Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.16 @ 13:21:18 Player: Jefffff Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (61) 305 Value Destroyed (1961) 1961 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5666 Bonus ------- None Cogmind --------- Core Integrity 491/850 Matter 190/300 Energy 80/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Hardlight Generator Peak State ------------ > --- POWER ------------ Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Medium Treads Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Sensor Array Signal Interpreter Recoil Stabilizer > --- WEAPON ----------- Particle Gun Field Laser Heavy Mace > --- INVENTORY -------- Deuterium Engine Improved Heat Sink Improved Heat Sink Small Storage Unit Sensor Array Seismic Detector Salvage Targeting Computer Improved Targeting Computer Improved Targeting Computer Kinecellerator Weapon Cycler Utility Shielding Light Armor Plating Medium Armor Plating Hardlight Generator Heavy Particle Gun Rocket Launcher Mining Laser Hammer Hammer Greatsword [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Flight Unit Q-thruster Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Greatsword Build | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Slots Evolved 8 | . . . 2 2 2 2 . Power 1 | . . . . . 1 . . Propulsion 2 | . . . . 2 . . . Utility 4 | . . . 2 . . 2 . Weapon 1 | . . . . . 1 . . Parts Attached 77 | 6 8 2 15 14 23 4 5 Power 15 | 1 1 . 3 5 5 . . Engine 9 | 1 1 . 2 1 4 . . Core 6 | . . . 1 4 1 . . Reactor . | . . . . . . . . Propulsion 24 | 2 2 . 5 6 8 . 1 Treads 6 | . . . 3 . 3 . . Leg 17 | 2 2 . 2 6 5 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 1 | . . . . . . . 1 Utility 14 | 1 3 . 2 . 3 3 2 Device 6 | . 1 . 1 . 1 1 2 Storage 3 | 1 2 . . . . . . Processor 3 | . . . 1 . . 2 . Hackware . | . . . . . . . . Protection 2 | . . . . . 2 . . Artifact . | . . . . . . . . Weapon 24 | 2 2 2 5 3 7 1 2 Energy Gun 9 | 2 2 2 . . 3 . . Energy Cannon 2 | . . . 2 . . . . Ballistic Gun 6 | . . . 3 2 1 . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . 1 1 . . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . . . 2 . 1 Slashing Weapon 2 | . . . . . . 1 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Corrupted Parts 1 | . . . . . . . 1 System Corruption 5 | . . . . . . . 5 Parts Lost 21 | . . . . 2 13 . 6 Power 5 | . . . . . 4 . 1 Propulsion 8 | . . . . 1 6 . 1 Utility 3 | . . . . . 2 . 1 Weapon 5 | . . . . 1 1 . 3 Highest Loss Streak 7 | . . . . 1 7 . 4 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 97 100 93 98 94 66 50 Engine 8 | . 13 14 7 2 8 6 2 Core 2 | . . . 3 6 4 . . Treads 6 | . . . 17 . 9 6 4 Leg 18 | . 27 28 1 35 18 . . Device 15 | . 13 14 20 18 14 5 7 Storage 10 | . 14 14 11 9 7 6 2 Processor 6 | . . . 9 9 7 19 19 Energy Gun 12 | . 27 28 8 . 5 . . Energy Cannon 2 | . . . 6 7 . . . Ballistic Gun 3 | . . . 6 8 5 . . Impact Weapon 2 | . . . . . 8 6 4 Naked Turns 10 | . . . . . . . 10 Heaviest Build 117 | 14 90 90 98 100 117 108 108 Greatest Support 68 | 20 20 20 42 50 68 28 28 Greatest Overweight (x) 4 | 2 4 4 4 2 4 3 3 Average Overweight (x) 2 | . 2 4 2 1 1 3 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 23 | 6 22 25 25 25 25 25 13 Most Carried 25 | 5 13 23 25 25 25 19 16 Average Carried 17 | 2 9 16 23 23 20 16 8 Final Capacity 25 | 8 25 25 25 25 25 25 5 Final Carried 22 | 2 13 21 22 22 20 16 1 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Resources | -11 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Was Matter Collected 1169 | 197 143 . 192 284 353 . . Remotely . | . . . . . . . . Salvage Created 2587 | . 310 275 500 817 685 . . Parts 138 | . 20 15 35 42 26 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Combat Hostiles Destroyed 44 | . 7 2 11 13 11 . . Melee 3 | . . . . . 3 . . Guns 27 | . 7 2 4 7 7 . . Cannons 12 | . . . 6 6 . . . Classes Destroyed 11 | . 4 1 3 2 1 . . Worker 1 | . . . . 1 . . . Builder 4 | . . 2 . 2 . . . Tunneler 1 | . . . 1 . . . . Recycler 5 | . 1 2 . . 2 . . Watcher 6 | . 1 . 2 3 . . . Swarmer 6 | . 3 . 3 . . . . Grunt 25 | . 4 2 5 7 7 . . Brawler 2 | . . . 1 1 . . . Sentry 8 | . . . 