Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.28 @ 16:05:45 Player: THN-L0C Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (215) 1075 Value Destroyed (9178) 9178 Prototype IDs (59) 1180 Alien Tech Used (2) 400 Bonus (1159) 1159 TOTAL SCORE: 21692 Bonus ------- High Alert Combat Kills 340 Follower Combat Kills 895 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -676 Cogmind --------- Core Integrity 0/1600 Matter 193/300 Energy 69/100 System Corruption 8% Temperature Cool (0) Movement Flying (40) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Flying ITA-Antigrav Exoskeleton Improved Antigrav System > --- UTILITY (10) ----- Improved Targeting Computer Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Antigrav System Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Flying ITA-Antigrav Exoskeleton Improved Antigrav System Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Advanced Target Analyzer Core Analyzer Improved Armor Integrity Analyzer Experimental Actuator Array Graphene Brace > --- WEAPON ----------- Gamma Rifle Long-range Proton Cannon Disruptor Cannon Guided Plasma Cannon Molecular Scythe > --- INVENTORY -------- Quantum Reactor Advanced Medium Treads Advanced Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Nanoactuators Layered Heavy Armor Plating Advanced System Shield Enhanced Nova Cannon [Rating: 162] Favorites ----------- Power Constructs Engine Ion Engine Power Core Constructs Reactor Micro Antimatter Reactor Propulsion Constructs Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Armor] Protection Hardened Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Heavy Battle Rifle Ballistic Cannon Constructs Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Ripper Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . . 4 . . . . 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 6 | . . . . . 2 . . . . . . . . . . . . . . 2 2 Utility 8 | . . . . . 2 . . 1 . . . . 2 . . . . 2 1 . . Weapon 3 | . . . . . . . . 2 . . . . . . . . . . 1 . . Parts Attached 272 | 7 12 2 . 8 5 30 16 5 9 6 1 3 14 2 3 8 21 13 10 36 61 Power 21 | 1 1 . . 1 . 1 1 2 . . . . . . . . . . . 4 10 Engine 3 | 1 1 . . . . . . 1 . . . . . . . . . . . . . Core 4 | . . . . 1 . 1 1 1 . . . . . . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . . . . 4 10 Propulsion 50 | 2 . . . 2 2 6 2 . . . . . . . . . . . . 10 26 Treads 3 | 2 . . . . 1 . . . . . . . . . . . . . . . . Leg 2 | . . . . 1 1 . . . . . . . . . . . . . . . . Wheel 1 | . . . . 1 . . . . . . . . . . . . . . . . . Hover 23 | . . . . . . 5 2 . . . . . . . . . . . . 7 9 Flight 21 | . . . . . . 1 . . . . . . . . . . . . . 3 17 Utility 122 | 2 1 1 . 1 2 9 7 2 5 5 1 2 12 2 2 7 16 9 7 17 12 Device 52 | 1 . . . . 1 1 1 . 1 2 . 2 6 1 . 3 8 7 4 8 6 Storage 10 | 1 1 . . . . 4 1 . 1 . . . . . . . . . . 1 1 Processor 15 | . . . . . . . . 1 . . . . 1 . . . 1 1 2 4 5 Hackware 5 | . . . . . . . 1 . . . . . 1 . . . . 1 1 1 . Protection 40 | . . 1 . 1 1 4 4 1 3 3 1 . 4 1 2 4 7 . . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 79 | 2 10 1 . 4 1 14 6 1 4 1 . 1 2 . 1 1 5 4 3 5 13 Energy Gun 16 | 1 3 . . 1 . 8 2 . . . . . . . . . . . . 1 . Energy Cannon 16 | . . . . . . 1 . . . . . . . . . . . . 1 3 11 Ballistic Gun 8 | 1 4 1 . . . 1 . . . . . . . . . . . 1 . . . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . . . 2 2 . . Launcher 11 | . . . . 2 1 2 . . 2 . . . . . 1 . 3 . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . Impact Weapon 10 | . 3 . . . . 1 3 1 2 . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . 1 . . . 1 . 1 2 . . . . . . 1 2 Piercing Weapon 4 | . . . . . . . . . . . . . . . . 1 2 1 . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . . . . 5 1 . . . . . . . 1 3 . . 1 4 . Parts Lost 100 | . 3 . . 1 . 3 1 1 2 . . 2 1 . 3 . 13 9 13 11 37 Power 10 | . 1 . . . . . . 1 . . . . . . 1 . 3 . . 1 3 Propulsion 24 | . . . . 1 . 1 . . . . . . . . . . . . . 3 19 Utility 37 | . 1 . . . . 2 1 . . . . . . . 1 . 6 5 7 4 10 Weapon 29 | . 1 . . . . . . . 2 . . 2 1 . 1 . 4 4 6 3 5 Highest Loss Streak 17 | . 2 . . 1 . 1 1 1 2 . . 1 1 . 3 . 9 5 5 7 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 71 | . 83 93 100 99 86 98 89 56 58 66 66 59 63 64 58 59 56 55 63 64 59 Engine 1 | . 6 14 14 6 . . . . . . . . . 4 . . . . . . . Core 4 | . . . . 7 9 9 8 5 6 6 6 6 5 . 