 | . 15 1 . . . STAY 9 | . 8 1 . . . FOLLOW 7 | . 7 . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 9465 | 7 1567 819 2655 2389 2028 Optics 203 | . . . . . 203 Seismic 8771 | 7 1567 819 2655 2389 1334 Machine Analysis 296 | . . . . . 296 Jamming 693 | . . . . . 693 ECM 24 | . . . . . 24 Robot Analysis Total 6 | . 1 2 2 1 . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 11940 | 19 1650 2616 2863 2391 2401 Spaces Moved 4518 | 7 895 617 1017 758 1224 Core . | . . . . . . Treads 794 | . . 4 . 734 56 Legs 1297 | 7 122 . . . 1168 Wheels 2427 | . 773 613 1017 24 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 200 215 215 120 Average Speed 179 | 120 140 212 215 241 125 Slowest Speed 325 | 120 260 320 215 325 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 63 | 2 98 99 93 58 29 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 9 | . 3 1 3 1 1 Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 2 | . . 2 . . . Spaces Dug 53 | . 15 . 19 7 12 Terrain Destroyed 214 | . 84 10 67 41 12 Melee 14 | . . . 2 . 12 Projectile 34 | . 3 1 4 26 . AOE 166 | . 81 9 61 15 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 7714 | 11 1194 1866 1549 1174 1920 Wait 2505 | . 210 1178 377 255 485 Move 4513 | 6 894 616 1016 757 1224 Hop . | . . . . . . Pick Up 79 | 1 12 11 22 18 15 Fast Attach 37 | 1 1 2 6 8 19 Attach 24 | . 1 6 2 2 13 Detach 3 | . . 2 . . 1 Swap 91 | . 22 10 24 15 20 Drop 101 | . 2 9 22 27 41 Fire 259 | 3 52 32 78 92 2 Melee 102 | . . . 2 . 100 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 7 exits: *Fac x4 / Sto / Low x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 2) 20 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 550 | -10/Materials | Discovered new exit (range 10) 1024 | -10/Materials | Discovered new exit (range 11) 1084 | -10/Materials | Discovered new exit (range 11) 1161 | -10/Materials | Central database locked down 1217 | -10/Materials | Repaired Seismic Detector 1278 | -10/Materials | Learned Storage garrison access intel 1313 | -10/Materials | Loaded intel: 12 trap records 1340 | -10/Materials | Learned location of Mines (-9) 1355 | -10/Materials | Learned Materials trap positions 1379 | -10/Materials | Identified exit to Subcaves 1379 | -10/Materials | Learned location of 1 exit from Materials 1413 | -10/Materials | Loaded intel: 8 terminal locations 1670 | -10/Materials | Entered Mines 1670 | -10/Mines | Accompanied by 2 allies 1671 | -10/Mines | Assembled infested the area 1676 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2720 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2977 | -10/Mines | Discovered new exit (range 9) 2999 | -10/Mines | Core integrity fell below 50% 3033 | -10/Mines | Learned location of Zion (-6) 3122 | -10/Mines | Discovered exit to Subcaves (range 7) 3296 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3300 | -10/Mines | Found Prototype Device 3327 | -10/Mines | Learned Materials interactive machine intel 3632 | -10/Mines | Discovered new exit (range 6) 3709 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4284 | -10/Mines | System corruption reached 10% 4286 | -10/Mines | Entered Materials 4286 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4287 | -9/Materials | Identified exit to Materials 4288 | -9/Materials | Loaded intel: 15 trap records 4289 | -9/Materials | Loaded intel: 18 interactive machine locations 4612 | -9/Materials | Build established: Scavenger-Mutant 5163 | -9/Materials | Discovered new exit (range 16) 5350 | -9/Materials | Build established: Mutant 5455 | -9/Materials | Discovered exit to Materials (range 15) 5558 | -9/Materials | Repaired Grenade Launcher 6253 | -9/Materials | Discovered exit to Materials (range 4) 6419 | -9/Materials | Loaded intel: 2 recycling unit locations 6475 | -9/Materials | Learned Storage trap positions 6489 | -9/Materials | Identified Exp. Sensor Array 6520 | -9/Materials | Learned Storage trap positions 6556 | -9/Materials | Learned Storage stockpile data 6582 | -9/Materials | Learned 4 Recycling zone layouts 6661 | -9/Materials | Loaded intel: 2 repair station locations 6706 | -9/Materials | Learned 4 Recycling zone layouts 7149 | -9/Materials | Entered another Materials area 7149 | -8/Materials | Evolved 2 slots: Utility x2 7333 | -8/Materials | Build established: Scavenger-Mutant 8038 | -8/Materials | Repaired Hrd. Light Armor Plating 8077 | -8/Materials | Repaired