Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 19:59:25 Player: KN-OKO Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (362) 1810 Value Destroyed (19414) 19414 Prototype IDs (57) 1140 Alien Tech Used (0) 0 Bonus (12573) 12573 TOTAL SCORE: 42937 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7735 Follower Combat Kills 1134 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1532 Scanned by Researcher 500 Friendly Fire -328 Cogmind --------- Core Integrity 0/1450 Matter 155/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Matter Compressor (319) High-powered Disruptor Cannon Compact Linear Accelerator Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Experimental Cooling System 2N-1CE's Frost Array Large Storage Unit Experimental Energy Well Advanced Matter Compressor Advanced Target Analyzer Precision Matter Filter Advanced Weapon Cycler Layered Medium Armor Plating Advanced Thermal Shield > --- WEAPON ----------- Long-range Phase Cannon Perforator > --- INVENTORY -------- Particle Reactor Flexi-carbon Leg Flexi-carbon Leg Centrium Wheel Long-range Tractor Beam Heavy Tesla Rifle Vortex Rifle Compact HERF Cannon High-powered Disruptor Cannon Linear Accelerator Linear Accelerator Gamma Bomb Array Tiamat Missile Launcher Portable AFG [Rating: 175] Favorites ----------- Power Micro Antimatter Reactor Engine Improved Ion Engine Power Core Fission Core Reactor Micro Antimatter Reactor Propulsion Flexi-carbon Leg Treads Spiked Treads Leg Flexi-carbon Leg Wheel Centrium Wheel Utility Large Storage Unit Device Advanced Weapon Cycler Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Heavy Armor Plating Weapon Heavy Mass Driver Energy Gun Overtuned Beamcaster Energy Cannon Long-range Phase Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Mass Driver Launcher Gamma Bomb Array Slashing Weapon Ripper Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Tes Res Slots Evolved 16 | . . . . . 8 . . . . . . 2 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . 1 . . . . 1 . . Utility 9 | . . . . . 5 . . . . . . 1 1 . . . . 1 . 1 Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . 1 Parts Attached 225 | 6 7 17 1 2 8 8 8 9 1 3 1 19 24 2 4 2 8 18 61 16 Power 30 | 1 1 2 . . . 2 . 1 . . . 2 3 1 2 . 1 4 7 3 Engine 6 | 1 1 1 . . . 1 . . . . . 1 1 . . . . . . . Core 5 | . . 1 . . . . . . . . . 1 2 1 . . . . . . Reactor 19 | . . . . . . 1 . 1 . . . . . . 2 . 1 4 7 3 Propulsion 53 | 2 2 3 . . 3 1 2 1 . 1 . 4 8 . . . . 5 19 2 Treads 22 | 2 2 3 . . 3 1 2 1 . 1 . . 3 . . . . 3 1 . Leg 26 | . . . . . . . . . . . . 4 3 . . . . . 17 2 Wheel 5 | . . . . . . . . . . . . . 2 . . . . 2 1 . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 70 | 1 2 1 . . 4 3 4 5 1 1 . 7 7 1 1 1 4 4 18 5 Device 46 | . 1 1 . . 2 3 3 2 1 1 . 3 6 1 1 . 3 4 10 4 Storage 8 | 1 1 . . . . . 1 1 . . . 1 . . . . . . 3 . Processor 4 | . . . . . 1 . . 1 . . . . . . . . . . 2 . Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 12 | . . . . . 1 . . 1 . . . 3 1 . . 1 1 . 3 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 72 | 2 2 11 1 2 1 2 2 2 . 1 1 6 6 . 1 1 3 5 17 6 Energy Gun 17 | . . 4 1 . 1 1 1 1 . . . 2 1 . . . . 1 2 2 Energy Cannon 10 | . . 1 . 2 . . . . . . . . 1 . . . . . 6 . Ballistic Gun 19 | 2 2 4 . . . . . . . 1 . . . . . . 3 2 4 1 Ballistic Cannon 18 | . . . . . . 1 1 1 . . . 3 3 . 1 . . 1 4 3 Launcher 7 | . . 1 . . . . . . . . 1 1 1 . . 1 . 1 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . 1 . . . . 1 1 . . . 3 2 . . . . . 19 3 Corrupted Parts 12 | . . . . . . . . . . . . . . . . . 1 . 11 . System Corruption 70 | . . . . . . . . . . . . . . . . . 5 . 65 . Parts Lost 90 | . 1 2 . . . . 2 4 . . . 4 6 . . . 3 4 44 20 Power 15 | . 1 2 . . . . . . . . . . 1 . . . 1 1 6 3 Propulsion 30 | . . . . . . . 1 2 . . . 1 3 . . . . . 16 7 Utility 28 | . . . . . . . 1 1 . . . 1 2 . . . 2 3 13 5 Weapon 17 | . . . . . . . . 1 . . . 2 . . . . . . 9 5 Highest Loss Streak 19 | . 1 1 . . . . 1 4 . . . 1 4 . . . 3 2 16 19 To Critical Strikes 2 | . . . . . . . . . . . . 2 . . . . . . . . Average Backups 12 | 3 10 14 15 13 7 9 10 11 12 12 12 12 13 14 14 13 12 12 12 11 Power . | . . . . . . . 1 . . . . . . 1 1 1 1 . . . Propulsion 2 | 2 4 5 5 4 1 1 1 . . . . 1 1 1 2 2 2 1 2 . Utility 4 | . 1 2 3 4 3 3 4 4 7 7 7 6 6 6 5 4 3 2 1 1 Weapon 5 | . 3 6 7 4 3 3 4 5 5 5 5 5 5 5 5 6 6 7 7 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 37 | . 7 3 1 7 . 1 1 . . . . 4 2 . . 2 . 1 2 6 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 10 | . 4 . . 3 . 1 . . . . . . 1 . . . . . 1 . Utility 6 | . 1 1 . 1 . . . . . . . 1 . . . 1 . . 1 . Weapon 21 | . 2 2 1 3 . . 1 . . . . 3 1 . . 1 . 1 . 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 95 88 100 100 89 84 85 78 72 74 80 86 88 89 89 88 84 85 82 73 Engine 3 | . 14 2 14 14 6 4 . . . . . 3 2 . . . . . . . Reactor 4 | . . . . . . 1 6 6 6 6 6 5 2 . 9 10 8 9 8 7 Treads 16 | . 28 28 28 28 25 26 26 19 13 15 20 5 9 10 10 10 10 10 3 . Leg 3 | . . . . . . . . . . . . 15 11 . . . . . 16 15 Wheel 2 | . . . . . . . . . . . . . 3 10 10 10 10 8 1 . Device 19 | . 5 13 14 14 18 14 19 20 21 26 26 24 24 26 26 26 23 27 20 17 Storage 9 | . 18 14 14 14 6 6 6 6 6 6 6 5 5 5 5 5 5 4 11 10 Processor 3 | . . . . . 5 6 6 6 6 6 6 5 5 5 5 5 5 3 2 3 Protection 2 | . . . . . 5 6 6 5 4 . . 5 5 5 5 4 5 3 2 2 Energy Gun 2 | . . 4 12 1 5 6 5 1 . . . 3 . . . . . . . . Energy Cannon 3 | . . 5 1 12 6 3 . . . . . . 2 5 5 4 5 3 2 . Ballistic Gun 4 | . 28 9 . . . . . 3 6 5 5 1 . . . . 3 6 3 11 Ballistic Cannon 3 | . . . . . . 2 6 5 6 5 6 5 9 10 10 10 6 1 3 1 Slashing Weapon 3 | . . 