Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.25 @ 18:58:31 Player: alice_fexa Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (512) 512 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2697 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 227/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Wheel Compact Wheel > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Hacking Suite > --- WEAPON (2) ------- Particle Gun Autogun > --- INVENTORY (20) --- Wheel Wheel High-capacity Storage Unit Particle Gun Heavy Particle Cannon Heavy Assault Rifle Autogun Autogun Autogun Improved Light Cannon Improved Light Cannon Rocket Launcher Makeshift Sword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Hacking Suite > --- WEAPON ----------- Particle Gun Autogun > --- INVENTORY -------- Wheel Wheel High-capacity Storage Unit Particle Gun Heavy Assault Rifle Autogun Autogun Autogun Improved Light Cannon Improved Light Cannon Rocket Launcher Makeshift Sword [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 50 | 6 24 1 2 14 3 Power 6 | 1 4 . . 1 . Engine 5 | 1 4 . . . . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 13 | 2 4 . . 6 1 Treads 5 | 1 2 . . 2 . Leg . | . . . . . . Wheel 8 | 1 2 . . 4 1 Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 3 . 2 . 2 Device 1 | . . . . . 1 Storage 5 | 1 2 . 2 . . Processor 1 | . 1 . . . . Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 23 | 2 13 1 . 7 . Energy Gun 16 | 2 10 . . 4 . Energy Cannon . | . . . . . . Ballistic Gun 5 | . 3 . . 2 . Ballistic Cannon 1 | . . . . 1 . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 10 | . 1 . . 9 . Power 1 | . . . . 1 . Propulsion 2 | . . . . 2 . Utility . | . . . . . . Weapon 7 | . 1 . . 6 . Highest Loss Streak 4 | . 1 . . 4 . Average Slot Usage (%) 98 | . 99 100 100 96 90 Engine 10 | . 14 14 14 4 . Core 3 | . . . . 9 9 Treads 13 | . 13 14 14 13 9 Wheel 13 | . 14 14 14 13 18 Storage 21 | . 16 28 28 28 18 Processor 5 | . 11 . . . . Energy Gun 13 | . 14 14 14 12 9 Ballistic Gun 8 | . 13 . . 4 9 Ballistic Cannon 1 | . . . . 5 . Launcher 3 | . . 14 14 3 . Naked Turns . | . . . . . . Heaviest Build 76 | 12 41 41 73 76 76 Greatest Support 26 | 16 20 10 10 20 26 Greatest Overweight (x) 7 | . 4 4 7 7 2 Average Overweight (x) 2 | . . 4 4 6 2 Largest Inventory Capacity 20 | 6 16 16 20 20 20 Average Capacity 12 | 5 7 16 16 20 20 Most Carried 19 | 4 16 16 18 19 14 Average Carried 10 | 2 7 16 16 15 12 Final Capacity 20 | 6 16 16 20 20 20 Final Carried 17 | 4 16 16 17 15 13 Class Distribution -------------------- 65% | Mutant 33% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1056 | 244 385 . . 427 . Remotely . | . . . . . . Salvage Created 770 | . 635 7 . 128 . Parts 45 | . 37 4 . 4 . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 30 | . 14 3 . 13 . Guns 19 | . 14 . . 5 . Cannons 7 | . . . . 7 . AOE 4 | . . 3 . 1 . Classes Destroyed 8 | . 6 . . 2 . Worker 3 | . 2 . . 1 . Builder 1 | . . . . 1 . Hauler 1 | . 1 . . . . Operator 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 6 | . 3 3 . . . Grunt 11 | . 11 . . . . Assembled 13 | . . . . 13 . Best Kill Streak 5 | . 4 3 . 5 . Combat Bots Only 4 | . 4 3 . 4 . Max Kills in Single Turn 1 | . 1 1 . 1 . Gunslinging . | . . . . . . Exploded 1 | . . 1 . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1597 | . 540 69 . 988 . Core 222 | . 100 15 . 107 . Absorbed by Shields . | . . . . . . Core Remaining (%) 55 | 100 . . . 11 . Volleys Fired 120 | . 65 3 . 52 . Largest 2 | . 2 1 . 2 . Hottest 104 | . 