Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.29 @ 22:52:16 Player: kasaphescent Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (95) 475 Value Destroyed (3139) 3139 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1281) 1281 TOTAL SCORE: 8235 Bonus ------- High Alert Combat Kills 63 Follower Combat Kills 270 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -452 Cogmind --------- Core Integrity 0/700 Matter 142/300 Energy 290/290 System Corruption 20% Temperature Cool (6) Movement Rolling (145) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (8) ------ Huge Storage Unit Advanced Terrain Scan Processor Advanced Targeting Computer Improved Light Armor Plating Improved Light Armor Plating Relay Coupler [Swarmer] (14) Relay Coupler [Grunt] (10) Relay Coupler [Sentry] (5) > --- WEAPON (2) ------- Advanced Assault Cannon Remote Datajack > --- INVENTORY (25) --- Armored Huge Wheel Improved Cooling System Huge Storage Unit Compact Matter Pod (150) Improved Light Armor Plating Improved Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Relay Coupler [NC] (31) Relay Coupler [Swarmer] (43) Relay Coupler [Grunt] (34) Relay Coupler [Duelist] (25) Relay Coupler [Demolisher] (26) Assault Cannon Assault Cannon Assault Cannon Assault Cannon Mini Grenade Launcher Chainsword Chainsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Terrain Scan Processor Advanced Targeting Computer Improved Light Armor Plating Improved Light Armor Plating Relay Coupler [Swarmer] Relay Coupler [Grunt] > --- WEAPON ----------- Advanced Assault Cannon Chainsword > --- INVENTORY -------- Armored Huge Wheel Improved Cooling System Huge Storage Unit Compact Matter Pod Improved Light Armor Plating Improved Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Demolisher] Assault Cannon Assault Cannon Assault Cannon Assault Cannon Mini Grenade Launcher Remote Datajack Remote Datajack Chainsword [Rating: 51] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Was Fac Gar Fac Slots Evolved 6 | . . 2 2 . 2 . . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 6 | . . 2 2 . 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 120 | 6 13 24 8 9 7 2 19 14 18 Power 9 | 1 2 2 . . . . 2 . 2 Engine 7 | 1 1 2 . . . . 1 . 2 Core 2 | . 1 . . . . . 1 . . Reactor . | . . . . . . . . . . Propulsion 19 | 2 3 6 2 1 1 1 1 2 . Treads 4 | . 1 3 . . . . . . . Leg 2 | 2 . . . . . . . . . Wheel 13 | . 2 3 2 1 1 1 1 2 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 36 | 1 4 3 2 1 5 . 9 5 6 Device 9 | . . 1 1 1 1 . 4 1 . Storage 3 | 1 2 . . . . . . . . Processor 6 | . 1 1 1 . 1 . 2 . . Hackware 9 | . . . . . 2 . 2 3 2 Protection 9 | . 1 1 . . 1 . 1 1 4 Artifact . | . . . . . . . . . . Weapon 56 | 2 4 13 4 7 1 1 7 7 10 Energy Gun 3 | 1 2 . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 9 | 1 2 6 . . . . . . . Ballistic Cannon 19 | . . 3 2 4 . . 5 3 2 Launcher 6 | . . . 1 3 . 1 . 1 . Special Weapon 8 | . . . . . . . 1 3 4 Impact Weapon . | . . . . . . . . . . Slashing Weapon 11 | . . 4 1 . 1 . 1 . 4 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . . . . Parts Lost 19 | . 3 2 2 . . 1 7 3 1 Power 3 | . 1 . . . . 1 1 . . Propulsion 7 | . 1 2 2 . . . 1 1 . Utility 6 | . 1 . . . . . 3 1 1 Weapon 3 | . . . . . . . 2 1 . Highest Loss Streak 3 | . 2 1 1 . . 1 3 2 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 93 | . 98 94 99 100 91 87 90 87 89 Engine 6 | . 