8 14 14 6 3 . . . . . . . . . . . . . . Peak Build Rating 175 | 6 9 19 19 22 44 71 79 80 76 81 81 99 124 124 127 129 131 150 175 160 Average Rating 77 | 4 7 13 19 20 42 49 70 74 75 76 80 93 112 123 126 128 124 144 146 131 On Entrance 74 | . 6 9 19 19 22 44 67 79 75 76 81 81 96 124 123 127 127 131 136 129 Naked Turns 39 | . . . . . . . . . . . . . . . . . . . . 39 Heaviest Build 125 | 10 30 39 39 38 51 65 84 66 67 67 67 95 116 116 125 125 120 115 115 116 Greatest Support 220 | 40 40 40 40 40 78 78 101 103 65 95 95 95 80 32 32 32 32 145 220 95 Greatest Overweight (x) 5 | 2 . . . . . . 1 1 1 1 . 1 3 3 3 3 3 4 4 5 Average Overweight (x) . | . . . . . . . . . . . . . 1 3 3 3 2 2 . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | 6 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 4 10 14 15 14 8 11 14 14 15 15 15 14 14 14 14 14 14 14 13 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 15 15 15 15 8 15 15 15 15 15 15 15 15 15 15 15 15 12 10 4 Class Distribution -------------------- 31% | Mutant 17% | Scavenger-Tank 13% | Gunner 12% | Derelict-Tank 9% | Derelict-Gunner 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Derelict-Mutant | -6/Factory Derelict-Mutant | -6/Garrison Derelict-Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Derelict-Gunner | -5/Proximity Caves Scavenger-Tank | -5/Factory Tank | -4/Factory Tank | -4/Upper Caves Derelict-Tank | -4/Upper Caves Derelict-Tank | -4/Warlord Derelict-Tank | -3/Proximity Caves Tank | -3/Research Scavenger-Tank | -3/Testing Scavenger-Tank | -2/Research Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Tes Res Matter Collected 10213 | 250 363 331 20 20 80 185 526 588 154 45 . 1038 1219 78 211 164 337 869 3258 477 Remotely 1323 | . . . . . . . . . . . . . . . . . . . 1323 . Salvage Created 18120 | 87 422 288 219 . 40 576 522 431 34 . . 1488 2999 75 508 866 347 2055 6622 541 Parts 814 | 1 27 32 6 . 3 24 38 12 . . . 62 143 1 15 38 16 96 278 22 Haulers Intercepted 8 | . 2 . . . . . 1 1 . . . 1 3 . . . . . . . Recyclers Shooed 12 | . . . 3 . . . 1 . . . . 4 1 . . . . 1 2 . Parts Field Recycled 8 | . . . . . . . . . . . . . . . . . . . . 8 Retrieved Matter 241 | . . . . . . . . . . . . . . . . . . . . 241 Parts Self-Destructed 55 | . . 15 . . . . . 11 . . 2 . . 1 15 . 11 . . . Prevented 6 | . . . . . . . . . . . . . . . . . 6 . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Tes Res Combat Hostiles Destroyed 291 | . 9 7 . . 2 13 10 10 1 . . 31 59 . 8 12 6 31 85 7 Guns 61 | . 9 3 . . 1 4 4 1 . . . 7 . . . . . 14 13 5 Cannons 144 | . . . . . 1 7 6 9 1 . . 24 33 . 5 3 4 13 38 . AOE 57 | . . 4 . . . . . . . . . . 22 . 3 6 1 3 16 2 Classes Destroyed 24 | 1 4 2 . . . 3 4 . 1 . . 1 4 . . 2 . . 2 . Worker 18 | . . . . . . . . . . . . 2 4 . . . . 1 11 . Builder 20 | . . . . . . . 2 . . . . 3 5 . . . . 4 6 . Tunneler 2 | . . . . . . . 1 . . . . . 1 . . . . . . . Hauler 8 | . 2 . . . . . 1 1 . . . 1 3 . . . . . . . Recycler 11 | 1 1 . 3 . . . . . . . . 2 2 . . . . . 2 . Mechanic 2 | . . . . . . . . . . . . . 1 . . . . . 1 . Operator 3 | . 1 . . . . . . . . . . . . . . . . . 2 . Watcher 2 | . . . . . . . . . . . . . 1 . . . . . 1 . Swarmer 51 | . 6 4 . . 2 2 . . . . . 9 18 . . 3 . 5 . 2 Saboteur 3 | . . . . . . . . . . . . . 1 . . . . 1 1 . Grunt 130 | . 3 . . . . 7 3 9 . . . 14 22 . 3 6 . 7 52 4 Brawler 8 | . . . . . . . . . . . . . 1 . 2 . . 1 4 . Duelist 10 | . . . . . . 1 1 . . . . 2 . . . . . 1 5 . Protector 2 | . . . . . . . . . . . . . . . . 1 . . 1 . Researcher 4 | . . . . . . . . . . . . . . . . . . . 4 . Sentry 20 | . . . . . . 1 2 . . . . 1 7 . 1 . . 5 2 1 Hunter 30 | . . . . . . . 1 1 . . . 5 4 . 2 1 5 4 7 . Programmer 27 | . . . . . . 2 2 . . . . . 6 . . . . 6 11 . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . Behemoth 3 | . . . . . . . . . 1 . . . . . . . 1 1 . . Executioner 1 | . . . . . . . . . . . . . . . . 1 . . . . Protovariant Y 1 | . . . . . . . . . . . . . . . . . . . 1 . Protovariant X 1 | . . . . . . . . . . . . . . . . . . . 1 . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . Subdweller 3 | . . 3 . . . . . . . . . . . . . . . . . . Sapper 1 | . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 16 | 1 4 4 1 . 2 4 2 5 1 . . 13 12 . 3 9 3 7 16 4 Combat Bots Only 11 | . 3 4 . . 2 4 2 5 1 . . 7 8 . 3 9 3 5 11 4 Max Kills in Single Turn 6 | 1 1 4 1 . 1 1 1 2 1 . . 2 6 . 2 2 1 2 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 4 . . . . . . . . . . 4 . 2 2 1 2 3 2 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Tes Res Hostile Shots Fired 1986 | . 52 30 . . 13 41 89 72 18 . 3 204 298 . 30 45 94 204 604 189 Missed 669 | . 11 9 . . 4 11 33 12 6 . 2 64 110 . 19 18 27 70 194 79 Hits 1317 | . 41 21 . . 9 30 56 60 12 . 1 140 188 . 11 27 67 134 410 110 Melee 31 | . . . . . 5 . . . . . . 1 1 . . . . 4 20 . Projectile 1286 | . 41 21 . . 4 30 56 60 12 . 1 139 187 . 11 27 67 130 390 110 AOE 35 | . . . . . . . . . . . . . . . . . . . 2 33 Critical Strikes 73 | . . . . . . 2 1 2 . . 1 9 12 . . 1 6 7 28 4 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . 1 1 Part Disruptions 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Damage Taken 25719 | . 419 466 . . 244 502 905 1073 332 . 20 1511 2975 . 100 537 1505 1818 8941 4371 Core 2891 | . 22 104 . . 25 24 61 113 55 . . 76 123 . 19 67 . 55 693 1454 Absorbed by Shields 2921 | . . . . . . . . . . . . 696 1151 . 105 301 136 428 104 . Reduced by Siege Mode 595 | . . . . . . . . . . . . . . . . . 153 152 290 . Redirected to Shielding 76 | . . . . . . . . . . . . . . . . . . . 76 . Ignored by Resistances 1230 | . . . . . . . . . . . . 77 . . . . . 