Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.23 @ 18:57:43 Player: TheProctologist Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (94) 470 Value Destroyed (3177) 3177 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1833) 1833 TOTAL SCORE: 9360 Bonus ------- High Alert Combat Kills 272 Follower Combat Kills 132 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -71 Cogmind --------- Core Integrity 385/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (800) Ox15 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Melee Analysis Suite Focal Shield Hacking Suite > --- WEAPON (6) ------- Spear Spear Spear > --- INVENTORY (20) --- Light Nuclear Core Light Nuclear Core Micro Fission Core Transport Network Coupler Graphene Brace Component Analysis Suite Advanced System Restoration Module Improved Recalibrator Arc Projector Tesla Rifle Tesla Rifle Tesla Rifle Tesla Rifle Flak Gun Smartbomb Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Armored Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Melee Analysis Suite Focal Shield Hacking Suite Improved Recalibrator > --- WEAPON ----------- Spear Spear Spear Spear Spear > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Medium Treads Active Sensor Suite Transport Network Coupler Graphene Brace Component Analysis Suite Advanced System Restoration Module Arc Projector Tesla Rifle Tesla Rifle Tesla Rifle Tesla Rifle Flak Gun Smartbomb Launcher Plasma Cutter [Rating: 72] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon XL Autogun Subcomponent Energy Gun Precision Beam Rifle Energy Cannon Beam Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Slots Evolved 8 | . . . . . 4 . 2 . 2 Power . | . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . Utility 3 | . . . . . 1 . 1 . 1 Weapon 4 | . . . . . 2 . 1 . 1 Parts Attached 121 | 7 12 3 . 2 33 20 6 20 18 Power 16 | 1 1 1 . 1 4 2 . 4 2 Engine 6 | 1 1 1 . 1 . 1 . . 1 Core 9 | . . . . . 4 1 . 4 . Reactor 1 | . . . . . . . . . 1 Propulsion 31 | 2 4 1 . . 12 3 1 1 7 Treads 20 | . . . . . 8 3 1 1 7 Leg 11 | 2 4 1 . . 4 . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 19 | 2 3 . . . 5 1 2 2 4 Device 10 | 1 1 . . . 2 1 1 2 2 Storage 4 | 1 1 . . . 1 . 1 . . Processor 1 | . . . . . . . . . 1 Hackware 1 | . . . . . 1 . . . . Protection 3 | . 1 . . . 1 . . . 1 Artifact . | . . . . . . . . . . Weapon 55 | 2 4 1 . 1 12 14 3 13 5 Energy Gun 12 | . . . . . 2 4 1 5 . Energy Cannon 3 | . 1 . . . 1 1 . . . Ballistic Gun 16 | 2 . . . 1 8 2 2 1 . Ballistic Cannon 4 | . 3 1 . . . . . . . Launcher 5 | . . . . . 1 4 . . . Special Weapon 3 | . . . . . . 3 . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . 7 . Piercing Weapon 5 | . . . . . . . . . 5 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . . . Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 2 | . . . . . . . . 2 . Parts Lost 27 | . 1 2 . . 5 5 . 5 9 Power 4 | . . 1 . . . 1 . 1 1 Propulsion 10 | . . 1 . . 2 1 . 1 5 Utility 5 | . 1 . . . 1 . . 2 1 Weapon 8 | . . . . . 2 3 . 1 2 Highest Loss Streak 7 | . 1 1 . . 4 5 . 3 7 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 95 | . 99 95 100 100 94 95 98 96 86 Engine 6 | . 13 13 14 14 1 . . . 1 Core 4 | . . . . . 7 8 7 6 2 Treads 12 | . . . . . 21 26 23 23 16 Leg 12 | . 27 24 28 28 4 . . . . Device 11 | . 11 14 14 14 10 9 7 8 11 Storage 11 | . 14 14 14 14 9 9 15 11 6 Hackware 3 | . . . . . 5 9 7 7 6 Protection 1 | . 2 . . . 1 . . . 1 Energy Gun 3 | . . . . . 9 5 6 6 . Energy Cannon 5 | . 6 14 14 12 . 4 7 1 . Ballistic Gun 10 | . 8 . . 1 21 14 13 5 . Ballistic Cannon 5 | . 12 14 14 14 . . . . . Launcher 1 | . . . . . . 6 . . . Slashing Weapon 1 | . . . . . . . . 19 12 Piercing Weapon 1 | . . . . . . . . . 