Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 22:21:32 Player: Bross Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (106) 530 Value Destroyed (3555) 3555 Prototype IDs (15) 300 Alien Tech Used (1) 200 Bonus (1870) 1870 TOTAL SCORE: 11855 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 1273 Met Imprinter 300 Was Imprinted 300 Friendly Fire -31 Cogmind --------- Core Integrity 0/1150 Matter 38/300 Energy 89/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Surge Thruster > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Cooling System Advanced Terrain Scanner Advanced Hacking Suite Improved Component Analysis Suite Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Improved Fusion Compressor > --- PROPULSION ------- Heavy Treads Myomer Leg Myomer Leg Zionite Composite Leg II > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Long-range Sensor Array Improved Targeting Computer Core Analyzer Experimental System Shield Improved System Guard Advanced Drone Bay > --- WEAPON ----------- Tesla Rifle HERF Cannon Coil Gun > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Zionite Heavy DM Reactor Advanced Cooling System Energy Well Advanced Terrain Scanner Improved Phase Shifter Advanced Hacking Suite Improved Component Analysis Suite High-powered Shock Rifle High-powered Shock Rifle [Rating: 119] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Improved Fusion Compressor Reactor Zionite Light DM Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Experimental System Shield Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun High-powered Shock Rifle Energy Cannon Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Ext Cet Fac Slots Evolved 12 | . . 2 . . . 6 . . 2 . . 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 3 | . . 2 . . . . . . . . . 1 Utility 7 | . . . . . . 4 . . 2 . . 1 Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 200 | 8 5 13 5 3 21 34 6 6 25 41 . 33 Power 23 | 2 1 1 1 . 1 3 . . 1 6 . 7 Engine 11 | 2 1 1 1 . 1 3 . . 1 1 . . Core 7 | . . . . . . . . . . 4 . 3 Reactor 5 | . . . . . . . . . . 1 . 4 Propulsion 38 | 2 1 5 1 . 7 6 . 1 2 8 . 5 Treads 9 | . . 3 . . 5 . . . . . . 1 Leg 16 | 2 . . . . 1 6 . 1 2 1 . 3 Wheel 5 | . 1 2 1 . 1 . . . . . . . Hover 3 | . . . . . . . . . . 3 . . Flight 5 | . . . . . . . . . . 4 . 1 Utility 75 | 1 . 1 1 3 2 15 5 2 14 17 . 14 Device 46 | . . . . 1 . 9 4 2 13 9 . 8 Storage 11 | 1 . . 1 . . 2 . . 1 4 . 2 Processor 6 | . . . . . . 1 1 . . 1 . 3 Hackware 1 | . . . . . . . . . . . . 1 Protection 11 | . . 1 . 2 2 3 . . . 3 . . Artifact . | . . . . . . . . . . . . . Weapon 64 | 3 3 6 2 . 11 10 1 3 8 10 . 7 Energy Gun 23 | 2 1 . . . 5 4 . 1 3 3 . 4 Energy Cannon 12 | . . . . . 3 4 . 1 1 1 . 2 Ballistic Gun 9 | 1 2 . . . . 1 . . 1 3 . 1 Ballistic Cannon 13 | . . 4 1 . 2 1 . 1 2 2 . . Launcher 6 | . . 2 1 . . . 1 . 1 1 . . Special Weapon 1 | . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 1 3 . . . 1 1 . 3 Corrupted Parts 3 | . . . . . 1 . . . 1 . . 1 System Corruption 6 | . . . . . 4 . . . 1 . . 1 Parts Lost 64 | . 3 2 1 . 2 3 . 1 1 31 . 20 Power 9 | . . . . . . . . . . 5 . 4 Propulsion 23 | . 1 2 . . 2 1 . 1 . 10 . 6 Utility 17 | . . . . . . 1 . . 1 10 . 5 Weapon 15 | . 