Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.30 @ 03:03:59 Player: Gabe+Kate4EVR Result: Destroyed by P-70 Sage with Backup Laser VII Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (153) 765 Value Destroyed (6380) 6380 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (555) 555 TOTAL SCORE: 12640 Bonus ------- High Alert Combat Kills 555 Cogmind --------- Core Integrity 0/1150 Matter 253/300 Energy 99/100 System Corruption 32% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Improved Salvage Targeting Computer Improved Salvage Targeting Computer Improved Salvage Targeting Computer Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Stasis Canceller Phase Gun High-powered Shotgun Power Sword Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Antimatter Reactor > --- PROPULSION ------- Antigrav System Linear Gravjet Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Medium Storage Unit Improved Salvage Targeting Computer Improved Salvage Targeting Computer Improved Salvage Targeting Computer Armor Integrity Analyzer Advanced Reaction Control System Graphene Brace EM Disruption Field > --- WEAPON ----------- Gamma Rifle Wave Gun Phase Gun > --- INVENTORY -------- Neutrino Core Linear Gravjet Improved Antigrav System Advanced Heat Sink Stasis Canceller Improved Medium Armor Plating Wave Gun High-powered Shotgun Coil Gun Power Sword [Rating: 105] Favorites ----------- Power Fission Core Engine Heavy Ion Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Salvage Targeting Computer Hackware System Shield Protection Improved Propulsion Shielding Weapon Thermic Laser Energy Gun Thermic Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Power Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Fac Slots Evolved 12 | . . . 4 2 2 . . 2 2 Power 1 | . . . . 1 . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 8 | . . . 2 . 2 . . 2 2 Weapon 1 | . . . . 1 . . . . . Parts Attached 308 | 6 14 5 41 2 4 13 93 62 68 Power 49 | 1 5 . 6 1 2 3 15 9 7 Engine 26 | 1 5 . 5 1 . 1 8 4 1 Core 18 | . . . 1 . 2 2 6 4 3 Reactor 5 | . . . . . . . 1 1 3 Propulsion 74 | 2 3 2 10 . . 3 17 15 22 Treads 16 | . 3 1 8 . . 3 1 . . Leg 27 | 2 . 1 2 . . . 1 8 13 Wheel 11 | . . . . . . . 11 . . Hover 20 | . . . . . . . 4 7 9 Flight . | . . . . . . . . . . Utility 97 | 1 4 . 14 . 2 2 29 24 21 Device 56 | . 2 . 8 . . 1 15 14 16 Storage 12 | 1 2 . 2 . . 1 3 2 1 Processor 15 | . . . 3 . 1 . 6 5 . Hackware 2 | . . . 1 . . . 1 . . Protection 12 | . . . . . 1 . 4 3 4 Artifact . | . . . . . . . . . . Weapon 88 | 2 2 3 11 1 . 5 32 14 18 Energy Gun 45 | 1 2 2 5 . . 1 10 11 13 Energy Cannon 7 | . . . 2 . . 1 3 1 . Ballistic Gun 11 | 1 . 1 1 . . . 5 . 3 Ballistic Cannon 8 | . . . 3 1 . 1 3 . . Launcher 9 | . . . . . . . 8 1 . Special Weapon 2 | . . . . . . 2 . . . Impact Weapon 4 | . . . . . . . 2 1 1 Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . 1 . . . . . 2 1 1 Corrupted Parts 14 | . . . . . . . 5 6 3 System Corruption 56 | . . . . . . . 28 16 12 Parts Lost 94 | . 1 4 4 . . 10 17 20 38 Power 17 | . 1 . . . . 2 4 4 6 Propulsion 25 | . . 2 2 . . 3 4 3 11 Utility 25 | . . . . . . 1 3 8 13 Weapon 27 | . . 2 2 . . 4 6 5 8 Highest Loss Streak 15 | . 1 4 2 . . 10 6 11 15 To Critical Strikes 1 | . . . . . . . 1 . . Average Slot Usage (%) 90 | . 