6 11 9 9 7 2 5 . 6 Core 1 | . 8 . . . . . 1 7 . Treads 1 | . 8 4 . . . . . . . Wheel 12 | . 15 17 17 18 11 7 6 6 7 Device 6 | . . 1 9 9 10 15 9 7 6 Storage 8 | . 14 11 9 9 7 7 7 7 7 Processor 18 | . 2 17 27 27 25 23 23 17 15 Hackware 7 | . . . . . 8 15 16 19 16 Protection 6 | . 10 8 9 9 3 . 2 4 11 Ballistic Gun 5 | . 22 8 9 1 . . . . . Ballistic Cannon 7 | . . 9 7 13 8 . 7 7 7 Slashing Weapon 2 | . . 3 . . 6 7 5 . 3 Naked Turns . | . . . . . . . . . . Heaviest Build 107 | 12 90 102 103 104 104 93 104 101 107 Greatest Support 32 | 20 32 32 26 20 28 28 28 28 28 Greatest Overweight (x) 10 | 3 5 6 10 5 5 3 3 3 3 Average Overweight (x) 3 | . 3 3 4 5 3 3 3 3 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 23 25 25 25 25 25 25 25 25 Most Carried 25 | 6 14 21 25 25 25 25 25 23 23 Average Carried 19 | 4 11 16 22 24 24 25 22 18 20 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 14 20 25 25 25 25 20 17 21 Class Distribution -------------------- 25% | Bothacker-Mutant 23% | Mutant 21% | Scavenger-Mutant 15% | Bothacker-Assassin 9% | Scavenger-Skirmisher 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Bothacker-Assassin | -7/Waste Bothacker-Assassin | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Gar Fac Was Fac Gar Fac Matter Collected 3195 | 241 252 628 549 188 125 . 633 347 232 Remotely . | . . . . . . . . . . Salvage Created 2891 | . 416 893 361 218 29 . 637 198 139 Parts 191 | . 32 53 35 13 1 . 30 16 11 Haulers Intercepted 5 | . . 4 1 . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Was Fac Gar Fac Combat Hostiles Destroyed 69 | . 13 12 12 10 . . 13 8 1 Melee 10 | . . . . . . . 10 . . Guns 22 | . 13 7 2 . . . . . . Cannons 27 | . . 5 7 6 . . 3 5 1 AOE 10 | . . . 3 4 . . . 3 . Classes Destroyed 12 | . 3 6 . . . . 1 2 . Worker 5 | . . 3 1 . . . . . 1 Builder 3 | . . 2 1 . . . . . . Tunneler 1 | . . 1 . . . . . . . Hauler 5 | . . 4 1 . . . . . . Recycler 5 | . 1 2 . . . . 1 . 1 Watcher 4 | . . 2 1 . 1 . . . . Swarmer 20 | . 6 . 6 3 . . 4 1 . Cutter 3 | . . . . . . . . 3 . Grunt 33 | . 7 7 3 6 . . 7 3 . Brawler 1 | . . . . . . . . 1 . Sentry 11 | . . 5 3 1 . . 1 . 1 Programmer 4 | . . . . . . . 2 1 1 Best Kill Streak 7 | . 5 7 4 3 1 . 4 4 1 Combat Bots Only 6 | . 5 6 4 3 . . 4 4 1 Max Kills in Single Turn 2 | . 1 1 2 2 1 . 1 2 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . 1 2 . . . 2 . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Gar Fac Was Fac Gar Fac Damage Taken 4285 | . 473 369 421 245 334 122 1421 608 292 Core 934 | . 64 53 102 6 105 113 337 89 65 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 173 | . . . . . 173 . . . . Core Remaining (%) 85 | 100 74 86 . 80 . . . . . Volleys Fired 239 | . 43 46 35 20 . 7 31 40 17 Largest 2 | . 2 2 2 2 . 1 2 2 1 Hottest 88 | . 80 88 67 83 . 30 88 88 48 Shots Fired 379 | . 86 83 66 28 . 8 48 42 18 Gun 160 | . 86 42 31 1 . . . . . Cannon 167 | . . 41 31 23 . . 41 20 11 Launcher 19 | . . . 4 4 . 8 . 3 . Special 33 | . . . . . . . 7 19 7 Kinetic 298 | . 57 83 62 24 . . 41 20 11 Thermal 29 | . 29 . . . . . . . . Explosive 19 | . . . 4 4 . 8 . 3 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 20 | . 16 20 10 13 . 3 5 8 9 Robot Miss Streak 7 | . 3 4 7 3 . 1 4 3 1 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 325 | . 65 79 53 19 1 4 57 27 20 Core Hits 195 | . 30 51 43 34 1 1 20 12 3 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . 1 1 . . . . . . . Critical Strikes 8 | . 1 1 . . . . 5 1 . Destroy 2 | . 1 1 . . . . . . . Blast 4 | . . . . . . . 3 1 . Sever 2 | . . . . . . . 2 . . Melee Attacks 77 | . . 15 2 . 9 . 46 . 5 Impact . | . . . . . . . . . . Slashing 77 | . . 15 2 . 9 . 46 . 5 Piercing . | . . . . . . . . . . Sneak Attacks 17 | . . 10 1 . . . 3 . 3 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7412 | . 587 1859 991 609 32 660 1557 540 577 Guns 1377 | . 587 434 356 . . . . . . Cannons 2691 | . . 711 435 400 . . 566 302 277 Explosions 1247 | . . . 140 209 . 660 . 238 . Melee 2097 | . . 714 60 . 32 . 991 . 300 Ramming . | . . . . . . . . . . Kinetic 3848 | . 367 1145 791 400 . . 566 302 277 Thermal 220 | . 220 . . . . . . . . Explosive 1247 | . . . 140 209 . 660 . 238 . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 2097 | . . 714 60 . 32 . 991 . 300 Piercing . | . . . . . . . . . . Highest Corruption 20 | . . . . . . 17 18 19 20 Average Corruption 17 | . . . . . . 10 17 18 19 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 135 | . . . . . . 12 61 26 36 Message Errors 31 | . . . . . . 1 11 7 12 Matter Fused 33 | . . . . . . 5 16 5 7 Heat Flow Errors 11 | . . . . . . . 7 3 1 Energy Discharges 18 | . . . . . . . 10 3 5 Parts Rejected 4 | . . . . . . 1 1 1 1 Data Loss (minor) 18 | . . . . . . 2 8 3 5 Data Loss (major) 7 | . . . . . . 2 3 . 2 Misfires 4 | . . . . . . 1 1 1 1 Alerts 2 | . . . . . . . . 1 1 Misdirections 3 | . . . . . . . 1 1 1 Weapon Failures 4 | . . . . . . . 3 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 273 | . . 176 . 12 . . 8 . 77 Projectiles 33 | . . . . . . . 2 . 31 Explosions 12 | . . . . 12 . . . . . Melee 228 | . . 176 . . . . 6 . 46 Knockbacks 54 | . . 14 17 10 . . 9 4 . Impact . | . . . . . . . . . . Kinetic 49 | . . 12 16 8 . . 9 4 . Secondary 5 | . . 2 1 2 . . . . . Self-Inflicted Damage 116 | . . . 21 . . 9 . 86 . Shots 4 | . . . 1 . . 1 . 2 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 281 | . 281 199 105 2 6 . 214 192 127 Average Temperature 56 | . 73 59 30 2 6 . 62 94 29 Received Heat Transfer 1197 | . 144 159 162 117 . . 480 99 36 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . Heat Transferred 500 | . 500 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Was Fac Gar Fac Peak Influence 577 | . 310 249 434 577 357 129 330 413 217 Initial 302 | . . 17 103 189 302 73 90 191 216 Average 185 | . 129 119 244 390 275 112 126 327 129 Maximum Alert Level 2 | . 1 1 2 2 1 . 1 2 1 Low Security (%) 57 | 100 81 79 27 12 34 100 75 16 45 Level 1 35 | . 18 20 69 31 65 . 24 48 54 Level 2 7 | . . . 3 56 . . . 35 . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 5 2 . . . . 4 . 1 Investigation 2 | . . 1 . . . . 1 . . Extermination 3 | . . . . . . . 2 . 1 Reinforcement 7 | . 5 1 . . . . 1 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Fac Was Fac Gar Fac Distress Signals 7 | . . 3 1 . . . 3 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 132 | . 22 22 16 10 2 6 31 16 7 Peak Tracking Total 7 | . 5 7 5 6 1 6 6 4 2 Tactical Retreats 11 | . 1 . 1 1 . 1 7 . . Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Was Fac Gar Fac Traps Triggered 14 | . . 1 . 7 2 . 1 2 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Gar Fac Was Fac Gar Fac Machines Disabled 4 | . . . . 2 . . . 2 . Max in Single Turn 1 | . . . . 1 . . . 1 . Garrison Access 1 | . . . . . . . . . 