Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.06.18 @ 16:11:44 Player: zazuza Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (199) 995 Value Destroyed (4930) 4930 Prototype IDs (66) 1320 Alien Tech Used (0) 0 Bonus (5923) 5923 TOTAL SCORE: 23268 Bonus ------- High Alert Combat Kills 179 Follower Combat Kills 210 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -66 Cogmind --------- Core Integrity 0/1600 Matter 248/300 Energy 54/100 System Corruption 3% Temperature Cool (18) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Advanced Coolant Injector Long-range Proton Cannon Plasma Lance Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Linear Gravjet Improved Antigrav System Improved Antigrav System Improved Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Experimental Melee Analysis Suite Nanoactuators Advanced Reaction Control System Centrium Heavy Armor Plating Improved Force Field Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield Makeshift System Shield Advanced System Shield > --- WEAPON ----------- Makeshift Sword Plasma Lance > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Coolant Network Advanced Coolant Injector Advanced Actuator Array Point Defense Array Vortex Rifle Long-range Proton Cannon Fusion Bomb Launcher Fusion Bomb Launcher Advanced Remote Datajack Improved Plasma Cutter Makeshift Sword Phasing Sabre Particle Cleaver [Rating: 169] Favorites ----------- Power Micro Fission Core Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Gravmag System Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Nanoactuators Storage Large Storage Unit Processor Experimental Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Makeshift Sword Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Smartbomb Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Makeshift Sword Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Arm Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . 2 . . . . . . 2 . . . . 2 . . 2 . 2 2 . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 1 . . . . . . . . . . . . . . 1 . . . . . . . Utility 13 | . . . . . 1 1 . . 2 . . . . . . 2 . . . . 1 . . 2 . 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 487 | 9 13 20 5 7 55 23 . 19 3 7 39 22 6 1 4 46 9 3 13 6 32 13 5 47 13 43 12 12 Power 44 | 1 1 4 . . 8 2 . . . 2 11 . . . . 2 . . . . 2 . 1 . 2 6 . 2 Engine 16 | 1 . 4 . . 4 2 . . . 1 4 . . . . . . . . . . . . . . . . . Core 18 | . 1 . . . 4 . . . . . 7 . . . . 2 . . . . 1 . 1 . 1 1 . . Reactor 10 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . 1 5 . 2 Propulsion 120 | 2 2 . . 2 25 18 . 5 . . 4 . . 1 . 15 . . . 3 8 3 . 18 4 8 . 2 Treads 10 | . 1 . . . 7 2 . . . . . . . . . . . . . . . . . . . . . . Leg 10 | 2 1 . . 1 5 . . . . . . . . . . 1 . . . . . . . . . . . . Wheel 17 | . . . . 1 11 3 . 2 . . . . . . . . . . . . . . . . . . . . Hover 78 | . . . . . 1 11 . 3 . . 4 . . 1 . 14 . . . 3 7 3 . 17 4 8 . 2 Flight 5 | . . . . . 1 2 . . . . . . . . . . . . . . 1 . . 1 . . . . Utility 203 | 1 5 10 2 2 9 2 . 8 3 . 18 15 3 . 3 23 4 . 5 1 16 5 3 17 5 26 12 5 Device 141 | 1 3 6 2 1 4 1 . 6 2 . 15 11 3 . 3 14 2 . 4 1 11 4 3 9 4 20 7 4 Storage 10 | . 1 . . . 1 . . . 1 . . . . . . . . . . . 4 . . 1 . 1 1 . Processor 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . 1 Hackware 11 | . . . . . 2 . . . . . . 1 . . . 1 . . . . . . . 4 1 . 2 . Protection 36 | . 1 4 . 1 2 1 . 2 . . 3 3 . . . 8 2 . . . 1 1 . 2 . 3 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 120 | 5 5 6 3 3 13 1 . 6 . 5 6 7 3 . 1 6 5 3 8 2 6 5 1 12 2 3 . 3 Energy Gun 18 | 3 2 1 1 . 2 . . 1 . 1 . . . . . 1 . . 3 . . 1 1 1 . . . . Energy Cannon 9 | . 1 1 . 1 1 . . . . . 1 . . . . . . . 1 . 1 2 . . . . . . Ballistic Gun 10 | 2 1 2 . . 1 . . 1 . . . 1 . . 1 . . . 1 . . . . . . . . . Ballistic Cannon 7 | . . 1 1 1 . . . . . 2 1 . . . . . . 1 . . . . . . . . . . Launcher 17 | . . . . . . . . . . . . 3 1 . . . 2 2 3 1 1 . . 2 . . . 2 Special Weapon 5 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . . Impact Weapon 5 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 47 | . . . . 1 5 . . 4 . 2 3 3 2 . . 5 3 . . 1 4 2 . 8 1 2 . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . 1 1 2 . . 1 . . 2 . . . . 3 . . 2 . 2 . . 2 . 10 2 . Parts Lost 57 | . . 1 . . 2 . . 1 . . . . . . . 3 . . 1 1 6 4 1 7 8 1 . 21 Power 8 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 2 . . 4 Propulsion 25 | . . . . . 1 . . 1 . . . . . . . 1 . . . 1 2 2 . 5 4 . . 8 Utility 17 | . . . . . . . . . . . . . . . . 1 . . 1 . 3 1 . 1 1 1 . 8 Weapon 7 | . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 1 1 . . 1 Highest Loss Streak 21 | . . 1 . . 1 . . 1 . . . . . . . 1 . . 1 1 4 4 1 6 8 1 . 21 Average Slot Usage (%) 97 | . 99 100 99 100 99 98 100 99 96 100 95 86 86 86 86 92 95 94 93 94 99 97 98 99 99 92 96 93 Engine 6 | . 5 10 14 14 11 15 15 15 13 6 8 . . . . . . . . . . . . . . . . . Core 4 | . 8 3 . . 6 . . . . . 3 13 13 13 13 11 11 11 11 11 10 10 10 9 4 . . . Reactor 1 | . . . . . . . . . . 5 . . . . . . . . . . . . . . 4 7 8 7 Treads 2 | . . . . . 17 8 . . . . . . . . . . . . . . . . . . . . . . Leg 5 | . 27 28 28 17 5 . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . 10 12 10 . . . . . . . . . . . . . . . . . . . . . . Hover 18 | . . . . . . 14 38 37 33 33 28 20 20 20 20 21 29 29 29 29 31 31 31 27 28 21 24 23 Device 10 | . 13 9 13 4 4 6 . 6 13 13 12 10 11 13 13 12 10 11 9 11 18 18 21 11 5 10 11 5 Storage 12 | . 13 14 14 14 10 7 7 7 9 13 13 13 13 13 13 11 11 11 11 11 14 15 15 14 14 13 12 11 Hackware 10 | . . . . . 