Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.09 @ 20:51:57 Player: Grundleshunts Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (70) 350 Value Destroyed (2170) 2170 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (119) 119 TOTAL SCORE: 4319 Bonus ------- High Alert Combat Kills 119 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Targeting Computer Improved Utility Shielding > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (10) --- Improved Flight Unit Weight Redist. System Improved Targeting Computer ECM Suite Hacking Suite Authchip [R/Combat] Pulse Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit Targeting Computer Improved Utility Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Improved EM Shotgun Pulse Rifle > --- INVENTORY -------- Improved Flight Unit Improved VTOL Module Weight Redist. System Improved Targeting Computer ECM Suite Hacking Suite Authchip [R/Combat] Mini Grenade Launcher Heavy Hammer [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Improved VTOL Module Utility Targeting Computer Device Structural Scanner Storage Medium Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Mini Grenade Launcher Energy Gun Pulse Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 34 | 6 5 5 18 Power 6 | 1 . 2 3 Engine 4 | 1 . 2 1 Core 2 | . . . 2 Reactor . | . . . . Propulsion 9 | 2 . . 7 Treads 5 | 2 . . 3 Leg . | . . . . Wheel 3 | . . . 3 Hover . | . . . . Flight 1 | . . . 1 Utility 7 | 1 1 2 3 Device 1 | . . 1 . Storage 2 | 1 . 1 . Processor 1 | . 1 . . Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 12 | 2 4 1 5 Energy Gun 2 | . . . 2 Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon 1 | . 1 . . Launcher 6 | . 3 1 2 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . . 2 Parts Lost 24 | . 1 1 22 Power 5 | . . 1 4 Propulsion 9 | . . . 9 Utility 3 | . . . 3 Weapon 7 | . 1 . 6 Highest Loss Streak 8 | . 1 1 8 To Critical Strikes . | . . . . Average Backups 8 | . 6 9 7 Power 1 | . 1 1 . Propulsion . | . . . . Utility 3 | . 2 4 4 Weapon 3 | . 3 3 2 Tool/Special . | . . . . Unused Backups 15 | . 2 5 8 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 8 | . 1 2 5 Weapon 5 | . 1 2 2 Tool/Special . | . . . . Average Slot Usage (%) 82 | . 97 87 62 Engine 9 | . 13 11 4 Treads 19 | . 28 21 9 Device 6 | . . 11 5 Storage 11 | . 14 11 9 Processor 10 | . 12 11 9 Protection 2 | . . . 7 Energy Gun 1 | . . . 4 Ballistic Cannon 1 | . 7 . . Launcher 16 | . 18 22 8 Peak Build Rating 22 | 6 10 12 22 Average Rating 10 | 5 8 11 12 On Entrance 7 | . 6 10 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 33 | 13 16 18 33 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 9 | 4 . . 9 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 9 | 7 8 9 10 Most Carried 10 | 1 8 10 10 Average Carried 8 | . 6 9 7 Final Capacity 10 | 8 8 10 10 Final Carried 10 | 1 8 10 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1166 | 206 168 286 506 Remotely . | . . . . Salvage Created 1805 | . 132 458 1215 Parts 110 | . 14 35 61 Haulers Intercepted 3 | . . 2 1 Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 47 | . 6 13 28 Melee 2 | . . . 2 Guns 8 | . . . 8 Cannons 5 | . 5 . . AOE 31 | . 1 13 17 Classes Destroyed 14 | . 4 7 3 Worker 4 | . . 1 3 Builder 5 | . . 1 4 Tunneler 3 | . . 2 1 Hauler 3 | . . 2 1 Recycler 4 | . . 1 3 Operator 2 | . 1 . 1 Watcher 2 | . 1 1 . Swarmer 3 | . 3 . . Grunt 26 | . 3 8 15 Brawler 2 | . . 1 1 Duelist 3 | . . . 3 Protector 1 | . . . 1 Sentry 9 | . . 4 5 Hunter 3 | . . . 3 Best Kill Streak 10 | . 4 10 6 Combat Bots Only 5 | . 