Cogmind - Beta 11 X2 @@@ ROGUE MODE // 2021.03.13 @ 10:07:56 Player: Heavyrisk Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (139) 695 Value Destroyed (5593) 5593 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (2231) 2231 TOTAL SCORE: 12659 Bonus ------- High Alert Combat Kills 187 Follower Combat Kills 196 Entered Garrisons 600 Used RIF Installer 1500 Friendly Fire -252 Cogmind --------- Core Integrity 850/850 Matter 300/300 Energy 287/290 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY (8) ------ Large Storage Unit Advanced Visual Processing Unit Improved Transmission Jammer Hardened Heavy Armor Plating Relay Coupler [NC] (16) Relay Coupler [Sentry] (5) Relay Coupler [Hunter] (12) > --- WEAPON (2) ------- Remote Datajack Power Maul > --- INVENTORY (15) --- Angular Momentum Engine Flexi-carbon Leg Flexi-carbon Leg Armored Leg Hardened Medium Armor Plating Relay Coupler [NC] (25) Relay Coupler [NC] (31) Relay Coupler [NC] (27) Relay Coupler [Sentry] (25) Relay Coupler [Sentry] (25) Proton Cannon Gauss Cannon Gauss Cannon Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Transmission Jammer Hardened Heavy Armor Plating Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Gauss Cannon Gauss Cannon > --- INVENTORY -------- Angular Momentum Engine Flexi-carbon Leg Flexi-carbon Leg Armored Leg Hardened Medium Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Sentry] Relay Coupler [Sentry] Proton Cannon Missile Launcher Remote Datajack Remote Datajack Power Maul [Rating: 64] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Plasma Cannon Energy Gun Improved EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Slots Evolved 8 | . . 2 2 . . 2 . . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . . . Utility 6 | . . 1 1 . . 2 . . . 2 Weapon . | . . . . . . . . . . . Parts Attached 204 | 6 12 29 21 5 17 22 14 24 28 26 Power 14 | 1 2 1 2 . 1 4 . 1 1 1 Engine 12 | 1 2 1 1 . . 4 . 1 1 1 Core 2 | . . . 1 . 1 . . . . . Reactor . | . . . . . . . . . . . Propulsion 53 | 2 2 15 8 . 7 3 1 3 6 6 Treads 9 | . . . 6 . 3 . . . . . Leg 44 | 2 2 15 2 . 4 3 1 3 6 6 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 56 | 1 6 3 5 2 2 6 5 10 5 11 Device 18 | . 2 1 1 1 1 2 2 3 1 4 Storage 6 | 1 3 . 1 . . . . 1 . . Processor 3 | . . . . 1 . 1 . 1 . . Hackware 10 | . . . . . . 3 2 1 2 2 Protection 19 | . 1 2 3 . 1 . 1 4 2 5 Artifact . | . . . . . . . . . . . Weapon 81 | 2 2 10 6 3 7 9 8 10 16 8 Energy Gun 3 | . . 3 . . . . . . . . Energy Cannon 24 | . . . 5 2 5 4 4 1 1 2 Ballistic Gun 11 | 2 2 7 . . . . . . . . Ballistic Cannon 11 | . . . . . . . . 3 6 2 Launcher 8 | . . . 1 1 2 . 1 . 3 . Special Weapon 11 | . . . . . . 2 2 4 1 2 Impact Weapon 1 | . . . . . . . . . . 1 Slashing Weapon 8 | . . . . . . . 1 2 4 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 4 | . . . . . . 3 . . 1 . Unidentified Prototypes 5 | . . 3 1 . . 1 . . . . Parts Lost 20 | . 2 8 . 1 2 . 2 . 5 . Power 2 | . 1 . . . 1 . . . . . Propulsion 8 | . . 3 . . . . 1 . 4 . Utility 2 | . . 2 . . . . . . . . Weapon 8 | . 1 3 . 1 1 . 1 . 1 . Highest Loss Streak 3 | . 1 3 . 1 1 . 1 . 3 . Average Slot Usage (%) 99 | . 99 95 99 100 99 99 99 99 99 98 Engine 7 | . 14 11 4 9 5 5 7 6 7 6 Core 1 | . . . 4 . 