Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.04 @ 23:55:17 Player: unq Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (202) 1010 Value Destroyed (5220) 5220 Prototype IDs (58) 1160 Alien Tech Used (6) 1200 Bonus (4891) 4891 TOTAL SCORE: 23781 Bonus ------- High Alert Combat Kills 23 Follower Combat Kills 222 Hunted by Unchained 500 Met Data Miner 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 108 Used Core Reset Matrix 3000 Friendly Fire -62 Cogmind --------- Core Integrity 0/1600 Matter 71/300 Energy 98/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- Advanced Visual Processing Unit Experimental Signal Interpreter Terrain Scan Processor 0b10 Decoder Chip [Generic] ECM Suite Makeshift Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Sensor Array Improved Trap Extractor (3/6 Dirty Bomb) Variable Charge Gun Linear Accelerator Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Q-thruster Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Experimental Signal Interpreter Seismic Detector 0b10 Decoder Chip [Generic] Energy Filter Transmission Jammer Makeshift Utility Shielding Remote Shield Advanced Hacking Suite System Mapper Advanced System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Micro Antimatter Reactor Impulse Thruster Q-thruster Advanced Coolant Injector Advanced Sensor Array Advanced Sensor Array Stasis Canceller ECM Suite Graphene Brace Improved Trap Extractor High-powered Transdimensional Reconstructor Variable Charge Gun Linear Accelerator Gamma Bomb Array Z-bomb Delivery System [Rating: 180] Favorites ----------- Power Micro Antimatter Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility Advanced Visual Processing Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Makeshift Hacking Suite Protection Light Armor Plating Artifact Phase Armor Weapon Autogun Energy Gun Variable Charge Gun Energy Cannon Phase Cannon Ballistic Gun Autogun Ballistic Cannon Linear Accelerator Launcher Mini Grenade Launcher Impact Weapon Maul Slashing Weapon Katana Piercing Weapon Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 5 | . . . 1 1 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . Utility 12 | . . . 1 1 1 . . . . 2 . . . . . . . . . 2 . . . . 1 . 2 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 193 | 6 11 . 23 32 13 . 2 . 1 9 . . . 1 7 5 5 8 1 7 4 . 4 . 21 6 4 8 15 Power 19 | 1 . . 2 2 1 . . . . 2 . . . . 1 . 1 2 . . 2 . 1 . 2 . 1 . 1 Engine 8 | 1 . . 2 1 1 . . . . . . . . . . . 1 . . . 2 . . . . . . . . Core 4 | . . . . 1 . . . . . 2 . . . . 1 . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 2 . 1 . 1 Propulsion 50 | 2 3 . 10 13 3 . . . 1 1 . . . . . 1 2 1 . 2 1 . . . 6 . 1 1 2 Treads 25 | 2 3 . 10 10 . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 25 | . . . . 3 3 . . . 1 1 . . . . . 1 2 1 . 2 1 . . . 6 . 1 1 2 Utility 85 | 1 6 . 2 12 8 . 2 . . 5 . . . 1 4 1 2 3 1 5 1 . 3 . 9 1 1 6 11 Device 38 | . 1 . 1 4 1 . 1 . . 1 . . . . 4 1 1 3 1 1 1 . . . 4 . . 4 9 Storage 14 | 1 2 . 1 2 3 . . . . 1 . . . . . . . . . . . . . . 1 . 1 2 . Processor 10 | . . . . . 3 . . . . . . . . 1 . . . . . 2 . . . . 3 . . . 1 Hackware 10 | . . . . 1 1 . 1 . . 2 . . . . . . . . . 2 . . 1 . 1 . . . 1 Protection 12 | . 3 . . 5 . . . . . 1 . . . . . . 1 . . . . . 2 . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon 39 | 2 2 . 9 5 1 . . . . 1 . . . . 2 3 . 2 . . . . . . 4 5 1 1 1 Energy Gun 5 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 2 1 . . Energy Cannon 5 | . . . 1 . . . . . . 1 . . . . . 1 . 1 . . . . . . 1 . . . . Ballistic Gun 14 | 2 2 . 4 4 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . Launcher 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . 1 . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . 2 3 1 . . . . . . . . . . . 1 6 . 1 . . 3 . 2 4 . 5 . Parts Lost 43 | . 1 . 2 6 . . . . 1 . . . . . 1 . 2 . . 6 1 . . 1 . . 2 . 20 Power 9 | . . . 1 . . . . . . . . . . . 1 . 1 . . 1 1 . . 1 . . . . 3 Propulsion 18 | . 1 . 1 2 . . . . 1 . . . . . . . 1 . . 2 . . . . . . 2 . 8 Utility 14 | . . . . 4 . . . . . . . . . . . . . . . 2 . . . . . . . . 8 Weapon 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Highest Loss Streak 14 | . 1 . 1 2 . . . . 1 . . . . . 1 . 1 . . 6 1 . . 1 . . 1 . 14 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Average Backups 12 | 3 11 14 14 14 8 10 10 10 10 9 10 10 9 10 9 10 9 10 9 8 9 10 9 10 10 14 13 14 13 Power . | . . . . . . 1 1 1 1 1 1 1 1 1 . . . . . . . . . . . . . 1 1 Propulsion 2 | 2 1 3 2 3 . 1 1 1 1 1 2 2 2 2 1 1 1 2 2 2 2 2 1 2 1 2 1 1 2 Utility 5 | . 6 6 5 4 4 5 5 5 5 4 4 4 3 4 5 6 5 6 6 5 6 7 7 7 7 8 6 7 5 Weapon 3 | . 3 4 6 6 3 3 3 3 3 3 3 3 3 3 3 3 2 1 1 1 . 1 1 . 1 3 3 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 48 | . 9 2 5 4 4 . . . 1 . . 1 1 . 1 1 2 2 . 1 1 . . . 6 1 . . 6 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 8 | . 3 . . 1 . . . . 1 . . . . . . 1 . 1 . . . . . . 1 . . . . Utility 18 | . 3 2 1 2 1 . . . . . . 1 1 . 1 . . 1 . . . . . . 2 . . . 3 Weapon 16 | . 2 . 4 1 3 . . . . . . . . . . . 1 . . . . . . . 3 . . . 2 Tool/Special 5 | . 1 . . . . . . . . . . . . . . . 1 . . 1 1 . . . . 1 . . . Average Slot Usage (%) 95 | . 98 100 87 96 98 100 100 100 100 98 100 100 100 100 99 100 95 99 100 96 92 94 92 97 96 93 90 85 81 Engine 5 | . 14 14 10 8 6 7 7 7 7 . . . . . . . 2 5 5 5 8 10 10 7 1 . . . . Core 1 | . . . . . . . . . . 5 6 6 6 6 10 11 5 3 . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 5 4 . . . . 6 8 8 8 7 Treads 12 | . 28 28 33 34 1 . . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . 35 38 38 38 38 33 33 33 33 33 34 35 33 34 35 30 31 31 31 31 29 27 25 21 18 Device 10 | . . . 10 10 7 7 7 7 7 13 13 13 13 12 10 11 10 15 16 14 10 10 10 10 9 14 18 18 20 Storage 7 | . 14 14 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 Processor 7 | . . . . . 13 15 15 15 15 13 13 13 13 13 11 11 11 11 11 10 10 10 10 10 13 14 13 13 12 Hackware 8 | . . . . 6 4 7 7 7 7 11 13 13 13 13 11 11 10 5 5 13 15 15 16 21 18 14 13 13 11 Protection 3 | . 11 14 . 7 3 . . . . . . . . . . . . 1 . . 4 5 2 . . . 2 2 4 Ballistic Gun 9 | . 27 28 21 15 7 7 7 7 6 5 5 6 6 5 4 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 2 6 7 7 5 7 6 6 6 6 6 4 4 . . . . . . . . . . 3 4 2 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 5 5 5 5 5 5 2 5 4 3 . . . Peak Build Rating 180 | 7 12 12 22 26 40 40 41 41 46 55 56 53 55 55 67 68 72 90 93 106 97 96 100 100 149 165 167 172 180 Average Rating 64 | 5 10 11 20 23 36 39 40 40 44 51 53 53 53 54 62 64 65 78 86 98 90 91 90 98 134 145 164 166 160 On Entrance 67 | . 