97 100 95 99 100 51 83 83 90 Engine 6 | . 13 14 8 14 7 3 4 2 . Core 2 | . . . . . 4 2 5 2 2 Reactor 1 | . . . . . . . . 2 4 Treads 12 | . 27 26 25 30 26 9 2 . . Leg 3 | . . 1 6 . . . . 4 14 Wheel 3 | . . . . . . . 8 5 . Hover 2 | . . . . . . . 5 4 4 Device 11 | . 12 14 11 7 6 3 9 10 18 Storage 6 | . 14 14 9 7 6 3 2 4 4 Processor 13 | . . . 9 15 20 13 19 21 20 Hackware 2 | . . . 5 . . . 2 . . Protection 1 | . . . . . 6 6 2 5 2 Energy Gun 7 | . 14 15 4 . . . 4 9 11 Energy Cannon 2 | . . . 4 7 6 2 1 2 . Ballistic Gun 3 | . 14 12 . . . . 3 . 1 Ballistic Cannon 3 | . . . 7 15 13 4 2 . . Peak Build Rating 105 | 6 16 17 40 47 53 51 68 95 105 Average Rating 45 | 4 14 16 29 46 51 25 50 68 88 On Entrance 34 | . 6 16 17 40 47 51 6 68 89 Naked Turns . | . . . . . . . . . . Heaviest Build 69 | 12 34 35 43 58 59 55 64 69 56 Greatest Support 95 | 20 46 46 89 80 80 80 58 60 95 Greatest Overweight (x) 12 | . . 2 2 . . 8 12 3 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 10 Average Capacity 12 | 6 13 15 15 15 15 10 9 12 9 Most Carried 15 | 1 15 15 15 15 15 15 15 15 10 Average Carried 11 | . 13 14 14 14 14 9 9 10 9 Final Capacity 15 | 8 15 15 15 15 15 5 15 10 5 Final Carried 15 | 1 15 11 15 15 15 5 15 10 5 Class Distribution -------------------- 56% | Mutant 14% | Gunner 11% | Scavenger-Tank 11% | Scavenger-Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Fac Matter Collected 5318 | 220 301 176 839 115 106 4 2174 689 694 Remotely . | . . . . . . . . . . Salvage Created 7748 | . 397 124 943 110 183 . 1947 1885 2159 Parts 338 | . 24 10 52 4 6 . 98 68 76 Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 12 | . . . 2 . . . 4 1 5 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 11 | . . 11 . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Fac Combat Hostiles Destroyed 112 | . 11 3 21 3 1 . 31 20 22 Melee 3 | . . . . . . . 1 2 . Guns 56 | . 11 3 5 . . . 12 11 14 Cannons 27 | . . . 14 3 1 . 6 3 . AOE 12 | . . . . . . . 9 . 3 Classes Destroyed 16 | . 4 2 5 . 1 . 4 . . Worker 14 | . . . 1 . . . 8 3 2 Builder 6 | . . . 1 . . . 3 . 2 Hauler 1 | . 1 . . . . . . . . Recycler 12 | . . . 1 . 1 . 2 5 3 Mechanic 1 | . . . . . . . 1 . . Operator 1 | . . . 1 . . . . . . Watcher 6 | . 1 . 1 1 . . 1 1 1 Swarmer 15 | . 6 . 3 . . . . 4 2 Saboteur 1 | . . . . . . . 1 . . Grunt 45 | . 5 . 14 3 . . 13 5 5 Brawler 3 | . . . . . . . 2 . 1 Duelist 2 | . . . . . . . 1 . 1 Sentry 14 | . . 1 3 . . . 4 2 4 Hunter 12 | . . . 1 . . . 3 2 6 Programmer 18 | . . . . . 1 . 7 7 3 Subdweller 2 | . . 2 . . . . . . . Best Kill Streak 8 | . 3 2 5 3 2 . 6 4 8 Combat Bots Only 5 | . 3 2 4 3 1 . 5 4 4 Max Kills in Single Turn 3 | . 1 1 3 1 1 . 3 1 3 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . . 3 . 3 Melee 1 | . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Fac Hostile Shots Fired 1292 | . 54 44 151 7 2 9 372 249 404 Missed 443 | . 16 13 44 2 . . 147 75 146 Damage Taken 15553 | . 443 703 1638 74 28 396 3474 3448 5349 Core 3077 | . 71 158 151 . . 206 395 938 1158 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 245 | . . . . . 8 . 127 110 . Ignored by Resistances 366 | . . . . . . . 16 . 350 Core Remaining (%) 52 | 100 . 8 72 100 . . 29 6 . Volleys Fired 421 | . 35 19 73 8 3 6 117 66 94 Largest 3 | . 