2 . 1 . . 1 . . . 6 . 5 Highest Loss Streak 14 | . 2 1 1 . 2 1 . 1 1 7 . 14 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 79 95 100 100 98 96 93 93 93 91 17 48 Engine 9 | . 14 11 11 11 11 13 13 13 11 5 . . Treads 8 | . . 15 22 22 30 7 . . . . . 2 Leg 14 | . 19 2 . . 3 18 26 26 23 19 . 6 Wheel 5 | . 7 21 22 22 8 . . . . . . . Device 9 | . . . . . . 17 11 6 18 14 . 9 Storage 8 | . 14 11 11 11 11 10 6 6 5 7 . 2 Processor 5 | . . . . . . 1 7 13 9 8 . 6 Protection 7 | . . 11 11 10 11 5 6 6 5 8 . . Energy Gun 4 | . 13 3 . . 9 9 5 4 4 3 . 2 Energy Cannon 2 | . . . . . 2 3 6 1 1 2 . 1 Ballistic Gun 2 | . 11 1 . . . 5 6 . 1 2 . 1 Ballistic Cannon 6 | . . 13 21 22 9 . . 5 3 4 5 . Launcher 1 | . . 2 . . . . . 6 4 2 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 100 | 14 14 23 28 30 39 73 73 77 100 94 9 74 Greatest Support 90 | 20 20 40 40 32 90 90 76 76 75 75 11 78 Greatest Overweight (x) 15 | 3 1 1 . . 2 1 . 1 1 15 . 9 Average Overweight (x) . | . . . . . . . . . 1 . . . Largest Inventory Capacity 15 | 8 8 8 10 10 10 10 10 10 15 15 5 15 Average Capacity 11 | 7 8 8 8 10 10 10 10 10 14 14 5 9 Most Carried 15 | 4 7 8 9 10 10 10 10 10 15 15 4 12 Average Carried 10 | 3 4 7 8 9 9 9 10 9 13 13 4 6 Final Capacity 15 | 8 8 8 10 10 10 10 10 10 15 5 5 5 Final Carried 15 | 4 7 8 9 10 10 10 10 9 15 4 4 5 Class Distribution -------------------- 25% | Scavenger-Mutant 15% | Skirmisher 15% | Messiah-Tank 13% | Mutant 10% | Scavenger-Tank 10% | Scavenger-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Messiah-Tank | -5/Extension Mutant | -5/Cetus Mutant | -4/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Ext Cet Fac Matter Collected 4800 | 218 127 472 354 62 341 498 204 154 661 1167 . 542 Remotely . | . . . . . . . . . . . . . Salvage Created 4337 | . 231 368 261 108 417 1573 194 69 419 578 . 119 Parts 216 | . 18 27 12 . 20 59 12 1 26 35 . 6 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 19 | . . . 1 . . 7 . . 8 2 . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . 3 19 . 11 . . . . . Prevented 15 | . . . . . 14 . . 1 . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Ext Cet Fac Combat Hostiles Destroyed 80 | . 8 15 4 . 11 16 5 3 4 11 . 3 Guns 26 | . 8 . . . . 7 1 1 . 7 . 2 Cannons 34 | . . 9 4 . 7 4 2 . 4 3 . 1 AOE 15 | . . 6 . . 4 . 2 2 . 1 . . Classes Destroyed 16 | . 3 2 . . 3 4 . . 1 2 . 1 Worker 5 | . . . . . . 1 . . 1 3 . . Builder 5 | . . . . . . . . . 1 4 . . Tunneler 1 | . . . . . . . . . . 1 . . Recycler 10 | . 1 1 3 . . 4 . . 1 . . . Operator 1 | . . 1 . . . . . . . . . . Watcher 4 | . . . . . . 1 . . 2 1 . . Swarmer 28 | . 6 10 3 . 3 . . 1 . 4 . 1 Cutter 1 | . . . . . . . . . . . . 1 Grunt 24 | . 2 2 1 . 5 9 3 1 . 1 . . Brawler 1 | . . . . . 1 . . . . . . . Duelist 2 | . . . . . 1 . 1 . . . . . Protector 1 | . . . . . 1 . . . . . . . Sentry 8 | . . 3 . . . 2 . 1 . 2 . . Hunter 5 | . . . . . . 2 . . . 3 . . Programmer 9 | . . . . . . 3 1 . 4 . . 1 Behemoth 1 | . . . . . . . . . . 1 . . Best Kill Streak 7 | . 6 7 4 . 6 5 4 3 3 5 . 2 Combat Bots Only 6 | . 5 6 3 . 6 3 4 3 2 4 . 2 Max Kills in Single Turn 4 | . 1 4 1 . 2 2 1 1 1 3 . 2 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 3 . . 2 . 1 1 . 