Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.12.25 @ 02:21:20 Player: Jezoensis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (156) 780 Value Destroyed (5307) 5307 Prototype IDs (57) 1140 Alien Tech Used (11) 2200 Bonus (14777) 14777 TOTAL SCORE: 34304 Bonus ------- High Alert Combat Kills 949 Follower Combat Kills 32 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1688 Met Warlord at Research 2000 Acquired SGEMP 2000 Delivered SGEMP 2000 Met Warlord at Command 2000 Win 3000 Friendly Fire -492 Cogmind --------- Core Integrity 959/1600 Matter 300/300 Energy 183/185 System Corruption 6% Temperature Cool (4) Movement Flying (23) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Ion Engine Light Fission Core > --- PROPULSION (6) --- Q-thruster Improved Q-thruster Improved Q-thruster Experimental Q-thruster > --- UTILITY (16) ----- Advanced Gravity Neutralizer Experimental Signal Interpreter Improved Melee Analysis Suite Advanced Transmission Jammer Layered Medium Armor Plating Experimental System Shield Microwarp Drive > --- WEAPON (2) ------- Compact Mass Driver Falx > --- INVENTORY (11) --- Stasis Canceller Improved Transmission Jammer Advanced ECM Suite Antimissile System Enhanced Nova Cannon Lance Plasma Lance Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Impulse Thruster Array Improved Q-thruster Improved Q-thruster > --- UTILITY ---------- Medium Storage Unit Advanced Gravity Neutralizer Machine Analyzer Enhanced Optical Array Experimental Signal Interpreter Seismic Detector Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Transmission Jammer Light Regenerative Plating Light Regenerative Plating Improved Hacking Suite Advanced System Shield Experimental System Shield Microwarp Drive > --- WEAPON ----------- Falx Plasma Lance > --- INVENTORY -------- Nuclear Pulse Array Q-thruster Experimental Q-thruster Stasis Canceller Improved Transmission Jammer Advanced ECM Suite Layered Medium Armor Plating Antimissile System Enhanced Nova Cannon Compact Mass Driver Lance [Rating: 188] Favorites ----------- Power Light Quantum Reactor Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Improved Flight Unit Treads Light Treads Wheel Wheel Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Experimental System Shield Protection Light Regenerative Plating Artifact Microwarp Drive Weapon Falx Energy Gun Beam Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Compact Mass Driver Launcher Long-range Missile Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Falx Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Utility 14 | . . . 1 . 1 1 . . . . 1 2 . . . . 2 . . . . 2 . 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 352 | 9 16 . 41 31 13 8 . 3 . . 18 6 8 2 7 1 19 1 . 11 5 21 7 20 31 29 11 34 Power 43 | 1 . . 3 1 1 . . . . . 7 3 1 . 1 . 1 . . 1 2 2 . 2 2 7 1 7 Engine 17 | 1 . . 3 1 1 . . . . . 4 3 . . . . . . . . 1 . . . . 1 . 2 Core 7 | . . . . . . . . . . . 3 . 1 . . . 1 . . 1 . . . . . . . 1 Reactor 19 | . . . . . . . . . . . . . . . 1 . . . . . 1 2 . 2 2 6 1 4 Propulsion 59 | 3 4 . 16 6 4 1 . 1 . . 3 . 2 . . . 6 . . 2 . 3 . 3 1 1 . 3 Treads 16 | . 2 . 10 4 . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 13 | 3 2 . 6 2 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 30 | . . . . . 4 1 . 1 . . 3 . 2 . . . 6 . . 2 . 3 . 3 1 1 . 3 Utility 156 | 2 2 . 12 10 7 6 . 1 . . 6 2 3 2 6 . 11 1 . 6 . 15 7 14 13 13 6 11 Device 87 | 1 1 . 6 6 3 1 . 1 . . 2 1 1 2 1 . 4 1 . 3 . 13 6 10 10 6 5 3 Storage 11 | 1 1 . . . 2 2 . . . . 1 . . . 1 . 2 . . 1 . . . . . . . . Processor 10 | . . . . . . 1 . . . . 2 1 . . . . . . . 1 . . 1 . 1 . . 3 Hackware 9 | . . . . . 1 . . . . . 1 . . . 1 . 2 . . . . 1 . 2 . . 1 . Protection 34 | . . . 6 4 1 2 . . . . . . 2 . 3 . 3 . . 1 . 1 . 2 2 4 . 3 Artifact 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 Weapon 94 | 3 10 . 10 14 1 1 . 1 . . 2 1 2 . . 1 1 . . 2 3 1 . 1 15 8 4 13 Energy Gun 7 | . . . 3 4 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Gun 19 | 3 6 . 4 6 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 16 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 6 5 1 1 Launcher 12 | . . . . 1 . . . . . . . . 1 . . . . . . 1 1 . . . . . 2 6 Special Weapon 5 | . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 10 | . . . . . . 1 . . . . 1 1 . . . 1 1 . . . 1 . . . 4 . . . Slashing Weapon 23 | . . . 1 3 1 . . 1 . . 1 . 1 . . . . . . 1 1 . . . 5 3 1 4 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . 2 3 . . . 1 . . . . . . 5 . 3 . . 5 . 1 1 2 1 8 . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . System Corruption 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . Parts Lost 43 | . . . 2 2 . . . . . . . 1 3 . . . 1 . . 2 . . . 3 5 3 2 19 Power 9 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . 6 Propulsion 10 | . . . 2 2 . . . . . . . . 2 . . . 1 . . . . . . . . . . 3 Utility 24 | . . . . . . . . . . . . 1 1 . . . . . . . . . . 3 4 3 2 10 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 16 | . . . 1 1 . . . . . . . 1 4 . . . 1 . . 2 . . . 2 3 1 1 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 100 99 98 91 92 100 99 100 100 94 98 93 94 90 88 87 85 85 86 90 89 90 90 85 84 82 79 Engine 4 | . 14 14 11 11 9 7 7 7 7 7 5 4 . . . . . . . 