2 2 2 3 3 3 3 3 3 Hottest 241 | . 85 112 124 168 168 168 240 240 241 Shots Fired 938 | . 69 37 138 24 9 13 232 153 263 Gun 676 | . 69 37 55 . . 1 131 120 263 Cannon 249 | . . . 83 24 9 12 88 33 . Launcher 13 | . . . . . . . 13 . . Special . | . . . . . . . . . . Kinetic 273 | . 35 15 56 16 6 7 95 . 43 Thermal 532 | . 34 22 44 8 3 6 96 132 187 Explosive 10 | . . . . . . . 10 . . Electromagnetic 123 | . . . 38 . . . 31 21 33 Robot Hit Streak 19 | . 13 7 10 5 5 3 10 19 18 Robot Miss Streak 8 | . 3 1 5 8 3 2 5 2 7 Penetration Max 1 | . . . . . . . 1 . 1 Secondary Targets 4 | . 1 . . . . . . 1 2 Max Gunslinging Chain 1 | . 1 . . . . . . 1 1 Shots Hit Robots 672 | . 47 30 93 15 7 10 146 140 184 Core Hits 319 | . 22 6 59 13 5 2 90 43 79 Critical Kills 2 | . . . . 1 . . . 1 . Critical Parts Destroyed 12 | . . . . . . . 1 11 . Critical Strikes 43 | . 2 3 4 1 1 . 10 17 5 Burn 25 | . 2 3 2 . . . 8 5 5 Meltdown 1 | . . . . 1 . . . . . Destroy 1 | . . . . . . . 1 . . Blast 3 | . . . 1 . 1 . 1 . . Corrupt 1 | . . . 1 . . . . . . Smash 12 | . . . . . . . . 12 . Melee Attacks 45 | . . . . . . . 10 33 2 Impact 40 | . . . . . . . 6 33 1 Slashing 1 | . . . . . . . . . 1 Piercing 4 | . . . . . . . 4 . . Sneak Attacks 10 | . . . . . . . 4 6 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 17930 | . 654 409 2065 312 131 263 4621 4194 5281 Guns 9951 | . 654 409 646 . . . 1595 1991 4656 Cannons 3997 | . . . 1398 312 131 263 1303 590 . Explosions 1991 | . . . 21 . . . 1410 . 560 Melee 1914 | . . . . . . . 313 1601 . Ramming 77 | . . . . . . . . 12 65 Kinetic 4362 | . 342 168 1103 158 71 140 1257 . 1123 Thermal 8586 | . 312 241 478 154 60 123 1433 2200 3585 Explosive 1231 | . . . . . . . 1202 . 29 Electromagnetic 1760 | . . . 484 . . . 416 381 479 Impact 1682 | . . . . . . . 81 1601 . Slashing . | . . . . . . . . . . Piercing 232 | . . . . . . . 232 . . Highest Corruption 50 | . 5 5 . . . 15 50 35 32 Average Corruption 21 | . 5 5 . . . 9 31 12 14 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 312 | . 24 18 . . . 5 199 45 21 Message Errors 73 | . 5 4 . . . 1 46 12 5 Matter Fused 65 | . 7 5 . . . 1 40 8 4 Heat Flow Errors 35 | . 6 2 . . . . 22 4 1 Energy Discharges 37 | . 4 3 . . . 1 21 3 5 Parts Rejected 5 | . . . . . . 1 1 1 2 Parts Fused 5 | . . . . . . . 4 1 . Data Loss (minor) 32 | . 2 3 . . . 1 20 6 . Data Loss (major) 11 | . . 1 . . . . 9 1 . Misfires 16 | . . . . . . . 11 4 1 Alerts 3 | . . . . . . . 1 2 . Misdirections 9 | . . . . . . . 7 . 2 Weapon Failures 21 | . . . . . . . 17 3 1 Overload Shots . | . . . . . . . . . . Overflow Damage 825 | . . . 1 . . . 36 765 23 Projectiles 18 | . . . 1 . . . . 17 . Explosions 43 | . . . . . . . 20 . 23 Melee 764 | . . . . . . . 16 748 . Knockbacks 43 | . . . 20 9 . . 9 5 . Impact 6 | . . . . . . . 1 5 . Kinetic 35 | . . . 19 8 . . 8 . . Secondary 2 | . . . 1 1 . . . . . Self-Inflicted Damage 483 | . . . 52 . . . 193 6 232 Shots 9 | . . . 1 . . . 4 . 4 Rammed 13 | . . . . . . . . 1 12 Targets Rammed 13 | . . . . . . . . 1 12 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 519 | . 258 519 45 324 84 51 440 398 199 Average Temperature 90 | . 64 243 17 149 36 25 93 110 71 Received Heat Transfer 3387 | . 195 816 702 45 . . 720 504 405 Effects 3 | . . 2 . . . . 1 . . Shutdowns 1 | . . 