Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.20 @ 17:10:12 Player: NikedNOGsing_in_can't Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (246) 1230 Value Destroyed (6996) 6996 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1746) 1746 TOTAL SCORE: 17132 Bonus ------- High Alert Combat Kills 488 Follower Combat Kills 730 Entered DSFs 500 Aligned with FarCom 300 Acquired ECA 300 Met Zhirov 300 Friendly Fire -872 Cogmind --------- Core Integrity 197/1150 Matter 90/300 Energy 51/100 System Corruption 15% Temperature Cool (0) Movement Core (100) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (6) ------- Heavy Gatling Laser > --- INVENTORY (5) ---- Advanced Energy Well (500) Advanced Particle Charger Improved Phase Shifter Point Defense Array Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Fission Core Heavy Antimatter Reactor > --- PROPULSION ------- Medium Treads Improved Medium Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Cooling System Advanced Energy Well Encrypted Comm Array Armor Integrity Analyzer Experimental Power Shielding > --- WEAPON ----------- High-powered Shock Rifle Latent Energy Streamer Hardcell Cannon Great Maul > --- INVENTORY -------- Fusion Compressor Gravity Neutralizer Point Defense Array Advanced Hacking Suite Improved Remote Datajack [Rating: 93] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Reactor Heavy Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Advanced Cooling System Storage High-capacity Storage Unit Processor Armor Integrity Analyzer Hackware Advanced Hacking Suite Protection Layered Medium Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Latent Energy Streamer Ballistic Gun Railgun Ballistic Cannon Hardcell Cannon Launcher Rocket Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Slashing Weapon Greatsword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Ext Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 . . . 2 . 2 . 2 . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 . . . 2 . . . 1 . . . . . . . Utility 3 | . . . 1 . . . . . . . 1 . 1 . . . . . Weapon 4 | . . . . . . . . . 2 . . . . . . . . 2 Parts Attached 338 | 8 6 11 26 1 5 1 62 58 8 10 22 23 20 9 16 9 10 33 Power 21 | 1 1 1 1 . . . 2 3 1 1 1 2 1 1 . 1 1 3 Engine 14 | 1 1 1 1 . . . 2 3 1 1 1 1 . 1 . . . . Core 5 | . . . . . . . . . . . . 1 1 . . . 1 2 Reactor 2 | . . . . . . . . . . . . . . . . 1 . 1 Propulsion 74 | 2 . 4 7 . . . 10 13 . 1 9 8 7 2 3 . 1 7 Treads 40 | 2 . 4 7 . . . 6 11 . 1 3 3 1 . 1 . . 1 Leg 15 | . . . . . . . . . . . 3 3 4 2 2 . 1 . Wheel 13 | . . . . . . . 1 1 . . 3 2 2 . . . . 4 Hover 1 | . . . . . . . . . . . . . . . . . . 1 Flight 5 | . . . . . . . 3 1 . . . . . . . . . 1 Utility 78 | 2 4 4 4 . 1 1 16 8 1 2 6 6 3 2 6 2 1 9 Device 50 | 1 2 2 3 . 1 1 13 4 . 1 4 4 2 2 4 . 1 5 Storage 13 | 1 2 2 1 . . . 3 . . 1 . 1 . . . 1 . 1 Processor 2 | . . . . . . . . . . . 1 . . . 1 . . . Hackware 3 | . . . . . . . . . . . 1 1 . . . . . 1 Protection 10 | . . . . . . . . 4 1 . . . 1 . 1 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 165 | 3 1 2 14 1 4 . 34 34 6 6 6 7 9 4 7 6 7 14 Energy Gun 35 | 2 . 1 5 . 3 . 9 . 1 . 2 . 5 1 2 1 1 2 Energy Cannon 17 | . . . . . 1 . 2 3 1 . . 1 1 1 2 1 3 1 Ballistic Gun 48 | 1 1 1 3 . . . 10 14 1 2 2 2 . . 1 . . 10 Ballistic Cannon 4 | . . . . . . . 1 . . . . . . 1 1 1 . . Launcher 22 | . . . 3 . . . 5 8 1 4 . . 1 . . . . . Special Weapon 5 | . . . . . . . . . . . . . . . 1 1 3 . Impact Weapon 16 | . . . 3 1 . . 6 . . . 1 1 2 . . 2 . . Slashing Weapon 14 | . . . . . . . 1 9 2 . 1 . . 1 . . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 . . . . . 1 Special Melee Weapon 2 | . . . . . . . . . . . . 2 . . . . . . Unidentified Prototypes 15 | . . . 1 . 2 . 2 3 1 1 . . 1 . . 3 . 1 Parts Lost 89 | . 2 2 . . . . 9 4 . 3 8 12 3 2 5 . 18 21 Power 8 | . . . . . . . 1 1 . . . 1 . 1 . . 1 3 Propulsion 31 | . 1 1 . . . . 4 1 . 2 3 5 1 . 1 . 6 6 Utility 23 | . 1 1 . . . . 1 2 . . . 4 1 . 3 . 5 5 Weapon 27 | . . . . . . . 3 . . 1 5 2 1 1 1 . 6 7 Highest Loss Streak 17 | . 1 1 . . . . 8 1 . 3 5 11 2 1 5 . 12 17 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . 2 . Average Slot Usage (%) 90 | . 92 98 97 100 96 100 90 97 100 85 85 90 90 87 96 88 71 61 Engine 7 | . 14 14 11 11 11 11 8 8 7 7 6 3 . 2 5 3 . . Core 2 | . . . . . . . . . . . . 1 11 7 5 5 4 6 Treads 21 | . 23 27 33 33 33 33 28 38 38 30 13 9 8 5 6 11 9 1 Leg 7 | . . . . . . . . . . . 