Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.12 @ 08:38:10 Player: Tereza Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (162) 810 Value Destroyed (7209) 7209 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (4541) 4541 TOTAL SCORE: 17640 Bonus ------- High Alert Combat Kills 706 Follower Combat Kills 235 Entered Garrisons 800 Used RIF Installer 2500 Aligned with FarCom 300 Cogmind --------- Core Integrity 684/850 Matter 286/300 Energy 350/350 System Corruption 3% Temperature Cool (0) Movement Core (1750) Ox34 Location -6/Garrison Parts ------- > --- POWER (1) -------- Enhanced Fission Core > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Huge Storage Unit Salvage Targeting Computer Core Shielding Relay Coupler [NC] (27) Relay Coupler [Sentry] (26) > --- WEAPON (3) ------- Plasma Rifle (fused) Plasma Rifle > --- INVENTORY (25) --- Improved Deuterium Engine Enhanced Fission Core High-capacity Matter Pod (200) Improved Sensor Array Advanced Signal Interpreter Core Analyzer Core Analyzer Kinecellerator Phase Shifter Hacking Suite Hacking Suite Hacking Suite Relay Coupler [NC] (29) Relay Coupler [NC] (31) High-powered Tractor Beam Drone Bay (2/2) Sensor Drone Bay Heavy Particle Gun Plasma Rifle YOLO Cannon Improved Proton Missile Launcher Improved Remote Datajack Improved Remote Datajack Axe Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Light Treads Light Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Salvage Targeting Computer Relay Coupler [NC] Relay Coupler [Sentry] Drone Bay > --- WEAPON ----------- Plasma Rifle Plasma Rifle Improved Remote Datajack > --- INVENTORY -------- Enhanced Fission Core Carbon-fiber Leg High-capacity Matter Pod Improved Sensor Array Advanced Signal Interpreter Core Analyzer Core Analyzer Kinecellerator Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Relay Coupler [NC] Relay Coupler [NC] High-powered Tractor Beam Sensor Drone Bay Heavy Particle Gun Plasma Rifle Plasma Rifle YOLO Cannon Improved Proton Missile Launcher Improved Remote Datajack Axe [Rating: 62] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Salvage Targeting Computer Device Improved Cooling System Storage Huge Storage Unit Processor Salvage Targeting Computer Hackware Relay Coupler [NC] Protection Core Shielding Weapon Enhanced Autogun Energy Gun Plasma Rifle Energy Cannon YOLO Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Slots Evolved 8 | . . . . . 4 . . . 2 . 2 . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . 1 . Utility 4 | . . . . . 1 . . . 2 . 1 . Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 91 | 7 5 . 1 . 25 3 3 4 2 31 5 5 Power 8 | 1 1 . . . 2 1 . . . 2 . 1 Engine 6 | 1 1 . . . 2 . . . . 2 . . Core 2 | . . . . . . 1 . . . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 31 | 2 . . . . 9 2 2 1 . 13 2 . Treads 30 | 2 . . . . 9 2 2 1 . 13 1 . Leg 1 | . . . . . . . . . . . 1 . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 21 | 2 2 . . . 4 . 1 . 2 6 1 3 Device 7 | 1 . . . . . . 1 . 1 2 1 1 Storage 4 | 1 1 . . . 2 . . . . . . . Processor 3 | . 1 . . . 2 . . . . . . . Hackware 6 | . . . . . . . . . 1 4 . 1 Protection 1 | . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 31 | 2 2 . 1 . 10 . . 3 . 10 2 1 Energy Gun 4 | 1 . . . . . . . . . . 2 1 Energy Cannon 1 | . . . . . . . . . . 1 . . Ballistic Gun 21 | 1 1 . 1 . 8 . . 2 . 8 . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . 1 . . . 1 . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . . Parts Lost 47 | . 1 . . . 5 1 . 4 . 24 2 10 Power 4 | . . . . . 1 . . . . 2 . 1 Propulsion 21 | . . . . . 2 1 . 1 . 11 . 6 Utility 6 | . 1 . . . . . . 1 . 3 . 1 Weapon 16 | . . . . . 2 . . 2 . 8 2 2 Highest Loss Streak 8 | . 1 . . . 4 1 . 4 . 8 2 4 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 19 | 3 12 15 14 13 15 23 23 23 20 21 22 23 Power 1 | . 1 1 1 . . . . 1 2 2 2 1 Propulsion 3 | 1 4 4 4 4 4 4 5 4 3 3 . . Utility 8 | . 2 2 1 2 4 11 11 11 10 10 13 14 Weapon 5 | . 5 8 7 7 5 6 6 5 4 4 4 5 Tool/Special . | . . . . . . . . . . . . . Unused Backups 48 | . 4 . 3 2 2 2 5 . . 3 4 23 Power 7 | . 1 . . 1 . . . . . 1 2 2 Propulsion 4 | . 2 . . . . . 2 . . . . . Utility 23 | . . . 2 . 1 1 3 . . 1 . 15 Weapon 10 | . 1 . 1 1 1 . . . . . 2 4 Tool/Special 4 | . . . . . . 1 . . . 1 . 2 Average Slot Usage (%) 93 | . 95 100 100 100 97 99 100 92 91 94 95 69 Engine 4 | . 14 14 14 14 7 2 . . . 2 6 . Core 3 | . . . . . . 6 9 9 7 4 . 5 Treads 28 | . 28 28 28 28 35 35 36 32 30 28 29 6 Device 3 | . 2 . . . . . . 6 6 5 12 6 Storage 8 | . 14 14 14 14 9 9 9 9 7 7 6 6 Processor 11 | . 7 14 14 14 17 18 17 9 7 7 6 6 Hackware 5 | . . . . . . . . . 7 14 13 13 Energy Gun 2 | . 4 . . . . . . . . . 2 12 Ballistic Gun 20 | . 23 28 28 28 26 25 27 24 17 19 12 . Peak Build Rating 62 | 7 10 10 11 12 34 35 35 35 34 47 60 62 Average Rating 31 | 5 8 10 10 11 23 34 35 32 33 39 50 45 On Entrance 24 | . 7 10 10 11 12 34 35 35 31 34 38 60 Avg Prop Armor Cover (%) 4 | . . . . 11 . . . . . . 3 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 113 | 11 30 30 30 30 94 95 97 97 100 105 105 113 Greatest Support 120 | 40 40 40 40 40 80 80 80 80 80 90 120 100 Greatest Overweight (x) 34 | . . . . 1 1 1 1 2 1 1 1 34 Average Overweight (x) 1 | . . . . . . 1 1 1 1 . . 9 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 14 15 15 15 17 25 25 25 25 25 25 25 Most Carried 25 | 4 15 15 15 15 25 25 25 25 22 25 25 25 Average Carried 20 | 3 12 15 14 14 16 24 24 24 21 22 23 24 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 Final Carried 25 | 4 15 15 14 15 25 25 25 23 21 23 25 25 Class Distribution -------------------- 27% | Scavenger-Skirmisher 21% | Skirmisher 16% | Mutant 13% | Scavenger-Mutant 11% | Bothacker-Mutant 4% | Scientist-Skirmisher 4% | Bothacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Matter Collected 6285 | 237 383 . 88 52 1808 669 270 646 . 1940 70 122 Remotely . | . . . . . . . . . . . . . Salvage Created 7012 | 36 415 . . 143 2548 776 421 391 . 1798 48 436 Parts 382 | 8 29 . . 9 136 48 25 25 . 83 3 16 Haulers Intercepted 9 | . 2 . . . 6 . 1 . . . . . Recyclers Shooed 3 | . 1 . . . 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Combat Hostiles Destroyed 128 | . 10 . . 4 40 18 8 10 . 30 1 7 Melee 1 | . . . . . 1 . . . . . . . Guns 105 | . 5 . . 4 29 18 8 9 . 26 1 5 AOE 19 | . 5 . . . 10 . . 1 . 3 . . Classes Destroyed 18 | 1 7 . . 2 4 2 . 1 . 1 . . Worker 4 | . 1 . . . 2 . 1 . . . . . Builder 2 | . 1 . . . 1 . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . Hauler 9 | . 2 . . . 6 . 1 . . . . . Recycler 6 | . 1 . . . 5 . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . Operator 1 | . . . . . 1 . . . . . . . Watcher 10 | . 3 . . . 5 . 2 . . . . . Swarmer 31 | . 8 . . . 10 6 4 . . 3 . . Cutter 3 | . . . . . . . . 3 . . . . Grunt 42 | . 2 . . 2 18 7 1 5 . 7 . . Brawler 3 | . . . . . 2 . 1 . . . . . Duelist 11 | . . . . 1 3 . . . . 4 . 3 Sentry 22 | . . . . . 7 1 2 . . 