Cogmind - Beta 12 *** ADVENTURER MODE // 2023.05.16 @ 06:42:37 Player: Ms. V3-11A Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (23) 4600 Robots Destroyed (291) 1455 Value Destroyed (11972) 11972 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1582) 1582 TOTAL SCORE: 23249 Bonus ------- High Alert Combat Kills 29 Follower Combat Kills 446 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 234 Friendly Fire -427 Cogmind --------- Core Integrity 0/1150 Matter 108/300 Energy 88/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Targeting Computer Ghost Barrier > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Matter Compressor (8) Kinecellerator Tesla Rifle CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Experimental Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Coolant Injector High-capacity Storage Unit Spectral Analyzer Advanced Signal Interpreter Advanced Targeting Computer Makeshift Armor Plating Improved Thermal Shield Advanced Shield Generator Ghost Barrier > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster Railgun > --- INVENTORY -------- Light Fission Core Neutrino Core Advanced Heat Sink High-capacity Storage Unit Energy Well Experimental Energy Well Matter Compressor Improved Medium Armor Plating Makeshift Armor Plating Makeshift Armor Plating Dynamic Insulation System Wave Gun Vortex Rail Vortex Rail Heavy Proton Cannon Improved Proton Missile Launcher Heavy Rocket Launcher Powered Hammer CR-A16's Pointy Stick [Rating: 126] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Linear Gravjet Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Makeshift Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher EMP Blaster Impact Weapon Powered Hammer Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . Utility 8 | . . . 1 . . . 1 1 . . . . 1 . . . . 2 . . . . 2 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 297 | . 11 5 17 4 3 1 9 7 3 2 3 3 81 5 25 10 16 26 4 1 15 10 36 Power 25 | . 2 1 2 . . . 1 1 . . . . 10 . . . 2 3 . . 1 . 2 Engine 14 | . 2 1 1 . . . 1 1 . . . . 8 . . . . . . . . . . Core 10 | . . . 1 . . . . . . . . . 2 . . . 2 3 . . . . 2 Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 58 | . 1 2 4 1 . 1 2 . 1 . . 1 18 . 2 2 3 8 1 . 2 2 7 Treads 34 | . . 2 4 1 . 1 2 . 1 . . 1 18 . . . . . . . . . 4 Leg 22 | . 1 . . . . . . . . . . . . . 2 2 3 8 1 . 2 2 1 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 103 | . 3 2 3 . 1 . 5 3 2 . . . 32 1 12 5 4 5 3 . 3 5 14 Device 55 | . 2 1 1 . . . 4 . 1 . . . 11 . 9 4 3 5 2 . 1 4 7 Storage 10 | . 1 . 1 . . . . . . . . . 5 . 2 . . . . . 1 . . Processor 6 | . . . . . . . . . . . . . 1 . . 1 1 . . . 1 1 1 Hackware 4 | . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 Protection 28 | . . 1 1 . 1 . 1 2 1 . . . 14 1 1 . . . 1 . . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 111 | . 5 . 8 3 2 . 1 3 . 2 3 2 21 4 11 3 7 10 . 1 9 3 13 Energy Gun 46 | . 2 . 4 . 1 . . 2 . 1 . . 10 2 2 . 1 3 . 1 8 . 9 Energy Cannon 19 | . . . 3 . . . . . . . . . . . 5 2 3 6 . . . . . Ballistic Gun 18 | . 3 . 1 1 1 . 1 . . . 1 1 5 . . . 2 . . . . 1 1 Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Launcher 23 | . . . . 2 . . . . . 1 1 1 5 2 3 . 1 1 . . 1 2 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . 1 . . 1 . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 3 . . . . 1 . . . . 2 . . 1 . 2 . . 5 . 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . System Corruption 12 | . . . . . . . . . . . . . . . 6 . . . 6 . . . . Parts Lost 77 | . . . . 1 . . . 1 . . . 1 20 . 14 1 . 3 1 . 4 3 28 Power 8 | . . . . . . . . . . . . . 2 . 2 . . 1 . . . . 3 Propulsion 24 | . . . . . . . . . . . . 1 11 . 3 . . 1 . . . 2 6 Utility 25 | . . . . . . . . 1 . . . . 4 . 6 . . . . . 3 . 11 Weapon 20 | . . . . 1 . . . . . . . . 3 . 3 1 . 1 1 . 1 1 8 Highest Loss Streak 19 | . . . . 1 . . . 1 . . . 1 4 . 5 1 . 2 1 . 4 3 19 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . Average Slot Usage (%) 87 | . 96 100 99 100 82 100 99 99 100 100 100 100 96 86 58 53 96 95 99 95 97 75 81 Engine 6 | . 14 14 7 11 11 11 9 15 15 15 15 15 10 . . . . . . . . . . Core 3 | . . . 3 . . . . . . . . . 1 13 1 . 12 10 11 11 8 . . Treads 15 | . . 20 32 33 33 33 27 23 23 23 23 23 24 20 1 . . . . . . . 7 Leg 6 | . 28 7 . . . . . . . . . . . . . 18 26 23 23 23 22 21 8 Device 13 | . 11 3 10 11 11 11 17 10 11 15 15 15 13 13 11 5 18 25 28 29 27 11 17 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 5 6 6 5 5 5 5 5 4 Processor 2 | . . . . . . . . . . . . . 4 . . 2 6 5 5 5 6 11 11 Hackware 5 | . . . . . . . . 7 7 7 7 7 6 13 11 . . . . . . . 7 Protection 6 | . . 10 11 11 11 11 9 11 10 7 7 7 7 6 5 6 6 5 5 5 5 4 3 Energy Gun 7 | . 