Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.29 @ 22:00:48 Player: Xcalibur Result: Destroyed by EQ-061 with Long-range Phase Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (305) 1525 Value Destroyed (17560) 17560 Prototype IDs (78) 1560 Alien Tech Used (0) 0 Bonus (17193) 17193 TOTAL SCORE: 47738 Bonus ------- High Alert Combat Kills 1166 Follower Combat Kills 333 Entered Garrisons 400 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 126 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -732 Cogmind --------- Core Integrity 0/1600 Matter 259/300 Energy 52/100 System Corruption 15% Temperature Cool (10) Movement Flying (40) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Xenon Bombardment Thruster > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Long-range Terrain Scanner Vortex Shotgun (33) Enhanced Quantum Rifle Advanced KE Penetrator Peak State ------------ > --- POWER ------------ Assembled Flux Generator Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Enhanced Biometal Leg Assembled Alloy Leg Assembled Alloy Leg Centrium Leg > --- UTILITY ---------- Advanced Cooling System Assembled Nanovents High-capacity Storage Unit Assembled Biocell Array Assembled Biocell Array Experimental Optical Array Surveybot 24 Chip Assembled Combat Suite Centrium Medium Armor Plating Assembled Alloy Armor Advanced Force Field GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Quantum Reactor Biometal Heavy Treads Enhanced Armored Heavy Treads Matter Compressor Long-range Terrain Scanner Precision Energy Filter Improved Transmission Jammer Improved Heavy Armor Plating Layered Medium Armor Plating Advanced Force Field Vortex Shotgun Vortex Shotgun Enhanced Hardcell Cannon Enhanced Hardcell Cannon Vortex Catalyst Activator [Rating: 219] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Wheel Flight Unit Xenon Bombardment Thruster Utility Assembled Biocell Array Device Advanced Cooling System Storage Assembled Biocell Array Processor Experimental Optical Array Hackware Improved Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Heavy Rocket Launcher Impact Weapon Hammer Piercing Weapon Enhanced Force Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac DSF Fac Gar Fac Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . . . 4 . . 2 . . . . . 2 . 2 . . 2 . . . . 2 2 2 . Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 2 . Utility 11 | . . . . . 2 . . 2 . . . . . 1 . 2 . . 2 . . . . 2 . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 204 | 7 8 . . 1 10 4 8 15 8 5 7 23 . 2 1 4 9 1 6 2 3 8 5 1 16 2 48 Power 21 | 1 1 . . 1 . . . . 1 1 . 2 . . . . . . . . 2 2 . . 2 . 8 Engine 6 | 1 1 . . 1 . . . . 1 1 . 1 . . . . . . . . . . . . . . . Core 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . Reactor 12 | . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . 1 . 8 Propulsion 28 | 2 1 . . . . . 3 3 . 2 2 1 . . . . 2 . . . . . . . 5 1 6 Treads 11 | 2 . . . . . . 1 . . 1 1 . . . . . . . . . . . . . 2 1 3 Leg 7 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . 3 . 1 Wheel 8 | . 1 . . . . . 2 3 . 1 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 106 | 2 3 . . . 5 3 3 7 4 2 2 13 . 2 1 4 7 1 6 2 . 3 2 1 5 1 27 Device 47 | 1 1 . . . 3 2 1 1 3 . 1 6 . 1 1 2 2 1 2 2 . 1 1 . 2 . 13 Storage 11 | 1 2 . . . . . 1 1 . . . 1 . 1 . 2 . . 1 . . . . . . . 1 Processor 13 | . . . . . . 1 . 2 . . . 1 . . . . 2 . 1 . . . 1 . . 1 4 Hackware 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Protection 33 | . . . . . 2 . 1 2 1 2 1 5 . . . . 3 . 1 . . 2 . 1 3 . 9 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 49 | 2 3 . . . 5 1 2 5 3 . 3 7 . . . . . . . . 1 3 3 . 4 . 7 Energy Gun 19 | 1 1 . . . . . 1 2 . . 2 4 . . . . . . . . . 1 2 . . . 5 Energy Cannon 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Ballistic Gun 14 | 1 2 . . . 3 1 1 3 2 . . . . . . . . . . . 1 . . . . . . Ballistic Cannon 6 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 3 . 1 Launcher 5 | . . . . . 1 . . . 1 . . 1 . . . . . . . . . 1 . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . . . . . . 2 2 1 . 1 10 . . . 1 3 . . . 1 5 . . 7 . 7 Parts Lost 42 | . . . . . . . 1 1 1 . . 5 . . 1 1 3 . . . 2 . . . 1 . 26 Power 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 Propulsion 11 | . . . . . . . . 1 1 . . 1 . . . 1 . . . . . . . . 1 . 6 Utility 21 | . . . . . . . 1 . . . . 3 . . . . 3 . . . . . . . . . 14 Weapon 5 | . . . . . . . . . . . . 1 . . 1 . . . . . 1 . . . . . 2 Highest Loss Streak 11 | . . . . . . . 1 1 1 . . 4 . . 1 1 1 . . . 2 . . . 1 . 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 3 11 13 14 13 13 14 13 17 18 19 18 16 17 16 17 16 17 17 17 16 16 16 17 17 16 15 13 Power 1 | . 1 2 3 3 3 4 2 1 1 2 1 1 2 2 1 1 1 2 2 2 1 . 1 2 1 1 1 Propulsion 1 | 1 2 3 3 3 2 2 1 . 1 1 1 . . . . . . 1 1 1 1 1 1 1 2 2 2 Utility 7 | . 3 3 3 2 1 3 4 6 7 7 8 8 11 10 12 11 11 9 9 9 9 10 10 9 6 7 4 Weapon 5 | . 3 5 5 5 5 4 5 8 7 7 6 5 3 3 3 3 3 3 4 4 3 4 5 5 5 4 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 61 | . 4 2 1 1 2 1 7 4 . 3 1 4 . 1 . 1 1 2 4 . . . 1 1 9 1 10 Power 19 | . 1 . . . 1 1 5 . . 2 1 1 . 1 . . . . 1 . . . . . 1 1 3 Propulsion 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 2 . . Utility 19 | . 2 1 . . . . . 1 . 1 . 3 . . . 1 . 1 1 . . . . . 3 . 5 Weapon 17 | . 1 1 1 1 1 . 2 3 . . . . . . . . 1 . . . . . 1 . 3 . 2 Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 89 | . 99 100 100 100 98 100 98 92 91 91 87 88 100 85 86 84 86 88 88 89 90 87 89 89 88 85 84 Engine 3 | . 14 14 14 14 9 9 9 7 7 7 7 5 . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . 1 7 5 6 5 5 5 5 5 4 5 4 4 7 8 8 Treads 4 | . 20 14 14 14 17 18 14 4 6 6 6 4 . . . . . . . . . . . . . 4 5 Leg 10 | . . . . . . . . . . . . 10 23 20 20 13 16 17 15 15 14 15 15 14 16 16 12 Wheel 4 | . 6 14 14 14 9 9 12 17 15 15 15 6 . . . . . . . . . . . . . . . Device 18 | . 13 14 14 14 18 11 13 12 13 13 6 14 30 25 26 28 18 17 22 21 21 20 23 26 22 20 20 Storage 10 | . 14 14 14 14 9 9 9 7 7 7 7 10 15 13 13 11 11 11 10 10 10 10 10 13 13 12 11 Processor 5 | . . . . . . 6 9 8 7 7 7 4 . . . . 2 5 6 10 10 10 9 4 4 7 6 Protection 8 | . . . . . 7 9 4 8 8 8 14 7 . . . 4 11 11 10 10 10 10 7 10 9 5 8 Energy Gun 3 | . 8 . . . . . . 6 7 7 12 7 . . . . . . . . . 8 7 . . . 1 Energy Cannon 8 | . . . . . . . . . . . . 12 23 20 20 17 17 17 15 15 13 . 6 14 12 10 7 Ballistic Gun 4 | . 19 28 28 28 26 26 26 16 14 14 4 . . . . . . . . . 1 . . . . . . Peak Build Rating 219 | 7 10 9 10 13 25 28 31 44 50 51 59 115 102 124 124 152 147 144 155 153 154 151 172 186 202 219 217 Average Rating 120 | 5 8 8 9 12 21 25 27 42 47 50 50 75 102 122 123 137 136 140 153 152 149 136 153 179 197 213 199 On Entrance 90 | . 7 8 8 10 13 25 26 31 44 50 47 59 102 102 124 123 135 140 141 154 152 120 151 165 181 197 215 Avg Prop Armor Cover (%) 6 | . 