Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.15 @ 19:59:44 Player: Caluan Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (138) 690 Value Destroyed (6821) 6821 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (3048) 3048 TOTAL SCORE: 14599 Bonus ------- High Alert Combat Kills 396 Follower Combat Kills 552 Entered Garrisons 600 Used RIF Installer 1500 Cogmind --------- Core Integrity 507/850 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox2 Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (7) ------ Huge Storage Unit Relay Coupler [Brawler] (31) Relay Coupler [Duelist] (27) Relay Coupler [Sentry] (6) Relay Coupler [Hunter] (18) > --- WEAPON (3) ------- High-powered Shotgun Flak Gun Flak Gun > --- INVENTORY (25) --- Reinforced Deuterium Engine Enhanced Nuclear Core Huge Storage Unit High-capacity Battery (250) High-capacity Matter Pod (200) Launcher Guidance Computer Relay Coupler [NC] (23) Relay Coupler [NC] (27) Relay Coupler [NC] (22) Relay Coupler [Grunt] (30) Relay Coupler [Brawler] (26) Relay Coupler [Sentry] (22) Relay Coupler [Specialist] (21) Relay Coupler [Specialist] (23) Relay Coupler [Heavy] (14) High-powered Shotgun Proton Missile Launcher Proton Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Advanced Targeting Computer Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- High-powered Shotgun Flak Gun Flak Gun > --- INVENTORY -------- Reinforced Deuterium Engine Enhanced Nuclear Core Light Treads Huge Storage Unit High-capacity Battery High-capacity Matter Pod Launcher Guidance Computer Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Specialist] Relay Coupler [Heavy] High-powered Shotgun High-powered Shotgun Flak Gun Flak Gun Proton Missile Launcher Proton Missile Launcher Katana [Rating: 48] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Flight Unit VTOL Module Utility Huge Storage Unit Device Disposable Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Sentry] Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Impact Weapon Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Slots Evolved 8 | . . . 2 . 2 . 2 . 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 5 | . . . 1 . 1 . 1 . 2 . Weapon 1 | . . . . . 1 . . . . . Parts Attached 126 | 6 15 1 23 5 10 13 16 15 1 21 Power 10 | 1 1 . 4 . 2 1 . 1 . . Engine 9 | 1 1 . 3 . 2 1 . 1 . . Core 1 | . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 43 | 2 3 . 10 2 4 4 6 6 . 6 Treads 39 | 2 1 . 9 2 4 4 6 5 . 6 Leg . | . . . . . . . . . . . Wheel 3 | . 2 . 1 . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . 1 . . Utility 37 | 1 3 . 6 3 1 3 5 6 1 8 Device 4 | . 1 . 1 . 1 . 1 . . . Storage 4 | 1 2 . 1 . . . . . . . Processor 5 | . . . 2 1 . 1 1 . . . Hackware 18 | . . . . . . 1 3 6 . 8 Protection 6 | . . . 2 2 . 1 . . 1 . Artifact . | . . . . . . . . . . . Weapon 36 | 2 8 1 3 . 3 5 5 2 . 7 Energy Gun . | . . . . . . . . . . . Energy Cannon 2 | . 2 . . . . . . . . . Ballistic Gun 25 | 2 2 1 3 . 3 2 4 2 . 6 Ballistic Cannon 2 | . 2 . . . . . . . . . Launcher 4 | . 1 . . . . 1 1 . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . Unidentified Prototypes 2 | . . . 2 . . . . . . . Parts Lost 54 | . 2 . 6 . 11 3 11 6 1 14 Power 7 | . 1 . 1 . 2 1 . 1 . 1 Propulsion 22 | . 