Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.20 @ 15:17:33 Player: Eddie Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (161) 805 Value Destroyed (4906) 4906 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (505) 505 TOTAL SCORE: 10716 Bonus ------- High Alert Combat Kills 187 Follower Combat Kills 66 Aligned with FarCom 300 Friendly Fire -48 Cogmind --------- Core Integrity 0/850 Matter 283/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Advanced Signal Interpreter > --- WEAPON (3) ------- Scythe > --- INVENTORY (5) ---- Improved Deuterium Engine Advanced Heat Sink Cloaking Device Makeshift Armor Plating Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Targeting Computer Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Gauss Rifle Gauss Rifle Heavy Machine Gun > --- INVENTORY -------- Improved Deuterium Engine Reinforced Deuterium Engine Light Treads Armored Treads Aluminum Leg VSS Leg Improved Heat Sink Improved Light Armor Plating Phase Cannon Remote Datajack [Rating: 56] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Fission Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Hover Unit Improved Hover Unit Utility Improved Targeting Computer Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Katana Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Slots Evolved 8 | . . . 2 . . . 2 2 2 . Power 1 | . . . . . . . . . 1 . Propulsion 3 | . . . 1 . . . 1 . 1 . Utility 3 | . . . 1 . . . 1 1 . . Weapon 1 | . . . . . . . . 1 . . Parts Attached 133 | 7 4 6 14 11 . 1 35 23 23 9 Power 18 | 1 1 2 1 1 . . 4 3 3 2 Engine 15 | 1 . 2 1 1 . . 3 3 2 2 Core 3 | . 1 . . . . . 1 . 1 . Reactor . | . . . . . . . . . . . Propulsion 45 | 2 1 2 8 2 . . 14 7 8 1 Treads 8 | . . . 3 . . . 3 1 1 . Leg 29 | 2 1 2 . . . . 10 6 7 1 Wheel . | . . . . . . . . . . . Hover 8 | . . . 5 2 . . 1 . . . Flight . | . . . . . . . . . . . Utility 26 | 1 2 . 2 3 . . 6 4 4 4 Device 8 | . . . . 2 . . 2 1 1 2 Storage 3 | 1 1 . . . . . 1 . . . Processor 4 | . 1 . . . . . 1 . 1 1 Hackware 2 | . . . . . . . 1 . 1 . Protection 9 | . . . 2 1 . . 1 3 1 1 Artifact . | . . . . . . . . . . . Weapon 44 | 3 . 2 3 5 . 1 11 9 8 2 Energy Gun 5 | 2 . . . . . . 1 . 2 . Energy Cannon 9 | . . . . . . . 1 7 1 . Ballistic Gun 13 | 1 . 2 2 3 . . 1 . 4 . Ballistic Cannon 3 | . . . . . . . 1 1 . 1 Launcher 7 | . . . . . . 1 5 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon 4 | . . . 1 2 . . 1 . . . Slashing Weapon 3 | . . . . . . . 1 . 1 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . Corrupted Parts 1 | . . . . . . . . 1 . . System Corruption 7 | . . . . . . . . 7 . . Parts Lost 61 | . . 6 2 2 . . 12 7 19 13 Power 8 | . . 2 . 1 . . 2 . 2 1 Propulsion 24 | . . 2 . 1 . . 6 4 7 4 Utility 11 | . . . . . . . 2 1 3 5 Weapon 18 | . . 2 2 . . . 2 2 7 3 Highest Loss Streak 5 | . . 4 1 1 . . 5 2 4 5 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 95 98 96 98 100 100 87 95 89 51 Engine 8 | . 12 9 11 9 11 11 7 6 8 4 Core 1 | . 1 3 . . . . 1 . 2 . Treads 5 | . . . 21 . . . 3 9 2 3 Leg 17 | . 28 27 1 . . . 19 19 25 9 Hover 5 | . . . 8 32 33 33 5 . . . Device 2 | . . . . 5 . . 4 . 5 4 Storage 8 | . 14 14 11 11 11 11 9 7 5 . Processor 9 | . 9 14 11 11 11 11 11 7 6 6 Hackware 4 | . . . . . . . 6 7 6 10 Protection 5 | . . . 9 5 11 11 2 12 4 2 Energy Gun 1 | . 14 6 . . . . 1 . 1 . Energy Cannon 4 | . . . . . . . 3 11 4 1 Ballistic Gun 7 | . 14 21 15 14 22 19 3 . 7 4 Launcher 1 | . . . . . . 2 4 . . . Slashing Weapon 2 | . . . . . . . 1 7 3 1 Naked Turns . | . . . . . . . . . . . Heaviest Build 65 | 14 19 19 26 26 26 27 30 56 65 34 Greatest Support 87 | 20 20 20 60 26 26 26 80 59 87 47 Greatest Overweight (x) 6 | . . 