Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.17 @ 22:02:51 Player: Darsidian Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (73) 365 Value Destroyed (1677) 1677 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (135) 135 TOTAL SCORE: 4017 Bonus ------- High Alert Combat Kills 169 Follower Combat Kills 35 Friendly Fire -69 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Transport Network Coupler Particle Charger Long-range Tractor Beam Light Assault Rifle Heavy Explosive Trap Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Visual Processing Unit Hardened Medium Armor Plating > --- WEAPON ----------- Missile Launcher Improved Datajack Katana > --- INVENTORY -------- Ion Engine Wheel Wheel Compact Wheel Improved Heat Sink Improved Sensor Array Transport Network Coupler Improved Targeting Computer Particle Charger Light Armor Plating Improved Light Armor Plating Hardlight Generator Hacking Suite Long-range Tractor Beam Light Assault Rifle Rocket Launcher Heavy Explosive Trap [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Visual Processing Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 101 | 6 19 19 13 44 Power 8 | 1 1 2 . 4 Engine 7 | 1 1 1 . 4 Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 25 | 2 3 6 2 12 Treads . | . . . . . Leg . | . . . . . Wheel 25 | 2 3 6 2 12 Hover . | . . . . . Flight . | . . . . . Utility 17 | 1 5 2 3 6 Device 6 | . 1 . 1 4 Storage 7 | 1 4 1 1 . Processor 2 | . . 1 1 . Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 51 | 2 10 9 8 22 Energy Gun 15 | . 2 . 6 7 Energy Cannon 3 | . . 1 . 2 Ballistic Gun 17 | 2 6 4 1 4 Ballistic Cannon 1 | . 1 . . . Launcher 9 | . 1 4 . 4 Special Weapon 2 | . . . 1 1 Impact Weapon 2 | . . . . 2 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 2 | . . . 2 . Parts Lost 22 | . 3 2 2 15 Power 1 | . . . . 1 Propulsion 10 | . 1 2 1 6 Utility 1 | . . . . 1 Weapon 10 | . 2 . 1 7 Highest Loss Streak 6 | . 2 1 1 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 99 99 92 94 Engine 6 | . 14 3 . 5 Core 4 | . . 10 11 1 Wheel 26 | . 27 27 26 25 Device 9 | . 13 3 10 8 Storage 11 | . 14 14 11 8 Processor 9 | . . 10 11 17 Energy Gun 3 | . . . 12 5 Energy Cannon 2 | . . 6 3 2 Ballistic Gun 17 | . 26 21 4 13 Naked Turns . | . . . . . Heaviest Build 92 | 14 90 92 92 60 Greatest Support 42 | 32 32 32 30 42 Greatest Overweight (x) 9 | 2 3 9 4 5 Average Overweight (x) 1 | . . 1 2 1 Largest Inventory Capacity 25 | 8 25 25 25 20 Average Capacity 17 | 7 12 18 22 19 Most Carried 20 | 4 13 18 20 20 Average Carried 13 | . 8 15 17 16 Final Capacity 25 | 8 15 25 20 5 Final Carried 17 | 4 13 17 16 5 Class Distribution -------------------- 52% | Mutant 26% | Scavenger-Mutant 19% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1876 | 230 400 225 192 829 Remotely . | . . . . . Salvage Created 2096 | 42 391 220 247 1196 Parts 153 | 8 39 14 12 80 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 4 | 1 1 . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 47 | . 10 8 3 26 Melee 1 | . . . . 1 Guns 25 | . 7 2 1 15 Cannons 5 | . . 2 2 1 AOE 16 | . 3 4 . 9 Classes Destroyed 12 | 1 6 1 1 3 Worker 5 | . . 1 2 2 Builder 6 | . 2 . 1 3 Tunneler 4 | 2 . . . 2 Hauler 2 | . 1 . 1 . Recycler 4 | . 1 . . 3 Mechanic 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 3 | . 1 . . 2 Swarmer 22 | . 6 3 . 13 Grunt 19 | . 4 5 2 8 Duelist 2 | . . . . 2 Sentry 4 | . . . 1 3 Best Kill Streak 6 | 2 5 3 2 6 Combat Bots Only 5 | . 3 3 1 5 Max Kills in Single Turn 4 | 1 2 2 1 4 Gunslinging 1 | . . . . 1 Exploded 3 | . 2 2 . 3 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 261 | . 70 36 7 148 Missed 70 | . 22 14 1 33 Damage Taken 3142 | . 537 382 113 2110 Core 776 | . 130 85 . 561 Absorbed by Shields . | . . . . . Core Remaining (%) 71 | 100 . 14 100 . Volleys Fired 192 | 8 59 21 28 76 Largest 3 | 2 2 2 2 3 Hottest 130 | 40 130 80 100 129 Shots Fired 393 | 16 114 35 54 174 Gun 347 | 16 110 25 38 158 Cannon 26 | . 1 3 15 7 Launcher 17 | . 3 7 . 7 Special 3 | . . . 1 2 Kinetic 263 | 16 107 25 17 98 Thermal 67 | . 4 3 18 42 Explosive 17 | . 3 7 . 7 Electromagnetic 46 | . . . 