1 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Ext Cet Fac Hostile Shots Fired 1008 | . 72 69 42 . 25 122 20 56 27 286 4 285 Missed 312 | . 19 16 16 . 7 37 4 20 4 88 2 99 Damage Taken 11099 | . 466 528 251 . 305 1289 421 395 406 3437 52 3549 Core 2261 | . 64 106 35 . 44 109 31 14 22 651 29 1156 Absorbed by Shields 618 | . . . . . . 51 . . 193 374 . . Redirected to Shielding 127 | . . . . . . . . . . 127 . . Regen/Repaired (Parts) 339 | . . 41 . . . 298 . . . . . . Core Remaining (%) 67 | 100 74 . . . 53 . . 81 . . 29 . Volleys Fired 311 | . 39 35 19 4 18 53 16 10 19 84 . 14 Largest 3 | . 2 2 2 2 2 3 3 2 3 3 . 3 Hottest 210 | . 80 79 78 78 129 210 142 113 187 187 . 183 Shots Fired 565 | . 59 57 37 8 30 133 30 13 35 136 . 27 Gun 288 | . 59 5 . . 3 107 13 3 15 63 . 20 Cannon 236 | . . 43 36 8 23 26 13 7 20 53 . 7 Launcher 37 | . . 9 1 . . . 4 3 . 20 . . Special 4 | . . . . . 4 . . . . . . . Kinetic 304 | . 30 43 36 8 17 50 13 7 21 70 . 9 Thermal 40 | . 10 5 . . 6 6 . . . 12 . 1 Explosive 41 | . . 9 1 . 4 . 4 3 . 20 . . Electromagnetic 180 | . 19 . . . 3 77 13 3 14 34 . 17 Robot Hit Streak 16 | . 6 7 5 2 13 12 7 6 8 16 . 7 Robot Miss Streak 8 | . 4 8 5 2 4 3 4 2 4 3 . 2 Penetration Max 1 | . . . . . . 1 1 . 1 . . 1 Secondary Targets 2 | . 1 . . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . . . . Shots Hit Robots 316 | . 31 28 16 2 12 89 16 7 22 76 . 17 Core Hits 186 | . 13 19 10 2 17 40 11 5 13 45 . 11 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . 2 . . . 3 . . Critical Strikes 14 | . . 2 1 . 2 2 . 1 . 6 . . Destroy 5 | . . . . . . 2 . . . 3 . . Blast 6 | . . 2 1 . . . . . . 3 . . Corrupt 1 | . . . . . . . . 1 . . . . Sever 2 | . . . . . 2 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11032 | . 292 895 455 37 1157 2208 778 425 963 3374 . 448 Guns 3382 | . 290 44 . . 54 1576 100 60 210 733 . 315 Cannons 3629 | . . 482 386 37 221 482 138 120 635 1087 . 41 Explosions 3784 | . . 367 69 . 779 145 540 245 109 1530 . . Melee . | . . . . . . . . . . . . . Ramming 134 | . 2 2 . . . 5 . . 9 24 . 92 Kinetic 4137 | . 141 482 386 37 125 714 100 120 646 1194 . 192 Thermal 924 | . 69 44 . . 96 298 . . 109 308 . . Explosive 3497 | . . 367 69 . 779 . 540 245 . 1497 . . Electromagnetic 2237 | . 80 . . . 54 1191 138 60 199 351 . 164 Impact . | . . . . . . . . . . . . . Slashing 103 | . . . . . 103 . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . . . . 4 3 1 . 9 7 7 11 Average Corruption 4 | . . . . . 4 1 1 . 3 7 7 11 Corruption Purged 7 | . . . . . . 3 1 . 3 . . . Corruption Blocked 8 | . . . . . . . . . 8 . . . Effects 167 | . . . . . 27 12 1 . 13 113 1 . Message Errors 40 | . . . . . 5 5 1 . 3 26 . . Matter Fused 53 | . . . . . 9 3 . . 6 34 1 . Heat Flow Errors 17 | . . . . . 3 1 . . 1 12 . . Energy Discharges 15 | . . . . . 2 . . . 2 11 . . Parts Rejected 3 | . . . . . 1 1 . . . 1 . . Parts Fused 1 | . . . . . . . . . . 1 . . Data Loss (minor) 22 | . . . . . 5 2 . . . 15 . . Data Loss (major) 7 | . . . . . . . . . . 7 . . Misfires 6 | . . . . . 1 . . . 1 4 . . Alerts 2 | . . . . . . . . . . 2 . . Weapon Failures 1 | . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 161 | . . 3 3 . 21 . 64 . 7 54 . 9 Projectiles 37 | . . 3 3 . 7 . 6 . 