7 15 15 15 13 13 13 13 13 13 13 15 11 11 11 11 6 5 5 17 23 21 24 27 Protection 3 | . . 4 . 9 4 . 7 . . . . 2 1 . . 5 12 11 11 11 5 7 5 3 1 3 4 3 Energy Gun 1 | . 8 . 14 6 . . . . . . . . . . . . . . 1 . . . 4 . . . . . Energy Cannon 1 | . 5 13 . 7 1 . . . . . . . . . . . . . . . . . 5 . . . . . Ballistic Cannon 2 | . . 12 14 13 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 6 1 7 2 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . 10 13 7 12 13 13 12 6 6 6 4 10 2 . . . 9 5 . 8 8 7 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 140 | 7 29 29 36 33 44 49 49 49 60 61 65 66 67 67 67 66 70 70 78 64 82 82 85 89 88 115 122 140 Greatest Support 130 | 20 20 20 20 20 112 55 55 55 64 64 70 76 67 67 67 76 70 70 70 72 89 93 100 109 125 130 123 124 Greatest Overweight (x) 4 | . 1 1 1 3 4 2 . 1 . . 1 . . . . 1 . . 1 . 1 . . . . 1 . 1 Average Overweight (x) . | . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 22 | 4 10 10 10 10 14 10 10 10 16 16 16 16 16 16 16 16 16 16 16 16 22 22 22 22 22 22 22 22 Average Capacity 15 | 4 9 10 10 10 10 10 10 10 12 16 16 16 16 16 16 16 16 16 16 16 21 22 22 22 22 22 22 21 Most Carried 22 | 4 10 10 10 10 14 10 10 10 10 16 16 16 16 16 16 16 16 16 16 16 22 22 22 22 22 22 22 22 Average Carried 14 | 2 9 9 9 9 10 7 10 9 9 15 15 16 15 15 15 15 15 15 15 15 20 19 20 21 21 21 21 21 Final Capacity 22 | 4 10 10 10 10 10 10 10 10 16 16 16 16 16 16 16 16 16 16 16 16 22 22 22 22 22 22 22 4 Final Carried 22 | 4 10 10 10 10 9 10 10 10 9 16 16 16 16 15 15 16 16 16 15 16 22 21 22 22 19 22 22 3 Class Distribution -------------------- 56% | Hacker-Mutant 22% | Mutant 8% | Scavenger-Mutant 7% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Hacker-Mutant | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Mutant | -4/Upper Caves Hauler-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Hacker-Mutant | -3/Armory Hacker-Mutant | -2/Research Wizard-Mutant | -1/Access Wizard-Scout | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Arm Res Acc Com Matter Collected 6056 | 296 229 254 . 120 551 14 . 432 . 100 412 236 161 . 47 447 255 119 125 392 316 353 . 533 92 441 110 21 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7842 | 82 331 371 . 229 1678 14 . 613 . . 941 333 319 . . 397 227 29 . 459 235 474 . 857 26 . 206 21 Parts 389 | 4 24 31 . 14 82 1 . 28 . . 35 17 15 . . 22 14 5 . 9 22 17 . 43 . . 5 1 Haulers Intercepted 12 | . 1 . . . 5 . . 1 . . 1 . . . . . . . . . . . . 2 . . 2 . Recyclers Shooed 10 | . 1 3 . 1 2 . . 1 . . 1 . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 82 | . . . . . . . . . . . . 14 9 . . . 3 2 37 7 . 10 . . . . . . Prevented 5 | . . . . . . . . . . . . 3 2 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Arm Res Acc Com Combat Hostiles Destroyed 120 | 1 8 9 . 2 14 . . 2 . . 2 7 10 . . 9 4 5 . 13 6 18 . 8 2 . . . Melee 55 | . . . . . 14 . . 2 . . 2 6 1 . . 9 1 . . . 6 4 . 8 2 . . . Guns 7 | 1 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 14 | . 3 8 . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . AOE 44 | . . . . . . . . . . . . 1 9 . . . 3 5 . 13 . 13 . . . . . . Classes Destroyed 15 | 3 3 3 . . 2 . . 1 . . . 1 . . . . 1 . . . . . . . 1 . . . Worker 35 | 1 1 4 . 2 16 1 . 5 . . 2 . . . . . . . . . 2 . . . . . . 1 Builder 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunneler 6 | 1 . 1 . 1 2 . . . . . . . . . . . . . . . 1 . . . . . . . Hauler 12 | . 1 . . . 5 . . 1 . . 1 . . . . . . . . . . . . 2 . . 2 . Recycler 18 | . . 1 . 1 6 . . 4 . . 5 . . . . . . . . . . . . 1 . . . . Operator 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Watcher 7 | . 1 . . . 3 . . 1 . . 2 . . . . . . . . . . . . . . . . . Swarmer 69 | . 3 8 . . 6 . . . . . . 3 9 . . 5 . 5 . 8 5 17 . . . . . . Grunt 15 | 1 5 . . 2 1 . . . . . . 2 . . . . 1 . . 3 . . . . . . . . Brawler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Sentry 12 | . . 1 . . 5 . . . . . 1 . 1 . . 2 . . . . . 1 . 1 . . . . Hunter 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . Programmer 17 | . . . . . . . . 2 . . 1 . . . . 2 3 . . 2 1 . . 6 . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Assembled 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Best Kill Streak 9 | 2 3 4 . 2 9 1 . 3 . . 3 4 4 . . 4 2 5 . 4 5 5 . 3 2 . 1 1 Combat Bots Only 5 | 1 3 3 . 2 3 . . 1 . . 1 4 4 . . 4 2 5 . 4 5 5 . 3 2 . . . Max Kills in Single Turn 4 | 1 2 2 . 1 1 1 . 1 . . 1 1 2 . . 1 1 2 . 3 1 4 . 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . . . . . . 1 2 . . . 1 2 . 3 . 4 . . . . . . Melee 1 | . . . . . 1 . . 1 . . 1 1 1 . . 1 1 . . . 1 1 . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Arm Res Acc Com Damage Taken 11482 | 34 307 336 . . 495 . . 136 . . 65 665 111 . 31 536 296 104 144 218 445 664 23 1379 1058 276 . 4159 Core 2560 | 12 54 64 . . 85 . . 45 . . . 49 7 . . . 40 . . 35 . 56 . 158 274 79 . 1602 Absorbed by Shields 317 | . . . . . . . . . . . . . . . . . . . . 80 72 . . . . . . 165 Core Remaining (%) 84 | 95 . . . 48 84 . . 93 . . . . . . 93 . . . . 92 . . 95 . 66 94 . . Volleys Fired 206 | 4 41 33 5 13 2 . . . . . . 5 12 . 4 . 8 4 6 21 29 13 . 4 1 . . 1 Largest 2 | 2 2 2 1 1 1 . . . . . . 2 1 . 2 . 1 1 1 1 1 1 . 1 1 . . 2 Hottest 160 | 60 100 160 50 56 23 . . . . . . 69 39 . 69 . 46 46 98 46 98 98 . 50 50 . . 104 Shots Fired 261 | 6 74 49 5 13 2 . . . . . . 7 12 . 5 . 8 4 6 21 29 13 . 4 1 . . 2 Gun 86 | 6 64 1 5 4 2 . . . . . . 1 . . 3 . . . . . . . . . . . . . Cannon 102 | . 7 46 . 9 . . . . . . . . . . . . . . 6 . 