10 12 16 29 27 23 9 . Wheel 1 | . . . . . . . . 4 . . 8 12 7 . . . . 6 Flight 1 | . . . . . . . 12 . . . . . . . . . . . Device 12 | . 11 6 16 22 22 22 13 12 7 6 11 6 7 10 16 15 10 7 Storage 8 | . 14 20 14 11 11 11 8 9 7 7 6 5 5 5 . 1 1 3 Protection 2 | . . . . . . . . 4 7 2 . . 5 5 4 5 4 4 Energy Gun 7 | . 14 6 10 17 9 22 10 . . . 2 11 16 7 5 2 2 . Energy Cannon 1 | . . . . . 3 . . 1 7 7 2 1 . . 4 2 3 . Ballistic Gun 7 | . 14 21 6 . . . 4 13 15 13 11 3 . . . . . 21 Impact Weapon 1 | . . . 3 4 6 . 1 . . . . 5 3 . . 2 4 . Slashing Weapon 1 | . . . . . . . . 3 6 . . . . 4 . . . . Naked Turns 96 | . . . . . . . . . . . . . . . . . 82 14 Heaviest Build 253 | 12 36 78 80 62 62 62 221 64 76 86 73 234 251 253 243 63 63 125 Greatest Support 107 | 40 40 42 66 66 66 66 88 107 107 107 46 55 85 85 92 65 65 58 Greatest Overweight (x) 25 | . 1 1 1 . . . 5 1 . 25 24 18 15 2 2 . 2 14 Average Overweight (x) . | . . . . . . . . . . 1 2 3 5 2 . . . 3 Largest Inventory Capacity 35 | 8 15 20 20 20 20 20 35 20 20 20 20 35 35 35 35 5 5 20 Average Capacity 21 | 7 11 19 20 20 20 20 25 20 20 20 20 27 35 35 7 5 5 16 Most Carried 29 | 6 15 17 20 20 20 20 28 20 20 20 20 21 23 29 26 5 5 19 Average Carried 16 | 3 10 15 19 20 19 20 18 19 18 19 18 15 19 20 6 4 4 8 Final Capacity 35 | 8 15 20 20 20 20 20 20 20 20 20 20 35 35 35 5 5 5 5 Final Carried 26 | 5 15 17 20 20 20 20 20 20 19 20 20 21 19 26 5 5 5 5 Class Distribution -------------------- 34% | Mutant 29% | Scavenger-Mutant 7% | Hauler-Mutant 6% | Scavenger-Gunner 6% | Scavenger-Skirmisher 5% | Scavenger-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/DSF Scavenger-Skirmisher | -6/Factory Hauler-Skirmisher | -6/Extension Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Mutant | -4/Proximity Caves Scavenger-Executioner | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Ext Fac Upp Upp Zhi Pro Fac Matter Collected 5894 | 305 128 295 401 . . 35 914 1163 . 178 611 363 130 298 243 . 386 444 Remotely 178 | . . . . . . . . . . . . . . . 178 . . . Salvage Created 10854 | 154 419 330 936 . . 27 1417 2096 . 412 1202 1069 764 621 572 . 286 549 Parts 458 | 13 28 11 48 . . 5 72 99 . 30 45 24 18 12 29 . 5 19 Haulers Intercepted 19 | . 2 . 4 . . . 3 6 . . . 2 2 . . . . . Recyclers Shooed 8 | . 1 . 1 . . . 1 1 . . 3 1 . . . . . . Parts Field Recycled 34 | . . . . . . . . . . . . . . . . . . 34 Retrieved Matter 194 | . . . . . . . . . . . . . . . . . . 194 Parts Self-Destructed 28 | . . . . . . . . . . . . . . 9 16 . 3 . Prevented 17 | . . . . . . . . . . . . . . . 15 . 2 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Ext Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 144 | . 12 10 13 . . . 23 24 . 8 8 3 11 5 14 . 7 6 Melee 8 | . . . 1 . . . . . . . 1 1 . 1 3 . . 1 Guns 71 | . 12 10 7 . . . 10 14 . 2 3 1 4 . 2 . 1 5 Cannons 7 | . . . . . . . 1 . . 3 1 . . . . . 2 . AOE 45 | . . . 3 . . . 10 10 . 3 2 . 5 . 8 . 4 . Classes Destroyed 21 | 2 4 2 4 . . . 3 1 . 2 1 . . 2 . . . . Worker 19 | . . 1 3 . . 1 4 6 . . 3 . 1 . . . . . Builder 6 | . . . 1 . . . 2 1 . . . . . . . . . 2 Tunneler 12 | 4 1 1 3 . . 2 1 . . . . . . . . . . . Hauler 19 | . 2 . 4 . . . 3 6 . . . 2 2 . . . . . Recycler 21 | 1 . . 1 . . . 3 4 . . 6 5 . . . . . 1 Minesweeper 2 | . . . . . . . . . . . . . . 1 . . 1 . Mechanic 5 | . . . . . . . 1 2 . . 1 . . . . . . 1 Operator 3 | . . . 1 . . . 1 . . . . 1 . . . . . . Watcher 12 | . 2 . 3 . . . 3 1 . . 3 . . . . . . . Swarmer 42 | . 9 . 3 . . . 4 . . . 2 . 5 . 13 . 5 1 Grunt 53 | . 3 7 2 . . . 11 12 . 3 3 2 5 2 . . 2 1 Brawler 5 | . . . . . . . 2 1 . . . . . 1 . . . 1 Duelist 7 | . . . 1 . . . 3 3 . . . . . . . . . . Protector 1 | . . . . . . . . 1 . . . . . . . . . . Sentry 22 | . . . 7 . . . 1 9 . . 1 1 1 . 1 . . 1 Specialist 4 | . . . . . . . . . . 4 . . . . . . . . Hunter 2 | . . . . . . . 2 . . . . . . . . . . . Programmer 5 | . . . . . . . . . . . 2 . . 1 . . . 2 Heavy 1 | . . . . . . . . . . 1 . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . 2 . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . 1 . . . . . Guerrilla 1 | . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 10 | 2 4 3 8 . . 1 8 8 . 7 10 3 5 3 5 . 5 2 Combat Bots Only 7 | . 4 3 5 . . . 6 7 . 7 3 2 5 3 5 . 5 2 Max Kills in Single Turn 9 | 1 2 1 4 . . 1 3 5 . 2 9 2 5 1 4 . 4 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 . . . 3 4 . 2 2 . 5 . 4 . 4 . Melee 1 | . . . 