Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.23 @ 21:17:16 Player: Boris Result: Destroyed self with Sigix Terminator Performance ------------- Evolutions (8) 4000 Regions Visited (30) 6000 Robots Destroyed (434) 2170 Value Destroyed (23421) 23421 Prototype IDs (104) 2080 Alien Tech Used (18) 3600 Bonus (24871) 24871 TOTAL SCORE: 66142 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 8624 Follower Combat Kills 2120 Entered DSFs 500 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1006 Used Core Reset Matrix 3000 Scanned by Researcher 500 Met Sigix 2000 Integrated Exoskeleton 5000 Friendly Fire -479 Cogmind --------- Core Integrity 0/1450 Matter 104/300 Energy 500/500 System Corruption 19% Temperature Cool (0) Movement Walking (30) Location -2/Section 7 Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (4) --- Sigix Exoskeleton > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Advanced Energy Well (500) Experimental Matter Compressor (447) Graphene Brace Dimensional Node Initializer Microwarp Drive Sigix Sheargun Sigix Sheargun Sigix Shearcannon RU-N14's Throwing Claymores v3 (4) Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Advanced Target Analyzer Experimental Core Analyzer Advanced Phase Shifter Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Graphene Brace Phase Redirector Advanced Hacking Suite > --- WEAPON ----------- Hypercooled Linear Accelerator Sigix Broadsword > --- INVENTORY -------- Centrium Leg Experimental Coolant Injector Advanced Energy Well Experimental Matter Compressor Advanced Hacking Suite Dimensional Node Initializer Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Vortex Shotgun Compact HERF Cannon Hypercooled Linear Accelerator Hypercooled Linear Accelerator Fusion Bomb Launcher Sigix Terminator RU-N14's Throwing Claymores v3 RU-N14's Throwing Claymores v3 [Rating: 220] Favorites ----------- Power Quantum Reactor Engine Reinforced Deuterium Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Enhanced Biometal Leg Treads Armored Treads Leg Enhanced Biometal Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Graphene Brace Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Artifact Microwarp Drive Weapon Enhanced Autogun Energy Gun Quantum Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hypercooled Linear Accelerator Launcher Fusion Bomb Launcher Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Sigix Broadsword Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Slots Evolved 16 | . . . 2 . . . 2 . 2 2 . . . 2 . . . . . . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . Utility 11 | . . . 1 . . . 1 . 2 1 . . . 1 . . . . . . 2 . . . . 2 . 1 . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 527 | 8 5 5 9 8 4 4 11 17 44 8 3 2 22 7 2 40 . 1 9 14 25 6 9 29 10 48 88 21 35 33 Power 30 | 1 1 . 2 . . 1 . 2 . 1 . . 2 1 . . . . 2 . . . . 1 . . 11 . 2 3 Engine 8 | 1 . . 1 . . 1 . 2 . . . . . 1 . . . . 1 . . . . . . . 1 . . . Core 7 | . 1 . 1 . . . . . . 1 . . 1 . . . . . . . . . . . . . 2 . 1 . Reactor 15 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . 8 . 1 3 Propulsion 70 | 2 2 . . 1 2 . 4 1 4 2 . . 9 . . . . . 2 2 2 . . 4 . 3 17 4 6 3 Treads 35 | 2 2 . . 1 2 . 4 1 4 2 . . 2 . . . . . 1 1 2 . . 3 . 3 5 . . . Leg 27 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 12 4 6 3 Wheel 8 | . . . . . . . . . . . . . 7 . . . . . . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 234 | 2 1 . 2 4 . . 2 2 30 4 2 1 9 3 1 28 . . 5 6 14 4 5 9 3 17 34 15 14 17 Device 134 | 1 . . 1 1 . . 1 1 22 1 1 . 7 . 1 22 . . 3 2 13 2 3 6 1 12 20 1 4 8 Storage 14 | 1 1 . . . . . . . 1 . . . . . . . . . 1 . . 1 2 2 1 1 1 . 1 1 Processor 28 | . . . . 1 . . 1 . 1 . . 1 . . . 3 . . . 1 1 . . . 1 2 . 8 4 4 Hackware 15 | . . . 1 . . . . . 1 . . . . 2 . 1 . . . 2 . . . . . 2 2 3 1 . Protection 37 | . . . . 2 . . . 1 5 3 1 . 2 1 . 2 . . 1 1 . 1 . 1 . . 9 1 4 2 Artifact 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 2 Weapon 193 | 3 1 5 5 3 2 3 5 12 10 1 1 1 2 3 1 12 . 1 . 6 9 2 4 15 7 28 26 2 13 10 Energy Gun 21 | . . . 1 . . . . . . . . . . . . . . . . 1 1 . 1 4 1 5 2 . 1 4 Energy Cannon 28 | . . . . . . . . 1 1 . . . 1 . . 5 . 1 . 1 . 1 1 3 1 3 5 . 1 3 Ballistic Gun 78 | 3 1 2 3 2 2 2 3 9 9 1 1 1 1 3 1 5 . . . 2 6 1 2 2 3 12 . . 1 . Ballistic Cannon 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 5 1 Launcher 28 | . . 3 1 1 . 1 2 2 . . . . . . . 2 . . . 2 2 . . . 2 3 3 1 2 1 Special Weapon 16 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . 4 5 . 2 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 1 . Piercing Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 2 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 50 | . . . 1 1 . . . 4 1 1 1 . . . . . . . 5 . 1 . . 8 2 4 10 . 8 3 Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 2 . . . System Corruption 11 | . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . . 6 . . . Parts Lost 56 | . . . . 1 . . 1 . 2 2 . . 2 . . 8 . . . 1 2 1 1 . 2 6 18 1 5 3 Power 7 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 2 . 1 1 Propulsion 5 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 3 . . . Utility 35 | . . . . 1 . . 1 . . 2 . . 1 . . 4 . . . . 2 1 1 . 2 3 12 1 3 1 Weapon 9 | . . . . . . . . . 2 . . . . . . 2 . . . . . . . . . 2 1 . 1 1 Highest Loss Streak 6 | . . . . 1 . . 1 . 1 1 . . 2 . . 6 . . . 1 1 1 1 . 1 3 5 1 1 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 100 98 99 100 100 94 99 90 86 86 86 99 93 97 97 41 41 42 52 87 93 93 90 88 90 86 92 90 63 Engine 3 | . 5 . 5 11 11 11 9 9 7 . . . . 4 5 5 5 5 5 5 5 5 5 4 . . . . . . Core 1 | . 8 14 4 . . . . . . 5 6 6 5 . . . . . . . . . . . . . . . 2 1 Reactor 3 | . . . . . . . . . . . . . . 5 5 4 . . 2 5 5 5 5 5 5 4 8 8 5 3 Treads 13 | . 27 28 22 22 22 22 27 27 23 26 26 26 15 . . . . . 2 5 11 15 15 16 21 14 1 . . . Leg 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 20 20 16 Wheel 2 | . . . . . . . . . . . . . 10 23 23 22 17 17 13 10 . . . . . . . . . . Device 15 | . 14 14 16 3 . . 3 6 13 13 20 20 17 17 20 18 5 5 3 4 20 25 25 26 23 27 20 17 12 5 Storage 6 | . 14 14 11 11 11 11 9 9 7 6 6 6 6 5 5 5 5 5 5 5 5 5 10 6 6 4 4 4 4 5 Processor 10 | . . . . 9 11 11 16 18 16 4 . . 6 5 5 10 5 5 5 5 10 10 10 10 13 18 9 10 15 11 Hackware 2 | . . . 5 1 . . . . 1 . . . . . . 3 . . . . 8 . . . . 3 5 6 10 4 Protection 5 | . . . . 7 11 11 2 2 . 7 5 6 15 11 11 5 . . . . 5 10 5 5 1 . 10 13 11 3 Energy Gun 1 | . . . 8 . . . . . . . . . . . . . . . . 2 2 . . 6 1 3 . . . 1 Ballistic Gun 12 | . 27 25 24 32 33 30 26 26 18 20 20 20 19 16 17 12 . . . 2 11 12 13 5 9 8 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 156 | 15 30 32 38 37 38 38 38 43 68 80 74 74 84 89 90 138 138 139 147 156 113 123 119 131 124 124 128 151 131 144 Greatest Support 160 | 40 40 40 40 40 40 40 60 60 60 90 90 90 90 48 48 48 36 36 36 70 140 140 140 140 140 160 160 148 150 148 Greatest Overweight (x) 12 | . . . . . . . . . 