103 961 89 Regen/Repaired (Parts) 753 | . . . . . . 77 48 10 10 . . . . . . 81 . 527 . . Core Remaining (%) 71 | 100 . . . 49 . . . . . . 67 92 . . . . 81 . 42 . Volleys Fired 928 | 3 45 68 9 . 5 40 49 32 6 . . 90 110 1 11 45 30 99 249 36 Largest 4 | 2 2 2 1 . 2 2 2 2 2 . . 2 3 1 3 3 3 3 3 4 Hottest 234 | 40 40 125 80 . 160 165 165 165 95 . . 146 211 105 211 211 211 234 210 170 Shots Fired 1683 | 6 90 77 8 . 10 69 77 60 12 . . 143 212 1 29 66 67 230 463 63 Gun 709 | 6 90 71 7 . 5 37 40 29 5 . . 67 7 . . . 23 114 159 49 Cannon 910 | . . 4 1 . 5 32 37 31 7 . . 76 197 1 27 55 40 113 270 14 Launcher 64 | . . 2 . . . . . . . . . . 8 . 2 11 4 3 34 . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1074 | 6 90 34 . . . 7 37 53 12 . . 100 151 . 18 26 46 151 304 39 Thermal 535 | . . 41 8 . 10 62 40 7 . . . 43 53 1 9 29 17 76 117 22 Explosive 12 | . . 2 . . . . . . . . . . 6 . 2 . . . 2 . Electromagnetic 61 | . . . . . . . . . . . . . 2 . . 11 4 3 39 2 Entropic 1 | . . . . . . . . . . . . . . . . . . . 1 . Robot Hit Streak 57 | 6 12 24 10 . 4 14 13 15 8 . . 12 17 4 6 16 40 50 57 6 Robot Miss Streak 13 | . 4 1 1 . 2 3 4 3 2 . . 3 5 . 1 6 2 2 13 2 Penetration Max 3 | . . . . . . . . . . . . 1 1 . . 1 . 2 3 1 Secondary Targets 5 | . 3 . . . . . . . . . . . . . . . . 1 . 1 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . 1 . 1 Shots Hit Robots 1072 | 6 59 33 8 . 7 39 52 43 9 . . 95 131 1 13 39 53 164 296 24 Core Hits 797 | 3 24 15 2 . 3 19 20 17 3 . . 53 129 1 21 35 14 91 328 19 Critical Kills 58 | . . . . . . 1 . . . . . . 11 . 4 . 1 4 33 4 Critical Parts Destroyed 72 | . . . . . . . . 1 . . . . 11 . 2 3 . 1 54 . Critical Strikes 197 | . . 2 . . 1 8 9 7 1 . . 10 28 . 7 4 2 13 100 5 Burn 16 | . . 2 . . . 7 5 2 . . . . . . . . . . . . Meltdown 5 | . . . . . . 1 . . . . . . 3 . . . . . 1 . Destroy 132 | . . . . . . . . 1 . . . . 21 . 7 4 1 7 87 4 Blast 40 | . . . . . . . 4 4 1 . . 10 4 . . . 1 6 10 . Corrupt 3 | . . . . . . . . . . . . . . . . . . . 2 1 Sever 1 | . . . . . 1 . . . . . . . . . . . . . . . Melee Attacks 23 | . . 16 3 . 4 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 23 | . . 16 3 . 4 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . 1 2 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 49633 | 41 477 754 261 . 172 1254 2447 2111 472 . . 4980 8893 34 644 2943 1757 5659 15805 929 Guns 12033 | 41 477 534 88 . 69 588 770 360 90 . . 1218 169 . . . 506 2701 3799 623 Cannons 24144 | . . . 28 . 50 666 1598 1751 382 . . 3681 5205 34 307 1265 1030 2414 5628 105 Explosions 12976 | . . 146 . . . . 32 . . . . . 3519 . 337 1678 221 524 6318 201 Melee 272 | . . 74 145 . 53 . . . . . . . . . . . . . . . Ramming 208 | . . . . . . . 47 . . . . 81 . . . . . 20 60 . Kinetic 26776 | 41 477 275 . . . 348 1598 1970 472 . . 4066 4103 . 198 655 1130 3599 7309 535 Thermal 12398 | . . 259 116 . 119 906 770 141 . . . 833 2659 34 109 1137 406 1516 3272 121 Explosive 3054 | . . 146 . . . . . . . . . . 1766 . 337 . . . 805 . Electromagnetic 6865 | . . . . . . . 32 . . . . . 365 . . 1151 221 524 4299 273 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 272 | . . 74 145 . 53 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 60 | . . . . . . . . . . . . . . . . . . . 60 . Highest Corruption 95 | . . . . . . 2 10 10 10 10 . . 6 6 6 6 5 11 95 22 Average Corruption 9 | . . . . . . 1 6 10 10 10 . . 4 6 6 6 5 5 18 18 Corruption Purged 1 | . . . . . . . 1 . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 264 | . . . . . . 3 21 32 18 2 . . 13 16 24 1 . 12 117 5 Message Errors 54 | . . . . . . 1 6 6 4 . . . 5 4 3 . . 2 23 . Matter Fused 62 | . . . . . . 1 6 13 4 1 . . 4 5 5 . . 2 20 1 Heat Flow Errors 26 | . . . . . . . 3 1 2 1 . . 1 2 2 . . 2 11 1 Energy Discharges 32 | . . . . . . . 2 3 2 . . . . 1 3 . . 1 19 1 Parts Fused 6 | . . . . . . . 1 1 1 . . . . . 1 1 . . 1 . Data Loss (minor) 27 | . . . . . . . 1 2 3 . . . . 3 5 . . . 12 1 Data Loss (major) 7 | . . . . . . 1 . 1 . . . . 2 1 . . . . 1 1 Misfires 9 | . . . . . . . . 3 1 . . . . . 1 . . 1 3 . Alerts 7 | . . . . . . . 1 . . . . . . . 3 . . . 3 . Misdirections 6 | . . . . . . . . . . . . . . . . . . 1 5 . Weapon Failures 28 | . . . . . . . 1 2 1 . . . 1 . 1 . . 3 19 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1294 | . . 14 21 . . 51 175 89 . . . 208 424 . . 47 . 22 243 . Projectiles 945 | . . . . . . 51 175 89 . . . 208 205 . . 47 . 21 149 . Explosions 313 | . . . . . . . . . . . . . 219 . . . . . 94 . Melee 36 | . . 14 21 . . . . . . . . . . . . . . 1 . . Knockbacks 152 | . . . . . . 2 6 13 . . . 21 21 . 1 5 . 15 68 . Impact 2 | . . . . . . . . . . . . 1 . . . . . . 1 . Kinetic 128 | . . . . . . 2 5 11 . . . 15 17 . 1 5 . 12 60 . Secondary 22 | . . . . . . . 1 2 . . . 5 4 . . . . 3 7 . Self-Inflicted Damage 993 | . . . . . . . . . . . . . 510 . . 43 . 10 380 50 Shots 21 | . . . . . . . . . . . . . 10 . . 2 . . 8 1 Rammed 14 | . 1 . . . . . 5 . . . . 3 . . . . . 2 3 . Targets Rammed 24 | . 1 . . . . . 5 . . . . 10 . . . . . 2 6 . Kicked 10 | . . . . . . . . . . . . 7 . . . . . . 3 . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 501 | . 5 . 104 . 144 288 501 473 124 196 . 286 384 193 373 252 499 488 262 196 Average Temperature 106 | . 5 . 44 . 54 86 168 135 32 107 . 93 108 89 162 104 144 102 50 74 Received Heat Transfer 4375 | . 114 51 . . . 138 198 441 48 . 27 373 438 . . 59 595 375 1464 54 Effects 15 | . . . . . . . 5 2 . . . 2 2 . . . 1 2 1 . Shutdowns 5 | . . . . . . . 1 1 . . . . 1 . . . 1 1 . . Energy Bleed 4 | . . . . . . . 2 . . . . . 1 . . . . 1 . . Interference 4 | . . . . . . . 1 . . . . 