7 12 12 22 23 40 39 41 40 46 55 55 53 55 55 59 65 71 90 93 88 91 91 99 97 145 158 164 171 Avg Prop Armor Cover (%) 3 | . . . . 10 1 . . . . . . . . . . . 5 . . . . . . . 1 . 1 . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 61 | 12 38 38 35 43 38 24 26 24 25 26 26 24 26 28 31 29 34 35 37 37 36 28 34 34 55 54 53 53 61 Greatest Support 82 | 40 40 40 60 82 62 24 24 24 26 26 26 26 26 26 31 31 34 37 37 37 37 37 37 37 58 57 59 59 67 Greatest Overweight (x) 3 | . . . . 1 . . 1 . . . . . . 1 . . . . 1 . . . . . . . 1 . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 Average Capacity 12 | 7 12 15 15 15 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 11 15 15 15 14 Most Carried 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 Average Carried 12 | 3 11 14 14 14 8 10 10 10 9 9 10 10 9 10 9 10 9 9 9 8 9 9 9 10 11 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 5 Final Carried 15 | 8 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 7 10 10 10 10 15 15 14 15 4 Scrap Suit Usage (%) 9 | . . . 61 4 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Cannibalized 16 | . . . 14 2 . . . . . . . . . . . . . . . . . . . . . . . . . Class Distribution -------------------- 32% | Hacker-Scout 22% | Mutant 17% | Scavenger-Mutant 8% | Hacker-Ninja 6% | Derelict-Scout 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -7/Lower Caves Scavenger-Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Commander-Scout | -5/Warlord Derelict-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Ninja | -2/Research Hacker-Ninja | -2/Testing Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Matter Collected 8280 | 302 665 . 1394 2138 238 40 50 . 85 150 105 23 . 41 339 212 215 220 170 146 240 38 75 56 450 254 177 158 299 Remotely 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Salvage Created 8041 | 164 828 . 1786 1981 87 . 30 . 25 62 23 . . . 234 . 118 15 24 146 303 84 75 . 764 149 262 158 723 Parts 449 | 10 42 . 125 116 7 . 4 . 4 4 2 . . . 11 . 7 3 3 5 4 3 2 . 36 7 15 10 29 Haulers Intercepted 19 | . 2 . 5 6 1 . . . . . . . . . 1 . . . . . . . . . 2 . . 1 1 Recyclers Shooed 7 | . 1 . 2 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . 4 4 . 1 . 2 2 . 4 . . 5 . 4 . . . 2 . . . . . . Prevented 4 | . . . . . . . . . . . . . . . . 1 . . 1 . . 2 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 115 | . 16 . 37 33 . . . . 3 . . . . . 2 . 4 2 1 . . . . . 3 . 2 . 12 Melee 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . 1 Guns 75 | . 16 . 34 25 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . AOE 32 | . . . 3 8 . . . . 3 . . . . . . . 4 2 1 . . . . . . . . . 11 Classes Destroyed 18 | 3 5 . 3 2 . . 1 . . . . . . . 1 . 1 . 1 . . . . . 1 . . . . Worker 17 | 1 . . 4 6 . . . . . . . . . . . . . . . . . . . . 1 . 1 3 1 Builder 6 | . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . 2 . 1 Tunneler 9 | 3 . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . 2 . 1 . . Hauler 19 | . 2 . 5 6 1 . . . . . . . . . 1 . . . . . . . . . 2 . . 1 1 Recycler 12 | 1 . . 2 2 . . . . . . . . . . . . . . . 1 . . . . 3 1 . . 2 Minesweeper 3 | . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 6 | . 1 . 1 2 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Watcher 15 | . 3 . 4 3 . . . . . 1 . . . . . . . . . . . . . . 1 1 1 . 1 Swarmer 41 | . 3 . 11 8 . . . . 3 . . . . . . . 3 2 . . . . . . . . . . 11 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Grunt 45 | . 13 . 16 16 . . . . . . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 16 | . . . 9 7 . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 6 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . 2 . 1 Packrat 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Samaritan 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . Best Kill Streak 8 | 5 3 . 8 6 1 . 1 . 3 1 1 . . . 2 . 4 2 1 1 . . . . 3 1 2 1 8 Combat Bots Only 7 | . 2 . 4 5 . . . . 3 . . . . . 1 . 4 2 1 . . . . . 3 . 1 . 7 Max Kills in Single Turn 4 | 1 2 . 4 3 1 . 1 . 2 1 1 . . . 1 . 3 1 1 1 1 1 . . 1 1 1 1 4 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 3 . . . . 2 . . . . . . . 3 1 1 . . . . . . . . . 4 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Hostile Shots Fired 971 | . 44 . 185 186 . 9 . . 4 . . . . 1 27 . 13 5 32 58 3 . . 2 35 36 53 3 275 Missed 389 | . 14 . 42 53 . 6 . . 3 . . . . 1 10 . 6 3 25 31 1 . . 1 22 28 15 1 127 Hits 582 | . 30 . 143 133 . 3 . . 1 . . . . . 17 . 7 2 7 27 2 . . 1 13 8 38 2 148 Melee 15 | . . . 4 4 . . . . . . . . . . . . . . . . . . . . 7 . . . . Projectile 567 | . 30 . 139 129 . 3 . . 1 . . . . . 17 . 7 2 7 27 2 . . 1 6 8 38 2 148 AOE 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Critical Strikes 29 | . . . 2 4 . . . . . . . . . . . . . . . 4 . . . . 2 . 6 . 11 Actively Blocked 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Part Disruptions 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . 1 Damage Taken 10593 | . 512 . 1802 2184 . 28 . . 40 . . . . . 363 . 199 85 150 509 32 . . 22 414 44 891 41 3277 Core 2504 | . 88 . 178 285 . 16 . . . . . . . . 45 . 35 50 47 101 . . . . 106 8 67 . 1478 Absorbed by Shields 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Redirected to Shielding 122 | . . . . . . . . . . . . . . . . . . . . 51 . . . . 9 . 3 . 59 Regen/Repaired (Parts) 1193 | . 40 . 252 50 . . . . . . . . . . . . . 3 . 59 . . . . . 86 616 . 87 Core Remaining (%) 82 | 100 . 64 55 48 . . . . 97 . . . . 100 . . . . 82 . . . . 91 . 91 . 95 . Volleys Fired 596 | 21 64 . 136 165 2 1 . . 3 6 6 . . 6 23 3 10 4 9 2 16 4 . 52 23 26 8 . 6 Largest 2 | 2 2 . 2 2 1 1 . . 1 1 1 . . 1 2 1 1 1 1 1 1 1 . 1 1 1 1 . 1 Hottest 225 | 40 46 . 48 53 25 30 . . 30 85 85 . . 85 85 85 85 30 85 85 85 85 . 85 113 225 225 . 80 Shots Fired 982 | 42 128 . 270 323 2 1 . . 3 6 6 . . 6 32 3 10 4 9 2 16 4 . 52 23 26 8 . 6 Gun 803 | 42 128 . 268 318 2 . . . . . 2 . . 2 10 . . . . . . . . . . 23 8 . . Cannon 148 | . . . . . . . . . . 6 4 . . 4 22 3 3 . 6 2 16 4 . 52 23 3 . . . Launcher 31 | . . . 2 5 . 1 . . 3 . . . . . . . 7 4 3 . . . . . . . . . 6 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 802 | 42 128 . 268 318 2 . . . . . 2 . . 2 22 . . . . . . . . . 15 3 . . . Thermal 149 | . . . . . . . . . . 6 4 . . 4 10 3 3 . 6 2 16 4 . 