1 6 1 . 1 2 1 2 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 6 9 10 10 10 10 10 10 10 9 5 Most Carried 10 | 4 10 10 10 10 10 10 10 10 10 5 Average Carried 8 | 2 7 8 9 9 10 9 9 9 7 3 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 4 10 6 10 10 10 10 10 7 5 5 Class Distribution -------------------- 50% | Mutant 33% | Scavenger-Mutant 5% | Scavenger-Skirmisher 4% | Hacker-Mutant 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Matter Collected 3013 | 222 143 156 291 210 . 42 815 292 634 208 Remotely . | . . . . . . . . . . . Salvage Created 6905 | . 387 205 566 446 . 25 1660 1371 1995 250 Parts 332 | . 28 13 28 21 . 6 92 65 71 8 Haulers Intercepted 8 | . 1 . 3 . . . 3 1 . . Recyclers Shooed 10 | . . 1 2 1 . . 2 . 4 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . 7 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Combat Hostiles Destroyed 116 | . 7 9 12 9 . 4 26 22 23 4 Melee 20 | . . . 2 6 . . 2 5 5 . Guns 52 | . 4 9 8 3 . 1 8 . 17 2 Cannons 24 | . . . . . . . 12 9 1 2 AOE 15 | . 3 . . . . 3 4 5 . . Classes Destroyed 14 | . 5 1 2 1 . . 3 2 . . Worker 15 | . . . 2 . . . 7 3 3 . Builder 3 | . . . . . . . 1 1 1 . Tunneler 4 | . . . . 4 . . . . . . Hauler 8 | . 1 . 3 . . . 3 1 . . Recycler 15 | . 1 . . 2 . . 3 2 7 . Watcher 6 | . 2 . . . . . 3 1 . . Swarmer 29 | . 3 3 3 3 . 4 3 4 6 . Grunt 52 | . 4 2 7 4 . . 15 9 8 3 Brawler 4 | . . . . . . . . 3 . 1 Duelist 2 | . . . . . . . 1 . 1 . Sentry 9 | . . . 2 . . . 6 1 . . Hunter 7 | . . . . . . . 1 3 3 . Programmer 7 | . . . . . . . . 2 5 . Assembled 6 | . . 4 . 2 . . . . . . Best Kill Streak 12 | . 5 5 4 7 . 4 12 5 10 4 Combat Bots Only 5 | . 4 5 3 4 . 4 4 4 4 4 Max Kills in Single Turn 3 | . 3 2 1 1 . 3 3 2 2 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 3 . . . . 3 2 2 . . Melee 1 | . . . 1 1 . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Damage Taken 9808 | . 110 740 565 316 . 28 1806 2345 2708 1190 Core 1792 | . 7 89 52 75 . . 382 325 465 397 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 103 | . . . . . . . . . 103 . Regen/Repaired (Parts) 59 | . . . . . . . 59 . . . Core Remaining (%) 62 | 100 . 61 . . . 68 30 53 . . Volleys Fired 354 | . 20 27 33 18 . 3 106 56 73 18 Largest 3 | . 2 2 2 2 . 2 2 2 3 2 Hottest 150 | . 60 60 46 46 . 56 93 150 138 115 Shots Fired 641 | . 40 54 47 27 . 5 178 93 170 27 Gun 408 | . 40 54 47 27 . 4 58 . 160 18 Cannon 214 | . . . . . . . 105 90 10 9 Launcher 19 | . . . . . . 1 15 3 . . Special . | . . . . . . . . . . . Kinetic 387 | . 20 39 47 27 . 4 86 5 141 18 Thermal 90 | . . . . . . . 77 . 4 9 Explosive 19 | . . . . . . 1 15 3 . . Electromagnetic 145 | . 20 15 . . . . . 85 25 . Robot Hit Streak 29 | . 7 12 17 10 . 3 10 8 17 29 Robot Miss Streak 6 | . 3 3 3 4 . 2 4 6 4 1 Penetration Max 1 | . . . . . . . 1 . 1 . Secondary Targets 4 | . . 1 1 . . . . . 2 . Max Gunslinging Chain 1 | . . 1 1 . . . . . 1 . Shots Hit Robots 515 | . 29 39 55 35 . 3 117 75 136 26 Core Hits 258 | . 16 20 20 10 . 4 68 41 66 13 Critical Kills 3 | . . . 1 1 . . . . 1 . Critical Parts Destroyed 9 | . . 1 1 5 . . 2 . . . Critical Strikes 19 | . . 1 3 6 . . 3 1 5 . Destroy 4 | . . 1 . . . . 2 . 1 . Blast 1 | . . . . . . . 1 . . . Smash 9 | . . . 3 6 . . . . . . Sever 5 | . . . . . . . . 1 4 . Melee Attacks 135 | . . . 24 41 . . 4 33 29 4 Impact 66 | . . . 24 41 . . 1 . . . Slashing 69 | . . . . . . . 3 33 29 4 Piercing . | . . . . . . . . . . . Sneak Attacks 16 | . . . 5 5 . . 1 4 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 15053 | . 581 563 1500 1107 . 