4 5 3 . 1 2 . Treads 4 | . 28 28 28 16 12 . . . . . . . . . . . . 1 1 . . Leg 1 | . . . . 7 3 . 2 . 2 . . . . . . . 2 2 . . . Hover 7 | . . . . . . 34 27 6 3 6 6 6 2 4 5 5 2 1 1 4 3 Flight 1 | . . . . . . . . . . . . . 2 . . . . . . 5 15 Device 10 | . 5 . . . 8 7 6 6 7 10 12 12 15 13 11 10 10 23 21 19 7 Storage 7 | . 14 14 14 14 9 9 9 6 6 6 6 6 5 5 5 5 5 5 3 2 3 Processor 4 | . . . . . . . . 5 6 6 6 6 7 5 5 5 8 3 8 10 17 Protection 6 | . . 7 14 13 17 19 14 6 4 2 . . 3 9 11 10 6 . . . 1 Energy Gun 7 | . 9 14 14 14 9 9 3 6 13 13 13 9 8 11 5 5 5 1 1 1 . Energy Cannon 1 | . . . . . . . . 3 . . . . . . . . . 3 5 8 1 Ballistic Gun 2 | . 15 14 14 2 . 1 3 . . . . . . . 4 5 2 . . . . Launcher 1 | . . . . 10 9 3 . . . 6 6 5 . . . . . . . . . Impact Weapon 1 | . 3 . . . . . 8 6 3 4 . . . . . . . . . . . Peak Build Rating 162 | 7 8 15 15 16 26 43 58 77 77 81 81 81 97 101 100 102 102 121 144 162 151 Average Rating 70 | 5 6 13 15 14 23 39 46 65 73 78 80 76 87 98 90 91 92 106 127 118 113 On Entrance 61 | . 7 8 15 15 15 26 38 58 72 76 81 80 70 93 98 90 90 95 121 76 125 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 181 | 12 19 32 32 33 43 77 104 111 120 120 119 118 121 118 133 123 131 155 181 88 67 Greatest Support 147 | 40 40 40 40 40 10 33 54 54 52 47 47 47 109 109 100 64 95 128 135 147 124 Greatest Overweight (x) 5 | . . . . 3 4 5 5 2 2 2 2 2 2 1 2 1 2 2 3 . 2 Average Overweight (x) 1 | . . . . 1 3 1 1 1 2 2 2 2 . 1 1 1 . 1 . . . Largest Inventory Capacity 25 | 8 10 10 10 10 10 20 25 25 25 25 25 25 25 25 25 25 25 25 25 15 15 Average Capacity 20 | 7 8 10 10 10 10 18 20 25 25 25 25 25 25 25 25 25 25 25 22 11 11 Most Carried 25 | 1 10 10 10 10 10 20 21 25 25 25 25 25 25 25 25 25 25 25 25 15 15 Average Carried 19 | . 5 9 9 9 10 16 19 23 23 24 24 24 23 25 23 24 24 22 19 10 9 Final Capacity 25 | 8 10 10 10 10 10 20 25 25 25 25 25 25 25 25 25 25 25 25 5 15 5 Final Carried 25 | 1 10 10 10 10 10 20 21 25 24 25 25 25 25 25 25 24 24 24 3 15 2 Scrap Engine Consumption 221 | . . . . . . . 32 15 13 9 . 3 25 8 8 7 33 22 46 . . Constructs Created 16 | . . . . . . . 3 3 . . . . 2 . . . 4 1 3 . . Constructs Modified 70 | . . . . . . . 8 2 7 1 . 2 6 3 5 . 8 13 15 . . Class Distribution -------------------- 53% | Construct 29% | Mutant 5% | Commander-Construct 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Commander-Construct | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -3/Research Scavenger-Gunner | -2/Research Scavenger-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Matter Collected 4827 | 278 200 . . 279 103 607 164 45 111 191 . 96 278 66 142 69 367 359 481 306 685 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10166 | 121 414 . . 89 142 1033 1303 343 454 214 . 27 579 252 787 304 1353 751 518 536 946 Parts 438 | 10 23 . . 14 5 63 22 15 10 6 . 5 24 14 30 7 56 23 27 29 55 Haulers Intercepted 4 | . . . . . . 4 . . . . . . . . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 90 | . . . . . . . . . 11 9 . 4 . 15 30 1 20 . . . . Prevented 46 | . . . . . . . . . 4 1 . . . 3 2 . 36 . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Combat Hostiles Destroyed 170 | . 10 . . 5 4 20 10 6 8 4 . 6 8 7 12 . 19 14 13 7 17 Melee 21 | . . . . . . . 3 2 . . . . . . . . 3 . . 1 12 Guns 41 | . 10 . . . . 8 1 . 4 2 . . 4 . 6 . 5 . . 1 . Cannons 42 | . . . . . . . . . . . . . 4 7 2 . . 11 10 3 5 AOE 42 | . . . . 5 4 11 . 1 4 . . 6 . . 2 . 7 . 2 . . Classes Destroyed 21 | 2 2 . . 2 2 5 2 2 1 . . 1 . . . . 1 . 1 . . Worker 12 | . . . . 1 . 5 . . . . . . . . . . . . . 5 1 Builder 4 | . . . . . . 2 . 1 . . . . 1 . . . . . . . . Tunneler 5 | 2 . . . 3 . . . . . . . . . . . . . . . . . Hauler 4 | . . . . . . 4 . . . . . . . . . . . . . . . Recycler 11 | 1 . . . . . . 9 . . . . . . . . . . . . . 1 Mechanic 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . Drone 2 | . . . . . . . . . . . . 2 . . . . . . . . . Watcher 3 | . 1 . . . . 1 . 1 . . . . . . . . . . . . . Swarmer 38 | . . . . 5 . 1 . . 1 . . 4 . 6 3 . 4 . 2 2 10 Cutter 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 Grunt 65 | . 10 . . 1 2 13 2 3 5 2 . . 4 . 6 . 11 6 . . . Brawler 7 | . . . . . 1 . 2 . . . . . . . 1 . 1 2 . . . Duelist 4 | . . . . . . 1 . . 1 . . . . . . . 2 . . . . Protector 1 | . . . . . . . 1 . . . . . . . . . . . . . . Sentry 17 | . . . . . 1 3 4 . 1 . . . 2 1 1 . 