2 . . . . . . 1 . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . Siege Activations 9 | . . . . . . . . . . . . . . . . . 1 5 3 . Total Turns 316 | . . . . . . . . . . . . . . . . . 52 162 102 . Longest Duration 52 | . . . . . . . . . . . . . . . . . 52 45 47 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 4 | . . . . . . . . . . . . . . . . 2 . . 2 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . 2 . . 1 . Robots Corrupted 24 | . . . . . . . . . . . . 1 . . . 3 1 2 17 . Combat Hostiles 22 | . . . . . . . . . . . . . . . . 3 1 1 17 . Parts Fried 63 | . . . . . . . . . . . . 2 2 . . 5 5 10 39 . Impact Corruptions 2 | . . . . . . . . . . . . 1 . . . . . 1 . . Robots Melted 8 | . . . . . . 2 . . . . . . 4 . . 1 . . 1 . Combat Hostiles 7 | . . . . . . 2 . . . . . . 4 . . . . . 1 . Parts Melted 25 | . . 1 . . 1 6 4 2 . . . . 5 . . 3 . 1 2 . Heat Transferred 16149 | . . 729 259 . 250 2473 1750 450 . . . 1295 2619 37 111 1129 407 1554 2938 148 Parts Sabotaged 1 | . . . . . . . . . . . . . 1 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . . . . . . . . . . . . . 1 . . 5 . . 8 . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Tes Res Maximum Alert Level 5 | . . . . . . 3 2 . . . . 2 5 . . . . 3 5 4 Low Security (%) 24 | 100 100 . 100 . 100 19 . . . . . 27 . . . . . . . . Level 1 4 | . . . . . . 15 . . . . . 23 7 . . . . . . . Level 2 28 | . . . . . . 18 100 . . . . 48 29 . . . . 3 40 . Level 3 21 | . . . . . . 46 . . . . . . 21 . . . . 96 20 10 Level 4 13 | . . . . . . . . . . . . . 19 . . . . . 21 89 Level 5 5 | . . . . . . . . . . . . . 20 . . . . . 15 . High Security . | . . . . . . . . . . . . . . . . . . . 2 . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 2481 | 5 80 . 84 . 50 1032 551 . . . . 554 2265 . . . . 1027 2481 1399 Initial 1395 | . . . 52 . . 23 541 . . . . . 221 . . . . 917 575 1395 Average 682 | . 22 . 25 . 11 587 491 . . . . 320 1088 . . . . 826 1117 1250 Influence Increases 12092 | 5 260 197 256 . 135 1049 503 225 30 . 110 887 2606 5 180 270 150 1810 3132 282 Destroy 0b10 Robot/C 6460 | . 180 140 80 . 100 600 280 200 20 . 40 620 1180 . 160 220 120 620 1760 140 Destroy 0b10 Robot/NC 345 | 5 20 . 15 . . . 20 5 . . . 40 85 5 . 5 . 25 120 . Destroy Leader 928 | . 44 . . . 10 40 92 20 10 . . 92 198 . 20 . 30 130 222 20 Allied During Kill 240 | . . 57 17 . 10 130 16 . . . 10 . . . . . . . . . Successful Hack 192 | . 16 . 22 . 14 14 16 . . . . 14 16 . . . . 4 62 14 Select Force Hacks 120 | . . . 120 . . . . . . . . . . . . . . . . . Disable Machine 855 | . . . . . . 30 60 . . . . 30 315 . . . . 30 360 30 Anti-Garrison Action 300 | . . . . . . 150 . . . . . . 150 . . . . . . . Destroy Structure 1332 | . . . 2 . 1 25 19 . . . . 46 662 . . . . 86 458 33 Advance Influence 900 | . . . . . . . . . . . . . . . . . . 900 . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 405 | . . . . . . 60 . . . . 60 45 . . . 45 . 15 150 30 Influence Decreases 10971 | 5 251 97 365 . 101 51 1059 573 158 . 110 434 798 1068 584 850 338 813 1674 1642 Entered New Map 4615 | . . 5 57 . . 11 491 177 25 . . . 232 838 228 794 214 9 448 1086 Time Decay 4690 | 5 251 32 286 . 21 . 428 356 133 . 56 394 506 230 356 56 124 464 636 356 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . . . . 300 . . Lost Part 840 | . . . . . . . 20 40 . . . 40 60 . . . . 40 440 200 Lost Ally 376 | . . 60 22 . 80 40 120 . . . 54 . . . . . . . . . Purge Threat 150 | . . . . . . . . . . . . . . . . . . . 150 . Squads Dispatched 62 | . 2 . . . 1 . 5 . . . . 7 15 . . . . 5 21 6 Investigation 3 | . . . . . . . 1 . . . . 1 . . . . . . 1 . Extermination 14 | . . . . . . . 2 . . . . 1 2 . . . . 3 4 2 Reinforcement 22 | . 2 . . . . . 1 . . . . 5 4 . . . . 1 7 2 Assault 19 | . . . . . . . 1 . . . . . 7 . . . . 1 8 2 Garrison 4 | . . . . . 1 . . . . . . . 2 . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . 2 . . Construction Impeded 5 | . . . . . . . . . . . . 1 1 . . . . . 3 . Haulers Reinforced 2 | . . . . . . . . . . . . 2 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Tes Res Distress Signals 17 | . 1 . . . . . . . . . . 3 6 . . . 1 2 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 449 | . 20 15 2 . 5 26 11 10 1 . 5 42 72 . 9 35 11 35 126 24 Peak Tracking Total 16 | . 4 6 2 . 3 6 5 5 1 . 7 7 8 . 3 12 4 5 16 15 Tactical Retreats 20 | . . . . . . 3 . . . . 2 3 . . . 2 . 1 7 2 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Tes Res Traps Triggered 11 | . . 2 . . 1 . 4 . . . . . 2 . . . . . 2 . Indirectly 2 | . . . . . . . . . . . . . . . . . . . 2 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Tes Res Machines Disabled 66 | . . 2 . . . 5 4 . . . . 2 22 . . . . 2 27 2 Max in Single Turn 6 | . . 1 . . . 1 2 . . . . 1 6 . . . . 1 4 2 Garrison Access 3 | . . . . . . . . . . . . 1 1 . . . . . 1 . Garrison Relay 3 | . . . . . . 3 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Tes Res Machines Accessed 55 | . 5 2 10 1 2 1 8 . . 1 . 6 1 1 . 5 . 3 6 3 Terminals 29 | . 5 . 6 . 1 1 4 . . . . 2 1 1 . . . 1 5 2 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 1 . . . . 1 . . . . . 1 . . Recycling Units 9 | . . . 4 . . . 2 . . . . 2 . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . 1 . . . . . 1 1 . Total Hacks 123 | . 13 6 27 4 3 1 14 . . 5 . 7 1 2 . 15 . 8 11 6 Successful 76 | . 8 6 18 4 1 1 3 . . 5 . 3 1 2 . 15 . 2 4 3 Failed 46 | . 5 . 8 . 2 . 11 . . . . 4 . . . . . 6 7 3 Catastrophic 10 | . 1 . 1 . 1 . 1 . . . . 1 . . . . . 2 2 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . Manual 50 | . 13 . 23 . 2 . 1 . . . . 5 . . . . . . 5 1 Terminals 65 | . 13 . 