199 3729 3025 3647 702 Guns 5902 | . 392 534 627 312 . 31 1020 . 2589 397 Cannons 3517 | . . . . . . . 1675 1393 206 243 Explosions 2149 | . 187 . . . . 147 861 781 173 . Melee 3406 | . . . 873 795 . . 149 851 676 62 Ramming 79 | . 2 29 . . . 21 24 . 3 . Kinetic 5799 | . 173 413 627 312 . 31 1387 68 2391 397 Thermal 2689 | . 187 . . . . . 1546 403 310 243 Explosive 1148 | . . . . . . 147 623 378 . . Electromagnetic 1932 | . 219 121 . . . . . 1325 267 . Impact 1698 | . . . 873 795 . . 30 . . . Slashing 1708 | . . . . . . . 119 851 676 62 Piercing . | . . . . . . . . . . . Highest Corruption 12 | . . . . 3 3 3 . 12 4 11 Average Corruption 4 | . . . . 3 3 3 . 5 2 8 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 63 | . . . . 11 4 1 . 24 11 12 Message Errors 15 | . . . . 2 2 1 . 5 3 2 Matter Fused 14 | . . . . 3 1 . . 4 3 3 Heat Flow Errors 5 | . . . . 2 . . . 2 . 1 Energy Discharges 5 | . . . . . 1 . . 2 . 2 Parts Rejected 1 | . . . . . . . . 1 . . Parts Fused 2 | . . . . . . . . 1 . 1 Data Loss (minor) 11 | . . . . 4 . . . 4 1 2 Data Loss (major) 1 | . . . . . . . . 1 . . Misfires 2 | . . . . . . . . 2 . . Alerts 2 | . . . . . . . . . 2 . Weapon Failures 5 | . . . . . . . . 2 2 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 846 | . 11 . 111 410 . . 120 141 53 . Projectiles 138 | . . . . . . . 25 77 36 . Explosions 163 | . 11 . . . . . 95 47 10 . Melee 545 | . . . 111 410 . . . 17 7 . Knockbacks 5 | . . . . 3 . . 1 1 . . Impact 4 | . . . . 3 . . 1 . . . Kinetic 1 | . . . . . . . . 1 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 594 | . . . . . . 10 195 175 214 . Shots 9 | . . . . . . . 3 3 3 . Rammed 2 | . . . . . . 2 . . . . Targets Rammed 18 | . 1 9 . . . 2 5 . 1 . Kicked 16 | . 1 9 . . . . 5 . 1 . Crushed . | . . . . . . . . . . . Highest Temperature 326 | . 18 111 5 268 . 3 174 326 120 241 Average Temperature 73 | . 10 41 2 114 . 2 45 99 29 104 Received Heat Transfer 2556 | . 39 195 243 18 . . 846 513 369 333 Effects 7 | . . . . 3 . . . 4 . . Energy Bleed 1 | . . . . . . . . 1 . . Interference 6 | . . . . 3 . . . 3 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 3 . . Combat Hostiles 3 | . . . . . . . . 3 . . Parts Fried 21 | . . . 7 7 . . . 7 . . Impact Corruptions 22 | . . . 6 16 . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . . 1 . Heat Transferred 3453 | . 250 . . . . . 2309 300 298 296 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 6 | . 3 . . . . . . 3 . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Peak Influence 585 | . 243 131 280 367 . 100 585 527 388 . Initial 238 | . . 16 . 109 . . 39 227 238 . Average 224 | . 116 46 138 195 . 27 290 277 251 . Maximum Alert Level 2 | . 1 . 1 1 . . 2 2 1 . Low Security (%) 46 | 100 82 100 85 51 . 100 34 26 29 . Level 1 36 | . 17 . 14 48 . . 30 43 70 . Level 2 16 | . . . . . . . 34 30 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . 1 1 1 . . . 3 4 5 . Investigation 4 | . . . . . . . 2 1 1 . Extermination 5 | . . . . . . . . 1 4 . Reinforcement 4 | . 1 . 1 . . . 1 1 . . Assault 2 | . . 1 . . . . . 1 . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Distress Signals 13 | . 1 2 3 . . . 5 1 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 197 | . 10 26 25 11 . 4 49 33 30 9 Peak Tracking Total 13 | . 5 13 5 5 . 4 6 4 5 4 Tactical Retreats 10 | . . 3 2 2 . . . 2 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Traps Triggered 4 | . . . . . . . 2 1 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Machines Disabled 19 | . 1 . . . . . 10 4 4 . Max in Single Turn 4 | . 1 . . . . . 