1 . . . . . . . 1 1 . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Ext Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 1113 | . 58 66 40 1 . . 144 81 . 25 63 114 29 42 58 . 140 252 Missed 317 | . 17 15 8 1 . . 48 18 . 8 27 26 8 12 14 . 51 64 Damage Taken 15115 | . 462 661 488 . . . 1504 1121 . 956 553 1645 556 609 767 . 1990 3803 Core 3083 | . 70 68 83 . . . 297 31 . 430 33 249 140 . 53 . 676 953 Absorbed by Shields 93 | . . . . . . . 93 . . . . . . . . . . . Redirected to Shielding 154 | . . . . . . . . . . . . . . . . . 154 . Regen/Repaired (Parts) 329 | . . . 48 . . . . 281 . . . . . . . . . . Core Remaining (%) 54 | 100 . 44 . . . 79 . 40 . 38 . 66 . . . . 13 . Volleys Fired 507 | 25 53 33 58 . . . 79 79 . 14 19 18 29 7 16 3 34 40 Largest 6 | 2 2 2 2 . . . 2 2 . 4 3 3 4 3 3 1 3 6 Hottest 305 | 70 70 98 150 . . . 150 103 . 170 150 193 305 224 185 65 200 245 Shots Fired 1019 | 50 107 64 91 . . . 138 138 . 35 49 53 80 19 28 4 49 114 Gun 860 | 50 107 64 87 . . . 117 109 . 18 38 46 74 18 13 . 9 110 Cannon 118 | . . . . . . . 7 12 . 11 11 7 6 1 15 4 40 4 Launcher 41 | . . . 4 . . . 14 17 . 6 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 516 | 25 53 47 28 . . . 38 109 . 18 30 18 7 . 7 4 25 107 Thermal 424 | 25 54 17 59 . . . 86 12 . 11 19 35 72 18 4 . 5 7 Explosive 38 | . . . 4 . . . 14 14 . 6 . . . . . . . . Electromagnetic 41 | . . . . . . . . 3 . . . . 1 1 17 . 19 . Robot Hit Streak 19 | 7 12 9 12 . . . 14 19 . 12 8 15 12 12 4 . 6 10 Robot Miss Streak 8 | 8 7 5 6 . . . 4 2 . 1 2 6 4 1 2 . 2 3 Penetration Max 2 | . . . . . . . . . . . 1 2 1 . . . . 1 Secondary Targets 11 | . 3 2 1 . . . 2 2 . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 1 . . . 1 . . . . . . Shots Hit Robots 678 | 26 54 50 63 . . . 106 95 . 18 32 47 52 26 20 . 23 66 Core Hits 399 | 7 24 24 27 . . 3 61 73 . 15 22 16 34 11 36 . 20 26 Critical Kills 6 | . . . 1 . . . . 1 . . 1 3 . . . . . . Critical Parts Destroyed 16 | . . . 5 . . . 4 2 . . . 2 . 1 . . . 2 Critical Strikes 39 | . 2 1 10 . . . 7 3 . . 2 6 3 3 . . . 2 Burn 16 | . 2 1 4 . . . 3 . . . 1 1 3 1 . . . . Destroy 11 | . . . 1 . . . 1 3 . . 1 3 . . . . . 2 Smash 11 | . . . 5 . . . 3 . . . . 2 . 1 . . . . Sever 1 | . . . . . . . . . . . . . . 1 . . . . Melee Attacks 116 | . . . 14 . . . 21 31 . . 4 19 1 13 5 2 2 4 Impact 51 | . . . 14 . . . 18 . . . 1 11 1 2 . 2 2 . Slashing 53 | . . . . . . . 3 31 . . 3 . . 11 5 . . . Piercing 4 | . . . . . . . . . . . . . . . . . . 4 Sneak Attacks 27 | . . . 2 . . . 4 8 . . . 11 . 1 . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 23519 | 281 576 843 1820 6 . 57 3655 4467 . 812 2075 1354 1926 1185 1237 . 1069 2156 Guns 11684 | 281 576 843 1039 . . . 1735 1608 . 261 615 769 1334 351 177 . 105 1990 Cannons 1584 | . . . . . . . 125 25 . 225 200 129 68 . 164 . 612 36 Explosions 6671 | . . . 199 . . . 1113 2293 . 326 1158 . 524 40 706 . 293 19 Melee 3439 | . . . 551 . . . 682 541 . . 102 456 . 794 190 . 59 64 Ramming 141 | . . . 31 6 . 57 . . . . . . . . . . . 47 Kinetic 7134 | 83 177 561 257 . . . 543 1608 . 261 452 399 156 . 132 . 574 1931 Thermal 7449 | 198 399 282 782 . . . 1317 387 . 225 1512 499 1241 351 56 . 86 114 Explosive 3064 | . . . 199 . . . 1113 1398 . 326 9 . 19 . . . . . Electromagnetic 2292 | . . . . . . . . 533 . . . . 510 40 859 . 350 . Impact 1757 | . . . 551 . . . 605 . . . . 456 . 86 . . 59 . Slashing 1618 | . . . . . . . 77 541 . . 102 . . 708 190 . . . Piercing 64 | . . . . . . . . . . . . . . . . . . 64 Highest Corruption 50 | . 2 2 . . . . 2 2 2 2 3 3 3 4 15 15 50 15 Average Corruption 4 | . 1 2 . . . . 2 2 2 2 2 3 3 3 10 15 24 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 283 | . 14 18 . . . . 24 24 . 5 1 15 11 66 34 11 50 10 Message Errors 73 | . 6 7 . . . . 6 6 . . 1 2 2 16 12 1 12 2 Matter Fused 58 | . 3 3 . . . . 4 4 . 2 . 6 4 13 7 3 7 2 Heat Flow Errors 48 | . 1 1 . . . . 6 8 . . . 3 2 10 6 3 8 . Energy Discharges 27 | . 1 . . . . . 3 2 . 1 . 1 1 9 2 2 4 1 Parts Rejected 1 | . . 1 . . . . . . . . . . . . . . . . Parts Fused 3 | . . 1 . . . . . 1 . . . 1 . . . . . . Data Loss (minor) 35 | . . 4 . . . . 3 1 . 1 . . 2 11 5 1 4 3 Data Loss (major) 10 | . 1 . . . . . 1 . . 1 . . . 3 2 . 1 1 Misfires 11 | . 1 . . . . . . 2 . . . 1 . 2 . 1 4 . Alerts 7 | . 1 1 . . . . 1 . . . . 1 . 2 . . 1 . Misdirections 3 | . . . . . . . . . . . . . . . . . 3 . Weapon Failures 7 | . . . . . . . . . . . . . . . . . 