2 3 3 . . Hunter 2 | . . . . 2 . . . Programmer 1 | . . . . . 1 . . Best Kill Streak 6 | . 3 3 4 6 2 . . Combat Bots Only 4 | . 3 2 3 4 2 . . Max Kills in Single Turn 2 | . 1 1 2 2 1 . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Hostile Shots Fired 521 | . 39 18 32 79 335 . 18 Missed 170 | . 11 7 8 23 120 . 1 Damage Taken 3760 | . 227 106 215 679 1933 . 600 Core 743 | . 26 30 19 54 255 . 359 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 1112 | . 65 32 65 198 595 . 157 Regen/Repaired (Parts) 92 | . 92 . . . . . . Core Remaining (%) 85 | 100 . 77 95 90 63 . . Volleys Fired 150 | . 22 15 23 41 49 . . Largest 2 | . 2 2 2 2 2 . . Hottest 128 | . 100 90 100 88 128 . . Shots Fired 282 | . 44 30 46 78 84 . . Gun 221 | . 44 30 28 37 82 . . Cannon 59 | . . . 18 41 . . . Launcher 2 | . . . . . 2 . . Special . | . . . . . . . . Kinetic 95 | . . . 18 37 40 . . Thermal 185 | . 44 30 28 41 42 . . Explosive 2 | . . . . . 2 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 30 | . 12 7 14 30 14 . . Robot Miss Streak 5 | . 2 2 3 2 5 . . Penetration Max 1 | . . . . 1 1 . . Secondary Targets 2 | . 1 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 228 | . 33 22 28 65 79 . 1 Core Hits 99 | . 15 11 17 30 26 . . Critical Kills 3 | . . . 1 1 1 . . Critical Parts Destroyed 3 | . . . . . 3 . . Critical Strikes 14 | . 3 1 2 1 7 . . Burn 8 | . 3 1 1 . 3 . . Meltdown 1 | . . . 1 . . . . Destroy 1 | . . . . 1 . . . Smash 4 | . . . . . 4 . . Melee Attacks 17 | . . . . . 16 . 1 Impact 16 | . . . . . 16 . . Slashing 1 | . . . . . . . 1 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4461 | . 403 271 590 1445 1715 . 37 Guns 2636 | . 403 271 286 517 1159 . . Cannons 1222 | . . . 302 920 . . . Explosions 47 | . . . . . 47 . . Melee 520 | . . . . . 499 . 21 Ramming 36 | . . . 2 8 10 . 16 Kinetic 1319 | . . . 197 517 605 . . Thermal 2539 | . 403 271 391 920 554 . . Explosive 47 | . . . . . 47 . . Electromagnetic . | . . . . . . . . Impact 499 | . . . . . 499 . . Slashing 21 | . . . . . . . 21 Piercing . | . . . . . . . . Highest Corruption 20 | . . . . . 2 . 20 Average Corruption 3 | . . . . . 1 . 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 19 | . . . . . 9 . 10 Message Errors 4 | . . . . . 2 . 2 Matter Fused 6 | . . . . . 2 . 4 Heat Flow Errors 2 | . . . . . 1 . 1 Data Loss (minor) 5 | . . . . . 4 . 1 Misdirections 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 115 | . . . 21 . 94 . . Projectiles 21 | . . . 21 . . . . Explosions . | . . . . . . . . Melee 94 | . . . . . 94 . . Knockbacks 2 | . . . . . 2 . . Impact 2 | . . . . . 2 . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 50 | . . . . . 44 . 6 Shots 1 | . . . . . 1 . . Rammed 11 | . . . 1 . 4 . 6 Targets Rammed 12 | . . . 1 1 4 . 6 Kicked 1 | . . . . 1 . . . Crushed . | . . . . . . . . Highest Temperature 351 | . 252 14 6 18 351 . 147 Average Temperature 103 | . 137 6 4 9 111 . 91 Received Heat Transfer 1479 | . 117 78 81 351 852 . . Effects 5 | . . . . . 5 . . Shutdowns 1 | . . . . . 1 . . Energy Bleed 2 | . . . . . 2 . . Interference 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 4 | . . . . . 4 . . Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 17 | . 1 1 8 4 3 . . Heat Transferred 5839 | . 1383 756 814 1480 1406 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Peak Influence 291 | . 125 70 291 251 187 18 . Initial 59 | . . . . . 59 18 . Average 53 | . 26 10 74 100 69 16 . Maximum Alert Level 1 | . . . 1 1 . . . Low Security (%) 94 | 100 100 100 87 79 100 100 100 Level 1 5 | . . . 12 20 . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 1 . 1 1 7 1 . Investigation 6 | . 1 . 1 . 3 1 . Extermination 2 | . . . . . 2 . . Reinforcement 2 | . . . . 1 1 . . Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Distress Signals 3 | . . . 1 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 75 | . 8 2 23 20 19 . 3 Peak Tracking Total 4 | . 3 2 3 4 4 . 3 Tactical Retreats 4 | . . . 2 . 2 . . Traps | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Traps Triggered 7 | . 1 . 3 . 2 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 4 | . 