12 . . Hunter 4 | . . . . . . 2 . . . 1 . 1 Programmer 9 | . . . . . . 2 . 2 . 1 1 3 Behemoth 2 | . . . . . . . . . . 2 . . Assembled 1 | . . . . 1 . . . . . . . . Best Kill Streak 11 | 2 7 . . 3 11 5 2 4 . 4 1 2 Combat Bots Only 9 | . 5 . . 3 9 5 2 4 . 4 1 2 Max Kills in Single Turn 5 | 1 5 . . 1 5 2 2 2 . 3 1 1 Gunslinging 1 | . . . . . . . 1 1 . 1 . . Exploded 4 | . 3 . . . 4 . . 1 . 2 . . Melee 1 | . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Hostile Shots Fired 983 | . 66 . . 8 151 62 8 82 . 536 2 68 Missed 328 | . 14 . . 2 46 17 4 17 . 216 1 11 Hits 655 | . 52 . . 6 105 45 4 65 . 320 1 57 Melee 56 | . . . . . 6 . . 13 . 16 . 21 Projectile 599 | . 52 . . 6 99 45 4 52 . 304 1 36 AOE 2 | . . . . . . . . 2 . . . . Critical Strikes 30 | . . . . . 3 2 . 8 . 8 . 9 Part Disruptions 1 | . . . . 1 . . . . . . . . Damage Taken 8652 | . 433 . . 69 1538 630 37 956 . 3414 140 1435 Core 1129 | . 53 . . . 131 45 14 141 . 579 59 107 Absorbed by Shields 945 | . . . . . . . . 189 . 756 . . Redirected to Shielding 10 | . . . . . . . . . . . . 10 Regen/Repaired (Parts) 112 | . . . . . 112 . . . . . . . Core Remaining (%) 58 | 100 . . . 78 . . . 39 . 17 . . Volleys Fired 423 | 9 37 . . 13 115 46 21 31 . 123 2 26 Largest 3 | 2 2 . . 2 3 3 3 3 . 3 3 2 Hottest 150 | 60 60 . . 40 76 75 75 80 . 128 81 150 Shots Fired 1130 | 18 74 . . 26 346 138 62 83 . 324 4 55 Gun 1111 | 18 71 . . 26 338 138 62 80 . 320 3 55 Cannon 1 | . . . . . . . . . . 1 . . Launcher 14 | . 3 . . . 8 . . 3 . . . . Special 4 | . . . . . . . . . . 3 1 . Kinetic 1015 | 9 39 . . 26 338 138 62 80 . 320 3 . Thermal 97 | 9 32 . . . . . . . . 1 . 55 Explosive 14 | . 3 . . . 8 . . 3 . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 28 | 7 11 . . 5 28 9 12 5 . 16 3 11 Robot Miss Streak 6 | 3 4 . . 4 4 2 3 5 . 6 1 2 Penetration Max 1 | . . . . . . . . . . 1 . . Secondary Targets 19 | . 2 . . 1 4 3 1 2 . 4 . 2 Max Gunslinging Chain 1 | . 1 . . 1 1 1 1 1 . 1 . 1 Shots Hit Robots 741 | 11 44 . . 15 241 78 38 48 . 226 3 37 Core Hits 346 | 3 28 . . 9 115 35 19 20 . 100 2 15 Critical Kills 2 | . . . . . . . . . . 2 . . Critical Parts Destroyed 3 | . . . . . 1 . . . . 2 . . Critical Strikes 7 | . . . . . 1 . . . . 4 . 2 Burn 2 | . . . . . . . . . . . . 2 Meltdown 1 | . . . . . . . . . . 1 . . Destroy 4 | . . . . . 1 . . . . 3 . . Melee Attacks 24 | . . . . . 2 6 . 9 4 3 . . Impact . | . . . . . . . . . . . . . Slashing 24 | . . . . . 2 6 . 9 4 3 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 13794 | 95 736 . . 177 4359 1241 642 1089 . 4496 37 922 Guns 11855 | 95 431 . . 177 3289 1241 640 870 . 4153 37 922 Cannons 125 | . . . . . . . . . . 125 . . Explosions 1742 | . 296 . . . 1041 . . 187 . 218 . . Melee 60 | . . . . . 28 . . 32 . . . . Ramming 12 | . 9 . . . 1 . 2 . . . . . Kinetic 10632 | 31 194 . . 177 3289 1241 640 870 . 4153 37 . Thermal 1648 | 64 237 . . . 82 . . . . 343 . 922 Explosive 1442 | . 296 . . . 959 . . 187 . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 60 | . . . . . 28 . . 32 . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . . . 2 4 4 7 . 1 . 3 Average Corruption 2 | . . . . . 2 3 4 6 . 1 . 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 144 | . . . . . 32 25 30 16 . 18 . 23 Message Errors 32 | . . . . . 6 7 3 4 . 5 . 7 Matter Fused 38 | . . . . . 10 7 7 6 . 4 . 4 Heat Flow Errors 13 | . . . . . 3 2 2 1 . 3 . 2 Energy Discharges 19 | . . . . . 3 4 6 2 . 1 . 3 Parts Rejected 1 | . . . . . 1 . . . . . . . Parts Fused 2 | . . . . . 