2 . 1 1 . Demolisher 3 | . . . . . . 2 1 . . . . . . . . . . . . . . Hunter 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . Programmer 27 | . . . . . . . . 1 . . . . 2 . . . . 6 9 4 5 Scrapper 1 | . . . . . . . 1 . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . 1 . . . . Butcher 1 | . . . . . . . . . . 1 . . . . . . . . . . . Mutant 2 | . . . . . . . . . 1 1 . . . . . . . . . . . Best Kill Streak 13 | 2 3 . . 5 4 13 4 2 4 2 . 4 5 3 10 . 6 4 3 3 6 Combat Bots Only 12 | . 3 . . 3 4 12 4 2 4 2 . 4 4 3 9 . 6 4 3 3 6 Max Kills in Single Turn 4 | 1 1 . . 4 3 3 1 1 3 1 . 2 1 1 2 . 1 1 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 3 3 . 1 3 . . 2 . . 2 . 1 . 2 . . Melee 1 | . . . . . . . 1 1 . . . . . . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Hostile Shots Fired 1705 | . 56 . . 2 6 64 21 50 57 22 . 25 28 24 75 . 191 141 338 203 402 Missed 599 | . 15 . . 1 2 10 5 14 13 4 . 13 9 7 26 . 69 39 121 81 170 Damage Taken 24463 | . 542 13 . 66 35 887 312 720 807 340 . 297 657 278 916 . 3004 2436 4388 2880 5885 Core 3922 | . 90 . . 7 . 114 46 93 67 75 . 68 43 17 53 . 377 188 824 234 1626 Absorbed by Shields 841 | . . . . . 16 8 . . . . . . . . . . . . 817 . . Redirected to Shielding 343 | . . . . . 3 54 91 . . . . . . 36 56 . 103 . . . . Ignored by Resistances 149 | . . . . . 10 16 . . . . . . . . . . . . 123 . . Regen/Repaired (Parts) 4231 | . . . . . . . 5 112 518 . . 65 171 294 496 . 881 687 1002 . . Core Remaining (%) 67 | 100 . . . 61 . . 70 . . . . 64 . . . . 51 83 31 83 . Volleys Fired 500 | 31 49 . . 18 6 58 4 11 15 7 . 6 17 14 21 . 49 50 66 35 43 Largest 3 | 1 2 . . 1 1 2 2 2 3 2 . 2 3 3 3 . 2 2 3 2 2 Hottest 249 | 20 85 . . 100 63 100 122 123 197 127 . 110 165 179 179 . 177 152 249 162 240 Shots Fired 713 | 31 95 . . 19 6 70 5 18 21 10 . 7 47 18 49 . 70 66 90 47 44 Gun 386 | 31 95 . . 3 3 58 5 10 17 9 . 1 30 4 40 . 54 12 4 10 . Cannon 270 | . . . . . . . . 8 2 . . . 17 14 8 . . 54 86 37 44 Launcher 46 | . . . . 5 3 12 . . 2 1 . 6 . . 1 . 16 . . . . Special 11 | . . . . 11 . . . . . . . . . . . . . . . . . Kinetic 359 | 31 76 . . 3 . 22 3 10 12 9 . 1 30 16 25 . 18 46 57 . . Thermal 215 | . 19 . . 11 3 24 2 . 5 . . . 17 2 23 . 30 . 22 18 39 Explosive 29 | . . . . 5 3 12 . . 2 1 . 6 . . . . . . . . . Electromagnetic 110 | . . . . . . 12 . 8 2 . . . . . 1 . 22 20 11 29 5 Robot Hit Streak 25 | 5 9 . . 3 5 7 9 25 7 4 . 3 14 15 16 . 14 13 6 23 6 Robot Miss Streak 5 | 5 4 . . 1 1 5 . 2 1 1 . 2 2 3 4 . 2 3 4 3 4 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . 1 . . . . Secondary Targets 4 | . . . . . . 1 1 . . . . . . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . . . . . . . 1 . . . . Shots Hit Robots 554 | 18 59 . . 6 5 52 45 25 22 12 . 2 32 15 41 5 53 40 41 38 43 Core Hits 382 | 7 31 . . 12 8 60 5 11 19 11 . 6 26 10 40 4 62 18 19 17 16 Critical Kills 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . Critical Parts Destroyed 11 | . . . . . . . 7 2 2 . . . . . . . . . . . . Critical Strikes 30 | . . . . . 1 . 7 4 2 1 . . . . 1 1 . 6 4 2 1 Burn 1 | . . . . . 1 . . . . . . . . . . . . . . . . Destroy 1 | . . . . . . . . . . . . . . . 1 . . . . . . Blast 10 | . . . . . . . . . . . . . . . . . . 6 4 . . Corrupt 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . Smash 12 | . . . . . . . 7 3 2 . . . . . . . . . . . . Sever 3 | . . . . . . . . . . 1 . . . . . . . . . 1 1 Impale 1 | . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 268 | . 13 . . . . 19 53 23 3 15 . . 25 . . 5 13 1 . 14 84 Impact 91 | . 13 . . . . . 41 23 3 11 . . . . . . . . . . . Slashing 146 | . . . . . . 19 . . . 4 . . 25 . . . . . . 14 84 Piercing 19 | . . . . . . . . . . . . . . . . 5 13 1 . . . Sneak Attacks 39 | . . . . . . 8 27 1 1 . . . . . . . 1 . . . 1 Combat Hostiles 13 | . . . . . . . 12 . . . . . . . . . 1 . . . . Follow-up Attacks 3 | . . . . . . . 3 . . . . . . . . . . . . . . Damage Inflicted 24028 | 158 550 . . 544 378 2947 2153 949 1160 559 . 502 1049 369 1313 365 2788 2400 2102 1513 2229 Guns 5025 | 158 495 . . 70 32 788 16 159 357 192 . . 378 49 909 . 989 240 25 168 . Cannons 7378 | . . . . . . . . 188 59 . . . 543 320 340 . . 1985 1920 1165 858 Explosions 5546 | . . . . 474 346 1456 . 76 443 196 . 502 128 . 64 . 1506 175 157 23 . Melee 6050 | . 54 . . . . 675 2137 526 301 171 . . . . . 365 293 . . 