19 27 Robot Hit Streak 10 | 8 10 5 5 7 Robot Miss Streak 8 | 2 8 2 5 3 Penetration Max . | . . . . . Secondary Targets 4 | . 1 1 . 2 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 200 | 9 52 21 27 91 Core Hits 124 | 2 25 19 11 67 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 1 . 1 1 Burn 1 | . . . . 1 Destroy 1 | . 1 . . . Corrupt 1 | . . . 1 . Melee Attacks 13 | . . . . 13 Impact 3 | . . . . 3 Slashing 9 | . . . . 9 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5245 | 113 728 665 407 3332 Guns 2379 | 113 616 142 247 1261 Cannons 323 | . . 36 160 127 Explosions 2395 | . 112 482 . 1801 Melee 139 | . . . . 139 Ramming 9 | . . 5 . 4 Kinetic 1599 | 113 595 142 77 672 Thermal 859 | . 21 125 176 537 Explosive 2135 | . 112 393 . 1630 Electromagnetic 504 | . . . 154 350 Impact . | . . . . . Slashing 139 | . . . . 139 Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . . 6 Message Errors 2 | . . . . 2 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 180 | . 33 8 . 139 Projectiles 24 | . . . . 24 Explosions 156 | . 33 8 . 115 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 357 | . 60 98 . 199 Shots 9 | . 1 3 . 5 Rammed 2 | . . 1 . 1 Targets Rammed 2 | . . 1 . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 423 | . 118 114 127 423 Average Temperature 84 | . 26 32 40 125 Received Heat Transfer 1053 | . 192 159 63 639 Effects 3 | . . . . 3 Energy Bleed 1 | . . . . 1 Matter Decay 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 1 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 1781 | . 25 224 370 1162 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . . 3 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 716 | 10 325 209 204 716 Initial 81 | . 6 30 81 28 Average 222 | 3 153 113 140 433 Maximum Alert Level 3 | . 1 1 1 3 Low Security (%) 66 | 100 86 95 60 25 Level 1 13 | . 13 4 39 7 Level 2 19 | . . . . 65 Level 3 . | . . . . 2 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . 1 1 3 Investigation 2 | . . 1 1 . Extermination . | . . . . . Reinforcement . | . . . . . Assault 2 | . . . . 2 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . . . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | . 19 9 5 45 Peak Tracking Total 9 | . 5 3 1 9 Tactical Retreats 3 | . 1 . . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . . . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 1 | . . 1 1 1 Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 19 | . 4 8 1 6 Max in Single Turn 7 | . 1 7 1 2 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 10 | . 7 1 1 1 Terminals 6 | . 5 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 25 | . 20 1 2 2 Successful 16 | . 12 1 1 2 Failed 9 | . 8 . 1 . Catastrophic 3 | . 3 . . . Database Lockouts . | . . . . . Manual 10 | . 9 . 1 . Terminals 12 | . 10 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 10 | . 10 . . . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 2 | . 1 1 . . Open Door 1 | . . 1 . . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 9 | . 9 . . . Process 1 | . 1 . . . Report Inventory 3 | . 3 . . . Retrieve Matter 4 | . 4 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 2 . 1 . Terminals 3 | . 2 . 1 . Botnet 3 | . 2 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 6 . 1 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 465 | . 465 . . . Retrieved Matter 465 | . 465 . . . Retrieved Components 4 | . 4 . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 8 | . . 8 . . Total Damage 149 | . . 149 . . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2976 | 82 901 616 494 883 Spaces Moved 2010 | 47 686 452 313 512 Core 23 | 7 . . . 16 Treads . | . . . . . Legs . | . . . . . Wheels 1987 | 40 686 452 313 496 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 95 50 Average Speed 103 | 97 97 114 112 97 Slowest Speed 215 | 150 135 215 140 155 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 4 88 78 29 27 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 2 | . . 2 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug 16 | . . . 1 15 Terrain Destroyed 247 | . 43 82 1 121 Melee 2 | . . . . 2 Projectile 3 | . . . 1 2 AOE 242 | . 43 82 . 117 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2513 | 64 806 518 405 720 Wait 82 | . 