19 Peak Build Rating 72 | 9 9 9 12 15 50 58 59 65 72 Average Rating 30 | 5 7 8 10 12 41 48 55 54 61 On Entrance 26 | . 9 8 9 12 14 44 53 56 56 Naked Turns . | . . . . . . . . . . Heaviest Build 80 | 13 32 32 30 34 62 79 75 80 66 Greatest Support 87 | 20 20 20 20 20 62 79 79 77 87 Greatest Overweight (x) 17 | 3 10 2 1 1 13 1 . 2 17 Average Overweight (x) . | . 1 1 1 1 . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 Average Capacity 16 | 7 14 15 15 15 15 20 20 20 20 Most Carried 20 | 4 15 15 15 15 20 20 19 20 20 Average Carried 14 | 2 9 14 14 14 14 19 17 19 19 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 Final Carried 20 | 4 14 14 15 14 20 20 18 20 17 Class Distribution -------------------- 48% | Mutant 27% | Scavenger-Skirmisher 18% | Skirmisher 6% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Garrison Skirmisher | -7/Factory Mutant | -7/DSF Gladiator | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Matter Collected 3180 | 286 256 153 . 40 1134 607 . 375 329 Remotely . | . . . . . . . . . . Salvage Created 4357 | 119 406 130 . 26 2036 582 . 407 651 Parts 217 | 8 28 . . 3 102 34 . 12 30 Haulers Intercepted 3 | . 2 . . . 1 . . . . Recyclers Shooed 3 | . 1 . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Combat Hostiles Destroyed 84 | . 13 12 . 1 29 13 . 10 6 Melee 12 | . . . . . . . . 6 6 Guns 40 | . 6 . . . 28 4 . 2 . Cannons 21 | . 7 12 . 1 . . . 1 . AOE 11 | . . . . . 1 9 . 1 . Classes Destroyed 16 | 2 4 1 . . 7 1 . . 1 Worker 1 | . . . . . 1 . . . . Builder 3 | . . . . . 3 . . . . Tunneler 2 | 2 . . . . . . . . . Hauler 3 | . 2 . . . 1 . . . . Recycler 8 | 1 1 . . . 4 . . . 2 Operator 2 | . . . . . 2 . . . . Watcher 3 | . 2 . . . 1 . . . . Swarmer 15 | . 9 . . . . . . 6 . Grunt 39 | . 4 . . 1 21 6 . 3 4 Brawler 2 | . . . . . 1 1 . . . Sentry 10 | . . . . . 5 4 . 1 . Specialist 2 | . . . . . . . . . 2 Hunter 2 | . . . . . 1 1 . . . Heavy 1 | . . . . . 1 . . . . Behemoth 1 | . . . . . . 1 . . . Assembled 12 | . . 12 . . . . . . . Best Kill Streak 9 | 2 5 3 . 1 9 4 . 3 2 Combat Bots Only 5 | . 4 3 . 1 5 4 . 3 2 Max Kills in Single Turn 2 | 1 2 1 . 1 2 2 . 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . 1 2 . 1 . Melee 1 | . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Hostile Shots Fired 504 | . 51 24 . 4 129 66 . 128 102 Missed 130 | . 14 7 . 2 31 17 . 36 23 Damage Taken 6857 | . 356 314 . 23 1868 1059 . 1439 1798 Core 1440 | . 53 90 . . 339 198 . 295 465 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 130 | . . . . . . . . . 130 Regen/Repaired (Parts) 78 | . 78 . . . . . . . . Core Remaining (%) 50 | 100 . . . 42 . 2 . 57 . Volleys Fired 240 | 13 42 28 . 4 101 44 . 8 . Largest 5 | 2 2 2 . 2 4 4 . 5 . Hottest 290 | 40 95 99 . 99 156 123 . 290 . Shots Fired 653 | 26 84 56 . 8 342 101 . 36 . Gun 513 | 26 45 . . . 338 72 . 32 . Cannon 108 | . 39 56 . 8 1 . . 4 . Launcher 20 | . . . . . 3 17 . . . Special 12 | . . . . . . 12 . . . Kinetic 458 | 26 72 28 . 4 255 64 . 9 . Thermal 114 | . 12 28 . 4 54 12 . 4 . Explosive 13 | . . . . . . 13 . . . Electromagnetic 68 | . . . . . 33 12 . 23 . Robot Hit Streak 15 | 9 15 15 . 9 14 8 . 9 . Robot Miss Streak 4 | 3 4 4 . . 3 3 . 3 . Penetration Max 1 | . . . . . 1 1 . . . Secondary Targets 2 | . . . . . 1 . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . . 1 . Shots Hit Robots 463 | 17 50 33 . 7 235 51 . 44 26 Core Hits 194 | 7 24 19 . 3 80 30 . 18 13 Critical Kills 2 | 1 . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . Critical Strikes 12 | 1 1 1 . . 4 1 . 4 . Burn 4 | . . . . . 3 . . 1 . Destroy 3 | 1 . . . . 1 1 . . . Blast 2 | . 1 1 . . . . . . . Corrupt 1 | . . . . . . . . 