1 . 3 . 4 1 5 4 1 3 Utility 13 | . . . 1 . 2 1 3 1 . 5 Weapon 12 | . . . 1 . 3 . 3 . . 5 Highest Loss Streak 11 | . 2 . 4 . 11 1 7 1 1 7 To Critical Strikes 2 | . 1 . . . . . . 1 . . Average Backups 18 | . 8 15 17 21 19 21 23 22 24 23 Power 1 | . 1 1 . 2 1 1 1 1 1 2 Propulsion 2 | . . 4 4 6 5 5 3 . . . Utility 6 | . 1 1 3 3 3 5 10 8 12 11 Weapon 8 | . 5 8 8 9 7 8 7 10 9 8 Tool/Special . | . . . . . . . . . . . Unused Backups 24 | . . . 2 1 1 1 . . . 19 Power 2 | . . . . . . . . . . 2 Propulsion 3 | . . . 1 1 1 . . . . . Utility 14 | . . . . . . 1 . . . 13 Weapon 5 | . . . 1 . . . . . . 4 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 87 | . 79 100 92 97 93 96 93 76 78 88 Engine 8 | . 13 14 9 11 8 8 7 3 6 4 Treads 22 | . 17 . 30 33 26 27 28 14 24 23 Wheel 1 | . 2 28 1 . . . . . . . Device 2 | . 2 14 3 . 4 . 2 . . . Storage 9 | . 14 14 11 11 9 9 7 7 6 6 Processor 6 | . . . 3 8 9 15 14 7 6 5 Hackware 6 | . . . . . . 1 7 14 11 24 Protection 4 | . . . 10 11 8 7 . 5 1 1 Energy Cannon 2 | . 4 13 5 . . . . . . . Ballistic Gun 18 | . 22 14 14 11 25 23 20 16 18 16 Peak Build Rating 48 | 6 11 11 20 19 23 33 41 38 39 48 Average Rating 23 | 4 6 10 16 17 20 28 36 32 35 40 On Entrance 19 | . 6 11 10 17 18 21 32 31 36 31 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 113 | 10 52 51 97 101 104 112 109 113 101 102 Greatest Support 83 | 40 40 32 60 60 60 60 83 80 80 80 Greatest Overweight (x) 31 | . 2 1 3 1 1 1 2 31 1 4 Average Overweight (x) 1 | . . 1 . 1 1 1 1 3 1 1 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 16 20 22 25 25 25 25 25 25 25 Most Carried 25 | 2 15 20 25 25 24 25 25 25 25 25 Average Carried 19 | . 8 19 21 24 20 21 23 22 24 23 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 Final Carried 25 | 2 15 20 25 25 19 25 20 23 25 18 Class Distribution -------------------- 24% | Scavenger-Mutant 23% | Mutant 21% | Bothacker-Mutant 17% | Bothacker-Gunner 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Bothacker-Gunner | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Gunner | -6/Factory Bothacker-Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Matter Collected 4253 | 240 287 45 637 106 816 335 481 740 32 534 Remotely . | . . . . . . . . . . . Salvage Created 6134 | . 640 . 1612 112 992 928 887 518 53 392 Parts 323 | . 33 . 100 9 45 35 46 29 2 24 Haulers Intercepted 9 | . 2 . 6 . . . 1 . . . Recyclers Shooed 6 | . 2 . 4 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Combat Hostiles Destroyed 115 | . 11 . 28 2 17 17 14 13 1 12 Melee 1 | . . . . . . . 1 . . . Guns 85 | . 9 . 16 2 17 11 8 13 1 8 Cannons 11 | . . . 11 . . . . . . . AOE 14 | . 1 . . . . 5 4 . . 4 Classes Destroyed 14 | . 6 . 3 . 3 1 1 . . . Worker 3 | . 1 . 1 . 1 . . . . . Builder 3 | . . . 1 . 1 . 1 . . . Hauler 9 | . 2 . 6 . . . 1 . . . Recycler 4 | . 1 . 2 . 1 . . . . . Watcher 3 | . 1 . 2 . . . . . . . Swarmer 20 | . 3 . 8 . . . . 4 . 5 Grunt 40 | . 8 . 11 . 9 8 . 3 . 1 Brawler 5 | . . . 1 . . 2 1 1 . . Duelist 6 | . . . . . . 4 1 1 . . Sentry 26 | . . . 8 2 4 3 2 2 1 4 Specialist 6 | . . . . . 1 . 5 . . . Hunter 7 | . . . . . 2 . 3 1 . 1 Programmer 3 | . . . . . . . 2 1 . . Heavy 2 | . . . . . 1 . . . . 1 Thug 1 | . . . . . . . . . . 1 Best Kill Streak 10 | . 3 . 