52 8 23 8 . . Explosive 27 | . . . 2 5 . 1 . . 3 . . . . . . . 7 4 3 . . . . . . . . . 2 Electromagnetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Robot Hit Streak 23 | 4 13 . 19 23 . . . . . . . . . 1 5 . 2 . . . . . . . 3 . . . 2 Robot Miss Streak 5 | 4 3 . 5 4 1 . . . 3 . . . . 1 2 . 1 . . . . . . . . . . . 5 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . 2 . 8 2 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 652 | 24 82 . 193 245 8 . 1 . . 3 5 . . 2 21 . 3 . 1 4 4 3 2 . 19 4 15 4 9 Core Hits 330 | 12 43 1 81 97 3 . 1 . 4 1 1 . . 1 7 . 7 10 1 1 3 2 . . 9 2 4 4 35 Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 9 | . . . 1 2 1 . . . . . . . . . 3 . 1 . . 1 . . . . . . . . . Destroy 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Sever 4 | . . . 1 . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Melee Attacks 603 | . . . 14 17 16 38 4 . 18 44 20 5 . 21 38 13 8 3 15 19 29 20 2 24 99 30 60 21 25 Impact 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 358 | . . . 13 17 16 38 4 . 18 44 20 5 . 21 38 13 . . . . . . . . . 5 60 21 25 Piercing 244 | . . . . . . . . . . . . . . . . . 8 3 15 19 29 20 2 24 99 25 . . . Sneak Attacks 46 | . . . 2 1 2 . 1 . . 2 1 . . 1 2 . 1 . 1 2 4 3 . . 8 2 6 4 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19463 | 203 1084 28 3308 4333 375 . 76 . 209 168 235 . . 99 730 . 309 208 175 228 360 327 145 . 1290 456 1749 722 2646 Guns 8136 | 203 1069 . 2860 3745 . . . . . . . . . 42 217 . . . . . . . . . . . . . . Cannons 246 | . . . . . . . . . . . . . . . 196 . . . . . . . . . 50 . . . . Explosions 3190 | . . . 236 506 . . . . 209 . . . . . . . 223 208 61 . . . . . . . . . 1747 Melee 7779 | . . . 170 61 375 . 76 . . 168 235 . . 57 317 . 86 . 114 228 360 327 145 . 1240 456 1749 722 893 Ramming 112 | . 15 28 42 21 . . . . . . . . . . . . . . . . . . . . . . . . 6 Kinetic 8382 | 203 1069 . 2860 3745 . . . . . . . . . 42 413 . . . . . . . . . 50 . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 2603 | . . . 236 506 . . . . 209 . . . . . . . 223 208 61 . . . . . . . . . 1160 Electromagnetic 587 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 587 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5211 | . . . 170 61 375 . 76 . . 168 235 . . 57 317 . . . . . . . . . . 388 1749 722 893 Piercing 2568 | . . . . . . . . . . . . . . . . . 86 . 114 228 360 327 145 . 1240 68 . . . Highest Corruption 12 | . . . . . . . . . . . . . . . 1 1 2 . . 2 2 2 2 2 . . 10 10 12 Average Corruption 3 | . . . . . . . . . . . . . . . 1 1 1 . . 2 2 2 2 2 . . 7 10 6 Corruption Purged 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 63 | . . . . . . . . . . . . . . . 5 3 1 . . 1 6 4 1 6 . . 16 10 10 Message Errors 13 | . . . . . . . . . . . . . . . 1 2 . . . 1 1 . . 1 . . 3 3 1 Matter Fused 17 | . . . . . . . . . . . . . . . 1 1 . . . . 1 2 1 2 . . 4 2 3 Heat Flow Errors 8 | . . . . . . . . . . . . . . . 1 . . . . . 1 1 . 1 . . 1 1 2 Energy Discharges 9 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . 4 . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 6 | . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . 1 . . . 1 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Alerts 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 2 1 Overload Shots 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 8 . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overflow Damage 1918 | . . 1 73 59 6 . . . . 75 64 . . 8 18 . 156 . 74 . 69 49 111 . 182 14 585 . 374 Projectiles 38 | . . . . . . . . . . . . . . . 18 . . . . . . . . . 20 . . . . Explosions 165 | . . . 7 38 . . . . . . . . . . . . 8 . . . . . . . . . . . 112 Melee 1715 | . . 1 66 21 6 . . . . 75 64 . . 8 . . 148 . 74 . 69 49 111 . 162 14 585 . 262 Knockbacks 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 144 | . . . . 61 . . . . 24 . . . . . . . 37 . . . . . . . . . . . 22 Shots 7 | . . . . 2 . . . . 1 . . . . . . . 2 . . . . . . . . . . . 2 Rammed 23 | . 6 3 4 4 . . . . . . . . . . . . . . . . . . . . . . . . 6 Targets Rammed 28 | . 6 3 7 6 . . . . . . . . . . . . . . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 308 | . 28 . 22 39 17 . . . . 108 72 . . 81 303 308 293 306 159 96 111 79 . 220 234 231 264 244 213 Average Temperature 68 | . 4 . 3 10 17 . . . . 43 27 . . 38 68 104 111 118 32 32 53 51 . 46 68 92 125 129 79 Received Heat Transfer 1936 | . 171 . 570 945 . 12 . . . . . . . . 27 . . 21 9 55 . . . . 18 . . . 108 Effects 6 | . . . . . . . . . . . . . . . . . 3 3 . . . . . . . . . . . Interference 6 | . . . . . . . . . . . . . . . . . 3 3 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Corruptions 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Maximum Alert Level 2 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Low Security (%) 76 | 100 100 100 39 53 100 . . . . 100 . . . . 100 . . . . 100 . . . . 100 100 100 100 72 Level 1 19 | . . . 42 46 . . . . . . . . . . . . . . . . . . . . . . . . 27 Level 2 3 | . . . 18 . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 496 | 10 128 22 496 368 150 . . . . 61 . . . . 94 . . . . 60 . . . . 164 133 78 27 321 Initial 204 | . . 22 . 204 150 . . . . . . . . . . . . . . 10 . . . . . 4 66 1 . Average 103 | 1 45 . 233 153 77 . . . . 16 . . . . 16 . . . . 9 . . . . 49 46 45 11 102 Influence Increases 6011 | 25 543 7 1156 1107 74 15 5 . 100 204 5 . . 79 291 . 100 102 85 180 . . 10 . 653 288 285 116 581 Destroy 0b10 Robot/C 2380 | . 320 . 740 660 . . . . 60 . . . . 60 40 . 80 80 . . . . . . 60 . 40 . 240 Destroy 0b10 Robot/NC 460 | 25 30 . 95 100 15 . 5 . . 10 5 . . . 15 . . . 10 5 . . 10 . 45 10 25 20 35 Destroy Leader 556 | . 90 . 188 178 2 . . . 10 2 . . . . 12 . 20 . . . . . . . 16 2 12 . 24 Allied During Kill 44 | . . . . . . . . . . . . . . 19 . . . 22 . . . . . . . . . . 3 Successful Hack 369 | . 26 7 36 31 6 . . . . 79 . . . . 15 . . . . 44 . . . . 57 28 22 6 12 Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 315 | . 15 . 30 30 30 . . . . 60 . . . . 15 . . . . . . . . . 15 60 . 45 15 Destroy Structure 662 | . 2 . 22 48 6 . . . . 38 . . . . 74 . . . . 26 . . . . 160 58 141 30 57 Partial Spotted 285 | . . . . . 15 . . . . 15 . . . . . . . . . 30 . . . . 135 . 45 15 30 Lose Combat Pursuer 780 | . . . 45 60 . 15 . . 30 . . . . . 120 . . . 75 75 . . . . 165 30 . . 165 Miscellaneous 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . . . Influence Decreases 6011 | 25 484 66 672 1260 405 15 5 . 