1 . . . 6 1 1 3 3 3 6 12 1 . 1 . . . 2 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . 1 1 1 1 3 3 3 5 . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 15 15 15 15 15 15 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 15 19 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 4 12 15 14 14 14 14 14 14 17 19 19 20 19 19 19 19 14 17 19 19 18 18 18 19 19 19 19 19 19 17 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 14 15 19 20 13 18 20 20 20 20 20 20 20 20 11 Class Distribution -------------------- 22% | Scavenger-Mutant 17% | Mutant 17% | Scavenger-Tank 11% | Skirmisher 9% | Scavenger-Skirmisher 6% | Scavenger-Gunner 4% | Gunner 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -6/DSF Scavenger-Mutant | -5/Factory Tank | -5/Waste Skirmisher | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Mutant | -2/Research Hacker-Gladiator | -2/Testing Alien-Gladiator | -2/Section 7 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Matter Collected 14487 | 340 359 134 195 282 . 86 259 1201 1017 578 471 . 554 . 240 1124 117 57 . 278 971 345 329 820 308 1928 1231 265 586 412 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 20518 | 156 562 141 275 287 . 43 473 1748 1224 555 470 . 361 . 769 1424 . . . 133 1022 366 333 123 378 3950 2401 558 1707 1059 Parts 969 | 9 37 8 23 25 . 4 27 88 68 18 4 . 15 . 8 72 . . . 4 47 11 15 3 6 205 106 33 69 64 Haulers Intercepted 16 | . 2 . 1 . . . . 5 2 1 . . . . . 1 . . . . 1 . . . . 2 . . 1 . Recyclers Shooed 8 | . . . . . . . 2 . . . . . . . . 1 . . . . 4 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 147 | . . . . . . . . . . . . . . . . . 5 14 . 14 . 15 14 80 5 . . . . . Prevented 16 | . . . . . . . . . . . . . . . . . . 1 . . . . 4 11 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Combat Hostiles Destroyed 332 | . 9 8 6 13 . 1 13 27 21 7 . . 7 . 3 23 . . . 3 14 5 6 6 9 57 38 7 32 17 Melee 37 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 15 5 10 6 Guns 180 | . 9 1 3 10 . 1 12 25 21 7 . . 7 . 3 8 . . . 1 11 4 5 1 3 42 4 . . 2 Cannons 20 | . . . . . . . . . . . . . . . . 5 . . . . . 1 1 1 . . 1 2 6 3 AOE 87 | . . 7 3 3 . . . 2 . . . . . . . 9 . . . 2 3 . . 3 6 15 12 . 16 6 Classes Destroyed 30 | 2 4 3 3 . . 1 . 1 2 1 . . 1 . 1 . . . . 2 . 1 1 2 1 . . . 3 1 Worker 32 | . . 2 1 . . . 1 1 1 . . . . . . 5 . . . . 1 . . . . 19 . 1 . . Builder 16 | . . 1 1 . . 1 . 1 . . . . . . . 2 . . . . 2 . . . . 6 . . 2 . Tunneler 4 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler 16 | . 2 . 1 . . . . 5 2 1 . . . . . 1 . . . . 1 . . . . 2 . . 1 . Recycler 13 | 1 . . 1 . . . 2 . 2 1 . . . . . 1 . . . . 2 . . . . 1 2 . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Minesweeper 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Mechanic 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operator 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Drone 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Watcher 15 | . 1 . 1 . . . . 2 1 . . . . . . 3 . . . . . . . . . 5 . . 1 1 Swarmer 43 | . . . 3 8 . . 8 . 7 . . . 3 . . 4 . . . . 3 . 1 . . 5 . . 1 . Grunt 132 | . 9 3 2 5 . . 2 18 7 4 . . 2 . . 9 . . . 1 5 3 1 1 6 23 15 . 16 . Brawler 9 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . 2 2 . 1 1 Duelist 5 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 1 . 1 . Protector 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Sentry 36 | . . . 1 . . . 3 8 2 . . . . . . . . . . . 1 . 1 . . 8 3 2 1 6 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Specialist 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . Hunter 22 | . . . . . . 1 . . 1 2 . . . . . 2 . . . . . . 2 . 2 2 2 1 5 2 Programmer 47 | . . . . . . . . . 3 . . . . . . 7 . . . . 5 2 . 2 . 12 3 4 4 5 Heavy 3 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Compactor 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Quarantine Guard 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . . S7 Guard 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Master Thief 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Assembled 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 16 | 2 3 7 7 4 . 2 8 6 6 4 . . 4 . 1 14 . . . 2 14 3 3 6 5 12 6 2 16 7 Combat Bots Only 14 | . 3 5 3 4 . 1 3 4 6 3 . . 4 . 1 7 . . . 2 6 3 3 6 5 7 6 1 14 5 Max Kills in Single Turn 7 | 1 1 3 2 3 . 1 2 4 1 1 . . 2 . 1 3 . . . 2 2 1 2 2 2 5 3 1 6 7 Gunslinging 1 | . . . . . . . 1 . . . . . 1 . . 1 . . . . . . 1 . . 1 . . . . Exploded 5 | . . 2 2 3 . . . 2 . . . . . . . 2 . . . 1 2 . . 1 2 4 3 . 4 5 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Damage Taken 30094 | . 366 21 117 476 . 155 205 968 1200 639 . . 897 44 . 1840 . . . 120 1307 301 348 61 386 3063 8282 2042 3803 3453 Core 2751 | . 53 6 20 83 . 20 15 60 50 36 . . 17 . . 118 . . . 13 44 11 19 . 8 292 479 526 246 635 Absorbed by Shields 3854 | . . . . . . . . . . . . . . . . . . . . . 234 318 373 27 410 2471 21 . . . Reduced by Siege Mode 200 | . . . . . . . . . . . . . . . . . . . . . 26 22 3 . . 111 38 . . . Redirected to Core 390 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 390 . . Regen/Repaired (Parts) 6168 | . 190 . 37 . . . . 154 . . . . . . . . . . . . 83 . . . . . 2367 584 1429 1324 Core Remaining (%) 81 | 100 . 76 . . . 69 . 86 92 . . . 93 . . . . . . 86 . . . . 92 . 40 . . . Volleys Fired 818 | 10 38 7 19 23 . 4 29 82 60 29 19 . 33 . 20 74 . . . 10 41 18 19 11 20 151 47 7 21 26 Largest 3 | 2 2 2 3 3 . 3 3 3 3 3 3 . 3 . 3 3 . . . 2 3 3 3 2 3 3 1 1 2 1 Hottest 180 | 40 40 53 105 63 . 76 74 80 85 78 78 . 105 . 75 148 . . . 100 135 103 101 129 133 167 81 10 52 180 Shots Fired 1932 | 20 76 8 48 67 . 8 63 240 174 87 56 . 94 . 58 167 1 1 . 15 108 52 51 16 35 387 45 8 22 25 Gun 1739 | 20 76 1 46 66 . 5 61 239 172 87 56 . 91 . 58 123 . . . 13 104 46 49 6 21 373 10 . . 16 Cannon 117 | . . . . . . . . . 2 . . . 3 . . 37 1 1 . . . 6 2 6 5 2 26 7 11 8 Launcher 53 | . . 7 2 1 . 3 2 1 . . . . . . . 7 . . . 2 4 . . . 9 5 3 1 5 1 Special 23 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . 7 6 . 6 . Kinetic 1597 | 20 76 1 34 66 . 5 61 239 172 87 56 . 91 . 58 123 . . . 5 102 46 49 4 16 267 . 7 11 1 Thermal 185 | . . . 12 . . . . . 2 . . . 3 . . 28 1 . . 8 2 6 . 8 5 106 . . . 4 Explosive 75 | . . 7 2 1 . 3 2 1 . . . . . . . 7 . . . 2 4 . . 4 9 12 9 1 11 . Electromagnetic 38 | . . . . . . . . . . . . . . . . 9 . 1 . . . . 2 . . . 26 . . . Slashing 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Entropic 20 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 10 . . 3 Robot Hit Streak 31 | 11 6 7 7 14 . 10 13 31 17 15 19 . 13 . 10 10 . . . 