6 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 2047 | . 87 . 283 . . . 493 147 . . 425 195 7 383 . . 23 4 Projectiles 16 | . . . . . . . 16 . . . . . . . . . . . Explosions 593 | . 87 . . . . . 24 46 . . 425 . 7 . . . 4 . Melee 1438 | . . . 283 . . . 453 101 . . . 195 . 383 . . 19 4 Knockbacks 13 | . . . 2 . . . 3 . . . . 4 . . . . 3 1 Impact 10 | . . . 2 . . . 3 . . . . 4 . . . . . 1 Kinetic 3 | . . . . . . . . . . . . . . . . . 3 . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 665 | . 98 . 27 . . . 148 63 . 26 146 . 24 13 60 . 39 21 Shots 20 | . 1 . 1 . . . 5 4 . 1 2 . 1 1 3 . 1 . Rammed 19 | . . . 3 1 . 6 . . . . . . . . . . . 9 Targets Rammed 21 | . . . 3 1 . 8 . . . . . . . . . . . 9 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . 2 . . . . . . . . . . . . Highest Temperature 9075 | 110 205 312 261 . . . 351 246 . 9075 45 566 734 265 216 227 302 562 Average Temperature 336 | 39 46 98 71 . . . 140 73 . 2514 13 168 193 126 75 95 88 181 Received Heat Transfer 3492 | . 72 346 168 . . . 631 486 . 27 102 605 144 183 . . 274 454 Effects 130 | . . 2 3 . . . 18 . . 73 . 2 16 1 . . 2 13 Shutdowns 21 | . . . . . . . 1 . . 9 . 1 7 . . . . 3 Energy Bleed 17 | . . . . . . . 3 . . 11 . . 1 1 . . . 1 Interference 30 | . . 2 3 . . . 14 . . 2 . 1 1 . . . 2 5 Matter Decay 6 | . . . . . . . . . . 4 . . . . . . . 2 Short Circuit 11 | . . . . . . . . . . 5 . . 5 . . . . 1 Damage (minor) 12 | . . . . . . . . . . 11 . . . . . . . 1 Damage (major) 28 | . . . . . . . . . . 27 . . 1 . . . . . Damage (core) 5 | . . . . . . . . . . 4 . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . Parts Fried 28 | . . . 9 . . . 8 . . . . 6 2 1 2 . . . Impact Corruptions 29 | . . . 8 . . . 10 . . . . 8 . 1 . . 1 1 Robots Melted 7 | . . . . . . . . . . . 1 . 3 3 . . . . Combat Hostiles 6 | . . . . . . . . . . . 1 . 2 3 . . . . Parts Melted 39 | 2 2 2 4 . . . 3 1 . . 3 4 8 10 . . . . Heat Transferred 14403 | 592 1332 592 1665 . . . 2516 437 . 333 1496 1100 3034 860 111 . 148 187 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . . . . . . . . . . Latent Energy Used 1191 | . . . . . . . . . . . . . 200 64 397 . 530 . LE Corruption 32 | . . . . . . . . . . . . . 3 1 11 . 17 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Ext Fac Upp Upp Zhi Pro Fac Peak Influence 791 | 25 220 127 311 45 . 10 601 669 303 425 791 533 572 . . . . 104 Initial 303 | . 16 12 . 45 . . . 190 303 212 222 299 127 . . . . 9 Average 195 | 11 92 34 119 45 . 2 155 401 303 395 613 344 441 . . . . 39 Maximum Alert Level 3 | . 1 . 1 . . . 2 2 1 2 3 2 2 . . . . . Low Security (%) 62 | 100 95 100 84 100 . 100 70 10 . . . . 2 . . . . 100 Level 1 12 | . 4 . 15 . . . 5 20 100 21 8 59 34 . . . . . Level 2 23 | . . . . . . . 23 69 . 78 60 40 63 . . . . . Level 3 1 | . . . . . . . . . . . 31 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . 1 . . . . . . . . Squads Dispatched 28 | . 2 . 1 . . . 5 6 . 2 4 1 3 . . . . 4 Investigation 2 | . 1 . . . . . . . . . 1 . . . . . . . Extermination 4 | . . . . . . . . . . . 2 . . . . . . 2 Reinforcement 16 | . 1 . 1 . . . 4 2 . 2 . 1 3 . . . . 2 Assault 6 | . . . . . . . 1 4 . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 2 . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Ext Fac Upp Upp Zhi Pro Fac Distress Signals 11 | . . . 5 . . . 3 1 . . . 1 . . . . . 1 Communications Jammed 64 | . . . . . . . 2 11 . . . 51 . . . . . . Distress Signals 64 | . . . . . . . 2 11 . . . 51 . . . . . . Times Spotted 234 | . 20 11 26 1 . . 42 49 . 7 7 10 10 5 13 . 12 21 Peak Tracking Total 10 | . 4 2 5 2 . . 10 9 . 4 3 3 5 3 5 . 5 10 Tactical Retreats 15 | . 1 . . . . . 4 2 . . . . 2 . 1 . 3 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Ext Fac Upp Upp Zhi Pro Fac Traps Triggered 9 | . 3 1 . . . . . . 1 1 . 2 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . 6 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . 3 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 6 | . . . . . . . . . . . . . . 3 . . 3 . Triggered 3 | . . . . . . . . . . . . . . 3 . . . . Most Traps Carried 9 | . . . . . . . . . . . . . . 9 6 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Ext Fac Upp Upp Zhi Pro Fac Machines Disabled 39 | . 2 . 1 . . . 1 5 . 1 18 . 7 . . . . 4 Max in Single Turn 12 | . 2 . 1 . . . 1 3 . 1 12 . 4 . . . . 2 Garrison Access 3 | . . . . . . . . 1 . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Ext Fac Upp Upp Zhi Pro Fac Machines Accessed 61 | . 