1 5 . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . 1 5 5 5 5 3 . 8 9 8 7 7 7 6 Treads 3 | . 1 . 14 19 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . 26 28 18 12 . . . . . . . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . 36 38 38 37 42 42 37 33 33 33 33 33 23 20 20 20 20 18 18 16 16 16 15 15 Device 18 | . 14 14 17 17 24 22 23 22 21 21 14 15 10 11 8 5 9 15 15 15 15 21 22 24 21 23 23 15 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 3 2 Processor 7 | . . . . . . 7 7 7 7 7 12 16 16 16 16 16 15 15 15 15 15 13 13 12 10 8 7 11 Hackware 6 | . . . . . 3 . . . . . 3 5 5 5 8 11 15 10 10 10 10 9 9 10 12 12 14 12 Protection 3 | . . . 4 4 . . . . . . . . . 5 3 5 4 5 5 4 5 4 4 4 5 6 3 6 Energy Gun 1 | . . . 3 10 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 26 28 15 9 1 . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 7 7 7 7 6 4 4 . . . 2 . . . 5 3 . . . . . . Slashing Weapon 2 | . . . . 1 9 7 7 7 7 7 6 5 4 5 5 5 5 5 5 4 5 4 4 4 2 1 1 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 67 | 15 52 52 62 58 27 24 22 22 22 22 32 32 31 31 31 31 40 40 40 44 32 52 52 59 62 65 63 67 Greatest Support 64 | 26 20 20 26 26 20 25 25 30 30 30 32 32 31 31 31 31 42 42 42 44 44 64 64 64 63 63 63 63 Greatest Overweight (x) 6 | 1 4 2 6 5 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 Average Overweight (x) . | . 1 2 2 3 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 10 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 16 16 16 Average Capacity 13 | 7 15 20 20 20 9 8 8 8 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 16 15 Most Carried 20 | 7 17 20 20 20 20 10 8 8 7 7 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 11 16 16 Average Carried 12 | 3 11 18 19 19 9 8 8 7 7 7 9 9 8 10 10 9 8 9 10 9 10 9 9 9 9 9 14 14 Final Capacity 20 | 8 20 20 20 20 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 16 16 11 Final Carried 20 | 7 17 20 20 20 8 8 8 7 7 7 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 11 16 7 Class Distribution -------------------- 28% | Hacker-Ninja 25% | Mutant 13% | Hacker-Scout 10% | Hacker-Sprinter 7% | Scout 5% | Scavenger-Mutant 3% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Sprinter | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Scout | -6/Factory Scavenger-Scout | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Hacker-Scout | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -2/Research Hacker-Ninja | -2/Testing Hacker-Ninja | -2/Section 7 Hacker-Ninja | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Matter Collected 5204 | 278 251 133 817 400 . 195 23 . . . 285 40 100 10 . 110 175 . . 430 13 202 . 303 289 254 332 564 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5966 | 57 312 38 1348 766 . 149 . . . . 146 76 19 . . 75 367 . . 267 . 218 58 141 291 134 496 1008 Parts 325 | 10 25 3 81 49 . 6 . . . . 16 4 3 . . . 3 . . 14 . 11 5 4 9 6 25 51 Haulers Intercepted 7 | . 1 . 2 . . . . . . . . . . . . . 2 . . . . . . 1 . 1 . . Recyclers Shooed 11 | 1 3 . 5 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 81 | . 5 2 22 10 . . . . . . 1 . 3 . . . . . . 14 . . . . . . 5 19 Melee 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 Guns 33 | . 5 2 16 10 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . AOE 37 | . . . . . . . . . . . . . 3 . . . . . . 14 . . . . . . 5 15 Classes Destroyed 16 | 1 7 . 2 1 . . . . . . 2 . . . . . . . . 2 . . . . . . . 1 Worker 20 | . 1 . . 1 . 4 . . . . 4 1 . . . . 1 . . . . . 1 . 1 . 2 4 Builder 5 | . 1 . . 2 . . . . . . . . . . . . . . . . . . 1 . . . 1 . Tunneler 11 | 3 . . . . . . . . . . . 1 . . . . . . . . . 2 . 1 . . 4 . Hauler 7 | . 1 . 2 . . . . . . . . . . . . . 2 . . . . . . 1 . 1 . . Recycler 15 | . 1 . 4 2 . 1 . . . . . . . . . . 1 . . . . 1 . . 2 . 2 1 Mechanic 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Watcher 12 | . 2 . 2 1 . . . . . . 1 1 . . . . . . . . . 1 1 . . 1 . 2 Swarmer 25 | . 3 2 3 . . . . . . . . . 3 . . . . . . 3 . . . . . . 5 6 Grunt 27 | . 2 . 10 2 . . . . . . . . . . . . . . . 9 . . . . . . . 4 Brawler 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Duelist 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Sentry 15 | . . . 8 7 . . . . . . . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 Programmer 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 9 | 3 3 2 6 4 . 3 . . . . 4 3 3 . . . 2 . . 9 . 2 2 1 1 1 5 7 Combat Bots Only 9 | . 3 2 6 1 . . . . . . 1 . 3 . . . . . . 9 . . . . . . 5 6 Max Kills in Single Turn 4 | 1 2 1 1 1 . 1 . . . . 1 1 2 . . . 1 . . 3 . 1 1 1 1 1 3 4 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . . 2 . . . . . . 3 . . . . . . 3 4 Melee 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Damage Taken 8244 | . 83 86 770 765 76 . . . . . 21 237 356 . . . 173 . 135 230 . 319 61 313 837 706 222 2854 Core 1505 | . . 34 87 102 29 . . . . . . 41 45 . . . 28 . 22 18 . . . 23 165 270 44 597 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 116 | . . . . . . . . . . . . . . . . . . . . . . . . . 116 . . . Regen/Repaired (Parts) 683 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . 472 76 129 Core Remaining (%) 86 | 100 . 86 . 52 94 . . . . 100 100 . . . . 85 . . . . 94 . 100 . . 76 . 