4 5 5 Max Kills in Single Turn 5 | . 1 5 4 Gunslinging . | . . . . Exploded 3 | . 1 3 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 240 | . 36 40 164 Missed 67 | . 8 17 42 Hits 173 | . 28 23 122 Melee 12 | . . . 12 Projectile 161 | . 28 23 110 Critical Strikes 10 | . . . 10 Damage Taken 2964 | . 291 418 2255 Core 697 | . 55 84 558 Absorbed by Shields . | . . . . Redirected to Shielding 45 | . . . 45 Regen/Repaired (Parts) 116 | . . 116 . Core Remaining (%) 85 | 100 78 79 . Volleys Fired 120 | . 25 16 79 Largest 2 | . 2 2 2 Hottest 108 | . 60 60 108 Shots Fired 149 | . 27 31 91 Gun 65 | . . . 65 Cannon 23 | . 23 . . Launcher 61 | . 4 31 26 Special . | . . . . Kinetic 23 | . 23 . . Thermal 52 | . . . 52 Explosive 61 | . 4 31 26 Electromagnetic 13 | . . . 13 Robot Hit Streak 24 | . 3 8 24 Robot Miss Streak 3 | . 3 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 107 | . 13 16 78 Core Hits 129 | . 8 40 81 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 4 | . . . 4 Burn 2 | . . . 2 Smash 2 | . . . 2 Melee Attacks 9 | . . . 9 Impact 9 | . . . 9 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5503 | . 368 1380 3755 Guns 920 | . . . 920 Cannons 218 | . 218 . . Explosions 4105 | . 150 1380 2575 Melee 232 | . . . 232 Ramming 28 | . . . 28 Kinetic 218 | . 218 . . Thermal 792 | . . . 792 Explosive 4060 | . 150 1380 2530 Electromagnetic 173 | . . . 173 Impact 232 | . . . 232 Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 136 | . 6 12 118 Projectiles 6 | . 6 . . Explosions 111 | . . 12 99 Melee 19 | . . . 19 Knockbacks 4 | . 1 . 3 Impact 3 | . . . 3 Kinetic 1 | . 1 . . Secondary . | . . . . Self-Inflicted Damage 371 | . 44 92 235 Shots 9 | . 2 3 4 Rammed 12 | . . . 12 Targets Rammed 13 | . . . 13 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 332 | . 1 15 332 Average Temperature 109 | . 1 6 122 Received Heat Transfer 966 | . 66 135 765 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 1 | . . . 1 Impact Corruptions 2 | . . . 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . . 4 Heat Transferred 1798 | . . . 1798 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 1 2 Low Security (%) 72 | 100 100 87 27 Level 1 16 | . . 12 35 Level 2 11 | . . . 37 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 530 | . 80 257 530 Initial 57 | . . 3 57 Average 154 | . 23 129 304 Influence Increases 1881 | . 215 607 1059 Destroy 0b10 Robot/C 920 | . 120 260 540 Destroy 0b10 Robot/NC 120 | . 10 40 70 Destroy Leader 250 | . 22 86 142 Successful Hack 25 | . . 7 18 Disable Machine 120 | . 30 60 30 Destroy Structure 356 | . 33 124 199 Lose Combat Pursuer 90 | . . 30 60 Influence Decreases 1371 | . 205 480 686 Entered New Map 87 | . . 7 80 Time Decay 1044 | . 195 463 386 Lost Part 240 | . 10 10 220 Squads Dispatched 14 | . 3 2 9 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 9 | . 2 2 5 Assault 1 | . . . 1 Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 73 | . 9 22 42 Peak Tracking Total 6 | . 5 6 6 Tactical Retreats 5 | . . 1 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 8 | . 2 4 2 Max in Single Turn 2 | . 2 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 15 | . 5 7 3 Terminals 11 | . 4 4 3 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 36 | . 11 18 7 Successful 19 | . 3 11 5 Failed 17 | . 8 7 2 Catastrophic 4 | . 3 1 . Database Lockouts . | . . . . Manual 11 | . 5 2 4 Terminals 23 | . 8 8 7 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 6 | . 3 3 . Scanalyzers 5 | . . 5 . Garrison Access . | . . . . Terminal Hacks 8 | . 1 2 5 Record 1 | . . . 