Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.21 @ 15:22:19 Player: whisper Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (71) 355 Value Destroyed (1633) 1633 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (192) 192 TOTAL SCORE: 3400 Bonus ------- High Alert Combat Kills 167 Follower Combat Kills 25 Cogmind --------- Core Integrity 0/400 Matter 226/300 Energy 30/100 System Corruption 0% Temperature Cool (9) Movement Core (1150) Ox22 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Axe > --- INVENTORY (20) --- Improved Treads Improved Treads Improved Treads Cooling System High-capacity Storage Unit Medium Armor Plating Medium Armor Plating Heavy Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Heavy Assault Rifle Improved Assault Rifle Shock Bomb Launcher Shock Bomb Launcher Rocket Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Improved Treads High-capacity Storage Unit Medium Armor Plating Medium Armor Plating Heavy Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle Shock Bomb Launcher Shock Bomb Launcher Rocket Launcher Axe [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Targeting Computer Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 60 | 6 11 3 40 Power 6 | 1 1 . 4 Engine 6 | 1 1 . 4 Core . | . . . . Reactor . | . . . . Propulsion 30 | 2 3 2 23 Treads 21 | . . 2 19 Leg 7 | 2 3 . 2 Wheel 2 | . . . 2 Hover . | . . . . Flight . | . . . . Utility 5 | 1 2 1 1 Device . | . . . . Storage 4 | 1 1 1 1 Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 19 | 2 5 . 12 Energy Gun 7 | 2 2 . 3 Energy Cannon 2 | . 1 . 1 Ballistic Gun 7 | . 2 . 5 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . . 4 Parts Lost 11 | . 4 . 7 Power 3 | . 1 . 2 Propulsion 4 | . . . 4 Utility . | . . . . Weapon 4 | . 3 . 1 Highest Loss Streak 5 | . 2 . 5 Average Slot Usage (%) 99 | . 96 100 99 Engine 11 | . 13 14 10 Treads 23 | . . 14 32 Leg 8 | . 28 14 . Wheel 6 | . . . 10 Storage 20 | . 14 23 22 Processor 3 | . 13 4 . Energy Gun 6 | . 13 . 5 Ballistic Gun 16 | . 10 28 16 Naked Turns . | . . . . Heaviest Build 77 | 11 43 75 77 Greatest Support 83 | 20 20 40 83 Greatest Overweight (x) 4 | . 2 3 4 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 20 | 6 12 20 20 Average Capacity 17 | 5 9 17 20 Most Carried 20 | 6 12 19 20 Average Carried 16 | 2 9 14 19 Final Capacity 20 | 6 12 20 20 Final Carried 19 | 6 12 19 19 Class Distribution -------------------- 47% | Hauler-Mutant 27% | Scavenger-Mutant 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 1442 | 232 310 30 870 Remotely . | . . . . Salvage Created 2557 | . 555 . 2002 Parts 170 | . 28 . 142 Haulers Intercepted 8 | . 2 . 6 Recyclers Shooed 3 | . 1 . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 48 | . 9 . 39 Guns 37 | . 6 . 31 Cannons 1 | . 1 . . AOE 8 | . . . 8 Classes Destroyed 13 | . 4 . 9 Worker 1 | . . . 1 Builder 1 | . . . 1 Tunneler 1 | . . . 1 Hauler 8 | . 2 . 6 Recycler 5 | . 2 . 3 Operator 3 | . . . 3 Watcher 4 | . . . 4 Swarmer 14 | . 3 . 11 Grunt 22 | . 6 . 16 Brawler 1 | . . . 1 Duelist 2 | . . . 2 Protector 2 | . . . 2 Sentry 7 | . . . 7 Best Kill Streak 9 | . 3 . 9 Combat Bots Only 8 | . 2 . 8 Max Kills in Single Turn 6 | . 1 . 6 Gunslinging 1 | . . . 1 Exploded 5 | . . . 5 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2784 | . 550 8 2226 Core 538 | . 127 . 411 Absorbed by Shields . | . . . . Core Remaining (%) 74 | 100 . 49 . Volleys Fired 189 | . 62 . 127 Largest 2 | . 2 . 2 Hottest 100 | . 100 . 90 Shots Fired 342 | . 95 . 247 Gun 326 | . 84 . 242 Cannon 11 | . 11 . . Launcher 5 | . . . 5 Special . | . . . . Kinetic 187 | . 14 . 173 Thermal 44 | . 43 . 1 Explosive 4 | . . . 4 Electromagnetic 107 | . 38 . 69 Robot Hit Streak 19 | . 12 . 19 Robot Miss Streak 3 | . 3 . 3 Penetration Max . | . . . . Secondary Targets 4 | . . . 4 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 247 | . 62 . 185 Core Hits 106 | . 19 . 87 Critical Hits 2 | . . . 2 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4537 | . 811 . 3726 Guns 3192 | . 723 . 2469 Cannons 88 | . 88 . . Explosions 1257 | . . . 1257 Melee . | . . . . Ramming . | . . . . Kinetic 1968 | . 111 . 1857 Thermal 1179 | . 323 . 856 Explosive 358 | . . . 358 Electromagnetic 1032 | . 377 . 655 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 69 | . 11 . 58 Projectiles 11 | . 11 . . Explosions 58 | . . . 58 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 113 | . . . 113 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 244 | . 244 . 234 Average Temperature 77 | . 107 . 48 Received Heat Transfer 1020 | . 252 . 768 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 2 | . 2 . . Combat Hostiles 2 | . 2 . . Parts Fried 8 | . 5 . 3 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1219 | . 710 . 509 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 729 | . 232 31 729 Initial 31 | . . 31 . Average 285 | . 105 27 397 Maximum Alert Level 3 | . 1 . 3 Low Security (%) 50 | 100 86 100 28 Level 1 12 | . 13 . 14 Level 2 37 | . . . 57 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . . . 5 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . . . 3 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 6 | . 1 . 5 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 88 | . 22 . 66 Peak Tracking Total 10 | . 6 . 10 Tactical Retreats 12 | . 6 . 