Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.22 @ 03:37:21 Player: T1-4MT Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (214) 1070 Value Destroyed (8605) 8605 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (4012) 4012 TOTAL SCORE: 20427 Bonus ------- High Alert Combat Kills 1589 Follower Combat Kills 1874 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -351 Cogmind --------- Core Integrity 0/1000 Matter 283/300 Energy 98/100 System Corruption 17% Temperature Cool (9) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Treads Improved Treads Improved Treads Improved Medium Treads > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- Power Maul > --- INVENTORY (5) ---- High-capacity Storage Unit Huge Storage Unit Makeshift Transmission Jammer Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Medium Treads Medium Treads Improved Medium Treads Spiked Medium Treads > --- UTILITY ---------- Huge Storage Unit Advanced Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Makeshift Transmission Jammer Zionite Weapon Casing Zionite Heavy Carapace > --- WEAPON ----------- Coil Gun Heavy Machine Gun > --- INVENTORY -------- Reinforced Deuterium Engine Armored Treads Medium Treads Medium Treads Improved Medium Treads Improved Medium Treads Armored Huge Wheel Experimental Heat Sink Improved Cooling System Coolant Injector High-capacity Storage Unit Large Matter Pod Weapon Cycler Improved Weapon Shielding Advanced System Restoration Module Hacking Drone Bay High-powered Shock Rifle Improved Heavy Laser Hypervelocity Gauss Rifle Railgun Long-range Missile Launcher Impact Mace [Rating: 86] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Airjet Utility Advanced Targeting Computer Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Makeshift System Shield Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Particle Gun Ballistic Gun Gauss Rifle Launcher Heavy Missile Launcher Impact Weapon Impact Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . . . . . . . 1 . . . . . Utility 7 | . . . 1 . . . 2 2 . . . . 1 . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 323 | 6 2 9 20 4 . 8 23 20 11 7 2 17 67 8 10 32 74 3 Power 22 | 1 . 2 2 1 . 1 2 1 . . . . 2 1 . 3 6 . Engine 14 | 1 . 1 . 1 . 1 2 1 . . . . 1 1 . 1 4 . Core 7 | . . 1 2 . . . . . . . . . . . . 2 2 . Reactor 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 71 | 2 . 3 4 . . 1 6 7 . . . 1 21 2 2 7 12 3 Treads 46 | 2 . . . . . . 6 6 . . . 1 6 2 2 7 11 3 Leg 12 | . . . . . . . . . . . . . 12 . . . . . Wheel 9 | . . 3 1 . . . . 1 . . . . 3 . . . 1 . Hover 4 | . . . 3 . . 1 . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 115 | 1 2 1 7 2 . . 5 12 9 6 . 10 22 1 5 9 23 . Device 62 | . 1 1 2 . . . 2 5 8 5 . 9 14 . 2 3 10 . Storage 7 | 1 1 . 2 . . . . . . . . . . 1 . 1 1 . Processor 12 | . . . 1 1 . . 1 3 . . . 1 1 . 2 . 2 . Hackware 1 | . . . . . . . . . . . . . . . . . 1 . Protection 33 | . . . 2 1 . . 2 4 1 1 . . 7 . 1 5 9 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 115 | 2 . 3 7 1 . 6 10 . 2 1 2 6 22 4 3 13 33 . Energy Gun 18 | . . 3 2 . . . 1 . . . . . 3 . 1 . 8 . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 63 | 2 . . 4 1 . 3 6 . 1 1 2 3 12 2 2 8 16 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 22 | . . . . . . 3 2 . 1 . . 3 3 1 . 4 5 . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 9 | . . . . . . . . . . . . . 4 1 . . 4 . Slashing Weapon 3 | . . . 1 . . . 1 . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 1 2 . . . 1 . . . . . 3 . 1 . 7 . Corrupted Parts 7 | . . . . . . . . . . . . . . . . 4 1 2 System Corruption 34 | . . . . . . . . . . . . . . . . 21 2 11 Parts Lost 90 | . . 9 4 3 . . 7 4 . . . 2 19 2 . 10 30 . Power 11 | . . 2 1 1 . . . . . . . . 1 1 . 1 4 . Propulsion 34 | . . 3 2 . . . 3 2 . . . . 10 1 . 3 10 . Utility 30 | . . 1 . 1 . . 2 2 . . . 2 8 . . 5 9 . Weapon 15 | . . 3 1 1 . . 2 . . . . . . . . 1 7 . Highest Loss Streak 12 | . . 4 4 2 . . 3 2 . . . 2 3 1 . 4 12 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 97 80 86 87 100 99 90 99 100 95 76 92 96 99 86 99 81 18 Engine 5 | . 14 8 . . 