12 12 12 12 14 12 11 4 4 4 4 4 . . . 2 . . . . . . . . 8 8 7 Naked Turns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Heaviest Build 209 | 14 30 30 30 35 44 46 45 81 81 84 89 105 105 135 138 143 165 159 184 177 170 144 152 172 193 180 209 Greatest Support 215 | 40 40 16 16 16 16 40 40 44 40 40 24 88 88 88 88 108 90 90 90 90 90 90 110 110 120 120 215 Greatest Overweight (x) 6 | 2 1 1 1 2 2 2 2 2 3 3 3 6 1 1 1 2 1 1 2 1 2 1 1 1 3 1 1 Average Overweight (x) 1 | . . 1 1 1 2 1 1 1 2 2 2 2 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 13 15 15 15 15 15 15 19 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 5 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 2 11 14 14 14 14 14 14 18 19 19 19 18 20 18 19 19 19 19 19 19 19 19 19 19 19 19 16 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 19 20 18 5 Class Distribution -------------------- 30% | Golem 28% | Tank 9% | Scavenger-Skirmisher 9% | Skirmisher 8% | Mutant 6% | Scavenger-Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Tank | -7/Zion Tank | -7/Deep Caves Skirmisher | -6/Proximity Caves Golem | -6/Factory Golem | -6/DSF Golem | -5/Factory Golem | -5/Garrison Tank | -5/Factory Tank | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Golem | -3/Proximity Caves Golem | -3/Research Golem | -2/Research Golem | -1/Access Tank | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac DSF Fac Gar Fac Fac Upp Upp War Pro Res Res Acc Com Matter Collected 8803 | 274 444 110 36 38 390 85 290 745 421 225 369 1133 62 . 70 274 220 210 249 106 145 160 81 291 605 76 1694 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16830 | 39 494 18 . 22 381 . 489 658 407 206 860 1174 138 . 948 788 1459 903 657 475 356 . 470 1200 1192 951 2545 Parts 708 | 6 30 4 . 3 25 . 19 36 18 9 43 11 9 . 42 35 57 38 36 13 21 . 16 77 53 44 63 Haulers Intercepted 8 | . 1 . . . 1 . . 1 1 . . . . . 1 . . 1 . . . . . . 2 . . Recyclers Shooed 6 | . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 83 | . . . . . . . . . 16 10 . . 10 . . . . . . 11 20 . 16 . . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac DSF Fac Gar Fac Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 290 | . 13 . . . 11 . 4 10 11 7 12 57 7 . 10 5 25 12 10 6 5 1 10 16 14 12 32 Guns 72 | . 13 . . . 5 . 4 10 6 7 8 7 . . . . . . . . . 1 6 . . . 5 Cannons 137 | . . . . . . . . . . . . 1 7 . 10 5 25 12 10 6 5 . 1 16 14 12 13 AOE 72 | . . . . . 6 . . . 4 . 4 41 . . . . . . . . . . 3 . . . 14 Classes Destroyed 32 | 1 4 . . . 2 . 3 2 2 1 4 5 1 . 3 . 1 . . . . 1 . . . . 2 Worker 6 | . . . . . 1 . . 1 . . . . . . . . . 2 . . . . . . . 1 1 Builder 4 | . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . 1 . . . Tunneler 7 | 2 1 1 . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . Hauler 8 | . 1 . . . 1 . . 1 1 . . . . . 1 . . 1 . . . . . . 2 . . Recycler 12 | . . . . . . . 3 . . . . . . . . 3 . . . . . . . 1 . . 5 Carrier 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Drone 7 | . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . 3 Watcher 9 | . 1 . . . 1 . 1 3 . . . . . . . 1 . 1 1 . . . . . . . . Swarmer 43 | . 6 . . . 3 . . . 4 2 . . 5 . 3 . 7 . . 2 . . . 4 4 . 3 Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 63 | . 7 . . . 8 . 2 2 5 2 . . . . 3 . 9 6 1 2 . . 5 . 4 6 1 Brawler 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . Duelist 5 | . . . . . . . . 1 . . . . . . . . 1 . . 1 . . 1 . 1 . . Sentry 23 | . . . . . . . 1 2 . 1 . . . . . 2 3 2 3 1 . . 1 2 3 . 2 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Specialist 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . . Hunter 18 | . . . . . . . 1 1 . . . . . . 1 . 2 . . . 2 . . . . 2 9 Programmer 36 | . . . . . . . . 4 . 1 . . . . . 3 . 4 6 . 2 . 1 8 1 3 3 Heavy 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Behemoth 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Q-Series 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Explorer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Zionite 20 | . . . . . . . . . . . 20 . . . . . . . . . . . . . . . . Z-Technician 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Tinkerer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Thief 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Assembled 47 | . . . . . . . . . . . . 47 . . . . . . . . . . . . . . . Golem 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mutant 6 | . . . . . . . . . 1 . 5 . . . . . . . . . . . . . . . . Best Kill Streak 45 | 2 3 1 . 1 6 . 3 6 9 5 24 45 4 . 3 3 6 12 2 6 2 1 5 3 4 6 13 Combat Bots Only 43 | . 3 . . . 4 . 1 4 9 5 7 43 4 . 3 2 6 8 2 6 2 1 5 3 4 6 12 Max Kills in Single Turn 11 | 1 2 1 . 1 3 . 2 1 3 1 5 11 1 . 1 2 1 2 1 1 1 1 1 1 2 1 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 11 | . . . . . 2 . . . 3 . 3 11 . . . . . . . . . . 1 . . . 6 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Imprinter (-7/Zion) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac DSF Fac Gar Fac Fac Upp Upp War Pro Res Res Acc Com Hostile Shots Fired 1711 | . 43 . . . 26 . 25 82 40 28 25 96 23 . 46 25 99 58 38 7 44 2 26 88 2 49 839 Missed 615 | . 12 . . . 7 . 7 33 15 11 7 36 8 . 14 12 31 18 19 1 15 2 9 30 1 15 312 Hits 1096 | . 31 . . . 19 . 18 49 25 17 18 60 15 . 32 13 68 40 19 6 29 . 17 58 1 34 527 Melee 45 | . . . . . . . . 1 . . 3 17 . . . . . . . . . . . . . . 24 Projectile 1051 | . 31 . . . 19 . 18 48 25 17 15 43 15 . 32 13 68 40 19 6 29 . 17 58 1 34 503 AOE 29 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 . 26 Critical Strikes 49 | . . . . . 2 . . 4 1 2 2 . . . 3 . 2 2 1 . 1 . 1 3 . 2 23 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Part Disruptions 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . 2 Damage Taken 21832 | . 328 . . 11 259 . 277 729 510 238 352 1733 223 . 827 276 1096 746 168 46 576 57 150 468 38 317 12407 Core 2509 | . 65 . . . 42 . 16 14 . 14 61 328 . . 61 . 91 78 . . 65 . 9 33 14 10 1608 Absorbed by Shields 5330 | . . . . . . . . . . . . . . . . . 68 . 155 49 133 62 157 495 39 333 3839 Reduced by Siege Mode 436 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 430 Redirected to Shielding 434 | . . . . . . . . . . . . 287 . . . . . . . . . . . . . . 147 Ignored by Resistances 1755 | . . . . . 38 . 26 14 . 18 11 . . . . 57 235 147 70 21 140 23 66 200 16 130 543 Regen/Repaired (Parts) 1503 | . 169 . . . . . 58 264 . . 737 . . . . . . 23 . . . 209 . . 43 . . Core Remaining (%) 85 | 100 . . . 74 . . 89 . . . . . 40 . 92 . . 83 . . . . 93 97 99 . . Volleys Fired 823 | 2 42 3 . 3 22 4 30 60 17 10 13 89 10 . 20 35 101 27 53 15 13 . 15 65 39 29 106 Largest 3 | 2 2 2 . 2 3 1 3 3 3 3 1 3 3 . 3 3 3 3 3 3 3 . 3 3 3 3 3 Hottest 242 | 60 60 40 . 40 68 28 76 113 133 132 60 163 75 . 75 75 75 75 75 75 88 . 242 75 75 75 188 Shots Fired 1998 | 4 84 6 . 6 52 4 77 148 40 32 82 199 31 . 55 61 241 71 109 37 36 9 41 153 104 65 251 Gun 747 | 4 84 6 . 