5 1 9 . 4 . 7 13 1 . 4 4 1 . . 9 . 3 Terminals 34 | . 5 . 5 . . . 5 10 1 . 1 4 1 . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . . . 1 1 . . . . . . . . . . Recycling Units 4 | . . . 1 . . . 1 1 . . 1 . . . . . . . Scanalyzers 3 | . . . 2 . . . . . . . 1 . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . 1 . . . . . . 1 Total Hacks 203 | . 16 1 33 . 14 . 18 49 2 . 6 9 1 . . 48 . 6 Successful 138 | . 8 1 22 . 14 . 9 24 1 . 3 4 . . . 48 . 4 Failed 65 | . 8 . 11 . . . 9 25 1 . 3 5 1 . . . . 2 Catastrophic 8 | . 1 . 1 . . . 1 3 . . 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 62 | . 7 . 11 . 1 . 11 25 . . 2 . 1 . . . . 4 Terminals 103 | . 16 . 15 . . . 14 39 2 . 2 9 1 . . . . 5 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 10 | . . . 2 . . . 2 6 . . . . . . . . . . Recycling Units 13 | . . . 6 . . . 2 3 . . 2 . . . . . . . Scanalyzers 11 | . . . 10 . . . . . . . 1 . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . 1 . . . . . . 1 Terminal Hacks 97 | . 5 1 4 . 14 . 4 14 1 . . 4 . . . 48 . 2 Record 50 | . . . . . 14 . . . . . . . . . . 36 . . Part Schematic 6 | . . . . . . . . 1 . . . . . . . 4 . 1 Robot Analysis 5 | . . . . . . . . 1 . . . . . . . 4 . . Prototype ID Bank 6 | . 2 . . . . . . . . . . . . . . 4 . . Open Door 9 | . . 1 . . . . . 4 . . . 4 . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . . 1 . . . . . . . . . . Terminal Index 3 | . . . 1 . . . 1 1 . . . . . . . . . . Alert Level 4 | . . . . . . . 1 2 . . . . . . . . . 1 Unreport Threat 3 | . . . . . . . 1 2 . . . . . . . . . . Locate Traps 2 | . . . 1 . . . . 1 . . . . . . . . . . Disarm Traps 1 | . . . . . . . . 1 . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . 2 . . . . 4 . . . . . . . . . . Scan Component 3 | . . . 1 . . . . 2 . . . . . . . . . . Repair 3 | . . . 1 . . . . 2 . . . . . . . . . . Recycling Unit Hacks 6 | . . . 3 . . . 1 1 . . 1 . . . . . . . Retrieve Matter 2 | . . . 2 . . . . . . . . . . . . . . . Retrieve Components 4 | . . . 1 . . . 1 1 . . 1 . . . . . . . Scanalyzer 9 | . . . 8 . . . . . . . 1 . . . . . . . Insert Component 4 | . . . 3 . . . . . . . 1 . . . . . . . Analyze 5 | . . . 5 . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . 1 . . . . . . 1 Seal Access 3 | . . . . . . . . 1 . . 1 . . . . . . 1 Unauthorized Hacks 17 | . 3 . 5 . . . 4 4 . . . . . . . . . 1 Terminals 14 | . 3 . 3 . . . 3 4 . . . . . . . . . 1 Botnet 14 | . 3 . 3 . . . 3 4 . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 2 . . . 1 . . . . . . . . . . . Reject 2 | . . . 1 . . . 1 . . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 3 . 9 . . . 7 9 . . 3 4 1 . . . . 2 Full Trace Events 3 | . 1 . 1 . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 3 . . . . 1 . . . . . . . 4 . 1 Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . . 2 . . . . . . . . . . Time 111 | . . . 35 . . . . 76 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 26 | . . . 4 . . . 10 9 . . 3 . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Ext Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . 5 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Ext Fac Upp Upp Zhi Pro Fac Total Allies 22 | . . . . . . . . 12 . . . 10 . . . . . . Largest Group 10 | . . . . . . . . 10 . . . 10 3 . . . . . Highest-Rated Group 294 | . . . . . . . . 173 . . . 294 65 . . . . . Highest-Rated Ally 39 | . . . . . . . . 31 . . . 39 25 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 140 | . . . . . . . . 97 . . . 41 2 . . . . . Total Damage 2491 | . . . . . . . . 1280 . . . 1148 63 . . . . . Kills 24 | . . . . . . . . 14 . . . 10 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Ext Fac Upp Upp Zhi Pro Fac Robot Analysis Total 5 | . . . . . . . . 1 . . . . . . . 4 . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . . . . . 2 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Ext Fac Upp Upp Zhi Pro Fac Turns Passed 21417 | 243 1323 1204 2206 83 1233 1032 2547 2193 165 351 703 690 605 3217 1032 309 841 1440 Spaces Moved 10122 | 101 626 455 971 50 745 687 1087 1101 94 133 339 292 118 1197 741 221 526 638 Core 327 | 4 . . . . . . . . . 6 14 . . . . . 153 150 Treads 6075 | 97 626 455 971 50 745 687 920 1101 94 127 1 2 . . . . 199 . Legs 2405 | . . . . . . . . . . . 4 27 41 1197 741 221 174 . Wheels 1212 | . . . . . . . 64 . . . 320 263 77 . . . . 