1 . . . . . . 1 Data Loss (minor) 13 | . . . . . 3 2 4 . . 3 . 1 Data Loss (major) 10 | . . . . . 2 . 3 2 . 1 . 2 Misfires 9 | . . . . . 2 1 2 1 . . . 3 Alerts 3 | . . . . . . 1 1 . . 1 . . Weapon Failures 4 | . . . . . 1 1 2 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 44 | . . . . . 29 . . . . 15 . . Projectiles 15 | . . . . . . . . . . 15 . . Explosions 29 | . . . . . 29 . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 186 | . 15 . . . 24 . . 75 . 72 . . Shots 6 | . 1 . . . 2 . . 2 . 1 . . Rammed 5 | . 2 . . . 2 . 1 . . . . . Targets Rammed 5 | . 2 . . . 2 . 1 . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 300 | 40 96 . . 27 207 300 255 208 . 219 . 237 Average Temperature 66 | 23 37 . . 9 51 88 55 95 . 77 . 73 Received Heat Transfer 1697 | . 36 . . 78 630 126 9 236 . 582 . . Effects 4 | . . . . . . 1 3 . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . Interference 3 | . . . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . 1 . 2 Combat Hostiles 3 | . . . . . . . . . . 1 . 2 Parts Melted 13 | . 2 . . . . . . . . 4 . 7 Heat Transferred 3170 | 150 500 . . . 50 . . . . 320 . 2150 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Maximum Alert Level 4 | . 1 . . . 1 3 2 1 . 4 3 2 Low Security (%) 36 | 100 97 100 . 100 46 . 73 55 100 8 . . Level 1 29 | . 2 . . . 53 32 23 44 . 8 7 61 Level 2 23 | . . . . . . 55 2 . . 36 81 38 Level 3 7 | . . . . . . 12 . . . 33 10 . Level 4 2 | . . . . . . . . . . 12 . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1428 | 5 211 . . 60 314 868 423 343 179 1428 749 553 Initial 749 | . . . . . . 204 423 34 179 43 749 263 Average 335 | . 69 . . 13 170 501 158 183 123 701 553 393 Influence Increases 5136 | 10 359 . . 70 1269 674 282 349 3 1685 45 390 Destroy 0b10 Robot/C 2700 | . 200 . . 60 800 360 160 200 . 760 20 140 Destroy 0b10 Robot/NC 175 | 10 40 . . . 105 . 20 . . . . . Destroy Leader 388 | . 40 . . 10 202 20 46 20 . 40 10 . Allied During Kill 53 | . . . . . . . . . . 53 . . Successful Hack 169 | . 34 . . . 28 14 23 28 . 28 14 . Disable Machine 60 | . . . . . 30 . . 15 . 15 . . Anti-Garrison Action 1250 | . . . . . . 250 . 50 . 700 . 250 Destroy Structure 191 | . 15 . . . 74 30 3 21 3 44 1 . Partial Spotted 15 | . . . . . 15 . . . . . . . Lose Combat Pursuer 135 | . 30 . . . 15 . 30 15 . 45 . . Influence Decreases 4583 | 10 359 . . 70 954 121 1097 59 284 319 1097 213 Entered New Map 1550 | . . . . . . 111 445 19 164 19 679 113 Time Decay 2053 | 10 349 . . 70 604 . 502 . 120 . 398 . Lost Part 470 | . 10 . . . 50 10 . 40 . 240 20 100 Lost Ally 60 | . . . . . . . . . . 60 . . Purge Threat 450 | . . . . . 300 . 150 . . . . . Squads Dispatched 11 | . 1 . . . 8 . 1 . . . 1 . Investigation 3 | . 1 . . . 2 . . . . . . . Extermination 1 | . . . . . . . . . . . 1 . Reinforcement 4 | . . . . . 3 . 1 . . . . . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Distress Signals 10 | . 1 . . 2 4 . 3 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 169 | . 17 . . 4 53 17 14 12 . 44 1 7 Peak Tracking Total 7 | . 7 . . 3 5 6 3 5 . 4 1 3 Tactical Retreats 5 | . 1 . . . 1 . 1 1 . 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Traps Triggered 15 | . . . . . 2 3 . 1 . 4 1 4 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 12 | . 12 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Machines Disabled 15 | . . . . . 2 5 . 2 . 5 . 1 Max in Single Turn 1 | . . . . . 1 1 . 1 . 1 . 1 Garrison Relay 9 | . . . . . . 3 . 1 . 4 . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Machines Accessed 43 | . 6 . 2 1 13 3 6 2 2 2 6 . Terminals 29 | . 6 . . . 8 3 5 2 1 2 2 . Fabricators 2 | . . . . . . . . . . . 2 . Repair Stations 1 | . . . . . 1 . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . Scanalyzers 3 | . . . . . 2 . . . . . 1 . Garrison Access 4 | . . . . . 1 . 1 . 1 . 1 . Total Hacks 111 | . 23 . 5 1 42 3 19 2 5 4 7 . Successful 63 | . 14 . 5 1 23 2 7 2 3 2 4 . Failed 47 | . 9 . . . 18 1 12 . 2 2 3 . Catastrophic 7 | . 2 . . . 2 . 2 . . . 1 . Database Lockouts 1 | . . . . . 1 . . . . . . . Manual 44 | . 11 . 1 . 15 1 11 . 4 . 1 . Terminals 82 | . 23 . . . 25 3 18 2 4 4 3 . Fabricators 2 | . . . . . . . . . . . 2 . Repair Stations 4 | . . . . . 4 . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . Scanalyzers 11 | . . . . . 10 . . . . . 1 . Garrison Access 5 | . . . . . 2 . 1 . 1 . 1 . Terminal Hacks 37 | . 12 . 5 1 7 2 4 2 1 2 1 . Record 4 | . . . 4 . . . . . . . . . Robot Analysis 6 | . 4 . . . . . 1 . 1 . . . Prototype ID Bank 4 | . 1 . . . 2 . 1 . . . . . Open Door 1 | . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . Emergency Access Points 3 | . . . . . . 1 . 1 . 1 . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . Unreport Threat 3 | . . . . . 2 . 1 . . . . . Locate Traps 4 | . 2 . . . . . 1 . . . 1 . Reprogram Traps 3 | . 3 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . Patrol Navigation 2 | . . . . . . 1 . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . Network Status 2 | . . . . . . . . . . . 2 . Repair Station Hacks 3 | . . . . . 3 . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . Repair 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . Scanalyzer 9 | . . . . . 9 . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . Retrieve Study 7 | . . . . . 7 . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . 1 . 1 . Unlock Access 4 | . . . . . 1 . 1 . 1 . 1 . Unauthorized Hacks 7 | . 2 . . . 2 . 2 . 1 . . . Terminals 7 | . 2 . . . 2 . 2 . 1 . . . Botnet 6 | . 2 . . . 1 . 2 . 1 . . . Disrupt 1 | . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 33 | . 5 . . . 10 2 6 2 2 2 4 . Full Trace Events 3 | . 2 . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . . 7 . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . Time 26 | . . . . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Used RIF Installer 5 | . . . . . . 2 . 1 . 1 . 1 Hotswap 1 | . . . . . . . . . . . . 1 Command Fork 1 | . . . . . . . . . . 1 . . Signal Jammer 1 | . . . . . . . . 1 . . . . Alert ID Control 1 | . . . . . . 1 . . . . . . Robots Hacked 3 | . . . . . . . . . . 2 1 . Non-combat 1 | . . . . . . . . . . . 1 . Combat 2 | . . . . . . . . . . 2 . . Robot Hacks Applied 3 | . . . . . . . . . . 2 1 . drop_inventory 1 | . . . . . . . . . . . 1 . overload_power 1 | . . . . . . . . . . 1 . . amplify_resonance 1 | . . . . . . . . . . 1 . . Relay Couplers Released 37 | . . . . . . 10 . 5 . 17 . 5 Machine Destruction 37 | . . . . . . 10 . 5 . 17 . 5 Attached 6 | . . . . . . . . . 1 4 . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 3 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Total Allies 5 | . . 2 . . . . . . . 3 . . Largest Group 3 | . . 2 2 . . . . . . 3 . . Highest-Rated Group 45 | . . 45 45 . . . . . . 36 . . Highest-Rated Ally 31 | . . 31 31 . . . . . . 12 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 55 | . . . . . . . . . . 55 . . Total Damage 598 | . . . . . . . . . . 