7 11 . . Explosions 115 | . . . . . 14 . 58 . . 43 . . Melee 9 | . . . . . . . . . . . . 9 Knockbacks 15 | . . 2 1 . . . . 1 4 6 . 1 Impact 2 | . . . . . . . . . . 1 . 1 Kinetic 11 | . . 2 1 . . . . 1 3 4 . . Secondary 2 | . . . . . . . . . 1 1 . . Self-Inflicted Damage 243 | . . 22 . . . . 63 27 96 31 . 4 Shots 6 | . . 1 . . . . 1 1 2 1 . . Rammed 7 | . . 1 1 . . 1 . . . . . 4 Targets Rammed 28 | . 1 1 1 . . 2 . . 3 4 . 16 Kicked 21 | . 1 . . . . 1 . . 3 4 . 12 Crushed . | . . . . . . . . . . . . . Highest Temperature 448 | . 154 110 216 30 208 199 196 235 248 448 . 143 Average Temperature 95 | . 59 37 75 14 72 104 102 142 45 119 . 44 Received Heat Transfer 1230 | . 66 75 60 . 21 288 27 111 . 246 . 336 Effects 10 | . . . . . . . . . . 10 . . Shutdowns 1 | . . . . . . . . . . 1 . . Energy Bleed 2 | . . . . . . . . . . 2 . . Interference 4 | . . . . . . . . . . 4 . . Matter Decay 1 | . . . . . . . . . . 1 . . Damage (minor) 2 | . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . 6 . . . . . . Combat Hostiles 5 | . . . . . . 5 . . . . . . Parts Fried 11 | . . . . . . 10 . . 1 . . . Impact Corruptions 2 | . . . . . . . . . . 1 . 1 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . Heat Transferred 1250 | . 150 100 . . 150 300 . . 100 450 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 2 . . 2 1 . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Ext Cet Fac Peak Influence 558 | . 285 558 454 . . 203 . . 340 187 4 214 Initial 215 | . . 120 215 . . 90 . . . 66 4 2 Average 97 | . 178 335 358 . . 80 . . 109 27 4 71 Maximum Alert Level 2 | . 1 2 2 . . 1 . . 1 . . 1 Low Security (%) 84 | 100 58 27 . . . 96 . . 85 100 100 88 Level 1 10 | . 41 31 55 . . 3 . . 14 . . 11 Level 2 4 | . . 40 44 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 21 | . 2 . . . 1 6 . . 5 1 . 6 Investigation 3 | . . . . . . 1 . . . . . 2 Extermination 7 | . . . . . . 2 . . 3 . . 2 Reinforcement 10 | . 2 . . . . 3 . . 2 1 . 2 Assault 1 | . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . 1 1 . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Ext Cet Fac Distress Signals 12 | . 3 2 . . . . . . . 4 1 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 190 | . 21 26 10 . 21 20 5 3 17 32 4 31 Peak Tracking Total 16 | . 6 4 4 . 10 3 4 3 4 10 5 16 Tactical Retreats 19 | . 2 1 3 . 2 1 . . . 6 . 4 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Ext Cet Fac Traps Triggered 3 | . . . . . . . . . 1 . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 1 | . . 1 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Ext Cet Fac Machines Disabled 12 | . . 1 . . 1 3 . . 3 2 . 2 Max in Single Turn 2 | . . 1 . . 1 2 . . 1 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Ext Cet Fac Machines Accessed 21 | . 1 6 . . 1 5 1 . 3 3 . 1 Terminals 16 | . 1 5 . . . 2 1 . 3 3 . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . 1 . . . 1 . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 48 | . 3 19 . . 1 8 1 . 8 7 . 1 Successful 25 | . 2 12 . . 1 5 1 . 2 1 . 1 Failed 23 | . 1 7 . . . 3 . . 6 6 . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 32 | . . . . . . 16 . . 7 5 . 4 Terminals 40 | . 3 17 . . . 3 1 . 8 7 . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . 2 . . . 2 . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 20 | . 2 10 . . 1 2 1 . 2 1 . 1 Record 2 | . . . . . 1 . 1 . . . . . Prototype ID Bank 2 | . . 2 . . . . . . . . . . Open Door 2 | . . . . . . . . . 1 1 . . Open DSF 4 | . . . . . . 2 . . 1 . . 1 Branch Access Points 1 | . . 1 . . . . . . . . . . Emergency Access Points 2 | . 1 1 . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . Locate Traps 2 | . . 2 . . . . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . . . Transport Status 1 | . . 1 . . . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 4 | . . 2 . . . 2 . . . . . . Scan Component 2 | . . 1 . . . 1 . . . . . . Repair 2 | . . 1 . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . 1 . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . 1 2 . . . 4 . . 3 2 . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . 15 . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . 1 . . . 1 . . . . . . Time 70 | . . 26 . . . 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Ext Cet Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Ext Cet Fac Total Allies 25 | . . . 3 6 1 3 . . 5 4 . 3 Largest Group 9 | . . . 3 9 9 3 . . 3 4 . 2 Highest-Rated Group 241 | . . . 40 241 241 210 . . 210 241 . 206 Highest-Rated Ally 103 | . . . 16 40 40 70 . . 85 70 . 103 Zionite Dispatches 8 | . . . . . . 3 . . 2 1 . 2 Heavy 2 | . . . . . . . . . 1 . . 1 Light 3 | . . . . . . 1 . . 1 1 . . Recon 2 | . . . . . . 2 . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . 1 Total Orders 12 | . . . . . . 6 . . . . . 6 EXPLORE 12 | . . . . . . 6 . . . . . 6 Ally Attacks 215 | . . . 7 . 62 37 . . 56 44 . 9 Total Damage 5513 | . . . 67 . 1370 825 . . 2169 519 . 563 Kills 36 | . . . 2 . 9 2 . . 15 3 . 5 Allies Corrupted 2 | . . . . . . 1 . . . . . 1 Allies Melted 1 | . . . . . . 1 . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Ext Cet Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 1 . 2 1 . . . . Drone Launches 14 | . . . . . . 8 . . . . . 6 Drone Recoveries 9 | . . . . . . 4 . . . . . 5 Zionite Intel Received 1 | . . . . . . 1 . . . . . . Trap Installations 1 | . . . . . . 1 . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Ext Cet Fac Turns Passed 14835 | 83 296 593 521 1683 1580 1727 1238 862 1575 3597 32 1048 Spaces Moved 9101 | 53 165 413 315 1458 959 853 893 445 747 1895 54 851 Core 265 | 12 . . . . . . . . . 17 . 236 Treads 941 | . . 42 145 . 527 213 . . . . . 14 Legs 4688 | 41 47 . . . 5 640 893 445 747 1544 . 326 Wheels 2544 | . 118 371 170 1458 427 . . . . . . . Hover 332 | . . . . . . . . . . 3 54 275 Flight 331 | . . . . . . . . . . 331 . . Fastest Speed 26 | 50 100 90 90 100 100 120 122 122 190 26 60 50 Average Speed 136 | 128 112 98 126 100 143 134 122 182 191 169 60 100 Slowest Speed 800 | 200 190 160 160 100 260 190 122 192 194 800 60 500 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 46 | 5 32 34 58 92 93 29 86 48 19 71 23 18 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . Known Exits Taken 3 | . . 1 . . . . 1 1 . . . . Unknown Exits Taken 9 | 1 1 . 1 1 1 1 . . 1 1 1 . Scrap Searched 9 | . . . 1 3 2 . . 3 . . . . Spaces Dug 10 | . . . . . . . . . . 10 . . Terrain Destroyed 296 | . . 59 13 . 