11 11 8 7 7 7 7 7 2 1 6 2 2 . Treads 18 | . 28 19 . . . . 23 22 23 23 23 23 7 25 26 25 18 12 Leg 2 | . . . . . . . . . . . . . 14 . . . . . Hover 3 | . . . 18 33 33 32 1 . . . . . . . . . . . Device 9 | . 2 1 8 . . . 10 9 7 7 7 8 15 13 13 12 12 . Storage 7 | . 14 14 9 11 11 11 9 7 7 7 7 7 6 6 6 6 4 . Processor 18 | . . . 2 8 11 11 9 20 30 26 23 21 19 20 20 20 15 . Protection 9 | . 8 1 10 11 11 11 8 14 7 7 7 7 9 13 12 12 7 . Ballistic Gun 12 | . 28 20 12 22 22 21 15 15 14 15 . 11 12 12 . 12 8 . Naked Turns 38 | . . . . . . . . . . . . . . . . . 38 . Heaviest Build 115 | 12 28 31 36 36 34 38 49 51 47 64 60 67 62 76 73 114 115 3 Greatest Support 116 | 40 40 40 24 24 24 24 60 68 68 68 68 76 96 88 96 116 116 3 Greatest Overweight (x) 20 | . . 2 3 1 1 2 1 3 . . . . 5 1 . . 20 . Average Overweight (x) . | . . . . 1 1 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 25 25 5 Average Capacity 16 | 7 12 15 13 15 15 15 15 15 15 15 15 15 15 19 20 21 21 5 Most Carried 25 | 5 12 15 12 15 15 15 15 15 15 15 15 15 15 15 20 21 25 4 Average Carried 14 | 2 8 12 8 14 15 14 12 14 15 14 15 14 13 13 18 19 17 4 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 25 5 5 Final Carried 20 | 4 12 8 12 15 15 15 15 15 15 15 15 13 15 13 18 20 4 4 Class Distribution -------------------- 55% | Scavenger-Mutant 37% | Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -5/Extension Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Matter Collected 7618 | 182 81 340 368 196 . 109 471 671 235 117 . 343 1944 149 109 756 1527 20 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 9184 | . 81 265 495 231 . 161 765 1238 316 110 . 287 2226 362 . 642 1931 74 Parts 407 | . 4 2 26 20 . 12 36 63 14 9 . 9 78 20 . 30 82 2 Haulers Intercepted 7 | . . . 2 . . . . 2 . . . . 1 . . . 2 . Recyclers Shooed 4 | . . . . . . . . . . . . . 1 . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 84 | . . . . . . . . . 12 11 . 14 . 20 3 24 . . Prevented 28 | . . . . . . . . . . . . . . . . 28 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Combat Hostiles Destroyed 198 | . 2 13 15 11 . 8 14 19 8 2 . 9 43 10 . 13 30 1 Melee 12 | . . . 3 . . . 2 1 . . . . 3 2 . . 1 . Guns 120 | . 2 12 11 11 . 2 8 18 3 2 . 4 25 2 . 7 13 . AOE 56 | . . 1 1 . . 6 4 . 5 . . 5 8 4 . 6 16 . Classes Destroyed 20 | . 1 1 5 . . . 2 4 1 . . . 2 . . 1 3 . Worker 6 | . . . 1 . . . . 1 . . . . . . . . 4 . Builder 9 | . . . . . . . 2 . . . . . 2 . . . 5 . Tunneler 1 | . . . . . . . . 1 . . . . . . . . . . Hauler 7 | . . . 2 . . . . 2 . . . . 1 . . . 2 . Recycler 3 | . . . . . . . . 1 . . . . . . . . 2 . Operator 1 | . . . . . . . . . . . . . 1 . . . . . Watcher 6 | . . . . . . . 2 2 . . . . 1 . . . 1 . Swarmer 40 | . . . 10 9 . 5 . 3 . . . 3 4 4 . . 2 . Saboteur 1 | . . . . . . . . . . . . . . . . . 1 . Grunt 100 | . 2 3 1 2 . 2 11 10 5 1 . 6 30 2 . 10 15 . Brawler 5 | . . . . . . . . . 1 . . . 1 . . 1 2 . Duelist 2 | . . . 1 . . 1 . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . 1 . . . . . Sentry 16 | . . . 3 . . . 3 1 2 1 . . 1 2 . 1 1 1 Specialist 1 | . . . . . . . . . . . . . . . . . 1 . Hunter 7 | . . . . . . . . 1 . . . . 1 . . . 5 . Programmer 11 | . . . . . . . . 4 . . . . 3 2 . . 2 . Heavy 1 | . . . . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . Assembled 12 | . . 10 . . . . . . . . . . 2 . . . . . Best Kill Streak 12 | . 2 3 5 7 . 3 5 5 7 1 . 3 6 4 . 5 12 1 Combat Bots Only 8 | . 2 3 5 7 . 3 4 4 7 1 . 3 6 4 . 5 8 1 Max Kills in Single Turn 4 | . 1 1 1 2 . 3 3 2 2 1 . 2 4 4 . 2 4 1 Gunslinging 1 | . . . . 1 . . . . . . . 1 . . . . . . Exploded 4 | . . 1 1 . . 3 2 . 2 . . 2 4 4 . 2 4 . Melee 1 | . . . 1 . . . 1 1 . . . . 1 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Damage Taken 17857 | . 158 1049 762 396 . 63 1102 1137 220 26 . 555 3946 572 . 1860 5963 48 Core 2375 | . 25 223 202 88 . 29 141 85 . . . 19 348 37 . 177 976 25 Absorbed by Shields 670 | . . . . . . . . 64 68 24 . 136 172 . . . 206 . Redirected to Shielding 357 | . . . 10 15 . . . 14 . . . . . . . . 318 . Regen/Repaired (Parts) 544 | . . . . . . . 259 105 . . . . 180 . . . . . Core Remaining (%) 52 | 100 . . . . . 