Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 12:30:43 Player: Kafouille Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (234) 1170 Value Destroyed (5982) 5982 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (2312) 2312 TOTAL SCORE: 11864 Bonus ------- High Alert Combat Kills 2325 Friendly Fire -13 Cogmind --------- Core Integrity 0/700 Matter 173/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Rolling (80) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (5) ------ Coolant Injector Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (5) ------- Rocket Launcher > --- INVENTORY (5) ---- Improved Propulsion Shielding Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Improved Sensor Array Advanced Targeting Computer Recoil Stabilizer Hardened Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Flak Gun Rocket Array > --- INVENTORY -------- Heavy Ion Engine Cooled Ion Engine Improved Signal Interpreter Advanced Targeting Computer Improved Shield Generator [Rating: 40] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Backup Propulsion III Utility Advanced Targeting Computer Device Recoil Stabilizer Storage Medium Matter Pod Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Spread Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . 1 2 Weapon 3 | . . 2 1 . Parts Attached 125 | 8 13 18 52 34 Power 14 | 2 2 5 2 3 Engine 14 | 2 2 5 2 3 Core . | . . . . . Reactor . | . . . . . Propulsion 26 | 2 4 4 9 7 Treads 14 | . 2 4 6 2 Leg . | . . . . . Wheel 11 | 2 2 . 3 4 Hover 1 | . . . . 1 Flight . | . . . . . Utility 35 | 2 3 5 13 12 Device 13 | 1 1 . 6 5 Storage 1 | 1 . . . . Processor 9 | . 2 2 2 3 Hackware . | . . . . . Protection 12 | . . 3 5 4 Artifact . | . . . . . Weapon 50 | 2 4 4 28 12 Energy Gun 12 | 1 . 1 7 3 Energy Cannon 1 | . . . 1 . Ballistic Gun 27 | 1 1 3 18 4 Ballistic Cannon 2 | . . . 1 1 Launcher 6 | . 2 . 1 3 Special Weapon 1 | . . . . 1 Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 1 2 Parts Lost 46 | . 3 1 15 27 Power 3 | . 1 . . 2 Propulsion 13 | . 1 . 6 6 Utility 11 | . . . 4 7 Weapon 19 | . 1 1 5 12 Highest Loss Streak 14 | . 2 1 8 14 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 95 97 88 84 Engine 9 | . 12 10 8 5 Treads 14 | . 21 22 9 8 Wheel 3 | . 5 . 4 2 Device 12 | . 18 . 10 20 Processor 9 | . 8 16 5 8 Protection 4 | . . 5 7 5 Energy Gun 6 | . . 10 11 2 Ballistic Gun 23 | . 12 28 26 21 Ballistic Cannon 1 | . . . 1 3 Launcher 3 | . 10 2 2 2 Naked Turns . | . . . . . Heaviest Build 40 | 11 13 27 40 39 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) 11 | . . . 11 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 Average Carried 3 | . 3 4 3 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 1 5 5 5 2 Class Distribution -------------------- 36% | Scavenger-Gunner 24% | Mutant 15% | Gunner 9% | Scavenger-Tank 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 4987 | 385 295 546 1751 2010 Remotely . | . . . . . Salvage Created 7375 | 92 487 1259 2487 3050 Parts 440 | 11 40 77 158 154 Haulers Intercepted 17 | . 2 4 6 5 Recyclers Shooed 3 | . 1 . 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 134 | 1 9 28 51 45 Guns 94 | 1 1 22 45 25 Cannons 7 | . . . 3 4 AOE 31 | . 7 6 3 15 Classes Destroyed 18 | 3 6 2 5 2 Worker 29 | 1 3 4 10 11 Builder 21 | . 2 2 7 10 Tunneler 4 | 1 . . 2 1 Hauler 17 | . 2 4 6 5 Recycler 13 | . 2 . 1 10 Mechanic 3 | . 1 . . 2 Operator 1 | . . . 1 . Watcher 13 | . 3 3 4 3 Swarmer 31 | . 6 8 12 5 Grunt 62 | 1 3 13 25 20 Brawler 9 | . . 2 2 5 Duelist 4 | . . . 1 3 Protector 4 | . . . 