100 154 55 . . 79 277 14 100 80 90 146 51 . 10 . 645 177 401 119 581 Entered New Map 631 | . . 37 . 280 181 . . . . . 19 . . . . 6 . . 22 7 20 . . . . 4 53 2 . Time Decay 4051 | 25 474 29 652 552 132 15 5 . 90 151 36 . . 59 181 8 80 30 68 79 31 . 10 . 472 173 289 99 311 Lost Part 400 | . 10 . 20 60 . . . . 10 . . . . . 10 . 20 . . 60 . . . . . . 20 . 190 Lost Ally 150 | . . . . . . . . . . . . . . 20 . . . 50 . . . . . . . . . . 80 Purge Threat 779 | . . . . 368 92 . . . . 3 . . . . 86 . . . . . . . . . 173 . 39 18 . Squads Dispatched 43 | . 4 . 5 4 3 . . . . 1 . . . . 2 . . . . 3 . . . . 6 1 3 1 10 Investigation 13 | . 2 . 4 1 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . 1 Extermination 18 | . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 4 1 2 1 6 Reinforcement 10 | . 2 . 1 2 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Distress Signals 20 | . 3 . 3 4 . . . . . . . . . . 1 . . . . 1 . . . . 3 2 . . 3 Communications Jammed 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 7 Distress Signals 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 4 Times Spotted 371 | . 23 . 50 64 2 1 . . 3 4 . 1 . 3 16 1 5 18 11 16 4 . . 1 28 7 16 7 90 Peak Tracking Total 14 | . 3 . 5 5 1 1 . . 2 1 . 1 . 2 9 1 5 6 4 12 4 . . 1 7 4 4 5 14 Tactical Retreats 45 | . . . 3 4 . 1 . . 1 . . . . . 4 . . . 4 1 1 . . 1 8 2 2 . 13 ECM-based Alert Blocks 60 | . . . . . . . . . . . . . . . . . . . . . 4 . . 1 4 2 6 . 43 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Traps Triggered 12 | . 2 . 1 1 . . . . . . . . . . . . 1 . . . . . . . . 1 1 . 5 Indirectly 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Most Traps Carried 6 | . . . . . . . 5 5 5 5 6 6 6 6 6 6 6 6 6 3 3 3 3 3 3 3 3 3 3 Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Disabled 23 | . 1 . 2 2 2 . . . . 4 . . . . 1 . 1 . . . 1 . . . 1 4 . 3 1 Max in Single Turn 1 | . 1 . 1 1 1 . . . . 1 . . . . 1 . 1 . . . 1 . . . 1 1 . 1 1 Garrison Access 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Accessed 134 | . 8 1 15 10 9 2 1 4 . 13 . . . . 6 . 5 6 . 7 2 . 4 . 14 9 6 3 9 Terminals 65 | . 5 1 10 6 5 . . . . 10 . . . . 3 . . . . 4 1 . . . 7 6 2 3 2 Fabricators 6 | . . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 . . Repair Stations 9 | . 1 . 2 2 . . . . . . . . . . . . . . . 2 . . . . . 1 . . 1 Recycling Units 13 | . 2 . 1 . 2 . . . . 1 . . . . . . . . . . . . . . 2 . 1 . 4 Scanalyzers 12 | . . . 2 1 . . . . . 1 . . . . 1 . . . . 1 . . . . 2 2 1 . 1 Garrison Access 6 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . 2 . 1 . 1 Total Hacks 352 | . 20 2 44 24 17 7 1 28 . 30 . . . . 13 . 7 16 . 24 5 . 17 . 35 26 11 8 17 Successful 231 | . 9 1 23 14 10 7 1 28 . 17 . . . . 4 . 7 16 . 15 5 . 17 . 22 14 7 5 9 Failed 119 | . 11 1 21 10 7 . . . . 13 . . . . 9 . . . . 9 . . . . 12 12 4 3 7 Catastrophic 24 | . 3 . 3 4 4 . . . . 2 . . . . 4 . . . . 1 . . . . 1 . . . 2 Database Lockouts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Manual 108 | . 13 2 24 6 2 . . . . 9 . . . . 7 . . 1 . 8 . . . 1 13 7 4 5 6 Terminals 170 | . 14 2 29 15 10 . . . . 20 . . . . 8 . . . . 10 4 . . . 21 19 5 8 5 Fabricators 14 | . . . . . 5 . . . . 3 . . . . 2 . . . . . . . . . 2 . 2 . . Repair Stations 31 | . 2 . 6 5 . . . . . . . . . . . . . . . 12 . . . . . 4 . . 2 Recycling Units 19 | . 4 . 3 . 2 . . . . 1 . . . . . . . . . . . . . . 3 . 1 . 5 Scanalyzers 33 | . . . 6 3 . . . . . 6 . . . . 1 . . . . 2 . . . . 7 3 2 . 3 Garrison Access 8 | . . . . 1 . . . . . . . . . . 2 . . . . . . . . . 2 . 1 . 2 Terminal Hacks 139 | . 4 1 7 7 5 7 1 28 . 8 . . . . 1 . 7 16 . 3 5 . 17 . 8 8 3 3 . Record 46 | . . . . . . 6 . 11 . . . . . . . . 4 15 . . 4 . 5 . 1 . . . . Part Schematic 19 | . 1 . 3 . . . . 10 . 1 . . . . . . . . . . . . 4 . . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 14 | . 1 . . 1 . . . 3 . 2 . . . . . . . . . . . . 4 . . 1 1 1 . Open Door 7 | . . . . . . 1 1 . . . . . . . . . 3 1 . . 1 . . . . . . . . Open DSF 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . Branch Access Points 5 | . . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unreport Threat 13 | . . 1 . 3 1 . . . . 2 . . . . 1 . . . . . . . . . 2 1 1 1 . Locate Traps 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Extermination Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recall Extermination 5 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 2 1 . . . Hauler Manifests 5 | . 1 . 2 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Components 4 | . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricator Hacks 9 | . . . . . 2 . . . . 3 . . . . 1 . . . . . . . . . 2 . 1 . . Network Status 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . Load Schematic 4 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . Build 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 22 | . 2 . 4 3 . . . . . . . . . . . . . . . 9 . . . . . 2 . . 2 Scan Component 12 | . 1 . 2 2 . . . . . . . . . . . . . . . 5 . . . . . 1 . . 1 Repair 10 | . 1 . 2 1 . . . . . . . . . . . . . . . 4 . . . . . 1 . . 1 Recycling Unit Hacks 9 | . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . 2 . . . 3 Retrieve Matter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Retrieve Components 6 | . 1 . 1 . 2 . . . . . . . . . . . . . . . . . . . 2 . . . . Scanalyzer 23 | . . . 5 3 . . . . . 4 . . . . . . . . . 1 . . . . 5 3 1 . 1 Insert Component 7 | . . . 2 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 1 . . . Analyze 6 | . . . 2 1 . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . Retrieve Study 10 | . . . 1 1 . . . . . 2 . . . . . . . . . . . . . . 3 1 1 . 1 Garrison Access Hacks 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Seal Access 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Unauthorized Hacks 25 | . 2 . 6 . 1 . . . . 2 . . . . 2 . . . . 2 . . . . 3 1 1 2 3 Terminals 18 | . . . 6 . . . . . . 2 . . . . 1 . . . . 2 . . . . 2 1 . 2 2 Track 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Assimilate 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Botnet 10 | . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 1 . 1 2 Skim 5 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recompile 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Recyclers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 88 | . 6 1 14 9 6 . . . . 10 . . . . 6 . . . . 7 1 . . . 