59 Volleys Fired 263 | 6 35 4 81 57 . . . . . . . . 2 . . . . . . 20 1 . . . 5 19 4 29 Largest 2 | 2 2 2 2 2 . . . . . . . . 1 . . . . . . 2 1 . . . 1 1 1 1 Hottest 120 | 40 100 46 100 79 . . . . . . . . 43 . . . . . . 83 43 . . . 66 66 66 120 Shots Fired 436 | 12 64 8 157 113 . . . . . . . . 2 . . . . . . 22 1 . . . 5 19 4 29 Gun 335 | 12 58 8 142 113 . . . . . . . . . . . . . . . 2 . . . . . . . . Cannon 45 | . . . 11 . . . . . . . . . . . . . . . . . . . . . 5 19 2 8 Launcher 46 | . . . . . . . . . . . . . 2 . . . . . . 20 1 . . . . . 2 21 Special 10 | . 6 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 293 | 12 58 8 128 56 . . . . . . . . . . . . . . . . . . . . 5 19 2 5 Thermal 97 | . 6 . 29 57 . . . . . . . . . . . . . . . 2 . . . . . . . 3 Explosive 46 | . . . . . . . . . . . . . 2 . . . . . . 20 1 . . . . . 2 21 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | 5 9 2 24 14 . . . . . . . . 3 . . . . . . 9 . . . . . . 1 6 Robot Miss Streak 8 | 2 8 1 2 2 . . . . . . . . . . . . . . . 2 . . . . . 3 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 350 | 8 28 4 107 86 . 5 . . . . 9 4 3 . . 2 6 . . 10 . 7 5 7 8 2 14 35 Core Hits 237 | 4 15 2 42 29 . 2 . . . . 2 1 4 . . . . . . 67 . 2 2 1 1 2 14 47 Critical Kills 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . 2 . . . . . . . . . . . . 1 2 . . . . . . . . . . . Critical Strikes 20 | . 2 . 4 3 . . . . . . . . . . . 1 3 . . . . 1 . 2 . . 2 2 Burn 5 | . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . Destroy 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Smash 3 | . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . 1 . Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 262 | . . . 1 6 2 15 . 1 . . 31 10 6 2 . 2 12 1 1 . 4 35 18 17 26 16 22 34 Kinetic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Impact 19 | . . . . . . 1 . . . . 4 2 2 . . 2 3 . . . 1 4 . . . . . . Slashing 223 | . . . 1 6 2 14 . 1 . . 27 8 4 2 . . 9 1 1 . 3 31 18 17 17 16 22 23 Piercing 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Sneak Attacks 46 | . . . . . . 5 . . . . 6 2 . . . . 4 . . . . 5 2 3 5 1 9 4 Combat Hostiles 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 Damage Inflicted 19236 | 95 497 69 1694 1389 . 371 . . . . 750 314 638 . . 157 482 . . 3597 . 583 350 498 760 151 1627 5214 Guns 3538 | 95 497 69 1476 1389 . . . . . . . . . . . . . . . 12 . . . . . . . . Cannons 356 | . . . 218 . . . . . . . . . . . . . . . . . . . . . . . 39 99 Explosions 8499 | . . . . . . . . . . . . . 595 . . . . . . 3585 . . . . . . 512 3807 Melee 6843 | . . . . . . 371 . . . . 750 314 43 . . 157 482 . . . . 583 350 498 760 151 1076 1308 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3353 | 95 497 69 1438 669 . . . . . . . . . . . . . . . . . . . . 447 . 39 99 Thermal 988 | . . . 256 720 . . . . . . . . . . . . . . . 12 . . . . . . . . Explosive 8499 | . . . . . . . . . . . . . 595 . . . . . . 3585 . . . . . . 512 3807 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 565 | . . . . . . . . . . . 70 85 . . . 157 253 . . . . . . . . . . . Slashing 5285 | . . . . . . 371 . . . . 680 229 43 . . . 229 . . . . 583 350 498 313 151 1076 762 Piercing 546 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 546 Highest Corruption 7 | . . . . . . . . . . . . . . . . . . . . . 7 . 1 . 4 4 . 6 Average Corruption 3 | . . . . . . . . . . . . . . . . . . . . . 7 . 1 . 2 4 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 77 | . . . . . . . . . . . . . . . . . . . . . . . . 30 . . . 47 Effects 21 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 12 . 3 Message Errors 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . 1 Matter Fused 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 4 . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2387 | . . . . . . 142 . . . . 312 154 114 . . 66 249 . . 8 . 195 42 91 281 . 343 390 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 481 | . . . . . . . . . . . . . 111 . . . . . . 8 . . . . . . 112 250 Melee 1906 | . . . . . . 142 . . . . 312 154 3 . . 66 249 . . . . 195 42 91 281 . 231 140 Knockbacks 6 | . . . 1 . . . . . . . 1 1 . . . 2 1 . . . . . . . . . . . Impact 5 | . . . . . . . . . . . 1 1 . . . 2 1 . . . . . . . . . . . Kinetic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 253 | . . . . . . . . . . . . . 125 . . . . . . 70 . . . . . . . 58 Shots 4 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 321 | . 40 . 90 153 21 . . . . . 300 300 198 195 165 321 301 311 6 186 12 40 . 10 295 60 . 54 Average Temperature 68 | . 16 . 31 46 15 . . . . . 54 106 87 134 57 178 68 181 2 54 1 8 . 4 107 19 . 24 Received Heat Transfer 966 | . 18 . 342 270 63 . . . . . 6 9 18 . . . . . . 9 . 9 21 36 9 63 9 84 Effects 5 | . . . . . . . . . . . . 1 . . . 2 . . . . . . . . 2 . . . Energy Bleed 4 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 2 . . . Interference 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . . . 3 2 . . . . 3 . . . . . . . . . . . Impact Corruptions 15 | . . . . . . . . . . . 3 2 . . . 4 6 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2645 | . . . 777 1850 . . . . . . . . . . . . . . . 18 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Peak Influence 1218 | 15 285 96 568 333 177 221 . . . . 