11 . 1 11 2 11 9 7 7 7 7 7 15 5 . . . 2 10 6 13 5 10 Energy Cannon 3 | . . . 8 . . . . . . . . . . . 15 6 12 12 5 5 2 . . Ballistic Gun 5 | . 16 28 11 4 2 11 18 15 15 15 11 14 3 . . . 3 . . . . 1 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 107 | 11 32 36 63 60 59 59 64 75 75 74 78 74 96 87 87 68 85 107 102 100 103 99 107 Greatest Support 100 | 20 20 40 60 63 63 63 65 65 67 67 67 67 93 60 60 50 70 80 80 75 80 80 100 Greatest Overweight (x) 26 | . 1 1 1 . . . 1 1 1 1 1 1 2 1 26 1 1 1 1 1 1 2 25 Average Overweight (x) 1 | . . . . . . . . 1 1 1 1 1 . 1 13 1 . 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 25 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 14 15 17 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 18 Most Carried 20 | 5 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 Average Carried 18 | 5 12 14 16 19 19 20 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 18 16 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 15 15 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 19 19 20 19 5 Class Distribution -------------------- 29% | Hacker-Tank 22% | Mutant 13% | Scavenger-Tank 8% | Scavenger-Mutant 7% | Hacker-Gunner 6% | Scavenger-Gunner 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Tank | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Hacker-Tank | -6/Lower Caves Hacker-Tank | -6/Lower Caves Mutant | -6/Zion Scavenger-Tank | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Tank | -5/Warlord Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Matter Collected 7916 | 200 271 530 317 164 . 34 326 169 98 108 55 135 2036 541 1025 76 438 316 202 22 166 315 372 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12639 | . 392 406 1222 318 . . 705 315 214 145 128 257 4410 327 756 . 356 801 215 . 89 373 1210 Parts 530 | . 16 33 59 12 . . 36 24 8 6 . 7 161 14 36 . 10 40 5 . . 7 56 Haulers Intercepted 10 | . 2 . 4 . . . 2 . . . . . 1 . . . . 1 . . . . . Recyclers Shooed 10 | . 1 . . . . . . . . . . . 6 . . . . 1 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 93 | . . . . . . . . . 14 14 . 5 . 7 31 . 13 . 4 . . 5 . Prevented 3 | . . . . . . . . . . . . . . . . . . . 1 . . 2 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 261 | . 8 12 17 21 . . 10 5 4 3 4 8 69 9 27 . 10 19 3 . 2 10 20 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Guns 104 | . 7 12 3 3 . . 9 5 4 2 . 5 34 . 2 . 2 . 2 . . . 14 Cannons 37 | . . . 11 . . . . . . . . . 3 1 9 . 3 10 . . . . . AOE 92 | . . . 3 18 . . 1 . . 1 4 3 15 8 15 . 5 4 . . 2 9 4 Classes Destroyed 22 | . 4 2 4 2 . . 3 1 . . . 1 3 1 . . 1 . . . . . . Worker 7 | . 1 . 2 . . . . . . . . . 2 . . . . . . . . . 2 Builder 10 | . . . . . . . 1 1 . . . . 2 . . . . . . . . . 6 Tunneler 5 | . . 1 . 1 . . . . . . . . 2 . . . . 1 . . . . . Hauler 10 | . 2 . 4 . . . 2 . . . . . 1 . . . . 1 . . . . . Recycler 8 | . . . 2 . . . 1 . . . . . 4 . . . . . . . . . 1 Mechanic 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 Operator 5 | . . . 1 . . . 1 1 . . . . 1 . . . . 1 . . . . . Drone 4 | . . . . . . . . . . . . 2 . . . . . . . . . 2 . Watcher 4 | . . . . . . . 1 . . . . . 2 . . . . 1 . . . . . Swarmer 53 | . 2 6 . . . . . . . . . . 11 4 13 . 4 13 . . . . . Grunt 94 | . 6 4 11 2 . . 6 2 3 . . 3 26 4 11 . . . 3 . 2 3 8 Brawler 7 | . . . 1 . . . . . . 1 . . 2 . . . . . . . . 3 . Duelist 5 | . . . 1 1 . . . . . . . 1 . . 2 . . . . . . . . Sentry 26 | . . 2 4 . . . 3 1 . . . 1 11 . 1 . 1 1 . . . . 1 Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Hunter 17 | . . . . . . . 1 . 1 1 . . 6 1 . . . 5 . . . 2 . Programmer 21 | . . . . . . . . 2 . 1 . 1 8 . . . . . . . . . 9 Heavy 5 | . . . . . . . . . . . . . 3 . . . . . . . . . 2 Enhanced Grunt 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Assembled 17 | . . . . 17 . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Butcher 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 17 | . 4 3 6 17 . . 5 2 3 2 4 4 9 4 8 . 5 6 3 . 2 5 9 Combat Bots Only 17 | . 2 3 6 17 . . 3 2 3 2 4 4 7 4 8 . 5 6 3 . 2 5 5 Max Kills in Single Turn 5 | . 1 2 2 3 . . 3 2 1 1 1 2 3 4 5 . 2 4 1 . 1 1 3 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 3 . . 1 . . 1 1 2 3 4 5 . 1 3 . . 1 1 1 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Damage Taken 16847 | . 269 279 400 538 . . 239 223 20 199 195 311 4626 166 2256 . 195 829 484 . 936 307 4375 Core 2586 | . 47 37 12 53 . . 12 31 12 22 . 10 373 7 353 . 12 93 186 . 138 32 1156 Absorbed by Shields 2004 | . . . . . . . 89 43 12 76 24 84 962 149 156 . . . . . . 113 296 Regen/Repaired (Parts) 403 | . 72 . 104 . . . . . . . . . . . . 92 . . . . 135 . . Core Remaining (%) 71 | 100 . 66 . . . 