8 7 3 2 8 Full Trace Events 9 | . . . 3 2 . . . . . . . . . . 1 . . . . 1 1 . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . 1 . 5 1 . . . 10 . 2 . . . . . . . . . . . . 4 . 1 1 . . . Parts Built 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Authchips 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Time 74 | . . . . . . . . . . 49 . . . . . . . . . . . . . . 25 . . . . Total Part Build Rating 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . Part Studies Acquired 10 | . . . 1 1 . . . . . 2 . . . . . . . . . . . . . . 3 1 1 . 1 Parts Repaired 10 | . 1 . 2 1 . . . . . . . . . . . . . . . 4 . . . . . 1 . . 1 Time 283 | . 32 . 64 32 . . . . . . . . . . . . . . . 105 . . . . . 34 . . 16 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . 5 . 3 . 3 . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Scanalyzed 5 | . . . 2 1 . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired 6 | . . . 2 1 . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total Allies 19 | . . . . . . 2 . . . 1 . . 4 . . . . 5 . . . . . . . . . 1 6 Largest Group 6 | . . . . . . 2 . . . 1 1 1 5 5 4 . . 5 1 . . . . . . . . 1 6 Highest-Rated Group 254 | . . . . . . 56 . . . 26 26 26 138 138 105 . . 254 49 . . . . . . . . 26 87 Highest-Rated Ally 64 | . . . . . . 31 . . . 26 26 26 39 39 39 . . 64 49 . . . . . . . . 26 26 Total Orders 14 | . . . . . . . . . . . . 2 . . 2 . . 6 . . . . . . . . . . 4 STAY 6 | . . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . 2 FOLLOW 6 | . . . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . 2 EXPLORE 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 58 | . . . . . . . . . . . . . . 16 5 . . 23 1 . . . . . . . . . 13 Total Damage 1521 | . . . . . . . . . . . . . . 255 84 . . 862 44 . . . . . . . . . 276 Kills 7 | . . . . . . . . . . . . . . 3 1 . . 2 . . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Active Infowar (turns) 13918 | . 49 . . 2065 359 434 189 24 354 541 301 231 272 411 546 607 411 566 921 327 474 256 68 418 1352 639 679 258 1166 Optics 11772 | . . . . . 338 434 189 24 354 541 301 231 272 411 546 607 411 555 921 327 474 256 68 418 1352 639 679 258 1166 Sensors 11265 | . . . . . 276 434 182 24 354 541 301 231 272 411 534 605 411 518 879 323 474 256 66 418 1269 639 679 258 910 Terrain 1918 | . . . . . . . . . . . . . . . 27 602 335 123 585 246 . . . . . . . . . Seismic 7233 | . . . . 2065 82 . . . . 534 295 231 270 401 372 3 . 268 113 4 . . . . 127 630 679 258 901 Decoding 4093 | . . . . . . . . . . . . . . . . . . . . . . . . . 1351 639 679 258 1166 Machine Analysis 58 | . . . . . 58 . . . . . . . . . . . . . . . . . . . . . . . . Jamming 2103 | . . . . . . . . . . . . . . . . . . . . . . . . . 16 . 677 258 1152 ECM 966 | . 49 . . . . . . . . . . . . . . . . . . . 15 . . 27 157 7 209 51 451 Robot Analysis Total 5 | . . . . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 21 | . . 2 . . . 1 2 . 2 . 1 1 1 2 . 2 2 . 2 . 1 2 . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Decoded 0b10 Intel 114 | . . . . . . . . . . . . . . . . . . . . . . . . . 43 19 18 7 27 Traps 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Emergency Access 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 Items 71 | . . . . . . . . . . . . . . . . . . . . . . . . . 31 16 11 5 8 Machines 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 1 3 Patrols 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 1 1 9 Guards 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 3 Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Turns Passed 19769 | 165 1512 786 2705 2745 359 434 189 24 354 541 301 231 272 411 546 607 411 618 921 327 474 256 68 418 1352 639 679 258 1166 Spaces Moved 28336 | 64 770 487 1302 1266 861 1029 650 86 836 1247 764 697 699 828 1081 1178 1041 926 1324 453 1039 811 171 842 2503 962 1378 454 2587 Core 29 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Treads 3890 | 57 770 487 1302 1266 8 . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 24417 | . . . . . 853 1029 650 86 836 1247 764 697 699 828 1081 1178 1041 926 1324 453 1039 811 171 842 2503 962 1378 454 2565 Fastest Speed 20 | 50 160 160 160 155 26 26 26 26 26 26 26 26 26 26 23 23 23 22 23 23 23 23 23 23 20 24 24 26 25 Average Speed 43 | 147 160 160 160 162 27 26 26 26 26 26 26 26 26 26 23 23 24 23 23 23 23 23 23 23 23 24 25 27 26 Slowest Speed 240 | 160 160 160 160 240 155 26 98 26 26 26 26 26 26 98 23 23 26 28 93 26 23 23 23 23 25 24 105 28 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 49 | . . . . . . . . . . 4 . . . . 4 1 . 6 2 2 . . . . 9 3 7 . 11 Potential Cave-ins 5 | . . . . . . . . . . . . . . . . . . . 1 . 2 . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 66 | 4 99 95 96 88 19 75 74 74 93 30 86 83 80 86 28 94 82 89 91 20 79 92 60 80 49 64 28 31 36 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 14 | . 2 . 3 . . . 1 1 . . 1 . 1 . . . 1 . 1 . . . 3 . . . . . . Known Exits Taken 26 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 38 | . . 1 . . . 2 4 . 3 . 1 7 4 1 . 4 3 . 1 . 4 2 . 1 . . . . . Spaces Dug 481 | . . . 11 14 6 37 3 . 18 34 15 5 . 20 29 16 7 . 13 12 27 16 . 41 67 22 44 10 14 Terrain Destroyed 808 | . . . 22 49 6 50 3 . 35 39 19 5 . 24 41 16 66 30 51 14 39 20 . 76 89 36 49 10 19 Melee 450 | . . . 11 14 6 37 3 . 18 34 15 5 . 20 28 13 7 . 13 12 24 16 . 24 67 18 41 10 14 Projectile 157 | . . . . . . . . . . 5 4 . . 4 13 3 1 . 6 2 15 4 . 52 22 18 8 . . AOE 201 | . . . 11 35 . 13 . . 17 . . . . . . . 58 30 32 . . . . . . . . . 5 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total 33822 | 98 952 494 1675 1641 963 1135 659 86 942 1383 824 738 788 982 1279 1490 1167 1309 1891 637 1215 847 196 976 3085 1281 1570 543 2976 Wait 3424 | . 67 . 137 71 41 65 . . 76 68 25 34 87 124 106 282 82 328 506 132 110 7 . 56 388 230 85 32 285 Move 28214 | 63 769 486 1301 1265 860 1028 649 85 835 1238 763 696 698 827 1073 1175 1040 913 1319 448 1038 810 170 841 2485 956 1364 453 2566 Hop 44 | . . . . . . . . . . 4 . . . . 3 1 . 6 2 2 . . . . 8 2 6 . 10 Pick Up 151 | 8 15 2 15 15 9 . 1 . 3 2 . 1 1 . 5 2 7 5 6 5 4 1 3 . 21 2 7 2 9 Fast Attach 118 | 6 3 . 4 13 7 . . . . 2 . . . . 2 1 2 12 . 5 2 . 7 . 7 14 2 16 13 Attach 71 | . 1 . 4 6 5 . . . 2 2 . . . . 3 . 4 . 1 8 5 2 3 . 5 1 8 . 11 Detach 35 | . 1 . 1 3 3 . . . . 1 . . . . 1 . 3 . . 4 5 2 2 . 2 2 1 1 3 Swap 253 | . 9 . 29 49 4 3 4 1 3 12 10 1 1 4 20 8 7 6 21 9 4 . 1 3 25 4 7 1 7 Drop 236 | . 