3 1 . . . . Treads 10 | . . . 34 36 34 . . . . . Leg 21 | . 28 32 1 . 1 30 29 29 29 26 Device 7 | . 4 10 15 11 9 7 7 3 . 6 Storage 8 | . 14 11 9 9 9 7 7 6 7 6 Processor 6 | . . . . 6 9 14 7 12 7 6 Hackware 8 | . . . . . . 7 15 14 21 23 Protection 8 | . 8 7 11 9 9 7 7 6 7 6 Energy Cannon 7 | . . . 12 17 17 11 9 5 . 1 Ballistic Gun 4 | . 28 19 4 . . . . . . . Special Weapon 1 | . . . . . . 1 2 4 3 5 Slashing Weapon 1 | . . . . . . . 2 1 4 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 65 | 13 30 42 49 48 47 53 53 55 56 65 Greatest Support 112 | 20 20 33 112 104 104 60 60 60 63 76 Greatest Overweight (x) 2 | . 1 2 1 . . . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 10 15 15 15 15 15 15 14 15 15 Most Carried 15 | 2 13 15 15 15 15 15 15 15 15 15 Average Carried 14 | 1 7 14 14 14 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 13 15 15 15 15 15 14 15 15 15 Class Distribution -------------------- 42% | Mutant 38% | Bothacker-Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Matter Collected 3373 | 264 334 479 305 97 70 328 207 353 393 543 Remotely . | . . . . . . . . . . . Salvage Created 5370 | 58 566 855 703 286 579 479 522 304 274 744 Parts 281 | 2 33 50 42 24 32 14 18 17 17 32 Haulers Intercepted 7 | . 1 2 2 . 2 . . . . . Recyclers Shooed 6 | . 1 3 . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Combat Hostiles Destroyed 110 | . 12 15 15 12 12 8 12 6 11 7 Melee 7 | . . . . . 1 . 3 1 1 1 Guns 30 | . 12 15 3 . . . . . . . Cannons 45 | . . . 9 8 8 5 5 5 3 2 AOE 24 | . . . 3 4 2 . 4 . 7 4 Classes Destroyed 13 | 1 5 3 1 . 1 1 . . . 1 Worker 8 | . 1 . 2 . 1 . . 1 . 3 Tunneler 1 | . . . . . . . . . . 1 Hauler 7 | . 1 2 2 . 2 . . . . . Recycler 10 | 1 1 2 . . . 1 . 1 . 4 Operator 1 | . 1 . . . . . . . . . Watcher 1 | . . . . . 1 . . . . . Swarmer 34 | . 3 . 4 7 3 3 3 1 6 4 Grunt 44 | . 9 10 3 3 6 . 7 2 3 1 Brawler 3 | . . 1 . . 1 . . 1 . . Duelist 2 | . . 1 . . 1 . . . . . Sentry 19 | . . 3 6 2 1 3 2 . 1 1 Hunter 4 | . . . 2 . . 1 . . 1 . Programmer 5 | . . . . . . 1 1 2 . 1 Best Kill Streak 9 | 1 6 7 5 9 4 3 4 2 3 4 Combat Bots Only 9 | . 5 4 4 9 4 3 4 2 3 4 Max Kills in Single Turn 4 | 1 1 2 3 3 1 1 3 1 3 4 Gunslinging 1 | . . 1 . . . . . . . . Exploded 4 | . . . 3 3 1 . 3 . 3 4 Melee 1 | . . . . . 1 . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Damage Taken 6256 | . 636 1161 710 340 725 631 451 407 916 279 Core 594 | . 55 141 62 . 72 49 36 62 117 . Absorbed by Shields 9 | . . . . 9 . . . . . . Core Remaining (%) 75 | 100 78 64 . . 75 . . . 62 . Volleys Fired 344 | 8 60 52 29 21 43 30 30 20 35 16 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 Hottest 160 | 40 40 65 160 160 160 160 160 128 128 96 Shots Fired 577 | 16 120 104 57 28 69 45 47 28 45 18 Gun 252 | 16 120 104 12 . . . . . . . Cannon 278 | . . . 44 24 67 45 40 22 29 7 Launcher 16 | . . . 1 4 2 . 3 . 6 . Special 31 | . . . . . . . 4 6 10 11 Kinetic 283 | 16 120 94 12 . . . . 10 27 4 Thermal 234 | . . . 44 24 67 45 40 12 2 . Explosive 16 | . . . 1 4 2 . 3 . 6 . Electromagnetic 13 | . . 10 . . . . . . . 3 Robot Hit Streak 19 | 3 9 14 12 11 19 18 8 9 10 6 Robot Miss Streak 5 | 1 4 5 2 2 5 3 3 2 5 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . Shots Hit Robots 425 | 9 75 76 40 15 53 39 36 28 27 27 Core Hits 208 | 2 28 33 23 19 20 12 22 11 23 15 Critical Hits 7 | . 