3 18 17 27 11 12 12 10 7 15 8 Robot Miss Streak 9 | 2 3 1 3 3 . . 2 2 6 3 2 . 3 . 2 9 . . . 4 3 1 3 . 5 5 3 1 2 3 Penetration Max 2 | . . . . . . . . . . . . . 1 . . 1 . . . . 1 1 1 . . 2 . . . 1 Secondary Targets 30 | . . . . 1 . . 3 1 3 2 . . 1 . . 1 . . . . 1 2 5 . . 10 . . . . Max Gunslinging Chain 1 | . . . . 1 . . 1 1 1 1 . . 1 . . 1 . . . . 1 1 1 . . 1 . . . . Capacitor 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 . . . Shots Hit Robots 1450 | 16 44 6 27 44 . 4 39 158 118 72 53 . 61 . 42 95 . . . 5 77 42 34 10 17 256 106 28 58 38 Core Hits 874 | 5 25 19 17 24 . 4 19 68 54 49 7 . 19 . 15 66 . . . 10 39 13 13 13 29 176 76 13 69 32 Critical Kills 26 | . . . . . . . 1 2 . . . . 1 . . 1 . . . . 1 2 1 . . 17 . . . . Critical Parts Destroyed 33 | . . . . 1 . . 1 1 . . . . . . . 2 . . . . . 3 2 1 2 19 . . . 1 Critical Strikes 106 | . . . . 1 . . 2 3 . . 1 . 1 . . 4 . . . . 1 5 3 2 2 41 20 3 10 7 Destroy 62 | . . . . 1 . . 2 3 . . 1 . 1 . . 3 . . . . 1 5 3 1 1 40 . . . . Blast 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Corrupt 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . . Sever 33 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 15 2 8 6 Impale 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Melee Attacks 220 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 96 29 48 46 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 206 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 83 29 48 46 Piercing 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 13 . . . Sneak Attacks 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 1 3 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 69504 | 204 602 661 702 783 . 218 684 3018 2203 1229 963 . 1307 . 840 4064 . . . 623 3644 1243 836 1655 2207 13183 8706 2154 7333 10442 Guns 27440 | 204 598 13 383 562 . 27 666 2626 2190 1229 963 . 1307 . 840 1584 . . . 102 2615 1088 801 132 668 8246 458 . . 138 Cannons 2815 | . . . . . . . . . . . . . . . . 809 . . . . . 155 35 64 33 . 569 335 345 470 Explosions 25612 | . . 646 319 189 . 188 . 384 . . . . . . . 1669 . . . 521 994 . . 1302 1506 4462 2644 . 3695 7093 Melee 12381 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4821 1819 3000 2741 Ramming 316 | . 4 2 . 32 . 3 18 8 13 . . . . . . 2 . . . . 35 . . . . 199 . . . . Kinetic 24596 | 204 598 13 254 562 . 27 666 2626 2190 1229 963 . 1307 . 840 1584 . . . 38 2585 1088 801 105 397 5839 . 335 345 . Thermal 10624 | . . . 129 . . . . . . . . . . . . 730 . . . 64 30 155 . 91 83 2249 . . . 7093 Explosive 18295 | . . 646 319 189 . 188 . 384 . . . . . . . 1495 . . . 521 994 . . 1302 1456 4462 2644 . 3695 . Electromagnetic 857 | . . . . . . . . . . . . . . . . 253 . . . . . . 35 . . . 569 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 13244 | . . . . . . . . . . . . . . . . . . . . . . . . 157 . 276 4488 1819 3293 3211 Piercing 547 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 547 . . . Entropic 1025 | . . . . . . . . . . . . . . . . . . . . . . . . . 271 158 458 . . 138 Highest Corruption 39 | . . . . . . . . 2 . . . . . . 13 22 22 22 22 23 2 2 2 6 . 26 39 5 13 19 Average Corruption 12 | . . . . . . . . 2 . . . . . . 10 16 22 22 22 22 1 2 2 2 . 9 18 3 8 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 1 . Effects 474 | . . . . . . . . 16 . . . . . . 11 73 15 31 14 26 3 9 17 1 . 58 107 8 36 49 Message Errors 121 | . . . . . . . . 2 . . . . . . 5 20 2 8 7 5 . . 6 . . 12 27 2 11 14 Matter Fused 109 | . . . . . . . . 4 . . . . . . 2 18 2 8 5 4 1 3 5 . . 10 27 1 5 14 Heat Flow Errors 57 | . . . . . . . . 2 . . . . . . 2 5 3 3 . 2 . 3 . 1 . 7 13 2 9 5 Energy Discharges 56 | . . . . . . . . 3 . . . . . . . 9 2 4 1 4 1 1 2 . . 5 13 1 6 4 Parts Rejected 5 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 2 . . . Data Loss (minor) 51 | . . . . . . . . 4 . . . . . . . 6 2 2 1 8 . 1 1 . . 6 10 1 4 5 Data Loss (major) 15 | . . . . . . . . . . . . . . . . 2 2 3 . . . 1 . . . 2 5 . . . Misfires 10 | . . . . . . . . . . . . . . . . 2 1 1 . 1 . . . . . 3 1 1 . . Alerts 14 | . . . . . . . . 1 . . . . . . . 2 1 2 . . . . 2 . . 1 1 . . 4 Misdirections 11 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 5 . 1 2 Weapon Failures 25 | . . . . . . . . . . . . . . . 2 7 . . . 1 . . 1 . . 10 3 . . 1 Overload Shots 8 | . . . . . . . . . . . . . 1 . . 5 . . . . . . . 2 . . . . . . Overflow Damage 1277 | . . 2 48 12 . . . . . . . . . . . 127 . . . . 120 . . 36 27 127 147 118 263 250 Projectiles 152 | . . . . . . . . . . . . . . . . 32 . . . . . . . . . 48 . 72 . . Explosions 734 | . . 2 48 12 . . . . . . . . . . . 95 . . . . 116 . . 36 27 78 5 . 128 187 Melee 391 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 142 46 135 63 Knockbacks 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1147 | . . 9 38 45 . 91 . 86 . . . . . . . 47 . . . . 97 . . . 61 130 . 41 56 446 Shots 20 | . . 1 1 1 . 3 . 2 . . . . . . . 1 . . . . 2 . . . 3 2 . 1 1 2 Rammed 38 | . 1 1 . 8 . 2 4 4 1 . . . . . . 1 . . . . 3 . . . . 13 . . . . Targets Rammed 42 | . 1 1 . 8 . 2 7 4 2 . . . . . . 1 . . . . 3 . . . . 13 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 291 | . 4 . 6 87 . 15 12 224 140 225 . . 59 . 250 247 226 167 . 157 112 202 . 191 . 193 291 134 223 207 Average Temperature 67 | . 2 . 6 49 . 7 6 46 40 77 . . 19 . 116 76 110 70 . 44 33 100 . 115 . 73 107 57 93 88 Received Heat Transfer 3093 | . 201 . 12 162 . . 54 441 135 117 . . 66 . . 210 . . . . 210 47 14 8 35 352 462 45 252 270 Effects 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Interference 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 9 | . . . . . . . . . . . . . . . . . . . . . 2 2 2 . . 2 1 . . . Total Turns 156 | . . . . . . . . . . . . . . . . . . . . . 34 41 34 . . 39 8 . . . Longest Duration 32 | . . . . . . . . . . . . . . . . . . . . . 22 27 24 . . 32 8 . . . Robots Corrupted 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 5 . . . Combat Hostiles 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 5 . . . Parts Fried 10 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . 8 . . . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Melted 16 | . . . . . . . . . . . . . . . . 3 . . . . . . . 1 . 3 9 . . . Heat Transferred 4308 | . . . 296 . . . . . . . . . . . . 667 . . . 74 37 200 . 137 100 2627 . . . 170 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . Parts Stolen 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Peak Influence 1938 | 20 297 177 491 451 . 81 506 591 515 453 158 17 166 92 32 768 . . . . 469 . . . . 1938 1705 934 1739 1787 Initial 1073 | . 13 70 54 113 . . 31 213 262 231 158 . 11 86 32 8 . . . . 186 . . . . 90 1073 839 525 915 Average 591 | 8 130 108 195 266 . 1 276 440 285 292 85 6 92 91 18 232 . . . . 270 . . . . 734 1419 838 1004 1205 Maximum Alert Level 5 | . 1 . 