282 438 . . . . 300 . . . . 412 117 348 237 470 475 1218 Initial 226 | . 9 15 37 226 73 80 . . . . 28 40 . . . . 40 . . . . . 35 65 195 72 168 137 Average 221 | 4 99 43 303 212 96 147 . . . . 117 187 . . . . 182 . . . . 198 38 198 65 245 251 785 Maximum Alert Level 4 | . 1 . 2 1 . 1 . . . . 1 2 . . . . 1 . . . . 2 . 1 1 2 2 4 Low Security (%) 58 | 100 84 100 31 43 100 66 . . . . 70 65 . . . . 49 . . . . 49 100 55 94 47 56 11 Level 1 26 | . 15 . 22 56 . 33 . . . . 29 29 . . . . 50 . . . . 50 . 44 5 37 5 3 Level 2 10 | . . . 46 . . . . . . . . 5 . . . . . . . . . . . . . 14 37 25 Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 2 . 5 2 1 . . . . . 4 2 . . . . 3 . . . . 3 2 1 3 4 4 4 Investigation 16 | . 2 . 4 1 1 . . . . . 3 . . . . . 2 . . . . 1 1 . . 1 . . Extermination 6 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . 1 2 Reinforcement 17 | . . . 1 1 . . . . . . 1 2 . . . . . . . . . 2 . 1 2 3 3 1 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Distress Signals 21 | . . . 3 3 2 1 . . . . . . . . . . . . . . . 1 . 6 . 1 . 4 Communications Jammed 54 | . . . . . . . . . . . . . . . . . . . . . . 1 . 17 2 17 12 5 Distress Signals 53 | . . . . . . . . . . . . . . . . . . . . . . . . 17 2 17 12 5 Times Spotted 395 | . 13 3 35 18 11 4 . . . 3 15 20 9 7 . 4 17 . 5 35 . 24 5 31 16 37 32 51 Peak Tracking Total 12 | . 4 3 6 3 11 4 . . . 3 5 9 5 6 . 4 10 . 5 12 . 9 2 8 6 8 7 9 Tactical Retreats 80 | . 2 1 2 3 1 2 . . . 1 4 5 2 2 . 2 4 . . 3 . 9 2 6 6 13 5 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Traps Triggered 8 | . 1 . 2 1 1 . . . . . 1 . . . . . . . . . . 1 . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . 1 2 . . . . . . . . . . 1 . . . 3 . 6 . . . . . . . . Most Traps Carried 3 | . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Disabled 25 | . . . 1 4 . . . . . . 1 1 . . . . . . . 2 . . 2 1 3 6 . 4 Max in Single Turn 2 | . . . 1 1 . . . . . . 1 1 . . . . . . . 2 . . 1 . 1 1 . 2 Garrison Access 7 | . . . . . . 1 . . . . . . . . . . . . . . . . . 3 1 1 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Accessed 135 | . 8 1 5 8 3 9 1 . 3 . 8 3 1 . 4 . 10 . . 2 . 11 8 5 12 14 7 12 Terminals 92 | . 8 1 3 7 3 7 . . . . 5 3 . . . . 5 . . . . 7 7 2 7 11 5 11 Fabricators 11 | . . . . . . . . . . . 2 . . . . . 5 . . . . 2 . . 2 . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Recycling Units 4 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . . Garrison Access 11 | . . . . . . 2 . . . . 1 . . . . . . . . . . 2 . 3 1 1 1 . Total Hacks 423 | . 32 4 11 29 6 28 1 . 26 . 25 5 1 . 17 . 34 . . 5 . 31 23 8 34 38 25 40 Successful 250 | . 17 1 6 16 3 11 1 . 26 . 16 4 1 . 17 . 20 . . 5 . 18 9 4 21 24 12 18 Failed 170 | . 14 2 5 13 3 17 . . . . 9 1 . . . . 13 . . . . 13 14 4 13 14 13 22 Catastrophic 13 | . . 1 . 1 . 1 . . . . 2 . . . . . 1 . . . . 1 1 1 . . . 4 Database Lockouts 3 | . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Manual 235 | . 20 4 11 21 4 21 . . . . 18 3 . . . . 24 . . 1 . 20 11 3 21 15 9 29 Terminals 302 | . 32 4 9 28 6 22 . . . . 18 5 . . . . 18 . . . . 22 21 3 25 32 18 39 Fabricators 31 | . . . . . . . . . . . 4 . . . . . 16 . . . . 5 . . 6 . . . Repair Stations 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . Recycling Units 4 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers 6 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 2 . . Garrison Access 23 | . . . . . . 6 . . . . 3 . . . . . . . . . . 4 . 5 1 1 3 . Terminal Hacks 137 | . 12 1 2 8 1 6 1 . 26 . 9 3 1 . 17 . 7 . . 5 . 6 3 . 8 11 5 5 Record 16 | . . . . . . . . . 6 . . . . . 5 . . . . 4 . 1 . . . . . . Part Schematic 16 | . . . . . . . . . 11 . . . . . 4 . 1 . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robot Analysis 21 | . 3 1 2 . . 4 . . . . 1 1 . . 4 . 2 . . . . . . . . 2 . 1 Prototype ID Bank 14 | . 2 . . . 1 . . . 3 . 1 . . . 4 . 1 . . . . 1 . . . . 1 . Open Door 8 | . . . . 2 . . 1 . . . . . 1 . . . . . . 1 . . . . 1 2 . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 5 | . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 9 | . 1 . . 1 . 1 . . . . 1 1 . . . . . . . . . 1 1 . 1 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 1 1 Unreport Threat 15 | . 2 . . 2 . . . . . . 2 . . . . . . . . . . 1 1 . 2 2 3 . Locate Traps 8 | . 3 . . . . . . . . . 2 . . . . . . . . . . 1 1 . 1 . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Hauler Manifests 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 1 . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 5 | . . . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Build 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Garrison Access Hacks 7 | . . . . . . 1 . . . . . . . . . . . . . . . . . 3 1 1 1 . Seal Access 7 | . . . . . . 1 . . . . . . . . . . . . . . . . . 3 1 1 1 . Unauthorized Hacks 96 | . 5 . 4 8 2 4 . . . . 7 1 . . . . 10 . . . . 10 5 1 11 11 4 13 Terminals 71 | . 5 . 2 7 2 3 . . . . 3 1 . . . . 3 . . . . 6 5 1 7 10 4 12 Track 26 | . 2 . . 3 . . . . . . . . . . . . . . . . . 3 2 . 3 7 1 5 Assimilate 6 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 1 . 2 Botnet 30 | . 2 . 1 2 1 2 . . . . 2 1 . . . . 3 . . . . 2 2 1 2 2 3 4 Disrupt 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operators 8 | . 