1 . Sever 2 | . . . . . . . . 2 . Melee Attacks 71 | . . . . . . . . 37 34 Impact . | . . . . . . . . . . Slashing 37 | . . . . . . . . 37 . Piercing 34 | . . . . . . . . . 34 Sneak Attacks 3 | . . . . . . . . . 3 Combat Hostiles 1 | . . . . . . . . . 1 Follow-up Attacks 19 | . . . . . . . . 12 7 Damage Inflicted 10234 | 143 663 607 . 148 4808 1829 . 1306 730 Guns 6111 | 143 219 . . . 4542 907 . 300 . Cannons 1243 | . 422 603 . 135 22 . . 61 . Explosions 1202 | . . . . . 193 922 . 87 . Melee 1588 | . . . . . . . . 858 730 Ramming 90 | . 22 4 . 13 51 . . . . Kinetic 5689 | 143 554 305 . 64 3696 846 . 81 . Thermal 1370 | . 87 298 . 71 689 87 . 138 . Explosive 702 | . . . . . . 702 . . . Electromagnetic 795 | . . . . . 372 194 . 229 . Impact . | . . . . . . . . . . Slashing 858 | . . . . . . . . 858 . Piercing 730 | . . . . . . . . . 730 Highest Corruption 2 | . . . . . 1 1 . 2 . Average Corruption 1 | . . . . . 1 1 . 2 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 14 | . . . . . . 11 . 3 . Message Errors 2 | . . . . . . 1 . 1 . Matter Fused 4 | . . . . . . 4 . . . Data Loss (minor) 4 | . . . . . . 3 . 1 . Data Loss (major) 2 | . . . . . . 1 . 1 . Misfires 1 | . . . . . . 1 . . . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 211 | . 6 13 . . 12 27 . 103 50 Projectiles 31 | . 6 13 . . 12 . . . . Explosions 86 | . . . . . . 27 . 59 . Melee 94 | . . . . . . . . 44 50 Knockbacks 12 | . 6 4 . 2 . . . . . Impact 2 | . 2 . . . . . . . . Kinetic 8 | . 3 4 . 1 . . . . . Secondary 2 | . 1 . . 1 . . . . . Self-Inflicted Damage 80 | . . . . . 8 72 . . . Shots 4 | . . . . . 1 3 . . . Rammed 10 | . . . . . 10 . . . . Targets Rammed 20 | . 5 3 . 2 10 . . . . Kicked 10 | . 5 3 . 2 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 1374 | . 144 156 . 129 434 158 . 1374 . Average Temperature 121 | . 40 52 . 55 136 45 . 273 . Received Heat Transfer 1749 | . 84 60 . 12 540 243 . 291 519 Effects 20 | . . . . . 5 . . 15 . Shutdowns 3 | . . . . . 1 . . 2 . Energy Bleed 1 | . . . . . . . . 1 . Interference 5 | . . . . . 3 . . 2 . Matter Decay 2 | . . . . . . . . 2 . Short Circuit 3 | . . . . . . . . 3 . Damage (minor) 5 | . . . . . 1 . . 4 . Damage (core) 1 | . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . 1 . . . 1 . . . . Heat Transferred 3001 | . 185 629 . 148 1654 100 . 285 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . . . . 1 2 . 1 . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Peak Influence 932 | 15 170 58 . 60 430 932 489 573 410 Initial 489 | . 9 43 . . 23 279 489 345 300 Average 216 | 5 58 20 . 26 158 580 489 465 297 Maximum Alert Level 3 | . . . . . 2 3 2 2 2 Low Security (%) 61 | 100 100 100 . 100 73 . . . . Level 1 19 | . . . . . 23 28 . 33 96 Level 2 13 | . . . . . 2 40 100 66 3 Level 3 5 | . . . . . . 31 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . Squads Dispatched 20 | . 2 1 . 1 8 . . 2 6 Investigation 5 | . 1 1 . . 3 . . . . Extermination 1 | . . . . . . . . . 1 Reinforcement 12 | . 1 . . 1 3 . . 2 5 Assault . | . . . . . . . . . . Garrison 2 | . . . . . 2 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Distress Signals 7 | . 2 1 . . 4 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 137 | . 24 14 . 2 51 15 . 16 15 Peak Tracking Total 6 | . 3 3 . 1 6 4 . 5 6 Tactical Retreats 8 | . 1 1 . . 1 . . 2 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Traps Triggered 1 | . 1 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 1 | . . 1 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Machines Disabled 4 | . . . . . 3 1 . . . Max in Single Turn 1 | . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Machines Accessed 21 | . 7 2 . . 9 2 1 . . Terminals 17 | . 6 1 . . 