83 97 . . . . 89 . . . . 12 . . . . 55 . Volleys Fired 660 | . 28 28 48 28 . 9 25 16 6 12 9 18 206 37 44 2 16 32 8 . 3 19 66 Largest 3 | . 2 2 2 2 . 2 3 3 3 3 1 3 3 2 2 1 3 3 3 . 1 2 3 Hottest 269 | . 100 46 86 84 . 84 107 107 107 107 39 107 197 135 180 90 213 269 234 . 43 124 243 Shots Fired 1454 | . 55 56 97 36 . 15 75 48 18 32 9 46 539 49 55 2 31 84 23 1 3 26 154 Gun 1152 | . 55 56 53 18 . 15 75 48 18 30 . 42 502 37 18 . 8 15 16 1 . 3 142 Cannon 194 | . . . 44 . . . . . . . . . 19 9 31 2 16 66 7 . . . . Launcher 108 | . . . . 18 . . . . . 2 9 4 18 3 6 . 7 3 . . 3 23 12 Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 404 | . 4 56 50 6 . 5 50 32 12 20 . 28 99 9 6 . 8 . . . . . 19 Thermal 854 | . 51 . 3 12 . 10 25 16 6 10 . 14 422 37 43 2 16 65 15 . . 3 104 Explosive 67 | . . . . 5 . . . . . 2 9 4 4 3 6 . 7 3 . . 3 15 6 Electromagnetic 118 | . . . 44 13 . . . . . . . . 14 . . . . 16 8 1 . 8 14 Entropic 11 | . . . . . . . . . . . . . . . . . . . . . . . 11 Robot Hit Streak 68 | . 13 13 22 26 . 8 35 29 11 13 8 13 68 7 14 . 14 57 20 . . 27 33 Robot Miss Streak 7 | . 1 1 1 1 . . 2 1 1 3 1 3 3 2 7 . 1 1 1 . . 1 3 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 Secondary Targets 23 | . 1 4 . 1 . . 1 . 1 . . 1 8 . . . . . . . . . 6 Max Gunslinging Chain 1 | . 1 1 . 1 . . 1 . 1 . . 1 1 . . . . . . . . . 1 Shots Hit Robots 1113 | . 38 35 74 27 . 1 55 35 16 23 9 34 440 21 46 . 23 70 21 . . 16 129 Core Hits 631 | . 19 18 28 48 . . 28 15 9 10 19 19 163 30 60 . 26 27 6 . 7 25 74 Critical Kills 5 | . . . . . . . . . . . . . 2 . . . . 3 . . . . . Critical Parts Destroyed 5 | . . . . . . . . . . . 1 . 1 . 1 . . . . . . . 2 Critical Strikes 75 | . 8 . 2 . . . 2 2 1 2 1 . 33 4 4 . . 4 3 . . . 9 Burn 61 | . 8 . 1 . . . 2 2 1 2 . . 30 4 3 . . . 1 . . . 7 Meltdown 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . Destroy 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Corrupt 4 | . . . 1 . . . . . . . . . . . . . . 1 2 . . . . Smash 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 6 | . . . . . . . . . . . 1 . . . 5 . . . . . . . . Impact 6 | . . . . . . . . . . . 1 . . . 5 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36733 | . 508 543 1703 1648 . 18 1280 564 235 628 1263 1033 10502 1056 3013 . 1334 2779 521 . 960 1816 5329 Guns 17266 | . 508 543 535 270 . 18 902 564 235 319 . 528 7924 274 333 . 126 353 328 . . 23 3483 Cannons 5087 | . . . 1038 . . . . . . . . . 827 98 818 . 421 1692 193 . . . . Explosions 14071 | . . . 130 1378 . . 378 . . 309 1182 505 1751 684 1634 . 787 734 . . 960 1793 1846 Melee 309 | . . . . . . . . . . . 81 . . . 228 . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5721 | . 34 543 480 94 . . 481 298 145 172 . 297 2207 98 335 . 126 . . . . . 411 Thermal 15731 | . 474 . 185 299 . 18 799 266 90 147 . 231 7079 274 816 . 421 1699 364 . . 23 2546 Explosive 11011 | . . . . 856 . . . . . 309 1182 505 619 684 1634 . 787 734 . . 960 1473 1268 Electromagnetic 3268 | . . . 1038 399 . . . . . . . . 597 . . . . 346 157 . . 320 411 Impact 309 | . . . . . . . . . . . 81 . . . 228 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Entropic 693 | . . . . . . . . . . . . . . . . . . . . . . . 693 Highest Corruption 20 | . . . 3 3 3 3 . . . . . . 14 14 20 20 . . 6 6 6 6 11 Average Corruption 10 | . . . 3 3 3 3 . . . . . . 11 14 14 20 . . 6 6 5 6 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 610 | . . . 5 25 16 19 . . . . . . 167 127 181 19 . . 4 16 4 13 14 Message Errors 148 | . . . . 12 3 2 . . . . . . 37 27 54 7 . . . 3 . 3 . Matter Fused 135 | . . . 1 4 4 6 . . . . . . 42 28 35 2 . . 1 3 2 3 4 Heat Flow Errors 68 | . . . 1 2 . 3 . . . . . . 20 10 24 4 . . 1 1 . 1 1 Energy Discharges 75 | . . . 1 2 2 2 . . . . . . 16 22 22 3 . . . 2 1 1 1 Parts Rejected 9 | . . . . . . . . . . . . . 5 . 1 . . . . . 1 1 1 Parts Fused 9 | . . . . . . 1 . . . . . . 4 . 3 . . . . . . . 1 Data Loss (minor) 86 | . . . 1 2 3 2 . . . . . . 21 21 24 3 . . 1 6 . 1 1 Data Loss (major) 20 | . . . . . 3 . . . . . . . 5 5 5 . . . . . . 2 . Misfires 34 | . . . 1 2 . 3 . . . . . . 7 8 7 . . . 1 1 . 1 3 Alerts 10 | . . . . . 1 . . . . . . . 2 4 3 . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 Weapon Failures 14 | . . . . 1 . . . . . . . . 7 2 3 . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 834 | . . . 45 71 . . 70 . . . 97 . 270 . 101 . 5 99 . . . 11 65 Projectiles 255 | . . . 45 . . . . . . . . . 142 . 41 . . 27 . . . . . Explosions 449 | . . . . 71 . . 70 . . . 27 . 128 . . . 5 72 . . . 11 65 Melee 130 | . . . . . . . . . . . 70 . . . 60 . . . . . . . . Knockbacks 12 | . . . . . . . . . . . 1 . 