1 . 1 1 . . . . . . 1 . . . . . . . . . . 1 1 . 1 . . 1 Fabricators 14 | . . . . . . . . . . . 2 . . . . . 7 . . . . 2 . . 3 . . . Prioritize 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fabnet 10 | . . . . . . . . . . . 2 . . . . . 4 . . . . 2 . . 2 . . . Haulers 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Recompile 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Tunnel 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Garrison Access 5 | . . . . . . 1 . . . . 2 . . . . . . . . . . 2 . . . . . . Broadcast 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Decoy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Watchers 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 107 | . 8 1 3 6 3 9 . . . . 8 2 . . . . 9 . . . . 11 8 3 8 11 6 11 Full Trace Events 8 | . 1 . . . . . . . . . 3 . . . . . 1 . . . . 1 1 . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . 11 . . . . . 4 . 1 . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Time 54 | . . . . . . . . . . . . . . . . . 23 . . . . 31 . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . . 5 . . . . 5 . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Time 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 20 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . 7 . . 2 9 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 20 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . 7 . . 2 9 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 9 | . . . . . . . . . . . . 6 6 6 6 2 2 2 2 2 9 9 9 9 9 9 8 8 Autooverrided 20 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . 7 . . 2 9 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total Allies 30 | . . . . . 1 1 . . . 1 . 1 . . . . . . . 1 . . . 7 1 1 5 11 Largest Group 4 | . . . . . 1 2 . . . 1 . . . . . . . . . . . . . 2 1 1 4 4 Highest-Rated Group 456 | . . . . . 10 36 . . . 96 . . . . . . . . . . . . . 122 26 26 456 228 Highest-Rated Ally 131 | . . . . . 10 26 . . . 96 . . . . . . . . . . . . . 69 26 26 131 69 Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Ally Attacks 41 | . . . . . . . . . . . . . . . . . . . . 1 . . . 19 . . 10 11 Total Damage 1627 | . . . . . . . . . . . . . . . . . . . . 16 . . . 1108 . . 162 341 Kills 5 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Robot Analysis Total 21 | . 3 1 2 . . 4 . . . . 1 1 . . 4 . 2 . . . . . . . . 2 . 1 Derelict Logs Recovered 11 | . . 2 . . . . . 2 . 2 . . 2 . . 2 . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Turns Passed 8697 | 78 608 309 868 846 90 251 52 90 19 55 384 189 130 76 58 85 287 63 74 395 125 441 253 538 740 648 367 578 Spaces Moved 16806 | 51 468 266 429 407 186 691 181 287 74 219 996 565 377 256 158 292 764 185 227 839 372 950 575 1599 1596 1607 917 1272 Core 17 | 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1604 | 34 468 266 429 407 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14969 | . . . . . 186 691 181 287 74 219 996 565 377 256 158 292 764 185 227 839 372 950 575 1599 1596 1498 917 1165 Fastest Speed 23 | 50 80 110 110 110 31 28 28 25 25 25 25 25 25 25 25 25 25 31 31 28 28 28 31 26 26 29 29 23 Average Speed 36 | 76 97 110 121 143 31 28 28 27 25 25 25 25 25 25 25 25 27 31 31 29 28 28 31 27 28 29 29 29 Slowest Speed 170 | 95 140 110 170 155 101 28 28 28 25 25 25 25 25 25 25 25 31 31 31 31 28 31 31 31 29 29 29 99 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 160 | . . . . . . 2 . . . . 11 11 . . . . 4 . 2 . . 11 5 55 22 12 18 7 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Microwarps 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 8 Exploration Rate (%) 53 | 3 71 76 51 64 18 24 38 56 68 56 35 23 70 62 61 63 21 54 52 90 68 40 71 58 96 90 30 37 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 9 | . . 1 2 1 . . . . 1 . . . 1 . 3 . . . . . . . . . . . . . Known Exits Taken 24 | . 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . 2 . . . . 2 1 . 1 . . 3 3 . 2 . . . . 3 . . . . . . . Spaces Dug 148 | . 5 . 5 4 2 9 . 1 . . 15 5 3 2 . . 6 1 1 . 3 17 8 9 17 16 8 11 Terrain Destroyed 615 | . 6 . 5 4 2 9 . 1 . . 15 5 24 2 . . 6 1 1 164 22 17 8 9 17 20 33 244 Melee 130 | . . . 1 4 2 9 . 1 . . 15 5 3 2 . . 6 1 1 . 3 17 8 9 14 11 7 11 Projectile 24 | . 6 . 4 . . . . . . . . . . . . . . . . . . . . . 3 9 1 1 AOE 461 | . . . . . . . . . . . . . 21 . . . . . . 164 19 . . . . . 25 232 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total 18062 | 74 540 275 605 548 217 722 182 293 73 218 1068 581 401 262 175 301 815 188 225 960 382 1042 608 1603 1806 1645 950 1303 Wait 386 | . 1 . 16 6 . 4 . . . . 11 10 4 3 . . 2 . . 80 . 34 . 6 139 53 2 15 Move 16283 | 50 467 265 428 406 185 686 180 286 73 218 974 543 376 255 157 291 755 184 222 838 371 928 565 1507 1551 1483 881 1158 Hop 134 | . . . . . . 2 . . . . 10 10 . . . . 4 . 2 . . 10 4 36 22 10 17 7 Pick Up 138 | 8 14 4 15 17 2 5 1 . . . 12 1 2 . . 3 6 . . 1 1 6 6 6 10 6 7 5 Fast Attach 121 | 6 . . 4 7 2 1 . 3 . . 5 4 3 . 9 . 9 . . 7 . 7 1 7 10 19 6 11 Attach 94 | 2 . . 6 7 6 2 . 1 . . 4 2 4 . . 1 9 1 . 2 . 3 1 3 10 9 4 17 Detach 52 | 1 . . . 1 1 . . . . . 3 1 3 . 1 1 6 2 . 2 . 2 . . 5 7 5 11 Swap 148 | 1 16 . 31 17 5 5 . . . . 9 . 1 2 . . 1 . . 2 5 11 6 10 11 8 1 6 Drop 192 | . 7 1 21 24 14 3 1 2 . . 