1 . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 8 | . . . 2 . . . 1 4 1 Combat Hostiles 6 | . . . 2 . . . 1 3 . Parts Fried 27 | . . . 4 . . . 4 16 3 Impact Corruptions 23 | . . . . . . . . 23 . Robots Melted 9 | . . . . 1 . . 2 1 5 Combat Hostiles 8 | . . . . . . . 2 1 5 Parts Melted 91 | . 5 1 . . . . 15 12 58 Heat Transferred 19347 | . 925 814 1240 300 100 250 4050 5066 6602 Parts Sabotaged 2 | . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . 1 . . Alert | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Fac Peak Influence 747 | . 239 . 198 172 84 12 747 409 642 Initial 297 | . . . . 63 84 12 . 297 176 Average 237 | . 56 . 78 121 74 2 348 313 518 Maximum Alert Level 3 | . 1 . . . . . 3 2 2 Low Security (%) 50 | 100 96 . 100 100 100 100 17 2 . Level 1 25 | . 3 . . . . . 36 97 4 Level 2 24 | . . . . . . . 44 . 95 Level 3 . | . . . . . . . 1 . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 31 | . 1 . 2 1 1 . 14 3 9 Investigation 3 | . . . 1 1 . . 1 . . Extermination 13 | . . . . . 1 . 6 3 3 Reinforcement 8 | . 1 . 1 . . . 3 . 3 Assault 1 | . . . . . . . 1 . . Garrison 6 | . . . . . . . 3 . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . . . . . . 2 . 1 Haulers Reinforced 2 | . . . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Fac Distress Signals 10 | . 3 . 1 . . . . 1 5 Communications Jammed 1 | . . . . . . . . . 1 Distress Signals 1 | . . . . . . . . . 1 Times Spotted 202 | . 19 4 30 5 1 5 43 27 68 Peak Tracking Total 16 | . 6 2 4 2 1 5 9 6 16 Tactical Retreats 21 | . 1 . 3 . . . 4 6 7 Traps | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Fac Traps Triggered 11 | . . 1 2 . 1 . 5 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 6 | . . . 6 . . . . . . Reused 1 | . . . . . . . 1 . . Traps Extracted 6 | . . . 6 . . . . . . Installed 4 | . . . . . . . 4 . . Triggered 2 | . . . . . . . 2 . . Most Traps Carried 6 | . . . 6 6 6 4 4 . . Machines | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Fac Machines Disabled 26 | . . . 1 . . . 15 1 9 Max in Single Turn 7 | . . . 1 . . . 7 1 5 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Fac Machines Accessed 22 | . 3 1 5 1 1 . 7 2 2 Terminals 17 | . 3 . 5 1 . . 5 1 2 Fabricators 1 | . . . . . . . 1 . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 2 | . . . . . . . 1 1 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 40 | . 5 3 6 1 1 . 17 4 3 Successful 17 | . 3 3 2 . . . 5 3 1 Failed 23 | . 2 . 4 1 1 . 12 1 2 Catastrophic 7 | . . . 2 1 . . 2 . 2 Database Lockouts . | . . . . . . . . . . Manual 24 | . 5 . 4 1 . . 9 2 3 Terminals 29 | . 5 . 6 1 . . 12 2 3 Fabricators 1 | . . . . . . . 1 . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 6 | . . . . . . . 4 2 . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 11 | . 2 3 2 . . . 2 1 1 Record 3 | . . 3 . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . Alert Level 2 | . . . . . . . 1 1 . Unreport Threat 3 | . . . 1 . . . 1 . 1 Reprogram Traps 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . 2 2 . Report Inventory 2 | . . . . . . . 1 1 . Retrieve Components 2 | . . . . . . . 1 1 . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . Terminals 1 | . 1 . . . . . . . . Operators 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 2 . 