6 1 4 . . . . . . . . Impact 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . Kinetic 9 | . . . . . . . . . . . . . 5 1 3 . . . . . . . . Secondary 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Self-Inflicted Damage 670 | . . . . 80 . . 61 . . . . 16 38 47 374 . 8 . . . . 24 22 Shots 36 | . . . . 4 . . 1 . . . . 1 6 2 19 . 1 . . . . 1 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 799 | . 395 30 221 222 . 267 27 229 5 19 . 19 379 231 262 182 452 459 799 86 . 171 213 Average Temperature 95 | . 131 17 28 46 . 98 7 37 3 7 . 7 82 80 78 68 167 166 365 45 . 32 97 Received Heat Transfer 3964 | . 192 126 180 130 . . 123 75 6 45 . 116 1218 48 867 . 63 27 210 . 45 51 442 Effects 25 | . 1 . . . . . . 2 . . . . 3 . . . 2 1 16 . . . . Shutdowns 6 | . . . . . . . . . . . . . 2 . . . . . 4 . . . . Energy Bleed 4 | . 1 . . . . . . . . . . . 1 . . . 1 1 . . . . . Interference 6 | . . . . . . . . 2 . . . . . . . . 1 . 3 . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Damage (major) 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . 2 . . . . . . . . 1 . Combat Hostiles 3 | . . . . . . . . . . . . . 2 . . . . . . . . 1 . Parts Fried 11 | . . . . . . . . . . . . . 5 . . . . 2 3 . . 1 . Impact Corruptions 4 | . . . . . . . . . . . 3 . . . 1 . . . . . . . . Robots Melted 24 | . 1 . . . . . . . . . . . 15 . . . . 5 1 . . . 2 Combat Hostiles 24 | . 1 . . . . . . . . . . . 15 . . . . 5 1 . . . 2 Parts Melted 120 | . 4 . . 1 . . 3 . 2 . . 1 71 2 4 . 4 10 1 . . . 17 Heat Transferred 32146 | . 1986 . 235 520 . 37 1286 703 259 444 . 481 15766 777 1564 . 650 2607 633 . . 37 4161 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 2 3 . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Peak Influence 625 | . 122 149 232 121 . . 274 258 . . . . 419 . . . . 393 . . . . 625 Initial 150 | . . 24 6 9 . . . 80 . . . . 150 . . . . . . . . . 150 Average 100 | . 44 58 99 19 . . 137 107 . . . . 112 . . . . 214 . . . . 249 Maximum Alert Level 2 | . . . 1 . . . 1 1 . . . . 2 . . . . 1 . . . . 2 Low Security (%) 83 | 100 100 100 85 100 . 100 86 88 . . . . 80 . . . . 25 . . . . 56 Level 1 16 | . . . 14 . . . 13 11 . . . . 19 . . . . 74 . . . . 33 Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . 9 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 2 . 4 . . . 1 4 . . . . 23 . . . . 1 . . . . 7 Investigation 9 | . 2 . 2 . . . . . . . . . 5 . . . . . . . . . . Extermination 13 | . . . . . . . . 3 . . . . 7 . . . . 1 . . . . 2 Reinforcement 15 | . . . 2 . . . 1 1 . . . . 7 . . . . . . . . . 4 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Distress Signals 16 | . 1 . . . . . 2 1 . . . . 2 . . . . 3 . . 3 . 4 Communications Jammed 14 | . . . . . . . . . . . . . . . . . . 1 . . . . 13 Distress Signals 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 Times Spotted 389 | . 25 12 31 25 . . 18 10 4 9 4 8 86 9 27 . 19 31 4 . 13 10 44 Peak Tracking Total 15 | . 4 3 6 15 . . 5 4 2 5 4 4 8 4 8 . 5 7 3 . 8 5 12 Tactical Retreats 9 | . . . 1 . . . . 1 . . . . 2 . . . 1 1 . . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Traps Triggered 10 | . 3 . 1 . . . . 1 . . . . 5 . . . . . . . . . . Indirectly 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Triggered 26 | . . . 1 . . . . . . . . . 2 . . . . . . . 23 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Disabled 34 | . . 3 1 5 . . 1 . . . 1 . 12 1 1 . . 2 . . . 1 6 Max in Single Turn 6 | . . 1 1 2 . . 1 . . . 1 . 6 1 1 . . 1 . . . 1 3 Garrison Access 3 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Machines Accessed 53 | . 8 . 10 . 1 . 3 1 1 . 4 . 13 1 2 1 . 4 . . 2 . 2 Terminals 33 | . 7 . 9 . . . 3 1 . . . . 7 . 1 . . 4 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . 3 . . . . . . . . . 1 Total Hacks 165 | . 17 . 32 . 1 . 12 3 8 . 27 . 27 1 7 10 . 9 . . 3 . 8 Successful 109 | . 12 . 17 . 1 . 6 2 8 . 27 . 7 1 7 10 . 5 . . 3 . 3 Failed 56 | . 5 . 15 . . . 6 1 . . . . 20 . . . . 4 . . . . 5 Catastrophic 11 | . 2 . 3 . . . . . . . . . 1 . . . . 2 . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 54 | . 7 . 12 . . . 6 . . . . . 14 . . . . 8 . . 1 . 6 Terminals 99 | . 15 . 30 . . . 12 3 . . . . 17 . 6 . . 9 . . . . 7 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . 2 . 2 . . . . . . . . . 1 . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . . 5 . . . . . . . . . 1 Terminal Hacks 92 | . 10 . 12 . 1 . 5 2 8 . 27 . 2 1 7 10 . 2 . . 3 . 2 Record 28 | . . . . . 1 . . . 8 . 11 . . . 6 . . . . . 2 . . Part Schematic 19 | . . . . . . . . . . . 9 . . . . 10 . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 6 | . 3 . 2 . . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 7 | . 1 . 2 . . . 1 . . . 3 . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . 1 1 . . . . . 1 . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 5 | . . . 1 . . . 1 1 . . . . 1 . . . . 1 . . . . . Terminal Index 3 | . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . Dispatch Records 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 2 . 2 . . . . . . . . . . . . . . 1 . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Repair 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 Seal Access 3 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 Unauthorized Hacks 9 | . . . 3 . . . 1 . . . . . 2 . . . . 3 . . . . . Terminals 9 | . . . 3 . . . 1 . . . . . 2 . . . . 3 . . . . . Botnet 9 | . . . 3 . . . 1 . . . . . 2 . . . . 3 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 7 . 10 . . . 2 1 . . . . 10 . 1 . . 4 . . . . 1 Full Trace Events 8 | . 1 . 2 . . . . . . . . . 5 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 4 . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . . . . . . . . . 9 . . . . 25 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . Time 58 | . 26 . 32 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total Allies 14 | . . . . 4 . . . 3 . . . . . . . 7 . . . . . . . Largest Group 7 | . . . . 2 . . . 3 3 2 . . . . . 7 7 . . . . . . Highest-Rated Group 194 | . . . . 41 . . . 93 93 62 . . . . . 194 194 . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . 31 31 31 . . . . . 31 31 . . . . . . Total Orders 4 | . . . . . . . . . . . . . . . . 2 2 . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . 1 2 . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 122 | . . . . 26 . . . 1 9 21 . . . . . . 65 . . . . . . Total Damage 2019 | . . . . 307 . . . . 170 285 . . . . . . 1257 . . . . . . Kills 18 | . . . . 3 . . . . . 6 . . . . . . 9 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Robot Analysis Total 6 | . 3 . 2 . . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . 2 . 1 . . . . 1 2 . 1 . 3 1 2 2 . . . . 2 . Drone Launches 5 | . . . . . . . . . . . . . . . . 2 3 . . . . . . Drone Recoveries 3 | . . . . . . . . . . . . . . . . 2 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Turns Passed 32872 | 1 1575 1282 1278 1181 911 728 610 770 1229 1516 380 658 5818 2938 4758 1789 975 890 555 504 1275 459 792 Spaces Moved 13297 | 1 758 682 542 589 566 440 271 274 512 640 154 255 2558 1148 595 825 331 373 265 265 656 209 388 Core 353 | . . . . . . . . . . . . . . . 309 . . . . . . . 44 Treads 8688 | . . 523 542 589 566 440 271 274 512 640 154 255 2558 1148 151 . . . . . . . 65 Legs 4130 | 1 758 159 . . . . . . . . . . . . 135 825 331 373 265 265 656 209 153 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover 126 | . . . . . . . . . . . . . . . . . . . . . . . 126 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 36 | 120 120 160 160 160 160 160 155 235 230 230 230 230 156 246 120 190 127 190 190 190 184 184 36 Average Speed 218 | 120 180 166 187 160 160 160 181 235 234 230 230 234 187 246 760 192 195 195 190 190 188 188 136 Slowest Speed 1350 | 120 190 190 240 160 160 160 240 235 235 230 230 235 320 246 1350 196 197 197 190 190 190 255 1300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 2 96 91 51 99 90 99 25 9 59 75 78 52 68 91 76 88 87 11 50 47 82 52 15 Regions Visited 23 Branch Regions 16 Pre-discovered Areas 8 | . . 1 . . 1 . . . 1 1 1 . . 1 1 . . . . . . 1 . Known Exits Taken 7 | . . . 1 . . . 1 1 . . . . 1 . . . . 1 1 . . 1 . Unknown Exits Taken 16 | 1 1 1 . 1 1 1 . . 1 1 1 1 . 1 1 1 1 . . 1 1 . . Scrap Searched 27 | . . 1 . 2 . 2 . . 6 3 . 1 . 3 1 3 1 . . 1 . 3 . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 885 | . . . 10 32 . . 24 . . 19 41 43 134 111 145 . 70 34 1 . 25 139 57 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Projectile 41 | . . . . . . . . . . . . . 5 9 9 . 2 6 1 . . . 9 AOE 844 | . . . 10 32 . . 24 . . 19 41 43 129 102 136 . 68 28 . . 25 139 48 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Total 15874 | 2 910 777 732 792 572 453 339 368 533 661 168 278 3164 1214 756 1022 630 470 301 265 691 247 529 Wait 1210 | . 81 39 68 170 . . 17 54 5 4 . 3 225 18 50 176 251 14 23 . . 3 9 Move 13272 | . 757 681 541 588 565 439 270 273 511 639 153 254 2557 1147 592 824 330 372 264 264 655 208 388 Hop 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Pick Up 173 | . 19 10 27 1 1 2 7 8 2 2 . . 33 3 22 3 5 10 . . 2 2 14 Fast Attach 129 | . 6 1 7 . 2 . 2 3 2 . 1 . 33 . 11 8 7 9 1 1 13 6 16 Attach 61 | . . 2 3 1 . . 2 2 . . 1 1 15 . 5 3 1 5 . . . 4 16 Detach 14 | . 1 1 . . . . . . 1 . 1 . 1 . 2 2 . . . . 2 3 . Swap 108 | . 5 2 7 3 1 1 5 2 1 2 1 2 33 5 9 . 8 12 3 . 2 . 4 Drop 238 | 2 13 13 31 1 3 2 11 10 5 2 1 . 61 4 15 4 10 16 2 . 14 2 16 Fire 660 | . 