157 1371 Ramming 29 | . 1 . . . . 28 . . . . . . . . . . . . . . . Kinetic 6250 | 158 376 . . 70 . 276 . 159 298 192 . . 744 343 825 . 246 1069 1494 . . Thermal 4521 | . 119 . . . 32 263 16 76 115 . . . 305 26 424 . 1083 . 443 790 829 Explosive 3536 | . . . . 474 346 1456 . . 387 196 . 502 . . . . . 175 . . . Electromagnetic 3642 | . . . . . . 249 . 188 59 . . . . . 64 . 1166 1156 165 566 29 Impact 3149 | . 54 . . . . . 2137 526 301 131 . . . . . . . . . . . Slashing 2243 | . . . . . . 675 . . . 40 . . . . . . . . . 157 1371 Piercing 658 | . . . . . . . . . . . . . . . . 365 293 . . . . Highest Corruption 27 | . . 1 1 1 . . . 2 2 2 2 2 1 1 1 1 2 19 27 19 8 Average Corruption 3 | . . 1 1 1 . . . 1 2 2 2 2 1 1 1 1 1 14 18 9 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 233 | . . 2 6 10 . . . 1 15 26 4 14 5 7 1 3 17 39 37 14 32 Message Errors 57 | . . . . . . . . . 2 12 2 3 3 2 . . 2 8 10 3 10 Matter Fused 57 | . . . 2 1 . . . 1 7 7 1 4 1 3 1 1 5 5 9 2 7 Heat Flow Errors 22 | . . 1 2 . . . . . 3 1 . 1 . . . . 2 6 1 3 2 Energy Discharges 32 | . . . 1 2 . . . . 1 5 1 2 . 1 . 2 5 8 2 1 1 Parts Rejected 7 | . . . . 1 . . . . . . . 2 . . . . 1 2 . . 1 Parts Fused 5 | . . . . . . . . . . 1 . . . . . . . . 1 . 3 Data Loss (minor) 21 | . . . 1 3 . . . . 1 . . 1 1 1 . . . 4 2 4 3 Data Loss (major) 8 | . . 1 . . . . . . . . . . . . . . 1 1 2 . 3 Misfires 5 | . . . . 1 . . . . . . . . . . . . . 4 . . . Alerts 8 | . . . . 2 . . . . 1 . . 1 . . . . 1 . 2 . 1 Misdirections 8 | . . . . . . . . . . . . . . . . . . 1 6 1 . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2363 | . 5 . . . . 129 1083 187 259 35 . . 38 . . 72 38 139 112 32 234 Projectiles 326 | . . . . . . . . . . . . . 20 . . . . 94 112 32 68 Explosions 111 | . . . . . . 4 . 6 . . . . 18 . . . 38 45 . . . Melee 1926 | . 5 . . . . 125 1083 181 259 35 . . . . . 72 . . . . 166 Knockbacks 49 | . 1 . . . . . 8 1 . 1 . . 8 4 2 . . 10 14 . . Impact 11 | . 1 . . . . . 8 1 . 1 . . . . . . . . . . . Kinetic 34 | . . . . . . . . . . . . . 7 4 2 . . 8 13 . . Secondary 4 | . . . . . . . . . . . . . 1 . . . . 2 1 . . Self-Inflicted Damage 398 | . . . . 63 . 13 . 46 . . . 116 20 . . . 47 59 . 34 . Shots 13 | . . . . 2 . . . 1 . . . 3 1 . . . 4 1 . 1 . Rammed 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . Targets Rammed 3 | . 1 . . . . 2 . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 629 | . 103 171 208 402 53 373 75 228 255 202 . 143 114 60 179 . 231 259 629 493 401 Average Temperature 132 | . 25 88 90 182 28 154 27 89 114 68 . 57 42 33 84 . 55 88 191 174 135 Received Heat Transfer 3219 | . 324 . . . 21 417 153 150 171 180 . . 90 9 426 . 498 348 297 54 81 Effects 48 | . . . . 3 . 3 . . 1 . . . . . . . . 2 24 8 7 Shutdowns 7 | . . . . 1 . . . . . . . . . . . . . . 6 . . Energy Bleed 9 | . . . . 1 . . . . 1 . . . . . . . . . 3 2 2 Interference 17 | . . . . 1 . 1 . . . . . . . . . . . 2 3 6 4 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Short Circuit 3 | . . . . . . 1 . . . . . . . . . . . . 2 . . Damage (minor) 3 | . . . . . . 1 . . . . . . . . . . . . 2 . . Damage (major) 5 | . . . . . . . . . . . . . . . . . . . 5 . . Damage (core) 2 | . . . . . . . . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 29 | . 1 . . . . 1 13 4 1 2 . . . . . . 3 3 1 . . Combat Hostiles 21 | . . . . . . 1 8 3 . 2 . . . . . . 3 3 1 . . Parts Fried 38 | . 3 . . . . 3 17 5 . 1 . . . . . . 4 4 . 1 . Impact Corruptions 49 | . 1 . . . . . 36 7 3 2 . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . . . . . 2 . 1 . . 2 . Combat Hostiles 5 | . . . . . . . . . . . . . . . 2 . 1 . . 2 . Parts Melted 30 | . . . . . . 1 1 . . . . . 3 . 6 . 4 . . 15 . Heat Transferred 8990 | . 262 . . . 148 555 25 100 150 . . . 1100 150 2324 . 1927 . 130 1490 629 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . . . . 1 1 . . . 1 . . . 4 . 1 1 . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Peak Influence 929 | 15 174 . . 108 206 899 404 409 . . . . 929 . . . . 227 299 273 543 Initial 900 | . 9 . . . . 86 318 310 . . . . 900 . . . . . 117 168 163 Average 176 | 5 54 . . 16 78 438 85 163 . . . . 492 . . . . 83 98 176 317 Maximum Alert Level 3 | . . . . . 1 3 2 2 . . . . 3 . . . . 1 1 1 2 Low Security (%) 68 | 100 100 100 . 100 99 24 80 64 . . . . . . . . . 92 96 73 24 Level 1 17 | . . . . . . 18 17 26 . . . . 