2 . 1 . 1 . . 2 1 . Critical Kills 3 | . 1 . . . 1 . . 1 . . Critical Parts Destroyed 4 | . 1 . 1 . . . . 1 1 . Melee Attacks 58 | . . . . . . 6 11 16 6 19 Impact 2 | . . . . . . . . . . 2 Slashing 48 | . . . . . . . 11 16 4 17 Piercing . | . . . . . . . . . . . Sneak Attacks 30 | . . . . . . 5 8 . 2 15 Combat Hostiles 11 | . . . . . . . 7 . 2 2 Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12099 | 99 718 1031 1034 560 1387 892 1775 751 1511 2341 Guns 1882 | 99 701 942 140 . . . . . . . Cannons 4849 | . . . 698 355 1340 884 578 414 455 125 Explosions 2233 | . . 55 169 205 33 . 358 . 832 581 Melee 3035 | . . . . . . . 839 337 224 1635 Ramming 100 | . 17 34 27 . 14 8 . . . . Kinetic 2585 | 99 701 861 140 . . . . 257 455 72 Thermal 4648 | . . 55 698 355 1340 884 578 157 . 581 Explosive 1597 | . . . 169 205 33 . 358 . 832 . Electromagnetic 134 | . . 81 . . . . . . . 53 Impact 240 | . . . . . . . . . . 240 Slashing 2795 | . . . . . . . 839 337 224 1395 Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . 1 . . . 1 5 5 5 . Average Corruption 4 | . . 1 . . . 1 3 5 5 . Corruption Purged . | . . . . . . . . . . . Effects 63 | . . . . . . 3 14 27 19 . Message Errors 18 | . . . . . . 1 4 10 3 . Matter Fused 10 | . . . . . . . 3 2 5 . Heat Flow Errors 7 | . . . . . . . 1 4 2 . Energy Discharges 12 | . . . . . . . 5 5 2 . Parts Rejected 2 | . . . . . . . . 1 1 . Data Loss (minor) 7 | . . . . . . 2 1 1 3 . Data Loss (major) 2 | . . . . . . . . . 2 . Misfires 4 | . . . . . . . . 4 . . Weapon Failures 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 890 | . . 19 . 14 46 . 198 28 53 532 Projectiles 79 | . . . . . 46 . 5 . 28 . Explosions 167 | . . 19 . 14 . . . . 25 109 Melee 644 | . . . . . . . 193 28 . 423 Knockbacks 5 | . . . . . . . . . 3 2 Impact 1 | . . . . . . . . . . 1 Kinetic 4 | . . . . . . . . . 3 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 144 | . . 43 . . . . . . 29 72 Shots 4 | . . 1 . . . . . . 1 2 Rammed 5 | . . . 4 . 1 . . . . . Targets Rammed 25 | . 4 7 6 . 4 4 . . . . Kicked 15 | . 4 7 . . . 4 . . . . Crushed 5 | . . . 2 . 3 . . . . . Highest Temperature 330 | . 51 45 144 330 329 168 231 268 226 93 Average Temperature 61 | . 14 11 43 90 104 49 83 63 86 27 Received Heat Transfer 1845 | . 291 324 225 105 297 96 93 126 225 63 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 Impact Corruptions 6 | . . . . . . . . . . 6 Robots Melted 4 | . . . . . 1 3 . . . . Combat Hostiles 4 | . . . . . 1 3 . . . . Parts Melted 12 | . . . 2 . 3 6 1 . . . Heat Transferred 7947 | . . 50 1225 700 2650 1700 985 287 . 350 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Peak Influence 705 | 5 299 247 206 490 705 275 601 350 481 354 Initial 315 | . 3 75 59 89 238 184 142 315 115 252 Average 229 | . 171 128 104 326 452 188 405 224 310 243 Maximum Alert Level 3 | . 1 1 1 2 3 1 2 1 2 1 Low Security (%) 52 | 100 71 87 96 22 . 56 7 60 26 25 Level 1 32 | . 28 12 3 26 32 43 30 39 38 74 Level 2 14 | . . . . 51 64 . 62 . 34 . Level 3 . | . . . . . 2 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 14 | . 4 3 2 . . 1 . 2 . 2 Investigation 2 | . . . 1 . . . . . . 1 Extermination 4 | . . . . . . 