20 74 . . . . 85 . . . 33 . . Volleys Fired 605 | . 10 80 40 25 . 10 45 58 9 2 . 17 127 6 . 56 120 . Largest 2 | . 2 2 2 2 . 2 2 2 2 2 . 2 2 2 . 2 2 . Hottest 130 | . 40 90 115 46 . 46 79 56 56 56 . 67 60 60 . 65 130 . Shots Fired 1121 | . 20 140 79 51 1 16 86 115 15 5 . 32 244 12 . 106 199 . Gun 1074 | . 20 140 79 51 1 11 82 115 12 5 . 24 237 11 . 100 186 . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 47 | . . . . . . 5 4 . 3 . . 8 7 1 . 6 13 . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 940 | . 20 104 61 51 1 11 70 115 12 5 . 24 233 11 . 100 122 . Thermal 112 | . . 36 18 . . . 12 . . . . . 4 . . . 42 . Explosive 47 | . . . . . . 5 4 . 3 . . 8 7 1 . 6 13 . Electromagnetic 22 | . . . . . . . . . . . . . . . . . 22 . Robot Hit Streak 17 | . 16 9 5 7 . 5 13 16 4 8 . 8 16 9 . 17 13 . Robot Miss Streak 8 | . 2 5 8 6 . 4 2 4 2 . . 3 3 1 . 4 4 . Penetration Max 1 | . . . . . . . . 1 . . . . 1 . . . 1 . Secondary Targets 21 | . 1 4 . 2 . . 1 2 1 . . 1 5 . . 2 2 . Max Gunslinging Chain 1 | . 1 1 . 1 . . 1 1 1 . . 1 1 . . 1 1 . Shots Hit Robots 824 | . 17 80 56 34 . 7 70 82 8 4 . 16 210 17 . 81 141 1 Core Hits 435 | . 7 36 24 13 . 8 31 39 20 4 . 17 93 10 . 39 94 . Critical Kills 14 | . . . . . . . 2 3 2 . . 1 3 2 . . 1 . Critical Parts Destroyed 22 | . . . 1 . . . . 1 . . . . 10 2 . 3 4 1 Critical Strikes 48 | . . 2 3 . . . 5 4 2 . . 1 13 4 . 5 8 1 Burn 5 | . . 2 1 . . . 2 . . . . . . . . . . . Destroy 22 | . . . 1 . . . 2 4 2 . . 1 4 . . 5 3 . Corrupt 3 | . . . . . . . . . . . . . . . . . 3 . Smash 16 | . . . . . . . . . . . . . 9 4 . . 2 1 Sever 2 | . . . 1 . . . 1 . . . . . . . . . . . Melee Attacks 90 | . . . 8 . . . 7 . . . . . 46 14 . . 14 1 Impact 75 | . . . . . . . . . . . . . 46 14 . . 14 1 Slashing 15 | . . . 8 . . . 7 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . 2 . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 25969 | . 133 736 1117 555 . 535 1627 1915 755 79 . 923 7138 903 . 2831 6630 92 Guns 14632 | . 133 736 762 555 . 84 1000 1902 90 79 . 289 3839 165 . 1548 3450 . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 8569 | . . . 48 . . 451 460 . 665 . . 634 1726 299 . 1283 3003 . Melee 2684 | . . . 307 . . . 164 . . . . . 1508 439 . . 174 92 Ramming 84 | . . . . . . . 3 13 . . . . 65 . . . 3 . Kinetic 12942 | . 133 505 584 555 . 84 860 1902 90 79 . 289 3782 165 . 1548 2366 . Thermal 1438 | . . 231 178 . . . 140 . . . . . 57 . . . 832 . Explosive 8398 | . . . 48 . . 451 460 . 665 . . 634 1637 299 . 1283 2921 . Electromagnetic 423 | . . . . . . . . . . . . . 89 . . . 334 . Impact 2213 | . . . . . . . . . . . . . 1508 439 . . 174 92 Slashing 471 | . . . 307 . . . 164 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . 1 1 1 1 . 2 2 2 2 10 4 7 7 21 6 17 Average Corruption 3 | . . . 1 1 1 1 . 1 2 2 2 3 3 4 7 14 3 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 246 | . . . 3 3 4 3 . 4 27 17 . 35 60 29 3 44 12 2 Message Errors 66 | . . . 1 1 2 1 . 2 11 7 . 10 16 1 1 11 2 . Matter Fused 53 | . . . 1 . . . . 1 4 3 . 10 14 3 1 13 2 1 Heat Flow Errors 27 | . . . 1 1 . 1 . . 3 . . 4 5 7 . 3 2 . Energy Discharges 19 | . . . . . . . . . 3 1 . 2 1 6 . 5 1 . Parts Rejected 5 | . . . . . . . . . 1 . . . 3 . . 1 . . Parts Fused 5 | . . . . . 1 . . . . . . 1 . 1 . 2 . . Data Loss (minor) 30 | . . . . . . . . . 3 2 . 2 9 5 1 4 3 1 Data Loss (major) 17 | . . . . . . . . . 2 3 . 1 4 4 . 2 1 . Misfires 12 | . . . . 1 1 1 . . . 1 . 4 2 1 . 1 . . Alerts 9 | . . . . . . . . . . . . 1 5 1 . 1 1 . Weapon Failures 3 | . . . . . . . . 1 . . . . 1 . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1089 | . . . 18 . . 58 . . 30 . . 32 556 129 . 3 171 92 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 368 | . . . . . . 58 . . 30 . . 32 103 . . 3 142 . Melee 721 | . . . 18 . . . . . . . . . 453 129 . . 29 92 Knockbacks 3 | . . . . . . . . . . . . . 3 . . . . . Impact 3 | . . . . . . . . . . . . . 3 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 134 | . . . 49 . . . . . . . . 36 49 . . . . . Shots 3 | . . . 1 . . . . . . . . 1 1 . . . . . Rammed 11 | . . . . . . . . . . . . . 10 . . . 