Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.01 @ 21:26:39 Player: reason Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (24) 120 Value Destroyed (657) 657 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 2379 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 325/550 Matter 97/300 Energy 66/100 System Corruption 0% Temperature Cool (0) Movement Rolling (100) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (4) ------ Large Storage Unit Seismic Analyzer Weapon Cycler > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Medium Matter Pod (0) Long-range Terrain Scanner Hardened Medium Armor Plating Light Assault Rifle Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Long-range Terrain Scanner Seismic Analyzer Weapon Cycler Propulsion Shielding > --- WEAPON ----------- Light Cannon Grenade Launcher > --- INVENTORY -------- Small Storage Unit Large Storage Unit Light Assault Rifle [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Seismic Analyzer Device Weapon Cycler Storage Small Storage Unit Processor Seismic Analyzer Protection Propulsion Shielding Weapon Grenade Launcher Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 28 | 6 8 6 8 Power 4 | 1 1 2 . Engine 4 | 1 1 2 . Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 2 4 2 Treads . | . . . . Leg 2 | . 2 . . Wheel 8 | 2 . 4 2 Hover . | . . . . Flight . | . . . . Utility 8 | 1 3 . 4 Device 2 | . . . 2 Storage 4 | 1 2 . 1 Processor 1 | . 1 . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 6 | 2 2 . 2 Energy Gun 2 | . . . 2 Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon 1 | . 1 . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 1 1 7 Power 2 | . . 1 1 Propulsion 2 | . 1 . 1 Utility 1 | . . . 1 Weapon 4 | . . . 4 Highest Loss Streak 5 | . 1 1 5 Average Slot Usage (%) 83 | . 94 83 66 Engine 11 | . 14 11 7 Leg 8 | . 10 15 . Wheel 14 | . 13 12 17 Device 3 | . . . 12 Storage 10 | . 14 11 4 Processor 11 | . 13 11 9 Protection 2 | . . . 7 Ballistic Gun 4 | . 9 . . Ballistic Cannon 6 | . 5 11 4 Launcher 9 | . 13 11 3 Naked Turns . | . . . . Heaviest Build 30 | 9 27 19 30 Greatest Support 56 | 32 32 48 56 Greatest Overweight (x) 1 | . 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 6 10 6 10 Average Capacity 7 | 4 8 6 6 Most Carried 9 | 2 9 6 5 Average Carried 3 | . 3 3 4 Final Capacity 10 | 6 6 6 10 Final Carried 4 | 1 3 3 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 430 | 196 144 54 36 Remotely . | . . . . Salvage Created 510 | . 188 286 36 Parts 46 | . 19 22 5 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 20 | . 8 11 1 Guns 4 | . 3 . 1 Cannons 2 | . 1 1 . AOE 14 | . 4 10 . Classes Destroyed 8 | . 4 4 . Worker 1 | . . 1 . Builder 1 | . 1 . . Hauler 1 | . . 1 . Watcher 1 | . 1 . . Swarmer 5 | . 3 2 . Grunt 12 | . 5 6 1 Brawler 1 | . . 1 . Sentry 2 | . . 2 . Best Kill Streak 9 | . 3 9 1 Combat Bots Only 7 | . 3 7 1 Max Kills in Single Turn 2 | . 2 2 1 Gunslinging . | . . . . Exploded 2 | . 2 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1613 | . 155 288 1170 Core 288 | . 15 48 225 Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 94 88 . Volleys Fired 57 | . 24 21 12 Largest 2 | . 1 1 2 Hottest 119 | . 35 35 119 Shots Fired 59 | . 24 21 14 Gun 19 | . 9 . 10 Cannon 14 | . 5 5 4 Launcher 26 | . 10 16 . Special . | . . . . Kinetic 23 | . 14 5 4 Thermal 10 | . . . 10 Explosive 26 | . 10 16 . Electromagnetic . | . . . . Robot Hit Streak 3 | . 3 3 3 Robot Miss Streak 3 | . 3 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 23 | . 9 8 6 Core Hits 46 | . 18 23 5 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1348 | . 547 682 119 Guns 132 | . 33 . 99 Cannons 93 | . 40 36 17 Explosions 1120 | . 474 646 . Melee . | . . . . Ramming 3 | . . . 3 Kinetic 126 | . 73 36 17 Thermal 99 | . . . 99 Explosive 1120 | . 474 646 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 5 | . 