6 45 4 77 148 36 32 75 101 . . . . . . . . 5 9 38 . . . 77 Cannon 1204 | . . . . . . . . . . . . 76 31 . 55 61 241 71 109 37 31 . 3 153 104 63 169 Launcher 47 | . . . . . 7 . . . 4 . 7 22 . . . . . . . . . . . . . 2 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 389 | 2 51 6 . 6 45 4 77 103 25 20 5 2 . . . . . . . . 5 . 3 . . . 35 Thermal 1429 | 2 33 . . . . . . 45 11 12 70 92 31 . 55 61 241 71 109 37 31 9 23 153 104 63 176 Explosive 40 | . . . . . 7 . . . 4 . 7 22 . . . . . . . . . . . . . . . Electromagnetic 88 | . . . . . . . . . . . . 83 . . . . . . . . . . . . . . 5 Entropic 52 | . . . . . . . . . . . . . . . . . . . . . . . 15 . . 2 35 Robot Hit Streak 67 | 3 25 2 . 2 6 . 12 21 24 26 13 23 3 . 8 13 21 9 14 10 19 5 6 34 25 36 67 Robot Miss Streak 6 | 1 3 1 . 2 3 . 3 2 1 5 2 2 6 . 5 2 4 1 3 1 1 2 5 1 3 1 2 Penetration Max 1 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . 1 . . . . . . 2 3 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . Autonomous 103 | . . . . . . . . . . . 69 16 . . . . . . . . . 9 9 . . . . Shots Hit Robots 1148 | 3 61 3 . 3 28 . 55 103 27 21 70 103 11 . 30 27 112 39 36 11 24 5 30 63 62 43 178 Core Hits 681 | 2 26 1 . 1 27 . 21 29 30 22 49 141 6 . 16 10 32 20 13 10 8 2 22 28 30 23 112 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 9 | . . . . . . . 1 3 . . . . . . . . . . . . . . 3 . . . 2 Critical Strikes 13 | . . . . . . . 1 5 . . . . . . . . . . . . . . 3 . . . 4 Burn 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Destroy 4 | . . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . Blast 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Detonate 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 Melee Attacks 10 | . . . . . 2 4 . . . . 4 . . . . . . . . . . . . . . . . Impact 6 | . . . . . 2 4 . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 53907 | 41 779 37 . 40 1147 . 924 1975 1285 475 2838 5816 501 . 1645 1515 6050 2203 1861 615 1227 150 1489 3183 2977 2059 13075 Guns 13030 | 38 759 37 . 40 417 . 917 1975 597 475 1728 1462 . . . . . . . . 53 150 1041 . . . 3341 Cannons 28337 | . . . . . . . . . . . . 251 501 . 1645 1504 6050 2098 1861 615 1174 . 96 3161 2977 2004 4400 Explosions 12272 | . . . . . 730 . . . 688 . 1110 4083 . . . . . 89 . . . . 352 . . . 5220 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 268 | 3 20 . . . . . 7 . . . . 20 . . . 11 . 16 . . . . . 22 . 55 114 Kinetic 5241 | 27 443 37 . 40 417 . 917 1290 294 189 119 47 . . . . . . . . 53 . 96 . . . 1272 Thermal 32610 | 11 316 . . . . . . 685 303 286 1609 493 501 . 1645 1504 6050 2187 1861 615 1174 150 788 3161 2977 2004 4290 Explosive 6611 | . . . . . 730 . . . 688 . 1110 4083 . . . . . . . . . . . . . . . Electromagnetic 1245 | . . . . . . . . . . . . 1173 . . . . . . . . . . . . . . 72 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 7932 | . . . . . . . . . . . . . . . . . . . . . . . 605 . . . 7327 Highest Corruption 15 | . . . . . . . . 6 6 7 7 5 5 . . 2 . 1 2 2 2 2 . 5 . 3 15 Average Corruption 4 | . . . . . . . . 3 6 6 7 4 5 . . 1 . 1 1 2 2 2 . 2 . 2 6 Corruption Purged 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 327 | . . . . . . . . 31 30 19 3 58 9 . . 10 . 1 5 9 11 1 . 15 . 6 119 Message Errors 81 | . . . . . . . . 6 5 . 1 18 . . . 3 . . . 2 3 1 . 2 . 2 38 Matter Fused 85 | . . . . . . . . 8 9 8 1 12 4 . . 2 . . 1 3 4 . . 4 . 3 26 Heat Flow Errors 37 | . . . . . . . . 6 4 3 . 6 1 . . 2 . . 1 . 1 . . 1 . . 12 Energy Discharges 33 | . . . . . . . . 2 4 2 . 4 1 . . 1 . . 2 2 . . . 5 . 1 9 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Data Loss (minor) 40 | . . . . . . . . 4 5 2 1 9 1 . . 1 . . . . 1 . . 1 . . 15 Data Loss (major) 13 | . . . . . . . . 1 2 . . 3 . . . . . . 1 1 1 . . . . . 4 Misfires 17 | . . . . . . . . 2 . 3 . 2 1 . . . . . . . . . . 1 . . 8 Alerts 9 | . . . . . . . . 2 1 1 . . 1 . . . . . . 1 1 . . . . . 2 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 7 | . . . . . . . . . . . . 3 . . . 1 . . . . . . . 1 . . 2 Overload Shots 10 | . . . . . . . . 4 . . 1 5 . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Heat Surge 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Overflow Damage 1532 | . . . . . 26 . . . 6 . . 120 45 . 57 177 381 177 167 28 17 . . 128 56 38 109 Projectiles 1219 | . . . . . . . . . . . . . 45 . 57 177 381 128 167 28 17 . . 125 56 38 . Explosions 308 | . . . . . 26 . . . 6 . . 120 . . . . . 49 . . . . . . . . 107 Melee 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 Knockbacks 7 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 6 Impact 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 206 | . . . . . . . . 27 74 . 11 94 . . . . . . . . . . . . . . . Shots 6 | . . . . . . . . 1 1 . 1 3 . . . . . . . . . . . . . . . Rammed 8 | 1 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 22 | 1 4 . . . . . 1 . . . . 2 . . . 3 . 1 . . . . . 2 . 1 7 Kicked 14 | . . . . . . . . . . . . 2 . . . 3 . 1 . . . . . 2 . 1 5 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 341 | . 75 . . . 22 . 1 231 200 175 22 243 151 . . 207 105 9 152 . 208 . 341 122 . . 322 Average Temperature 64 | . 30 . . . 14 . 1 61 49 37 12 58 89 . . 109 33 9 30 . 82 . 109 88 . . 89 Received Heat Transfer 2788 | . 129 . . 6 207 . 126 102 63 45 27 132 . . 72 9 285 261 12 4 71 . 46 50 . 44 1097 Siege Activations 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 Total Turns 171 | . . . . . . . . . . . . . . . . . . . . . . . . . . 35 136 Longest Duration 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . 22 39 Martial Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Turns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Longest Duration 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Combat Hostiles 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Impact Corruptions 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 Robots Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Melted 25 | . 2 . . . . . . 1 1 1 1 . . . . 2 3 2 2 1 1 . . 2 3 1 2 Heat Transferred 21367 | 25 700 . . . . . . 1321 675 625 1994 654 275 . 825 700 2950 1075 875 275 550 185 755 1625 1650 1075 2558 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac DSF Fac Gar Fac Fac Upp Upp War Pro Res Res Acc Com Maximum Alert Level 5 | . . . . . . 1 1 1 . . . . . . 1 . 4 3 1 . . . . . . 2 5 Low Security (%) 77 | 100 100 100 . 100 100 59 95 85 . . . . . 100 55 100 9 . 23 . . . . 100 100 92 91 Level 1 11 | . . . . . . 40 4 14 . . . . . . 44 . 14 9 76 . . . . . . 6 3 Level 2 5 | . . . . . . . . . . . . . . . . . 22 86 . . . . . . . 1 . Level 3 4 | . . . . . . . . . . . . . . . . . 44 3 . . . . . . . . . Level 4 1 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . 1 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Peak Influence 1735 | 10 160 34 . 104 188 332 208 253 . . . . . . 