1 . Targets Rammed 14 | . . . . . . . 1 2 . . . . 10 . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . 1 2 . . . . . . . . . . Highest Temperature 330 | . 35 80 330 270 . 260 135 6 240 3 . 275 267 267 . 233 321 . Average Temperature 57 | . 17 31 117 113 . 86 35 6 98 2 . 59 33 92 . 46 69 . Received Heat Transfer 4861 | . 105 285 252 33 . . 657 430 65 10 . 30 1420 114 . 644 807 9 Effects 3 | . . . . . . 1 . . . . . . . 2 . . . . Interference 3 | . . . . . . 1 . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 17 | . . . . . . . . . . . . . 11 . . . 4 2 Impact Corruptions 24 | . . . . . . . . . . . . . 16 6 . . 1 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . 1 . . . 3 1 . . . . . . . . 4 . Heat Transferred 2988 | . . 779 481 . . . 444 . . . . . 111 . . . 1173 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Peak Influence 1615 | . 62 99 345 257 . 229 263 362 . . . . 1039 . . . 1615 794 Initial 756 | . . 24 . 62 . . 11 53 . . . . . . . . 18 756 Average 331 | . 28 48 114 160 . 140 174 147 . . . . 548 . . . 603 779 Maximum Alert Level 5 | . . . 1 1 . 1 1 1 . . . . 3 . . . 5 3 Low Security (%) 51 | 100 100 100 76 48 . 79 59 71 . . . . 18 . . . 38 . Level 1 21 | . . . 23 51 . 20 40 28 . . . . 17 . . . 15 . Level 2 8 | . . . . . . . . . . . . . 25 . . . 5 . Level 3 13 | . . . . . . . . . . . . . 38 . . . 9 100 Level 4 4 | . . . . . . . . . . . . . . . . . 29 . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . . . . . . . 2 6 . . . . 11 . . . 9 . Investigation 3 | . . . . . . . . 2 . . . . 1 . . . . . Extermination 7 | . . . . . . . . 2 . . . . 4 . . . 1 . Reinforcement 13 | . . . . . . . 2 2 . . . . 3 . . . 6 . Assault 4 | . . . . . . . . . . . . . 2 . . . 2 . Garrison 1 | . . . . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . 2 . . . 1 . Construction Impeded 2 | . . . . . . . . . . . . . 1 . . . 1 . Haulers Reinforced 4 | . . . . . . . . . . . . . 1 . . . 3 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Distress Signals 10 | . . . 2 . . . 3 . . . . . 3 . . . 2 . Communications Jammed 67 | . . . . . . . . . . . . . . . . . 67 . Distress Signals 65 | . . . . . . . . . . . . . . . . . 65 . Times Spotted 319 | . 2 25 24 15 . 9 23 25 8 2 . 13 73 9 1 24 65 1 Peak Tracking Total 11 | . 2 4 6 4 . 3 5 6 7 1 . 4 7 5 1 7 11 . Tactical Retreats 25 | . . 6 1 1 . 1 2 2 . . . . 8 1 . . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Traps Triggered 5 | . . . 1 . . . . . . . . . 3 . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 1 . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Machines Disabled 30 | . . . 2 . . . 1 . . . . . 15 . . 1 11 . Max in Single Turn 6 | . . . 2 . . . 1 . . . . . 6 . . . 1 . Garrison Access 3 | . . . . . . . . . . . . . 3 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Machines Accessed 44 | . 4 . 7 . 4 . 2 5 . 1 4 1 12 2 . . 2 . Terminals 23 | . 3 . 7 . . . 1 3 . . . 1 7 . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . 1 . . . . . 1 1 . . . . 2 . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . . 3 . . . . . Total Hacks 119 | . 8 . 24 . 4 . 11 12 . 1 27 1 20 6 . . 5 . Successful 82 | . 4 . 17 . 4 . 6 5 . 1 27 1 9 6 . . 2 . Failed 37 | . 4 . 7 . . . 5 7 . . . . 11 . . . 3 . Catastrophic 11 | . 1 . 4 . . . . 2 . . . . 3 . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 48 | . 6 . 14 . . . 3 5 . . . . 11 . . . 9 . Terminals 55 | . 6 . 24 . . . 4 7 . . . 1 12 . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 19 | . 2 . . . . . 7 3 . . . . 3 . . . 4 . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 2 . . . . 5 . . . . . Terminal Hacks 58 | . 3 . 14 . 4 . 1 . . 1 27 1 . 6 . . 1 . Record 21 | . . . . . 4 . . . . . 11 1 . 5 . . . . Part Schematic 9 | . . . 1 . . . . . . . 8 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . . . Prototype ID Bank 5 | . . . 2 . . . . . . . 3 . . . . . . . Open Door 2 | . . . . . . . . . . 1 . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . Alert Level 2 | . . . 2 . . . . . . . . . . . . . . . Unreport Threat 2 | . . . 2 . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . 2 . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 11 | . 1 . . . . . 5 2 . . . . 2 . . . 1 . Scan Component 6 | . . . . . . . 3 1 . . . . 1 . . . 1 . Repair 4 | . . . . . . . 2 1 . . . . 1 . . . . . Refit 1 | . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 2 . . . . . Seal Access 2 | . . . . . . . . . . . . . 2 . . . . . Unauthorized Hacks 11 | . . . 3 . . . . 3 . . . . 5 . . . . . Terminals 10 | . . . 3 . . . . 3 . . . . 4 . . . . . Botnet 10 | . . . 3 . . . . 3 . . . . 4 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . Jam 1 | . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 32 | . 4 . 7 . . . 2 5 . . . 1 11 . . . 2 . Full Trace Events 2 | . . . . . . . . 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 1 . . . . . . . 8 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . 2 1 . . . . 1 . . . . . Time 100 | . . . . . . . 52 26 . . . . 22 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 1 . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Total Allies 23 | . . . . . . . . . 1 . . 1 3 . 4 2 10 2 Largest Group 5 | . . . . . . . . . 1 . . 1 3 . 4 5 5 4 Highest-Rated Group 380 | . . . . . . . . . 30 . . 96 93 . 153 193 380 107 Highest-Rated Ally 96 | . . . . . . . . . 30 . . 96 31 . 39 49 85 31 Zionite Dispatches 3 | . . . . . . . . . . . . . . . . . 3 . Heavy 2 | . . . . . . . . . . . . . . . . . 2 . Light 1 | . . . . . . . . . . . . . . . . . 1 . Total Orders 3 | . . . . . . . . . . . . . 3 . . . . . EXPLORE 2 | . . . . . . . . . . . . . 2 . . . . . RETURN 1 | . . . . . . . . . . . . . 1 . . . . . Ally Attacks 235 | . . . . . . . . . . . . 14 76 . . 48 97 . Total Damage 8742 | . . . . . . . . . . . . 460 1266 . . 1483 5533 . Kills 64 | . . . . . . . . . . . . 4 7 . . 11 42 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . 2 . . . . 1 2 . 1 . 1 3 2 . . Drone Launches 2 | . . . . . . . . . . . . . 2 . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Turns Passed 22776 | 111 394 636 704 681 549 479 854 1676 2042 1821 164 2086 3079 1336 2589 1890 1623 62 Spaces Moved 13170 | 64 223 290 458 502 491 390 367 863 1167 1109 101 1254 1662 781 1535 1020 790 103 Core 313 | 6 . . 22 . . . . . . . . . . . . . 182 103 Treads 9532 | 58 223 196 . . . . 336 747 1167 1109 101 1254 399 781 1535 1020 606 . Legs 1032 | . . . . . . . . . . . . . 1032 . . . . . Wheels 621 | . . 94 178 . . . . 116 . . . . 231 . . . 2 . Hover 1672 | . . . 258 502 491 390 31 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 95 50 112 112 112 112 135 160 160 160 160 115 160 160 160 50 50 Average Speed 147 | 149 160 139 105 112 112 112 155 156 160 160 160 160 132 160 161 160 144 50 Slowest Speed 1050 | 160 160 160 245 112 112 176 160 160 160 160 160 160 260 240 162 162 1050 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 61 | 5 38 67 44 95 92 94 34 18 92 87 72 84 51 84 90 87 23 13 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 3 | . . . . . . . . . 1 . 1 . . . 1 . . . Known Exits Taken 11 | . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . . . . . . . . Scrap Searched 28 | . . 1 . 2 . 1 . . 4 5 . 3 . 5 3 4 . . Spaces Dug 51 | . . . . . . . 18 . 2 . . 22 1 . . . 8 . Terrain Destroyed 484 | . . . 28 . . 44 28 1 46 . . 86 80 14 . 82 75 . Melee 9 | . . . . . . . . . . . . . 1 . . . 8 . Projectile 23 | . . . . . . . . 1 2 . . 1 2 . . 4 13 . AOE 452 | . . . 28 . . 44 28 . 44 . . 85 77 14 . 78 54 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Pro Fac Ext Total 15378 | 77 244 401 588 571 490 412 550 1073 1321 1151 104 1298 2251 828 1646 1170 1093 110 Wait 874 | 3 1 19 39 31 . . 84 101 126 28 . 8 279 15 85 21 31 3 Move 13152 | 63 222 289 457 501 490 389 366 862 1166 1108 100 1253 1661 780 1534 1019 789 103 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 130 | 5 7 4 8 6 . 2 12 14 . 1 . 1 31 2 7 16 14 . Fast Attach 104 | 5 1 1 11 3 . 1 10 4 1 1 2 . 20 . 6 6 29 3 Attach 100 | 1 . 8 5 1 . 1 8 6 . . . 2 20 2 2 10 34 . Detach 35 | . 1 . 6 1 . . 2 1 . 1 . . 2 . 2 2 17 . Swap 119 | . 1 . 4 . . 6 5 10 10 6 . 15 27 6 2 16 11 . Drop 131 | . 1 . 10 3 . 3 10 15 . 4 2 2 28 3 8 9 33 . Fire 605 | . 10 80 40 25 . 10 45 58 9 2 . 17 127 6 . 