6 2 5 10 6 5 1 5 Combat Bots Only 10 | . 2 . 4 2 5 10 5 5 1 5 Max Kills in Single Turn 3 | . 1 . 2 1 2 2 3 1 1 2 Gunslinging 1 | . . . . . . 1 . . . . Exploded 3 | . 1 . . . . 2 3 . . 2 Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Hostile Shots Fired 922 | . 60 . 153 18 109 49 232 105 54 142 Missed 270 | . 18 . 38 5 19 13 82 33 18 44 Hits 652 | . 42 . 115 13 90 36 150 72 36 98 Melee 18 | . . . 3 . . 1 8 6 . . Projectile 634 | . 42 . 112 13 90 35 142 66 36 98 Critical Strikes 23 | . 1 . 6 . 5 1 4 4 . 2 Damage Taken 9510 | . 510 13 1444 190 1615 701 1944 1105 266 1722 Core 1078 | . 74 . 233 . 176 43 146 63 16 327 Absorbed by Shields 178 | . . . . . 166 12 . . . . Regen/Repaired (Parts) 250 | . . . 142 . . . 108 . . . Core Remaining (%) 68 | 100 . 70 . 41 . 60 . 70 . . Volleys Fired 334 | . 63 . 107 7 53 28 24 29 2 21 Largest 3 | . 2 . 2 1 3 3 3 3 3 3 Hottest 120 | . 120 . 120 23 76 69 84 81 76 84 Shots Fired 781 | . 120 . 213 8 157 70 66 85 6 56 Gun 660 | . 110 . 117 8 157 63 60 85 6 54 Cannon 101 | . 5 . 96 . . . . . . . Launcher 20 | . 5 . . . . 7 6 . . 2 Special . | . . . . . . . . . . . Kinetic 661 | . 111 . 117 8 157 63 60 85 6 54 Thermal 100 | . 4 . 96 . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 20 | . 5 . . . . 7 6 . . 2 Robot Hit Streak 49 | . 8 . 29 36 49 23 21 12 11 19 Robot Miss Streak 5 | . 4 . 4 . 1 2 3 5 . 4 Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 15 | . 1 . 1 . 3 4 3 1 . 2 Max Gunslinging Chain 1 | . 1 . 1 . 1 1 1 1 . 1 Shots Hit Robots 624 | . 74 . 151 7 128 59 64 72 6 63 Core Hits 309 | . 34 . 57 4 44 34 38 41 2 55 Critical Kills 2 | . 1 . . . 1 . . . . . Critical Parts Destroyed 3 | . . . 2 . . . 1 . . . Critical Strikes 6 | . 1 . 2 . 2 . 1 . . . Destroy 6 | . 1 . 2 . 2 . 1 . . . Melee Attacks 61 | . 1 . 2 . . 3 12 20 1 22 Impact 3 | . 1 . 2 . . . . . . . Slashing 20 | . . . . . . 2 1 3 . 14 Piercing . | . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 1 1 . 2 Combat Hostiles 1 | . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11503 | . 840 26 2493 99 1938 1393 1863 1237 82 1532 Guns 7930 | . 569 . 1325 99 1938 806 966 1202 82 943 Cannons 1192 | . 53 . 1139 . . . . . . . Explosions 2098 | . 202 . . . . 587 837 . . 472 Melee 210 | . . . . . . . 58 35 . 117 Ramming 73 | . 16 26 29 . . . 2 . . . Kinetic 7930 | . 569 . 1325 99 1938 806 966 1202 82 943 Thermal 1303 | . 53 . 1139 . . 70 . . . 41 Explosive 279 | . . . . . . . . . . 279 Electromagnetic 1708 | . 202 . . . . 517 837 . . 152 Impact . | . . . . . . . . . . . Slashing 210 | . . . . . . . 58 35 . 117 Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . 5 5 . . 4 4 . . Average Corruption 3 | . . . 3 5 . . 4 4 . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 85 | . . . 32 6 . . 1 46 . . Message Errors 23 | . . . 6 1 . . . 16 . . Matter Fused 17 | . . . 7 1 . . . 9 . . Heat Flow Errors 8 | . . . 4 1 . . . 3 . . Energy Discharges 10 | . . . 3 1 . . . 6 . . Parts Rejected 1 | . . . 1 . . . . . . . Data Loss (minor) 12 | . . . 6 1 . . . 5 . . Data Loss (major) 6 | . . . 2 . . . . 4 . . Misfires 3 | . . . 1 1 . . . 1 . . Alerts 2 | . . . 1 . . . . 1 . . Weapon Failures 3 | . . . 1 . . . 1 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 23 | . 10 . 1 . . . . . . 