29 5 . . . . . . Launcher 63 | . . . . . . . . . . . . 6 12 . 2 . 8 4 . 21 . 8 . . . . . 2 Special 10 | . 3 2 . . . . . . . . . . . . . . . . . . . . . 4 1 . . . Kinetic 56 | 2 33 15 . . 2 . . . . . . 1 . . 3 . . . . . . . . . . . . . Thermal 128 | 4 41 34 5 4 . . . . . . . . . . . . . . 6 . 29 5 . . . . . . Explosive 43 | . . . . . . . . . . . . . . . . . 8 4 . 21 . 8 . . . . . 2 Electromagnetic 29 | . . . . 9 . . . . . . . 6 12 . 2 . . . . . . . . . . . . . Robot Hit Streak 20 | 5 6 11 . 9 . . . . . . . 1 3 . 6 . 8 9 11 11 . 20 . 6 7 . . 1 Robot Miss Streak 3 | . 2 3 . 1 1 . . . . . . 3 1 . 2 . . . 1 . . 1 . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 462 | 5 42 27 . 10 88 2 . 32 . . 34 19 4 . 3 36 15 1 5 13 20 28 . 68 3 . 3 4 Core Hits 267 | 4 15 18 . 8 44 1 . 13 . . 13 13 14 . 1 12 11 5 . 31 10 22 . 23 2 . 2 5 Critical Hits 7 | . . . . 1 . . . . . . 1 1 . . . 1 . . . . . . . 3 . . . . Critical Kills 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . Critical Parts Destroyed 4 | . . . . 1 . . . . . . . 1 . . . . . . . . . . . 2 . . . . Melee Attacks 939 | . . . . 5 167 3 . 81 . 12 126 31 2 . . 142 8 . . 5 105 20 . 172 15 4 22 19 Impact 21 | . . . . . 13 1 . 7 . . . . . . . . . . . . . . . . . . . . Slashing 899 | . . . . 5 154 2 . 74 . 12 116 31 2 . . 142 8 . . 5 105 20 . 172 15 3 18 15 Piercing 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 4 Sneak Attacks 108 | . . . . . 45 2 . 17 . . 22 . . . . . 4 . . . 6 1 . 6 . . 3 2 Combat Hostiles 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 58 | . . . . . 11 1 . 6 . . 4 5 . . . 8 1 . . . 7 1 . 12 . . 1 1 Damage Inflicted 26510 | 58 527 531 . 310 6260 172 . 2358 . . 1827 731 457 . 94 1253 1041 745 164 2228 1184 2493 . 3108 102 . 358 509 Guns 586 | 58 421 11 . 59 13 . . . . . . 24 . . . . . . . . . . . . . . . . Cannons 1163 | . 106 520 . 203 . . . . . . . . . . . . . . 164 . . 170 . . . . . . Explosions 5331 | . . . . 48 . . . . . . . 179 418 . 94 . 482 745 . 1692 . 1441 . . . . . 232 Melee 19430 | . . . . . 6247 172 . 2358 . . 1827 528 39 . . 1253 559 . . 536 1184 882 . 3108 102 . 358 277 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 356 | 15 210 94 . . 13 . . . . . . 24 . . . . . . . . . . . . . . . . Thermal 1317 | 43 317 437 . 107 . . . . . . . . 79 . . . . . 164 . . 170 . . . . . . Explosive 4592 | . . . . . . . . . . . . . . . . . 482 745 . 1692 . 1441 . . . . . 232 Electromagnetic 815 | . . . . 203 . . . . . . . 179 339 . 94 . . . . . . . . . . . . . Impact 637 | . . . . . 348 63 . 226 . . . . . . . . . . . . . . . . . . . . Slashing 18550 | . . . . . 5899 109 . 2132 . . 1827 528 39 . . 1253 559 . . 536 1184 882 . 3108 102 . 232 160 Piercing 243 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 126 117 Highest Corruption 15 | . 2 2 2 2 . . 6 8 . . 5 6 6 6 6 2 3 3 3 2 15 15 15 2 2 1 . 3 Average Corruption 4 | . 2 2 2 2 . . 6 6 . . 2 5 6 6 6 1 2 3 3 1 14 15 15 1 2 1 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 255 | . 12 7 22 8 . . 2 33 . . 11 8 5 2 11 2 6 2 2 5 64 33 7 7 3 3 . . Message Errors 65 | . 3 2 10 2 . . 2 17 . . 4 1 . . 7 . . . . 2 10 1 . 1 1 2 . . Matter Fused 38 | . . . . . . . . 4 . . 3 1 2 1 . . 2 2 1 . 13 6 3 . . . . . Heat Flow Errors 33 | . 2 2 8 2 . . . 4 . . 2 . 1 . 1 . 2 . . . 6 1 . . 2 . . . Energy Discharges 19 | . 3 . 1 3 . . . . . . 1 1 1 . 2 1 . . . . 1 2 . 2 . 1 . . Data Loss (minor) 33 | . 3 2 3 1 . . . 6 . . . 3 . 1 . . 2 . 1 1 4 4 . 2 . . . . Data Loss (major) 6 | . . . . . . . . 2 . . . . . . 1 . . . . . 1 1 1 . . . . . Misfires 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Misdirections 30 | . . . . . . . . . . . . . . . . . . . . . 14 13 3 . . . . . Targeting Errors 30 | . 1 1 . . . . . . . . 1 1 1 . . 1 . . . 2 15 5 . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4031 | . . 11 . . 1444 69 . 663 . . 234 18 . . . 103 86 99 . 86 347 509 . 242 . . 46 74 Projectiles 38 | . . 11 . . . . . . . . . . . . . . . . . . . 27 . . . . . . Explosions 297 | . . . . . . . . . . . . . . . . . 36 99 . 2 . 160 . . . . . . Melee 3696 | . . . . . 1444 69 . 663 . . 234 18 . . . 103 50 . . 84 347 322 . 242 . . 46 74 Knockbacks 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 151 | . . . . . . . . . . . . 59 . . 12 . 30 50 . . . . . . . . . . Shots 8 | . . . . . . . . . . . . 4 . . 1 . 1 2 . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 316 | 12 215 300 252 194 . 5 45 253 . . 275 47 254 . 189 . 257 58 247 150 249 185 10 81 316 125 58 141 Average Temperature 48 | 9 52 79 94 60 . 5 23 87 . . 84 24 34 . 72 . 76 25 105 45 53 37 2 9 41 39 18 46 Received Heat Transfer 615 | 18 144 27 . . 45 . . . . . . 99 . . 9 18 18 . 30 . . 18 . 30 18 . . 141 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Impact Corruptions 5 | . . . . . 2 . . 3 . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2550 | 100 827 925 . 148 . . . . . . . . 50 . . . . . 250 . . 250 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Arm Res Acc Com Peak Influence 499 | 30 179 165 . 93 294 139 63 125 35 20 499 . . . . 248 . . . . 227 . . 321 184 43 71 66 Initial 178 | . 19 11 . . . 133 48 30 35 12 . . . . . . . . . . 78 . . 178 162 30 10 12 Average 69 | 9 56 56 . 30 83 133 57 50 35 2 78 . . . . 131 . . . . 95 . . 228 75 12 28 37 Maximum Alert Level 2 | . . . . . 1 . . . . . 2 . . . . 1 . . . . 1 . . 1 . . . . Low Security (%) 89 | 100 100 100 . 100 81 100 100 100 100 100 86 . . . . 86 . . . . 87 . . 35 100 100 100 100 Level 1 9 | . . . . . 18 . . . . . . . . . . 13 . . . . 12 . . 64 . . . . Level 2 1 | . . . . . . . . . . . 