4 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Was Machines Disabled 2 | . . . . . 2 . . Max in Single Turn 2 | . . . . . 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Machines Accessed 15 | . 3 1 2 1 7 1 . Terminals 6 | . 2 . 2 . 2 . . Fabricators 2 | . . . . . 1 1 . Repair Stations 2 | . 1 . . . 1 . . Recycling Units 3 | . . . . . 3 . . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 37 | . 12 1 4 2 16 2 . Successful 21 | . 8 1 3 1 7 1 . Failed 16 | . 4 . 1 1 9 1 . Catastrophic 4 | . . . . . 3 1 . Database Lockouts . | . . . . . . . . Manual 15 | . 3 . . . 12 . . Terminals 14 | . 5 . 4 . 5 . . Fabricators 5 | . . . . . 3 2 . Repair Stations 10 | . 7 . . . 3 . . Recycling Units 5 | . . . . . 5 . . Scanalyzers 2 | . . . . 2 . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 2 1 3 . 1 . . Record 3 | . . . 3 . . . . Robot Analysis 1 | . 1 . . . . . . Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . . . . . 1 . . Disarm Traps 1 | . 1 . . . . . . Fabricator Hacks 2 | . . . . . 1 1 . Network Status 2 | . . . . . 1 1 . Repair Station Hacks 7 | . 6 . . . 1 . . Scan Component 4 | . 3 . . . 1 . . Repair 3 | . 3 . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . . 1 . . . Insert Component 1 | . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . . . . . 4 . . Terminals 1 | . . . . . 1 . . Botnet 1 | . . . . . 1 . . Fabricators 1 | . . . . . 1 . . Report 1 | . . . . . 1 . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . 2 . . Tunnel 2 | . . . . . 2 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 11 | . 3 . 2 1 4 1 . Full Trace Events 3 | . . . 1 . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . 3 . . . . . . Time 78 | . 78 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Was Turns Passed 7453 | 65 1646 836 1642 1148 1471 430 215 Spaces Moved 2147 | 52 457 191 425 350 474 107 91 Core 63 | 29 . . . . . . 34 Treads 802 | . . . 407 . 231 107 57 Legs 1282 | 23 457 191 18 350 243 . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 400 317 190 190 400 50 Average Speed 301 | 98 318 400 359 244 254 400 212 Slowest Speed 465 | 150 400 400 465 260 400 400 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 3 55 39 31 29 14 3 70 Regions Visited 7 Branch Regions 1 Pre-discovered Areas 2 | . . . . . 2 . . Known Exits Taken 3 | . . . 1 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 9 | . . . 1 . 8 . . Melee . | . . . . . . . . Projectile 1 | . . . 1 . . . . AOE 8 | . . . . . 8 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Total 2817 | 66 605 235 493 569 625 113 111 Wait 301 | 1 100 16 12 143 24 . 5 Move 2141 | 51 456 190 424 349 473 107 91 Hop . | . . . . . . . . Pick Up 74 | 8 16 10 11 7 21 . 1 Fast Attach 8 | . 1 . 4 3 . . . Attach 37 | 6 3 . 4 3 13 3 5 Detach 1 | . . . . . . . 1 Swap 32 | . 4 2 7 8 10 1 . Drop 42 | . 3 2 7 14 13 2 1 Fire 150 | . 22 15 23 41 49 . . Melee 17 | . . . . . 16 . 1 Ram 6 | . . . . . . . 6 Kick 1 | . . . . 1 . . . Crush 5 | . . . 1 . 4 . . Escape Stasis 2 | . . . . . 2 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / Low x2) -6/Factory -6/Waste (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 42 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 8) 1022 | -10/Materials | Repaired Aluminum Leg 1050 | -10/Materials | Repaired Ion Engine 1077 | -10/Materials | Repaired Med. Laser 1115 | -10/Materials | Discovered new exit (range 7) 1712 | -10/Materials | Entered Mines 1719 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2365 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2499 | -10/Mines | Discovered new exit (range 9) 2548 | -10/Mines | Entered Materials 2548 | -9/Materials | Evolved 2 slots: Utility x2 3127 | -9/Materials | Discovered new exit (range 12) 4166 | -9/Materials | Discovered new exit (range 5) 4186 | -9/Materials | Identified exit to Materials 4190 | -9/Materials | Entered another Materials area 4190 | -8/Materials | Evolved 2 slots: Propulsion x2 4472 | -8/Materials | Build established: Scavenger-Mutant 5310 | -8/Materials | Discovered new exit (range 16) 5337 | -8/Materials | Identified exit to Factory 5338 | -8/Materials | Entered Factory 5338 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 