50 . . . . 7 3 26 42 Level 2 9 | . . . . . . 38 1 9 . . . . 27 . . . . . . . 33 Level 3 4 | . . . . . . 18 . . . . . . 21 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 2 . . . 3 10 . 3 . . . . 4 . 1 . 1 5 6 4 11 Investigation 12 | . . . . . . 4 . . . . . . 1 . . . 1 . 2 2 2 Extermination 16 | . . . . . . . . 2 . . . . 3 . . . . 3 3 2 3 Reinforcement 16 | . 2 . . . 3 2 . 1 . . . . . . . . . 1 1 . 6 Assault 5 | . . . . . . 3 . . . . . . . . 1 . . 1 . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 6 | . . . . . . . . 1 . . . . 3 . . . . . . . 2 Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Distress Signals 18 | . 3 . . . 1 2 2 . . . . . 1 . . . . 1 2 2 4 Communications Jammed 20 | . . . . . . . . . . . . . . . . . . . . . 20 Distress Signals 20 | . . . . . . . . . . . . . . . . . . . . . 20 Times Spotted 374 | . 20 . . 6 10 41 11 8 13 12 . 9 16 8 19 . 24 19 47 33 78 Peak Tracking Total 17 | . 3 . . 3 4 9 5 2 7 4 . 4 3 4 9 . 10 5 13 17 16 Tactical Retreats 32 | . 1 . . . 2 . . 1 2 1 . . 2 1 . . 1 . 6 4 11 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Traps Triggered 7 | . . 1 . . . 1 . 1 . . . . 1 . . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . 2 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Disabled 28 | . 1 . . 1 . 4 6 . . 1 . . . . 1 . 4 5 3 1 1 Max in Single Turn 3 | . 1 . . 1 . 1 1 . . 1 . . . . 1 . 1 3 1 1 1 Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Accessed 81 | . 6 1 1 . 1 12 12 3 1 1 . . 9 . . 4 1 4 9 10 6 Terminals 52 | . 6 . . . 1 9 6 3 . . . . 4 . . . 1 4 4 8 6 Fabricators 3 | . . . . . . . . . . . . . 2 . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . . 2 5 . . . . . . . . . . . 2 . . Scanalyzers 2 | . . . . . . . . . . . . . 2 . . . . . . . . Garrison Access 6 | . . . . . . 1 . . . . . . 1 . . . . . 2 2 . Total Hacks 205 | . 18 1 1 . 2 30 53 10 1 1 . . 19 . . 17 3 5 14 21 9 Successful 103 | . 10 1 1 . 1 13 31 5 1 1 . . 11 . . 17 3 1 . 4 3 Failed 101 | . 7 . . . 1 17 22 5 . . . . 8 . . . . 4 14 17 6 Catastrophic 22 | . . . . . 1 1 2 2 . . . . 1 . . . . 2 6 4 3 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . Manual 77 | . 20 . 1 . 2 11 28 2 . . . . 1 . . . . 4 3 4 1 Terminals 130 | . 18 . . . 2 23 29 10 . . . . 7 . . . 3 5 7 17 9 Fabricators 5 | . . . . . . . . . . . . . 4 . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 29 | . . . . . . 5 22 . . . . . . . . . . . 2 . . Scanalyzers 6 | . . . . . . . . . . . . . 6 . . . . . . . . Garrison Access 12 | . . . . . . 2 . . . . . . 2 . . . . . 4 4 . Terminal Hacks 60 | . 3 1 1 . . 8 11 4 1 1 . . 3 . . 17 3 1 . 3 3 Record 9 | . . . . . . 1 . . . . . . . . . 5 3 . . . . Part Schematic 7 | . . . . . . . 3 . . . . . . . . 4 . . . . . Robot Schematic 1 | . . . . . . . 1 . . . . . . . . . . . . . . Robot Analysis 9 | . 2 . . . . 1 2 . . . . . . . . 4 . . . . . Prototype ID Bank 6 | . . . . . . . 1 1 . . . . . . . 4 . . . . . Open Door 6 | . . 1 . . . 3 . . 1 1 . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 Locate Traps 5 | . . . . . . 2 . 1 . . . . 1 . . . . . . 1 . Recall Investigation 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 Recall Extermination 2 | . . . . . . . . . . . . . 2 . . . . . . . . Zone Layout 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Release Object 2 | . . . . . . . 2 . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . 4 . . . . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . Build 2 | . . . . . . . . . . . . . 2 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . 1 4 . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . . . . . . . Retrieve Components 4 | . . . . . . . 4 . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . 3 . . . . . . . . Insert Component 2 | . . . . . . . . . . . . . 2 . . . . . . . . Analyze 1 | . . . . . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 30 | . 7 . . . 1 3 16 1 . . . . 1 . . . . . . 1 . Terminals 23 | . 7 . . . 1 2 10 1 . . . . 1 . . . . . . 1 . Botnet 12 | . 2 . . . 1 2 4 1 . . . . 1 . . . . . . 1 . Skim 11 | . 5 . . . . . 6 . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . 1 6 . . . . . . . . . . . . . . Mask 3 | . . . . . . . 3 . . . . . . . . . . . . . . Tunnel 4 | . . . . . . 1 3 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 62 | . 6 . . . 1 8 9 3 . . . . 8 . . . 1 3 9 9 5 Full Trace Events 10 | . . . . . . 