13 . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 3 1 . . 1 . . 3 . . 4 . . . . 4 . . . . 1 . . 5 1 2 2 4 Investigation 8 | . 2 . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 1 2 Extermination 11 | . . . . . . . . 2 . . 2 . . . . 2 . . . . 1 . . 3 . . . 1 Reinforcement 11 | . 1 . . . 1 . . 1 . . 1 . . . . 1 . . . . . . . 2 1 1 1 1 Assault 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Arm Res Acc Com Distress Signals 27 | . 1 . . . 2 . . . . . . . . . . 2 . . . . 1 . . 2 1 17 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 275 | 1 13 13 . 2 22 . 4 8 . 6 8 10 12 . 6 11 7 5 28 12 11 10 5 26 18 21 . 16 Peak Tracking Total 15 | 1 5 3 . 1 3 . 4 4 . 6 3 6 4 . 7 6 4 5 7 4 6 5 4 6 9 11 1 15 Tactical Retreats 49 | . 2 2 . 2 4 . . 2 . 1 1 2 3 . 1 4 1 . 1 1 6 . 2 8 3 3 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Arm Res Acc Com Traps Triggered 19 | . 3 . . . 1 1 . 1 1 . 4 . . . . 1 . . . . . . . . 2 . 1 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . 1 . . . . . . . . . . . . 1 . . . 13 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Arm Res Acc Com Machines Disabled 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Max in Single Turn 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Arm Res Acc Com Machines Accessed 94 | . 7 . 5 2 7 . . 10 . . 18 1 . 4 . 10 . . 3 . 5 . 1 8 5 3 1 4 Terminals 47 | . 6 . . 1 4 . . 8 . . 7 . . . . 5 . . . . 1 . . 5 4 2 . 4 Fabricators 9 | . . . . . . . . 1 . . 3 . . . . 1 . . . . 1 . . 2 1 . . . Repair Stations 5 | . . . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . Recycling Units 8 | . 1 . . . 1 . . . . . 2 . . . . 2 . . . . 1 . . 1 . . . . Scanalyzers 7 | . . . . . 1 . . . . . 4 . . . . 1 . . . . . . . . . . 1 . Garrison Access 3 | . . . . . 1 . . 1 . . 1 . . . . . . . . . . . . . . . . . Total Hacks 325 | . 22 . 50 2 20 . . 18 . . 50 1 . 24 . 25 . . 8 . 17 . 1 18 30 18 5 16 Successful 209 | . 8 . 50 1 13 . . 7 . . 28 1 . 24 . 14 . . 8 . 9 . 1 4 17 8 4 12 Failed 116 | . 14 . . 1 7 . . 11 . . 22 . . . . 11 . . . . 8 . . 14 13 10 1 4 Catastrophic 16 | . . . . 1 2 . . 4 . . 1 . . . . 2 . . . . . . . 2 3 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 123 | . 20 . 8 2 13 . . 8 . . 7 . . . . 7 . . 6 . 1 . . 7 22 10 . 12 Terminals 159 | . 21 . . 1 14 . . 14 . . 20 . . . . 16 . . . . 3 . . 12 27 15 . 16 Fabricators 26 | . . . . . . . . 2 . . 8 . . . . 2 . . . . 7 . . 4 3 . . . Repair Stations 13 | . . . . . . . . . . . 2 . . . . 3 . . . . 5 . . . . 3 . . Recycling Units 14 | . 1 . . . 2 . . . . . 5 . . . . 2 . . . . 2 . . 2 . . . . Scanalyzers 24 | . . . . . 3 . . . . . 14 . . . . 2 . . . . . . . . . . 5 . Garrison Access 4 | . . . . . 1 . . 2 . . 1 . . . . . . . . . . . . . . . . . Terminal Hacks 142 | . 7 . 50 1 9 . . 5 . . 6 1 . 24 . 7 . . 8 . . . 1 1 10 4 . 8 Record 63 | . 1 . 49 . . . . . . . . . . 11 . . . . 2 . . . . . . . . . Part Schematic 5 | . . . . . . . . 1 . . . . . 4 . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . 1 . . . . . 6 . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . . . 3 . . . . 5 . . . . . . . . . Open Door 5 | . . . . 1 . . . . . . . 1 . . . . . . 1 . . . 1 . 1 . . . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Branch Access Points 6 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 1 . 1 Emergency Access Points 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 10 | . 1 . . . 4 . . 1 . . 1 . . . . 2 . . . . . . . . 1 . . . Unreport Threat 10 | . 1 . . . 2 . . . . . . . . . . 2 . . . . . . . . 3 2 . . Locate Traps 10 | . 1 . . . . . . 2 . . 3 . . . . 1 . . . . . . . 1 . . . 2 Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Extermination 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Reinforcements 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Hauler Manifests 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 20 | . . . . . . . . 2 . . 8 . . . . 1 . . . . 4 . . 3 2 . . . Load Schematic 10 | . . . . . . . . 1 . . 3 . . . . 1 . . . . 2 . . 2 1 . . . Build 10 | . . . . . . . . 1 . . 5 . . . . . . . . . 2 . . 1 1 . . . Repair Station Hacks 10 | . . . . . . . . . . . 2 . . . . 3 . . . . 3 . . . . 2 . . Scan Component 6 | . . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . 1 . . Repair 4 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . Recycling Unit Hacks 4 | . 1 . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . Retrieve Components 4 | . 1 . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . Scanalyzer 20 | . . . . . 3 . . . . . 11 . . . . 2 . . . . . . . . . . 4 . Insert Component 13 | . . . . . 2 . . . . . 8 . . . . 1 . . . . . . . . . . 2 . Analyze 7 | . . . . . 1 . . . . . 3 . . . . 1 . . . . . . . . . . 2 . Garrison Access Hacks 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 . 4 Terminals 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 . 4 Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 4 Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 6 . . 1 5 . . 9 . . 10 . . . . 8 . . . . 2 . . 7 3 2 1 2 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 1 . . . . . 6 . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Matter 153 | . . . . . . . . . . . 153 . . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . . . . 81 . . . . . . . . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 1 . . 1 . . 3 . . 4 . 1 . . . . . . . . . . 2 . Parts Built 13 | . . . . . . . . 2 . . 5 . . . . . . . . . 3 . . 2 1 . . . Matter 1666 | . . . . . . . . 168 . . 592 . . . . . . . . . 453 . . 168 285 . . . Time 697 | . . . . . . . . 