6 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 3 | . 3 . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . 1 . 1 Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 4 | . 1 . 3 Max in Single Turn 1 | . 1 . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 11 | . 3 1 7 Terminals 8 | . 3 . 5 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 33 | . 11 1 21 Successful 25 | . 7 1 17 Failed 8 | . 4 . 4 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual 10 | . 6 . 4 Terminals 21 | . 11 . 10 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers 9 | . . . 9 Garrison Access . | . . . . Terminal Hacks 9 | . 3 1 5 Robot Analysis 2 | . 1 . 1 Prototype ID Bank 1 | . . . 1 Open Door 1 | . . 1 . Emergency Access Points 1 | . . . 1 Locate Traps 3 | . 1 . 2 Disarm Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer 9 | . . . 9 Insert Component 4 | . . . 4 Analyze 5 | . . . 5 Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 4 . 1 Terminals 5 | . 4 . 1 Track 2 | . 2 . . Botnet 1 | . 1 . . Operators 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used 1 | . . . 1 Hacking Detections 8 | . 2 . 6 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . . 4 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 26 | . . . 26 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 4 | . . . 4 Part Schematics Acquired 4 | . . . 4 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 2 Highest-Rated Group 45 | . . 45 45 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 9 | . . . 9 Total Damage 105 | . . . 105 Kills 1 | . . . 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 2 | . 1 . 1 Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 3788 | 61 813 444 2470 Spaces Moved 1975 | 41 383 233 1318 Core 3 | 3 . . . Treads 637 | . . 120 517 Legs 534 | 38 383 113 . Wheels 801 | . . . 801 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 180 120 Average Speed 147 | 114 152 183 141 Slowest Speed 210 | 120 180 210 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 54 | 4 65 64 84 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 40 | . . . 40 Melee . | . . . . Projectile . | . . . . AOE 40 | . . . 40 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 2510 | 52 519 250 1689 Wait 183 | . 43 5 135 Move 1972 | 40 382 232 1318 Hop . | . . . . Pick Up 49 | 6 12 7 24 Fast Attach 24 | 6 5 . 13 Attach 9 | . 2 3 4 Detach 5 | . . 3 2 Swap 28 | . 4 . 24 Drop 51 | . 9 . 42 Fire 189 | . 62 . 127 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x3] / [*Sto]) History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 3) 165 | -10/Materials | Discovered new exit (range 6) 234 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 524 | -10/Materials | Discovered new exit (range 9) 752 | -10/Materials | Core integrity fell below 50% 875 | -10/Materials | Entered Mines 988 | -10/Mines | Discovered new exit (range 7) 1018 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1140 | -10/Mines | Learned Materials emergency access door positions 1288 | -10/Mines | Discovered new exit (range 14) 1309 | -10/Mines | Build established: Hauler-Mutant 1316 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1319 | -10/Mines | Entered Materials 1319 | -9/Materials | Accompanied by 2 allies 1319 | -9/Materials | Evolved 2 slots: Propulsion x2 1324 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1564 | -9/Materials | Discovered new exit (range 5) 1638 | -9/Materials | Build established: Scavenger-Mutant 2038 | -9/Materials | Build established: Hauler-Mutant 2067 | -9/Materials | Discovered new exit (range 5) 2393 | -9/Materials | Destroyed 7 combat bots 2490 | -9/Materials | Discovered new exit (range 10) 2723 | -9/Materials | Repaired Hcp. Storage Unit 2727 | -9/Materials | Discovered new exit (range 3) 2904 | -9/Materials | Build established: Scavenger-Mutant 3325 | -9/Materials | Core integrity fell below 50% 3439 | -9/Materials | Build established: Hauler-Mutant 3719 | -9/Materials | First assault squad dispatched 3780 | -9/Materials | Core integrity fell below 20% 3789 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03776_ Terminal disabled. 03776_ Door malfunctions. 03780_ L-31 Rogue destroyed. 03781_ Lgt. Treads destroyed. 03782_ Fusion Modulator explodes. 03782_ G-34 Mercenary destroyed. 03782_ Power Amplifier melted. 03782_ I-25 Savior destroyed. 03782_ G-34 Mercenary destroyed. 03782_ Destroyed Lgt. Ion Engine. 03782_ Destroyed Welding Torch. 03782_ G-34 Mercenary destroyed. 03782_ I-25 Savior destroyed. 03782_ Imp. Treads destroyed. 03782_ Destroyed Imp. Treads. 03782_ Lgt. Treads destroyed. 03782_ Destroyed Lgt. Treads. 03782_ U-05 Engineer destroyed. 03784_ G-34 Mercenary destroyed. 03784_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ??##!! #????????????# ! "%"< #?????? | | ??#! #????????????# %[! 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Storage Unit | -9/Materials | Scanalyzed Shock Bomb Launcher | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlertDimensionalRay Manual? 0 Play Time 00:56:40 Cumulative 131.3 hours Start 2021.08.16 @ 15:12:02 End 2021.09.21 @ 15:22:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 62 Gallery% 70 Achievement% 53 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 20/CogTall Map View 98x62 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc7dcee2-eb3f-41e4-8f3f-774950a29418