17 3 27 31 16 . 1 . 2 4 . 1 1 . 5 5 4 18 6 3 2 1 8 . 22 14 7 17 21 Fire 596 | 21 64 . 136 165 2 1 . . 3 6 6 . . 6 23 3 10 4 9 2 16 4 . 52 23 26 8 . 6 Melee 603 | . . . 14 17 16 38 4 . 18 44 20 5 . 21 38 13 8 3 15 19 29 20 2 24 99 30 60 21 25 Ram 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 22 | . 6 3 7 6 . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . 14 Rewire 14 | . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . . Trap 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / *Arm / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: Acc x2 / *Tes) -2/Testing -1/Access History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 166 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 13) 644 | -10/Materials | Discovered new exit (range 16) 766 | -10/Materials | Derelicts attacked the area 953 | -10/Materials | Discovered new exit (range 13) 1046 | -10/Materials | Discovered new exit (range 15) 1302 | -10/Materials | Discovered new exit (range 7) 1395 | -10/Materials | Repaired Autogun 1578 | -10/Materials | Discovered new exit (range 8) 1678 | -10/Materials | Entered Mines 1679 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1718 | -10/Mines | Found a hidden stash of uninstalled traps 1931 | -10/Mines | Learned Materials stockpile data 1966 | -10/Mines | Learned Materials terminal intel 1995 | -10/Mines | Discovered new exit (range 12) 2110 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2115 | -10/Mines | Found Scrap Suit 2149 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2200 | -10/Mines | Discovered new exit (range 9) 2464 | -10/Mines | Entered Materials 2464 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2466 | -9/Materials | Loaded intel: 12 terminal locations 2512 | -9/Materials | Repaired Autogun 2656 | -9/Materials | Discovered new exit (range 8) 2845 | -9/Materials | Discovered new exit (range 9) 3166 | -9/Materials | Repaired Autogun+ 3726 | -9/Materials | Learned location of Zion (-6) 3872 | -9/Materials | Identified exit to Materials 3930 | -9/Materials | Loaded intel: 9 trap records 3977 | -9/Materials | Learned location of 2 exits from Materials 4034 | -9/Materials | Learned 4 Recycling zone layouts 5028 | -9/Materials | Build established: Scavenger-Mutant 5169 | -9/Materials | Entered another Materials area 5169 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5170 | -8/Materials | Identified exit to Factory 6320 | -8/Materials | Repaired Autogun+ 6475 | -8/Materials | Garrison activated, responded to threat 6877 | -8/Materials | Discovered exit to Factory (range 5) 7698 | -8/Materials | Core integrity fell below 50% 7914 | -8/Materials | Entered Factory 7914 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8113 | -7/Factory | Identified exit to Storage 8113 | -7/Factory | Identified exit to Lower Caves 8141 | -7/Factory | Discovered new exit (range 7) 8142 | -7/Factory | Identified exit to Factory 8273 | -7/Factory | Entered Lower Caves 8284 | -7/Lower Caves | Build established: Scavenger-Scout 8464 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8509 | -7/Lower Caves | Learned Factory garrison access intel 8619 | -7/Lower Caves | Discovered new exit (range 5) 8620 | -7/Lower Caves | Identified exit to Lower Caves 8641 | -7/Lower Caves | Entered an active Warlord outpost 8644 | -7/Lower Caves | Learned location of 1 exit from Research 8644 | -7/Lower Caves | Learned 8 Factory zone layouts 8644 | -7/Lower Caves | Learned Research trap positions 8644 | -7/Lower Caves | Learned Armory emergency access door positions 8654 | -7/Lower Caves | A Commander dispatched an escort 8707 | -7/Lower Caves | Entered another Lower Caves area 8707 | -7/Lower Caves | Accompanied by 2 allies 8708 | -7/Lower Caves | Commander's escort returned to base 8708 | -7/Lower Caves | Commander's escort returned to base 8717 | -7/Lower Caves | Discovered exit to Factory (range 4) 8722 | -7/Lower Caves | Learned Factory emergency access door positions 8731 | -7/Lower Caves | Encountered a Warlord checkpoint 8736 | -7/Lower Caves | Spotted B-75 Beast 8811 | -7/Lower Caves | Discovered new exit (range 19) 8822 | -7/Lower Caves | Identified exit to Data Miner 8896 | -7/Lower Caves | Entered Data Miner 8896 | -7/Data Miner | Discovered new exit (range 6) 8900 | -7/Data Miner | Met Data Miner 8908 | -7/Data Miner | Learned location of Section 7 (-2) 8908 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8912 | -7/Data Miner | Received God Mode back door access code from Data Miner 8918 | -7/Data Miner | Identified exit to Proximity Caves 8920 | -7/Data Miner | Entered Proximity Caves 8934 | -6/Proximity Caves | Learned Factory trap positions 9015 | -6/Proximity Caves | Found DCF Scrap (14 items) 9040 | -6/Proximity Caves | Learned Factory trap positions 9170 | -6/Proximity Caves | Build established: Scout 9272 | -6/Proximity Caves | Discovered exit to Factory (range 8) 9274 | -6/Proximity Caves | Entered Factory 9274 | -6/Factory | Evolved 2 slots: Utility x2 9275 | -6/Factory | Identified exit to Lower Caves 9276 | -6/Factory | Loaded intel: 91 trap records 9278 | -6/Factory | Loaded intel: 4 garrison access locations 9383 | -6/Factory | Watched by a mysterious "MATRIX" hacker 9408 | -6/Factory | Identified exit to Extension 9419 | -6/Factory | Discovered new exit (range 3) 9419 | -6/Factory | Identified exit to Factory 9543 | -6/Factory | Fabricated Imp. Flight Unit (x1) 9715 | -6/Factory | Build established: Hacker-Scout 9815 | -6/Factory | Entered Lower Caves 9815 | -6/Lower Caves | Accompanied by 1 ally 9864 | -6/Lower Caves | Learned location of Extension (-6) 9871 | -6/Lower Caves | Encountered a Warlord checkpoint 10092 | -6/Lower Caves | Discovered new exit (range 18) 10096 | -6/Lower Caves | Identified exit to Lower Caves 10116 | -6/Lower Caves | Entered another Lower Caves area 10116 | -6/Lower Caves | Accompanied by 1 ally 10240 | -6/Lower Caves | Encountered a Warlord checkpoint 10242 | -6/Lower Caves | Learned Factory trap positions 10251 | -6/Lower Caves | Discovered new exit (range 7) 10263 | -6/Lower Caves | Identified exit to Zion 10347 | -6/Lower Caves | Entered Zion 10347 | -6/Zion | Accompanied by 1 ally 10356 | -6/Zion | Gained Derelict followers 10362 | -6/Zion | Discovered new exit (range 19) 10409 | -6/Zion | Identified exit to Deep Caves 10456 | -6/Zion | Received a visual enhancement algorithm 