Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.06 @ 11:04:39 Player: Niko Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (57) 285 Value Destroyed (1720) 1720 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (29) 29 TOTAL SCORE: 3914 Bonus ------- High Alert Combat Kills 29 Cogmind --------- Core Integrity 0/550 Matter 260/300 Energy 263/265 System Corruption 0% Temperature Cool (6) Movement Flying (29) Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (4) ------ Improved Signal Interpreter Improved Utility Shielding Hacking Suite > --- WEAPON (3) ------- Axe > --- INVENTORY (5) ---- Improved VTOL Module Improved VTOL Module Improved VTOL Module Beam Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Improved Signal Interpreter Improved Utility Shielding Hacking Suite > --- WEAPON ----------- Axe > --- INVENTORY -------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Beam Rifle [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Light Armor Plating Device Recoil Stabilizer Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 1 . Weapon 1 | . . . 1 . Parts Attached 65 | 6 4 21 15 19 Power 8 | 1 . 3 2 2 Engine 7 | 1 . 3 1 2 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 19 | 2 . 7 3 7 Treads 5 | . . 5 . . Leg 2 | . . . 2 . Wheel 4 | 2 . 2 . . Hover . | . . . . . Flight 8 | . . . 1 7 Utility 18 | 1 2 6 3 6 Device 4 | . . . 1 3 Storage 3 | 1 . 1 1 . Processor 3 | . 1 1 . 1 Hackware 1 | . . . . 1 Protection 7 | . 1 4 1 1 Artifact . | . . . . . Weapon 20 | 2 2 5 7 4 Energy Gun 4 | 1 . 1 1 1 Energy Cannon . | . . . . . Ballistic Gun 12 | 1 2 4 5 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon 2 | . . . 1 1 Unidentified Prototypes 1 | . . . . 1 Parts Lost 26 | . 4 2 11 9 Power 4 | . 1 . 2 1 Propulsion 6 | . 1 . 2 3 Utility 8 | . 1 1 3 3 Weapon 8 | . 1 1 4 2 Highest Loss Streak 8 | . 4 1 7 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 97 98 82 58 Engine 8 | . 13 11 2 4 Core 1 | . . . 4 . Treads 14 | . . 29 16 . Leg 2 | . . . 6 5 Wheel 8 | . 28 2 . . Flight 2 | . . . 1 17 Device 2 | . . . 5 4 Storage 10 | . 14 11 9 4 Processor 5 | . 1 3 9 9 Protection 10 | . 11 17 4 . Energy Gun 5 | . 14 1 3 3 Ballistic Gun 16 | . 13 19 19 . Peak Build Rating 27 | 6 7 18 26 27 Average Rating 14 | 3 6 16 20 15 On Entrance 8 | . 6 3 18 13 Naked Turns . | . . . . . Heaviest Build 41 | 12 15 38 41 29 Greatest Support 69 | 32 32 69 69 15 Greatest Overweight (x) 2 | . . . 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 12 | 6 8 13 15 9 Most Carried 15 | 5 8 15 15 15 Average Carried 11 | 2 7 11 14 6 Final Capacity 15 | 8 8 15 15 5 Final Carried 15 | 1 8 15 15 4 Class Distribution -------------------- 61% | Mutant 21% | Gunner 10% | Scavenger-Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1651 | 201 113 494 738 105 Remotely . | . . . . . Salvage Created 2003 | . 153 887 804 159 Parts 140 | . 11 71 47 11 Haulers Intercepted 2 | . 1 1 . . Recyclers Shooed 3 | . . . 3 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 46 | . 2 23 18 3 Melee 3 | . . . . 3 Guns 43 | . 2 23 18 . Classes Destroyed 9 | . 3 5 1 . Builder 1 | . 1 . . . Tunneler 1 | . . 1 . . Hauler 2 | . 1 1 . . Operator 3 | . . 1 2 . Watcher 4 | . . 3 1 . Swarmer 14 | . . 10 4 . Grunt 17 | . 2 8 7 . Sentry 12 | . . 5 5 2 Hunter 3 | . . . 2 1 Best Kill Streak 7 | . 2 7 4 3 Combat Bots Only 7 | . 2 7 4 3 Max Kills in Single Turn 2 | . 1 2 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 378 | . 33 132 150 63 Missed 106 | . 9 42 35 20 Damage Taken 3539 | . 419 938 1540 642 Core 780 | . 98 130 241 311 Absorbed by Shields 13 | . . . . 13 Redirected to Shielding 3 | . . 3 . . Regen/Repaired (Parts) 26 | . . 26 . . Core Remaining (%) 75 | 100 60 67 . . Volleys Fired 155 | . 20 69 66 . Largest 3 | . 2 2 3 . Hottest 113 | . 60 46 113 . Shots Fired 358 | . 39 137 182 . Gun 358 | . 39 137 182 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 315 | . 19 137 159 . Thermal 43 | . 20 . 