7 2 1 . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 67 | . 24 4 . . 35 3 1 . . Successful 39 | . 14 2 . . 20 2 1 . . Failed 28 | . 10 2 . . 15 1 . . . Catastrophic 7 | . 1 2 . . 4 . . . . Database Lockouts . | . . . . . . . . . . Manual 36 | . 16 3 1 . 16 . . . . Terminals 52 | . 22 3 . . 23 3 1 . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 8 | . . . . . 8 . . . . Garrison Access 4 | . . . . . 4 . . . . Terminal Hacks 18 | . 9 2 . . 4 2 1 . . Record 3 | . 2 . . . 1 . . . . Open Door 2 | . . 1 . . . 1 . . . Open DSF 1 | . . . . . . . 1 . . Level Access Points 1 | . 1 . . . . . . . . Branch Access Points 2 | . 1 1 . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . Alert Level 1 | . . . . . 1 . . . . Locate Traps 2 | . 2 . . . . . . . . Reinforcement Status 1 | . . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . . Registered Components 2 | . 1 . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 8 | . . . . . 8 . . . . Insert Component 4 | . . . . . 4 . . . . Analyze 4 | . . . . . 4 . . . . Garrison Access Hacks 3 | . . . . . 3 . . . . Unlock Access 1 | . . . . . 1 . . . . Coupler Status 2 | . . . . . 2 . . . . Unauthorized Hacks 8 | . 3 . . . 5 . . . . Terminals 8 | . 3 . . . 5 . . . . Botnet 8 | . 3 . . . 5 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used 1 | . . . . . 1 . . . . Hacking Detections 16 | . 6 1 . . 9 . . . . Full Trace Events 5 | . 1 1 . . 3 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 26 | . 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Used RIF Installer 1 | . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Total Allies 2 | . . . . . . 2 . . . Largest Group 2 | . . . . . . 2 . . . Highest-Rated Group 70 | . . . . . . 70 . . . Highest-Rated Ally 39 | . . . . . . 39 . . . Total Orders . | . . . . . . . . . . Ally Attacks 28 | . . . . . . 28 . . . Total Damage 445 | . . . . . . 445 . . . Kills 4 | . . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Turns Passed 8323 | 130 1947 996 434 216 2097 1396 79 492 536 Spaces Moved 3652 | 66 916 431 228 98 843 670 45 189 166 Core 18 | 10 3 . . . 1 . . . 4 Treads 1743 | . . . . . 677 670 45 189 162 Legs 1891 | 56 913 431 228 98 165 . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 190 158 158 158 166 163 Average Speed 179 | 124 190 203 190 190 167 159 159 178 212 Slowest Speed 900 | 200 550 260 190 190 700 232 166 330 900 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 48 | 6 95 68 62 22 69 68 2 87 4 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . . . Known Exits Taken 3 | . 1 . . . 1 . 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 172 | . . . . . 18 151 . 3 . Melee . | . . . . . . . . . . Projectile 15 | . . . . . 15 . . . . AOE 157 | . . . . . 3 151 . 3 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac DSF Fac Total 4948 | 90 1035 489 231 120 1409 923 53 282 316 Wait 722 | . 38 20 . 7 384 161 . 22 90 Move 3642 | 65 915 430 227 97 842 668 44 188 166 Hop . | . . . . . . . . . . Pick Up 47 | 5 11 3 1 3 14 6 . 3 1 Fast Attach 55 | 6 9 . . . 13 4 1 11 11 Attach 30 | 1 1 2 . . 9 4 4 5 4 Detach 28 | . 5 . . . 9 1 2 6 5 Swap 36 | . 2 1 . 2 11 12 1 4 3 Drop 68 | . 7 2 3 5 16 9 1 12 13 Fire 240 | 13 42 28 . 4 101 44 . 8 . Melee 46 | . . . . . . . . 23 23 Ram . | . . . . . . . . . . Kick 10 | . 5 3 . 2 . . . . . Crush 10 | . . . . . 10 . . . . Escape Stasis . | . . . . . . . . . . Rewire 14 | . . . . . . 