28 28 48 28 . 9 25 16 6 12 9 18 206 37 44 2 16 32 8 . 3 19 66 Melee 6 | . . . . . . . . . . . 1 . . . 5 . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 0) 2 | -11/Junkyard | Entered Materials 6 | -10/Materials | Discovered new exit (range 10) 306 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 7) 613 | -10/Materials | Discovered new exit (range 16) 1097 | -10/Materials | Repaired Aluminum Leg 1145 | -10/Materials | Discovered new exit (range 3) 1271 | -10/Materials | Discovered new exit (range 14) 1577 | -10/Materials | Entered Mines 1672 | -10/Mines | Learned location of Storage (-7) 1768 | -10/Mines | Learned Materials machine intel 1902 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2318 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2459 | -10/Mines | Learned Materials terminal intel 2486 | -10/Mines | Discovered new exit (range 4) 2537 | -10/Mines | Discovered new exit (range 8) 2859 | -10/Mines | Entered Materials 2859 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2860 | -9/Materials | Loaded intel: 54 machine locations 2861 | -9/Materials | Loaded intel: 12 terminal locations 3077 | -9/Materials | Repaired Hvy. Assault Rifle 3402 | -9/Materials | Identified exit to Mines 3550 | -9/Materials | Build established: Scavenger-Mutant 3602 | -9/Materials | Discovered new exit (range 4) 3825 | -9/Materials | Discovered new exit (range 15) 4137 | -9/Materials | Entered Mines 4145 | -9/Mines | Met a Derelict bent on vengeance 4336 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4392 | -9/Mines | Discovered new exit (range 2) 4396 | -9/Mines | Learned 4 Materials zone layouts 4424 | -9/Mines | Assembled infested the area 4492 | -9/Mines | Destroyed 17 combat bots 4890 | -9/Mines | Discovered new exit (range 12) 5026 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5198 | -9/Mines | Build established: Mutant 5311 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5311 | -9/Mines | Discovered new exit (range 5) 5318 | -9/Mines | Entered Exiles 5341 | -9/Exiles | Discovered new exit (range 15) 5382 | -9/Exiles | Met 8R-AWN 5408 | -9/Exiles | Met EX-HEX 5469 | -9/Exiles | Met EX-DEC 5525 | -9/Exiles | Discovered new exit (range 14) 5599 | -9/Exiles | Learned location of Zion (-6) 5774 | -9/Exiles | Met EX-BIN 5976 | -9/Exiles | Visited The Gauntlet 6229 | -9/Exiles | Entered Mines 6311 | -8/Mines | Discovered new exit (range 6) 6874 | -8/Mines | Discovered new exit (range 7) 6957 | -8/Mines | Entered Materials 6957 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6958 | -8/Materials | Identified exit to Factory 7263 | -8/Materials | Build established: Tank 7567 | -8/Materials | Entered Factory 7567 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7865 | -7/Factory | Build established: Hacker-Tank 7959 | -7/Factory | Identified exit to Storage 7959 | -7/Factory | Identified exit to Lower Caves 8139 | -7/Factory | Allied Derelicts emerged from ambush trap array 8146 | -7/Factory | Discovered new exit (range 15) 8337 | -7/Factory | Entered Lower Caves 8337 | -7/Lower Caves | Accompanied by 3 allies 8972 | -7/Lower Caves | Learned 8 Factory zone layouts 9216 | -7/Lower Caves | Learned Factory stockpile data 9526 | -7/Lower Caves | Discovered new exit (range 12) 9566 | -7/Lower Caves | Entered another Lower Caves area 9566 | -7/Lower Caves | Accompanied by 2 allies 11048 | -7/Lower Caves | Discovered new exit (range 8) 11082 | -7/Lower Caves | Entered Data Miner 11082 | -7/Data Miner | Discovered new exit (range 6) 11126 | -7/Data Miner | Met Data Miner 11181 | -7/Data Miner | Learned location of Section 7 (-3) 11181 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11214 | -7/Data Miner | Received God Mode back door access code from Data Miner 11371 | -7/Data Miner | Data Conduit disabled 11462 | -7/Data Miner | Entered Proximity Caves 11464 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11555 | -6/Proximity Caves | Spotter reported a threat 11580 | -6/Proximity Caves | Learned Factory security intel 12089 | -6/Proximity Caves | Discovered new exit (range 14) 12120 | -6/Proximity Caves | Entered Factory 12120 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12620 | -6/Factory | Destroyed 7 combat bots 12873 | -6/Factory | Build established: Scavenger-Tank 13525 | -6/Factory | Discovered new exit (range 3) 14049 | -6/Factory | Garrison activated, responded to threat 14195 | -6/Factory | System corruption reached 10% 14496 | -6/Factory | Build established: Scavenger-Mutant 14881 | -6/Factory | Build established: Scavenger-Tank 15215 | -6/Factory | Build established: Scavenger-Gunner 15325 | -6/Factory | Cargo convoy interrupted 