2 2 Sentry 17 | . . 5 6 6 Specialist 2 | . . . 2 . Hunter 1 | . . . . 1 Programmer 3 | . . . . 3 Heavy 1 | . . . 1 . Best Kill Streak 14 | 2 14 5 11 14 Combat Bots Only 8 | 1 7 5 5 8 Max Kills in Single Turn 6 | 1 2 4 5 6 Gunslinging 2 | . . . 2 . Exploded 3 | . 2 3 1 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 837 | 4 78 71 240 444 Missed 254 | 1 15 22 59 157 Damage Taken 7933 | 33 847 640 2760 3653 Core 1528 | . 196 100 523 709 Absorbed by Shields 493 | . . . 384 109 Regen/Repaired (Parts) 401 | . 59 . 342 . Core Remaining (%) 50 | 100 21 75 4 . Volleys Fired 340 | 5 33 67 105 130 Largest 5 | 2 2 4 5 5 Hottest 355 | 70 50 129 355 270 Shots Fired 1167 | 10 34 227 449 447 Gun 1030 | 10 20 221 422 357 Cannon 88 | . . . 19 69 Launcher 49 | . 14 6 8 21 Special . | . . . . . Kinetic 876 | 5 20 154 291 406 Thermal 242 | 5 . 67 150 20 Explosive 49 | . 14 6 8 21 Electromagnetic . | . . . . . Robot Hit Streak 19 | 7 5 16 11 19 Robot Miss Streak 9 | . 3 9 7 5 Penetration Max . | . . . . . Secondary Targets 18 | . . 3 13 2 Max Gunslinging Chain 2 | . . 1 2 1 Shots Hit Robots 725 | 7 31 120 270 297 Core Hits 490 | 4 31 59 197 199 Critical Kills 6 | . . . 3 3 Critical Parts Destroyed 2 | . 1 . 1 . Critical Strikes 20 | . 1 8 5 6 Burn 11 | . . 8 1 2 Destroy 7 | . . . 4 3 Blast 1 | . . . . 1 Smash 1 | . 1 . . . Melee Attacks 22 | . 22 . . . Impact 22 | . 22 . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 5 | . 5 . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 17265 | 82 1779 2086 5578 7740 Guns 10593 | 82 117 1646 4428 4320 Cannons 990 | . . . 238 752 Explosions 4880 | . 878 440 912 2650 Melee 784 | . 784 . . . Ramming 18 | . . . . 18 Kinetic 8350 | 21 117 934 2497 4781 Thermal 3841 | 61 239 712 2538 291 Explosive 4272 | . 639 440 543 2650 Electromagnetic . | . . . . . Impact 784 | . 784 . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . 3 . 2 Average Corruption 2 | . . 2 . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . . . . 11 Message Errors 5 | . . . . 5 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Data Loss (minor) 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 321 | . 151 14 101 55 Projectiles 9 | . . . . 9 Explosions 179 | . 18 14 101 46 Melee 133 | . 133 . . . Knockbacks 11 | . 4 . 1 6 Impact 4 | . 4 . . . Kinetic 6 | . . . 1 5 Secondary 1 | . . . . 1 Self-Inflicted Damage 248 | . 45 92 89 22 Shots 6 | . 2 2 1 1 Rammed 2 | . . . . 2 Targets Rammed 2 | . . . . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 710 | 39 1 446 710 548 Average Temperature 177 | 17 1 118 232 119 Received Heat Transfer 2939 | 18 270 219 1061 1371 Effects 94 | . . 1 76 17 Shutdowns 12 | . . 1 10 1 Energy Bleed 9 | . . . 7 2 Interference 7 | . . . 7 . Matter Decay 11 | . . . 9 2 Short Circuit 7 | . . . 3 4 Damage (minor) 7 | . . . 5 2 Damage (major) 39 | . . . 33 6 Damage (core) 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 4 | . 4 . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 9 | . . 1 4 4 Heat Transferred 6327 | 185 150 2405 2987 600 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 1551 | 30 389 611 1296 1551 Initial 589 | . 19 35 213 589 Average 695 | 8 116 430 897 1095 Maximum Alert Level 4 | . 1 2 4 4 Low Security (%) 22 | 100 97 14 . . Level 1 7 | . 2 11 12 . Level 2 27 | . . 74 20 17 Level 3 15 | . . . 23 30 Level 4 27 | . . . 42 51 Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Sterilizations 1 | . . . 1 . Squads Dispatched 24 | . 1 2 10 11 Investigation 4 | . . . 3 1 Extermination 1 | . . . . 1 Reinforcement 10 | . 1 2 4 3 Assault 5 | . . . 