1 Prototype ID Bank 1 | . . . 1 Scanalyzer Index 1 | . . . 1 Locate Traps 1 | . . . 1 Dispatch Records 1 | . . 1 . Recall Investigation 1 | . . 1 . Hauler Manifests 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks 5 | . 2 3 . Process 1 | . . 1 . Report Inventory 2 | . 1 1 . Retrieve Matter 1 | . . 1 . Retrieve Components 1 | . 1 . . Scanalyzer 4 | . . 4 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 12 | . 4 6 2 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter 3 | . . 3 . Retrieved Matter 3 | . . 3 . Retrieved Components 10 | . 10 . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1703 | . . 1181 522 Structural 1703 | . . 1181 522 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2908 | 83 732 1181 912 Spaces Moved 1439 | 45 394 649 351 Core 48 | 9 . . 39 Treads 1345 | 36 394 649 266 Legs . | . . . . Wheels 46 | . . . 46 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 86 Average Speed 165 | 164 160 160 183 Slowest Speed 500 | 250 160 160 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 4 49 62 38 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 404 | . 33 154 217 Melee . | . . . . Projectile . | . . . . AOE 404 | . 33 154 217 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1778 | 51 470 764 493 Wait 113 | . 25 72 16 Move 1436 | 44 393 648 351 Hop . | . . . . Pick Up 30 | 1 12 12 5 Fast Attach 24 | 6 5 2 11 Attach 13 | . 3 2 8 Detach 3 | . 2 . 1 Swap 2 | . . 2 . Drop 15 | . 5 10 . Fire 120 | . 25 16 79 Melee 9 | . . . 9 Ram 1 | . . . 1 Kick . | . . . . Crush 12 | . . . 12 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 13) 585 | -10/Materials | Discovered new exit (range 12) 816 | -10/Materials | Entered another Materials area 816 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1277 | -9/Materials | Discovered new exit (range 13) 1622 | -9/Materials | Repaired Lgt. Treads 1990 | -9/Materials | Discovered new exit (range 5) 1997 | -9/Materials | Entered another Materials area 1997 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2134 | -8/Materials | Lost 3 parts (1p1n1w) 2175 | -8/Materials | Garrison activated, responded to threat 2504 | -8/Materials | Lost 4 parts (1p2n1w) 2557 | -8/Materials | Lost 3 parts (1n1u1w) 2564 | -8/Materials | Core integrity fell below 50% 2797 | -8/Materials | First assault squad dispatched 2897 | -8/Materials | Core integrity fell below 20% 2909 | -8/Materials | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- K-01 Serf cleans the Nuclear Reactor. Nuclear Reactor explodes. [Achievement: Batter Up] Destroyed Adv. Heat Sink. I-25 Savior destroyed. Nuclear Reactor explodes. K-01 Serf destroyed. G-50 Soldier destroyed. U-05 Engineer builds a Wall. Imp. VTOL Module destroyed. System corrupted by crushing effect (+4). K-01 Serf collects debris. System corrupted: Heat flow error (+125). U-05 Engineer builds a Wall. K-01 Serf collects debris. Com. Wheel destroyed. System corrupted by crushing effect (+1). Knocked back. U-05 Engineer builds a Door. K-01 Serf collects debris. 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Targeting Computer | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 17% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Batter Up Resistances Are Futile Challenges ------------ None Game ------ Seed MiniMiniBallwheel Manual? 0 Play Time 00:50:09 Cumulative 25.3 hours Start 2025.12.09 @ 19:17:54 End 2025.12.09 @ 20:51:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 14 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 832bd168-b52f-43ae-9506-4fe9f42af8de