88 30 . 104 . Shots Fired 218 | . 127 3 . 88 . Gun 175 | . 127 . . 48 . Cannon 37 | . . . . 37 . Launcher 6 | . . 3 . 3 . Special . | . . . . . . Kinetic 110 | . 64 . . 46 . Thermal 71 | . 50 . . 21 . Explosive 6 | . . 3 . 3 . Electromagnetic 31 | . 13 . . 18 . Robot Hit Streak 17 | . 17 10 . 4 . Robot Miss Streak 8 | . 4 . . 8 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 140 | . 91 3 . 46 . Core Hits 71 | . 35 3 . 33 . Critical Hits 1 | . . . . 1 . Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2198 | . 1121 166 . 911 . Guns 1441 | . 1091 . . 350 . Cannons 345 | . . . . 345 . Explosions 412 | . 30 166 . 216 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 908 | . 518 . . 390 . Thermal 661 | . 480 . . 181 . Explosive 382 | . . 166 . 216 . Electromagnetic 247 | . 123 . . 124 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . 2 2 2 12 . Average Corruption 4 | . 2 2 2 8 . Corruption Purged . | . . . . . . Effects 44 | . 8 . 1 35 . Message Errors 8 | . 3 . 1 4 . Matter Fused 5 | . . . . 5 . Heat Flow Errors 3 | . . . . 3 . Energy Discharges 2 | . . . . 2 . Parts Rejected 1 | . . . . 1 . Data Loss (minor) 3 | . 2 . . 1 . Misfires 2 | . . . . 2 . Alerts 2 | . . . . 2 . Misdirections 1 | . . . . 1 . Targeting Errors 15 | . 2 . . 13 . Weapon Failures 2 | . 1 . . 1 . Overload Shots . | . . . . . . Overflow Damage 40 | . . 6 . 34 . Projectiles 18 | . . . . 18 . Explosions 22 | . . 6 . 16 . Melee . | . . . . . . Knockbacks 4 | . . . . 4 . Impact . | . . . . . . Kinetic 4 | . . . . 4 . Secondary . | . . . . . . Self-Inflicted Damage 142 | . . 30 . 112 . Shots 6 | . . 3 . 3 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 368 | . 76 . . 368 . Average Temperature 86 | . 23 . . 119 . Received Heat Transfer 428 | . 288 . . 140 . Effects 2 | . . . . 2 . Energy Bleed 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1530 | . 1086 . . 444 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 219 | . 219 123 . 20 3 Average Influence 59 | . 97 107 . 4 3 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 94 | 100 90 100 . 100 100 Level 1 5 | . 9 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 3 . . 1 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 3 . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 2 | . 2 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 32 3 . 13 . Peak Tracking Total 5 | . 5 2 . 4 . Tactical Retreats 4 | . 4 . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 4 | . 4 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 4 | . 4 . . . . Terminals 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 12 . . . . Successful 7 | . 7 . . . . Failed 5 | . 5 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 11 | . 11 . . . . Terminals 12 | . 12 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 4 . . . . Part Schematic 1 | . 1 . . . . Unreport Threat 2 | . 2 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 7 . . . . Terminals 3 | . 3 . . . . Botnet 3 | . 3 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 4 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 1960 | 60 990 22 260 599 29 Spaces Moved 1217 | 38 662 13 206 276 22 Core 2 | 2 . . . . . Treads 60 | . 42 . . 18 . Legs . | . . . . . . Wheels 1155 | 36 620 13 206 258 22 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 120 120 140 110 Average Speed 118 | 97 103 120 124 153 110 Slowest Speed 220 | 100 160 120 150 220 110 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 3 94 4 59 53 6 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed 48 | . 