2 2 . . 2 2 2 2 . . . . . 3 . . . . 2 . . . . 5 5 3 5 5 Low Security (%) 33 | 100 88 100 61 22 . 100 41 . 27 9 100 100 100 100 100 65 . . . . 20 . . . . 27 . . . . Level 1 19 | . 11 . 26 47 . . 28 38 56 80 . . . . . 17 . . . . 65 . . . . 15 . . . . Level 2 11 | . . . 12 29 . . 29 61 15 10 . . . . . 9 . . . . 13 . . . . 11 . 2 20 . Level 3 10 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . 12 1 97 48 47 Level 4 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . 24 95 . 12 38 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 2 . 18 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Squads Dispatched 93 | . 2 . 1 . . . 3 6 9 4 . . . . . 8 . . . 1 5 . . . . 12 9 1 16 16 Investigation 23 | . 2 . . . . . 1 2 5 2 . . . . . 3 . . . . 1 . . . . 1 4 . 2 . Extermination 15 | . . . . . . . . . 3 . . . . . . 2 . . . . 2 . . . . 3 1 . 3 1 Reinforcement 27 | . . . 1 . . . . 2 1 2 . . . . . 3 . . . . 2 . . . . 6 1 1 5 3 Assault 22 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 2 3 . 3 12 Garrison 6 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Haulers Reinforced 5 | . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . 1 . . Active Scanning Responses 3 | . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Distress Signals 30 | . 2 . . . . . 3 5 2 . . . . . . 2 . . . . 1 . . . . 6 . 4 1 4 Communications Jammed 59 | . . . . . . . . . . 3 . . 13 . . 43 . . . . . . . . . . . . . . Distress Signals 44 | . . . . . . . . . . 1 . . . . . 43 . . . . . . . . . . . . . . Times Spotted 538 | . 17 10 12 13 . 1 15 34 29 9 . . 9 2 4 40 2 1 . 20 18 5 9 23 9 76 45 12 66 57 Peak Tracking Total 17 | . 3 5 3 4 . 1 3 5 6 3 . . 4 . 1 8 2 . . 6 5 3 4 8 5 9 6 4 8 17 Tactical Retreats 27 | . . 1 . . . . 1 2 1 2 . . . . 1 5 . . . . 1 . . . . 6 . . 3 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Traps Triggered 25 | . 2 . . . . . . 3 2 1 . . 1 2 . 5 . . . . 1 . . . . 2 3 . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Triggered 11 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 8 1 . . . . . Most Traps Carried 3 | . . . . . . . . . . . . . . . . . . . . . . 3 3 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Machines Disabled 81 | . . . 3 . . . 1 8 2 . . . 1 . . 8 . 1 . 1 2 . . . 1 6 18 . 5 24 Max in Single Turn 8 | . . . 2 . . . 1 2 1 . . . 1 . . 5 . . . 1 1 . . . 1 1 2 . 1 8 Garrison Access 6 | . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . 1 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Machines Accessed 99 | . 5 . 2 1 2 . 5 16 4 2 . 3 . 2 . 8 . . 4 . 1 . 1 9 . 8 15 1 5 5 Terminals 52 | . 3 . 1 1 . . 2 11 2 . . 2 . . . 7 . . . . . . . . . 4 11 . 4 4 Fabricators 4 | . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . 1 . . . . Repair Stations 13 | . 1 . 1 . . . 1 2 1 . . 1 . . . . . . . . 1 . . . . 1 2 1 1 . Recycling Units 4 | . 1 . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 1 . . . Garrison Access 6 | . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . 1 1 . . 1 Total Hacks 239 | . 17 . 6 2 2 . 9 29 14 5 . 5 . 10 . 20 . . 17 . 6 . 1 20 . 21 35 2 11 7 Successful 140 | . 16 . 3 . 2 . 5 24 3 4 . 2 . 8 . 4 . . 17 . 2 . 1 20 . 4 15 2 5 3 Failed 99 | . 1 . 3 2 . . 4 5 11 1 . 3 . 2 . 16 . . . . 4 . . . . 17 20 . 6 4 Catastrophic 21 | . . . . . . . 1 1 3 . . . . 1 . 4 . . . . 1 . . . . 1 7 . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 79 | . 9 . 4 2 1 . 1 5 7 . . . . . . 16 . . . . . . . . . 8 18 . 4 4 Terminals 120 | . 10 . 4 2 . . 4 20 7 . . 3 . . . 18 . . . . . . . . . 13 26 . 7 6 Fabricators 11 | . . . . . . . . . 3 . . . . 5 . 2 . . . . . . . . . 1 . . . . Repair Stations 43 | . 6 . 2 . . . 3 6 4 . . 2 . . . . . . . . 6 . . . . 2 6 2 4 . Recycling Units 4 | . 1 . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . . . . . . . . 4 . . . 5 . . . . . . . . . . . 2 2 . . . Garrison Access 8 | . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . 3 1 . . 1 Terminal Hacks 86 | . 7 . 1 . 2 . 2 15 . . . 1 . . . 1 . . 17 . . . 1 20 . 3 11 . 3 2 Record 14 | . . . . . 1 . 1 . . . . . . . . . . . 5 . . . . 5 . . 2 . . . Part Schematic 5 | . . . . . . . . 1 . . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 7 | . 3 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 23 | . 2 . . . . . . 3 . . . . . . . . . . 4 . . . . 14 . . . . . . Open Door 12 | . . . . . . . . 6 . . . . . . . . . . . . . . 1 1 . . 2 . . 2 Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Alert Level 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 3 . 2 . Locate Traps 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 2 . . . . 4 . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Build 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Repair Station Hacks 26 | . 6 . 2 . . . 1 6 1 . . 1 . . . . . . . . 2 . . . . . 3 2 2 . Scan Component 15 | . 3 . 1 . . . 1 3 1 . . 1 . . . . . . . . 1 . . . . . 2 1 1 . Repair 11 | . 3 . 1 . . . . 3 . . . . . . . . . . . . 1 . . . . . 1 1 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . . . . 3 . . . 4 . . . . . . . . . . . 1 . . . . Insert Component 4 | . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . 1 . . . . Analyze 4 | . . . . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . 1 Seal Access 4 | . . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 10 | . 3 . . . . . 1 2 . . . . . . . 3 . . . . . . . . . . 1 . . . Terminals 5 | . 2 . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Botnet 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 1 . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 2 . 2 1 . . 3 10 4 . . 3 . 1 . 7 . . . . 1 . . . . 7 11 1 4 3 Full Trace Events 14 | . . . . . . . . . 4 . . . . . . 3 . . . . 1 . . . . 1 4 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 1 . 1 . . . 2 . . . . 4 . . . . . . . . . 5 2 Parts Built 3 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Time 101 | . . . . . . . . . 25 . . . . 76 . . . . . . . . . . . . . . . . Total Part Build Rating 7 | . . . . . . . . . 1 . . . . 6 . . . . . . . . . . . . . . . . Parts Repaired 11 | . 3 . 1 . . . . 3 . . . . . . . . . . . . 1 . . . . . 1 1 1 . Time 653 | . 78 . 38 . . . . 256 . . . . . . . . . . . . 28 . . . . . 37 108 108 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 . . . Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . 3 . Allies Hacked 3 | . . . . . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Total Allies 16 | . . 3 . 2 . . . . . . . . . . 1 4 . 2 . 1 . . . . . . . . 3 . Largest Group 3 | . . 3 . 2 2 . . . . . . . . . 1 3 . 2 2 3 2 . . . . . . . 2 . Highest-Rated Group 161 | . . 40 . 41 41 . . . . . . . . . 31 87 . 98 98 147 98 . . . . . . . 161 . Highest-Rated Ally 161 | . . 16 . 31 31 . . . . . . . . . 31 29 . 49 49 49 49 . . . . . . . 161 . Total Orders 30 | . . . . . . . . . . . . . . . . . 