12 Projectiles 11 | . 10 . 1 . . . . . . . Explosions 12 | . . . . . . . . . . 12 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 176 | . . 13 . . . 8 . . . 155 Shots 2 | . . . . . . 1 . . . 1 Rammed 14 | . 8 2 2 . . . 2 . . . Targets Rammed 15 | . 9 2 2 . . . 2 . . . Kicked . | . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . Highest Temperature 272 | . 120 . 255 138 111 92 90 272 12 15 Average Temperature 50 | . 22 . 72 75 37 44 28 40 9 10 Received Heat Transfer 2388 | . 228 . 630 45 378 288 315 249 72 183 Effects 2 | . . . 2 . . . . . . . Interference 2 | . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 3 | . 1 . . . . 1 1 . . . Combat Hostiles 3 | . 1 . . . . 1 1 . . . Parts Fried 13 | . 2 . . . . 5 6 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Melted 9 | . . . 8 . . . . . . 1 Heat Transferred 2616 | . 111 . 2405 . . 50 . . . 50 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . . . 1 Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Maximum Alert Level 3 | . . . 1 . 1 3 1 3 2 3 Low Security (%) 43 | 100 100 100 50 100 83 6 46 3 . . Level 1 26 | . . . 49 . 16 12 53 52 . 4 Level 2 22 | . . . . . . 72 . 36 100 49 Level 3 8 | . . . . . . 8 . 7 . 45 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1000 | . 159 . 313 125 225 715 375 1000 525 940 Initial 525 | . . . . 95 . 125 375 177 525 322 Average 292 | . 36 . 188 56 83 475 224 439 491 662 Influence Increases 4805 | . 391 . 878 40 505 620 434 1023 35 879 Destroy 0b10 Robot/C 2620 | . 220 . 560 40 340 340 320 400 20 380 Destroy 0b10 Robot/NC 110 | . 25 . 60 . 15 . 10 . . . Destroy Leader 474 | . 56 . 156 . 100 20 62 30 10 40 Allied During Kill 99 | . . . . . . . 6 33 4 56 Successful Hack 92 | . 14 . 21 . . 14 6 . . 37 Disable Machine 45 | . 15 . 15 . . 15 . . . . Anti-Garrison Action 1000 | . . . . . . 200 . 500 . 300 Destroy Structure 80 | . 1 . 6 . 5 16 . . 1 51 Lose Combat Pursuer 285 | . 60 . 60 . 45 15 30 60 . 15 Influence Decreases 3904 | . 391 . 632 286 312 98 896 276 575 438 Entered New Map 1248 | . . . . 151 . 68 340 76 475 138 Time Decay 1766 | . 371 . 592 135 192 . 386 . 90 . Lost Part 520 | . 20 . 40 . 110 30 110 60 10 140 Lost Ally 370 | . . . . . 10 . 60 140 . 160 Squads Dispatched 16 | . 1 . 2 . 5 . 7 . 1 . Investigation 2 | . . . 2 . . . . . . . Extermination 2 | . . . . . . . 2 . . . Reinforcement 5 | . 1 . . . 2 . 2 . . . Assault . | . . . . . . . . . . . Garrison 7 | . . . . . 3 . 3 . 1 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Distress Signals 14 | . 6 . 3 . 5 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 214 | . 23 . 50 2 28 19 30 34 2 26 Peak Tracking Total 12 | . 6 . 7 2 7 8 12 5 1 5 Tactical Retreats 16 | . 3 . 4 . 2 1 2 3 . 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Traps Triggered 25 | . 1 . 1 . . 8 . 7 . 8 Indirectly 3 | . . . . . . . . . . 3 Trap Hack Attempts 40 | . . . . . . 19 . 21 . . Triggered . | . . . . . . . . . . . Disarmed 2 | . . . . . . 1 . 1 . . Reprogrammed 1 | . . . . . . 1 . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 5 | . . 5 4 4 4 . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Machines Disabled 13 | . 1 . 1 . . 3 . 3 . 5 Max in Single Turn 2 | . 1 . 1 . . 1 . 1 . 2 Garrison Relay 8 | . . . . . . 2 . 3 . 