1 Garrison Relay 3 | . . . . 2 . . . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Fac Was Fac Gar Fac Machines Accessed 23 | . 1 5 2 . 4 . 9 . 2 Terminals 14 | . 1 5 1 . 2 . 4 . 1 Fabricators 1 | . . . . . . . 1 . . Repair Stations 4 | . . . . . 2 . 2 . . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . 1 . . . 1 . 1 Total Hacks 49 | . 2 12 3 . 10 . 19 . 3 Successful 25 | . 1 3 2 . 6 . 11 . 2 Failed 24 | . 1 9 1 . 4 . 8 . 1 Catastrophic 3 | . . 1 . . 1 . 1 . . Database Lockouts . | . . . . . . . . . . Manual 25 | . 2 12 1 . 2 . 8 . . Terminals 32 | . 2 12 2 . 5 . 9 . 2 Fabricators 2 | . . . . . . . 2 . . Repair Stations 8 | . . . . . 5 . 3 . . Recycling Units 4 | . . . . . . . 4 . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . 1 . . . 1 . 1 Terminal Hacks 7 | . 1 1 . . 2 . 2 . 1 Part Schematic 1 | . 1 . . . . . . . . Open DSF 2 | . . . . . 1 . 1 . . Unreport Threat 1 | . . . . . . . . . 1 Locate Traps 1 | . . . . . . . 1 . . Garrison Status 1 | . . 1 . . . . . . . Zone Layout 1 | . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks 3 | . . . . . 3 . . . . Scan Component 2 | . . . . . 2 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks 4 | . . . . . . . 4 . . Process 1 | . . . . . . . 1 . . Report Inventory 1 | . . . . . . . 1 . . Retrieve Matter 2 | . . . . . . . 2 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 . . . 1 . 1 Unlock Access 2 | . . . 1 . . . 1 . . Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks 7 | . . 2 1 . 1 . 3 . . Terminals 7 | . . 2 1 . 1 . 3 . . Botnet 7 | . . 2 1 . 1 . 3 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . . 5 2 . 4 . 7 . 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built 3 | . . . . . . . 3 . . Authchips . | . . . . . . . . . . Time 134 | . . . . . . . 134 . . Total Robot Build Rating 12 | . . . . . . . 12 . . Part Schematics Acquired 1 | . 1 . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 16 | . . . . . 16 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 121 | . . . . . . . 121 . . Retrieved Matter 121 | . . . . . . . 121 . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Gar Fac Was Fac Gar Fac Used RIF Installer 2 | . . . . 1 . . . 1 . Signal Jammer 1 | . . . . . . . . 1 . Robots Hacked 17 | . . . . . . . 4 10 3 Non-combat . | . . . . . . . . . . Combat 17 | . . . . . . . 4 10 3 Robot Hacks Applied 19 | . . . . . . . 4 11 4 parse_system 2 | . . . . . . . . 2 . spike_heat 2 | . . . . . . . . 1 1 amplify_resonance 2 | . . . . . . . 1 1 . overwrite_iff 7 | . . . . . . . 2 4 1 formatsys_high 6 | . . . . . . . 1 3 2 Relay Couplers Released 15 | . . . . 10 . . . 5 . Machine Destruction 15 | . . . . 10 . . . 5 . Attached 7 | . . . . . . . 2 3 2 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Gar Fac Was Fac Gar Fac Total Allies 15 | . . . . . . . 6 7 2 Largest Group 4 | . . . . . . . 4 1 2 Highest-Rated Group 110 | . . . . . . . 110 16 64 Highest-Rated Ally 32 | . . . . . . . 30 16 32 Total Orders . | . . . . . . . . . . Ally Attacks 48 | . . . . . . . 19 22 7 Total Damage 1051 | . . . . . . . 560 298 193 Kills 9 | . . . . . . . 5 2 2 Allies Corrupted . | . . . . . . . . . . Allies Melted 2 | . . . . . . . 2 . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Gar Fac Was Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Gar Fac Was Fac Gar Fac Turns Passed 6827 | 68 908 1188 643 546 651 251 1350 491 731 Spaces Moved 3625 | 46 450 607 301 241 411 162 717 250 440 Core 15 | 15 . . . . . . . . . Treads . | . . . . . . . . . . Legs 90 | 31 59 . . . . . . . . Wheels 3520 | . 