10 6 24 42 Move 2006 | 46 685 451 312 512 Hop . | . . . . . Pick Up 59 | 4 21 12 12 10 Fast Attach 35 | 6 8 1 7 13 Attach 13 | . 2 2 2 7 Detach . | . . . . . Swap 53 | . 9 16 4 24 Drop 58 | . 12 8 16 22 Fire 192 | 8 59 21 28 76 Melee 13 | . . . . 13 Ram 2 | . . 1 . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 83 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 10) 258 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 12) 521 | -10/Materials | Discovered new exit (range 6) 886 | -10/Materials | Core integrity fell below 50% 953 | -10/Materials | Discovered new exit (range 6) 984 | -10/Materials | Entered Mines 988 | -10/Mines | Discovered new exit (range 6) 999 | -10/Mines | Escorted by a lone wolf Derelict 1019 | -10/Mines | Learned location of Storage (-7) 1093 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1143 | -10/Mines | Found a hidden stash of uninstalled traps 1358 | -10/Mines | Met a Derelict shopkeep closing up shop 1551 | -10/Mines | Discovered new exit (range 14) 1561 | -10/Mines | Core integrity fell below 20% 1600 | -10/Mines | Entered Materials 1600 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1848 | -9/Materials | Build established: Scavenger-Mutant 1976 | -9/Materials | Discovered new exit (range 18) 2093 | -9/Materials | Identified exit to Materials 2094 | -9/Materials | Entered another Materials area 2094 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2474 | -8/Materials | Garrison activated, responded to threat 2882 | -8/Materials | Lost 4 parts (1n3w) 2892 | -8/Materials | Core integrity fell below 50% 2894 | -8/Materials | First assault squad dispatched 2969 | -8/Materials | Core integrity fell below 20% 2977 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02959_ U-05 Engineer builds a Wall. 02959_ Acquired 41 matter. 02960_ Missile Launcher destroyed. 02963_ The unstable cave ceiling collapses. 02963_ Katana destroyed. 02964_ Dropped Wheel. 02964_ Com. Wheel destroyed. 02965_ Dropped Com. Wheel. 02965_ Dropped Hrd. Medium Armor Plating. 02965_ Structural Scanner destroyed. 02965_ K-01 Serf collects debris. 02966_ Dropped Hcp. Storage Unit. 02968_ U-05 Engineer lays Concrete. 02968_ Imp. Datajack destroyed. 02969_ U-05 Engineer builds a Wall. 02969_ K-01 Serf collects debris. 02970_ U-05 Engineer builds a Wall. 02970_ R-06 Scavenger collects Rocket Launcher. 02976_ Slammed into A-02 Transporter. 02976_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????##########??????????? | | ??????????????????????????####################### | | ??????????????????????????####=*% ############# | | ??????????????????????????##!!=!! | | ????????????????????## #####!#=!! | | ???????????? # #####a#######u! ! # | | ????????????## a @ gg ug %i% % ######### | | ????????????###+#########l### %= !# ######### | | ????????????????????#####/### ######### | | ?????????????????????# ## ######### | | ?????????????????????# """ ####### | | ?????????????????????# "Y" ####### | | ?????????????????????# #???### | | ?????????????????????# #???######+######## | | ?????????????????????#= """ #???## #### | | ?????????????????????# """ #???## ! ! #### | | ????????????????????# """ |!#???## # | | ????????????????????## | #???##/ ! # | | ?????????????????????#####/####???## !! """ # | | ????????????????????????? # ???? #/! R" # | | ?????????????????????????? ??????? #/! """ # | | ?????????????????????????????????? # + | | ?????????????????????????????????? ##### ##### | | ?????????????????????????????????? ########### * | | ??????????????????????????????????????#####?## | | ????????????????????????????????????????????##### | | ????????????????????????????????????????????##### | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 450 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Item Schematics ----------------- Missile Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TargetingEtherialRegenerator Manual? 0 Play Time 01:11:46 Cumulative 101.5 hours Start 2024.03.17 @ 18:03:34 End 2024.03.17 @ 22:02:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 41 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 4c72d57c-7ce1-42f5-a6a0-9c50b081a8d0