7 3 2 8 2 1 5 1 1 . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . RETURN 27 | . . . . . . . . . . . . . . . . . 5 3 2 8 1 1 5 1 1 . . . . . Ally Attacks 257 | . . 9 . . . . . . . . . . . . 13 24 16 50 . 79 5 . . . . . . . 61 . Total Damage 9871 | . . 83 . . . . . . . . . . . . 232 290 223 1493 . 3730 180 . . . . . . . 3640 . Kills 56 | . . 2 . . . . . . . . . . . . . 1 2 9 . 19 2 . . . . . . . 21 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Robot Analysis Total 7 | . 3 . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 1 . . . . . . . . . . . . 2 1 . 1 . 2 1 . . . . . . . Drone Launches 103 | . . . . . . . . . . . . . . . . 2 35 15 6 20 3 6 14 . 2 . . . . . Drone Recoveries 87 | . . . . . . . . . . . . . . . . . 27 15 5 18 3 3 14 1 1 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Turns Passed 27633 | 152 790 560 530 980 413 930 387 1516 2188 623 734 140 561 270 204 1461 287 655 276 526 729 510 1159 1519 794 1859 3735 774 1315 1056 Spaces Moved 15304 | 69 346 327 235 542 252 527 154 530 916 232 411 83 296 174 156 1024 176 428 160 252 308 268 564 893 369 779 2293 509 893 1138 Core 5 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 8005 | 64 346 327 235 542 252 527 154 530 916 232 411 83 115 . . . . . . 1 308 268 564 893 369 779 89 . . . Legs 4604 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2204 509 893 998 Wheels 2550 | . . . . . . . . . . . . . 181 174 156 1024 176 428 160 251 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 160 160 160 160 160 160 160 170 170 167 167 167 105 105 105 105 135 135 105 170 160 160 160 160 160 160 100 102 106 30 Average Speed 139 | 152 160 160 160 160 160 160 163 170 179 167 167 167 137 105 105 105 135 135 139 179 164 160 160 160 160 160 129 104 108 63 Slowest Speed 270 | 160 160 160 160 160 160 160 170 170 250 170 167 167 180 105 105 135 135 135 180 270 240 160 240 160 160 160 260 172 177 112 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 5 Microwarps 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Exploration Rate (%) 54 | 5 76 64 21 89 61 85 22 93 24 9 96 4 96 6 83 31 52 72 60 46 14 49 64 89 60 35 97 16 89 69 Regions Visited 30 Branch Regions 16 Pre-discovered Areas 12 | . 1 . . 1 1 . 1 3 . . . . . . . . . . 3 1 . 1 . . . . . . . . Known Exits Taken 18 | . 1 . 1 . . . 1 1 1 . . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 15 | . . . . 2 . 2 . . . . . . . . . . 1 2 . 3 . 1 2 . 2 . . . . . Spaces Dug 122 | . . . . . . 27 11 . 2 . . . 1 . . 5 . . . . 1 1 5 23 2 16 3 . 3 22 Terrain Destroyed 1519 | . . 63 56 13 . 38 21 11 2 . . . 3 . . 129 1 . . 32 81 20 14 71 101 177 86 21 216 363 Melee 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 3 1 Projectile 192 | . . . . . . . . . 2 . . . 3 . . 16 1 . . 1 18 20 14 8 7 45 . 1 3 53 AOE 1318 | . . 63 56 13 . 38 21 11 . . . . . . . 113 . . . 31 63 . . 63 94 130 83 20 210 309 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Was Fac DSF Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Total 19943 | 93 508 355 350 602 266 606 233 1041 1388 427 440 84 409 259 182 1318 226 506 214 316 453 309 780 970 544 1062 2896 685 1120 1301 Wait 2537 | . 98 12 78 12 . 67 27 381 329 146 . . 40 76 . 145 50 52 30 31 40 11 173 . 135 33 255 101 80 135 Move 15146 | 68 345 326 234 541 251 526 153 529 915 232 410 82 295 174 155 1023 175 427 159 251 307 267 563 892 368 778 2292 508 892 1008 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 212 | 6 14 2 5 4 3 1 2 9 13 6 3 . 5 2 2 10 . 4 6 2 18 5 8 11 3 12 39 3 3 11 Fast Attach 240 | 7 4 . 3 3 . 1 4 12 8 3 2 . 11 3 . 5 . . 6 1 8 . 2 14 3 15 55 15 21 34 Attach 148 | 1 . . 3 2 4 1 2 2 10 5 . . 4 2 1 9 . 1 4 13 10 1 1 6 5 4 29 4 11 13 Detach 100 | 1 . . . . . . . . 11 1 . . 2 . . 10 1 1 1 5 6 . . 2 4 3 17 11 12 12 Swap 160 | . 1 5 3 3 . 2 5 3 26 1 1 2 7 2 1 26 . . . . 7 5 6 9 2 29 6 2 5 1 Drop 286 | . 7 2 5 6 8 2 4 19 14 4 5 . 12 . 3 15 . . 8 1 13 2 6 25 4 23 60 5 18 15 Fire 818 | 10 38 7 19 23 . 4 29 82 60 29 19 . 33 . 20 74 . . . 10 41 18 19 11 20 151 47 7 21 26 Melee 220 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 96 29 48 46 Ram 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 41 | . 1 1 . 8 . 2 7 4 2 . . . . . . . . . . . 3 . . . . 13 . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 32 | . . . . . . . . . . . . . . . . . . 21 . 2 . . . . . . . . 9 . Trap 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / Arm / *Qua x2) -3/Quarantine -2/Research -2/Testing (discovered 2 exits: [*Acc] / *Sec) -2/Section 7 (discovered 1 exit: [*Acc]) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 153 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 9) 444 | -10/Materials | Identified exit to Mines 600 | -10/Materials | Repaired Assault Rifle 628 | -10/Materials | Repaired Lgt. Treads 655 | -10/Materials | Repaired Lgt. Treads 741 | -10/Materials | Discovered new exit (range 4) 862 | -10/Materials | Discovered new exit (range 9) 943 | -10/Materials | Entered Mines 950 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 966 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1038 | -10/Mines | Discovered new exit (range 15) 1321 | -10/Mines | Assembled infested the area 1503 | -10/Mines | Entered Materials 1503 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1595 | -9/Materials | Repaired Lgt. Nuclear Core 1820 | -9/Materials | Identified exit to Mines 2033 | -9/Materials | Entered Mines 2052 | -9/Mines | Build established: Gunner 2402 | -9/Mines | Build established: Scavenger-Gunner 2732 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2736 | -9/Mines | Found Prototype Device 2736 | -9/Mines | Identified Exp. Sensor Array 2757 | -9/Mines | Learned location of Storage (-8) 2911 | -9/Mines | Discovered new exit (range 13) 3007 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3007 | -9/Mines | Discovered new exit (range 5) 3013 | -9/Mines | Entered Exiles 3013 | -9/Exiles | Accompanied by 2 allies 3043 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3050 | -9/Exiles | Met 8R-AWN 3079 | -9/Exiles | Met EX-HEX 3143 | -9/Exiles | Met EX-DEC 3149 | -9/Exiles | Learned location of Zion (-6) 3180 | -9/Exiles | Met EX-BIN 3202 | -9/Exiles | Aligned with FarCom system 3204 | -9/Exiles | Given EX-Vault access code 3242 | -9/Exiles | Opened EX-Vault 3258 | -9/Exiles | Found 0b10 Alert Chip 3262 | -9/Exiles | Found Army-in-a-Box 3267 | -9/Exiles | Found PSU Rigger 3301 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3318 | -9/Exiles | Exiles lab attacked by MAIN.C 3413 | -9/Exiles | Discovered new exit (range 10) 3426 | -9/Exiles | Stole three prototypes: 0b10 Alert Chip, Army-in-a-Box, PSU Rigger 3426 | -9/Exiles | Entered Mines 3730 | -8/Mines | Build established: Skirmisher 3988 | -8/Mines | Discovered new exit (range 3) 4356 | -8/Mines | Entered Materials 4356 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4409 | -8/Materials | Garrison activated, responded to threat 4643 | -8/Materials | Discovered new exit (range 15) 4711 | -8/Materials | Identified exit to Storage 4743 | -8/Materials | Entered Storage 4883 | -8/Storage | Learned location of Armory (-3) 5280 | -8/Storage | Garrison activated, responded to threat 5710 | -8/Storage | Repaired Broken Exp. Sensor Array 5921 | -8/Storage | Repaired Enh. Autogun 5943 | -8/Storage | First assault squad dispatched 5982 | -8/Storage | Repaired Enh. Autogun 6211 | -8/Storage | Discovered new exit (range 16) 6257 | -8/Storage | Identified exit to Factory 6259 | -8/Storage | Entered Factory 6259 | -7/Factory | Evolved 2 slots: Utility x2 6261 | -7/Factory | FarCom data flow suspended 6550 | -7/Factory | Discovered new exit (range 16) 6597 | -7/Factory | Identified exit to Factory 6659 | -7/Factory | Build established: Gunner 6999 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 7244 | -7/Factory | Build established: Mutant 7551 | -7/Factory | Discovered exit to Factory (range 15) 7628 | -7/Factory | Found Prototype Device 7628 | -7/Factory | Identified Active Sensor Suite 7891 | -7/Factory | Build established: Scavenger-Skirmisher 8447 | -7/Factory | Entered another Factory area 8447 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9070 | -6/Factory | Sucked down chute 9070 | -6/Factory | Entered Waste 9070 | -6/Waste | The area was eerily silent 9640 | -6/Waste | Found Broken Adv. Powered Armor 9746 | -6/Waste | Discovered new exit (range 14) 9803 | -6/Waste | Identified exit to Factory 9804 | -6/Waste | Entered Factory 9943 | -6/Factory | Identified exit to DSF 9944 | -6/Factory | Entered DSF 9985 | -6/DSF | Additional patrols routed to DSF 10196 | -6/DSF | Discovered new exit (range 16) 10505 | -6/DSF | Entered Factory 10505 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10695 | -5/Factory | Fabricated Enh. Autogun (x1) 10736 | -5/Factory | Fabricated Enh. Autogun (x1) 10737 | -5/Factory | Build established: Scavenger-Mutant 10775 | -5/Factory | Sucked down chute 10775 | -5/Factory | Entered Waste 10776 | -5/Waste | Met a frightened Derelict 10790 | -5/Waste | EMP discharged 10816 | -5/Waste | Spotted C-40 Crusher 10824 | -5/Waste | Destroyed C-40 Crusher 10826 | -5/Waste | Spotted C-40 Crusher 10845 | -5/Waste | Destroyed C-40 Crusher 10886 | -5/Waste | Spotted C-40 Crusher 10890 | -5/Waste | EMP discharged 10890 | -5/Waste | System corruption reached 10% 10906 | -5/Waste | Spotted C-40 Crusher 10942 | -5/Waste | Discovered new exit (range 11) 10966 | -5/Waste | Destroyed C-40 Crusher 10979 | -5/Waste | Entered Factory 11498 | -5/Factory | P-70 Sage assimilated allied G-50 Soldier 11540 | -5/Factory | Build established: Skirmisher 11606 | -5/Factory | Discovered new exit (range 7) 11616 | -5/Factory | Identified exit to Factory 12223 | -5/Factory | Destroyed 7 combat bots 12402 | -5/Factory | Lost 6 parts (1p1n2u2w) 12420 | -5/Factory | Discovered new exit (range 14) 12433 | -5/Factory | Identified exit to Upper Caves 12440 | -5/Factory | Entered Upper Caves 12440 | -5/Upper Caves | Accompanied by 2 allies 12484 | -5/Upper Caves | Learned Factory emergency access door positions 12611 | -5/Upper Caves | Learned location of 2 exits from Factory 12619 | -5/Upper Caves | Build established: Mutant 12665 | -5/Upper Caves | Discovered new exit (range 21) 12697 | -5/Upper Caves | Identified exit to Upper Caves 12727 | -5/Upper Caves | Entered another Upper Caves area 12727 | -5/Upper Caves | Accompanied by 9 allies 12728 | -5/Upper Caves | Encountered a Warlord checkpoint 13044 | -5/Upper Caves | Spotted B-75 Beast 13046 | -5/Upper Caves | Allies destroyed B-75 Beast 13349 | -5/Upper Caves | Discovered new exit (range 11) 13362 | -5/Upper Caves | Identified exit to Zhirov 13382 | -5/Upper Caves | Entered Zhirov 13382 | -5/Zhirov | Accompanied by 6 allies 13382 | -5/Zhirov | Discovered new exit (range 3) 13407 | -5/Zhirov | Met Zhirov 13436 | -5/Zhirov | Learned location of Quarantine (-3) 13436 | -5/Zhirov | Learned location of Testing (-2) 13436 | -5/Zhirov | Learned location of Command (-1) 13445 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13465 | -5/Zhirov | Found Alien Artifact 13465 | -5/Zhirov | Identified Integrated Dissipator 13465 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13478 | -5/Zhirov | Found Alien Artifact 13652 | -5/Zhirov | Identified exit to Proximity Caves 13658 | -5/Zhirov | Entered Proximity Caves 13658 | -4/Proximity Caves | Accompanied by 7 allies 13888 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 14075 | -4/Proximity Caves | Discovered exit to Factory (range 13) 14184 | -4/Proximity Caves | Entered Factory 14184 | -4/Factory | Accompanied by 2 allies 14184 | -4/Factory | Evolved 2 slots: Utility x2 14185 | -4/Factory | Identified exit to Upper Caves 14185 | -4/Factory | Identified exit to Research 14318 | -4/Factory | Repaired Smartbomb Launcher 14514 | -4/Factory | P-70 Sage assimilated allied Sentinel 6b 14578 | -4/Factory | Spotted B-86 Titan 14913 | -4/Factory | Entered Upper Caves 15056 | -4/Upper Caves | Learned Research stockpile data 15101 | -4/Upper Caves | Build established: Scavenger-Tank 15203 | -4/Upper Caves | Found Alien Artifact 15406 | -4/Upper Caves | Discovered new exit (range 11) 15422 | -4/Upper Caves | Identified exit to Upper Caves 15423 | -4/Upper Caves | Entered another Upper Caves area 15423 | -4/Upper Caves | Accompanied by 3 allies 15425 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15471 | -4/Upper Caves | Discovered exit to Research (range 16) 16121 | -4/Upper Caves | Learned location of 1 exit from Research 16165 | -4/Upper Caves | Build established: Scavenger-Mutant 16232 | -4/Upper Caves | Encountered a Warlord checkpoint 16296 | -4/Upper Caves | Spotted 7Q-C2Z(f) 16297 | -4/Upper Caves | Spotted 12-9U0(f) 16297 | -4/Upper Caves | Spotted 79-91R(f) 16298 | -4/Upper Caves | Encountered a Master Thief 16298 | -4/Upper Caves | Encountered a Master Thief 16298 | -4/Upper Caves | Spotted SZ-YFM(f) 16299 | -4/Upper Caves | Encountered a Master Thief 16300 | -4/Upper Caves | Encountered a Master Thief 16305 | -4/Upper Caves | Alien Artifact stolen by Master Thief 16305 | -4/Upper Caves | Alien Artifact stolen by Master Thief 16308 | -4/Upper Caves | Exp. Sensor Array stolen by Master Thief 16314 | -4/Upper Caves | Destroyed 7Q-C2Z(f) 16445 | -4/Upper Caves | Discovered new exit (range 11) 16486 | -4/Upper Caves | Identified exit to Warlord 16525 | -4/Upper Caves | Build established: Scavenger-Tank 16582 | -4/Upper Caves | Entered Warlord 16582 | -4/Warlord | Accompanied by 2 allies 