3 1 . . 4 2 1 Full Trace Events 2 | . . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . Authchips . | . . . . . . . . . . Time 106 | . . . . . . . 106 . . Total Part Build Rating 12 | . . . . . . . 12 . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . . . . . 1 2 . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . 4 4 Programmers 8 | . . . . . . . . 4 4 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Fac Total Allies 1 | . . . . . . 1 . . . Largest Group 1 | . . . . . . 1 . . . Highest-Rated Group 31 | . . . . . . 31 . . . Highest-Rated Ally 31 | . . . . . . 31 . . . Total Orders . | . . . . . . . . . . Ally Attacks 3 | . . . . . . 3 . . . Total Damage 64 | . . . . . . 64 . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Fac Turns Passed 12437 | 70 1467 621 2805 301 482 154 3752 1563 1222 Spaces Moved 6489 | 54 439 320 997 128 202 150 2470 863 866 Core 255 | 9 . . . . . 121 80 21 24 Treads 1888 | . 429 300 800 128 202 29 . . . Legs 950 | 45 10 20 197 . . . 34 202 442 Wheels 1874 | . . . . . . . 1430 444 . Hover 1522 | . . . . . . . 926 196 400 Flight . | . . . . . . . . . . Fastest Speed 38 | 50 120 160 145 170 170 50 50 43 38 Average Speed 122 | 108 159 166 160 170 170 76 108 114 84 Slowest Speed 650 | 120 160 260 260 170 170 450 650 260 210 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 5 69 21 48 3 5 79 42 18 26 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 4 | . . . . . . . 1 . 3 Terrain Destroyed 290 | . . . 12 3 1 . 188 . 86 Melee 3 | . . . . . . . 1 . 2 Projectile 32 | . . . 6 3 1 . 14 . 8 AOE 255 | . . . 6 . . . 173 . 76 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Was Fac Fac Fac Total 10092 | 62 1144 373 2077 194 338 176 3313 1253 1162 Wait 2493 | 2 622 29 904 54 120 4 525 169 64 Move 6481 | 53 438 319 996 127 202 149 2469 862 866 Hop . | . . . . . . . . . . Pick Up 102 | 1 17 . 21 2 5 1 28 17 10 Fast Attach 170 | 6 7 . 17 1 . 5 64 36 34 Attach 52 | . . 4 4 1 2 8 9 9 15 Detach 34 | . 4 . 6 . . . 13 5 6 Swap 88 | . 7 1 20 . 2 . 20 17 21 Drop 186 | . 14 1 36 1 4 3 54 38 35 Fire 421 | . 35 19 73 8 3 6 117 66 94 Melee 45 | . . . . . . . 10 33 2 Ram 14 | . . . . . . . . 1 13 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . 2 Rewire . | . . . . . . . . . . Trap 4 | . . . . . . . 4 . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / *Min x2 / *Sub) -10/Subcaves -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 71 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 15) 522 | -10/Materials | Identified exit to Mines 610 | -10/Materials | Discovered new exit (range 16) 1519 | -10/Materials | Discovered new exit (range 4) 1538 | -10/Materials | Entered Subcaves 1913 | -10/Subcaves | Visited Clippyterm 1918 | -10/Subcaves | Learned Factory garrison access intel 2082 | -10/Subcaves | Core integrity fell below 50% 2087 | -10/Subcaves | Core integrity fell below 20% 2124 | -10/Subcaves | Lost 4 parts (2n2w) 2146 | -10/Subcaves | Discovered new exit (range 5) 2159 | -10/Subcaves | Entered Materials 2159 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4203 | -8/Materials | Discovered new exit (range 13) 4964 | -8/Materials | Entered Factory 4964 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4965 | -7/Factory | Loaded intel: 4 garrison