2 3 . Projectiles . | . . . . Explosions 5 | . 2 3 . Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 21 | . 20 . 1 Shots 1 | . 1 . . Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 213 | . 4 3 213 Average Temperature 61 | . 2 1 73 Received Heat Transfer 672 | . 27 78 567 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 222 | . . . 222 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 419 | . 232 419 206 Initial 176 | . . 97 176 Average 141 | . 115 194 172 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 81 | 100 85 55 92 Level 1 16 | . 14 34 7 Level 2 2 | . . 9 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 12 11 7 Peak Tracking Total 6 | . 4 4 6 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 3 1 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 7 1 . Successful 7 | . 7 . . Failed 1 | . . 1 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 6 | . 6 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks 6 | . 6 . . Process 1 | . 1 . . Report Inventory 3 | . 3 . . Retrieve Matter 1 | . 1 . . Retrieve Components 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 128 | . 128 . . Retrieved Matter 128 | . 128 . . Retrieved Components 3 | . 3 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 751 | 59 305 186 201 Spaces Moved 519 | 48 213 116 142 Core 4 | 4 . . . Treads . | . . . . Legs 159 | . 74 85 . Wheels 356 | 44 139 31 142 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 90 90 Average Speed 106 | 95 110 111 99 Slowest Speed 120 | 100 120 120 100 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 4 30 18 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 117 | . 41 76 . Melee . | . . . . Projectile 1 | . . 1 . AOE 116 | . 41 75 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 666 | 61 261 151 193 Wait 17 | 1 1 . 15 Move 516 | 47 212 115 142 Hop . | . . . . Pick Up 32 | 7 10 6 9 Fast Attach . | . . . . Attach 19 | 6 2 5 6 Detach . | . . . . Swap 9 | . 6 1 2 Drop 15 | . 6 3 6 Fire 57 | . 24 21 12 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 15) 365 | -10/Materials | Entered another Materials area 365 | -9/Materials | Evolved 2 slots: Propulsion x2 508 | -9/Materials | Discovered new exit (range 3) 551 | -9/Materials | Entered another Materials area 551 | -8/Materials | Evolved 2 slots: Utility x2 555 | -8/Materials | Destroyed 7 combat bots 752 | -8/Materials | Self-destructed Last Messages --------------- G-47 Trooper knocked back. Grenade Launcher destroyed. Slammed into G-47 Trooper. K-01 Serf collects debris. Lgt. Cannon destroyed. Acquired Beam Rifle. Material Compactor disabled. G-47 Trooper destroyed. Electrolysis Chamber disabled. Acquired Electrolaser. Deuterium Engine destroyed. Beam Rifle destroyed. Propulsion Shielding destroyed. Electrolaser destroyed. G-47 Trooper destroyed. Acquired 36 matter. To regain energy, simply wait via the mouse wheel '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. Arm. Huge Wheel destroyed. 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"""#???# | | # ####### ###### % """#???? | | # ## [ #??#? | | + T ## " "#???? | | # ## """#???? | | # ####### ### """#???? | | ## ####???# #?# #??## | | ?# # ? ? ##= !!! ############???? | | ?# # ????# = ! !#????????#??#?#? | | ## + ??"??############???????#??# | | ?# ????? ?#?#?##??#????#?##?????? | | ?# ???""?#???????###????#???????? | | ?# #? ???##?###????????????#???? | | ?# ? ?? ?#??#??###?##????#?????? | | # # ?????##?#?#????????####???#? | | # ?????????#?#?#?#?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 60 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TransportIonBarrier Manual? 0 Play Time 00:22:20 Cumulative 2.8 hours Start 2021.05.01 @ 21:09:16 End 2021.05.01 @ 21:26:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 8 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d0ab2eca-3f75-4eb2-92fc-7b837c45098e