84 . . 243 . . . . . . . . . 236 . . 84 50 . . . Total Part Build Rating 61 | . . . . . . . . 8 . . 27 . . . . . . . . . 13 . . 8 5 . . . Parts Repaired 4 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . Time 186 | . . . . . . . . . . . 62 . . . . 62 . . . . 31 . . . . 31 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . 6 . . . . . . . . . . . . . . 1 . . . . 15 . . . . . . . Parts Scanalyzed 8 | . . . . . 1 . . . . . 4 . . . . 1 . . . . . . . . . . 2 . Part Schematics Acquired 7 | . . . . . 1 . . . . . 3 . . . . 1 . . . . . . . . . . 2 . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Arm Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . 3 . . . . . . . . . . . . 1 1 . . . Non-combat 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robot Hacks Applied 12 | . . . . . . . . . . . 8 . . . . . . . . . . . . 3 1 . . . parse_system 5 | . . . . . . . . . . . 3 . . . . . . . . . . . . 1 1 . . . no_distress 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . 1 . . . . find_fabricator 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . find_recycling 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Arm Res Acc Com Total Allies 26 | . . 1 . 1 . . 1 . . 20 1 . . . 1 . . . . . . . . . 1 . . . Largest Group 19 | . . 1 1 2 1 . 1 . . 19 1 . . . 1 1 . . . . . . . . 1 . . . Highest-Rated Group 714 | . . 31 31 47 16 . 31 . . 714 6 . . . 94 94 . . . . . . . . 10 . . . Highest-Rated Ally 94 | . . 31 31 31 16 . 31 . . 50 6 . . . 94 94 . . . . . . . . 10 . . . Total Orders 64 | . . . . 6 4 . . 12 5 13 5 2 9 2 4 . . . . . . . . . . . . 2 STAY 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . ROAM 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . GUARD 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 30 | . . . . 2 . . . 5 3 6 2 1 6 1 2 . . . . . . . . . . . . 2 RETURN 27 | . . . . 4 . . . 7 2 6 2 1 3 1 1 . . . . . . . . . . . . . Ally Attacks 183 | . . 4 . 12 2 . 10 12 1 119 . . 6 . 3 14 . . . . . . . . . . . . Total Damage 6670 | . . 64 . 167 . . 192 14 . 5503 . . 90 . 95 545 . . . . . . . . . . . . Kills 21 | . . 1 . 3 . . . . . 12 . . . . . 5 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Arm Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 2 . 2 . . . . . . . 2 2 . 1 . . . . 2 . 3 . . . . . . Drone Launches 29 | . . . . 4 . . . 8 3 3 2 1 4 1 1 . . . . . . . . . . . . 2 Drone Recoveries 24 | . . . . 4 . . . 8 2 2 2 1 4 1 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Arm Res Acc Com Turns Passed 24130 | 108 894 1155 1441 1104 3475 273 37 1128 87 2319 1987 278 235 50 442 1076 420 140 740 560 1196 412 143 1335 348 1764 482 501 Spaces Moved 23313 | 76 486 678 932 738 1873 211 85 1417 125 505 2073 362 348 92 635 1166 527 251 1097 1081 1303 663 210 1660 690 2616 652 761 Core 25 | 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Treads 174 | . 1 . . . 173 . . . . . . . . . . . . . . . . . . . . . . . Legs 2306 | 59 485 678 932 152 . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2381 | . . . . 586 1700 95 . . . . . . . . . . . . . . . . . . . . . . Hover 18427 | . . . . . . 116 85 1417 125 505 2073 362 348 92 635 1166 527 251 1097 1081 1303 663 210 1660 690 2616 652 753 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 31 | 50 120 150 150 110 90 44 44 44 44 44 44 52 52 52 52 44 44 44 44 44 40 40 34 31 36 43 43 43 Average Speed 62 | 104 149 150 150 118 104 68 44 44 44 44 48 52 52 52 52 49 44 44 47 44 40 40 39 37 37 50 43 43 Slowest Speed 210 | 120 180 150 150 210 180 100 44 108 44 44 105 52 52 52 52 111 44 44 94 44 92 40 40 44 58 123 43 121 Overloaded Moves 13 | . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 55 | 6 77 99 93 99 61 5 81 31 9 95 53 81 66 74 83 26 70 38 94 89 21 77 22 32 27 48 15 30 Regions Visited 28 Branch Regions 15 Pre-discovered Areas 5 | . . 1 1 . . . . . . . . . 1 1 . . . . . 1 . . . . . . . . Known Exits Taken 7 | . 1 1 . . . . . . . . 1 . . . . 1 . . . . . . . 1 1 1 . . Unknown Exits Taken 17 | 1 . . 1 1 1 . . 1 . . . 1 1 1 1 . 1 1 1 1 1 1 1 . . . 1 . Scrap Searched 26 | . . 1 . 4 . . . . . . . 4 4 . 5 . . 2 . 4 . 2 . . . . . . Spaces Dug 434 | . 3 . . 1 37 1 . 30 . 10 73 . . . . 76 . . . 5 87 1 . 71 9 2 16 12 Terrain Destroyed 944 | . 3 . . 7 37 1 . 30 . 10 73 . 8 . . 76 97 55 . 246 88 80 . 71 9 2 16 35 Melee 398 | . . . . 1 37 1 . 30 . 10 73 . . . . 76 . . . . 59 1 . 71 9 2 16 12 Projectile 32 | . 3 . . . . . . . . . . . . . . . . . . . 29 . . . . . . . AOE 514 | . . . . 6 . . . . . . . . 8 . . . 97 55 . 246 . 79 . . . . . 23 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Res Arm Res Acc Com Total 32007 | 98 574 758 970 951 3229 335 84 1848 157 2592 2965 424 384 93 740 1566 699 276 1311 1137 1881 780 267 2297 765 3069 845 912 Wait 6600 | . 10 19 23 178 1072 73 . 308 26 2048 686 7 16 . 92 189 135 13 177 15 385 69 49 378 48 328 147 109 Move 23287 | 75 485 677 931 737 1872 211 84 1416 125 504 2072 361 347 91 634 1165 526 250 1096 1080 1302 662 209 1659 689 2615 651 761 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 290 | 9 15 2 3 4 33 13 . 11 2 15 22 . 1 . 3 24 7 2 6 6 27 4 3 29 1 37 8 3 Fast Attach 78 | 1 1 . . 2 15 . . 2 . . 12 3 . . . 2 . 2 5 . 5 . . 11 1 16 . . Attach 123 | 5 . 2 2 . 12 2 . 2 2 2 4 . . . 1 12 5 1 6 3 12 5 1 18 4 11 6 5 Detach 16 | . . . . . 2 . . . . . 4 . . . . 2 . . 3 . 2 . . . . 1 2 . Swap 286 | 3 12 18 3 5 28 21 . 15 1 5 23 19 6 1 3 32 4 . 2 3 15 8 4 18 8 16 6 7 Drop 311 | 1 10 4 3 7 48 13 . 13 1 8 35 3 1 1 3 22 7 4 10 4 20 . 1 32 . 43 7 10 Fire 206 | 4 41 33 5 13 2 . . . . . . 