Assault Cannon 8671 | -8/Materials | Build established: Mutant 8934 | -8/Materials | Learned Factory terminal intel 8975 | -8/Materials | Learned location of 1 exit from Lower Caves 9006 | -8/Materials | Identified exit to Factory 9026 | -8/Materials | Learned location of 1 exit from Storage 9055 | -8/Materials | Learned Storage stockpile data 9094 | -8/Materials | Learned location of 1 exit from Storage 9142 | -8/Materials | Learned 12 Factory zone layouts 9540 | -8/Materials | Entered Factory 9540 | -7/Factory | Evolved 2 slots: Utility x2 9541 | -7/Factory | Identified exit to Storage 9542 | -7/Factory | Identified exit to Factory 9543 | -7/Factory | Loaded intel: 26 terminal locations 10082 | -7/Factory | Discovered exit to Factory (range 16) 10491 | -7/Factory | Build established: Gladiator 10864 | -7/Factory | Lost 3 parts (2n1u) 10905 | -7/Factory | Lost 3 parts (1n2u) 11292 | -7/Factory | Cargo convoy interrupted 11427 | -7/Factory | Identified exit to Lower Caves 11517 | -7/Factory | Learned location of 1 exit from Hub_04(d) 11599 | -7/Factory | Learned location of 2 exits from Upper Caves 11672 | -7/Factory | Learned location of 1 exit from Lower Caves 11690 | -7/Factory | Repaired Broken Exp. Sensor Array 11733 | -7/Factory | Learned 8 Factory zone layouts 11848 | -7/Factory | Learned location of Extension (-6) 11910 | -7/Factory | Core integrity fell below 50% 11921 | -7/Factory | Learned location of 2 exits from Proximity Caves 11935 | -7/Factory | Core integrity fell below 20% 11941 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 11924_ K-01 Serf destroyed. 11924_ P-60 Hacker resets H-55 Commando, system corruption cleaned. 11925_ K-01 Serf collects debris. 11927_ Slug penetrates Repair Station. 11928_ K-01 Serf collects debris. 11928_ Penetrated by Slug. 11929_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 11930_ M-28 Smith repairs P-60 Hacker. 11931_ Chain reaction triggered in Lgt. Deuterium Engine. 11931_ M-28 Smith destroyed. 11931_ Reaction Control System destroyed. 11931_ K-01 Serf collects debris. 11931_ Aluminum Leg destroyed. 11933_ M-28 Smith repairs H-55 Commando. 11935_ K-01 Serf collects debris. 11937_ Aluminum Leg destroyed. 11937_ Slug penetrates Repair Station. 11938_ M-28 Smith repairs X-62 Marksman. 11939_ K-01 Serf collects debris. 11940_ M-28 Smith fits Backup Power III on P-60 Hacker. 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" "hm%!= ?????????? | | """"" """"" "R""xpp! ?????????? | | """"[ = ????????? | | ????????? | | k @ ????????? | | ########### % ####### x "?????????? | | ??????????# ??????############# "?????????? | | ??????????# ??????????????????????????????????? | | ??????????+ ?????????????????????????????????????? | | ???????????????????????????????????""????????????? | | ???????????????????????????????????""????????????? | | ???????????????????????????????????"T????????????? | | # # "????????????""??????????? | | """ """" # # "????????????""??????????? | | """ """" # # "????????????????????????? | | """ """" # + ????????????????????????? | | """ """" # # ????????????????????????? | | # # ????????????????????????? | | ######+#### # "T" ????????????????????????? | | ?????# #??# # ????????????????????????? | | ###### #### #######????????????????????????? | | #??????????????????????????????? | | #######????????????????????????? | | # ????????????????????????? | | # ????????????????????????? | | # ????????????????????????? | | ######+#### # ?????????????????????????## | | # # """ "??????????????????????????# | | # # """ "??????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Armor Coverage 150 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 63 Melee Accuracy 18 Recoil Reduction 3 Item Schematics ----------------- Cmb. Airjet | -9/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 15% | -10/Materials Grenade Launcher | 33% | -9/Materials Hrd. Light Armor Plating | 6% | -8/Materials Assault Cannon | 10% | -8/Materials Exp. Sensor Array | 62% | -7/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilPlasmaChip Manual? 0 Play Time 01:07:34 Cumulative 301.6 hours Start 2025.06.25 @ 22:41:35 End 2025.06.26 @ 05:17:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 191 Rogue 191 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 81 Gallery% 65 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 012b9a03-5c2d-413e-a7e9-945eab0b5560