16662 | -4/Warlord | System corruption cleaned by Quarantine Array 16818 | -4/Warlord | Found Prototype Special Weapon 16818 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 16823 | -4/Warlord | Found RU-N14's Throwing Claymores v3 16826 | -4/Warlord | Found RU-N14's Throwing Claymores v3 16831 | -4/Warlord | Found RU-N14's Throwing Claymores v3 16897 | -4/Warlord | Found Prototype Device 16897 | -4/Warlord | Identified Minesniffer Drone Bay 17537 | -4/Warlord | Warlord's base attacked by MAIN.C 17599 | -4/Warlord | Found RU-N14's Throwing Claymores v3 17695 | -4/Warlord | Found Prototype Energy Gun 17695 | -4/Warlord | Identified Vortex Shotgun 17703 | -4/Warlord | Found Vortex Shotgun 17887 | -4/Warlord | Warlord forces counterattacked 17912 | -4/Warlord | Found Prototype Device 17912 | -4/Warlord | Identified Exp. Cloaking Device 17918 | -4/Warlord | Found Prototype Reactor 17918 | -4/Warlord | Identified Vortex Chain Reactor 17932 | -4/Warlord | Met Warlord 18021 | -4/Warlord | Spotted Striker 18053 | -4/Warlord | Spotted Executioner 18055 | -4/Warlord | Spotted Striker 18055 | -4/Warlord | Destroyed Executioner 18059 | -4/Warlord | Destroyed Striker 18072 | -4/Warlord | Discovered new exit (range 15) 18079 | -4/Warlord | Found Prototype Processor 18084 | -4/Warlord | Found Prototype Processor 18099 | -4/Warlord | Identified exit to Proximity Caves 18101 | -4/Warlord | Entered Proximity Caves 18288 | -3/Proximity Caves | Spotted B-86 Titan 18292 | -3/Proximity Caves | Identified Exp. Core Analyzer (x2) 18335 | -3/Proximity Caves | Destroyed B-86 Titan 18794 | -3/Proximity Caves | Found Alien Artifact 18836 | -3/Proximity Caves | Discovered exit to Research (range 10) 18895 | -3/Proximity Caves | Entered Research 18895 | -3/Research | Evolved 2 slots: Utility x2 18896 | -3/Research | Identified exit to Research 19070 | -3/Research | Identified Dimensional Node Initializer 19258 | -3/Research | Found Quantum Capacitor 19273 | -3/Research | Discovered exit to Research (range 17) 19587 | -3/Research | Found Unknown Launcher 19587 | -3/Research | Identified Fusion Bomb Launcher 19840 | -3/Research | System corruption reached 10% 19868 | -3/Research | Discovered exit to Research (range 18) 20044 | -3/Research | Found Prototype Device 20044 | -3/Research | Identified Exp. Thermal Shield 20052 | -3/Research | Destroyed 7 combat bots 20395 | -3/Research | First assault squad dispatched 20505 | -3/Research | Identified exit to Armory 20505 | -3/Research | Identified exit to Quarantine 20712 | -3/Research | Destroyed 7 combat bots 20731 | -3/Research | Spotted B-90 Cyclops 20754 | -3/Research | Entered Quarantine 20781 | -3/Quarantine | Lost 3 parts (1p2w) 20843 | -3/Quarantine | Cryocooling Duct disabled 20855 | -3/Quarantine | Lost 3 parts (3u) 20858 | -3/Quarantine | Ambient heat levels rising (+20) 20858 | -3/Quarantine | Non-combat units ordered to evacuate 20882 | -3/Quarantine | Found Alien Slashing Weapon 20882 | -3/Quarantine | Identified Sigix Broadsword 20964 | -3/Quarantine | Found Alien Artifact 20964 | -3/Quarantine | Identified Phase Armor 21012 | -3/Quarantine | Lost 5 parts (1p2n2u) 21032 | -3/Quarantine | First assault squad dispatched 21059 | -3/Quarantine | Cryocooling Duct disabled 21061 | -3/Quarantine | Cryocooling Duct disabled 21074 | -3/Quarantine | Ambient heat levels rising (+20) 21074 | -3/Quarantine | Combat units ordered to evacuate 21076 | -3/Quarantine | Ambient heat levels rising (+20) 21174 | -3/Quarantine | Quarantine Guard activated 21183 | -3/Quarantine | Build established: Scavenger-Gladiator 21184 | -3/Quarantine | Spotted Quarantine Guard 21214 | -3/Quarantine | Spotted Quarantine Guard 21241 | -3/Quarantine | Destroyed Quarantine Guard 21267 | -3/Quarantine | Destroyed Quarantine Guard 21274 | -3/Quarantine | System corruption reached 30% 21404 | -3/Quarantine | Spotted Quarantine Guard 21456 | -3/Quarantine | Core integrity fell below 50% 21458 | -3/Quarantine | Spotted Quarantine Guard 21469 | -3/Quarantine | Destroyed Quarantine Guard 21479 | -3/Quarantine | Destroyed Quarantine Guard 21530 | -3/Quarantine | Build established: Scavenger-Mutant 21552 | -3/Quarantine | Spotted Quarantine Guard 21560 | -3/Quarantine | Destroyed Quarantine Guard 21754 | -3/Quarantine | Spotted Quarantine Guard 21774 | -3/Quarantine | Destroyed Quarantine Guard 21860 | -3/Quarantine | Found Alien Artifact 21860 | -3/Quarantine | Identified Phase Redirector 21877 | -3/Quarantine | Spotted Quarantine Guard 21883 | -3/Quarantine | Spotted Quarantine Guard 21919 | -3/Quarantine | Destroyed Quarantine Guard 21958 | -3/Quarantine | Destroyed Quarantine Guard 22090 | -3/Quarantine | Spotted Quarantine Guard 22140 | -3/Quarantine | Destroyed Quarantine Guard 22234 | -3/Quarantine | Found Alien Artifact 22235 | -3/Quarantine | Identified Core Reset Matrix 22235 | -3/Quarantine | Used Core Reset Matrix 22239 | -3/Quarantine | Detected hypermatrix surge 22239 | -3/Quarantine | Sensed 14 artifacts in vicinity 22275 | -3/Quarantine | Spotted Quarantine Guard 22350 | -3/Quarantine | Destroyed Quarantine Guard 22383 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 22389 | -3/Quarantine | Found Transdimensional Reconstructor 22391 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 22393 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 22516 | -3/Quarantine | Repaired Quantum Reactor 22757 | -3/Quarantine | Found Sigix Terminator 22771 | -3/Quarantine | Discovered exit to Research (range 15) 22771 | -3/Quarantine | Spotted Quarantine Guard 22811 | -3/Quarantine | Destroyed Quarantine Guard 22940 | -3/Quarantine | Cryocooling Duct disabled 22955 | -3/Quarantine | Ambient heat levels rising (+20) 23069 | -3/Quarantine | Found Subatomic Replicator 23293 | -3/Quarantine | Found Terrabomb 23300 | -3/Quarantine | Used Terrabomb 23365 | -3/Quarantine | Spotted Quarantine Guard 23376 | -3/Quarantine | Destroyed Quarantine Guard 23964 | -3/Quarantine | Cryocooling Duct disabled 23967 | -3/Quarantine | Cryocooling Duct disabled 23979 | -3/Quarantine | Ambient heat levels rising (+20) 23982 | -3/Quarantine | Ambient heat levels rising (+20) 24011 | -3/Quarantine | Met incapacitated Sigix Warrior 24011 | -3/Quarantine | Lockdown squad dispatched 24018 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 24489 | -3/Quarantine | Entered Research 24489 | -2/Research | Warlord forces began assault on 0b10 24489 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 24599 | -2/Research | Research machine network offline 24606 | -2/Research | Repaired Enh. Biometal Leg 24914 | -2/Research | Borebot progress halted 25029 | -2/Research | Discovered new exit (range 8) 25189 | -2/Research | Borebot progress halted 25263 | -2/Research | Entered Testing 25414 | -2/Testing | Found Prototype Energy Gun 25414 | -2/Testing | Identified Hyp. EM Gauss Rifle 25555 | -2/Testing | Repaired Enh. Biometal Leg 25565 | -2/Testing | Spotted PY-5P9GN4JRYR 25582 | -2/Testing | Rewired PY-5P9GN4JRYR 25757 | -2/Testing | Build established: Scavenger-Gladiator 25791 | -2/Testing | Spotted Alpha 7 25852 | -2/Testing | Destroyed Alpha 7 25965 | -2/Testing | Warped through subspace 25995 | -2/Testing | Spotted 99-Y3C(K) 25996 | -2/Testing | Spotted VH-WBU(K) 25996 | -2/Testing | Spotted 9R-9TK(K) 26013 | -2/Testing | Rewired 99-Y3C(K) 26019 | -2/Testing | Rewired 9R-9TK(K) 26021 | -2/Testing | Allies destroyed VH-WBU(K) 26030 | -2/Testing | Scanned by Researcher 26045 | -2/Testing | System corruption reached 10% 26054 | -2/Testing | Core integrity fell below 50% 26166 | -2/Testing | Found Prototype Device 26166 | -2/Testing | Identified Exp. Focal Shield 26228 | -2/Testing | Spotted Striker 26230 | -2/Testing | Spotted Striker 26263 | -2/Testing | First assault squad dispatched 26329 | -2/Testing | Garrison activated, responded to threat 26375 | -2/Testing | Destroyed 14 combat bots 26391 | -2/Testing | Discovered new exit (range 14) 26443 | -2/Testing | Build established: Hacker-Gladiator 26487 | -2/Testing | Spotted Fortress 26572 | -2/Testing | Discovered new exit (range 7) 26578 | -2/Testing | Entered Section 7 26579 | -2/Section 7 | Sensed 23 artifacts in vicinity 26592 | -2/Section 7 | Found Microwarp Drive 26692 | -2/Section 7 | Found Integrated Dissipator 26692 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 26714 | -2/Section 7 | Spotted S7 Guard 26780 | -2/Section 7 | Destroyed S7 Guard 26785 | -2/Section 7 | Found Prototype Protection 26785 | -2/Section 7 | Identified Hvy. Regenerative Plating 26869 | -2/Section 7 | Found Integrated Reactor 26869 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 26892 | -2/Section 7 | Build established: Alien-Gladiator 27083 | -2/Section 7 | Spotted S7 Guard 27122 | -2/Section 7 | Destroyed S7 Guard 27128 | -2/Section 7 | Found Hvy. Regenerative Plating 27140 | -2/Section 7 | Discovered new exit (range 15) 27144 | -2/Section 7 | Spotted S7 Guard 27147 | -2/Section 7 | Core integrity fell below 20% 27199 | -2/Section 7 | Spotted B-90 Cyclops 27214 | -2/Section 7 | Spotted Alpha 7 27215 | -2/Section 7 | Spotted Alpha 7 27225 | -2/Section 7 | Spotted B-99 Colossus 27247 | -2/Section 7 | Spotted Executioner 27265 | -2/Section 7 | Integrated with Sigix Exoskeleton 27301 | -2/Section 7 | Warped through subspace 27308 | -2/Section 7 | Found Transdimensional Reconstructor 27310 | -2/Section 7 | Found Transdimensional Reconstructor 27346 | -2/Section 7 | Warped through subspace 27394 | -2/Section 7 | Found Core Expander 27394 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 27396 | -2/Section 7 | Found Core Expander 27396 | -2/Section 7 | Installed Core Expander, added new Utility slot 27398 | -2/Section 7 | Found Core Expander 27398 | -2/Section 7 | Installed Core Expander, added new Utility slot 27410 | -2/Section 7 | Used Subatomic Replicator to replicate LRC Boosters 27411 | -2/Section 7 | Found LRC Boosters 27411 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 27413 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 27415 | -2/Section 7 | Found LRC Energy Well 27415 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 27450 | -2/Section 7 | Spotted Executioner 27450 | -2/Section 7 | Spotted Executioner 27498 | -2/Section 7 | Warped through subspace 27499 | -2/Section 7 | Warped through subspace 27541 | -2/Section 7 | Found Sigix Shearcannon 27543 | -2/Section 7 | Warped through subspace 27557 | -2/Section 7 | Found Integrated Reactor 27557 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 27611 | -2/Section 7 | Build established: Alien-Sigix 27634 | -2/Section 7 | Fired Sigix Terminator 27634 | -2/Section 7 | Destroyed S7 Guard 27634 | -2/Section 7 | Destroyed self with Sigix Terminator Last Messages --------------- 27586_ Acquired Unknown Reactor. 27586_ Identified Mic. Antimatter Reactor. 27589_ Dropped Sigix Shearcannon. 27591_ Acquired Sigix Shearcannon. 27592_ Quantum Shear penetrates Wall. 27597_ System corrupted: Heat flow error (+223). 27600_ ALERT: Assault forces dispatched. 27612_ I&BP7> 27620_ Quantum Shear penetrates Wall. 27632_ K0I 27632_ E-15 Imp unfolds itself. 27634_ Sigix Terminator expended. 27634_ G-73 Enforcer unfolds itself. 27634_ B-74 Champion unfolds itself. 27634_ B-74 Champion destroyed. 27634_ Quarantine Pod disabled. 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"##??????????????????? | | ####################?????"???????????????????????? | | ###################??????????????????????????????? | | ###################??????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 178 Coolant Potential 120 Energy Generation 81 Energy Capacity 1335 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Power Amplification 40 Corruption Containment 12 Armor Coverage 1200 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Weapon Cycling 15 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 12 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Energy Filtering 50 Kinecelleration 40 Offensive Hacking 42 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Exp. Melee Analysis Suite | -2/Testing | Archive Imp. Diametric Drive | -2/Testing | Archive Hvy. Neutron Cannon | -2/Testing | Archive Cld. Antigrav System | -2/Testing | Archive Exp. Reaction Control System | -2/Testing | Archive Hvy. Dispersion Rifle | -2/Section 7 | Archive Cld. Impulse Thruster | -2/Section 7 | Archive Robot Schematics ------------------ K-01 Serf | -2/Testing | Archive R-06 Scavenger | -2/Testing | Archive C-55 Analyst | -2/Testing | Archive G-73 Enforcer | -2/Testing | Archive C-65 Expert | -2/Section 7 | Archive Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Enh. Autogun | x1 | -5/Factory | Authchip Enh. Autogun | x1 | -5/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Sigix Broadsword Phase Armor Phase Redirector Core Reset Matrix Terrabomb Transdimensional Reconstructor Microwarp Drive Integrated Reactor Sigix Exoskeleton Sigix Sheargun High-powered Transdimensional Reconstructor Core Expander Subatomic Replicator LRC Boosters LRC Energy Well Sigix Shearcannon Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed ZioniteHeartNanosword Manual? 0 Play Time 04:27:20 Cumulative 254.0 hours Start 2022.04.23 @ 15:16:12 End 2022.04.23 @ 21:17:16 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 74 Adventurer 15 Explorer 0 Win Type - Total 13 Types 4/0/5/1/2/0/1/0/0 Lore% 81 Gallery% 85 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b1accd6-3de1-4e7a-9e2b-e1e571cb7c35