5953 | -7/Factory | Identified exit to Storage 5953 | -7/Factory | Identified exit to Lower Caves 6096 | -7/Factory | Lost 3 parts (3n) 6338 | -7/Factory | Build established: Mutant 6633 | -7/Factory | Discovered new exit (range 15) 6753 | -7/Factory | Build established: Scavenger-Mutant 6782 | -7/Factory | Garrison activated, responded to threat 6806 | -7/Factory | Identified exit to Factory 6809 | -7/Factory | Entered another Factory area 6809 | -6/Factory | Evolved 2 slots: Utility x2 6840 | -6/Factory | Lost 7 parts (2p3n2u) 7101 | -6/Factory | Build established: Mutant 7239 | -6/Factory | Sucked down chute 7239 | -6/Factory | Entered Waste 7254 | -6/Waste | EMP discharged 7271 | -6/Waste | Spotted C-40 Crusher 7295 | -6/Waste | Spotted C-40 Crusher 7299 | -6/Waste | Spotted C-40 Crusher 7322 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7330 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7354 | -6/Waste | EMP discharged 7354 | -6/Waste | System corruption reached 10% 7389 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7411 | -6/Waste | Spotted C-40 Crusher 7412 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 7421 | -6/Waste | Discovered new exit (range 16) 7423 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 7441 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7442 | -6/Waste | Crushed by Compactor (1 part destroyed) 7448 | -6/Waste | Crushed by Compactor (1 part destroyed) 7454 | -6/Waste | EMP discharged 7454 | -6/Waste | Self-destructed Last Messages --------------- 07423_ Imp. Heat Sink crushed. 07430_ Weapon Cycler crushed. 07434_ Acquired Corrupted Q-thruster. 07435_ Integrated Corrupted Q-thruster (+5). 07435_ Corrupted Q-thruster temporarily disabled. 07438_ LMUMMBMXLPJ=Y=G>R DE0% 07441_ Q-thruster crushed. 07441_ Signal Interpreter crushed. 07441_ Imp. Targeting Computer crushed. 07443_ Slammed into C-40 Crusher. 07444_ ALERT: Foreign system detected. Charging EMP. 07444_ Slammed into C-40 Crusher. 07445_ Destabilizing: System corrupted (+2). 07446_ Slammed into C-40 Crusher. 07448_ Hammer crushed. 07451_ Greatsword destroyed. 07453_ Slammed into C-40 Crusher. 07454_ System corrupted (+8). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###??????######??????????????????????????????????? | | #??????# #??????????????????????????????????? | | #??????# #??????????????????????????????????? | | #??????# #??????? ! ????????????????????????? | | #??????# #??????? #??????????????????????? | | ######## #??????? ###????????????????????? | | #??????? #????????????????????? | | #??????? #????????????????????? | | #??????? ?????????????????????? | | #??????# ??????????????????????? | | ######## #??????# #??????????????????????? | | #??????# #??????# #?????###??????????????? | | #??????# #??????# #???? ?????????????? | | #??????# #??????# #??? ?????????????? | | ######## ######## #### ????????????? | | ????????????? | | ???????????? | | < ???????????? | | ???????????? | | ######## ######## #### ???????????? | | ???????# #??????# #??????????????????????? | | ????????# #??????# CC#??????????????????????? | | ?????????# #??????# CC#??????????????????????? | | #??????# #??????# CC@###????????????????????? | | #??????# CC CC#????????????????????? | | ???????# CC#????????????????????? | | ???????# #????????????????????? | | ???????# #????????????????????? | | ######## ???????# ###????????????????????? | | #??????# ???????# #??????????????????????? | | #??????# ???????# #??????????????????????? | | ? #???????? ???????# #??????????????????????? | | ??#??????????????????# #??????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 24 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 12 Recoil Reduction 7 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaHugeShockpuncher Manual? 0 Play Time 00:35:04 Cumulative 33.2 hours Start 2024.07.16 @ 12:22:58 End 2024.07.16 @ 13:21:18 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 55 Rogue 0 Adventurer 55 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 25x22 Zoom Use 97% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3d077fc-bba4-4e3c-967f-73316595c123