3 Phase Generator 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Machines Accessed 29 | . 5 . 10 1 2 2 3 2 1 3 Terminals 17 | . 4 . 5 . 1 2 . 2 . 3 Fabricators 1 | . . . . . . . 1 . . . Repair Stations 3 | . . . 2 . . . 1 . . . Recycling Units 2 | . 1 . 1 . . . . . . . Scanalyzers 2 | . . . 2 . . . . . . . Garrison Access 3 | . . . . . 1 . 1 . 1 . Total Hacks 62 | . 13 . 26 1 2 2 6 6 3 3 Successful 34 | . 3 . 18 1 1 1 4 . 3 3 Failed 28 | . 10 . 8 . 1 1 2 6 . . Catastrophic 4 | . 1 . . . . 1 . 2 . . Database Lockouts . | . . . . . . . . . . . Manual 24 | . 5 . 16 . 1 . 1 . 1 . Terminals 36 | . 9 . 15 . 1 2 . 6 . 3 Fabricators 1 | . . . . . . . 1 . . . Repair Stations 7 | . . . 4 . . . 3 . . . Recycling Units 6 | . 4 . 2 . . . . . . . Scanalyzers 5 | . . . 5 . . . . . . . Garrison Access 6 | . . . . . 1 . 2 . 3 . Terminal Hacks 7 | . 1 . 1 1 . 1 . . . 3 Open Door 2 | . . . . 1 . . . . . 1 Emergency Access Points 1 | . . . . . . . . . . 1 Terminal Index 1 | . . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . Security Stations 1 | . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . . . 4 . . . 2 . . . Scan Component 3 | . . . 2 . . . 1 . . . Repair 3 | . . . 2 . . . 1 . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . . Retrieve Components 2 | . 1 . 1 . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . Retrieve Study 4 | . . . 4 . . . . . . . Garrison Access Hacks 6 | . . . . . 1 . 2 . 3 . Unlock Access 3 | . . . . . 1 . 1 . 1 . Coupler Status 3 | . . . . . . . 1 . 2 . Unauthorized Hacks 9 | . 1 . 8 . . . . . . . Terminals 8 | . 1 . 7 . . . . . . . Assimilate 2 | . . . 2 . . . . . . . Botnet 5 | . 1 . 4 . . . . . . . Operators 1 | . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Reject 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 22 | . 4 . 7 . 2 1 3 2 1 2 Full Trace Events 4 | . 2 . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 4 | . . . 4 . . . . . . . Parts Repaired 3 | . . . 2 . . . 1 . . . Time 134 | . . . 83 . . . 51 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 16 | . 10 . 6 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Used RIF Installer 3 | . . . . . . 1 . 1 . 1 Command Fork 1 | . . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . . . 1 Robots Hacked 20 | . . . . . . 1 4 9 1 5 Non-combat . | . . . . . . . . . . . Combat 20 | . . . . . . 1 4 9 1 5 Robot Hacks Applied 24 | . . . . . . 1 5 10 1 7 parse_system 2 | . . . . . . . . 1 . 1 find_shortcuts 1 | . . . . . . . . . . 1 spike_heat 1 | . . . . . . . 1 . . . reboot_system 1 | . . . . . . . . 1 . . go_dormant 1 | . . . . . . . 1 . . . overwrite_iff 3 | . . . . . . . 2 . . 1 streamctrl_high 2 | . . . . . . . . 2 . . formatsys_high 13 | . . . . . . 1 1 6 1 4 Relay Couplers Released 33 | . . . . . . 8 . 15 . 10 Machine Destruction 29 | . . . . . . 8 . 11 . 10 Programmers 4 | . . . . . . . . 4 . . Attached 18 | . . . . . . 1 3 6 . 8 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Total Allies 22 | . . . 1 . . 1 3 9 1 7 Largest Group 4 | . . . 1 1 1 1 1 2 3 4 Highest-Rated Group 128 | . . . 10 10 10 15 32 64 96 128 Highest-Rated Ally 46 | . . . 10 10 10 15 32 32 32 46 Total Orders 16 | . . . . . . . . . 3 13 STAY 9 | . . . . . . . . . 2 7 FOLLOW 7 | . . . . . . . . . 