12 1 2 . 8 3 12 . . 8 1 10 7 11 17 15 1 11 Fire 263 | 6 35 4 81 57 . . . . . . . . 2 . . . . . . 20 1 . . . 5 19 4 29 Melee 248 | . . . 1 6 2 14 . 1 . . 28 9 4 2 . 2 11 1 1 . 3 31 18 17 26 16 22 33 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat / [*Min] / *Sto x2) -9/Storage -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / *Qua x2) -3/Quarantine -2/Research (discovered 4 exits: *Acc x3 / *Tes) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Discovered new exit (range 8) 197 | -10/Materials | Discovered new exit (range 13) 255 | -10/Materials | Discovered new exit (range 6) 276 | -10/Materials | Discovered new exit (range 4) 297 | -10/Materials | Central database locked down 301 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 10) 539 | -10/Materials | Identified exit to Mines 687 | -10/Materials | Entered Mines 797 | -10/Mines | Found a hidden stash of uninstalled traps 918 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 979 | -10/Mines | Learned location of 1 exit from Materials 981 | -10/Mines | Discovered new exit (range 8) 985 | -10/Mines | Learned location of Zion (-6) 994 | -10/Mines | Central database locked down 996 | -10/Mines | Entered Materials 996 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 997 | -9/Materials | Identified exit to Storage 1359 | -9/Materials | Discovered new exit (range 15) 1792 | -9/Materials | Discovered exit to Storage (range 7) 1827 | -9/Materials | Discovered new exit (range 11) 1864 | -9/Materials | Entered Storage 2013 | -9/Storage | Build established: Scavenger-Mutant 2484 | -9/Storage | Discovered new exit (range 5) 2551 | -9/Storage | Build established: Mutant 2710 | -9/Storage | Entered Materials 2710 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2797 | -8/Materials | Discovered new exit (range 7) 2800 | -8/Materials | Entered Factory 2800 | -7/Factory | Accompanied by 1 ally 2800 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2937 | -7/Factory | Discovered new exit (range 15) 2941 | -7/Factory | Identified exit to Factory 2946 | -7/Factory | Identified exit to Lower Caves 3051 | -7/Factory | Entered Lower Caves 3062 | -7/Lower Caves | Build established: Scout 3101 | -7/Lower Caves | Discovered new exit (range 8) 3103 | -7/Lower Caves | Identified exit to Lower Caves 3103 | -7/Lower Caves | Entered another Lower Caves area 3107 | -7/Lower Caves | Discovered exit to Factory (range 5) 3110 | -7/Lower Caves | Learned Factory stockpile data 3177 | -7/Lower Caves | Identified exit to Data Miner 3184 | -7/Lower Caves | Found Alien Artifact 3184 | -7/Lower Caves | Identified Core Expander 3184 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 3193 | -7/Lower Caves | Entered Data Miner 3193 | -7/Data Miner | Discovered new exit (range 7) 3198 | -7/Data Miner | Met Data Miner 3203 | -7/Data Miner | Learned location of Section 7 (-2) 3203 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3206 | -7/Data Miner | Received God Mode back door access code from Data Miner 3211 | -7/Data Miner | Identified exit to Proximity Caves 3212 | -7/Data Miner | Entered Proximity Caves 3249 | -6/Proximity Caves | Spotted B-75 Beast 3251 | -6/Proximity Caves | Escorted by Enhanced Grunt 3256 | -6/Proximity Caves | Learned Factory stockpile data 3267 | -6/Proximity Caves | Entered Factory 3267 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3324 | -6/Factory | Identified exit to DSF 3363 | -6/Factory | Discovered new exit (range 16) 3367 | -6/Factory | Identified exit to Factory 3430 | -6/Factory | Incoming investigation squad redirected 3651 | -6/Factory | Entered another Factory area 3651 | -5/Factory | Evolved 2 slots: Utility x2 3733 | -5/Factory | Discovered new exit (range 10) 3735 | -5/Factory | Identified exit to Factory 3813 | -5/Factory | Spotted B-75 Beast 3827 | -5/Factory | Identified exit to Upper Caves 3827 | -5/Factory | Identified exit to Extension 3836 | -5/Factory | Build established: Scavenger-Scout 3840 | -5/Factory | Entered Upper Caves 3867 | -5/Upper Caves | Learned 4 Factory zone layouts 3876 | -5/Upper Caves | Lost 4 parts (2n2u) 3890 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3918 | -5/Upper Caves | Learned location of Warlord (-4) 3921 | -5/Upper Caves | Spotted B-75 Beast 3961 | -5/Upper Caves | Discovered new exit (range 7) 3963 | -5/Upper Caves | Identified exit to Upper Caves 3970 | -5/Upper Caves | Entered another Upper Caves area 3995 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4014 | -5/Upper Caves | Spotted B-75 Beast 4046 | -5/Upper Caves | Discovered new exit (range 3) 4046 | -5/Upper Caves | Identified exit to Zhirov 4046 | -5/Upper Caves | Entered Zhirov 4046 | -5/Zhirov | Discovered new exit (range 3) 4051 | -5/Zhirov | Met Zhirov 4057 | -5/Zhirov | Found Alien Artifact 4057 | -5/Zhirov | Identified Integrated Reactor 4057 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4063 | -5/Zhirov | Found Alien Artifact 4063 | -5/Zhirov | Identified Transdimensional Reconstructor 4063 | -5/Zhirov | Warped through subspace 4096 | -5/Zhirov | Learned location of Quarantine (-3) 4096 | -5/Zhirov | Learned location of Testing (-2) 4096 | -5/Zhirov | Learned location of Command (-1) 4097 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4103 | -5/Zhirov | Identified exit to Proximity Caves 4104 | -5/Zhirov | Entered Proximity Caves 4112 | -4/Proximity Caves | Learned Research stockpile data 4131 | -4/Proximity Caves | Spotted B-86 Titan 4185 | -4/Proximity Caves | Discovered exit to Factory (range 19) 4187 | -4/Proximity Caves | Learned location of 1 exit from Research 4189 | -4/Proximity Caves | Entered Factory 4189 | -4/Factory | Evolved 2 slots: Utility x2 4257 | -4/Factory | Spotted B-86 Titan 4280 | -4/Factory | Identified exit to Upper Caves 4353 | -4/Factory | Fabricated Adv. Sensor Array? 