56 120 . Melee 90 | . . . 8 . . . 7 . . . . . 46 14 . . 14 1 Ram 9 | . . . . . . . . . . . . . 9 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 5 | . . . . . . . 1 2 . . . . 1 . . . 1 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 24 | . . . . . . . . . 9 . . . . . . 15 . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Lower Caves (discovered 2 exits: Low / *Zio) -6/Zion (discovered 2 exits: [Dee] / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp / *Ext) -5/Extension History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 14) 112 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 6) 506 | -10/Materials | Entered Mines 507 | -10/Mines | Assembled infested the area 512 | -10/Mines | Assisted by a Guerilla fighting off Assembled 628 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 631 | -10/Mines | Found Prototype Device 963 | -10/Mines | Lost 3 parts (1p2n) 981 | -10/Mines | Core integrity fell below 50% 997 | -10/Mines | Core integrity fell below 20% 1039 | -10/Mines | Lost 4 parts (1n3w) 1055 | -10/Mines | Identified Exp. Sensor Array 1087 | -10/Mines | Discovered new exit (range 9) 1142 | -10/Mines | Entered Materials 1142 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1255 | -9/Materials | Identified exit to Mines 1370 | -9/Materials | Lost 4 parts (1p2n1w) 1421 | -9/Materials | Core integrity fell below 50% 1846 | -9/Materials | Entered Mines 1917 | -9/Mines | Destroyed 7 combat bots 1957 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2182 | -9/Mines | Learned Materials non-interactive machine intel 2186 | -9/Mines | Discovered new exit (range 8) 2336 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2369 | -9/Mines | Learned 2 Materials zone layouts 2496 | -9/Mines | Discovered new exit (range 8) 2522 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2523 | -9/Mines | Discovered new exit (range 5) 2527 | -9/Mines | Entered Exiles 2527 | -9/Exiles | Found Exiles lab abandoned 2542 | -9/Exiles | Discovered new exit (range 15) 3063 | -9/Exiles | Discovered new exit (range 14) 3076 | -9/Exiles | Entered Mines 3263 | -8/Mines | Discovered new exit (range 5) 3546 | -8/Mines | Discovered new exit (range 9) 3555 | -8/Mines | Entered Materials 3555 | -8/Materials | Evolved 2 slots: Utility x2 3557 | -8/Materials | Loaded intel: 29 non-interactive machine locations 3643 | -8/Materials | Lost 3 parts (2n1w) 3897 | -8/Materials | Build established: Scavenger-Mutant 3994 | -8/Materials | Repaired Lgt. Treads 4021 | -8/Materials | Repaired Lgt. Treads 4312 | -8/Materials | Discovered new exit (range 10) 4409 | -8/Materials | Entered Factory 4409 | -7/Factory | Evolved 2 slots: Utility x2 4411 | -7/Factory | Discovered new exit (range 14) 4503 | -7/Factory | Discovered new exit (range 8) 5049 | -7/Factory | Repaired Lgt. Treads 5812 | -7/Factory | Build established: Mutant 6085 | -7/Factory | Identified exit to Lower Caves 6085 | -7/Factory | Entered Lower Caves 6391 | -7/Lower Caves | Build established: Scavenger-Mutant 6830 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6879 | -7/Lower Caves | Destroyed 7 combat bots 6936 | -7/Lower Caves | Learned location of Extension (-5) 7896 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7983 | -7/Lower Caves | Discovered new exit (range 7) 7991 | -7/Lower Caves | Identified exit to Lower Caves 8127 | -7/Lower Caves | Entered another Lower Caves area 8300 | -7/Lower Caves | Discovered new exit (range 15) 8322 | -7/Lower Caves | Identified exit to Factory 8562 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 9065 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9097 | -7/Lower Caves | Learned location of 1 exit from Factory 9267 | -7/Lower Caves | Discovered new exit (range 13) 9284 | -7/Lower Caves | Identified exit to Data Miner 9314 | -7/Lower Caves | Build established: Mutant 9948 | -7/Lower Caves | Entered Data Miner 9949 | -7/Data Miner | Discovered new exit (range 6) 9962 | -7/Data Miner | Identified exit to Proximity Caves 9983 | -7/Data Miner | Met Data Miner 10025 | -7/Data Miner | Learned location of Section 7 (-2) 10025 