23 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 14 | . 10 14 14 . Robot Miss Streak 13 | . 5 3 13 . Penetration Max . | . . . . . Secondary Targets 7 | . 1 5 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 226 | . 25 92 96 13 Core Hits 93 | . 9 39 42 3 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 1 1 . Critical Strikes 2 | . . 1 1 . Destroy 2 | . . 1 1 . Melee Attacks 21 | . . . 1 20 Impact . | . . . . . Slashing 15 | . . . . 15 Piercing . | . . . . . Sneak Attacks 3 | . . . . 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3409 | . 247 1364 1516 282 Guns 3102 | . 230 1360 1512 . Cannons . | . . . . . Explosions . | . . . . . Melee 282 | . . . . 282 Ramming 25 | . 17 4 4 . Kinetic 2804 | . 88 1360 1356 . Thermal 298 | . 142 . 156 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 282 | . . . . 282 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 8 | . 8 . . . Shots . | . . . . . Rammed 4 | . 3 1 . . Targets Rammed 5 | . 3 1 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 306 | . 261 20 306 6 Average Temperature 64 | . 86 5 70 4 Received Heat Transfer 1152 | . 171 303 387 291 Effects 2 | . . . 2 . Energy Bleed 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 695 | . 325 . 370 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 519 | . 102 519 418 401 Initial 219 | . . . 219 176 Average 169 | . 23 155 279 240 Maximum Alert Level 2 | . . 2 2 2 Low Security (%) 57 | 100 100 66 18 44 Level 1 33 | . . 21 63 53 Level 2 9 | . . 11 17 1 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 2 1 1 Investigation 3 | . 1 1 1 . Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 7 | . 1 2 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 105 | . 17 34 36 18 Peak Tracking Total 10 | . 3 5 7 10 Tactical Retreats 8 | . 1 . 3 4 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 3 | . 2 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 4 | . . 2 2 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 13 | . 3 5 3 2 Terminals 11 | . 3 3 3 2 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 41 | . 6 18 14 3 Successful 23 | . 4 11 6 2 Failed 18 | . 2 7 8 1 Catastrophic 5 | . 1 1 2 1 Database Lockouts . | . . . . . Manual 25 | . 7 5 11 2 Terminals 33 | . 6 10 14 3 Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units . | . . . . . Scanalyzers 5 | . . 5 . . Garrison Access . | . . . . . Terminal Hacks 7 | . . 2 4 1 Prototype ID Bank 1 | . . 1 . . Open Door 1 | . . . . 1 Branch Access Points 1 | . . 1 . . Emergency Access Points 1 | . . . 1 . Locate Traps 1 | . . . 1 . Investigation Status 1 | . . . 1 . Recall Investigation 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . 4 . . Insert Component 2 | . . 2 . . Analyze 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 10 | . 4 3 2 1 Terminals 10 | . 4 3 2 1 Assimilate 3 | . 2 1 . . Botnet 4 | . 1 1 1 1 Operators 3 | . 1 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used 1 | . . . 1 . Hacking Detections 10 | . 2 4 3 1 Full Trace Events 6 | . 1 2 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . 2 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 2 | . . 2 . . Part Schematics Acquired 2 | . . 2 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked 2 | . . . 1 1 Non-combat 1 | . . . . 1 Combat 1 | . . . 1 . Robot Hacks Applied 3 | . . . 1 2 parse_system 1 | . . . 1 . no_distress 1 | . . . . 1 check_alert 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies 1 | . 1 . . . Largest Group 1 | . 1 . . . Highest-Rated Group 10 | . 10 . . . Highest-Rated Ally 10 | . 10 . . . Total Orders 1 | . 1 . . . ROAM 1 | . 1 . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 3457 | 48 865 1074 1157 313 Spaces Moved 1944 | 52 528 507 529 328 Core 32 | 31 . . . 1 Treads 752 | . . 409 343 . Legs 236 | . . . 186 50 Wheels 647 | 21 528 98 . . Hover . | . . . . . Flight 277 | . . . . 