Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.06.26 @ 22:45:01 Player: Taocayo Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (469) 469 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2184 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 92/100 System Corruption 0% Temperature Cool (10) Movement Hovering (60) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Airjet > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Reinforced Ion Engine > --- PROPULSION ------- Light Treads Improved Hover Unit Flight Unit > --- UTILITY ---------- High-capacity Matter Pod Weight Redist. System Sensor Array Tractor Beam > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Flight Unit [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Tractor Beam Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 31 | 6 3 11 11 Power 5 | 1 . 2 2 Engine 5 | 1 . 2 2 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 . 2 6 Treads 3 | 2 . . 1 Leg 2 | . . . 2 Wheel . | . . . . Hover 2 | . . . 2 Flight 3 | . . 2 1 Utility 8 | 2 1 3 2 Device 4 | 1 1 2 . Storage 3 | 1 . 1 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 8 | 1 2 4 1 Energy Gun . | . . . . Energy Cannon 1 | . 1 . . Ballistic Gun 7 | 1 1 4 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . . 1 13 Power 4 | . . 1 3 Propulsion 2 | . . . 2 Utility 5 | . . . 5 Weapon 3 | . . . 3 Highest Loss Streak 9 | . . 1 9 To Critical Strikes . | . . . . Average Slot Usage (%) 82 | . 97 77 63 Engine 12 | . 14 8 12 Treads 17 | . 28 14 2 Leg 1 | . . . 5 Flight 1 | . . 3 2 Device 14 | . 14 12 16 Storage 13 | . 14 17 8 Energy Cannon 2 | . 2 8 . Ballistic Gun 17 | . 23 12 12 Naked Turns 31 | . . . 31 Heaviest Build 31 | 11 14 26 31 Greatest Support 40 | 40 40 40 26 Greatest Overweight (x) 4 | . . 4 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 7 | 6 8 7 5 Most Carried 6 | 1 5 6 4 Average Carried 1 | . 2 4 . Final Capacity 8 | 8 8 5 5 Final Carried 5 | . 5 1 . Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 907 | 275 142 215 275 Remotely 296 | 10 120 112 54 Salvage Created 995 | 54 412 207 322 Parts 52 | 1 20 13 18 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . 1 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 13 | . 5 4 4 Guns 9 | . 3 2 4 Cannons 4 | . 2 2 . Classes Destroyed 6 | 1 4 1 . Worker 2 | . 1 1 . Recycler 6 | 1 3 1 1 Watcher 2 | . 1 . 1 Swarmer 6 | . 3 3 . Grunt 4 | . 2 . 2 Sentry 3 | . . 1 2 Best Kill Streak 3 | 1 3 3 3 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2070 | . 267 264 1539 Core 651 | . 41 59 551 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 83 85 . Volleys Fired 96 | 5 33 21 37 Largest 2 | 1 2 2 2 Hottest 83 | 20 80 83 43 Shots Fired 165 | 5 54 40 66 Gun 145 | 5 46 28 66 Cannon 20 | . 8 12 . Launcher . | . . . . Special . | . . . . Kinetic 145 | 5 46 28 66 Thermal 20 | . 8 12 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 18 | 5 13 6 18 Robot Miss Streak 4 | . 2 4 2 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 120 | 5 40 25 50 Core Hits 64 | 2 17 9 36 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1395 | 63 515 326 491 Guns 1084 | 63 409 186 426 Cannons 246 | . 106 140 . Explosions . | . . . . Melee . | . . . . Ramming 65 | . . . 65 Kinetic 1084 | 63 409 186 426 Thermal 246 | . 106 140 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 12 | . . . 12 Shots . | . . . . Rammed 4 | . . . 4 Targets Rammed 24 | . . . 24 Kicked 20 | . . . 20 Crushed . | . . . . Highest Temperature 205 | . 96 45 205 Average Temperature 60 | . 42 20 80 Received Heat Transfer 957 | . 75 27 855 Effects 1 | . . . 1 Interference 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 518 | . 222 296 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 212 | 5 87 196 212 Initial 70 | . 2 27 70 Average 84 | 1 57 96 143 Maximum Alert Level 1 | . . . 1 Low Security (%) 95 | 100 100 100 83 Level 1 4 | . . . 16 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . . . 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 10 5 20 Peak Tracking Total 12 | . 4 4 12 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 4 | . 2 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . 2 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 2 | . 1 . 1 Terminals 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 3 . 3 Successful 6 | . 3 . 3 Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 6 | . 3 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . 3 . 3 Record 6 | . 3 . 3 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 . 1 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1346 | 116 563 303 364 Spaces Moved 759 | 54 281 179 245 Core 84 | 9 . 7 68 Treads 459 | 45 281 109 24 Legs 41 | . . . 41 Wheels . | . . . . Hover 11 | . . . 11 Flight 164 | . . 63 101 Fastest Speed 37 | 50 160 37 37 Average Speed 125 | 141 160 124 83 Slowest Speed 250 | 160 160 250 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 33 20 24 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 11 | . . 11 . Melee . | . . . . Projectile . | . . . . AOE 11 | . . 11 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 992 | 89 342 226 335 Wait 39 | 19 20 . . Move 756 | 53 280 178 245 Hop . | . . . . Pick Up 29 | 6 6 7 10 Fast Attach . | . . . . Attach 29 | 6 1 11 11 Detach 7 | . . 4 3 Swap 2 | . 2 . . Drop 10 | . . 5 5 Fire 96 | 5 33 21 37 Melee . | . . . . Ram 4 | . . . 4 Kick 20 | . . . 20 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Build established: Mutant 680 | -10/Materials | Entered another Materials area 680 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 956 | -9/Materials | Discovered new exit (range 4) 983 | -9/Materials | Entered another Materials area 983 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1311 | -8/Materials | Core integrity fell below 50% 1327 | -8/Materials | Core integrity fell below 20% 1344 | -8/Materials | Lost 9 parts (2p2n3u2w) 1347 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01276_ Kicked G-50 Soldier. 01276_ Slug penetrates Wall. 01278_ Kicked G-50 Soldier. 01282_ Kicked G-50 Soldier out of the way. 01283_ Aluminum Leg destroyed. 01284_ Kicked G-47 Trooper. 01289_ Kicked G-47 Trooper out of the way. 01292_ Kicked G-47 Trooper. 01293_ Rnf. Ion Engine destroyed. 01294_ Kicked G-47 Trooper. 01297_ Rnf. Ion Engine destroyed. 01298_ Kicked G-47 Trooper. 01299_ Aluminum Leg destroyed. 01299_ Slammed into G-47 Trooper. 01303_ Slammed into K-01 Serf. 01310_ Slug penetrates Wall. 01313_ Hcp. Matter Pod destroyed. 01320_ Slug penetrates Wall. 01333_ Slammed into W-25 Informer. 01343_ Acquired Airjet. 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""" """ ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 19 Energy Capacity 430 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed taocayo Manual? 1 Play Time 00:47:36 Cumulative 17.1 hours Start 2022.06.26 @ 03:04:09 End 2022.06.26 @ 22:45:01 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 12 Rogue 0 Adventurer 10 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 16 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13dba08e-3f3e-47df-9791-b12fdd43a414