14 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / Sto / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 131 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 12) 217 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 614 | -10/Materials | Discovered new exit (range 15) 746 | -10/Materials | Repaired Lgt. Cannon 1282 | -10/Materials | Discovered new exit (range 6) 1821 | -10/Materials | Identified exit to Mines 1870 | -10/Materials | Identified exit to Materials 2078 | -10/Materials | Entered Mines 2079 | -10/Mines | Assembled infested the area 2084 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2085 | -10/Mines | Met a Derelict bent on vengeance 2269 | -10/Mines | Learned 4 Materials zone layouts 2298 | -10/Mines | Core integrity fell below 50% 2356 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2413 | -10/Mines | Learned location of Storage (-8) 2459 | -10/Mines | Discovered exit to Materials (range 6) 2554 | -10/Mines | Found a hidden stash of uninstalled traps 2610 | -10/Mines | Discovered exit to Materials (range 6) 2624 | -10/Mines | Met a Derelict shopkeep closing up shop 2963 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2963 | -10/Mines | Discovered new exit (range 6) 3074 | -10/Mines | Entered Exiles 3126 | -10/Exiles | Met 8R-AWN 3150 | -10/Exiles | Met EX-HEX 3207 | -10/Exiles | Met EX-BIN 3230 | -10/Exiles | Aligned with FarCom system 3232 | -10/Exiles | Given EX-Vault access code 3276 | -10/Exiles | Opened EX-Vault 3287 | -10/Exiles | Found Prototype Ballistic Gun 3326 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3387 | -10/Exiles | Met EX-DEC 3489 | -10/Exiles | Discovered new exit (range 11) 3508 | -10/Exiles | Left Exiles lab with XL Autogun Array 3508 | -10/Exiles | Entered Mines 3633 | -9/Mines | Learned location of Zion (-6) 3667 | -9/Mines | Discovered new exit (range 7) 3676 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3724 | -9/Mines | Entered Materials 3724 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3725 | -8/Materials | Identified exit to Storage 3726 | -8/Materials | Identified XL Autogun Array 4001 | -8/Materials | Build established: Skirmisher 4124 | -8/Materials | Lost 4 parts (2n1u1w) 4411 | -8/Materials | Build established: Scavenger-Skirmisher 4634 | -8/Materials | Core integrity fell below 50% 4894 | -8/Materials | Discovered new exit (range 13) 5667 | -8/Materials | Garrison activated, responded to threat 5756 | -8/Materials | Discovered new exit (range 15) 5820 | -8/Materials | Identified exit to Garrison 5821 | -8/Materials | Entered Garrison 5969 | -8/Garrison | Triggered checkpoint 6188 | -8/Garrison | Triggered checkpoint 6201 | -8/Garrison | Triggered checkpoint 6393 | -8/Garrison | Spotted B-75 Beast 6429 | -8/Garrison | Core integrity fell below 20% 6461 | -8/Garrison | Destroyed B-75 Beast 6488 | -8/Garrison | Lost 5 parts (1p1n3w) 6605 | -8/Garrison | Discovered new exit (range 10) 6648 | -8/Garrison | Triggered checkpoint 6699 | -8/Garrison | Build established: Skirmisher 6780 | -8/Garrison | Triggered checkpoint 7178 | -8/Garrison | Installed Relay Interface Framework 7190 | -8/Garrison | Discovered new exit (range 13) 7217 | -8/Garrison | Entered Factory 7217 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 7296 | -7/Factory | Identified exit to DSF 7296 | -7/Factory | Entered DSF 7297 | -7/DSF | Joined Warlord attack on 0b10 via DSF 7327 | -7/DSF | Additional patrols routed to DSF 7334 | -7/DSF | Discovered new exit (range 13) 7361 | -7/DSF | Lost 5 allies 7362 | -7/DSF | Found Prototype Device 7643 | -7/DSF | Sterilization system engaged 7663 | -7/DSF | Ambient heat levels rising (+10) 7678 | -7/DSF | Ambient heat levels rising (+10) 7693 | -7/DSF | Ambient heat levels rising (+10) 7697 | -7/DSF | Lost 3 parts (1p1n1u) 7706 | -7/DSF | Identified Active Sensor Suite 7708 | -7/DSF | Ambient heat levels rising (+10) 7723 | -7/DSF | Ambient heat levels rising (+10) 