4371 | -4/Factory | Found Prototype Hackware 4371 | -4/Factory | Identified Exp. System Shield 4438 | -4/Factory | Central database locked down 4473 | -4/Factory | Incoming investigation squad redirected 4476 | -4/Factory | Entered Upper Caves 4533 | -4/Upper Caves | Encountered a Warlord checkpoint 4536 | -4/Upper Caves | Discovered new exit (range 7) 4538 | -4/Upper Caves | Identified exit to Upper Caves 4539 | -4/Upper Caves | Entered another Upper Caves area 4560 | -4/Upper Caves | Spotted B-86 Titan 4611 | -4/Upper Caves | Discovered new exit (range 7) 4612 | -4/Upper Caves | Identified exit to Warlord 4613 | -4/Upper Caves | Entered Warlord 4623 | -4/Warlord | Discovered new exit (range 9) 4651 | -4/Warlord | Build established: Hacker-Scout 4727 | -4/Warlord | Visited the Vortex Lab 4734 | -4/Warlord | Warlord's base attacked by MAIN.C 4741 | -4/Warlord | Met Warlord 4745 | -4/Warlord | Opened Warlord's prototype stash 4748 | -4/Warlord | Found Prototype Processor 4748 | -4/Warlord | Identified Exp. Core Analyzer 4759 | -4/Warlord | Found Prototype Device 4759 | -4/Warlord | Identified Exp. Phase Shifter 4966 | -4/Warlord | Warlord forces counterattacked 5008 | -4/Warlord | Identified exit to Proximity Caves 5008 | -4/Warlord | Entered Proximity Caves 5016 | -3/Proximity Caves | Destroyed 9 combat bots 5128 | -3/Proximity Caves | Discovered new exit (range 7) 5130 | -3/Proximity Caves | Identified exit to Research 5133 | -3/Proximity Caves | Entered Research 5133 | -3/Research | Evolved 2 slots: Utility x2 5134 | -3/Research | Identified exit to Armory 5135 | -3/Research | Identified exit to Research 5146 | -3/Research | Spotted B-86 Titan 5152 | -3/Research | Found Antimissile System 5188 | -3/Research | Identified exit to Quarantine 5363 | -3/Research | Spotted B-86 Titan 5383 | -3/Research | Search patrols dispatched 5443 | -3/Research | Build established: Hacker-Ninja 5453 | -3/Research | Fabricated Adv. Sensor Array? 5574 | -3/Research | Entered Quarantine 5581 | -3/Quarantine | Found Alien Impact Weapon 5619 | -3/Quarantine | Found Fusion Bomb Launcher 5669 | -3/Quarantine | Found Alien Artifact 5683 | -3/Quarantine | Identified Core Reset Matrix 5785 | -3/Quarantine | Found Alien Artifact 5786 | -3/Quarantine | Identified Subatomic Replicator 5786 | -3/Quarantine | Used Subatomic Replicator to replicate Transmission Jammer 5813 | -3/Quarantine | Discovered exit to Research (range 3) 5815 | -3/Quarantine | Spotted Alpha 7 5827 | -3/Quarantine | Entered Research 5827 | -2/Research | Warlord forces began assault on 0b10 5827 | -2/Research | Evolved 2 slots: Utility x2 5843 | -2/Research | Spotted B-90 Cyclops 5844 | -2/Research | Met up with Warlord 5892 | -2/Research | Spotted B-90 Cyclops 5937 | -2/Research | Research machine network offline 5973 | -2/Research | Discovered new exit (range 18) 5983 | -2/Research | Identified exit to Access 6120 | -2/Research | Discovered exit to Access (range 6) 6139 | -2/Research | Spotted Executioner 6150 | -2/Research | Spotted Executioner 6151 | -2/Research | Spotted Executioner 6214 | -2/Research | Discovered exit to Access (range 5) 6294 | -2/Research | Borebot progress halted 6318 | -2/Research | Spotted Executioner 6318 | -2/Research | Spotted Executioner 6344 | -2/Research | Discovered new exit (range 21) 6365 | -2/Research | Identified exit to Testing 6365 | -2/Research | Entered Testing 6402 | -2/Testing | Identified Core Stripper 6472 | -2/Testing | Discovered exit to Access (range 8) 6527 | -2/Testing | Found Prototype Processor 6533 | -2/Testing | Identified Exp. Signal Interpreter 6591 | -2/Testing | Spotted Alpha 7 6622 | -2/Testing | Spotted Striker 6726 | -2/Testing | Spotted Striker 6757 | -2/Testing | Crushed by falling debris 6788 | -2/Testing | Lost 3 parts (3u) 6933 | -2/Testing | Stole the SGEMP Prototype 7018 | -2/Testing | Found Lgt. Regenerative Plating 7020 | -2/Testing | Found Lgt. Regenerative Plating 7079 | -2/Testing | Spotted Fortress 7104 | -2/Testing | Discovered new exit (range 6) 7105 | -2/Testing | Identified exit to Section 7 7105 | -2/Testing | Entered Section 7 7223 | -2/Section 7 | Spotted S7 Guard 7229 | -2/Section 7 | Found Alien Artifact 7229 | -2/Section 7 | Identified Core Regenerator 7229 | -2/Section 7 | Used Core Regenerator, restored core integrity (+188) 7304 | -2/Section 7 | Found Alien Artifact 7304 | -2/Section 7 | Identified Integrated Mediator 7304 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 7372 | -2/Section 7 | Discovered exit to Access (range 4) 7372 | -2/Section 7 | Spotted B-90 Cyclops 7432 | -2/Section 7 | Found