21 . 2 1 7 . . . . 3 1 2 . . . 2 9 4 Fabricators 2 | . . . . . . . 2 . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . 2 . . . . 1 . . . . . 3 . . Recycling Units 13 | . . . 6 . . . 3 . . . . 2 . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . . . . . . 1 . . . . . 3 2 . Terminal Hacks 41 | . 1 6 3 4 . 1 1 . . 5 . . 1 2 . 15 . . 2 . Record 19 | . . 5 . 4 . . . . . . . . . 2 . 8 . . . . Part Schematic 6 | . 1 . . . . . . . . 5 . . . . . . . . . . Prototype ID Bank 7 | . . . 1 . . . . . . . . . . . . 6 . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . . . 1 . . . . . 1 . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . 1 . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . 1 . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 1 . . . . . . . . . . 2 . . Scan Component 2 | . . . . . . . 1 . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 3 | . . . 1 . . . . . . . . . . . . . . . . 2 Report Inventory 2 | . . . 1 . . . . . . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . 1 . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 27 | . 7 . 14 . . . 1 . . . . 2 . . . . . . 2 1 Terminals 21 | . 7 . 10 . . . . . . . . 1 . . . . . . 2 1 Botnet 12 | . 3 . 5 . . . . . . . . 1 . . . . . . 2 1 Skim 9 | . 4 . 5 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . 4 . . . 1 . . . . 1 . . . . . . . . Tunnel 4 | . . . 4 . . . . . . . . . . . . . . . . . Fedlink 1 | . . . . . . . . . . . . 1 . . . . . . . . Scrapoids 1 | . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 5 . 7 . 1 1 6 . . . . 4 . . . . . 2 6 2 Full Trace Events 2 | . . . 1 . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . 1 . . . . . . . . 5 . . . . . . . . 2 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . 1 . . Time 50 | . . . . . . . . . . . . . . . . . . 50 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . 3 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Sub Rec Scr Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . 9 . . . . . . 2 . . . . . 1 . Machine Destruction 12 | . . . . . . 9 . . . . . . 2 . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . 4 . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Tes Res Total Allies 29 | . . 10 4 . . 4 5 . . 6 . . . . . . . . . . Largest Group 9 | . . 9 7 6 6 3 5 . . 6 6 . . . . . . . . . Highest-Rated Group 175 | . . 171 113 103 103 175 143 . . 130 130 . . . . . . . . . Highest-Rated Ally 95 | . . 19 19 19 19 95 46 . . 29 29 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 191 | . . 33 33 . 17 45 23 . . . 40 . . . . . . . . . Total Damage 4151 | . . 488 588 . 212 1797 479 . . . 587 . . . . . . . . . Kills 37 | . . 5 4 . 4 18 4 . . . 2 . . . . . . . . . Allies Corrupted 1 | . . 1 . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Tes Res Active Infowar (turns) . | . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 3 . 3 . . . 1 2 1 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Tes Res Turns Passed 22655 | 90 1051 2914 975 2230 118 889 1052 811 517 1772 368 1179 1373 482 808 1167 563 1173 2310 813 Spaces Moved 11797 | 47 549 1668 555 1371 47 458 556 426 215 899 236 462 559 318 506 572 309 520 1070 454 Core 130 | 10 . . . . . . . . . . . . . . . . . . . 120 Treads 7353 | 37 549 1668 555 1371 47 458 556 426 215 899 236 137 2 . . . . 12 185 . Legs 1732 | . . . . . . . . . . . . 325 359 . . . . . 743 305 Wheels 2582 | . . . . . . . . . . . . . 198 318 506 572 309 508 142 29 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 155 155 151 148 152 152 155 155 150 150 150 150 130 130 107 50 Average Speed 159 | 145 160 160 160 160 155 155 154 164 230 194 155 184 179 150 150 150 143 149 127 146 Slowest Speed 260 | 160 160 160 160 160 155 155 230 232 232 232 155 240 260 150 150 150 150 180 255 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 4 | . . . . . . . . . . . . . 2 . . . . . 2 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 50 | 4 90 81 96 81 1 53 15 56 38 80 49 15 22 55 68 76 49 18 92 14 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 13 | . . 2 7 1 . . . . 1 1 1 . . . . . . . . . Known Exits Taken 10 | . . . 1 1 1 . 1 1 1 . 1 . 1 . . . . 1 1 . Unknown Exits Taken 9 | 1 1 1 . . . . . . . 1 . 1 . 1 1 1 1 . . . Scrap Searched 26 | . . 5 . 3 . . . 4 2 5 . . . 2 2 . 3 . . . Spaces Dug 111 | . . 21 1 . 1 1 . . . . . 11 12 . 1 4 2 19 28 10 Terrain Destroyed 877 | . . 21 1 . 1 2 21 9 3 . . 22 376 . 37 22 13 44 294 11 Melee 11 | . . 9 1 . 1 . . . . . . . . . . . . . . . Projectile 306 | . . 1 . . . 2 21 9 3 . . 22 53 . 12 11 13 44 104 11 AOE 520 | . . 11 . . . . . . . . . . 323 . 25 11 . . 150 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Sub Rec Scr Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Res Tes Res Total 14405 | 61 657 1811 630 1417 78 590 708 491 227 921 237 685 784 324 541 847 389 804 1647 556 Wait 930 | . 25 17 10 19 13 63 73 12 1 16 . 67 45 . 12 221 32 134 158 12 Move 11778 | 46 548 1667 554 1370 47 457 555 425 214 898 235 461 558 317 505 571 308 519 1069 454 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 138 | 6 18 8 1 11 1 7 3 3 . . . 16 14 1 2 2 3 8 25 9 Fast Attach 109 | 6 1 4 . 1 . 4 5 3 3 3 . 9 11 . . 1 2 6 40 10 Attach 81 | . 2 1 . . 7 . 1 1 . . . 6 8 . 1 . 3 4 36 11 Detach 38 | . 1 . . . . 1 2 2 1 . . 3 1 . . . 1 . 17 9 Swap 128 | . 4 15 2 1 1 6 5 5 . 1 2 5 18 2 6 3 7 16 25 4 Drop 179 | . 12 15 2 15 . 12 10 8 2 3 . 18 19 3 4 4 3 16 22 11 Fire 928 | 3 45 68 9 . 5 40 49 32 6 . . 90 110 1 11 45 30 99 249 36 Melee 23 | . . 16 3 . 4 . . . . . . . . . . . . . . . Ram 4 | . . . . . . . . . . . . . . . . . . 2 2 . Kick 10 | . . . . . . . . . . . . 