5 21 . 22 . Melee . | . . . . . . Projectile 3 | . . . . 3 . AOE 45 | . 5 21 . 19 . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 1517 | 57 844 16 210 364 26 Wait 87 | 10 57 . . 20 . Move 1212 | 37 661 12 205 275 22 Hop . | . . . . . . Pick Up 27 | 4 18 . 1 3 1 Fast Attach 14 | 6 5 . . 3 . Attach 12 | . 1 . . 8 3 Detach . | . . . . . . Swap 24 | . 18 1 2 3 . Drop 21 | . 19 . 2 . . Fire 120 | . 65 3 . 52 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 11) 471 | -10/Materials | Discovered new exit (range 16) 623 | -10/Materials | Discovered new exit (range 9) 808 | -10/Materials | Discovered new exit (range 16) 1051 | -10/Materials | Entered Mines 1061 | -10/Mines | Met a Derelict bent on vengeance 1066 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1067 | -10/Mines | Discovered new exit (range 5) 1073 | -10/Mines | Entered Exiles 1073 | -10/Exiles | Found Exiles lab abandoned 1321 | -10/Exiles | Discovered new exit (range 10) 1333 | -10/Exiles | Entered Mines 1419 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1456 | -9/Mines | Assembled infested the area 1459 | -9/Mines | Learned location of Zion (-6) 1461 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1503 | -9/Mines | Core integrity fell below 50% 1543 | -9/Mines | Lost 4 parts (1p1n2w) 1573 | -9/Mines | System corruption reached 10% 1587 | -9/Mines | Build established: Hauler-Mutant 1663 | -9/Mines | Core integrity fell below 20% 1897 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1913 | -9/Mines | Discovered new exit (range 13) 1932 | -9/Mines | Entered Materials 1932 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1961 | -8/Materials | Self-destructed Last Messages --------------- 01846_ Found VTOL Module. 01846_ Found Imp. Sensor Array. 01846_ Found Lrg. Storage Unit. 01847_ Acquired 43 matter. 01850_ N,Q:,UFVTHRGHX|AW Q1TUEN 01851_ Acquired 55 matter. 01873_ System corrupted: Matter fused (-10). 01874_ Acquired 78 matter. 01891_ System corrupted: Energy discharge (-36). 01897_ A Mak. Sword hastily lodged in a ceiling crevice suddenly falls to the ground. 01909_ Acquired Mak. Sword. 01910_ System corrupted: IFF burst signal emitted. 01913_ EXIT=FOUND 01925_ Acquired 25 matter. 01926_ System corrupted: Heat flow error (+140). PARAMETERS=PROPULSION_1,UTILITY_3 LOCATION=UNKNOWN GOAL=ESCAPE 01946_ Acquired Hvy. Particle Cannon. 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""" # | | ???????????????########+# " # | | ???????????????# # ? | | ???????????????# ######### | | ???????????????# #???????? | | ???????????????# #???????? | | ???????????????# = #???????? | | ???????????????# !#???????? | | ???????????????# #???????? | | ???????????????# #???????? | | ???????????????# #???????? | | ????????" #######+####??????? | | ??????? #??????? | | ??????? #??????? | | ??????? """ #??????? | | ???????? """"" #####??????? | | ??????????????""""" ???????????? | | ??????????????""""" ???????????? | | ???????????????""" ???????????? | | ???????????????? ???????????? | | ???????????????? ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 1 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionAdvancedCycler Manual? 0 Play Time 00:09:38 Cumulative 656.6 hours Start 2020.01.25 @ 18:47:22 End 2020.01.25 @ 18:58:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 603 Rogue 563 Adventurer 40 Explorer 0 Win Type - Total 52 Types 38/0/12/2/0/0/0 Lore% 88 Gallery% 90 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65a195d5-e74c-4a53-ba6b-930a0fa8b1e0