Alien Artifact 7432 | -2/Section 7 | Identified Microwarp Drive 7525 | -2/Section 7 | Found Alien Artifact 7525 | -2/Section 7 | Identified Integrated Dissipator 7525 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 7544 | -2/Section 7 | Found Antimissile System 7568 | -2/Section 7 | Spotted Executioner 7569 | -2/Section 7 | Spotted Executioner 7583 | -2/Section 7 | Spotted Alpha 7 7620 | -2/Section 7 | Spotted Striker 7620 | -2/Section 7 | Spotted Striker 7658 | -2/Section 7 | Spotted Alpha 7 7662 | -2/Section 7 | Spotted B-99 Colossus 7683 | -2/Section 7 | Found Alien Artifact 7683 | -2/Section 7 | Identified LRC Storage 7683 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 7686 | -2/Section 7 | Found LRC Storage 7686 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 7688 | -2/Section 7 | Found LRC Storage 7688 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 7729 | -2/Section 7 | Found Alien Artifact 7729 | -2/Section 7 | Identified Integrity Redistributor 7729 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-65) 7753 | -2/Section 7 | Entered Access 7753 | -1/Access | Evolved 2 slots: Utility x2 7754 | -1/Access | Loaded intel: 114 machine locations 7754 | -1/Access | Loaded intel: 96 trap records 7754 | -1/Access | Identified exit to Surface 7754 | -1/Access | Discovered exit to Surface (range 243) 7754 | -1/Access | Identified exit to Command 7754 | -1/Access | Discovered exit to Command (range 132) 7754 | -1/Access | Delivered the SGEMP Prototype to Zhirov 7754 | -1/Access | Zhirov transferred Access data 7824 | -1/Access | Build established: Hacker-Scout 7861 | -1/Access | Repaired Broken Falx? 7905 | -1/Access | Spotted B-99 Colossus 8120 | -1/Access | Entered Command 8382 | -1/Command | Disengaged cave seal 8382 | -1/Command | Derelicts emerged from the dark tunnel 8382 | -1/Command | Welcomed Warlord to Command 8404 | -1/Command | Disengaged cave seal 8417 | -1/Command | Spotted Alpha 7 8450 | -1/Command | Spotted Striker 8452 | -1/Command | Spotted Alpha 7 8502 | -1/Command | Spotted Striker 8503 | -1/Command | Build established: Hacker-Sprinter 8504 | -1/Command | Spotted Executioner 8525 | -1/Command | Spotted B-99 Colossus 8545 | -1/Command | Destroyed Alpha 7 8554 | -1/Command | Spotted Executioner 8554 | -1/Command | Spotted Executioner 8583 | -1/Command | Spotted B-99 Colossus 8590 | -1/Command | Spotted M Guard 8590 | -1/Command | Spotted M Guard 8590 | -1/Command | Spotted Combat Programmer 8590 | -1/Command | Spotted Combat Programmer 8614 | -1/Command | Destroyed Combat Programmer 8622 | -1/Command | Destroyed Combat Programmer 8670 | -1/Command | First assault squad dispatched 8671 | -1/Command | Warlord destroyed during the assault 8695 | -1/Command | Discovered exit to Surface (range 2) 8696 | -1/Command | Lost 16 parts (4p3n9u) 8697 | -1/Command | Spotted B-99 Colossus 8698 | *** | Escaped! Last Messages --------------- 01001100 01110010 01100101 01110100 01110101 01110010 01101110" 08671_ Warlord destroyed. 08674_ The unstable cave ceiling collapses. 08675_ Dropped Med. Storage Unit. 08676_ Acquired 19 matter. 08677_ Acquired Lyr. Medium Armor Plating. 08681_ Acquired Lgt. Ion Engine. 08682_ DBRQR%5QXP0#IK:XHT TZZ7ZM 08683_ Acquired Lgt. Ion Engine. 08684_ The unstable cave ceiling collapses. 08688_ K-01 Serf crushed by falling debris. 08688_ K-01 Serf system corrupted by crushing effect. 08688_ Dropped Lgt. Ion Engine. 08688_ Acquired Lgt. Fission Core. 08689_ K-01 Serf system terminally corrupted. 08690_ Acquired 20 matter. 08692_ Acquired 8 matter. 08695_ EXIT=FOUND: SURFACE 08695_ Microwarped (distance 22). 08696_ Microwarped (distance 3). 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"" * # #?? | | #########" """" " "" o #? | | ????????## """" """ # # ##? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Coolant Potential 80 Energy Generation 59 Energy Capacity 515 Matter Stores 300 Matter Capacity 600 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Additional Mass Support 16 Armor Coverage 375 Resistance: TH 10 Utility Shielding 66 Point Defense Rating 240 Phase Shifting 20 Evasion (%) 96 Melee Accuracy 12 Recoil Reduction 3 Offensive Hacking 26 Defensive Hacking 30 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Imp. Linear Gravjet | -7/Data Miner | Free Adv. Cryofiber Web | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Sensor Array | -4/Factory | Hacked Robot Schematics ------------------ H-55 Commando | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free Fabricated ------------ Adv. Sensor Array | x1 | -4/Factory Adv. Sensor Array | x1 | -3/Research | Authchip Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Subatomic Replicator Core Stripper Core Regenerator Integrated Mediator Microwarp Drive Integrated Dissipator LRC Storage Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredHybridPit Manual? 0 Play Time 04:07:07 Cumulative 843.9 hours Start 2022.12.24 @ 21:05:44 End 2022.12.25 @ 02:21:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 438 Rogue 311 Adventurer 125 Explorer 2 Win Type 0 Total 99 Types 81/7/6/1/1/0/0/2/1 Lore% 84 Gallery% 90 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f31a4fdf-776f-48b6-b9c7-a7ea94def29f