277 Fastest Speed 29 | 50 100 86 120 29 Average Speed 124 | 70 100 146 171 62 Slowest Speed 240 | 100 100 160 240 195 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 5 | . . . . 5 Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 4 63 41 30 40 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 2657 | 62 829 710 647 409 Wait 366 | . 265 64 11 26 Move 1930 | 51 527 506 528 318 Hop 5 | . . . . 5 Pick Up 68 | 5 9 30 14 10 Fast Attach 11 | 2 2 5 2 . Attach 53 | 4 2 15 13 19 Detach 5 | . . 1 3 1 Swap 1 | . . 1 . . Drop 37 | . 1 18 8 10 Fire 155 | . 20 69 66 . Melee 21 | . . . 1 20 Ram 3 | . 3 . . . Kick 1 | . . . 1 . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -8/Storage History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 15) 296 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 749 | -10/Materials | Derelicts attacked the area 914 | -10/Materials | Entered another Materials area 914 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 944 | -9/Materials | Lost 4 parts (1p1n1u1w) 1378 | -9/Materials | Repaired Lgt. Armor Plating 1758 | -9/Materials | Destroyed 7 combat bots 1836 | -9/Materials | Identified exit to Mines 1892 | -9/Materials | Discovered new exit (range 10) 1988 | -9/Materials | Entered another Materials area 1988 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2002 | -8/Materials | Discovered new exit (range 16) 2261 | -8/Materials | Build established: Gunner 2721 | -8/Materials | Lost 7 parts (1p2n2u2w) 3145 | -8/Materials | Entered Storage 3272 | -8/Storage | Build established: Scavenger-Mutant 3303 | -8/Storage | Core integrity fell below 50% 3329 | -8/Storage | Core integrity fell below 20% 3369 | -8/Storage | Lost 8 parts (1p3n3u1w) 3458 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- Acquired 59 matter. Acquired Beam Rifle. Acquired Imp. Ion Engine. Sneak attack on O-16 Technician. Jacked O-16 Technician... >>no_distress Distress signal routine blocked. Sneak attack on O-16 Technician. Jacked O-16 Technician... >>check_alert Querying alert level: 1-P Acquired 46 matter. R-06 Scavenger collects Flight Unit. Acquired Axe. Sneak attack on A-02 Transporter. A-02 Transporter system offline. Sneak attack on A-02 Transporter. A-02 Transporter system offline. Imp. Datajack destroyed. Acquired Imp. VTOL Module. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????#????????????????????? | | ????????????????????# ???????????????????? | | ????????????????????+ ???????????????????? | | ????????????????????# ??????????????????? | | ???????????????????## #??????####???????? | | ???????????????????# ##### #???????? | | ???????????????????# u Y #???????? | | ???????????????????# T @ +???????? | | ?????????###???????# # ### #???????? | | ????????##T#####???###??# #??????????????? | | ????????# "===#????????# #??????????????? | | ????????# =#????????# #??????????????? | | ????????# #####????????#k#??????????????? | | ###+#####+############### ###????????????? | | #????????????? | | #????????????? | | #????????????? | | ####### #####+##+######## #????????????? | | ## # #?????# #????????????? | | ! ## + #?????# #????????????? | | ## # """ """ #?????# ####?????????? | | ## # """ """ #?????# ##T######????? | | ! + # """ """ ##????# / #????? | | ## # #????# # = #????? | | ####### # ##????# # ====#????? | | ?# + # #?????# #########????? | | ?# % # ########+##????## ##???????????? | | ?# # ######## ###???# #???????????? | | ?# !+ ^T +="???# #???????????? | | ?#! # ^ #T#???# #???????????? | | ?# = # ^ ^ ###???# #???????????? | | ?# + #???### #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Core Shielding 20 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 7 Offensive Hacking 10 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireColdRailgun Manual? 0 Play Time 00:43:59 Cumulative 20.5 hours Start 2025.01.05 @ 22:13:08 End 2025.01.06 @ 11:04:39 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 23 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a2ae1dc2-b0e6-4579-af94-d20e32d7ccd4