1 . 2 . 1 Reinforcement 8 | . 4 3 1 . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Alert ID Control Effect 3 | . . . . . . . . . 3 . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Distress Signals 12 | . 3 4 . . 3 1 . . . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 210 | . 23 31 27 12 29 18 13 12 25 20 Peak Tracking Total 7 | . 5 7 5 7 7 5 6 4 6 5 Tactical Retreats 24 | . 2 1 . 1 11 . . 2 5 2 Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Traps Triggered 9 | . . 1 . 1 . . 2 2 2 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Machines Disabled 21 | . . . 1 4 1 1 6 . 3 5 Max in Single Turn 4 | . . . 1 1 1 1 2 . 1 4 Garrison Access 2 | . . . . . . 1 . . . 1 Garrison Relay 6 | . . . . 2 . . 2 . 2 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Machines Accessed 31 | . 1 2 6 . 3 8 . 4 . 7 Terminals 17 | . 1 1 4 . 2 4 . 1 . 4 Fabricators 3 | . . . . . . 2 . 1 . . Repair Stations 2 | . . . 1 . . . . 1 . . Recycling Units 1 | . . . . . . . . . . 1 Scanalyzers 3 | . . 1 . . 1 . . . . 1 Garrison Access 5 | . . . 1 . . 2 . 1 . 1 Total Hacks 79 | . 2 10 16 . 12 15 . 12 . 12 Successful 47 | . 1 7 10 . 8 8 . 8 . 5 Failed 32 | . 1 3 6 . 4 7 . 4 . 7 Catastrophic 4 | . . . . . . 2 . 2 . . Database Lockouts . | . . . . . . . . . . . Manual 27 | . 2 . 4 . 6 7 . 3 . 5 Terminals 41 | . 2 5 11 . 5 8 . 3 . 7 Fabricators 5 | . . . . . . 3 . 2 . . Repair Stations 7 | . . . 2 . . . . 5 . . Recycling Units 1 | . . . . . . . . . . 1 Scanalyzers 14 | . . 5 . . 7 . . . . 2 Garrison Access 11 | . . . 3 . . 4 . 2 . 2 Terminal Hacks 13 | . . 2 7 . 2 1 . . . 1 Scanalyzer Index 1 | . . 1 . . . . . . . . Unreport Threat 3 | . . . 1 . 2 . . . . . Locate Traps 2 | . . . 1 . . 1 . . . . Hauler Manifests 2 | . . . 1 . . . . . . 1 Zone Layout 5 | . . 1 4 . . . . . . . Fabricator Hacks 5 | . . . . . . 3 . 2 . . Load Schematic 2 | . . . . . . 1 . 1 . . Build 3 | . . . . . . 2 . 1 . . Repair Station Hacks 6 | . . . 2 . . . . 4 . . Scan Component 3 | . . . 1 . . . . 2 . . Repair 3 | . . . 1 . . . . 2 . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . 1 Scanalyzer 11 | . . 5 . . 6 . . . . . Insert Component 5 | . . 2 . . 3 . . . . . Analyze 6 | . . 3 . . 3 . . . . . Garrison Access Hacks 9 | . . . 1 . . 4 . 2 . 2 Unlock Access 3 | . . . 1 . . 1 . 1 . . Seal Access 2 | . . . . . . 1 . . . 1 Coupler Status 4 | . . . . . . 2 . 1 . 1 Unauthorized Hacks 2 | . 1 . . . . . . . . 1 Terminals 1 | . 1 . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 Extract 1 | . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 24 | . 1 2 3 . 4 7 . 2 . 5 Full Trace Events 1 | . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . 2 . . 3 . . . . 5 Parts Built 5 | . . . . . . 3 . 2 . . Matter 526 | . . . . . . 380 . 146 . . Time 148 | . . . . . . 112 . 36 . . Total Part Build Rating 19 | . . . . . . 13 . 6 . . Parts Repaired 3 | . . . 1 . . . . 2 . . Time 108 | . . . 44 . . . . 64 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 5 | . . 2 . . 3 . . . . . Part Schematics Acquired 5 | . . 2 . . 3 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Used RIF Installer 3 | . . . . 1 . . 1 . 1 . Patrol Navigation 1 | . . . . . . . 1 . . . Alert ID Control 1 | . . . . . . . . . 