access locations 5153 | -7/Factory | Discovered new exit (range 19) 5265 | -7/Factory | Entered another Factory area 5265 | -6/Factory | Evolved 2 slots: Utility x2 5287 | -6/Factory | Build established: Gunner 5747 | -6/Factory | Sucked down chute 5747 | -6/Factory | Entered Waste 5748 | -6/Waste | Met a frightened Derelict 5762 | -6/Waste | EMP discharged 5762 | -6/Waste | Spotted C-40 Crusher 5789 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5808 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5811 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5814 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5817 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5820 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5828 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5831 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5834 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5848 | -6/Waste | Spotted C-40 Crusher 5860 | -6/Waste | Spotted C-40 Crusher 5862 | -6/Waste | EMP discharged 5862 | -6/Waste | System corruption reached 10% 5865 | -6/Waste | Lost 10 parts (2p3n1u4w) 5871 | -6/Waste | Spotted C-40 Crusher 5873 | -6/Waste | Spotted C-40 Crusher 5882 | -6/Waste | Spotted C-40 Crusher 5896 | -6/Waste | Discovered new exit (range 10) 5901 | -6/Waste | Entered Factory 6084 | -6/Factory | Build established: Mutant 6286 | -6/Factory | Fabricated Antigrav System (x2) 7366 | -6/Factory | Lost 4 parts (2n2w) 7476 | -6/Factory | System corruption reached 30% 7509 | -6/Factory | Core integrity fell below 50% 7545 | -6/Factory | Lost 6 parts (2p1n1u2w) 7975 | -6/Factory | Build established: Scavenger-Gunner 8505 | -6/Factory | Build established: Gunner 9051 | -6/Factory | First assault squad dispatched 9207 | -6/Factory | Garrison activated, responded to threat 9221 | -6/Factory | Lost 3 parts (1p1u1w) 9490 | -6/Factory | Build established: Scavenger-Gunner 9622 | -6/Factory | Discovered new exit (range 14) 9652 | -6/Factory | Identified exit to Factory 9653 | -6/Factory | Entered another Factory area 9653 | -5/Factory | Evolved 2 slots: Utility x2 9957 | -5/Factory | Build established: Scavenger-Tank 10351 | -5/Factory | Lost 3 parts (3p) 10484 | -5/Factory | Core integrity fell below 50% 10487 | -5/Factory | System corruption reached 10% 10514 | -5/Factory | Lost 11 parts (1n5u5w) 10721 | -5/Factory | Core integrity fell below 20% 10920 | -5/Factory | Build established: Scavenger-Mutant 11140 | -5/Factory | Discovered new exit (range 16) 11204 | -5/Factory | System corruption reached 30% 11216 | -5/Factory | Entered another Factory area 11216 | -4/Factory | Evolved 2 slots: Utility x2 11286 | -4/Factory | Lost 3 parts (1n1u1w) 11662 | -4/Factory | Build established: Scavenger-Tank 11799 | -4/Factory | Garrison activated, responded to threat 11901 | -4/Factory | Lost 6 parts (2p2n1u1w) 11995 | -4/Factory | Lost 5 parts (1p3u1w) 12077 | -4/Factory | System corruption reached 10% 12107 | -4/Factory | Lost 5 parts (1p1n2u1w) 12412 | -4/Factory | Core integrity fell below 50% 12427 | -4/Factory | System corruption reached 30% 12428 | -4/Factory | Core integrity fell below 20% 12438 | -4/Factory | Destroyed by P-70 Sage with Backup Laser VII Last Messages --------------- 12420_ Slammed into S-27 Virus. 