10462 | -6/Zion | Learned 4 Factory zone layouts 10530 | -6/Zion | Identified exit to Proximity Caves 10619 | -6/Zion | Entered Proximity Caves 10619 | -5/Proximity Caves | Accompanied by 5 allies 10624 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10839 | -5/Proximity Caves | Learned 4 Factory zone layouts 10841 | -5/Proximity Caves | Learned Factory emergency access door positions 10993 | -5/Proximity Caves | Discovered exit to Factory (range 2) 11030 | -5/Proximity Caves | Entered Factory 11030 | -5/Factory | Accompanied by 4 allies 11030 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 11031 | -5/Factory | Identified exit to Factory 11031 | -5/Factory | Identified exit to Upper Caves 11032 | -5/Factory | Loaded intel: 111 trap records 11128 | -5/Factory | P-70 Sage assimilated allied Administrator 5a 11423 | -5/Factory | Discovered exit to Factory (range 19) 11576 | -5/Factory | Entered Upper Caves 11626 | -5/Upper Caves | Encountered a Warlord checkpoint 11812 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11887 | -5/Upper Caves | Learned 12 Factory zone layouts 11911 | -5/Upper Caves | Spotted B-75 Beast 12072 | -5/Upper Caves | Discovered new exit (range 14) 12078 | -5/Upper Caves | Found DCF Scrap (15 items) 12082 | -5/Upper Caves | Identified exit to Upper Caves 12174 | -5/Upper Caves | Learned Factory stockpile data 12183 | -5/Upper Caves | Entered another Upper Caves area 12238 | -5/Upper Caves | Discovered exit to Factory (range 17) 12315 | -5/Upper Caves | Learned Factory terminal intel 12399 | -5/Upper Caves | Found DCF Scrap (12 items) 12402 | -5/Upper Caves | Entered an active Warlord outpost 12414 | -5/Upper Caves | Learned Factory trap positions 12414 | -5/Upper Caves | Learned Research stockpile data 12414 | -5/Upper Caves | Learned Extension security intel 12469 | -5/Upper Caves | Discovered new exit (range 20) 12532 | -5/Upper Caves | Identified exit to Warlord 12574 | -5/Upper Caves | Found Alien Artifact 12580 | -5/Upper Caves | Identified Dimensional Node Initializer 12580 | -5/Upper Caves | Initialized slip node 12594 | -5/Upper Caves | Entered Warlord 12604 | -5/Warlord | Discovered new exit (range 9) 12662 | -5/Warlord | Visited the Vortex Lab 12664 | -5/Warlord | Found Prototype Energy Cannon 12664 | -5/Warlord | Identified Vortex Driver 12677 | -5/Warlord | Warlord's base attacked by MAIN.C 12739 | -5/Warlord | Opened Warlord's prototype stash 12741 | -5/Warlord | Found Prototype Reactor 12741 | -5/Warlord | Identified Vortex Chain Reactor 12749 | -5/Warlord | Found Prototype Device 12749 | -5/Warlord | Identified Exp. Phase Shifter 12767 | -5/Warlord | Found Prototype Hackware 13007 | -5/Warlord | Warlord forces counterattacked 13026 | -5/Warlord | Build established: Commander-Scout 13087 | -5/Warlord | Spotted B-75 Beast 13139 | -5/Warlord | Spotted Executioner 13161 | -5/Warlord | Identified exit to Proximity Caves 13199 | -5/Warlord | P-70 Sage assimilated allied Sentinel 6a 13212 | -5/Warlord | Entered Proximity Caves 13212 | -4/Proximity Caves | Accompanied by 1 ally 13219 | -4/Proximity Caves | Lost 22 allies 13404 | -4/Proximity Caves | Build established: Derelict-Scout 13590 | -4/Proximity Caves | Spotted B-86 Titan 13628 | -4/Proximity Caves | Learned location of Armory (-3) 13872 | -4/Proximity Caves | Learned Research garrison access intel 14125 | -4/Proximity Caves | Discovered exit to Factory (range 16) 14130 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14133 | -4/Proximity Caves | Entered Factory 14133 | -4/Factory | Evolved 2 slots: Utility x2 14135 | -4/Factory | Loaded intel: 108 trap records 14137 | -4/Factory | Loaded intel: 25 terminal locations 14153 | -4/Factory | Found Prototype Processor 14153 | -4/Factory | Identified Exp. Signal Interpreter 14155 | -4/Factory | Found Exp. Signal Interpreter 14188 | -4/Factory | Identified System Mapper 14234 | -4/Factory | Repaired Broken Adv. Sensor Array 14263 | -4/Factory | Repaired Field Propulsion Drive 14290 | -4/Factory | Repaired Imp. Flight Unit 14381 | -4/Factory | Repaired Imp. Flight Unit 14398 | -4/Factory | Identified exit to Upper Caves 14435 | -4/Factory | Discovered new exit (range 19) 14460 | -4/Factory | Entered Upper Caves 14482 | -4/Upper Caves | Lost 6 parts (1p2n2u1w) 14515 | -4/Upper Caves | Learned Research stockpile data 14840 | -4/Upper Caves | Discovered new exit (range 9) 14850 | -4/Upper Caves | Identified exit to Upper Caves 14934 | -4/Upper Caves | Entered another Upper Caves area 14956 | -4/Upper Caves | Encountered a Warlord checkpoint 14961 | -4/Upper Caves | Build established: Hacker-Scout 14962 | -4/Upper Caves | Discovered new exit (range 8) 15020 | -4/Upper Caves | Learned Research emergency access door positions 15121 | -4/Upper Caves | Learned location of 2 exits from Research 15144 | -4/Upper Caves | Discovered new exit (range 5) 15145 | -4/Upper Caves | Identified exit to Zhirov 15190 | -4/Upper Caves | Entered Zhirov 15191 | -4/Zhirov | Discovered new exit (range 3) 15196 | -4/Zhirov | Met Zhirov 15201 | -4/Zhirov | Learned location of Testing (-2) 15201 | -4/Zhirov | Learned location of Command (-1) 15202 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15206 | -4/Zhirov | Found Alien Artifact 15206 | -4/Zhirov | Identified Integrated Reactor 15206 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15241 | -4/Zhirov | Found Alien Artifact 15256 | -4/Zhirov | Identified exit to Proximity Caves 15258 | -4/Zhirov | Entered Proximity Caves 15597 | -3/Proximity Caves | Spotted B-86 Titan 15656 | -3/Proximity Caves | Discovered new exit (range 8) 15666 | -3/Proximity Caves | Identified exit to Research 15670 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 15676 | -3/Proximity Caves | Entered Research 15676 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15677 | -3/Research | Identified exit to Quarantine 15677 | -3/Research | Identified exit to Research 15678 | -3/Research | Loaded intel: 80 trap records 15681 | -3/Research | Loaded intel: 4 garrison access locations 15920 | -3/Research | Identified exit to Armory 16187 | -3/Research | Spotted B-86 Titan 16190 | -3/Research | Central database locked down 16362 | -3/Research | Fabricated Lrg. Storage Unit? 16525 | -3/Research | Found Prototype Processor 16529 | -3/Research | Discovered exit to Research (range 10) 16817 | -3/Research | Discovered exit