1 . Robots Hacked 26 | . . . . . . 4 4 4 7 7 Non-combat 8 | . . . . . . 4 . 1 . 3 Combat 18 | . . . . . . . 4 3 7 4 Robot Hacks Applied 27 | . . . . . . 5 4 4 7 7 parse_system 1 | . . . . . . 1 . . . . no_distress 2 | . . . . . . 2 . . . . map_walls 2 | . . . . . . . . . . 2 drop_inventory 2 | . . . . . . 1 . 1 . . block_reporting 1 | . . . . . . . . . . 1 map_route 1 | . . . . . . 1 . . . . find_shortcuts 1 | . . . . . . . . 1 . . amplify_resonance 1 | . . . . . . . . . 1 . reboot_system 5 | . . . . . . . 2 . 1 2 overwrite_iff 9 | . . . . . . . 2 2 4 1 formatsys_high 2 | . . . . . . . . . 1 1 Relay Couplers Released 25 | . . . . 7 . 3 7 . 7 1 Machine Destruction 22 | . . . . 7 . . 7 . 7 1 Programmers 3 | . . . . . . 3 . . . . Attached 10 | . . . . . . 3 2 1 2 2 Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Total Allies 11 | . . . . . . . 2 2 5 2 Largest Group 2 | . . . . . . . 1 1 1 2 Highest-Rated Group 79 | . . . . . . . 16 16 21 79 Highest-Rated Ally 47 | . . . . . . . 16 16 21 47 Total Orders . | . . . . . . . . . . . Ally Attacks 38 | . . . . . . . 5 9 20 4 Total Damage 628 | . . . . . . . 63 126 265 174 Kills 6 | . . . . . . . 2 1 3 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Turns Passed 9483 | 95 680 996 1610 423 719 1142 817 1085 619 1297 Spaces Moved 5299 | 53 304 387 841 220 318 693 529 696 362 896 Core 3 | 3 . . . . . . . . . . Treads 1316 | . . . 800 220 296 . . . . . Legs 3980 | 50 304 387 41 . 22 693 529 696 362 896 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 162 120 120 120 120 120 120 Average Speed 136 | 116 142 181 158 162 159 120 120 120 121 120 Slowest Speed 280 | 120 200 280 200 162 165 120 200 120 200 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 4 53 34 73 50 33 26 59 19 40 28 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 3 | . . . 1 . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 8 | . . . . . 2 . . 3 1 2 Terrain Destroyed 119 | . . 3 6 6 27 . 2 4 25 46 Melee 5 | . . . . . . . . 3 . 2 Projectile 16 | . . . 2 . 12 . . 1 . 1 AOE 98 | . . 3 4 6 15 . 2 . 25 43 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Gar Fac Total 6939 | 70 449 582 1066 260 462 956 643 887 482 1082 Wait 756 | . 48 74 119 8 59 171 43 115 37 82 Move 5289 | 52 303 386 841 218 317 693 527 696 360 896 Hop . | . . . . . . . . . . . Pick Up 116 | 4 14 14 23 4 8 12 3 12 7 15 Fast Attach 35 | 4 2 7 3 . 1 5 . 4 3 6 Attach 30 | 2 2 8 2 2 1 3 2 . 5 3 Detach 3 | . . 2 1 . . . . . . . Swap 139 | . 8 14 16 3 15 14 12 20 20 17 Drop 129 | . 8 18 26 4 14 18 5 4 4 28 Fire 344 | 8 60 52 29 21 43 30 30 20 35 16 Melee 58 | . . . . . . 6 11 16 6 19 Ram . | . . . . . . . . . . . Kick 15 | . 4 7 . . . 4 . . . . Crush 10 | . . . 6 . 4 . . . . . Escape Stasis 15 | . . . . . . . 10 . 5 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials -7/Factory (discovered 4 exits: *Fac / [*Sto x2] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 13) 752 | -10/Materials | Discovered new exit (range 7) 776 | -10/Materials | Entered another Materials area 776 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 797 | -9/Materials | Build established: Scavenger-Mutant 906 | -9/Materials | Lost 3 parts (1u2w) 1663 | -9/Materials | Discovered new exit (range 9) 1772 | -9/Materials | Entered another Materials area 1772 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2057 | -8/Materials | Build established: Mutant 2307 | -8/Materials | Discovered new exit (range 7) 2708 | -8/Materials | Discovered new exit (range 15) 3025 | -8/Materials | Repaired Med. Treads 3382 | -8/Materials | Identified exit to Garrison 3382 | -8/Materials | Entered Garrison 3391 | -8/Garrison | Installed Relay Interface Framework 3429 | -8/Garrison | Triggered checkpoint 3479 | -8/Garrison | Garrison Relay disabled 3561 | -8/Garrison | Triggered checkpoint 3628 | -8/Garrison | Destroyed 9 combat bots 3698 | -8/Garrison | Triggered checkpoint 3714 | -8/Garrison | Garrison Relay disabled 3771 | -8/Garrison | Discovered new exit (range 13) 3805 | -8/Garrison | Entered Materials 4465 | -8/Materials | Discovered new exit (range 4) 4524 | -8/Materials | Entered Factory 4524 | -7/Factory | Evolved 2 slots: Utility x2 4690 | -7/Factory | Discovered new exit (range 11) 4789 | -7/Factory | Build established: Scavenger-Mutant 4818 | -7/Factory | Discovered new exit (range 52) 5151 | -7/Factory | Fabricated Carbon-fiber Leg (x2) 5264 | -7/Factory | Fabricated Adv. Cryofiber Web (x1) 5482 | -7/Factory | Build established: Mutant 5633 | -7/Factory | Discovered new exit (range 14) 5666 | -7/Factory | Identified exit to Garrison 5666 | -7/Factory | Entered Garrison 5693 | -7/Garrison | Triggered checkpoint 5724 | -7/Garrison | Garrison Relay disabled 5945 | -7/Garrison | Triggered checkpoint 6018 | -7/Garrison | Build established: Bothacker-Mutant 6165 | -7/Garrison | Discovered new exit (range 19) 6256 | -7/Garrison | Triggered checkpoint 6281 | -7/Garrison | Garrison Relay disabled 6347 | -7/Garrison | Triggered checkpoint 6460 | -7/Garrison | Discovered new exit (range 9) 6477 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 6483 | -7/Garrison | Entered Factory 7172 | -7/Factory | Fabricated Carbon-fiber Leg (x2) 7385 | -7/Factory | Repaired Lrg. Storage Unit 7453 | -7/Factory | Repaired Carbon-fiber Leg 7568 | -7/Factory | Identified exit to Garrison 7568 | -7/Factory | Entered Garrison 7574 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 7702 | -7/Garrison | Triggered checkpoint 7741 | -7/Garrison | Garrison Relay disabled 7929 | -7/Garrison | Triggered checkpoint 7950 | -7/Garrison | Triggered checkpoint 8023 | -7/Garrison | Discovered new exit (range 10) 8062 | -7/Garrison | Triggered checkpoint 8130 | -7/Garrison | Lost 3 parts (3n) 8137 | -7/Garrison | Garrison Relay disabled 8187 | -7/Garrison | Entered Factory 8187 | -6/Factory | Evolved 2 slots: Utility x2 9283 | -6/Factory | Discovered new exit (range 9) 9484 | -6/Factory | Self-destructed Last Messages --------------- 09433_ Acquired 15 matter. 09445_ Triggered Alarm Trap. 09445_ Imp. Transmission Jammer jams signal. 09454_ Sneak attack on R-10 Processor. 09454_ Destroyed Com. Wheel. 09454_ Destroyed Hpw. Tractor Beam. 09454_ R-10 Processor system corrupted by crushing effect. 09454_ R-10 Processor knocked back. 09455_ R-10 Processor system terminally corrupted. 09455_ Imp. Ion Engine fried. 09458_ Acquired 66 matter. 