391 607 301 241 411 162 717 250 440 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 100 135 135 155 140 145 145 145 145 Average Speed 148 | 115 160 150 151 155 144 145 145 145 145 Slowest Speed 230 | 200 190 190 230 155 155 145 145 145 145 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 3 75 48 28 41 13 92 25 39 11 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 20 | . . . 6 . 7 . 2 5 . Terrain Destroyed 108 | . . . 24 3 7 52 5 16 1 Melee 10 | . . . 1 . 7 . 2 . . Projectile 4 | . . . . . . . 3 . 1 AOE 94 | . . . 23 3 . 52 . 16 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Gar Fac Was Fac Gar Fac Total 4598 | 58 567 775 422 386 459 170 913 343 505 Wait 301 | . 28 45 53 44 16 . 81 17 17 Move 3619 | 45 449 606 301 240 411 161 717 249 440 Hop . | . . . . . . . . . . Pick Up 90 | 7 16 20 16 8 5 . 9 4 5 Fast Attach 30 | 5 6 3 . . 5 1 2 3 5 Attach 31 | 1 6 3 4 . . . 8 7 2 Detach 14 | . 7 2 . . 1 . 1 2 1 Swap 59 | . 1 18 4 9 2 1 9 4 11 Drop 64 | . 11 17 7 9 10 . 8 . 2 Fire 239 | . 43 46 35 20 . 7 31 40 17 Melee 77 | . . 15 2 . 9 . 46 . 5 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 72 | . . . . 56 . . . 16 . Rewire 2 | . . . . . . . 1 1 . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison -7/Factory -7/Waste -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison -7/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 583 | -10/Materials | Discovered new exit (range 8) 804 | -10/Materials | Discovered new exit (range 11) 977 | -10/Materials | Entered another Materials area 977 | -9/Materials | Evolved 2 slots: Utility x2 1597 | -9/Materials | Discovered new exit (range 8) 1856 | -9/Materials | Build established: Scavenger-Mutant 1944 | -9/Materials | Discovered new exit (range 8) 2092 | -9/Materials | Discovered new exit (range 11) 2165 | -9/Materials | Entered another Materials area 2165 | -8/Materials | Evolved 2 slots: Utility x2 2452 | -8/Materials | Discovered new exit (range 15) 2481 | -8/Materials | Build established: Scavenger-Skirmisher 2808 | -8/Materials | Identified exit to Garrison 2808 | -8/Materials | Entered Garrison 2816 | -8/Garrison | Installed Relay Interface Framework 2858 | -8/Garrison | Triggered checkpoint 2878 | -8/Garrison | Garrison Relay disabled 3074 | -8/Garrison | Triggered checkpoint 3174 | -8/Garrison | Build established: Scavenger-Mutant 3236 | -8/Garrison | Triggered checkpoint 3271 | -8/Garrison | Garrison Relay disabled 3335 | -8/Garrison | Discovered new exit (range 13) 3354 | -8/Garrison | Entered Factory 3354 | -7/Factory | Evolved 2 slots: Utility x2 3520 | -7/Factory | Repaired Hrd. Light Armor Plating 4005 | -7/Factory | Sucked down chute 4005 | -7/Factory | Entered Waste 4020 | -7/Waste | EMP discharged 4036 | -7/Waste | Spotted C-40 Crusher 4042 | -7/Waste | Spotted C-40 Crusher 4098 | -7/Waste | Spotted C-40 Crusher 4107 | -7/Waste | Spotted C-40 Crusher 4107 | -7/Waste | Crushed by Compactor (1 part destroyed) 4120 | -7/Waste | EMP discharged 4120 | -7/Waste | System corruption reached 10% 4150 | -7/Waste | Spotted C-40 Crusher 4198 | -7/Waste | Spotted C-40 Crusher 4220 | -7/Waste | EMP discharged 4243 | -7/Waste | Discovered new exit (range 10) 4256 | -7/Waste | Entered Factory 4284 | -7/Factory | Build established: Bothacker-Assassin 4316 | -7/Factory | Identified exit to DSF 4821 | -7/Factory | Discovered new exit (range 10) 5049 | -7/Factory | Core integrity fell below 50% 5104 | -7/Factory | Lost 3 parts (1n1u1w) 5146 | -7/Factory | Fabricated L-41 Fighter? 