2 3 Garrison 4 | . . . 1 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced 2 | . . . . 2 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 16 | . 2 3 6 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 187 | 1 18 33 68 67 Peak Tracking Total 9 | 1 5 4 9 8 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 9 | . 3 3 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 26 | . 4 3 15 4 Max in Single Turn 9 | . 2 2 9 1 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 13 | . 2 5 4 2 Terminals 8 | . 1 3 3 1 Fabricators . | . . . . . Repair Stations 3 | . 1 1 1 . Recycling Units 2 | . . 1 . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 34 | . 4 5 20 5 Successful 25 | . 4 3 14 4 Failed 9 | . . 2 6 1 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 16 | . 2 3 8 3 Fabricators . | . . . . . Repair Stations 15 | . 2 1 12 . Recycling Units 3 | . . 1 . 2 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 2 1 5 3 Record 6 | . . . 3 3 Prototype ID Bank 1 | . 1 . . . Unreport Threat 1 | . . . 1 . Locate Traps 2 | . 1 . 1 . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 12 | . 2 1 9 . Scan Component 7 | . 1 1 5 . Repair 5 | . 1 . 4 . Recycling Unit Hacks 2 | . . 1 . 1 Report Inventory 2 | . . 1 . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 1 1 4 2 Full Trace Events 3 | . . . 2 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 5 | . 1 . 4 . Time 166 | . 13 . 153 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . 1 . Machine Destruction 1 | . . . 1 . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6422 | 91 1169 1327 2241 1594 Spaces Moved 3134 | 74 700 614 907 839 Core 177 | 19 . . 25 133 Treads 2133 | . 507 614 597 415 Legs . | . . . . . Wheels 818 | 55 193 . 285 285 Hover 6 | . . . . 6 Flight . | . . . . . Fastest Speed 50 | 50 80 160 95 50 Average Speed 145 | 72 140 160 160 129 Slowest Speed 600 | 80 160 160 600 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 50 | 9 88 55 75 25 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 289 | . 26 51 66 146 Melee . | . . . . . Projectile 2 | . . . 2 . AOE 287 | . 26 51 64 146 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4233 | 101 823 810 1442 1057 Wait 437 | 4 30 88 299 16 Move 3130 | 73 699 613 906 839 Hop . | . . . . . Pick Up 105 | 9 17 9 45 25 Fast Attach 26 | . 1 11 11 3 Attach 73 | 7 7 . 35 24 Detach . | . . . . . Swap 26 | 1 5 7 6 7 Drop 72 | 2 9 15 35 11 Fire 340 | 5 33 67 105 130 Melee 22 | . 22 . . . Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 3 exits: [*Fac] / [*Low x2]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 57 | -11/Scrapyard | Discovered new exit (range 8) 92 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 7) 196 | -10/Materials | Discovered new exit (range 15) 308 | -10/Materials | Build established: Mutant 324 | -10/Materials | Core integrity fell below 50% 509 | -10/Materials | Destroyed 7 combat bots 519 | -10/Materials | Discovered new exit (range 16) 570 | -10/Materials | Discovered new exit (range 16) 903 | -10/Materials | Discovered new exit (range 11) 971 | -10/Materials | Repaired Grenade Launcher 1261 | -10/Materials | Entered another Materials area 1261 | -9/Materials | Evolved 2 slots: Weapon x2 1872 | -9/Materials | Discovered new exit (range 7) 1886 | -9/Materials | Build established: Scavenger-Gunner 1946 | -9/Materials | Discovered new exit (range 16) 2534 | -9/Materials | Discovered new exit (range 13) 2588 | -9/Materials | Entered another Materials area 2588 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2886 | -8/Materials | Lost 8 parts (2n1u5w) 3332 | -8/Materials | Garrison activated, responded to threat 3459 | -8/Materials | Core integrity fell below 50% 3788 | -8/Materials | First assault squad dispatched 3838 | -8/Materials | Build established: Gunner 4117 | -8/Materials | Repaired Cld. Ion Engine 4164 | -8/Materials | Repaired Hrd. Medium Armor Plating 4198 | -8/Materials | Repaired Hvy. Assault Rifle 4232 | -8/Materials | Repaired Hvy. Assault Rifle 4328 | -8/Materials | Discovered new exit (range 8) 4354 | -8/Materials | Core integrity fell below 20% 4764 | -8/Materials | Discovered new exit (range 13) 4791 | -8/Materials | Sterilization system engaged 4791 | -8/Materials | Non-combat units ordered to evacuate 4829 | -8/Materials | Entered Factory 4829 | -7/Factory | Evolved 2 slots: Utility x2 5121 | -7/Factory | Build established: Scavenger-Gunner 5229 | -7/Factory | First assault squad dispatched 5551 | -7/Factory | Found Prototype Launcher 5592 | -7/Factory | Destroyed 8 combat bots 5666 | -7/Factory | Discovered new exit (range 12) 5672 | -7/Factory | Identified Rocket Array 5673 | -7/Factory | Garrison activated, responded to threat 5825 | -7/Factory | Lost 9 parts (1p2n2u4w) 6117 | -7/Factory | Discovered new exit (range 4) 6142 | -7/Factory | Discovered new exit (range 4) 6229 | -7/Factory | Core integrity fell below 50% 6255 | -7/Factory | Core integrity fell below 20% 6281 | -7/Factory | Lost 14 parts (1p3n4u6w) 6423 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06367_ Y-54 Guardian destroyed. 06372_ Wheel destroyed. 06375_ The unstable cave ceiling collapses. 06375_ G-47 Trooper destroyed. 06376_ The unstable cave ceiling collapses. 06377_ G-47 Trooper destroyed. 06386_ R-06 Scavenger collects Aluminum Leg. 06387_ K-01 Serf collects debris. 06398_ The unstable cave ceiling collapses. 06407_ Acquired Hvy. Missile Launcher. 06409_ System corrupted: FCS attempts to trigger Rocket Launcher. 06409_ System corrupted: Rocket Launcher misfires. [Achievement: Maybe Next Time I'll Detach My Launcher] 06409_ Construction Platform disabled. [Achievement: First Step to Greatness] [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#????##?????????????????????? | | ????????????????????? ???? ?????????????????????? | | ??????????????? ???? ??? [ ????????????????????+ | | ??????????????+ ???? ?? ?????????????????????? | | ??????????????# """ ??" 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"""" ## #?### ###?????? | | ???????????????# """" ## ### #???### | | ???????????????# """" # ##### | | ???????????????# """" # | | ???????????????# # T | | ???????????????# # | | ???????????????# ! # ##### | | ???????????????# # ## #???## | | ?????????? ############+### #### # ###??# | | ????????? # #??# | | ????????? # ##?# | | ????????? ### | | ????????? % # | | ????????? % # | | ??????????#+############# # | | ???????????????????# # | | ???????????????????# % # | | ???????????????????# # [ | | ???????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Close Call Crack Shot Everything Is Under Control First Step to Greatness Gunslinger It's Just You Loot Pinata Made in Tau Ceti IV Maybe Next Time I'll Detach My Launcher One Hack Too Far Part-time Mechanic Remodeling Risk Taker Significant Disruption Storm Trooper Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed CryofiberAluminumPendant Manual? 0 Play Time 01:42:02 Cumulative 1.6 hours Start 2024.04.01 @ 10:49:08 End 2024.04.01 @ 12:30:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b439371c-7ae1-4c86-8fec-fc45ac25e1f1