7 . . . . . . 3 . Crush 10 | . 1 . . . . . 5 . . . . 3 . . . . . . 1 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 49 | . . . 49 . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Fac x3 / Low / Gar) -6/Garrison (discovered 4 exits: *Fac x4) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / *Tes x2) -3/Testing -2/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 10) 562 | -10/Materials | Discovered new exit (range 12) 824 | -10/Materials | Discovered new exit (range 14) 1136 | -10/Materials | Discovered new exit (range 5) 1142 | -10/Materials | Entered Subcaves 1333 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1410 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1644 | -10/Subcaves | Visited triangular shrine 1654 | -10/Subcaves | Found Prototype Device 1654 | -10/Subcaves | Identified V3-11A's Pendant 1659 | -10/Subcaves | Befriended Subdweller 1732 | -10/Subcaves | Visited 4L-MR0's lab 1734 | -10/Subcaves | Befriended Subdweller 1734 | -10/Subcaves | Befriended Subdweller 1734 | -10/Subcaves | Befriended Subdweller 1748 | -10/Subcaves | Found Power Bank 1817 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1824 | -10/Subcaves | Befriended Subdweller 1824 | -10/Subcaves | Befriended Subdweller 1855 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1924 | -10/Subcaves | Befriended Subdweller 1944 | -10/Subcaves | Learned Materials garrison access intel 1982 | -10/Subcaves | Discovered new exit (range 14) 2087 | -10/Subcaves | Learned location of Storage (-8) 2104 | -10/Subcaves | Befriended Subdweller 2104 | -10/Subcaves | Befriended Subdweller 2430 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 2559 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2734 | -10/Subcaves | Befriended Subdweller 2880 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2913 | -10/Subcaves | Discovered new exit (range 5) 3508 | -10/Subcaves | Visited Clippyterm 3512 | -10/Subcaves | Learned Research machine intel 3512 | -10/Subcaves | Learned 40 Factory zone layouts 4006 | -10/Subcaves | Core integrity fell below 50% 4019 | -10/Subcaves | Discovered new exit (range 16) 4047 | -10/Subcaves | Lost 3 allies 4056 | -10/Subcaves | Entered Recycling 4056 | -8/Recycling | Accompanied by 5 allies 4388 | -8/Recycling | Discovered new exit (range 16) 4408 | -8/Recycling | Learned 2 Lower Caves zone layouts 4436 | -8/Recycling | Learned location of Zion (-6) 4467 | -8/Recycling | Identified exit to Scraptown 4474 | -8/Recycling | Learned Storage trap positions 4490 | -8/Recycling | Learned 2 Storage zone layouts 4515 | -8/Recycling | Learned location of 1 exit from Lower Caves 4600 | -8/Recycling | Scanned before Scraplab entrance 4875 | -8/Recycling | Build established: Commander-Mutant 5010 | -8/Recycling | Entered Scraplab 5031 | -8/Recycling | Entered Scraptown 5031 | -8/Scraptown | Accompanied by 6 allies 5032 | -8/Scraptown | Identified exit to Factory 5329 | -8/Scraptown | Build established: Mutant 5997 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 6000 | -8/Scraptown | Learned 12 Research zone layouts 6003 | -8/Scraptown | Learned 12 Factory zone layouts 6050 | -8/Scraptown | Visited Assassins FH 6077 | -8/Scraptown | Visited Cyclists 6348 | -8/Scraptown | Visited Awakened 6359 | -8/Scraptown | Visited Cave Peace 6383 | -8/Scraptown | Visited TADAMA 6465 | -8/Scraptown | Visited UFD Registry 6465 | -8/Scraptown | Registered with UFD as "Cryotalker" 6498 | -8/Scraptown | Visited Abandonware Association 6518 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 6518 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 6554 | -8/Scraptown | Visited Curators Association 6617 | -8/Scraptown | Visited Botcube Research 6657 | -8/Scraptown | Visited Derelict Rescue Squad 6678 | -8/Scraptown | Visited Junk Repository 6710 | -8/Scraptown | Visited Modified Component R&D 6800 | -8/Scraptown | Visited Supply Room 6850 | -8/Scraptown | Visited LU-1G1's Boring Crew 6875 | -8/Scraptown | Visited Cartography Club 6995 | -8/Scraptown | Found Scrap Suit 7000 | -8/Scraptown | Found Scrap Suit 7145 | -8/Scraptown | Met Optimus 7145 | -8/Scraptown | Accepted into 0bPrime 7261 | -8/Scraptown | Entered Factory 7261 | -6/Factory | Accompanied by 6 allies 7261 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 7262 | -6/Factory | Identified exit to Factory 7263 | -6/Factory | Identified exit to Lower Caves 7330 | -6/Factory | Garrison activated, responded to threat 7379 | -6/Factory | Identified exit to Garrison 7379 | -6/Factory | Entered Garrison 7385 | -6/Garrison | Lost 5 allies 7399 | -6/Garrison | Triggered checkpoint 7415 | -6/Garrison | Triggered checkpoint 7435 | -6/Garrison | Found embedded Infiltrators 7554 | -6/Garrison | Garrison Relay disabled 7556 | -6/Garrison | Build established: Derelict-Mutant 7681 | -6/Garrison | Triggered checkpoint 7685 | -6/Garrison | Triggered checkpoint 7748 | -6/Garrison | Discovered new exit (range 54) 7748 | -6/Garrison | Discovered new exit (range 79) 7748 | -6/Garrison | Discovered new exit (range 14) 7748 | -6/Garrison | Discovered new exit (range 75) 7807 | -6/Garrison | Rescued a captive Derelict 7819 | -6/Garrison | Rescued a captive Derelict 7852 | -6/Garrison | Garrison Relay disabled 7960 | -6/Garrison | Triggered checkpoint 7995 | -6/Garrison | Triggered checkpoint 8164 | -6/Garrison | Build established: Derelict-Gunner 8193 | -6/Garrison | Triggered checkpoint 8237 | -6/Garrison | Garrison Relay disabled 8268 | -6/Garrison | Entered Factory 8268 | -6/Factory | Accompanied by 1 ally 8618 | -6/Factory | First assault squad dispatched 8702 | -6/Factory | Scrapoids reinforcements arrived? 