4 2 4 . Garrison Access 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Machines Accessed 19 | . 1 . 4 . 1 . 9 2 2 . Terminals 13 | . 1 . 3 . . . 8 . 1 . Fabricators 2 | . . . . . . . . 1 1 . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 57 | . 3 . 10 . 1 . 33 5 5 . Successful 34 | . 1 . 5 . 1 . 25 1 1 . Failed 23 | . 2 . 5 . . . 8 4 4 . Catastrophic 3 | . 1 . 1 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 33 | . 3 . 5 . 1 . 24 . . . Terminals 45 | . 3 . 7 . . . 31 . 4 . Fabricators 3 | . . . . . . . . 2 1 . Repair Stations 2 | . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . Garrison Access 3 | . . . . . . . . 3 . . Terminal Hacks 14 | . 1 . . . 1 . 12 . . . Level Access Points 1 | . . . . . . . 1 . . . Branch Access Points 2 | . 1 . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . 1 . . . Alert Level 1 | . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . 1 . . . Locate Traps 2 | . . . . . . . 2 . . . Registered Components 1 | . . . . . . . 1 . . . Registered Prototypes 1 | . . . . . . . 1 . . . Zone Layout 2 | . . . . . . . 2 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . 1 1 . Build 2 | . . . . . . . . 1 1 . Repair Station Hacks 2 | . . . . . . . 2 . . . Scan Component 1 | . . . . . . . 1 . . . Repair 1 | . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 14 | . . . 3 . . . 11 . . . Terminals 14 | . . . 3 . . . 11 . . . Track 3 | . . . . . . . 3 . . . Assimilate 2 | . . . . . . . 2 . . . Botnet 8 | . . . 3 . . . 5 . . . Operators 1 | . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 17 | . 1 . 4 . . . 9 2 1 . Full Trace Events 2 | . . . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Built 3 | . . . . . . . . 1 2 . Authchips . | . . . . . . . . . . . Time 152 | . . . . . . . . 35 117 . Total Part Build Rating 20 | . . . . . . . . 6 14 . Parts Repaired 1 | . . . . . . . 1 . . . Time 44 | . . . . . . . 44 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 1 4 . Machine Destruction 1 | . . . . . . . . 1 . . Programmers 4 | . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Total Allies 2 | . . 1 . . . . 1 . . . Largest Group 1 | . . 1 1 . . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . . 10 9 . . Highest-Rated Ally 31 | . . 31 31 . . . 10 9 . . Total Orders . | . . . . . . . . . . . Ally Attacks 12 | . . . 12 . . . . . . . Total Damage 149 | . . . 149 . . . . . . . Kills 2 | . . . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Turrets Deployed 1 | . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Turns Passed 8892 | 72 413 645 763 562 141 152 2340 1749 1569 486 Spaces Moved 5834 | 50 267 419 469 592 240 199 1488 799 867 444 Core 222 | 2 . . 1 . . . . . . 219 Treads 240 | . . . 235 . . . 1 . 4 . Legs 3842 | 48 267 419 19 . . . 1202 799 863 225 Wheels . | . . . . . . . . . . . Hover 1530 | . . . 214 592 240 199 285 . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 52 58 58 58 53 113 116 50 Average Speed 110 | 117 120 121 113 58 58 67 111 160 125 86 Slowest Speed 350 | 120 120 190 350 131 58 121 260 200 260 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 46 | 4 36 70 30 92 61 61 58 14 22 60 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . . . 2 . . . . . . Known Exits Taken 2 | . 1 . . . . . 1 . . . Unknown Exits Taken 8 | 1 . 1 1 1 1 1 . 1 1 . Scrap Searched 9 | . . 3 . 2 . 2 . . . 2 Spaces Dug 33 | . . . . 11 . . 22 . . . Terrain Destroyed 300 | . 9 . . 11 . 11 216 48 4 1 Melee 11 | . . . . 11 . . . . . . Projectile 14 | . . . . . . . 13 . . 1 AOE 275 | . 9 . . . . 11 203 48 4 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Total 7447 | 61 320 500 613 713 241 212 1983 1128 1160 516 Wait 831 | . 