09477_ Connecting with Scanalyzer... >>Force(Extract) EXTRACTED[Med. Storage Unit] EXTRACTED[Imp. Gravmag System] EXTRACTED[Recalibrator] EXTRACTED[Melee Analysis Suite] EXTRACTED[Imp. Signal Interpreter] 09477_ ALERT: Suspicious activity at Scanalyzer F004. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????"""???????????????????????????????? | | ???????????????"""???????????????????????????????? | | ???????????????"""???????????????????????????????? | | ??????????????? ???????????????????????????????? | | ????????????####+####????????????????????????????? | | ???????##+### #????????????????????????????? | | ???????? #####????????????????????????? | | ????????? ?????????????????????????? | | ?????????? ??????????????????????????? | | ??????????? ???????????????????????????? | | ???????????? #????????????????????????????? | | ????????????? ?????????????????????????????? | | ?????#####+##?# #??????##########??????????????? | | ?????# # #??????# # #??????????? | | ?????# # ######## + #??????????? | | ?????# + + #??????????????? | | ?????# # ##### "" #??????????????? | | ?????# ### #???#! """#??????????????? | | ?????# ???# #???# S"#??????????????? | | ?????# ???# ##### """#??????????????? | | ?????# ????# @ """#??????????????? | | ?????# ????# # #??????????????? | | ?????######?????# ##########??????????????? | | ????????????????# ???????? | | ????????????????# g #############???????????????? | | ????????????????# #???????????????????????????? | | ????##########??#*##+#??????##???????????????????? | | ????# ####%##?????? #???????????????????? | | ????# # =! #???? #???????????????????? | | ????# *# #?? ##??????????????????? | | ????# = " < # #??????????????????? | | ????# + + """ """?????????????????????? | | ????# # # """ """?????????????????????? | | ????# # #??"" """?????????????????????? | | ????# | # #???? ?????????????????????? | | ????# # #??????###????????????????????? | | ############## #?????????????????????????????? | | # # #?????????????????????????????? | | # ! + +?????????????????????????????? | | # # #?????????????????????????????? | | # """"" # #?????????????????????????????? | | # """"" # #???????????????########+##???? | | # """ ] # #??????????????? #???? | | # # #???????????????? ##### | | # """"" ] # #????????????????"" """" # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Base Temperature (-) 200 Armor Coverage 600 Evasion (%) 55 Recoil Reduction 4 Relay Coupler Types 64 Relay Coupler Value 4 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -8/Materials | Scanalyzed Imp. Datajack | -8/Materials | Scanalyzed Med. Storage Unit | -6/Factory | Extracted Imp. Gravmag System | -6/Factory | Extracted Recalibrator | -6/Factory | Extracted Melee Analysis Suite | -6/Factory | Extracted Imp. Signal Interpreter | -6/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Carbon-fiber Leg | x2 | -7/Factory Adv. Cryofiber Web | x1 | -7/Factory | Preloaded Carbon-fiber Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CannonAlertSlayer Manual? 0 Play Time 02:29:41 Cumulative 212.2 hours Start 2021.03.11 @ 18:31:13 End 2021.03.13 @ 10:07:56 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 157 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 64 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f3931c84-70be-4c18-abfe-a63683c9ed75