5380 | -7/Factory | Build established: Bothacker-Mutant 5464 | -7/Factory | Cargo convoy interrupted 5606 | -7/Factory | Identified exit to Garrison 5606 | -7/Factory | Entered Garrison 5643 | -7/Garrison | Triggered checkpoint 5687 | -7/Garrison | Garrison Relay disabled 5746 | -7/Garrison | Triggered checkpoint 5778 | -7/Garrison | Core integrity fell below 20% 5778 | -7/Garrison | Triggered checkpoint 5799 | -7/Garrison | Triggered checkpoint 6002 | -7/Garrison | Discovered new exit (range 12) 6027 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 6097 | -7/Garrison | Entered Factory 6097 | -7/Factory | Accompanied by 1 ally 6778 | -7/Factory | P-60 Hacker assimilated allied Guardian 4a 6828 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 06737_ Acquired Imp. Light Armor Plating. 06747_ ALERT: Rogue bot located, Programmers report to Factory Zone 8F. 06750_ P THMPI7QGH%E7H/L6N>formatsys_high Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 06814_ Reactivated Guardian 4b. 06815_ Acquired 4 matter. 06823_ Guardian 4b destroyed. 06827_ Acquired 52 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????#???????????????????????????????????????????? | | ???? #???????????????????????????????????????????? | | ???? #???????????????????????????????????????????? | | #### ######??????????????????????????????????????? | | ^ +??????????????????????????????????????? | | #??????????????????????????????????????? | | """ #??????????????????????????????????????? | | """ #??????????????????????????????????????? | | """ +??????????????????????????????????????? | | #??????????????????????????????????????? | | """ #??????????????????????????????????????? | | """ #????????????#+#???????????????????????? | | """ #????????????# ???????????????????????? | | #????????????# #???????????????????????? | | | #????????????# #???????????????????????? | | #????????????# #???????????????????????? | | !! #????????????# #???????????????????????? | | !! ##############!#########???????????????? | | r %!%[@![ Y ????????? | | ############# T#########???????????????? | | ###+##########???####???????????????????????? | | ###### #????????????????????????? | | ?????# /#????????????????????????? | | ?????# ! #????????????????????????? | | ?????# #????????????????????????? | | ?????# """"""" """"""" #????????????????????????? | | ?????# """"""" """""????????????????????????????? | | ?????# """"""" """??????????????????????????????? | | ?????# """"""" ""???????????????????????????????? | | ?????#######????#????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 11 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 54 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupercompositeLinearSheargun Manual? 0 Play Time 00:53:16 Cumulative 265.5 hours Start 2022.05.26 @ 22:25:44 End 2022.05.29 @ 22:52:16 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 181 Adventurer 0 Explorer 0 Win Type - Total 14 Types 11/0/2/1/0/0/0/0/0 Lore% 67 Gallery% 82 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 519bed3d-8d40-4ec4-aed8-cb6a98870d15