to Research (range 8) 16885 | -3/Research | Found Gamma Bomb Array 16924 | -3/Research | Identified Exp. Melee Analysis Suite 17028 | -3/Research | Entered Quarantine 17089 | -3/Quarantine | Repaired Impulse Thruster Array+ 17124 | -3/Quarantine | Found Alien Artifact 17124 | -3/Quarantine | Identified Phase Armor 17371 | -3/Quarantine | Found Prototype Launcher 17371 | -3/Quarantine | Identified Adv. Micro-nuke Launcher 17390 | -3/Quarantine | Targeted by mysterious "MATRIX" hacker 17452 | -3/Quarantine | Found Alien Artifact 17452 | -3/Quarantine | Identified Core Reset Matrix 17452 | -3/Quarantine | Identified Transdimensional Reconstructor 17452 | -3/Quarantine | Used Core Reset Matrix 17456 | -3/Quarantine | Detected hypermatrix surge 17456 | -3/Quarantine | Sensed 14 artifacts in vicinity 17551 | -3/Quarantine | Found Sigix Broadsword 17661 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 17664 | -3/Quarantine | Discovered exit to Research (range 12) 17667 | -3/Quarantine | Entered Research 17667 | -2/Research | Evolved 2 slots: Utility x2 17704 | -2/Research | Spotted B-90 Cyclops 18221 | -2/Research | Identified exit to Access 18283 | -2/Research | System corruption reached 10% 18303 | -2/Research | Discovered new exit (range 8) 18305 | -2/Research | Identified exit to Testing 18346 | -2/Research | Entered Testing 18368 | -2/Testing | Found Portable AFG 18450 | -2/Testing | Spotted Striker 18450 | -2/Testing | Spotted Striker 18477 | -2/Testing | Build established: Hacker-Ninja 18482 | -2/Testing | Found Prototype Launcher 18482 | -2/Testing | Identified Z-bomb Delivery System 18604 | -2/Testing | Entered Access 18604 | -1/Access | Accompanied by 1 ally 18604 | -1/Access | Evolved 2 slots: Utility x2 18608 | -1/Access | Central database locked down 18836 | -1/Access | Spotted B-99 Colossus 19250 | -1/Access | Repaired Adv. Sensor Array 19453 | -1/Access | Destroyed 7 combat bots 19535 | -1/Access | Warped through subspace 19566 | -1/Access | Lost 5 parts (1n3u1w) 19695 | -1/Access | Spotted B-99 Colossus 19737 | -1/Access | Core integrity fell below 50% 19747 | -1/Access | System corruption reached 10% 19753 | -1/Access | Emitted hypermatrix ping 19756 | -1/Access | Core integrity fell below 20% 19758 | -1/Access | Assembled emerged from beneath the floor 19762 | -1/Access | Garrison activated, responded to threat 19770 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 19763_ Slug penetrates H-88 Terminator. 19763_ as-51528 destroyed. 19763_ as-29754 destroyed. 19763_ Slug penetrates as-71341. 19764_ P-80 Master resets Y-72 Warden, system corruption cleaned. 19764_ U-05 Engineer repairs door. 19765_ as-71341 destroyed. 19765_ Slug penetrates Wall. 19765_ Acquired 20 matter. 19766_ as-57985 destroyed. 19766_ Penetrated by Slug. 19767_ Hacking Suite destroyed. 19768_ P-80 Master destroyed. 19768_ Slug penetrates Wall. 19768_ Acquired Unknown Processor. 19768_ Identified Terrain Scan Processor. 19768_ P-80 Master resets P-80 Master, system corruption cleaned. 19769_ KNAWHF1X=LJPTZKAX2RT GYNZXTY 19769_ P-80 Master resets Y-72 Warden, system corruption cleaned. 19770_ Acquired 22 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????=??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??R??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????########????????????? | | ?????????????????????????????# #????????????? | | ?????????????????????????????# #????????????? | | ?????????????????????????????# *#????????????? | | ?????????????????????????????# #????????????? | | ?????????????????????????????# #???########## | | ?????????"????""?????????????# #???# | | ??????? " " ??????????####/###???# | | ?????? ######### #???# ! | | ?????? p=@ %u%##### | | ?????? p *% !!hh h R" | | ?????? p p %%!! ##### """ | | ???????# #########+###########%pYp #???# ] """ | | ??????????????????????????????###p###???# " | | ????????????????????????????????# #?????########## | | ?????????????????????????????#### #############??? | | ?????????????????????????????# +??? | | ?????????????????????????????# #??? | | ?????????????????????????????# #??? | | ?????????????????????????????# +??? | | ?????????????????????????????# ##+##### #??? | | ?????????????????????????????# #??????# #??? | | ?????????????????????????????# #??????# +??? | | ?????????????????????????????# #??????# # ####??? | | ?????????????????????????????# #??????# # #?????? | | ???????????????????????#+#???# #??????# #?##?????? | | ???????????????????????# #???# #??????# #????????? | | ???????????????????????# #???# ######## #????????? | | ???????????????????????# #???# #????????? | | ???????????????????????# #???# ##########????????? | | ???????#########???????# ##### #?????????????????? | | ???????? #???????# #?????????????????? | | ?????###### #???????# ####?????????????????? | | ?????# ######### #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 120 Energy Generation 45 Energy Capacity 340 Matter Stores 447 Matter Capacity 450 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Armor Coverage 450 Utility Shielding 66 Phase Shifting 20 Evasion (%) 85 Recoil Reduction 4 Offensive Hacking 45 Defensive Hacking 14 Authchip Count 1 Trap Extractor Capacity 8 Item Schematics ----------------- Impulse Thruster Array | -3/Quarantine | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -6/Factory | Authchip Lrg. Storage Unit | x1 | -3/Research Repaired ---------- Autogun | 65% | -10/Materials Autogun | 67% | -9/Materials Autogun | 26% | -9/Materials Autogun | 73% | -8/Materials Adv. Sensor Array | 99% | -4/Factory | Broken Field Propulsion Drive | 26% | -4/Factory Imp. Flight Unit | 42% | -4/Factory Imp. Flight Unit | 65% | -4/Factory Impulse Thruster Array | 38% | -3/Quarantine Adv. Sensor Array | 12% | -1/Access Studied --------- Impulse Thruster Array | -2/Research | Hacked Impulse Thruster | -1/Access | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Phase Armor Core Reset Matrix Sigix Broadsword High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityCoordinationCloak Manual? 0 Play Time 07:35:42 Cumulative 434.4 hours Start 2026.08.25 @ 21:15:13 End 2026.09.04 @ 23:55:17 Sessions 28 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 64 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/Smallcaps Map View 72x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 806d28c4-6f6b-4e0b-80e3-6007c4d96d48