2 3 . . . . . 1 . . . 1 . 2 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . . . . . . 116 . . . . . . . . Total Robot Build Rating 3 | . . . . . . . . . . . . . 3 . . . . . . . . Part Schematics Acquired 8 | . . . . . . . 3 . . . . . 1 . . 4 . . . . . Parts Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . 117 . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . 14 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . 8 . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . 1 8 . 2 4 . . . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Total Allies 31 | . . 3 . . . 10 8 . 2 4 . . 1 . 3 . . . . . . Largest Group 10 | . . 3 3 3 2 10 8 . 2 6 1 1 1 1 2 2 2 . . . . Highest-Rated Group 173 | . . 40 40 40 32 173 166 . 61 141 20 20 23 23 59 59 59 . . . . Highest-Rated Ally 34 | . . 16 16 16 16 29 34 . 32 32 20 20 23 23 30 30 30 . . . . Total Orders 19 | . . . . . . . 13 . . . . 2 . 3 . . 1 . . . . STAY 9 | . . . . . . . 9 . . . . . . . . . . . . . . ROAM 1 | . . . . . . . 1 . . . . . . . . . . . . . . FOLLOW 3 | . . . . . . . 3 . . . . . . . . . . . . . . AID 3 | . . . . . . . . . . . . . . 3 . . . . . . . EXPLORE 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . Ally Attacks 187 | . . . . 1 16 87 12 . . 54 . 2 . . 7 . 8 . . . . Total Damage 3363 | . . . . 18 124 1136 371 . . 1428 . . . . 160 . 126 . . . . Kills 37 | . . . . . 2 15 6 . . 9 . . . . 3 . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Robot Analysis Total 9 | . 2 . . . . 1 2 . . . . . . . . 4 . . . . . Derelict Logs Recovered 13 | . . 1 . 1 . . . . 1 2 . 3 . 1 2 . 2 . . . . Drone Launches 3 | . . . . . . . . . . . . 2 . . . . 1 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Turns Passed 24323 | 159 1201 656 613 1390 282 1238 2816 1115 1092 2044 333 1034 1833 808 976 382 1747 1425 1386 739 1054 Spaces Moved 13889 | 59 617 370 382 655 190 647 2054 538 459 896 155 357 1054 346 443 177 773 490 873 1158 1196 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . Treads 2517 | 57 617 370 382 474 . . . . . . . . 111 1 . . 165 151 189 . . Legs 973 | . . . . . . . 290 . 137 . . . . . . . 320 226 . . . Wheels 394 | . . . . 181 190 23 . . . . . . . . . . . . . . . Hover 6666 | . . . . . . 624 1764 538 322 896 155 357 347 345 443 177 288 113 297 . . Flight 3337 | . . . . . . . . . . . . . 596 . . . . . 387 1158 1196 Fastest Speed 25 | 50 160 160 160 125 125 98 98 134 187 214 214 201 99 196 196 196 99 235 40 34 25 Average Speed 146 | 156 160 160 160 190 137 142 120 164 216 214 214 209 149 196 201 196 192 246 134 39 33 Slowest Speed 390 | 160 160 160 160 240 140 350 390 198 271 214 214 214 201 196 293 196 293 265 291 40 191 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 50 | . . . . . . . . . . . . . . . . . . . 10 12 28 Cave-ins Triggered 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 51 | 5 92 74 70 73 13 87 99 9 53 89 12 81 22 58 64 60 70 13 27 34 25 Regions Visited 21 Branch Regions 13 Pre-discovered Areas 15 | . 1 1 . . . 1 4 . . 2 . 1 . 1 . 3 1 . . . . Known Exits Taken 4 | . . . . . . . . 1 . . . 1 1 . . . . . 1 . . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 1 . 1 1 1 . . 1 1 1 1 1 . 1 . Scrap Searched 14 | . . . . 1 . . . . 3 2 . 1 . 2 1 . 4 . . . . Spaces Dug 139 | . 9 . . 3 . 8 5 10 . 8 . . 25 . . . 5 6 9 9 42 Terrain Destroyed 526 | . 9 . . 38 17 91 5 22 25 18 . 49 28 1 1 . 35 83 41 11 52 Melee 106 | . 9 . . . . 8 5 10 . 8 . . 25 . . . . 1 . 9 31 Projectile 94 | . . . . 6 . . . . . . . . . 1 1 . . 29 36 . 21 AOE 326 | . . . . 32 17 83 . 12 25 10 . 49 3 . . . 35 53 5 2 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Total 16748 | 98 724 439 385 754 205 849 2328 707 530 996 157 636 1241 459 486 203 934 643 980 1360 1634 Wait 1473 | 1 19 55 . 67 . 44 161 121 13 14 . 266 107 98 4 2 65 70 29 86 251 Move 13776 | 58 616 369 381 654 189 646 2053 537 458 895 154 356 1053 345 442 176 772 489 853 1134 1146 Hop 42 | . . . . . . . . . . . . . . . . . . . 9 11 22 Pick Up 155 | 1 9 6 2 2 2 24 15 5 5 5 1 2 13 . 2 3 9 13 5 22 9 Fast Attach 95 | 7 3 1 . 5 4 5 1 3 . . . 1 . . . 2 3 5 3 21 31 Attach 67 | . . . . . . 1 1 1 3 1 . 1 4 . 3 4 10 8 6 7 17 Detach 37 | . 1 . . . . . 7 3 . 1 . 1 1 . 1 3 3 1 3 7 5 Swap 112 | . 9 1 . 3 1 24 14 1 6 5 1 1 10 2 . 3 8 . 2 8 13 Drop 130 | . 4 7 2 5 3 12 22 3 4 8 1 2 11 . 