598 . . Kills 8 | . . . . . . . . . . 8 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Active Infowar (turns) 222 | 15 207 . . . . . . . . . . . Seismic 222 | 15 207 . . . . . . . . . . . Robot Analysis Total 6 | . 4 . . . . . 1 . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Turns Passed 14010 | 111 1203 268 403 321 2938 1270 1346 601 246 2412 955 1936 Spaces Moved 5738 | 47 667 159 249 159 1271 521 596 239 116 913 515 286 Core 79 | 3 . . . . . . . . . . . 76 Treads 5659 | 44 667 159 249 159 1271 521 596 239 116 913 515 210 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 212 212 200 200 160 160 220 Average Speed 210 | 152 160 160 160 163 176 212 212 204 200 216 179 639 Slowest Speed 1750 | 160 160 160 160 240 212 212 212 240 200 222 210 1750 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 47 | 5 97 42 59 38 85 78 49 39 3 76 13 29 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . Spaces Dug 5 | . . . . . 1 . . . 4 . . . Terrain Destroyed 137 | . 13 . . . 80 . . 20 4 20 . . Melee 5 | . . . . . 1 . . . 4 . . . Projectile 1 | . . . . . . . . . . 1 . . AOE 131 | . 13 . . . 79 . . 20 . 19 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Total 6989 | 67 738 173 258 199 1763 631 662 301 123 1190 544 340 Wait 452 | 1 2 15 . 23 299 44 24 3 . 34 4 3 Move 5728 | 46 666 158 248 158 1271 519 596 238 116 911 515 286 Hop . | . . . . . . . . . . . . . Pick Up 111 | 4 17 . 3 3 25 2 7 5 . 30 10 5 Fast Attach 30 | 7 1 . . . 4 . 1 3 . 5 3 6 Attach 46 | . . . . . 7 1 . 6 2 24 3 3 Detach 2 | . . . . . . . 1 . . 1 . . Swap 51 | . 5 . 1 . 22 6 2 4 1 8 1 1 Drop 60 | . 8 . 6 2 16 3 9 1 . 7 6 2 Fire 423 | 9 37 . . 13 115 46 21 31 . 123 2 26 Melee 24 | . . . . . 2 6 . 9 4 3 . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 5 | . 2 . . . 2 . 1 . . . . . Escape Stasis 15 | . . . . . . 4 . 1 . 2 . 8 Rewire 42 | . . . . . . . . . . 42 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 4 exits: *Fac x3 / [*Fac]) -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 15) 586 | -10/Materials | Discovered new exit (range 11) 707 | -10/Materials | Discovered new exit (range 16) 976 | -10/Materials | Discovered new exit (range 15) 1102 | -10/Materials | Discovered new exit (range 13) 1315 | -10/Materials | Entered Mines 1560 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1562 | -10/Mines | Discovered new exit (range 5) 1583 | -10/Mines | Entered Exiles 1583 | -10/Exiles | Accompanied by 2 allies 1613 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1630 | -10/Exiles | Met 8R-AWN 1655 | -10/Exiles | Met EX-HEX 1702 | -10/Exiles | Met EX-BIN 1719 | -10/Exiles | Aligned with FarCom system 1721 | -10/Exiles | Given EX-Vault access code 1758 | -10/Exiles | Opened EX-Vault 1778 | -10/Exiles | Found YOLO Cannon 1816 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1873 | -10/Exiles | Learned location of Zion (-6) 1969 | -10/Exiles | Discovered new exit (range 12) 1986 | -10/Exiles | Left Exiles lab with YOLO Cannon 1986 | -10/Exiles | Entered Mines 1989 | -9/Mines | Found the Drone Emporium 1996 | -9/Mines | Found Prototype Device 2009 | -9/Mines | Met a Derelict bent on vengeance 2089 | -9/Mines | Assembled infested the area 2301 | -9/Mines | Discovered new exit (range 5) 2307 | -9/Mines | Entered Materials 2307 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2588 | -8/Materials | Repaired Lgt. Treads+ 2685 | -8/Materials | Build established: Scientist-Skirmisher 2824 | -8/Materials | Central database locked down 3029 | -8/Materials | Garrison activated, responded to threat 3069 | -8/Materials | Lost 4 parts (1p1n2w) 3328 | -8/Materials | Build established: Skirmisher 3769 | -8/Materials | Build established: Scavenger-Skirmisher 4115 | -8/Materials | Discovered new exit (range 16) 4130 | -8/Materials | Destroyed 9 combat bots 4144 | -8/Materials | Build established: Skirmisher 5245 | -8/Materials | Identified exit to Garrison 5245 | -8/Materials | Entered Garrison 5315 | -8/Garrison | Triggered checkpoint 5328 | -8/Garrison | Garrison Relay disabled 5417 | -8/Garrison | Triggered checkpoint 5509 | -8/Garrison | Triggered checkpoint 5605 | -8/Garrison | Installed Relay Interface Framework 5653 | -8/Garrison | Garrison Relay disabled 5775 | -8/Garrison | Triggered checkpoint 5868 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 5913 | -8/Garrison | Discovered new exit (range 11) 5997 | -8/Garrison | Triggered checkpoint 6046 | -8/Garrison | Garrison Relay disabled 6082 | -8/Garrison | Build established: Scavenger-Skirmisher 6155 | -8/Garrison | Triggered checkpoint 6293 | -8/Garrison | Discovered new exit (range 15) 6341 | -8/Garrison | Triggered checkpoint 6515 | -8/Garrison | Entered Materials 7293 | -8/Materials | Discovered new exit (range 11) 7861 | -8/Materials | Identified exit to Garrison 7861 | -8/Materials | Entered Garrison 7973 | -8/Garrison | Triggered checkpoint 8105 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 8185 | -8/Garrison | Core integrity fell below 50% 8214 | -8/Garrison | Discovered new exit (range 10) 8265 | -8/Garrison | Triggered checkpoint 8321 | -8/Garrison | Lost 4 parts (1n1u2w) 8335 | -8/Garrison | Triggered checkpoint 8370 | -8/Garrison | Garrison Relay disabled 8395 | -8/Garrison | Discovered new exit (range 12) 8395 | -8/Garrison | Discovered new exit (range 53) 8395 | -8/Garrison | Discovered new exit (range 87) 8462 | -8/Garrison | Entered Factory 8462 | -7/Factory | Evolved 2 slots: Utility x2 8708 | -7/Factory | Identified exit to Garrison 8708 | -7/Factory | Entered Garrison 8730 | -7/Garrison | Triggered checkpoint 8757 | -7/Garrison | Discovered new exit (range 5) 8892 | -7/Garrison | Triggered checkpoint 8921 | -7/Garrison | Garrison Relay disabled 8940 | -7/Garrison | Garrison Relay disabled 9034 | -7/Garrison | Triggered checkpoint 9058 | -7/Garrison | Triggered checkpoint 9158 | -7/Garrison | Triggered checkpoint 9418 | -7/Garrison | Discovered new exit (range 15) 9420 | -7/Garrison | Build established: Skirmisher 9520 | -7/Garrison | Triggered checkpoint 9642 | -7/Garrison | Garrison Relay disabled 9741 | -7/Garrison | Spotted B-75 Beast 9741 | -7/Garrison | Spotted B-75 Beast 9814 | -7/Garrison | Destroyed B-75 Beast 9851 | -7/Garrison | Destroyed B-75 Beast 9870 | -7/Garrison | Lost 8 parts (4n1u3w) 10156 | -7/Garrison | Triggered checkpoint 10218 | -7/Garrison | Core integrity fell below 50% 10281 | -7/Garrison | Expanded RIF knowledge: Command Fork 10395 | -7/Garrison | Lost 3 parts (1p1u1w) 10508 | -7/Garrison | Build established: Scavenger-Mutant 10524 | -7/Garrison | Discovered new exit (range 14) 10837 | -7/Garrison | Garrison Relay disabled 10927 | -7/Garrison | Discovered new exit (range 15) 10974 | -7/Garrison | Core integrity fell below 20% 11004 | -7/Garrison | Lost 5 parts (3n1u1w) 11113 | -7/Garrison | Lost 3 parts (1p1n1w) 11120 | -7/Garrison | Entered Factory 11120 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11735 | -6/Factory | Discovered new exit (range 16) 12075 | -6/Factory | Identified exit to Garrison 12075 | -6/Factory | Entered Garrison 12189 | -6/Garrison | Build established: Bothacker-Skirmisher 12253 | -6/Garrison | Triggered checkpoint 12285 | -6/Garrison | Garrison Relay disabled 12566 | -6/Garrison | Lost 4 parts (1n1u2w) 12706 | -6/Garrison | Lost 3 parts (3n) 12810 | -6/Garrison | Build established: Bothacker-Mutant 12908 | -6/Garrison | Expanded RIF knowledge: Hotswap 14011 | -6/Garrison | Self-destructed Last Messages --------------- 13156_ System corrupted: Component data lost. 13199_ 2DSCN J :H#MMQAFQA=ADL8FOFPDELZQD 13217_ System corrupted: Matter fused (-6). 13275_ ALERT: Garrison interior compromised. 13276_ Acquired 6 matter. 13295_ System corrupted: FCS attempts to trigger Plasma Rifle. 13295_ System corrupted: Plasma Rifle misfires. 13431_ System corrupted: Matter fused (-7). 13564_ System corrupted: FCS attempts to trigger Plasma Rifle. 13564_ System corrupted: Plasma Rifle misfires. 13720_ AXCDUS=YEUSUOIUVMPX09WCGLYKIZ8 13751_ System corrupted: Energy discharge (-136). 13780_ System corrupted: Substantial component data lost. 13875_ ALERT: Garrison interior compromised. 13988_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ################?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | ############????????????eee???????? | | % [%!= #??????????????????????? | | !%[ @#??????????????????????? | | !%! [######### #??????????????????????? | | #???????# #??????????????????????? | | #???????# #??????????????????????? | | #???????# #??????????????????????? | | #???????# #??????????????????????? | | #???????# #??????????????????????? | | #???????# #??????????????????????? | | #???????# #??????????????????????? | | #???????# #??????????????????????? | | #### ###%#####???????# #??????????????????????? | | ???#######!#######?????# #??????????????????????? | | ??????#""" #?????# #??????????????????????? | | ??????#" "#?????# #??????????????????????? | | ??????##" "#?????# #??????????????????????? | | ???????#" "#?????# #??????????????????????? | | ??????##" """""#?????# #????C?????????????????? | | ??????#" ######?????# #??????????????????????? | | ??????#" ^""""#?????# ??????????????????????? | | ??????#"" "#?????# ??????????????????????? | | ??????#""" """"#?????# ?????????????????????? | | ??????###########?????# ##?????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????" ??????????????????????? | | ??????????????????????" ??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 5 Kinecelleration 30 Salvage Targeting 1 Relay Coupler Types 3 Relay Coupler Value 67 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 20% | -8/Materials Studied --------- Lgt. Treads | -8/Materials | Hacked Assault Rifle | -8/Materials | Hacked Lgt. Assault Rifle | -8/Materials | Hacked Autogun | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Katana | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Join The Dark Side Let Me Out Of Here Mindtrick You Will Be Upgraded Challenges ------------ None Game ------ Seed DefensePitchforkEngine Manual? 0 Play Time 01:08:39 Cumulative 221.6 hours Start 2025.11.16 @ 16:59:09 End 2025.12.12 @ 08:38:10 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 273 Rogue 273 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 75 Gallery% 57 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b44098c-71fb-4d25-ab14-439990d2bb42