18 38 40 39 2 4 308 194 155 33 Move 5824 | 49 266 418 468 591 239 198 1487 798 866 444 Hop . | . . . . . . . . . . . Pick Up 65 | 4 7 2 15 4 . 2 13 9 7 2 Fast Attach 53 | 6 2 . 7 4 . . 11 4 14 5 Attach 56 | 1 . 6 5 6 . 1 15 12 6 4 Detach 19 | 1 . . 3 3 . . 7 2 . 3 Swap 24 | . 2 . 2 1 . . 9 7 3 . Drop 68 | . 4 . 16 6 . 2 18 13 6 3 Fire 354 | . 20 27 33 18 . 3 106 56 73 18 Melee 135 | . . . 24 41 . . 4 33 29 4 Ram 2 | . . . . . . 2 . . . . Kick 16 | . 1 9 . . . . 5 . 1 . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 15) 73 | -11/Junkyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 12) 301 | -10/Materials | Build established: Mutant 419 | -10/Materials | Identified exit to Mines 486 | -10/Materials | Entered Mines 491 | -10/Mines | Met a Derelict bent on vengeance 630 | -10/Mines | Discovered new exit (range 9) 770 | -10/Mines | Assembled infested the area 775 | -10/Mines | Assisted by a Guerilla fighting off Assembled 836 | -10/Mines | Lost 4 parts (2n2w) 1088 | -10/Mines | Discovered new exit (range 12) 1096 | -10/Mines | Met a Derelict testing a Signal Generator 1131 | -10/Mines | Entered Materials 1131 | -9/Materials | Accompanied by 1 ally 1131 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1347 | -9/Materials | Build established: Scavenger-Mutant 1885 | -9/Materials | Discovered new exit (range 12) 1894 | -9/Materials | Entered Mines 1906 | -9/Mines | Excavation squad dispatched 1906 | -9/Mines | A large section of the Mines collapsed 2032 | -9/Mines | Discovered new exit (range 6) 2359 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2387 | -9/Mines | Discovered new exit (range 4) 2388 | -9/Mines | Learned location of Storage (-7) 2453 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2454 | -9/Mines | Discovered new exit (range 5) 2456 | -9/Mines | Entered Exiles 2470 | -9/Exiles | Met 8R-AWN 2480 | -9/Exiles | Met EX-HEX 2499 | -9/Exiles | Met EX-BIN 2507 | -9/Exiles | Aligned with FarCom system 2508 | -9/Exiles | Given EX-Vault access code 2519 | -9/Exiles | Build established: Mutant 2521 | -9/Exiles | Opened EX-Vault 2532 | -9/Exiles | DAS Turret deployed 2553 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2570 | -9/Exiles | Met EX-DEC 2591 | -9/Exiles | Discovered new exit (range 12) 2597 | -9/Exiles | Entered Mines 2722 | -8/Mines | Discovered new exit (range 15) 2749 | -8/Mines | Entered Materials 2749 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3034 | -8/Materials | Build established: Scout 3161 | -8/Materials | Lost 3 parts (3n) 3518 | -8/Materials | Build established: Mutant 3802 | -8/Materials | Core integrity fell below 50% 3864 | -8/Materials | Lost 5 parts (1p2n1u1w) 3911 | -8/Materials | Discovered new exit (range 16) 4527 | -8/Materials | Identified exit to Factory 4906 | -8/Materials | Build established: Scavenger-Mutant 4918 | -8/Materials | Repaired Imp. Titanium Leg 5089 | -8/Materials | Entered Factory 5089 | -7/Factory | Accompanied by 1 ally 5089 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5186 | -7/Factory | Fabricated Disruptor Cannon (x1) 5696 | -7/Factory | Build established: Mutant 6740 | -7/Factory | System corruption reached 10% 6809 | -7/Factory | Discovered new exit (range 15) 6838 | -7/Factory | Entered another Factory area 6838 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 7026 | -6/Factory | Build established: Scavenger-Mutant 7041 | -6/Factory | Fabricated Adv. Coolant Injector? 