5 12 . 4 . 8 4 6 21 29 13 . 4 1 . . 1 Melee 793 | . . . . 5 145 2 . 68 . 10 107 26 1 . . 118 7 . . 5 84 19 . 148 13 2 18 15 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory -7/Waste -7/Factory -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Upp x2 / [*Ext]) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / [*Upp]) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Res / *Arm) -3/Armory (discovered 2 exits: *Res x2) -2/Research (discovered 5 exits: *Acc x3 / *Qua x2) -1/Access -1/Command (discovered 2 exits: *Sur x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 67 | -11/Scrapyard | Discovered new exit (range 8) 109 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 609 | -10/Materials | Discovered new exit (range 3) 778 | -10/Materials | Identified exit to Mines 1003 | -10/Materials | Entered Mines 1066 | -10/Mines | Discovered new exit (range 12) 1075 | -10/Mines | Identified exit to Exiles 1222 | -10/Mines | Found a hidden stash of uninstalled traps 1580 | -10/Mines | Discovered new exit (range 5) 1627 | -10/Mines | Learned location of Storage (-8) 1930 | -10/Mines | Met a Derelict testing a Signal Generator 2081 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2107 | -10/Mines | Core integrity fell below 50% 2158 | -10/Mines | Entered Exiles 2158 | -10/Exiles | Accompanied by 1 ally 2185 | -10/Exiles | Discovered new exit (range 14) 2247 | -10/Exiles | Met 8R-AWN 2275 | -10/Exiles | Met EX-HEX 2346 | -10/Exiles | Met EX-DEC 2375 | -10/Exiles | Visited The Gauntlet 2600 | -10/Exiles | Learned location of Zion (-7) 2687 | -10/Exiles | Met EX-BIN 2777 | -10/Exiles | Discovered new exit (range 14) 3372 | -10/Exiles | Aligned with FarCom system 3373 | -10/Exiles | Given EX-Vault access code 3412 | -10/Exiles | Opened EX-Vault 3421 | -10/Exiles | Found Prototype Device 3422 | -10/Exiles | Identified Cloak of Protection 3439 | -10/Exiles | Found Field Lobotomy Kit 3482 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3599 | -10/Exiles | Left Exiles lab with Cloak of Protection 3599 | -10/Exiles | Entered Mines 3599 | -9/Mines | Accompanied by 1 ally 3606 | -9/Mines | Found the Drone Emporium 3615 | -9/Mines | Found Prototype Device 3616 | -9/Mines | Identified Thief Drone Bay 3677 | -9/Mines | Discovered new exit (range 42) 3736 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3790 | -9/Mines | Learned Materials emergency access door positions 3855 | -9/Mines | Discovered new exit (range 39) 4237 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4703 | -9/Mines | Entered Materials 4703 | -8/Materials | Accompanied by 1 ally 4703 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 4704 | -8/Materials | Identified exit to Storage 5001 | -8/Materials | Build established: Scavenger-Mutant 5586 | -8/Materials | Discovered exit to Storage (range 11) 5904 | -8/Materials | Build established: Mutant 6530 | -8/Materials | Build established: Scavenger-Mutant 7235 | -8/Materials | Discovered new exit (range 9) 7555 | -8/Materials | Discovered new exit (range 4) 7671 | -8/Materials | Build established: Hacker-Mutant 8178 | -8/Materials | Entered Factory 8178 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8451 | -7/Factory | Sucked down chute 8451 | -7/Factory | Entered Waste 8452 | -7/Waste | Met a frightened Derelict 8454 | -7/Waste | Spotted C-40 Crusher 8456 | -7/Waste | Spotted C-40 Crusher 8456 | -7/Waste | Spotted C-40 Crusher 8459 | -7/Waste | Spotted C-40 Crusher 8466 | -7/Waste | EMP discharged 8468 | -7/Waste | Spotted C-40 Crusher 8477 | -7/Waste | Spotted C-40 Crusher 8485 | -7/Waste | Discovered new exit (range 10) 8488 | -7/Waste | Entered Factory 8825 | -7/Factory | Fabricated Mak. Sword? 9076 | -7/Factory | Discovered new exit (range 62) 9616 | -7/Factory | Entered another Factory area 9616 | -6/Factory | Evolved 2 slots: Utility x2 9634 | -6/Factory | Discovered new exit (range 64) 9703 | -6/Factory | Sucked down chute 9703 | -6/Factory | Entered Waste 9704 | -6/Waste | Met a frightened Derelict 9713 | -6/Waste | Spotted C-40 Crusher 9716 | -6/Waste | Spotted C-40 Crusher 9721 | -6/Waste | Spotted C-40 Crusher 9728 | -6/Waste | Spotted C-40 Crusher 9728 | -6/Waste | Spotted C-40 Crusher 9736 | -6/Waste | Spotted C-40 Crusher 9751 | -6/Waste | Warlord forces began an assault 9831 | -6/Waste | Discovered new exit (range 13) 12022 | -6/Waste | Entered Factory 12708 | -6/Factory | Identified exit to Lower Caves 12820 | -6/Factory | Fabricated Gyrokinetic Inverter? 12871 | -6/Factory | Fabricated K-01 Serf? 13583 | -6/Factory | Fabricated Lgt. Fission Core (x2) 13738 | -6/Factory | Fabricated Gravmag Array (x1) 13741 | -6/Factory | Local fabrication network quarantined 13943 | -6/Factory | Repaired Nanoactuators 14009 | -6/Factory | Entered Lower Caves 14010 | -6/Lower Caves | Encountered a Warlord checkpoint 14035 | -6/Lower Caves | Build established: Machinist-Mutant 14092 | -6/Lower Caves | Learned location of 1 exit from Factory 14241 | -6/Lower Caves | Discovered new exit (range 10) 14287 | -6/Lower Caves | Entered another Lower Caves area 14290 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14331 | -6/Lower Caves | Spotted B-75 Beast 14360 | -6/Lower Caves | Learned Factory terminal intel 14373 | -6/Lower Caves | Encountered a Warlord checkpoint 14497 | -6/Lower Caves | Discovered new exit (range 14) 14519 | -6/Lower Caves | Build established: Hacker-Mutant 14522 | -6/Lower Caves | Entered Data Miner 14522 | -6/Data Miner | Discovered new exit (range 7) 14532 | -6/Data Miner | Met Data Miner 14546 | -6/Data Miner | Learned location of Section 7 (-2) 14546 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14553 | -6/Data Miner | Received God Mode back door access code from Data Miner 14572 | -6/Data Miner | Entered Proximity Caves 14585 | -5/Proximity Caves | Learned Factory stockpile data 14933 | -5/Proximity Caves | Escorted by Enhanced Grunt 14983 | -5/Proximity Caves | Discovered new exit (range 15) 15014 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 15014 | -5/Proximity Caves | Entered Factory 15014 | -5/Factory | Accompanied by 1 ally 15014 | -5/Factory | Evolved 2 slots: Utility x2 15015 | -5/Factory | Identified exit to Upper Caves 15018 | -5/Factory | Loaded intel: 21 terminal locations 15223 | -5/Factory | Found Prototype Device 15225 | -5/Factory | Identified Exp. Thermal Shield 15316 | -5/Factory | Discovered new exit (range 15) 15483 | -5/Factory | Repaired Nanoactuators? 16090 | -5/Factory | Entered Upper Caves 16486 | -5/Upper Caves | Discovered new exit (range 14) 16510 | -5/Upper Caves | Entered another Upper Caves area 16622 | -5/Upper Caves | Spotted B-75 Beast 16641 | -5/Upper Caves | Discovered new exit (range 14) 16650 | -5/Upper Caves | Entered Warlord 16671 | -5/Warlord | Discovered new exit (range 8) 16715 | -5/Warlord | System corruption cleaned by Quarantine Array 16943 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 17060 | -5/Warlord | Warlord's base attacked by MAIN.C 17104 | -5/Warlord | Met Warlord 17141 | -5/Warlord | Found Prototype Energy Gun 17141 | -5/Warlord | Identified Vortex Rail 17147 | -5/Warlord | Found Prototype Energy Gun 17148 | -5/Warlord | Identified Vortex Rifle 17150 | -5/Warlord | Found Vortex Rifle 17293 | -5/Warlord | Warlord forces counterattacked 17370 | -5/Warlord | Spotted Striker 17371 | -5/Warlord | Spotted B-75 Beast 17371 | -5/Warlord | Spotted B-86 Titan 17390 | -5/Warlord | Entered Proximity Caves 17507 | -4/Proximity Caves | Learned Research terminal intel 17802 | -4/Proximity Caves | Learned location of Testing (-3) 17943 | -4/Proximity Caves | Discovered new exit (range 7) 17950 | -4/Proximity Caves | Entered Factory 17950 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 18159 | -4/Factory | Fabricated Mak. Sword (x2) 18208 | -4/Factory | Crushed by falling debris 18208 | -4/Factory | System corruption reached 10% 18239 | -4/Factory | Lost 4 parts (1n2u1w) 18291 | -4/Factory | Build established: Hauler-Mutant 18314 | -4/Factory | Fabricated Cld. Aerolev Unit (x1) 18450 | -4/Factory | Repaired Nanoactuators 18476 | -4/Factory | Discovered new exit (range 16) 19063 | -4/Factory | Discovered new exit (range 14) 19146 | -4/Factory | Entered Upper Caves 19148 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19313 | -4/Upper Caves | Learned Research security intel 19364 | -4/Upper Caves | Spotted B-86 Titan 19366 | -4/Upper Caves | Lost 4 parts (2n1u1w) 19481 | -4/Upper Caves | Learned 12 Research zone layouts 19531 | -4/Upper Caves | Discovered new exit (range 16) 19558 | -4/Upper Caves | Entered another Upper Caves area 19682 | -4/Upper Caves | Discovered new exit (range 11) 19701 | -4/Upper Caves | Entered Research 19701 | -3/Research | Evolved 2 slots: Utility x2 19702 | -3/Research | Identified exit to Armory 19703 | -3/Research | Identified exit to Research 19705 | -3/Research | Loaded intel: 20 terminal locations 20056 | -3/Research | Found Prototype Processor 20056 | -3/Research | Identified Exp. Melee Analysis Suite 20240 | -3/Research | Found Unknown Launcher 20241 | -3/Research | Identified Fusion Bomb Launcher 20423 | -3/Research | Found Unknown Protection 20423 | -3/Research | Identified Adv. Powered Armor 20461 | -3/Research | Found Unknown Launcher 20461 | -3/Research | Identified Gamma Bomb Array 20522 | -3/Research | Build established: Hacker-Mutant 20591 | -3/Research | Fabricated Mak. Sword? 20944 | -3/Research | Lost 6 parts (5n1u) 21036 | -3/Research | Entered Armory 21256 | -3/Armory | Found Fusion Bomb Launcher 21338 | -3/Armory | Assembled infested ambush trap array 21373 | -3/Armory | Incoming assault squad redirected 21383 | -3/Armory | Fabricated Cld. Aerolev Unit? 21384 | -3/Armory | Entered Research 21384 | -2/Research | Warlord forces began assault on 0b10 21384 | -2/Research | Evolved 2 slots: Utility x2 21406 | -2/Research | Identified exit to Quarantine 21414 | -2/Research | Lost 8 parts (2p4n1u1w) 21427 | -2/Research | Repaired Imp. Antigrav System? 21460 | -2/Research | Met up with Warlord 21493 | -2/Research | Identified exit to Access 21494 | -2/Research | Research machine network offline 21523 | -2/Research | Spotted B-90 Cyclops 21638 | -2/Research | Spotted Executioner 21640 | -2/Research | Spotted Executioner 21640 | -2/Research | Spotted Striker 21673 | -2/Research | Borebot progress halted 21908 | -2/Research | Found Prototype Protection 21911 | -2/Research | Identified Centrium Heavy Armor Plating 22179 | -2/Research | Found Prototype Processor 22179 | -2/Research | Identified Exp. Core Analyzer 22182 | -2/Research | Found Prototype Processor 22182 | -2/Research | Identified Exp. Targeting Computer 22620 | -2/Research | Warlord invited to help at Command 22686 | -2/Research | Spotted Striker 22706 | -2/Research | Spotted Striker 22889 | -2/Research | Found Prototype Slashing Weapon 22889 | -2/Research | Identified Particle Cleaver 23019 | -2/Research | Spotted Executioner 23021 | -2/Research | Spotted Executioner 