1 6 Ally Attacks 83 | . . . . . . . 9 39 2 33 Total Damage 2048 | . . . . . . . 213 689 80 1066 Kills 16 | . . . . . . . 2 7 . 7 Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Active Infowar (turns) . | . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Turns Passed 11565 | 93 1893 503 2219 322 523 1306 916 2113 192 1485 Spaces Moved 4585 | 55 781 414 846 144 158 574 348 572 88 605 Core 46 | 5 . . . . . . . 41 . . Treads 3942 | 50 672 . 772 144 158 574 348 531 88 605 Legs . | . . . . . . . . . . . Wheels 597 | . 109 414 74 . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 115 115 115 200 200 200 200 200 200 200 Average Speed 204 | 150 206 115 179 200 200 200 201 318 200 207 Slowest Speed 1600 | 160 320 115 200 200 200 200 240 1600 200 320 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 45 | 3 95 83 75 44 17 62 9 54 3 59 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . Spaces Dug 2 | . 1 . 1 . . . . . . . Terrain Destroyed 86 | . 1 . 1 . . 1 1 1 . 81 Melee 2 | . 1 . 1 . . . . . . . Projectile 2 | . . . . . . . 1 1 . . AOE 82 | . . . . . . 1 . . . 81 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Gar Total 6028 | 63 942 441 1335 174 259 676 496 780 99 763 Wait 586 | . 50 16 308 13 15 4 71 69 4 36 Move 4573 | 54 780 413 845 143 157 572 347 570 87 605 Hop . | . . . . . . . . . . . Pick Up 110 | 3 18 6 20 1 12 16 8 16 2 8 Fast Attach 39 | 5 2 . 9 3 2 2 2 9 1 4 Attach 55 | 1 3 . 9 . 11 2 11 6 . 12 Detach . | . . . . . . . . . . . Swap 91 | . 13 2 12 2 2 14 14 13 1 18 Drop 67 | . 3 2 21 5 7 8 1 10 . 10 Fire 334 | . 63 . 107 7 53 28 24 29 2 21 Melee 61 | . 1 . 2 . . 3 12 20 1 22 Ram 2 | . . 2 . . . . . . . . Kick . | . . . . . . . . . . . Crush 13 | . 9 . 2 . . . 2 . . . Escape Stasis 29 | . . . . . . 7 . 12 . 10 Rewire 28 | . . . . . . 1 4 5 1 17 Trap 40 | . . . . . . 19 . 21 . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: [*Fac] / Gar) -6/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 5) 305 | -10/Materials | Build established: Mutant 565 | -10/Materials | Discovered new exit (range 16) 612 | -10/Materials | Discovered new exit (range 11) 1096 | -10/Materials | Discovered new exit (range 9) 1394 | -10/Materials | Derelicts attacked the area 1747 | -10/Materials | Discovered new exit (range 7) 1987 | -10/Materials | Entered Mines 2060 | -10/Mines | Found a hidden stash of uninstalled traps 2255 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2380 | -10/Mines | Learned Materials security intel 2382 | -10/Mines | Discovered new exit (range 13) 2480 | -10/Mines | Discovered new exit (range 9) 2490 | -10/Mines | Entered Materials 2490 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2580 | -9/Materials | Lost 4 parts (1p2n1w) 2971 | -9/Materials | Build established: Scavenger-Mutant 3164 | -9/Materials | Discovered new exit (range 12) 3380 | -9/Materials | Repaired Hvy. Assault Rifle+ 3591 | -9/Materials | Discovered new exit (range 7) 3732 | -9/Materials | Core integrity fell below 50% 3957 | -9/Materials | Repaired Imp. Assault Rifle 4492 | -9/Materials | Discovered new exit (range 13) 4709 | -9/Materials | Entered Mines 4709 | -9/Mines | Accompanied by 1 ally 4715 | -9/Mines | Learned location of Recycling (-7) 4792 | -9/Mines | Discovered new exit (range 14) 4827 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 5009 | -9/Mines | Discovered new exit (range 9) 5031 | -9/Mines | Entered Materials 5031 | -8/Materials | Accompanied by 1 ally 5031 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5272 | -8/Materials | Garrison activated, responded to threat 5426 | -8/Materials | Lost 11 parts (2p4n2u3w) 5535 | -8/Materials | Identified exit to Garrison 5554 | -8/Materials | Entered Garrison 5596 | -8/Garrison | Build established: Scavenger-Gunner 5689 | -8/Garrison | Destroyed 10 combat bots 5740 | -8/Garrison | Triggered checkpoint 6079 | -8/Garrison | Discovered new exit (range 8) 6174 | -8/Garrison | Triggered checkpoint 6237 | -8/Garrison | Discovered new exit (range 9) 6270 | -8/Garrison | Triggered checkpoint 6316 | -8/Garrison | Garrison Relay disabled 6604 | -8/Garrison | Discovered new exit (range 11) 6627 | -8/Garrison | Build established: Scavenger-Mutant 6637 | -8/Garrison | Installed Relay Interface Framework 6704 | -8/Garrison | Triggered checkpoint 6722 | -8/Garrison | Garrison Relay disabled 6860 | -8/Garrison | Entered Factory 6860 | -7/Factory | Accompanied by 1 ally 6860 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7231 | -7/Factory | Build established: Bothacker-Gunner 7494 | -7/Factory | Repaired Imp. Assault Rifle 7528 | -7/Factory | Cargo convoy interrupted 7533 | -7/Factory | Garrison activated, responded to threat 7632 | -7/Factory | Lost 7 parts (4n1u2w) 7773 | -7/Factory | Lost 3 parts (2u1w) 7774 | -7/Factory | Identified exit to Garrison 7776 | -7/Factory | Entered Garrison 7846 | -7/Garrison | Triggered checkpoint 7945 | -7/Garrison | Garrison Relay disabled 8206 | -7/Garrison | Triggered checkpoint 8347 | -7/Garrison | Discovered new exit (range 12) 8462 | -7/Garrison | Triggered checkpoint 8508 | -7/Garrison | Build established: Bothacker-Mutant 8683 | -7/Garrison | Garrison Relay disabled 9342 | -7/Garrison | Triggered checkpoint 9443 | -7/Garrison | Discovered new exit (range 10) 9642 | -7/Garrison | Expanded RIF knowledge: Command Fork 9738 | -7/Garrison | Garrison Relay disabled 9790 | -7/Garrison | Triggered checkpoint 9858 | -7/Garrison | Discovered new exit (range 12) 9889 | -7/Garrison | Entered Factory 9889 | -6/Factory | Accompanied by 2 allies 9889 | -6/Factory | Evolved 2 slots: Utility x2 9990 | -6/Factory | Discovered new exit (range 8) 10006 | -6/Factory | Garrison activated, responded to threat 10079 | -6/Factory | Identified exit to Garrison 10081 | -6/Factory | Entered Garrison 10081 | -6/Garrison | Accompanied by 3 allies 10096 | -6/Garrison | Expanded RIF knowledge: Patrol Navigation 10291 | -6/Garrison | Triggered checkpoint 10345 | -6/Garrison | Garrison Relay disabled 10486 | -6/Garrison | Triggered checkpoint 10529 | -6/Garrison | Triggered checkpoint 10655 | -6/Garrison | Discovered new exit (range 11) 10715 | -6/Garrison | Triggered checkpoint 10759 | -6/Garrison | Garrison Relay disabled 10899 | -6/Garrison | Triggered checkpoint 10938 | -6/Garrison | Lost 3 allies 11017 | -6/Garrison | Triggered checkpoint 11030 | -6/Garrison | Garrison Relay disabled 11127 | -6/Garrison | Discovered new exit (range 10) 11218 | -6/Garrison | Lost 4 