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10052 | -7/Data Miner | Received God Mode back door access code from Data Miner 10112 | -7/Data Miner | Entered Proximity Caves 10404 | -6/Proximity Caves | Escorted by Enhanced Grunt 10406 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11865 | -6/Proximity Caves | Crushed by falling debris 11865 | -6/Proximity Caves | System corruption reached 10% 11874 | -6/Proximity Caves | Learned Factory garrison access intel 12156 | -6/Proximity Caves | Build established: Skirmisher 12198 | -6/Proximity Caves | Entered Factory 12198 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12199 | -6/Factory | Identified exit to Factory 12200 | -6/Factory | Loaded intel: 4 garrison access locations 12697 | -6/Factory | Lost 3 parts (3n) 12775 | -6/Factory | Garrison activated, responded to threat 12842 | -6/Factory | Allied Derelicts emerged from ambush trap array 13166 | -6/Factory | Lost 3 parts (1n2u) 13168 | -6/Factory | Build established: Scavenger-Mutant 13633 | -6/Factory | Discovered exit to Factory (range 14) 13822 | -6/Factory | Discovered exit to Factory (range 5) 13869 | -6/Factory | Repaired Lyr. Light Armor Plating 13951 | -6/Factory | Incoming assault squad redirected 14195 | -6/Factory | Build established: Mutant 14298 | -6/Factory | First assault squad dispatched 14492 | -6/Factory | Incoming assault squad redirected 14549 | -6/Factory | Lost 3 parts (1n2u) 14610 | -6/Factory | Lost 3 parts (2n1u) 14889 | -6/Factory | Build established: Scavenger-Mutant 15234 | -6/Factory | Discovered new exit (range 14) 15275 | -6/Factory | Identified exit to Lower Caves 15277 | -6/Factory | Entered Lower Caves 15309 | -6/Lower Caves | Encountered a Warlord checkpoint 16252 | -6/Lower Caves | Learned location of 1 exit from Factory 16252 | -6/Lower Caves | Learned 8 Factory zone layouts 16252 | -6/Lower Caves | Learned 8 Research zone layouts 16252 | -6/Lower Caves | Learned Research emergency access door positions 16331 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 16340 | -6/Lower Caves | Identified exit to Zion 16400 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16427 | -6/Lower Caves | Identified exit to Lower Caves 16613 | -6/Lower Caves | Entered Zion 16679 | -6/Zion | System corruption cleaned by Quarantine Array 16785 | -6/Zion | Learned location of 1 exit from Factory 16858 | -6/Zion | Learned location of Armory (-3) 17093 | -6/Zion | Discovered new exit (range 16) 17116 | -6/Zion | Identified exit to Proximity Caves 17511 | -6/Zion | Learned Factory trap positions 17599 | -6/Zion | Found CR-A16's Pointy Stick 17636 | -6/Zion | Given A8's code to call for help 17825 | -6/Zion | Given the Hacking Drone Bay 17825 | -6/Zion | Found Prototype Device 17826 | -6/Zion | Identified Hacking Drone Bay 18024 | -6/Zion | Discovered new exit (range 16) 18213 | -6/Zion | Learned 4 Factory zone layouts 18873 | -6/Zion | Imprinted 18875 | -6/Zion | Declared Zion's savior 19202 | -6/Zion | Entered Proximity Caves 19202 | -5/Proximity Caves | Accompanied by 4 allies 19204 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 19719 | -5/Proximity Caves | Spotted B-75 Beast 19912 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19941 | -5/Proximity Caves | Core integrity fell below 50% 19958 | -5/Proximity Caves | Learned 8 Factory zone layouts 19977 | -5/Proximity Caves | Lost 4 parts (2n2u) 20042 | -5/Proximity Caves | Destroyed B-75 Beast 20063 | -5/Proximity Caves | Lost 4 parts (1p1n1u1w) 20489 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 20536 | -5/Proximity Caves | Discovered exit to Factory (range 15) 20580 | -5/Proximity Caves | System corruption reached 10% 21092 | -5/Proximity Caves | Entered Factory 21092 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 21093 | -5/Factory | Identified exit to Upper Caves 21093 | -5/Factory | Identified exit to Extension 21094 | -5/Factory | Identified exit to Factory 21095 | -5/Factory | Loaded intel: 97 trap records 21112 | -5/Factory | Zion Heavy squad teleported in 21148 | -5/Factory | Zion Heavy squad teleported