12422_ Armor Integrity Analyzer destroyed. 12422_ Slammed into S-27 Virus. 12422_ Destabilizing: Core damaged (-23). 12423_ Slammed into S-27 Virus. 12424_ Door malfunctions. 12426_ Slammed into P-70 Sage. 12426_ Imp. Heat Sink destroyed. 12426_ System corrupted by crushing effect (+2). 12427_ Slammed into P-70 Sage. 12427_ Adv. Heat Sink destroyed. 12429_ Slammed into P-70 Sage. 12430_ Slammed into H-71 Marshal. 12431_ H-71 Marshal calls for reinforcements. 12431_ ALERT: Hostile activity reported, dispatching reinforcements to area. 12431_ P-70 Sage system corrupted by crushing effect. 12432_ Slammed into S-27 Virus. 12432_ P-70 Sage resets P-70 Sage, system corruption cleaned. 12433_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????######???????? | | ????????????????????????????????????# #???????? | | ?????????????????????????????#+#????# #???????? | | ?????????????????????????????# #????# #???????? | | ?????????????????????????????# #????# #???????? | | ?????????????????????????????# #????# #??????? | | ?????????????????????????????# #????# #?????? | | ?????????????????????????????# #????# #????? | | ???????????????????????????### ###??#### #??? | | ?????????????############### ####?## ##? !! | | ?????????? ! sH#"### # !! | | ?????????? @ p ssphp / ! | | ?????????? !###### # | | ?????????????############+## % !%#????## ##?? | | ???????????????????????????####%##?????# #?????### | | ??????????????????????????????#%!# ????# #???????? | | ??????????????????????????????#!*##"#### #???????? | | ??????????????????????????????### ! # #????"""? | | ????????????????????????????????#! # # """ | | ????????????????????????????????# """ / " | | ????????????????????????????????#! """ # # | | ????????????????????????????????# """ # # | | ????????????????????????????????#! # #? ""T""? | | ????????????????????????????????#####/## #??""""" | | ????????????????????????????????????# #???####? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????# #???????? | | ????????????????????????????????????# ####???????? | | ????????????????????????????????????# #????#####?? | | ????????????????????????????????????# #??? ?? | | ????????????????????????????????????# #??? """ ?? | | ?????????????????????????????##+##### ### """ ? | | ???????????????????????????### # """ # | | ??????????????????????? / + # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 100 Coolant Potential 80 Energy Generation 35 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 110 Jamming Range 14 Additional Mass Support 6 Armor Coverage 225 Resistance: TH 25 Resistance: EX 25 Resistance: EM 25 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 69 Targeting Accuracy 8 Core Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 4 Kinecelleration 30 Salvage Targeting 8 Defensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Antigrav System | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoLauncherSegregator Manual? 0 Play Time 01:53:32 Cumulative 197.6 hours Start 2024.10.30 @ 01:04:03 End 2024.10.30 @ 03:03:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 385 Rogue 385 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 64 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec09ec9f-8c7f-410f-b09b-573b3b354d2c