59 7 51 41 16 50 . . Melee . | . . . . . . . . . . . . . Projectile 54 | . . . 2 . 3 5 2 3 2 37 . . AOE 242 | . . 59 11 . 56 2 49 38 14 13 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Ext Cet Fac Total 10912 | 64 221 541 400 1675 1132 1328 1009 480 855 2142 53 1012 Wait 1093 | . 8 67 51 202 111 340 95 18 28 97 . 76 Move 9089 | 52 164 412 314 1457 958 852 892 444 746 1894 53 851 Hop . | . . . . . . . . . . . . . Pick Up 97 | 4 4 7 5 4 3 24 . 1 21 10 . 14 Fast Attach 47 | 5 . 4 1 1 7 6 . . . 7 . 16 Attach 62 | 1 3 2 1 . . 13 . 1 6 21 . 14 Detach 8 | . . . . . . 2 . . . 2 . 4 Swap 92 | 2 2 7 3 2 15 15 6 5 19 13 . 3 Drop 74 | . . 6 5 4 10 21 . 1 13 10 . 4 Fire 311 | . 39 35 19 4 18 53 16 10 19 84 . 14 Melee . | . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . . 4 Kick 21 | . 1 . . . . 1 . . 3 4 . 12 Crush 3 | . . 1 1 . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 11 | . . . . 1 10 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / [*Cet]) -5/Cetus -4/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Discovered new exit (range 16) 292 | -10/Materials | Discovered new exit (range 15) 301 | -10/Materials | Build established: Mutant 380 | -10/Materials | Entered another Materials area 380 | -9/Materials | Evolved 2 slots: Propulsion x2 427 | -9/Materials | Repaired Ion Engine 438 | -9/Materials | Identified exit to Mines 973 | -9/Materials | Entered Mines 1134 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1250 | -9/Mines | Discovered new exit (range 10) 1309 | -9/Mines | Build established: Scavenger-Mutant 1485 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1494 | -9/Mines | Entered Zion 1494 | -7/Zion | Accompanied by 3 allies 1744 | -7/Zion | Gained Derelict followers 1827 | -7/Zion | Learned location of 1 exit from Factory 1885 | -7/Zion | Imprinted 1887 | -7/Zion | Declared Zion's savior 2283 | -7/Zion | Found Prototype Special Weapon 2508 | -7/Zion | Found Prototype Device 2509 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 3147 | -7/Zion | Discovered new exit (range 9) 3177 | -7/Zion | Entered Proximity Caves 3177 | -6/Proximity Caves | Accompanied by 9 allies 3190 | -6/Proximity Caves | Spotted B-75 Beast 3205 | -6/Proximity Caves | Allies destroyed B-75 Beast 3232 | -6/Proximity Caves | Lost 6 allies 3293 | -6/Proximity Caves | Learned Factory stockpile data 3494 | -6/Proximity Caves | Found Alien Artifact 3494 | -6/Proximity Caves | Identified Dimensional Node Initializer 3494 | -6/Proximity Caves | Initialized slip node 3782 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3839 | -6/Proximity Caves | Identified RU-N14's Throwing Claymores 4744 | -6/Proximity Caves | Discovered new exit (range 7) 4757 | -6/Proximity Caves | Entered Factory 4757 | -6/Factory | Accompanied by 1 ally 4757 | -6/Factory | Evolved 6 slots: Power x1, Utility x4, Weapon x1 4758 | -6/Factory | Identified exit to Factory 4842 | -6/Factory | Zion Recon squad teleported in 5051 | -6/Factory | Build established: Scavenger-Tank 5511 | -6/Factory | Zion Light squad teleported in 5566 | -6/Factory | Zion Recon squad teleported in 5683 | -6/Factory | Retrieved Zion intel report: Trap Installations 5823 | -6/Factory | Lost 4 allies 5838 | -6/Factory | Discovered