488 Hover . | . . . . . . . . . . . . . . . . . . . Flight 103 | . . . . . . . 103 . . . . . . . . . . . Fastest Speed 40 | 50 160 160 145 145 145 145 40 150 154 154 115 125 171 260 120 120 50 50 Average Speed 176 | 155 182 235 190 145 145 145 183 156 154 227 168 170 249 260 126 120 138 148 Slowest Speed 1300 | 160 240 240 240 145 145 145 305 232 154 1300 1250 1040 400 260 260 120 260 750 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . 2 . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 6 84 69 68 14 94 88 50 93 3 95 8 38 4 99 78 62 69 18 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 6 | . . . . . 1 . . . . . . . . 1 1 3 . . Known Exits Taken 5 | . 1 1 1 . . . . . 1 . 1 . . . . . . . Unknown Exits Taken 12 | 1 . . . 1 1 1 1 1 . . . 1 1 1 1 1 1 . Scrap Searched 6 | . . 1 . . . 1 . . . . . . . . 3 . 1 . Spaces Dug 59 | . . . 1 . . . 10 29 . . 1 3 2 2 . 5 1 5 Terrain Destroyed 640 | . 19 . 40 . . . 139 118 . 60 119 8 44 2 6 6 11 68 Melee 41 | . . . 1 . . . 10 20 . . 1 3 1 2 . 2 1 . Projectile 97 | . . . 1 . . . 2 11 . . 29 5 3 . 3 4 10 29 AOE 502 | . 19 . 38 . . . 127 87 . 60 89 . 40 . 3 . . 39 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Fac DSF Fac Ext Fac Upp Upp Zhi Pro Fac Total 12520 | 139 717 523 1215 60 898 719 1462 1376 113 166 420 416 357 1263 799 258 586 1033 Wait 1069 | . 8 16 110 9 141 24 138 88 7 . 19 26 180 12 2 14 9 266 Move 10100 | 100 625 454 970 49 744 686 1082 1100 93 132 338 291 117 1196 740 220 525 638 Hop 2 | . . . . . . . 2 . . . . . . . . . . . Pick Up 179 | 5 15 6 16 . 2 . 48 5 3 3 7 18 3 14 7 1 . 26 Fast Attach 102 | 7 3 1 2 . 3 . 10 10 . 2 9 9 4 1 12 7 3 19 Attach 66 | 1 1 4 1 . . . 16 2 3 3 5 3 7 4 1 1 1 13 Detach 21 | 1 1 . . . . . 4 1 . 1 . 1 2 3 . 1 1 5 Swap 170 | . 2 6 23 1 2 1 36 46 5 5 8 11 9 4 3 1 6 1 Drop 145 | . 9 3 18 . 6 . 26 14 2 6 11 4 5 6 13 8 2 12 Fire 507 | 25 53 33 58 . . . 79 79 . 14 19 18 29 7 16 3 34 40 Melee 116 | . . . 14 . . . 21 31 . . 4 19 1 13 5 2 2 4 Ram 8 | . . . . . . . . . . . . . . . . . . 8 Kick . | . . . . . . . . . . . . . . . . . . . Crush 13 | . . . 3 1 . 8 . . . . . . . . . . . 1 Escape Stasis 16 | . . . . . . . . . . . . 16 . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap 6 | . . . . . . . . . . . . . . 3 . . 3 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -7/DSF -6/Factory -6/Extension -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / [*Upp]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 244 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 792 | -10/Materials | Discovered new exit (range 11) 1096 | -10/Materials | Discovered new exit (range 6) 1567 | -10/Materials | Entered Mines 1613 | -10/Mines | Discovered new exit (range 10) 1728 | -10/Mines | Identified exit to Materials 2234 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2356 | -10/Mines | Assembled infested the area 2467 | -10/Mines | Core integrity fell below 50% 2771 | -10/Mines | Entered Materials 2771 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3185 | -9/Materials | Discovered new exit (range 15) 3353 | -9/Materials | Build established: Scavenger-Mutant 3862 | -9/Materials | Build established: Mutant 4121 | -9/Materials | Identified exit to Mines 4313 | -9/Materials | Repaired Broken Beamcaster? 4637 | -9/Materials | Discovered new exit (range 8) 4664 | -9/Materials | Build established: Scavenger-Mutant 4977 | -9/Materials | Entered Mines 4983 | -9/Mines | Discovered new exit (range 12) 5055 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5055 | -9/Mines | Discovered new exit (range 5) 5060 | -9/Mines | Entered Exiles 5082 | -9/Exiles | Discovered new exit (range 14) 5118 | -9/Exiles | Met 8R-AWN 5145 | -9/Exiles | Met EX-HEX 5251 | -9/Exiles | Met EX-DEC 5297 | -9/Exiles | Visited The Gauntlet 5318 | -9/Exiles | Build established: Mutant 5490 | -9/Exiles | Learned location of Zion (-6) 5576 | -9/Exiles | Discovered new exit (range 14) 5677 | -9/Exiles | Met EX-BIN 5700 | -9/Exiles | Aligned with FarCom system 5702 | -9/Exiles | Given EX-Vault access code 5772 | -9/Exiles | Opened EX-Vault 5778 | -9/Exiles | Found Prototype Energy Gun 5778 | -9/Exiles | Identified AWS/Thermal 5785 | -9/Exiles | Found Prototype Energy Cannon 5785 | -9/Exiles | Identified Latent Energy Streamer 5954 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6293 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 6293 | -9/Exiles | Entered Mines 6460 | -8/Mines | Build