15455 | -6/Factory | Found Scatter Rocket Array 15625 | -6/Factory | Discovered new exit (range 12) 16137 | -6/Factory | Discovered new exit (range 7) 16173 | -6/Factory | Lost 4 parts (1p2n1u) 16427 | -6/Factory | Build established: Hacker-Gunner 17008 | -6/Factory | Build established: Scavenger-Tank 17523 | -6/Factory | Discovered new exit (range 16) 17562 | -6/Factory | Lost 4 parts (3n1u) 17853 | -6/Factory | Identified exit to Lower Caves 17938 | -6/Factory | Entered Lower Caves 18460 | -6/Lower Caves | Build established: Hacker-Mutant 18668 | -6/Lower Caves | Encountered a Warlord checkpoint 18871 | -6/Lower Caves | Learned Factory emergency access door positions 19175 | -6/Lower Caves | Build established: Hacker-Tank 19564 | -6/Lower Caves | Discovered new exit (range 14) 20876 | -6/Lower Caves | Entered another Lower Caves area 20912 | -6/Lower Caves | Discovered new exit (range 15) 21037 | -6/Lower Caves | Learned Factory stockpile data 21235 | -6/Lower Caves | Attracted the attention of an 0b10 base 21278 | -6/Lower Caves | Lost 3 parts (1p1n1u) 21294 | -6/Lower Caves | Core integrity fell below 50% 21322 | -6/Lower Caves | Destroyed 8 combat bots 21350 | -6/Lower Caves | Lost 4 parts (1p2n1w) 21833 | -6/Lower Caves | Learned location of Armory (-4) 21833 | -6/Lower Caves | Learned Research garrison access intel 21944 | -6/Lower Caves | Build established: Hacker-Gunner 23650 | -6/Lower Caves | Build established: Hacker-Tank 24295 | -6/Lower Caves | Found Prototype Device 25095 | -6/Lower Caves | Build established: Hacker-Mutant 25357 | -6/Lower Caves | Core integrity fell below 20% 25410 | -6/Lower Caves | Lost 5 parts (3u2w) 25508 | -6/Lower Caves | Discovered new exit (range 11) 25631 | -6/Lower Caves | Build established: Mutant 25634 | -6/Lower Caves | Entered Zion 25671 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 25805 | -6/Zion | Discovered new exit (range 15) 25893 | -6/Zion | Found Unknown Piercing Weapon 25894 | -6/Zion | Identified CR-A16's Pointy Stick 26060 | -6/Zion | System corruption cleaned by Quarantine Array 26237 | -6/Zion | Learned Factory emergency access door positions 26328 | -6/Zion | Learned location of 1 exit from Factory 26370 | -6/Zion | Given A8's code to call for help 27153 | -6/Zion | Gained Derelict followers 27167 | -6/Zion | Build established: Derelict-Mutant 27423 | -6/Zion | Entered Proximity Caves 27423 | -5/Proximity Caves | Accompanied by 7 allies 27769 | -5/Proximity Caves | Learned Factory interactive machine intel 28057 | -5/Proximity Caves | Learned Factory trap positions 28092 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28103 | -5/Proximity Caves | Build established: Scavenger-Tank 28107 | -5/Proximity Caves | Attacked by a faux Warlord 28370 | -5/Proximity Caves | Discovered new exit (range 15) 28398 | -5/Proximity Caves | Entered Factory 28398 | -5/Factory | Evolved 2 slots: Utility x2 28399 | -5/Factory | Identified exit to Upper Caves 28400 | -5/Factory | Identified exit to Factory 28401 | -5/Factory | Loaded intel: 80 trap records 28404 | -5/Factory | Loaded intel: 51 interactive machine locations 28683 | -5/Factory | Discovered exit to Factory (range 5) 29267 | -5/Factory | Build established: Scavenger-Gunner 29288 | -5/Factory | Entered Upper Caves 29289 | -5/Upper Caves | Identified exit to Upper Caves 29293 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 29794 | -5/Upper Caves | Spotted B-75 Beast 29843 | -5/Upper Caves | Entered another Upper Caves area 30090 | -5/Upper Caves | Build established: Scavenger-Mutant 30341 | -5/Upper Caves | Discovered new exit (range 3) 30347 | -5/Upper Caves | Entered Warlord 30412 | -5/Warlord | System corruption cleaned by Quarantine Array 30507 | -5/Warlord | Build established: Scavenger-Tank 30662 | -5/Warlord | Visited the Vortex Lab 30665 | -5/Warlord | Warlord's base attacked by MAIN.C 30686 | -5/Warlord | Found Prototype Energy Gun 30686 | -5/Warlord | Identified Vortex Rail 30690 | -5/Warlord | Found Vortex Rail 31015 | -5/Warlord | Warlord forces counterattacked 31294 | -5/Warlord | Met Warlord 31313 | -5/Warlord | Opened Warlord's prototype stash 31320 | -5/Warlord | Found Prototype Reactor 31320 | -5/Warlord | Identified Vortex Chain Reactor 31335 | -5/Warlord | Found Prototype Hackware 31340 | -5/Warlord | Warlord base infiltrated, sounded retreat 31350 | -5/Warlord | Found Prototype Processor 31350 | -5/Warlord | Identified Spectral Analyzer 31579 | -5/Warlord | Spotted Executioner 31581 | -5/Warlord | Spotted Striker 31604 | -5/Warlord | Discovered new exit (range 12) 31622 | -5/Warlord | Entered Proximity Caves 31628 | -4/Proximity Caves | Spotter reported a threat 31647 | -4/Proximity Caves | Lost 4 parts (3u1w) 31685 | -4/Proximity Caves | Learned Research stockpile data 31843 | -4/Proximity Caves | Lost 3 parts (2n1w) 31897 | -4/Proximity Caves | Build established: Mutant 32030 | -4/Proximity Caves | Discovered exit to Factory (range 18) 32081 | -4/Proximity Caves | Entered Factory 32081 | -4/Factory | Evolved 2 slots: Utility x2 32082 | -4/Factory | Identified exit to Extension 32085 | -4/Factory | Identified Ghost Barrier 32755 | -4/Factory | System corruption reached 10% 32787 | -4/Factory | Core integrity fell below 50% 32817 | -4/Factory | Lost 19 parts (3p3n7u6w) 32831 | -4/Factory | First assault squad dispatched 32867 | -4/Factory | Core integrity fell below 20% 32873 | -4/Factory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 32861_ Slug penetrates Wall. 32864_ Penetrated by Slug. 32864_ Slug penetrates Wall. 32865_ Penetrated by Slug. 32865_ Slug penetrates Wall. 32866_ Penetrated by Slug. 32866_ Phase Gun destroyed. 32868_ Slug penetrates Wall. 32868_ U-05 Engineer builds a Door. 32868_ Connecting with Terminal... 32868_ Transmitting encrypted signal... >>\\6XCX Transmitting encrypted signal... 32870_ Slug penetrates H-77 Assassin. 32870_ U-05 Engineer lays Concrete. 32871_ Slug penetrates Wall. 32871_ Penetrated by Slug. 32871_ U-05 Engineer builds a Wall. 32873_ U-05 Engineer lays Concrete. 32873_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????# ######### # | | ?????????????????????????????# # | | ?????????????????????????????# + | | ?????????????????????????????# # | | ?????????????????????????????# # | | ????????T????????????????????# # | | ???????""???##???????????????## ############ # | | ?? ## ### #####???????????# ############ # | | ?? # #############+## # # | | ?? # #??""""" + ^ # | | ?? "" # #??"""F"" # # | | ?# ""S # #??""" "" # # | | ?# # #?? ?# # | | ?# # # #? = ?# # | | ?# # # ??# # | | ?# #? ??# # | | ?# #?#####???# + | | ?# # #?????????# # | | ?# #?????????# # | | ?# # ####??????# # | | ?# # u # #T"#??????# # | | ?# ### #u######+#####h# "######## # | | ?# t h p # | | ?# + | | ?+ # | | ?# w @ ss # | | ?# ss # | | "####/#############+#############;################ | | "# #????????????????????? ?????????????? | | "# """#???????????????????# ???????????? | | ?# ] """#???????????????????# #??????????? | | ?# """#???????????????????# #??????????? | | ## #???????????????????# #??????????? | | # ! """#???????????????????# #??????????? | | # """#???????????????????# #??????????? | | # """#???????????????????# ] #??????????? | | / #???????????????????# #??????????? | | # #???????????????????##########??????????? | | # #???????????????????????????????????????? | | #########???????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #????????????????????????????????????????????"""" | | #????????????????????????????????????????????"""" | | #????????????????????????????????????????????"""" | | #????????????????????????????????????????????"""" | | #????????????????????????????????????????????"""" | | #????????????????????????????????????????????"""" | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 100 Energy Generation 55 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 450 Resistance: KI 40 Resistance: TH 45 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 57 Targeting Accuracy 28 Recoil Reduction 4 Particle Charging 20 Salvage Targeting 4 Offensive Hacking 30 Defensive Hacking 20 Item Schematics ----------------- Adv. Particle Charger | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Beamcaster | -6/Zion | Free Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Barrage Gun | -6/Zion | Free Hvy. Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Ripper | -6/Zion | Free Phasing Sabre | -6/Zion | Free Flamer | -6/Zion | Free Adv. Sensor Array | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Spk. Medium Treads | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Coil Gun | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Mak. Cloaking Device | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-06 Scavenger | -6/Zion | Archive R-10 Processor | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Pyromaniac Challenges ------------ None Game ------ Seed ConstructBombardmentCycler Manual? 0 Play Time 03:09:03 Cumulative 136.4 hours Start 2023.05.16 @ 02:32:55 End 2023.05.16 @ 06:42:37 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 115 Rogue 63 Adventurer 26 Explorer 26 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 62 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(0,16,30)|SHIFT_HUE(130) Steam 1 RUN: b81882df-1a90-44e0-8de9-a22d84aa24c8