new exit (range 75) 6336 | -6/Factory | Terminal network hard line cut 6407 | -6/Factory | Repaired Hrd. Heavy Armor Plating 6484 | -6/Factory | Entered Lower Caves 6745 | -6/Lower Caves | Build established: Skirmisher 7005 | -6/Lower Caves | Identified exit to Lower Caves 7722 | -6/Lower Caves | Entered another Lower Caves area 7732 | -6/Lower Caves | Learned Factory emergency access door positions 7867 | -6/Lower Caves | Discovered exit to Factory (range 9) 7876 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8584 | -6/Lower Caves | Entered Factory 8584 | -5/Factory | Evolved 2 slots: Utility x2 8716 | -5/Factory | Zion Heavy squad teleported in 9115 | -5/Factory | Found Prototype Protection 9202 | -5/Factory | Zion Light squad teleported in 9247 | -5/Factory | Identified Zio. Weapon Casing 9363 | -5/Factory | Build established: Scavenger-Skirmisher 9628 | -5/Factory | Found Prototype Launcher 9662 | -5/Factory | Identified Mni. Smartbomb Launcher 9723 | -5/Factory | Cargo convoy interrupted 10097 | -5/Factory | Discovered new exit (range 6) 10157 | -5/Factory | Terminal network hard line cut 10159 | -5/Factory | Entered Extension 10281 | -5/Extension | Rescued a captive Derelict 10532 | -5/Extension | Zion Light squad teleported in 10772 | -5/Extension | Lost 4 allies 11218 | -5/Extension | Build established: Messiah-Tank 11224 | -5/Extension | Spotted B-75 Beast 11675 | -5/Extension | Terminal network hard line cut 13147 | -5/Extension | Lost 4 parts (4u) 13296 | -5/Extension | Destroyed B-75 Beast 13309 | -5/Extension | Disrupted transfer network 13312 | -5/Extension | Lost 4 parts (1p1n2u) 13313 | -5/Extension | Spotted B-75 Beast 13395 | -5/Extension | Lost 5 parts (1p1n2u1w) 13490 | -5/Extension | Lost 3 parts (2n1w) 13600 | -5/Extension | Core integrity fell below 50% 13635 | -5/Extension | Lost 7 parts (2p2n1u2w) 13746 | -5/Extension | Discovered new exit (range 16) 13747 | -5/Extension | Discovered new exit (range 14) 13756 | -5/Extension | Entered Cetus 13766 | -5/Cetus | Spotted Cetus Guard 13766 | -5/Cetus | Spotted Cetus Guard 13766 | -5/Cetus | Spotted Cetus Guard 13779 | -5/Cetus | Discovered new exit (range 16) 13780 | -5/Cetus | Lost 5 parts (1p3n1w) 13788 | -5/Cetus | Entered Factory 13788 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13795 | -4/Factory | Identified exit to DSF 13842 | -4/Factory | Zion Infowar Resupply teleported in 13898 | -4/Factory | Found Prototype Hackware 13898 | -4/Factory | Identified Exp. System Shield 14045 | -4/Factory | Build established: Mutant 14177 | -4/Factory | Lost 4 parts (1p2n1w) 14219 | -4/Factory | Zion Heavy squad teleported in 14772 | -4/Factory | Core integrity fell below 50% 14821 | -4/Factory | Core integrity fell below 20% 14834 | -4/Factory | Released all parts (5) 14835 | -4/Factory | System corruption reached 10% 14836 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 14825_ HERF Cannon destroyed. 14828_ Zio. Heavy DM Reactor destroyed. 14829_ Hpw. Shock Rifle destroyed. 14829_ Slug penetrates Wall. 14829_ Penetrated by Slug. 14832_ M-13 Machinist repairs P-70 Sage. 14833_ Slug penetrates Wall. 14834_ S-27 Virus destroyed. 14834_ Released Lrg. Storage Unit. 14834_ Released Core Analyzer. 