7732 | -6/Factory | Lost 4 parts (3n1u) 7836 | -6/Factory | Lost 4 parts (1p2n1w) 8128 | -6/Factory | Core integrity fell below 50% 8192 | -6/Factory | Lost 4 parts (1p1u2w) 8388 | -6/Factory | Discovered new exit (range 15) 8407 | -6/Factory | Entered Lower Caves 8525 | -6/Lower Caves | System corruption reached 10% 8572 | -6/Lower Caves | Lost 4 parts (1n1u2w) 8610 | -6/Lower Caves | Build established: Hacker-Mutant 8718 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8756 | -6/Lower Caves | Learned Factory stockpile data 8773 | -6/Lower Caves | Encountered a Warlord checkpoint 8775 | -6/Lower Caves | Lost 5 parts (2n2u1w) 8860 | -6/Lower Caves | Ambushed by research squad 8888 | -6/Lower Caves | Core integrity fell below 20% 8893 | -6/Lower Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 08824_ Acquired 4 matter. 08830_ Slug penetrates Wall. 08830_ Penetrated by Slug. 08830_ Hacking Suite destroyed. 08834_ Slug penetrates Wall. 08845_ JGTWF26X4X#AV5>K SX2QP0N< NCTZWPRL 08858_ Searching scrap... 08858_ Found Hrd. Heavy Armor Plating. 08858_ Found Adv. Signal Interpreter. 08858_ Found Scythe. 08858_ Found 25 Matter. 08859_ Acquired Adv. Signal Interpreter. 08860_ P-60 Hacker: "UNIQUE TECHNOLOGY DETECTED, NEUTRALIZE FOR ANALYSIS." 08860_ Imp. Targeting Computer destroyed. 08861_ Acquired 5 matter. 08862_ Acquired Scythe. 08880_ System corrupted: Matter fused (-7). 08887_ Penetrated by Slug. 08889_ Slug penetrates Wall. 08889_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????##??????????????????????????????? | | ???????????????#""""?????????????????????????????? | | ???????????????#"" ""????????????????????????????? | | ???????????????#"" ""????????????????????????????? | | ????????????????#" "#????????????????????????????? | | #????????####??##" "##???????????????????????????? | | #???????## #?##"" ""##??????????????????????????? | | ##?##??## ### ## ##?????##?##???????????????? | | ## ##?# ## #???## # ##??????????????? | | ??# ! h #?## #??????????????? | | # #???# %h ### # # #??????????? | | # #????# #### #?????????? | | ##### #?# p@ #?????????????? | | #??# #### ##### ##?????????????? | | #???# ## #??? #????????????????????? | | ####???## ### #?? #????????????????????? | | #?????## #?# #????????????????????? | | ##????# ##?# #????????????????????? | | #????# ###??# #######????????????????????? | | ##????# ##????####??????????????????????????? | | ##?#### ##??????????????????????????????????? | | ### ##?????????????????????????????????? | | #?????????????????????????????????? | | ## #?????????????????????????????????? | | ##### ##?????????????????????????????????? | | ????#### ##????????????? ???????????????????? | | ???????## #??????????? ???????????????? #?? | | ????????# ?????????? ??????????????? ##? | | ????????# ????????# ????????????### #? | | ???????? #????#### ???????????# #? | | ????????##" ##???## #?????????# #? | | ?????????" ###???# #????????# #?? | | ????????? ????? ????????# #??? | | ????????? "# ?????? #????????# #???? | | ??????????"# ######### ##???????# #???? | | #####?????# ## #?# ##?????## #???? | | ###???? ?# #?# ####### #?#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Cloak Strength 2 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Disruptor Cannon | x1 | -7/Factory | Preloaded Adv. Coolant Injector | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Part-time Excavator Challenges ------------ None Game ------ Seed ImprovedGrenadeChip Manual? 0 Play Time 01:28:58 Cumulative 31.4 hours Start 2024.02.15 @ 15:09:04 End 2024.02.20 @ 15:17:33 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 31 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1fc25363-5fcc-48c4-8609-2fa1d19186af