8756 | -6/Factory | Found Scrap Suit 8774 | -6/Factory | Lost 4 allies 9183 | -6/Factory | Discovered exit to Factory (range 9) 9240 | -6/Factory | System corruption reached 10% 9313 | -6/Factory | Build established: Gunner 9320 | -6/Factory | Entered Lower Caves 9321 | -6/Lower Caves | Identified exit to Lower Caves 9764 | -6/Lower Caves | Lost 4 parts (2n1u1w) 9868 | -6/Lower Caves | Found Imp. Powered Armor 10076 | -6/Lower Caves | Entered a destroyed Warlord outpost 10131 | -6/Lower Caves | Entered another Lower Caves area 10292 | -6/Lower Caves | Spotted B-75 Beast 10333 | -6/Lower Caves | Destroyed B-75 Beast 10403 | -6/Lower Caves | Identified exit to Zion 10464 | -6/Lower Caves | Encountered a Warlord checkpoint 10648 | -6/Lower Caves | Entered Zion 10713 | -6/Zion | System corruption cleaned by Quarantine Array 10953 | -6/Zion | Gained Derelict followers 11001 | -6/Zion | Discovered new exit (range 15) 11324 | -6/Zion | Given A8's code to call for help 11396 | -6/Zion | Gained Derelict followers 12151 | -6/Zion | Build established: Derelict-Gunner 12420 | -6/Zion | Entered Proximity Caves 12420 | -5/Proximity Caves | Accompanied by 6 allies 12508 | -5/Proximity Caves | Lost 6 allies 12546 | -5/Proximity Caves | Learned location of Warlord (-4) 12572 | -5/Proximity Caves | Learned 4 Factory zone layouts 12733 | -5/Proximity Caves | Discovered exit to Factory (range 2) 12788 | -5/Proximity Caves | Entered Factory 12788 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13065 | -5/Factory | Found Prototype Launcher 13074 | -5/Factory | Found Prototype Launcher 13074 | -5/Factory | Identified Rocket Array (x2) 13103 | -5/Factory | Build established: Derelict-Tank 13203 | -5/Factory | Destroyed 7 combat bots 13435 | -5/Factory | Build established: Scavenger-Tank 13591 | -5/Factory | Loaded intel: 8 recycling unit locations 13895 | -5/Factory | Discovered new exit (range 5) 13967 | -5/Factory | Entered another Factory area 13967 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13968 | -4/Factory | Identified exit to Extension 14035 | -4/Factory | Garrison activated, responded to threat 14096 | -4/Factory | Lost 4 parts (1p2n1u) 14100 | -4/Factory | Destroyed 8 combat bots 14217 | -4/Factory | First assault squad dispatched 14526 | -4/Factory | Destroyed 8 combat bots 14858 | -4/Factory | Identified exit to Upper Caves 14858 | -4/Factory | Identified exit to Armory 15039 | -4/Factory | Build established: Tank 15171 | -4/Factory | Destroyed 7 combat bots 15294 | -4/Factory | Garrison activated, responded to threat 15340 | -4/Factory | Entered Upper Caves 15771 | -4/Upper Caves | Discovered new exit (range 15) 15822 | -4/Upper Caves | Entered another Upper Caves area 15833 | -4/Upper Caves | Discovered new exit (range 12) 15854 | -4/Upper Caves | Found DCF Scrap (12 items) 15947 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16171 | -4/Upper Caves | Build established: Derelict-Tank 16594 | -4/Upper Caves | Discovered new exit (range 16) 16630 | -4/Upper Caves | Entered Warlord 16680 | -4/Warlord | System corruption cleaned by Quarantine Array 16833 | -4/Warlord | Learned Armory security intel 16833 | -4/Warlord | Learned Factory repair station intel 16833 | -4/Warlord | Learned Armory terminal intel 16833 | -4/Warlord | Learned 4 Armory zone layouts 16833 | -4/Warlord | Learned 4 Research zone layouts 16833 | -4/Warlord | Learned 4 Research zone layouts 16833 | -4/Warlord | Learned Quarantine trap positions 16833 | -4/Warlord | Learned Testing stockpile data 17201 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 17237 | -4/Warlord | Visited the Vortex Lab 17242 | -4/Warlord | Found Prototype Energy Gun 17250 | -4/Warlord | Warlord's base attacked by MAIN.C 17600 | -4/Warlord | Warlord forces counterattacked 17642 | -4/Warlord | Lost 5 allies 17676 | -4/Warlord | Spotted Striker 17679 | -4/Warlord | Spotted B-90 Cyclops 17712 | -4/Warlord | Spotted Striker 17725 | -4/Warlord | Lost 11 allies 17764 | -4/Warlord | Destroyed Executioner 17774 | -4/Warlord | Discovered new exit (range 16) 17792 | -4/Warlord | Destroyed 9 combat bots 17797 | -4/Warlord | Entered Proximity Caves 17800 | -3/Proximity Caves | Spotter reported a threat 17853 | -3/Proximity Caves | Spotter reported a threat 17953 | -3/Proximity Caves | Lost 3 allies 18041 | -3/Proximity Caves | Spotted B-86 Titan 18042 | -3/Proximity Caves | Spotter reported a threat 18093 | -3/Proximity Caves | Destroyed B-86 Titan 18095 | -3/Proximity Caves | Spotter reported a threat 18107 | -3/Proximity Caves | Lost 3 parts (1p2u) 18297 | -3/Proximity Caves | Spotter reported a threat 18345 | -3/Proximity Caves | Discovered new exit (range 9) 18350 | -3/Proximity Caves | Spotter reported a threat 18360 | -3/Proximity Caves | Entered Research 18360 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18361 | -3/Research | Identified exit to Research 18361 | -3/Research | Identified exit to Testing 18362 | -3/Research | Loaded intel: 107 machine locations 18477 | -3/Research | Repaired Imp. Heavy Armor Plating 18610 | -3/Research | Search patrols dispatched 18703 | -3/Research | Found Gamma Bomb Array 18860 | -3/Research | Search patrols dispatched 19158 | -3/Research | Spotted B-86 Titan 19257 | -3/Research | Destroyed B-86 Titan 19340 | -3/Research | Build established: Tank 19360 | -3/Research | First assault squad dispatched 19431 | -3/Research | System corruption reached 10% 19533 | -3/Research | Entered Testing 19560 | -3/Testing | Spotted PY-HXLP6MEYJ0 19620 | -3/Testing | Destroyed PY-HXLP6MEYJ0 19645 | -3/Testing | Lost 3 parts (1n2u) 19709 | -3/Testing | Build established: Scavenger-Tank 19896 | -3/Testing | Found Portable AFG 19971 | -3/Testing | Found Prototype Device 19971 | -3/Testing | Identified Adv. Kinecellerator 19986 | -3/Testing | Spotted PX-M26V5P1JXA 20033 | -3/Testing | Destroyed PX-M26V5P1JXA 20046 | -3/Testing | Lost 3 parts (1n1u1w) 20350 | -3/Testing | Spotted Striker 20350 | -3/Testing | Spotted Striker 20381 | -3/Testing | Found Prototype Energy Cannon 20381 | -3/Testing | Identified Hpw. Disruptor Cannon 20535 | -3/Testing | Found Prototype Processor 20535 | -3/Testing | Identified Exp. Signal Interpreter 20559 | -3/Testing | Build established: Scavenger-Gunner 20623 | -3/Testing | Destroyed 7 combat bots 20641 | -3/Testing | Found Prototype Ballistic Cannon 20641 | -3/Testing | Identified Perforator 20730 | -3/Testing | Found Prototype Device 20730 | -3/Testing | Identified 2N-1CE's Frost Array 20745 | -3/Testing | Scanned by Researcher 20765 | -3/Testing | Garrison activated, responded to threat 21033 | -3/Testing | First assault squad dispatched 21132 | -3/Testing | Build established: Scavenger-Tank 21132 | -3/Testing | Found Prototype Device 21132 | -3/Testing | Identified Exp. Thermal Shield 21244 | -3/Testing | Destroyed 7 combat bots 21244 | -3/Testing | Lost 4 parts (2p1n1u) 21445 | -3/Testing | Unstable Terrabomb Derivative detonated 21490 | -3/Testing | Destroyed 9 combat bots 21555 | -3/Testing | Found Prototype Energy Cannon 21555 | -3/Testing | Identified Potential Cannon 21612 | -3/Testing | Identified Vortex Rifle 21634 | -3/Testing | Destroyed 11 combat bots 21640 | -3/Testing | Lost 16 parts (2p4n5u5w) 21640 | -3/Testing | Core integrity fell below 50% 21646 | -3/Testing | System corruption reached 30% 21778 | -3/Testing | High security lockdown imminent 21795 | -3/Testing | Lost 5 parts (2p3n) 21814 | -3/Testing | Discovered exit to Research (range 5) 21843 | -3/Testing | Entered Research 21843 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 21951 | -2/Research | Found Prototype Device 21951 | -2/Research | Identified Exp. Actuator Array 22093 | -2/Research | First assault squad dispatched 22559 | -2/Research | Crushed by falling debris 22559 | -2/Research | System corruption reached 10% 22573 | -2/Research | Released all parts (7) 22579 | -2/Research | Core integrity fell below 50% 22608 | -2/Research | Lost 19 parts (3p6n5u5w) 22625 | -2/Research | Core integrity fell below 20% 22656 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 22603_ System corrupted: Matter fused (-9). 22603_ Penetrated by Slug. 22617_ Acquired Hvy. Shield Leg. 22622_ System corrupted: Component data lost. 22635_ C-30 ARC bursts open, deploying its payload. 22635_ L-61 Swordsman unfolds itself. 22635_ B-74 Champion unfolds itself. 22635_ L-61 Swordsman unfolds itself. 22635_ I-47 Archangel unfolds itself. 22638_ S-43 Plague destroyed. 22649_ Hvy. Shield Leg destroyed. 22649_ Ion Accelerator explodes. 22649_ S-43 Plague destroyed. 22649_ Terminal disabled. 22649_ S-43 Plague destroyed. 22649_ Door malfunctions. 22649_ Slug penetrates Wall. 22653_ System corrupted: Heat flow error (+108). 22653_ P-80 Master resets B-74 Champion, system corruption cleaned. 22654_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????############################?? | | ????????????????????# """" " """ ## ] #?? | | ????????????????????# """ s ## #?? | | ????????????????????# slp [%=## #?? | | ????????????????????# @ p %= ## #?? | | ????????????????????# """"" = ####+##+#/### | | ????????????????????# """"" l #??# | | ????????????????????# """"" b #??# | | ????????????????????# l #??#### | | ????????????????????# #??####"##### | | ????????????????????####;####/########### #? | | ???????????????????????#i ## | | ???????????????????????# !! | | ???????????????????????# | | ????????????????# # | | ????????????????# "/% *%= * ## | | ????????????????# #+####=########### #? | | ????????????????# ?# ?? ????????#########? | | ????????????????+ ??#? ???????????????? | | ????????????????####???# ?????????????? | | ???????????????????????# #????????????? | | ???????????????????????# #????????????? | | ???????????????????????##############????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 210 Coolant Potential 120 Energy Generation 54 Energy Capacity 1180 Matter Stores 700 Matter Capacity 700 Sight Range 16 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 2400 Resistance: KI 20 Resistance: TH 30 Resistance: EM 20 Core Shielding 30 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 10 Matter Filtering 50 Energy Filtering 50 Particle Charging 20 Kinecelleration 50 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Riot Gun | -6/Zion | Free Flamer | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Arc Thrower | -6/Zion | Free Hvy. Neutron Cannon | -3/Testing | Archive Com. Particle Reactor | -3/Testing | Archive Robot Schematics ------------------ R-10 Processor | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Imp. Heavy Armor Plating | 12% | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeliveryCombatRailgun Manual? 0 Play Time 02:52:07 Cumulative 486.5 hours Start 2025.05.22 @ 19:44:32 End 2025.05.24 @ 19:59:25 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 335 Rogue 335 Adventurer 0 Explorer 0 Win Type - Total 44 Types 38/0/4/2/0/0/0/0/0/0 Lore% 81 Gallery% 79 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 26587d29-35ee-4789-89b9-4bff6df8cde7