298 156 1175 731 354 . . . . 150 165 404 1735 Initial 616 | . . 34 . . 32 101 161 24 . . . . . . 3 156 9 616 354 . . . . 150 51 68 252 Average 166 | . 76 3 . 26 78 195 140 44 . . . . . . 160 32 670 494 233 . . . . 60 47 73 155 Influence Increases 9917 | 10 428 5 . 167 384 231 189 521 266 195 . . 130 5 305 291 1196 505 410 120 130 20 235 714 590 578 2292 Destroy 0b10 Robot/C 4360 | . 260 . . 120 220 . 80 200 220 180 . . 100 . 220 100 500 240 200 120 100 20 160 320 280 240 480 Destroy 0b10 Robot/NC 290 | 10 15 5 . 5 25 . 30 25 5 . . . 10 . 15 25 5 20 5 . . . 10 15 15 5 45 Destroy Leader 810 | . 54 . . 20 34 . 32 88 20 10 . . 20 . 40 42 30 64 72 . 30 . 20 80 64 40 50 Allied During Kill 40 | . . . . 22 7 . . . 6 5 . . . . . . . . . . . . . . . . . Successful Hack 199 | . 23 . . . 5 56 . 38 . . . . . 5 . 32 . . 12 . . . . 24 . . 4 Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 465 | . . . . . 15 15 15 135 . . . . . . 15 15 45 105 15 . . . . 15 . 30 45 Anti-Garrison Action 750 | . . . . . . 150 . . . . . . . . . . 400 . . . . . . . 150 . 50 Destroy Structure 1203 | . 1 . . . 48 10 2 5 . . . . . . 15 62 111 76 106 . . . . 110 81 248 328 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . Lose Combat Pursuer 1590 | . 15 . . . 30 . 30 30 15 . . . . . . 15 105 . . . . . 45 . . 15 1290 Influence Decreases 8182 | 10 339 94 . 83 312 55 467 329 508 117 82 . 130 . 12 576 34 955 905 310 170 12 243 623 566 297 953 Entered New Map 1950 | . . 55 . . 52 55 171 30 92 2 82 . . . 2 142 4 559 371 86 8 . 8 . 40 47 144 Time Decay 5816 | 10 339 39 . 83 215 . 286 289 386 115 . . 130 . . 426 . 386 534 224 142 12 235 540 516 250 659 Lost Part 258 | . . . . . . . 10 10 10 . . . . . 10 8 30 . . . 20 . . . 10 . 150 Lost Ally 75 | . . . . . 45 . . . 20 . . . . . . . . 10 . . . . . . . . . Purge Threat 83 | . . . . . . . . . . . . . . . . . . . . . . . . 83 . . . Squads Dispatched 57 | . 3 . . . 1 . 2 6 . . . . . . 1 2 . 4 5 . . . . 6 1 8 18 Investigation 11 | . 3 . . . . . 1 . . . . . . . . . . 2 2 . . . . . . 2 1 Extermination 27 | . . . . . . . . 4 . . . . . . . 2 . 2 3 . . . . 4 . 1 11 Reinforcement 14 | . . . . . . . 1 2 . . . . . . 1 . . . . . . . . 2 1 2 5 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac DSF Fac Gar Fac Fac Upp Upp War Pro Res Res Acc Com Distress Signals 30 | . 1 . . . 3 . 2 2 . . . . . . . 1 . . . . . . . 1 7 2 11 Communications Jammed 31 | . . . . . . . . . . . . . 2 . 3 3 . 13 . . . . 2 2 2 . 4 Distress Signals 24 | . . . . . . . . . . . . . . . . 3 . 13 . . . . . 2 2 . 4 Times Spotted 535 | . 17 . . 6 13 . 11 20 12 9 29 60 7 . 14 7 29 18 15 6 5 9 14 21 20 19 174 Peak Tracking Total 96 | . 5 . . 3 5 . 3 6 5 5 8 33 3 . 4 2 6 7 6 3 2 3 5 3 4 7 96 Tactical Retreats 37 | . 1 . . . 1 . 2 2 1 . . 12 . . . 1 4 . . . . . 1 . . 1 11 ECM-based Alert Blocks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac DSF Fac Gar Fac Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 20 | . . . . . . 3 . 2 . . . . . . 2 1 11 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac DSF Fac Gar Fac Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 45 | . . . . . 1 2 1 9 1 . . 3 . . 1 1 8 7 1 . . . 1 1 1 2 5 Max in Single Turn 7 | . . . . . 1 1 1 6 1 . . 1 . . 1 1 1 7 1 . . . 1 1 1 2 2 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Relay 5 | . . . . . . 1 . . . . . . . . . . 4 . . . . . . . . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac DSF Fac Gar Fac Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 66 | . 7 . 2 . 3 4 2 12 . . . . . 1 . 8 . 3 3 . . 5 . 4 2 3 7 Terminals 35 | . 4 . . . 2 4 1 6 . . . . . 1 . 2 . . 2 . . . . 2 1 3 7 Fabricators 5 | . . . . . . . . 3 . . . . . . . 1 . 1 . . . . . . . . . Repair Stations 6 | . 1 . . . . . 1 1 . . . . . . . 2 . 1 . . . . . . . . . Recycling Units 5 | . 2 . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . . Scanalyzers 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . Garrison Access 5 | . . . . . 1 . . . . . . . . . . 2 . 1 . . . . . . 1 . . Total Hacks 143 | . 21 . 2 . 6 8 7 31 . . . . . 1 . 11 . 7 9 . . 9 . 7 5 6 13 Successful 65 | . 13 . 2 . 3 4 2 15 . . . . . 1 . 7 . 2 4 . . 9 . 2 . . 1 Failed 77 | . 8 . . . 3 4 5 15 . . . . . . . 4 . 5 5 . . . . 5 5 6 12 Catastrophic 14 | . . . . . . 1 . 2 . . . . . . . 1 . 1 3 . . . . 2 1 2 1 Database Lockouts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Manual 58 | . 10 . 1 . 4 2 5 12 . . 5 . . . . 2 . 1 6 . . . . 3 2 1 4 Terminals 81 | . 10 . . . 5 8 5 16 . . . . . 1 . 2 . . 7 . . . . 4 4 6 13 Fabricators 13 | . . . . . . . . 8 . . . . . . . 3 . 2 . . . . . . . . . Repair Stations 17 | . 7 . . . . . 2 4 . . . . . . . 2 . 2 . . . . . . . . . Recycling Units 7 | . 4 . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . . Scanalyzers 6 | . . . . . . . . 2 . . . . . . . . . . 2 . . . . 2 . . . Garrison Access 8 | . . . . . 1 . . . . . . . . . . 3 . 3 . . . . . . 1 . . Terminal Hacks 28 | . 2 . 2 . . 3 . 5 . . . . . 1 . 2 . . 2 . . 9 . 1 . . 1 Record 9 | . . . 1 . . . . . . . . . . . . . . . . . . 8 . . . . . Robot Analysis 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Open DSF 3 | . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 5 | . 1 . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 2 . . . . . . . 1 . 1 . . . . . . . . . Network Status 3 | . . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Station Hacks 11 | . 6 . . . . . 2 3 . . . . . . . . . . . . . . . . . . . Scan Component 6 | . 3 . . . . . 1 2 . . . . . . . . . . . . . . . . . . . Repair 5 | . 3 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Retrieve Components 3 | . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Retrieve Study 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Unlock Access 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 15 | . 4 . . . 2 1 . 4 . . . . . . . 2 . 1 1 . . . . . . . . Terminals 9 | . 2 . . . 2 1 . 3 . . . . . . . . . . 1 . . . . . . . . Botnet 8 | . 2 . . . 1 1 . 3 . . . . . . . . . . 1 . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . Report 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Patch 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 5 . . . 2 4 1 10 . . . . . . . 5 . 3 3 . . . . 4 2 3 7 Full Trace Events 8 | . 1 . . . . . 1 . . . . . . . . . . 1 2 . . . . . . 2 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . 106 . . . . . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Parts Repaired 5 | . 3 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Time 160 | . 78 . . . . . 44 38 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . 2 . . . . . . . 2 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac DSF Fac Gar Fac Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . parse_system 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Relay Couplers Released 20 | . . . . . . 3 . . . . . . . . . . 