in 21303 | -5/Factory | Build established: Scavenger-Mutant 21516 | -5/Factory | Found Prototype Protection 21516 | -5/Factory | Identified Zio. Heavy Carapace 21523 | -5/Factory | Found Prototype Protection 21523 | -5/Factory | Identified Zio. Weapon Casing 21892 | -5/Factory | Zion Light squad teleported in 22038 | -5/Factory | Found Zio. Weapon Casing 22197 | -5/Factory | Cargo convoy interrupted 22247 | -5/Factory | Found Zio. Weapon Casing 22292 | -5/Factory | First assault squad dispatched 22328 | -5/Factory | Lost 3 parts (2n1u) 22390 | -5/Factory | Terminal network hard line cut 22398 | -5/Factory | Destroyed 7 combat bots 22471 | -5/Factory | Lost 12 parts (1p5n3u3w) 22472 | -5/Factory | Destroyed 8 combat bots 22480 | -5/Factory | Core integrity fell below 50% 22567 | -5/Factory | Core integrity fell below 20% 22579 | -5/Factory | Released all parts (4) 22607 | -5/Factory | Allied Derelicts emerged from ambush trap array 22609 | -5/Factory | Lost 11 parts (2p2n3u4w) 22612 | -5/Factory | Incoming assault squad redirected 22715 | -5/Factory | Entered Extension 22715 | -5/Extension | Accompanied by 2 allies 22743 | -5/Extension | Rescued a captive Derelict 22743 | -5/Extension | Rescued a captive Derelict 22747 | -5/Extension | System corruption reached 10% 22777 | -5/Extension | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 22737_ System corrupted: Component data lost. 22738_ Sneak attack on Y-64 Sentinel. 22738_ Y-64 Sentinel suffers critical hit (Smash). 22738_ Destroyed KE Penetrator. 22738_ Y-64 Sentinel system corrupted by crushing effect. 22739_ Y-64 Sentinel system terminally corrupted. 22739_ Adv. Heat Sink fried. Door Terminal flashes as you approach. 22743_ MS-1G2(l): "Free at last!" 22743_ 7G-VCZ(l): "Our saviour has arrived!" 22746_ Acquired Corrupted Imp. Treads. 22746_ Integrated Corrupted Imp. Treads (+4). 22747_ Acquired 10 matter. 22748_ Acquired Corrupted Imp. Treads. 22748_ Integrated Corrupted Imp. Treads (+7). 22749_ Acquired 10 matter. 22760_ System corrupted: Matter fused (-7). 22764_ Acquired Imp. Medium Treads. Door Terminal flashes as you approach. 22777_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????##########?? | | ?????????????????????????????????? ?? | | ??????????????????############### ? | | ??????????????????# ! + ? | | ??????????????????# ##### #???????? | | ??????????????????# !/ #???# #???????? | | ??????????????????# ] #???# ###???????? | | ??????????????????# gl #???# #?????????? | | ??????????????????# g #???# #?????????? | | ?????#################/####### #?????????? | | ?????# +????????? | | ?????# #####%#########@######### #####????????? | | ?????# #??# T#????#T Y#??????? ????????????? | | ?????# #??## ##????## ##???????"#????????????? | | ?????# #???# #??????# p??????????????????????? | | ?????# #???####??????###??????????????????????? | | ?????# #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?????# #??????????????????????????????????????? | | ?##### #####??????????????????????????????????? | | ?# "" "" #??????????????????????????????????? | | ?# " " ##########?????????????????????????? | | ?# ????????????????????????? | | ?# ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 29 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 15 Power Shielding 66 Weapon Shielding 100 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 8 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 1 Defensive Hacking 11 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Robot Schematics ------------------ P-60 Hacker | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free X-57 Shotgunner | -7/Data Miner | Free C-35 Carver | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Close Call Maybe Next Time I'll Detach My Launcher What Is This Thing? Challenges ------------ None Game ------ Seed AlloyGuidedNeutralizer Manual? 0 Play Time 05:07:02 Cumulative 62.1 hours Start 2023.09.13 @ 17:09:02 End 2023.09.22 @ 03:37:21 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 44 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a04bb28-4792-44cb-9eb9-50c8445bcfbc