parts (1p1u2w) 11257 | -6/Garrison | Heavy support dispatched to Factory 11266 | -6/Garrison | Phase Generator disabled 11403 | -6/Garrison | Lost 7 parts (2n2u3w) 11566 | -6/Garrison | Learned Factory security intel 11566 | -6/Garrison | Self-destructed Last Messages --------------- Adv. Targeting Computer destroyed. Critical hit (Blast). Penetrated by Slug. Flak Gun destroyed. Katana destroyed. Critical hit (Blast). Penetrated by Slug. Lgt. Treads+ destroyed. Flak Gun destroyed. Acquired 4 matter. Relay Coupler [Sentry] destroyed. Penetrated by Slug. H-61 Shepherd destroyed. Acquired 24 matter. Acquired 43 matter. Connecting with Garrison Terminal... >>Download(Security) Retrieving Factory security records... Downloaded coordinate data. Data stored: Factory security intel. Map ----- +----------------------------------------------------+ | # [ #?????????????????????????????? | | ###= ##** % # ###??????????????########???????? | | ### ##% # ###########??????# """" #???????? | | % % [[ = %* #??????# """" #???????? | | % % =%!=" #??????# "]]" #???????? | | "## =!%[%" ### #### #??????# "]]" #???????? | | #?# !##" ### ##?# #??# ######## #???????? | | ??# ## #?# #??# #??#^ #???????? | | ??# #######?# #??# #??#^ ###############???????? | | ? #???????# #?## #### #######???????????????? | | ### #???????# #???????????????? | | ??# #???????###?## #### ##### #???????????????? | | ??# #????????????# #??# #?????????????????????? | | ### #????????????? ???# #?????????????????????? | | #????????????? ???# #?????????????????????? | | #?????????#### #### #?????????????????????? | | #?????????# #?????????????????????? | | ####" #?????????# ####### ##### ######??????????? | | ????? ??????????#"#?????# #??????????? | | ????????????????#%###???# #??????????? | | ????????????????#" ##### ######### < #??????????? | | ????????????????# #???????# #??????????? | | ????????????????# ##### #???????#####??????????? | | ####????????????# ###??## #??????????????????????? | | ""#????????????# #????#" #??????????????????????? | | ! ###???????????# #????#T@#??????????????????????? | | [ #???????????# #????#""#??????????????????????? | | #?????????### #????####??????????????????????? | | ##?????????#"# #??????????????????????????????? | | #??????????#" #??????????????????????????????? | | ####??????????# #??????????????????????????????? | | ??????????????#" #??????????????????????????????? | | ??????????????#"# #??????????????????????????????? | | ??????????????#####??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 4 Kinecelleration 30 Relay Coupler Types 5 Relay Coupler Value 108 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 34% | -9/Materials Imp. Assault Rifle | 52% | -9/Materials Imp. Assault Rifle | 22% | -7/Factory Studied --------- Beam Cannon | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Autogun | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderMinesnifferPropulsion Manual? 0 Play Time 01:14:26 Cumulative 271.6 hours Start 2026.09.15 @ 18:36:19 End 2026.09.15 @ 19:59:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 298 Rogue 298 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 57 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3450f997-9724-4643-afa9-8094d7e7fd86