14834_ Released Imp. System Guard. 14834_ Released Energy Well. 14834_ Released Point Defense Array. 14834_ Acquired Corrupted Imp. Surge Thruster. 14834_ Integrated Corrupted Imp. Surge Thruster (+1). 14834_ Corrupted Imp. Surge Thruster temporarily disabled. 14836_ Slug penetrates Wall. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????#?#?? | | ????????????????????????????????????????????????#? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????#?? | | ?????????????????????????????????#????##??#??????? | | ????????????????????????????????????#???????#????? | | ??????????????????????? ???????????????#????#????? | | ???????????????????????????????#?????????????????? | | ?????????????????#???????????????????????????????? | | ??????????????? ????#???????????????????????????? | | ????????????? ? ???????????#??????????????????#?# | | ???????? ??"" ??????##########?????##?????????? | | ?????? ?"" ##????# #?????#??????????? | | ?????? """ ???# #?#????????????#?# | | ????? "" ### ###########??????# | | ??????? "" R# # #######? | | ???????? ?? mp*!! # """" # ## | | ????????? ?????#! ! # """" # | | ??????????# ?????# @% # """" + | | ??????????# ?????#%% # """" # | | ??????????# #?????#gsH # """" # ## | | ??????????# ########/####### """" ## ##? | | ??????????# # h #????# ## #?? | | ??????????# / ! #????############ #?# | | ??????????# # A u################# #?? | | ??????????# # """"""" + % #?# | | ??????????# # """"""" ############## ### ##?? | | ??????????# # """"""" #???????#???## #?# #??? | | ??????????# # """"""" #???????????## #?# #??? | | ??????????# # #???????#????# #?# #??? | | ??????????# #####+################## #?# #??? | | ??????????# T#??# ###+#### | | ??????????# #??# ##################### | | ??????????# ##??# # #????????????# | | ??????????# #???# # #????????????# """ " | | ??????????# %[ ##### # #????????????# """ " | | ??????????# =% + """ #??????????#?# """ " | | ??????????# ^^##### # """ #????????????# | | ??????????# #???# # """ #????????????####### | | ??????????# % #???# ########?????#????????#???? | | ??????????# #???# #????????????????????#????? | | ?????#########+#######"##?????????????????#??????? | | ?????# #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 50 Energy Generation 51 Energy Capacity 900 Matter Stores 582 Matter Capacity 650 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 Corruption Containment 12 Armor Coverage 600 Weapon Shielding 100 Point Defense Rating 160 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 6 Kinecelleration 40 Defensive Hacking 16 Item Schematics ----------------- Imp. Medium Armor Plating | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Mak. Cloaking Device | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Arc Projector | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- 10k Club A New Friend Alien Tech I Spy I'm Back, Baby! Remodeling Robot Respite The One Universal Adapter Challenges ------------ None Game ------ Seed CryofiberCannonBlaster Manual? 0 Play Time 03:35:23 Cumulative 20.9 hours Start 2024.04.20 @ 15:43:34 End 2024.04.20 @ 22:21:32 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c00e8e37-c4aa-4fec-886b-21fbb8b898a1