23062 | -2/Research | Warlord destroyed during the assault 23148 | -2/Research | Entered Access 23148 | -1/Access | Evolved 2 slots: Utility x2 23445 | -1/Access | Build established: Wizard-Mutant 23595 | -1/Access | Incoming investigation squad redirected 23625 | -1/Access | Discovered new exit (range 8) 23630 | -1/Access | Entered Command 23676 | -1/Command | Incoming investigation squad redirected 23758 | -1/Command | Identified exit to Surface 23919 | -1/Command | Build established: Wizard-Scout 24084 | -1/Command | Spotted Alpha 7 24084 | -1/Command | Spotted Striker 24095 | -1/Command | Spotted Executioner 24096 | -1/Command | Spotted Executioner 24105 | -1/Command | Spotted Alpha 7 24106 | -1/Command | Spotted Striker 24106 | -1/Command | Spotted Executioner 24106 | -1/Command | Spotted Executioner 24109 | -1/Command | Spotted B-99 Colossus 24126 | -1/Command | Spotted B-99 Colossus 24127 | -1/Command | Core integrity fell below 50% 24130 | -1/Command | Core integrity fell below 20% 24131 | -1/Command | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 24127_ Knocked back. 24127_ Slug penetrates Wall. 24127_ Penetrated by Slug. 24127_ Slug penetrates G-73 Enforcer. 24127_ Penetrated by Slug. 24127_ Slug penetrates Wall. 24127_ Penetrated by Slug. 24129_ The unstable cave ceiling collapses. 24129_ Penetrated by Slug. 24129_ Mak. Sword destroyed. 24129_ Penetrated by Slug. 24129_ Adv. Hacking Suite destroyed. 24130_ ALERT: Rogue bot located, Programmers report to Command Zone 5S. 24130_ Slug penetrates Wall. 24130_ Knocked back. 24131_ Penetrated by Slug. 24131_ Slug penetrates Reinforced Barrier. 24131_ Slug penetrates Wall. 24131_ R-10 Processor collects Adv. Heat Sink. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | #?#"" """" # # "" ## #####?######### | | ?##"" "" # # """" ## ######### "" | | #?#"" # # """" ## ###### """ | | ###"T # =# "" ## ###### """ | | ??#"" ######## ## ###### "" | | ?##"" "" ######## + + | | ?##"" """ ################### ###### | | #?#"" "" "]] ###### # ###### ] | | #?#" ###### + ######! | | ??# ###### #######?#######+# | | #?# ###### ############## | | ?## ##?### ############## | | #?# #### "####?########################## ? | | #?# ?#?## "#?#####?################?#?##### # | | ##? ??#?# "###??###########################?# | | ?? #### ######?##################?###?### # | | ??? ### ##########?## ?##### # | | ??#? ### ############# ?#### # | | ? ????# 7##### # # # #BB ?? #?### # | | ??#??## ;#;## E BB "?"""" #?### # | | ##? ?# ggg ; E ^ " "? #?##? ? | | ??????## #R Eg7 ; ^^ ^ "< ???#### ? | | #??? #?## ER !! ^ " "" " ##### + | | ?????#??# # ; !/=^ ^^ " ##??# # | | ?#?? ???# #;;;;;;/|!^! K ^ ""?" ?#### # | | ???? ; =[!!!!;@; ; ; ?##?# ? | | ??? ;;; **##;;;#;##;;BB ??#?#??? | | ??? ""#" " # /#?#######?## ?#???#?? | | ??? ??# " # " #?#???#?##???#########??#?????? | | ??# ??###?### #??#????????#?????????????????? | | ??? ????????#" ##????#???#??#?????????????#??? | | ?????#??????#" !#?????????????????????????????? | | #?? ? ? ???#" #?????????????????????????????? | | ????????????## #??#??????????????????????????? | | ?#????????? ?# ##????????????????????????????? | | ???????? ????# #?????????????????????????????? | | ?????#?? ?? Y# ??????????????????????????????? | | ?????????????####+#??????????????????????????????? | | ???+#????????#???????????????????????????????????? | | ??????????? ?#???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 100 Energy Generation 57 Energy Capacity 740 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 10 Terrain Scan Range 24 Terrain Scan Density 210 Cloak Strength 5 Power Amplification 20 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 25 Resistance: TH 30 Resistance: EM 25 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 66 Melee Speed Boost 30 Phase Shifting 5 Evasion (%) 70 Melee Accuracy 12 Core Analysis 15 Recoil Reduction 4 Stasis Canceling 1 Offensive Hacking 46 Defensive Hacking 35 Item Schematics ----------------- Mak. Sword | -8/Materials | Scanalyzed Gyrokinetic Inverter | -7/Factory | Hacked Gravmag System | -6/Factory | Scanalyzed Lgt. Fission Core | -6/Factory | Scanalyzed Gravmag Array | -6/Factory | Scanalyzed Tactical Coordination Suite | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Cld. Aerolev Unit | -5/Factory | Scanalyzed Nanoactuators | -1/Access | Scanalyzed Centrium Heavy Armor Plating | -1/Access | Scanalyzed Robot Schematics ------------------ K-01 Serf | -7/Factory | Hacked S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Mak. Sword | x2 | -7/Factory Gyrokinetic Inverter | x2 | -6/Factory K-01 Serf | x1 | -6/Factory | Preloaded Lgt. Fission Core | x2 | -6/Factory Gravmag Array | x1 | -6/Factory Mak. Sword | x2 | -4/Factory Cld. Aerolev Unit | x1 | -4/Factory Mak. Sword | x2 | -3/Research Cld. Aerolev Unit | x1 | -3/Armory Alien Tech Used ----------------- None Achievements -------------- 20k Club A Powerful Ally? Adventurer All-out Warlord Below Charge!!! Denied? Explorer GoHome() I'm Back, Baby! Just What I Needed Leap Before You Look Librarian My Command Is Your Wish Omniscient Cartographer Ooh, Shiny! Part-time Excavator Production Line Quantum Hacking Slippery One The More The Merrier The Oracle Watch This! root@ Challenges ------------ None Game ------ Seed HeatSpreadCharger Manual? 0 Play Time 16:27:24 Cumulative 43.1 hours Start 2021.06.12 @ 11:48:37 End 2021.06.18 @ 16:11:44 Sessions 32 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0fba87d3-9d65-45b2-868f-890dc6634244