established: Scavenger-Mutant 7312 | -8/Mines | Discovered new exit (range 8) 7325 | -8/Mines | Entered Materials 7325 | -8/Materials | Evolved 2 slots: Propulsion x2 7365 | -8/Materials | Build established: Mutant 7785 | -8/Materials | Build established: Hauler-Mutant 8936 | -8/Materials | Build established: Mutant 9098 | -8/Materials | Discovered new exit (range 16) 9322 | -8/Materials | Lost 8 parts (1p3n1u3w) 9713 | -8/Materials | Build established: Infiltrator-Mutant 9725 | -8/Materials | First assault squad dispatched 9761 | -8/Materials | Core integrity fell below 50% 9872 | -8/Materials | Entered Storage 9954 | -8/Storage | Repaired Adv. Treads? 10027 | -8/Storage | Repaired Adv. Treads 10114 | -8/Storage | Build established: Scavenger-Mutant 10266 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 10333 | -8/Storage | Lost 3 allies 10397 | -8/Storage | Lost 3 allies 10469 | -8/Storage | Discovered new exit (range 15) 10541 | -8/Storage | Identified exit to Recycling 10821 | -8/Storage | Met a pair of Derelict thieves 10890 | -8/Storage | Lost 5 allies 10897 | -8/Storage | Destroyed 7 combat bots 11020 | -8/Storage | Build established: Mutant 11353 | -8/Storage | Build established: Scavenger-Mutant 11872 | -8/Storage | First assault squad dispatched 12065 | -8/Storage | Entered Factory 12065 | -7/Factory | Evolved 2 slots: Weapon x2 12229 | -7/Factory | Identified exit to DSF 12230 | -7/Factory | Entered DSF 12269 | -7/DSF | Additional patrols routed to DSF 12328 | -7/DSF | Destroyed 7 combat bots 12331 | -7/DSF | Lost 3 parts (2n1w) 12333 | -7/DSF | Sterilization system engaged 12353 | -7/DSF | Ambient heat levels rising (+10) 12368 | -7/DSF | Ambient heat levels rising (+10) 12383 | -7/DSF | Ambient heat levels rising (+10) 12398 | -7/DSF | Ambient heat levels rising (+10) 12413 | -7/DSF | Ambient heat levels rising (+10) 12428 | -7/DSF | Ambient heat levels rising (+10) 12443 | -7/DSF | Ambient heat levels rising (+10) 12458 | -7/DSF | Ambient heat levels rising (+10) 12473 | -7/DSF | Ambient heat levels rising (+10) 12488 | -7/DSF | Ambient heat levels rising (+10) 12503 | -7/DSF | Ambient heat levels rising (+10) 12508 | -7/DSF | Discovered new exit (range 8) 12518 | -7/DSF | Ambient heat levels rising (+10) 12533 | -7/DSF | Ambient heat levels rising (+10) 12548 | -7/DSF | Ambient heat levels rising (+10) 12558 | -7/DSF | Core integrity fell below 50% 12563 | -7/DSF | Ambient heat levels rising (+10) 12578 | -7/DSF | Ambient heat levels rising (+10) 12581 | -7/DSF | Entered Factory 12581 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12623 | -6/Factory | Build established: Scavenger-Skirmisher 12778 | -6/Factory | Lost 5 parts (2n3w) 12960 | -6/Factory | Discovered new exit (range 4) 13281 | -6/Factory | First assault squad dispatched 13282 | -6/Factory | Identified exit to Extension 13284 | -6/Factory | Entered Extension 13336 | -6/Extension | Rescued a captive Derelict 13337 | -6/Extension | Rescued a captive Derelict 13501 | -6/Extension | Rescued a captive Derelict 13512 | -6/Extension | Rescued a captive Derelict 13513 | -6/Extension | Rescued a captive Derelict 13625 | -6/Extension | Spotted B-75 Beast 13631 | -6/Extension | Spotted B-75 Beast 13664 | -6/Extension | Allies destroyed B-75 Beast 13674 | -6/Extension | Allies destroyed B-75 Beast 13679 | -6/Extension | Lost 7 allies 13705 | -6/Extension | Lost 11 parts (1p5n4u1w) 13921 | -6/Extension | Discovered new exit (range 3) 13959 | -6/Extension | Disrupted transfer network 13974 | -6/Extension | Entered Factory 13974 | -5/Factory | Accompanied by 3 allies 13974 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14167 | -5/Factory | Discovered new exit (range 8) 14579 | -5/Factory | Entered Upper Caves 14606 | -5/Upper Caves | Met a Warlord Commander 14607 | -5/Upper Caves | Learned location of Warlord (-4) 14608 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 14611 | -5/Upper Caves | Found Encrypted Comm Array 15104 | -5/Upper Caves | Build established: Scavenger-Mutant 15709 | -5/Upper Caves | Spotted B-75 Beast 15762 | -5/Upper Caves | Build established: Hauler-Mutant 16063 | -5/Upper Caves | Discovered new exit (range 9) 16303 | -5/Upper Caves | Build established: Scavenger-Mutant 17460 | -5/Upper Caves | Destroyed B-75 Beast 17796 | -5/Upper Caves | Entered another Upper Caves area 17939 | -5/Upper Caves | Lost 5 parts (1n3u1w) 18123 | -5/Upper Caves | System corruption reached 10% 18214 | -5/Upper Caves | Build established: Scavenger-Gunner 18323 | -5/Upper Caves | Learned location of 1 exit from Factory 18537 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18691 | -5/Upper Caves | Discovered new exit (range 5) 18761 | -5/Upper Caves | Spotted B-75 Beast 18828 | -5/Upper Caves | Entered Zhirov 18828 | -5/Zhirov | Discovered new exit (range 3) 18898 | -5/Zhirov | Met Zhirov 18926 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18968 | -5/Zhirov | Learned location of Quarantine (-2) 18968 | -5/Zhirov | Learned location of Testing (-3) 18968 | -5/Zhirov | Learned location of Command (-1) 19137 | -5/Zhirov | Entered Proximity Caves 19408 | -4/Proximity Caves | Spotted B-86 Titan 19517 | -4/Proximity Caves | Lost 4 parts (2n1u1w) 19853 | -4/Proximity Caves | System corruption reached 30% 19913 | -4/Proximity Caves | Core integrity fell below 50% 19925 | -4/Proximity Caves | Lost 12 parts (1p2n4u5w) 19937 | -4/Proximity Caves | Learned Research stockpile data 19969 | -4/Proximity Caves | Core integrity fell below 20% 19974 | -4/Proximity Caves | Discovered new exit (range 10) 19978 | -4/Proximity Caves | Entered Factory 19978 | -4/Factory | Evolved 2 slots: Weapon x2 19979 | -4/Factory | Identified exit to Research 20343 | -4/Factory | Discovered new exit (range 8) 20546 | -4/Factory | Build established: Scavenger-Executioner 20651 | -4/Factory | Lost 4 parts (1p3n) 21373 | -4/Factory | System corruption reached 10% 21380 | -4/Factory | Core integrity fell below 50% 21418 | -4/Factory | Core integrity fell below 20% 21418 | -4/Factory | Self-destructed Last Messages --------------- 21378_ Force Lance destroyed. 21378_ Slug penetrates G-67 Veteran. 21378_ G-67 Veteran misfires. 21379_ K-01 Serf collects debris. 21379_ Penetrated by Slug. 21380_ System corrupted: Matter fused (-6). 21381_ Dropped Hcp. Storage Unit. 21381_ Adv. Hacking Suite destroyed. 21381_ Slug penetrates O-24 Administrator. 21381_ Slug penetrates Wall. 21381_ Penetrated by Slug. 21381_ P-70 Sage destroyed. 21382_ K-01 Serf collects debris. 21383_ M-36 Artificer repairs Adv. Heat Sink. 21387_ P-70 Sage resets G-67 Veteran, system corruption cleaned. 21391_ Acquired Hvy. Gatling Laser. 21397_ Adv. Coolant Injector destroyed. 21406_ System corrupted: Component data lost. 21415_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????+???? | | ????????????????????????????????? #??? | | ??????????? ????????????????? #??? | | ??????????# #???????????????? #??? | | ??????????+ #???????????????# #?## | | ??????????# t#???????????????# #?## | | ??????????# #???????????????# #?## | | ??????????# #??????????????## #### | | ??????????# #??????????????# ### | | ??????????#u #??????????????# ### | | ??????????# #??????????????+ ### | | ??????????# #??????????????# ### | | ??????????# #?????????????## ### | | ??????????# #????????###### | | ??????????# #????????# ![ | | ??????????# #????????+ [ | | ??????????# #????????# | | ??????????# @ #????????# | | ??????????#ss #????????# ## | | ????" " "*+% #?????Y###! #? | | ????" " " # p######## h """" #? | | ????" " "?# ghg """" +? | | ????" " ??## """" #? | | ????? ????# #? | | ???? ?????#s #? | | ??????????+s ###########+######+###? | | ??????????## #?????????????????????? | | ???????????#####?????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 100 Energy Generation 38 Energy Capacity 1050 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 12 Armor Coverage 450 Power Shielding 90 Point Defense Rating 160 Phase Shifting 5 Evasion (%) 62 Armor Integrity Analysis 30 Recoil Reduction 5 Offensive Hacking 22 Authchip Count 3 Trap Extractor Capacity 6 Item Schematics ----------------- Beamcaster | -9/Materials | Scanalyzed Lgt. Angular Momentum Engine | -9/Materials | Scanalyzed Hvy. Flail | -9/Materials | Scanalyzed Adv. Sensor Array | -8/Storage | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Heavy Siege Treads | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Armchair Analyst Explorer Fist Fight It Was An Accident, I Swear The Science Guy Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed SpliceAntimissilePenetrator Manual? 0 Play Time 04:24:50 Cumulative 41.6 hours Start 2024.04.18 @ 18:10:23 End 2024.04.20 @ 17:10:12 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc1d0bcc-b061-4a4d-b57e-833c29ab69dd