7738 | -7/DSF | Ambient heat levels rising (+10) 7753 | -7/DSF | Ambient heat levels rising (+10) 7768 | -7/DSF | Ambient heat levels rising (+10) 7783 | -7/DSF | Ambient heat levels rising (+10) 7787 | -7/DSF | Build established: Mutant 7788 | -7/DSF | Entered Factory 7788 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7923 | -6/Factory | Lost 6 allies 8098 | -6/Factory | Build established: Gladiator 8317 | -6/Factory | Core integrity fell below 50% 8324 | -6/Factory | Self-destructed Last Messages --------------- 08314_ K-01 Serf collects debris. 08315_ U-05 Engineer lays Concrete. 08315_ U-05 Engineer builds a Wall. 08315_ R-10 Processor collects Hvy. Laser. 08316_ U-05 Engineer builds a Wall. 08316_ K-01 Serf collects debris. 08317_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F014. 08318_ U-05 Engineer lays Concrete. 08318_ K-01 Serf collects debris. 08318_ R-10 Processor collects Unknown Engine. 08319_ U-05 Engineer builds a Wall. 08319_ K-01 Serf collects debris. 08320_ U-05 Engineer builds a Wall. 08322_ K-01 Serf collects debris. 08322_ U-05 Engineer lays Concrete. 08323_ K-01 Serf collects debris. 08323_ U-05 Engineer builds a Wall. 08323_ R-10 Processor collects Carbon-fiber Leg. 08324_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ???????????????????? | | ????????????????????????????? #??????????????????? | | ??????? ??????????????????? #??????????????????? | | ??????? ??????????????????? #??????????????????? | | ?????? ??????????????????? #??????????????????? | | ?????? ???????????????????! #??????????????????? | | ??????# ??????????????????? #??????????????????? | | +####### ??????????????????? #####??????????????? | | # ??????????????????? ??#????????????? | | # #??????????????####;;;;;## #????????????? | | # #????????????###! ;A#????????????? | | = # #????????????# ; [Y# #????????????? | | # #????????????# ; # #????????????? | | # ############## ; k # #????????????? | | # ## ; # #????????????? | | !# ## # k # #????????????? | | # ####u # #????????????? | | / x x Rug@ u # ??????? | | % # ##### ###;% ####### ??????? | | # ??# ## ; ; ####?????????????? | | ##+##### ?# ###### #####????????????????? | | ??%#???# ##=!! #????# #????????????????????? | | ???#???#######!=!![ #????#g#????????????????????? | | ?????????????#[%%*[ #????# #????????????????????? | | ?????????????#=!!*!= #????#g#????????????????????? | | ?????????????##!######????? #????????????????????? | | ??????????????#[#?????????? #????????????????????? | | ??????????????#=#?????????? ?????????????????????? | | ??????????????#!#?????????? ?????????????????????? | | ??????????????#%#?????????? ?????????????????????? | | ????###########+##????????? ?????????????????????? | | = * ! % #????????? ?????????????????????? | | #???????????????????????????????? | | / #???????????????????????????????? | | ] +???????????????????????????????? | | #???????????????????????????????? | | * #???????????????????????????????? | | #???????????????????????????????? | | ##################???????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 315 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Evasion (%) 55 Melee Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Arc Projector | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Transport Network Coupler | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatFissionMultirail Manual? 0 Play Time 01:22:01 Cumulative 51.8 hours Start 2024.08.23 @ 16:46:47 End 2024.08.23 @ 18:57:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 27 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 10% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1e398da-4ceb-4a63-a8ee-03342bf812eb