15 . . . . . . . 2 . . Machine Destruction 20 | . . . . . . 3 . . . . . . . . . . 15 . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac DSF Fac Gar Fac Fac Upp Upp War Pro Res Res Acc Com Total Allies 8 | . . 3 . . . . . . 3 . 2 . . . . . . . . . . . . . . . . Largest Group 3 | . . 3 3 3 3 . . . 3 2 2 2 . . . . . . . . . . . . . . . Highest-Rated Group 192 | . . 40 40 40 40 . . . 48 32 192 192 . . . . . . . . . . . . . . . Highest-Rated Ally 96 | . . 16 16 16 16 . . . 16 16 96 96 . . . . . . . . . . . . . . . Initial Warlord ECA Mod 18 | . . . . . . . 5 4 4 4 4 4 3 3 3 12 12 18 17 17 17 17 16 16 15 14 14 Total Orders 22 | . . . . . . . . . . . . . . . . 8 1 1 . . . . . . 3 9 . STAY 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . EXPLORE 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . RETURN 14 | . . . . . . . . . . . . . . . . 6 1 1 . . . . . . 1 5 . Ally Attacks 120 | . . . . 27 9 . . . 19 14 . 51 . . . . . . . . . . . . . . . Total Damage 2069 | . . . . 313 95 . . . 239 116 . 1306 . . . . . . . . . . . . . . . Kills 21 | . . . . 6 1 . . . 1 2 . 11 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac DSF Fac Gar Fac Fac Upp Upp War Pro Res Res Acc Com Active Infowar (turns) 26022 | 17 832 443 336 286 660 2 291 1328 786 573 . 649 584 35 99 1440 1036 915 1509 949 994 1281 1233 1855 2826 755 4308 Optics 17405 | . . . . . . . . . . . . . . . . . 851 915 1509 949 994 1281 1233 1784 2826 755 4308 Sensors 6654 | . . . . . . . . . 786 573 . 590 584 . . . . . . 914 918 1281 1008 . . . . Terrain 9243 | . 330 . . 247 660 2 291 1328 . . . . . . . 455 . 334 461 123 . . . 1063 2819 389 741 Seismic 1337 | 17 502 443 336 39 . . . . . . . . . . . . . . . . . . . . . . . Jamming 11409 | . . . . . . . . . . . . 76 584 35 99 1403 288 886 1332 678 923 1225 404 1531 447 326 1172 ECM 231 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 231 Robot Analysis Total 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . 1 . . . . 2 2 1 . 1 . . . . . . 2 1 . . . . . . Drone Launches 14 | . . . . . . . . . . . . . . . . 5 1 1 . . . . . . 2 5 . Drone Recoveries 13 | . . . . . . . . . . . . . . . . 5 1 . . . . . . . 2 5 . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac DSF Fac Gar Fac Fac Upp Upp War Pro Res Res Acc Com Turns Passed 34667 | 98 842 443 336 286 660 725 625 2028 913 678 1761 3967 584 149 358 1597 1974 915 1509 949 994 1281 1233 1855 2826 755 4326 Spaces Moved 17253 | 51 455 369 288 210 357 385 340 1264 547 435 1242 1736 295 72 147 704 860 433 655 493 531 706 292 564 1413 306 2103 Core 27 | 14 . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Treads 606 | 37 161 . . . . 4 1 . . . . . . . . . . . . . . . . . . . 403 Legs 9785 | . . . . . . . . . . . . 636 295 72 147 704 860 433 655 493 531 706 292 564 1413 306 1678 Wheels 6826 | . 294 369 288 210 357 381 339 1264 547 435 1242 1100 . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Fastest Speed 37 | 50 115 115 115 115 130 130 115 108 123 123 120 120 183 183 183 180 176 176 176 176 176 176 176 176 175 180 37 Average Speed 158 | 149 130 115 115 127 130 131 122 122 134 134 134 153 183 183 183 181 179 176 179 176 176 176 176 176 176 180 177 Slowest Speed 358 | 160 160 115 115 130 130 240 240 130 135 135 135 183 183 183 183 210 183 176 219 176 210 176 176 176 358 180 185 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Potential Cave-ins 12 | . . . . . . . . . 1 . . . . . . . . . . . . . . 8 1 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 60 82 69 41 19 57 23 30 57 55 84 79 49 2 80 18 64 15 17 66 82 82 43 19 75 11 63 Regions Visited 27 Branch Regions 13 Pre-discovered Areas 9 | . 2 . 1 1 . . . . 2 . . . 1 . . . . . . 1 . 1 . . . . . Known Exits Taken 13 | . . . . . 1 . . 1 . 1 . . 1 1 . 1 . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 . . 1 . 1 . 1 1 . . . . . . . . . . . . 1 1 . Scrap Searched 18 | . . 1 . 1 . . . . 2 2 3 . 2 . . . . . . 2 3 . 2 . . . . Spaces Dug 341 | . . . . . 2 . . 4 29 . . 23 . . . 19 47 3 42 6 1 . . 57 11 82 15 Terrain Destroyed 934 | . . . . . 47 . . 8 53 . 10 91 20 . 15 31 81 40 58 26 10 . 55 79 33 91 186 Melee 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Projectile 514 | . . . . . . . . 7 1 . . 52 20 . 15 31 81 26 58 26 10 . 19 79 33 17 39 AOE 417 | . . . . . 45 . . . 52 . 10 39 . . . . . 14 . . . . 36 . . 74 147 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Zio Dee Pro Fac DSF Fac Gar Fac Fac Upp Upp War Pro Res Res Acc Com Total 23118 | 65 614 383 294 224 509 596 503 1655 694 507 1310 2886 317 92 195 964 1106 522 901 543 563 743 991 1298 1677 460 2506 Wait 3840 | . 71 6 . 5 102 181 87 255 90 46 4 902 13 2 12 161 55 33 139 28 2 8 645 631 124 107 131 Move 17223 | 50 454 368 287 209 356 384 339 1263 546 434 1241 1735 294 71 146 703 858 432 654 492 530 705 291 563 1412 305 2101 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 203 | 5 16 3 3 2 5 3 12 19 7 3 8 27 . 5 1 6 11 3 11 1 2 2 4 3 19 3 19 Fast Attach 177 | 7 3 . . . 1 1 8 10 4 2 10 29 . 1 . 8 6 1 5 . 2 9 7 3 21 . 39 Attach 87 | . 1 . . 1 3 . . 5 3 . 5 9 . 1 . 1 5 . 5 . 4 1 2 1 7 4 29 Detach 36 | . . . . . . . . 1 . . 1 2 . 1 . . . . 3 . 2 1 3 . 3 2 17 Swap 219 | . 13 . . 1 13 6 5 8 6 5 9 19 . 4 1 22 7 21 15 6 4 6 1 19 7 4 17 Drop 391 | . 10 3 4 3 5 6 21 26 8 7 15 71 . 7 5 25 17 4 16 1 4 11 23 11 45 5 38 Fire 823 | 2 42 3 . 3 22 4 30 60 17 10 13 89 10 . 20 35 101 27 53 15 13 . 15 65 39 29 106 Melee 10 | . . . . . 2 4 . . . . 4 . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 14 | . . . . . . . . . . . . 2 . . . 3 . 1 . . . . . 2 . 1 5 Crush 8 | 1 4 . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 Escape Stasis 71 | . . . . . . 7 . 8 . . . . . . 10 . 46 . . . . . . . . . . Rewire 14 | . . . . . . . . . 13 . . 1 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / Sub) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / DSF) -6/DSF -5/Factory (discovered 7 exits: Fac x4 / *Upp x2 / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Qua) -2/Research (discovered 2 exits: *Acc x2) -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 99 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 698 | -10/Materials | Discovered new exit (range 16) 822 | -10/Materials | Repaired Lgt. Treads 856 | -10/Materials | Repaired Lgt. Treads? 902 | -10/Materials | Repaired Assault Rifle? 