1 5 2 6 4 15 13 Fire 500 | 31 49 . . 18 6 58 4 11 15 7 . 6 17 14 21 . 49 50 66 35 43 Melee 264 | . 13 . . . . 19 50 22 3 15 . . 25 . . 5 13 1 . 14 84 Ram 2 | . . . . . . 2 . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . 13 . . . . . . . . . . . . . . . Rewire 81 | . . . . . . 1 . . 23 45 . . . . 12 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / *Sub) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / Upp) -3/Research (discovered 2 exits: *Res x2) -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 160 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 3) 469 | -10/Materials | Discovered new exit (range 14) 682 | -10/Materials | Discovered new exit (range 8) 800 | -10/Materials | Discovered new exit (range 7) 999 | -10/Materials | Discovered new exit (range 12) 1002 | -10/Materials | Learned 4 Recycling zone layouts 1050 | -10/Materials | Identified exit to Materials 1090 | -10/Materials | Learned 2 Mines zone layouts 1119 | -10/Materials | Learned 4 Recycling zone layouts 1137 | -10/Materials | Learned Recycling recycling unit intel 1144 | -10/Materials | Central database locked down 1165 | -10/Materials | Identified exit to Subcaves 1361 | -10/Materials | Entered Mines 1392 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1416 | -10/Mines | Learned location of Zion (-6) 1468 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1599 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1765 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1861 | -10/Mines | Discovered exit to Subcaves (range 9) 2005 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2007 | -10/Mines | Discovered new exit (range 5) 2017 | -10/Mines | Entered Exiles 2017 | -10/Exiles | Accompanied by 3 allies 2057 | -10/Exiles | Met 8R-AWN 2085 | -10/Exiles | Met EX-HEX 2128 | -10/Exiles | Met EX-BIN 2153 | -10/Exiles | Aligned with FarCom system 2155 | -10/Exiles | Given EX-Vault access code 2195 | -10/Exiles | Opened EX-Vault 2216 | -10/Exiles | Found Gui. Plasma Cannon 2251 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2302 | -10/Exiles | Met EX-DEC 2382 | -10/Exiles | Discovered new exit (range 14) 2604 | -10/Exiles | Discovered new exit (range 15) 2630 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 2630 | -10/Exiles | Entered Mines 2630 | -9/Mines | Accompanied by 3 allies 2661 | -9/Mines | Discovered new exit (range 10) 2868 | -9/Mines | Learned location of 1 exit from Materials 3035 | -9/Mines | Discovered new exit (range 15) 3228 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4020 | -9/Mines | Entered Materials 4020 | -8/Materials | Accompanied by 2 allies 4020 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4021 | -8/Materials | Identified exit to Factory 4023 | -8/Materials | Discovered new exit (range 12) 4301 | -8/Materials | Discovered new exit (range 12) 4302 | -8/Materials | Entered Storage 4496 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4677 | -8/Storage | Lost 3 allies 4806 | -8/Storage | Build established: Commander-Mutant 5102 | -8/Storage | First assault squad dispatched 5106 | -8/Storage | Garrison activated, responded to threat 5141 | -8/Storage | Lost 7 allies 5143 | -8/Storage | Destroyed 12 combat bots 5197 | -8/Storage | Discovered exit to Factory (range 7) 5405 | -8/Storage | Build established: Mutant 5536 | -8/Storage | Used back door to open Recycling access 5536 | -8/Storage | Discovered new exit (range 5) 5540 | -8/Storage | Entered Recycling 5542 | -8/Recycling | Loaded intel: 5 recycling unit locations 6162 | -8/Recycling | Discovered new exit (range 16) 6264 | -8/Recycling | Learned Storage trap positions 6275 | -8/Recycling | Learned 2 Lower Caves zone layouts 6276 | -8/Recycling | Learned location of Lower Caves (-6) 6277 | -8/Recycling | Learned Storage trap positions 6278 | -8/Recycling | Learned Factory emergency access door positions 6289 | -8/Recycling | Identified exit to Scraptown 6799 | -8/Recycling | Scanned before Scraplab entrance 6814 | -8/Recycling | Entered Scraplab 7224 | -8/Recycling | Build established: Commander-Mutant 7232 | -8/Recycling | Angered Scraplab inhabitants 7234 | -8/Recycling | Found Prototype Device 7234 | -8/Recycling | Identified Scrap Engine 7265 | -8/Recycling | Lost 4 allies 7557 | -8/Recycling | Lost 3 allies 8009 | -8/Recycling | Build