941 | -10/Materials | Entered Mines 976 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 984 | -10/Mines | Learned Materials emergency access door positions 992 | -10/Mines | Found Scrap Suit 1145 | -10/Mines | Discovered new exit (range 6) 1159 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1225 | -10/Mines | Identified exit to Subcaves 1235 | -10/Mines | Found a hidden stash of uninstalled traps 1328 | -10/Mines | Discovered new exit (range 12) 1372 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1374 | -10/Mines | Discovered new exit (range 5) 1384 | -10/Mines | Entered Exiles 1384 | -10/Exiles | Accompanied by 3 allies 1416 | -10/Exiles | Met 8R-AWN 1435 | -10/Exiles | Met EX-HEX 1507 | -10/Exiles | Met EX-DEC 1527 | -10/Exiles | Learned location of Zion (-7) 1547 | -10/Exiles | Met EX-BIN 1563 | -10/Exiles | Aligned with FarCom system 1565 | -10/Exiles | Given EX-Vault access code 1592 | -10/Exiles | Opened EX-Vault 1601 | -10/Exiles | Found AWS/Thermal 1626 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1707 | -10/Exiles | Discovered new exit (range 10) 1720 | -10/Exiles | Left Exiles lab with AWS/Thermal 1720 | -10/Exiles | Entered Mines 1720 | -9/Mines | Accompanied by 3 allies 1808 | -9/Mines | Assembled infested the area 1847 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1987 | -9/Mines | Discovered new exit (range 5) 2006 | -9/Mines | Entered Materials 2006 | -8/Materials | Accompanied by 3 allies 2006 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2067 | -8/Materials | Build established: Skirmisher 2533 | -8/Materials | Garrison activated, responded to threat 2634 | -8/Materials | Identified exit to Garrison 2666 | -8/Materials | Entered Garrison 2666 | -8/Garrison | Warlord forces raided the area 2749 | -8/Garrison | Learned Materials security intel 2756 | -8/Garrison | Triggered checkpoint 2761 | -8/Garrison | Garrison Relay disabled 2766 | -8/Garrison | Triggered checkpoint 2899 | -8/Garrison | Discovered new exit (range 12) 2995 | -8/Garrison | Warlord forces retreated 3014 | -8/Garrison | Triggered checkpoint 3052 | -8/Garrison | Discovered new exit (range 12) 3094 | -8/Garrison | Discovered new exit (range 70) 3094 | -8/Garrison | Discovered new exit (range 32) 3094 | -8/Garrison | Discovered new exit (range 14) 3094 | -8/Garrison | Discovered new exit (range 80) 3158 | -8/Garrison | Build established: Scavenger-Skirmisher 3391 | -8/Garrison | Entered Materials 3938 | -8/Materials | Discovered new exit (range 12) 3964 | -8/Materials | Repaired Gauss Rifle 4016 | -8/Materials | Entered Factory 4016 | -7/Factory | Evolved 2 slots: Utility x2 4680 | -7/Factory | Central database locked down 4694 | -7/Factory | Discovered new exit (range 6) 5051 | -7/Factory | Fabricated Imp. Transmission Jammer (x2) 5110 | -7/Factory | Identified exit to Lower Caves 5300 | -7/Factory | Discovered new exit (range 9) 5375 | -7/Factory | Identified exit to Factory 5833 | -7/Factory | Repaired Hvy. Armor Plating 6044 | -7/Factory | Entered Lower Caves 6099 | -7/Lower Caves | Met a Warlord Commander 6100 | -7/Lower Caves | Learned location of Warlord (-4) 6101 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6115 | -7/Lower Caves | Destroyed 9 combat bots 6139 | -7/Lower Caves | Found Encrypted Comm Array 6322 | -7/Lower Caves | Learned location of Extension (-4) 6332 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6348 | -7/Lower Caves | Learned location of 1 exit from Factory 6468 | -7/Lower Caves | Build established: Gunner 6476 | -7/Lower Caves | Spotted B-75 Beast 6492 | -7/Lower Caves | Destroyed B-75 Beast 6914 | -7/Lower Caves | Discovered new exit (range 5) 6957 | -7/Lower Caves | Entered another Lower Caves area 6957 | -7/Lower Caves | Accompanied by 2 allies 6972 | -7/Lower Caves | Discovered exit to Factory (range 14) 7048 | -7/Lower Caves | Identified exit to Zion 7128 | -7/Lower Caves | Learned Factory terminal intel 7566 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7615 | -7/Lower Caves | Spotted B-75 Beast 7635 | -7/Lower Caves | Entered Zion 7665 | -7/Zion | Visited the Megawrench Repair Shop 7700 | -7/Zion | System corruption cleaned by Quarantine Array 7734 | -7/Zion | Discovered new exit (range 16) 7777 | -7/Zion | Given the Hacking Drone Bay 7777 | -7/Zion | Found Prototype Device 7777 | -7/Zion | Identified Hacking Drone Bay 7981 | -7/Zion | Learned Factory emergency access door positions 8122 | -7/Zion | Build established: Tank 8238 | -7/Zion | Learned Factory emergency access door positions 8243 | -7/Zion | Given A8's code to call for help 8544 | -7/Zion | Build established: Mutant 8564 | -7/Zion | Rebuked by Imprinter 8883 | -7/Zion | Megawrench repaired 10 parts 8945 | -7/Zion | Build established: Tank 9196 | -7/Zion | Attacked by Zionites 9205 | -7/Zion | Destroyed Imprinter 9206 | -7/Zion | Extracted access codes from Imprinter's data core 9319 | -7/Zion | Destroyed 7 combat bots 9357 | -7/Zion | Opened final containment barrier to the Deep Caves 9372 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9373 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9382 | -7/Zion | Discovered new exit (range 3) 9382 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9396 | -7/Zion | Entered Deep Caves 9396 | -7/Deep Caves | Accompanied by 2 allies 9545 | -7/Deep Caves | Z-Facility disabled 9706 | -7/Deep Caves | Found Prototype Protection 9706 | -7/Deep Caves | Identified Zio. Weapon Casing 9810 | -7/Deep Caves | Found Prototype Protection 9810 | -7/Deep Caves | Identified Zio. Heavy Carapace 9972 | -7/Deep Caves | Discovered new exit (range 6) 10311 | -7/Deep Caves | Found Surveybot 24 Chip 10313 | -7/Deep Caves | Found Surveybot 24 Scanner 10526 | -7/Deep Caves | Found Zio. Weapon Casing 10724 | -7/Deep Caves | Found Zio. Heavy Carapace 10891 | -7/Deep Caves | Spotted AG-94345 10911 | -7/Deep Caves | Destroyed AG-94345 10931 | -7/Deep Caves | Found Prototype Device 10931 | -7/Deep Caves | Identified Exp. Thermal Shield 10988 | -7/Deep Caves | Spotted AG-08927 11007 | -7/Deep Caves | Exposed GOLEM chamber 11008 | -7/Deep Caves | Triggered Deep Caves wall 11008 | -7/Deep Caves | Destroyed AG-08927 11044 | -7/Deep Caves | Spotted AS-07289 11060 | -7/Deep Caves | Spotted AS-15497 11065 | -7/Deep Caves | Destroyed AS-15497 11072 | -7/Deep Caves | Core integrity fell below 50% 11072 | -7/Deep Caves | Destroyed AS-07289 11103 | -7/Deep Caves | Destroyed 43 combat bots 11106 | -7/Deep Caves | Lost 4 parts (1n2u1w) 11221 | -7/Deep Caves | Found GOLEM Unit 11864 | -7/Deep Caves | Found GOLEM Unit 11869 | -7/Deep Caves | Found GOLEM Unit 11940 | -7/Deep Caves | Build established: Golem 12909 | -7/Deep Caves | Found GOLEM Unit 13072 | -7/Deep Caves | Build established: Skirmisher 13363 | -7/Deep Caves | Entered Proximity Caves 13940 | -6/Proximity Caves | Discovered exit to Factory (range 5) 13947 | -6/Proximity Caves | Entered Factory 13947 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 13948 | -6/Factory | Identified exit to Factory 13950 | -6/Factory | Loaded intel: 26 terminal locations 14096 | -6/Factory | Identified exit to DSF 14096 | -6/Factory | Entered DSF 14117 | -6/DSF | Additional patrols routed to DSF 14249 | -6/DSF | Build established: Golem 14261 | -6/DSF | Discovered exit to Factory (range 16) 14401 | -6/DSF | Sterilization system engaged 14421 | -6/DSF | Ambient heat levels rising (+10) 14436 | -6/DSF | Ambient heat levels rising (+10) 14451 | -6/DSF | Ambient heat levels rising (+10) 14454 | -6/DSF | Entered Factory 14454 | -5/Factory | Evolved 2 slots: Utility x2 14973 | -5/Factory | Identified exit to Upper Caves 15895 | -5/Factory | Identified exit to Factory 16004 | -5/Factory | Identified exit to Garrison 16051 | -5/Factory | Entered Garrison 16105 | -5/Garrison | Garrison Relay disabled 16309 | -5/Garrison | Triggered checkpoint 16371 | -5/Garrison | Discovered new exit (range 8) 16517 | -5/Garrison | Triggered checkpoint 16620 | -5/Garrison | Discovered new exit (range 10) 16674 | -5/Garrison | Triggered checkpoint 16737 | -5/Garrison | Garrison Relay disabled 16935 | -5/Garrison | Triggered checkpoint 17035 | -5/Garrison | Discovered new exit (range 9) 17111 | -5/Garrison | Triggered checkpoint 17141 | -5/Garrison | Spotted Executioner 17145 | -5/Garrison | Destroyed Executioner 17187 | -5/Garrison | Found Prototype Processor 17202 | -5/Garrison | Identified Exp. Core Analyzer 17211 | -5/Garrison | Found Exp. Core Analyzer 17291 | -5/Garrison | Garrison Relay disabled 17396 | -5/Garrison | Spotted B-75 Beast 17753 | -5/Garrison | Triggered checkpoint 17789 | -5/Garrison | Garrison Relay disabled 17858 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 18025 | -5/Garrison | Entered Factory 18543 | -5/Factory | Build established: Tank 18750 | -5/Factory | Discovered exit to Factory (range 13) 18931 | -5/Factory | Destroyed 8 combat bots 18940 | -5/Factory | Entered another Factory area 18940 | -4/Factory | Evolved 2 slots: Utility x2 19402 | -4/Factory | Discovered new exit (range 22) 19845 | -4/Factory | Identified exit to Research 20085 | -4/Factory | Spotted B-86 Titan 20139 | -4/Factory | Identified exit to Upper Caves 20139 | -4/Factory | Identified exit to Extension 20139 | -4/Factory | Identified exit to Armory 20449 | -4/Factory | Entered Upper Caves 20741 | -4/Upper Caves | Learned location of Armory (-4) 21145 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 21273 | -4/Upper Caves | Learned 8 Research zone layouts 21361 | -4/Upper Caves | Discovered new exit (range 13) 21393 | -4/Upper Caves | Spotted B-86 Titan 21397 | -4/Upper Caves | Identified exit to Upper Caves 21398 | -4/Upper Caves | Entered another Upper Caves area 21399 | -4/Upper Caves | Encountered a Warlord checkpoint 21406 | -4/Upper Caves | Learned Research stockpile data 21430 | -4/Upper Caves | Discovered exit to Research (range 9) 21987 | -4/Upper Caves | Spotted B-86 Titan 22027 | -4/Upper Caves | Destroyed B-86 Titan 22298 | -4/Upper Caves | Build established: Scavenger-Tank 22350 | -4/Upper Caves | Discovered new exit (range 9) 22368 | -4/Upper Caves | Identified exit to Warlord 22392 | -4/Upper Caves | Entered Warlord 22452 | -4/Warlord | System corruption cleaned by Quarantine Array 22507 | -4/Warlord | Learned location of Quarantine (-3) 22507 | -4/Warlord | Learned Armory emergency access door positions 22510 | -4/Warlord | Learned 4 Research zone layouts 22510 | -4/Warlord | Learned 4 Research zone layouts 22510 | -4/Warlord | Learned 4 Testing zone layouts 22510 | -4/Warlord | Learned Research fabricator intel 22768 | -4/Warlord | Met Warlord 22793 | -4/Warlord | Warlord's base attacked by MAIN.C 22813 | -4/Warlord | Build established: Scavenger-Skirmisher 22932 | -4/Warlord | Found Prototype Launcher 22932 | -4/Warlord | Identified Vortex Catalyst Activator 22936 | -4/Warlord | Found Prototype Energy Gun 22936 | -4/Warlord | Identified Vortex Shotgun 22951 | -4/Warlord | Found Vortex Shotgun 23028 | -4/Warlord | Found Prototype Device 23028 | -4/Warlord | Identified Minesniffer Drone Bay 23143 | -4/Warlord | Warlord forces counterattacked 23243 | -4/Warlord | Build established: Scavenger-Tank 23468 | -4/Warlord | Warlord base infiltrated, sounded retreat 23550 | -4/Warlord | Found Prototype Ballistic Cannon 23550 | -4/Warlord | Identified Hvy. Autocannon 23632 | -4/Warlord | Discovered new exit (range 21) 23651 | -4/Warlord | Lost 10 allies 23666 | -4/Warlord | Identified exit to Proximity Caves 23673 | -4/Warlord | Entered Proximity Caves 23870 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 23870 | -3/Proximity Caves | AWS/Thermal suddenly broke down 24001 | -3/Proximity Caves | Spotter reported a threat 24161 | -3/Proximity Caves | Discovered exit to Research (range 10) 24568 | -3/Proximity Caves | Build established: Golem 24906 | -3/Proximity Caves | Entered Research 24906 | -3/Research | Evolved 2 slots: Utility x2 24907 | -3/Research | Identified exit to Research 24907 | -3/Research | Identified exit to Quarantine 24909 | -3/Research | Loaded intel: 4 fabricator locations 26761 | -3/Research | Entered another Research area 26761 | -2/Research | Warlord forces began assault on 0b10 26761 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 26786 | -2/Research | Distinguished unit "Railsplitters" dispatched to help 26786 | -2/Research | Distinguished unit "Gunslingers" dispatched to help 26871 | -2/Research | Research machine network offline 27053 | -2/Research | Spotted B-90 Cyclops 27149 | -2/Research | Discovered new exit (range 23) 27249 | -2/Research | Lost 3 allies 27360 | -2/Research | Borebot progress halted 27380 | -2/Research | Spotted Striker 27421 | -2/Research | Lost 5 allies 27473 | -2/Research | Spotted Striker 27642 | -2/Research | Lost 3 allies 28068 | -2/Research | Spotted B-90 Cyclops 28100 | -2/Research | Borebot progress halted 28263 | -2/Research | Given Cave Seal Controls access code 28349 | -2/Research | Spotted Striker 28359 | -2/Research | Spotted Striker 28748 | -2/Research | Spotted Executioner 28763 | -2/Research | Destroyed Executioner 29440 | -2/Research | Discovered new exit (range 75) 29523 | -2/Research | Borebot progress halted 29587 | -2/Research | Entered Access 29587 | -1/Access | Evolved 2 slots: Propulsion x2 29800 | -1/Access | Garrison activated, responded to threat 29932 | -1/Access | Discovered new exit (range 22) 30342 | -1/Access | Entered Command 30511 | -1/Command | Disengaged cave seal 30511 | -1/Command | Derelicts emerged from the dark tunnel 30511 | -1/Command | Welcomed Warlord to Command 30561 | -1/Command | Lost 3 allies 30676 | -1/Command | Spotted B-99 Colossus 30682 | -1/Command | Lost 3 allies 30769 | -1/Command | Build established: Tank 31225 | -1/Command | Spotted B-99 Colossus 31275 | -1/Command | Lost 5 allies 31303 | -1/Command | Found Unknown Protection 31303 | -1/Command | Identified Hvy. Insulated Plating 31868 | -1/Command | Spotted M Guard 31870 | -1/Command | Warlord commented on Warlord statues 31876 | -1/Command | Spotted Combat Programmer 31876 | -1/Command | Spotted Combat Programmer 31877 | -1/Command | Spotted M Guard 31882 | -1/Command | Destroyed Combat Programmer 31920 | -1/Command | Destroyed M Guard 31925 | -1/Command | Destroyed M Guard 31925 | -1/Command | All MAIN.C guards destroyed 31955 | -1/Command | Lost 3 parts (3u) 32955 | -1/Command | Found Unknown Device 32955 | -1/Command | Identified Launcher Loader 33034 | -1/Command | Phase Generator disabled 33459 | -1/Command | Build established: Assassin 33492 | -1/Command | Warlord destroyed during the assault 33551 | -1/Command | Disengaged cave seal 33551 | -1/Command | Derelicts emerged from the dark tunnel 33842 | -1/Command | First assault squad dispatched 33853 | -1/Command | Lost 11 parts (1p2n6u2w) 33914 | -1/Command | Destroyed 12 combat bots 33995 | -1/Command | Met MAIN.C 34021 | -1/Command | System corruption reached 10% 34027 | -1/Command | Destroyed MAIN.C Shell 34029 | -1/Command | Surrendered to MAIN.C 34029 | -1/Command | Loaded intel: 53 machine locations 34029 | -1/Command | Loaded intel: 88 trap records 34029 | -1/Command | Identified exit to Surface 34029 | -1/Command | Discovered exit to Surface (range 53) 34029 | -1/Command | Discovered exit to Surface (range 92) 34239 | -1/Command | MAIN.C activated Command garrisons 34279 | -1/Command | Unknown forces attacked Command 34281 | -1/Command | Spotted EQ-000 34335 | -1/Command | Destroyed EQ-000 34362 | -1/Command | Lost 5 allies 34379 | -1/Command | Spotted EQ-019 34379 | -1/Command | Spotted EQ-018 34424 | -1/Command | Spotted EQ-036 34424 | -1/Command | Spotted EQ-030 34442 | -1/Command | Spotted EQ-001 34490 | -1/Command | Spotted EQ-040 34490 | -1/Command | Spotted EQ-039 34490 | -1/Command | Spotted EQ-041 34490 | -1/Command | Spotted EQ-055 34490 | -1/Command | Spotted EQ-038 34490 | -1/Command | Spotted EQ-052 34495 | -1/Command | Destroyed EQ-041 34503 | -1/Command | Destroyed EQ-039 34507 | -1/Command | Spotted EQ-010 34511 | -1/Command | Destroyed EQ-040 34521 | -1/Command | Destroyed EQ-010 34551 | -1/Command | Lost 20 allies 34552 | -1/Command | Lost 6 parts (3p3u) 34573 | -1/Command | Found Prototype Processor 34573 | -1/Command | Identified Exp. Armor Integrity Analyzer 34581 | -1/Command | Found Exp. Core Analyzer 34609 | -1/Command | Spotted EQ-063 34609 | -1/Command | Spotted EQ-080 34624 | -1/Command | Spotted EQ-060 34628 | -1/Command | Spotted EQ-061 34650 | -1/Command | Released all parts (18) 34655 | -1/Command | Core integrity fell below 50% 34658 | -1/Command | Spotted Alpha 7 34660 | -1/Command | Spotted EQ-058 34660 | -1/Command | Spotted EQ-068 34664 | -1/Command | Core integrity fell below 20% 34668 | -1/Command | Destroyed by EQ-061 with Long-range Phase Cannon Last Messages --------------- 34657_ Slug penetrates Reinforced Barrier. 34658_ Knocked back. 34659_ L-61 Swordsman knocked back. 34659_ L-61 Swordsman suffers critical hit (Meltdown). 34659_ Penetrated by Slug. 34659_ Biometal Heavy Treads destroyed. 34660_ Penetrated by Slug. 34661_ Enh. Armored Heavy Treads destroyed. 34661_ Knocked back. 34662_ Acquired Unknown Flight Unit. 34662_ Identified Xenon Bombardment Thruster. 34664_ Acquired Xenon Bombardment Thruster. 34664_ Slug penetrates EQ-080. 34664_ EQ-080 suffers critical hit (Destroy). 34664_ Slug penetrates EQ-080. 34665_ EQ-061 knocked back. 34666_ Xenon Bombardment Thruster destroyed. 34666_ Acquired 62 matter. 34667_ Slug penetrates EQ-061. 34667_ Slug penetrates EQ-080. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????#?#?# | | #????????????????????????????????????????????#?#?# | | ########?????????????????????????????????????#?#?# | | ## #?????????????????????????????????????#?#?# | | ## T" #?????????????????????????????????????#?#?# | | "" #?????????????????????????????????????#?#?# | | ## #?????????????????????????????????????#?#?# | | ## #?????????????????????????????????????#?#?# | | ### ##?????????????????????????????????????#?#?# | | ### #??????????????????????????????????????#?#?# | | ## #??????????????????????????????????????#?#?# | | ## #??????????????????????????????????????#?#?# | | ## ##?????????????????????????????????????#?#?# | | # ]#?????????????????????????????????????#?#?# | | # ""% #?????????????????????????????????????#?#?# | | + ! #??????###########################????#?#?# | | # =!#??????#?????????????????????????#????#?#?# | | #%=!%=#??????#?#######################?#????#?#?# | | #" ##??????#?#""""""" ""!% %![]############ | | ## % #???????#?#"" " ! %! !#?#????????? | | ##% %##??????#?#"""" "% !== [! %############ | | ## "#??????#?#"""" " ""=%! *!!!!;!%%*!=!== | | ### "#??????#?#" " "! != !%!!!%[%==!=|=%! | | ###????#?#"" " %[ ==/=!!=!!%%!%=% %=! | | ! 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""" """ """#?#????#?#?# | | ###### #?#?# """ % " #?#????#?#?# | | ## #?#?#######################?#????#?#?# | | ## #?#?????????????????????????#????#?#?# | | #" #?###########################????#?#?# | | ## #????????????????????????????????#?#?# | | ## #????????????????????????????????#?#?# | | ## #????????????????????????????????#?#?# | | ## #????????????????????????????????#?#?# | | ###############????????????????????????#?#?# | | + #????????????????????????#?#?# | | # T#????????????????????????#?#?# | | # ########"""##????????????????????????#?#?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 140 Coolant Potential 120 Energy Generation 65 Energy Capacity 2850 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 2010 ECM Strength 2 Jamming Range 14 Additional Mass Support 20 Armor Coverage 2100 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 20 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 66 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 16 Core Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 6 Energy Filtering 50 Particle Charging 20 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Transmission Jammer | x2 | -7/Factory | Preloaded Repaired ---------- Lgt. Treads | 47% | -10/Materials Lgt. Treads | 55% | -10/Materials Assault Rifle | 67% | -10/Materials Gauss Rifle | 58% | -8/Materials Hvy. Armor Plating | 12% | -7/Factory Studied --------- Enh. Gauss Cannon | -4/Factory | Hacked Imp. VSS Leg | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Boltbath Corridor Of Doom Drive-By Equal Opportunity Bot Hot Goods King Drone Monster Physics Hates This One Trick Prodigal Son Protector Showdown Ultimate Loadout Welcome To The Revolution Window Shopping Challenges ------------ None Game ------ Seed CompositePhysicsGravjet Manual? 0 Play Time 08:25:17 Cumulative 163.3 hours Start 2026.01.27 @ 12:25:54 End 2026.01.29 @ 22:00:48 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 64 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0/0 Lore% 54 Gallery% 58 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 98e123f7-c42e-476f-9679-99b6c0cf9ea8