established: Construct 8356 | -8/Recycling | Entered Factory 8356 | -6/Factory | Evolved 4 slots: Power x1, Utility x1, Weapon x2 8357 | -6/Factory | Identified exit to Factory 8706 | -6/Factory | Search patrols dispatched 8863 | -6/Factory | Identified exit to Lower Caves 9471 | -6/Factory | Entered Lower Caves 9581 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9595 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 9596 | -6/Lower Caves | Encountered a Warlord checkpoint 10211 | -6/Lower Caves | Discovered new exit (range 13) 10563 | -6/Lower Caves | Entered another Lower Caves area 10563 | -6/Lower Caves | Accompanied by 2 allies 10626 | -6/Lower Caves | Discovered exit to Factory (range 13) 10627 | -6/Lower Caves | Encountered a Warlord checkpoint 10739 | -6/Lower Caves | Learned location of Extension (-5) 10829 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 11162 | -6/Lower Caves | Build established: Commander-Construct 11978 | -6/Lower Caves | Found Prototype Device 12215 | -6/Lower Caves | Discovered new exit (range 9) 12284 | -6/Lower Caves | Lost 3 allies 12550 | -6/Lower Caves | Build established: Construct 12607 | -6/Lower Caves | Entered Zion 12607 | -6/Zion | Accompanied by 1 ally 12647 | -6/Zion | Found CR-A16's Pointy Stick 12761 | -6/Zion | Discovered new exit (range 15) 12940 | -6/Zion | Entered Proximity Caves 12940 | -5/Proximity Caves | Accompanied by 1 ally 12941 | -5/Proximity Caves | Learned Factory emergency access door positions 13065 | -5/Proximity Caves | Spotter reported a threat 13210 | -5/Proximity Caves | Spotter reported a threat 13242 | -5/Proximity Caves | Spotter reported a threat 13264 | -5/Proximity Caves | Learned location of Armory (-4) 13267 | -5/Proximity Caves | Spotter reported a threat 13350 | -5/Proximity Caves | Spotter reported a threat 13403 | -5/Proximity Caves | Spotter reported a threat 13408 | -5/Proximity Caves | Learned Factory security intel 13673 | -5/Proximity Caves | Discovered exit to Factory (range 49) 13708 | -5/Proximity Caves | Spotter reported a threat 13970 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13974 | -5/Proximity Caves | Entered Factory 13974 | -5/Factory | Evolved 2 slots: Utility x2 13975 | -5/Factory | Identified exit to Upper Caves 13975 | -5/Factory | Identified exit to Extension 14144 | -5/Factory | Fabricated Lrn. Terrain Scanner (x2) 14274 | -5/Factory | Search patrols dispatched 14574 | -5/Factory | Search patrols dispatched 14985 | -5/Factory | Crushed by falling debris 15356 | -5/Factory | Fabricated M-28 Smith? 15474 | -5/Factory | Search patrols dispatched 15807 | -5/Factory | Entered Upper Caves 15807 | -5/Upper Caves | Accompanied by 1 ally 16398 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16520 | -5/Upper Caves | Discovered new exit (range 14) 16615 | -5/Upper Caves | Entered another Upper Caves area 16615 | -5/Upper Caves | Accompanied by 1 ally 16619 | -5/Upper Caves | Discovered new exit (range 9) 16642 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 16723 | -5/Upper Caves | Lost 3 parts (1p1u1w) 16724 | -5/Upper Caves | Destroyed 9 combat bots 17113 | -5/Upper Caves | Learned Factory emergency access door positions 17450 | -5/Upper Caves | Discovered new exit (range 15) 17591 | -5/Upper Caves | Entered Zhirov 17591 | -5/Zhirov | Accompanied by 2 allies 17591 | -5/Zhirov | Discovered new exit (range 3) 17627 | -5/Zhirov | Met Zhirov 17670 | -5/Zhirov | Learned location of Quarantine (-3) 17670 | -5/Zhirov | Learned location of Command (-1) 17682 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17723 | -5/Zhirov | Found Alien Artifact 17723 | -5/Zhirov | Identified Integrated Reactor 17723 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17749 | -5/Zhirov | Found Alien Artifact 17962 | -5/Zhirov | Identified Heart of Steel 17973 | -5/Zhirov | Entered Proximity Caves 17973 | -4/Proximity Caves | Accompanied by 2 allies 18013 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18057 | -4/Proximity Caves | Learned 4 Research zone layouts 18727 | -4/Proximity Caves | Attracted the attention of an 0b10 base 18783 | -4/Proximity Caves | Lost 9 parts (3p3u3w) 18872 | -4/Proximity Caves | Learned 8 Research zone layouts 19183 | -4/Proximity Caves | Learned Research stockpile data 19687 | -4/Proximity Caves | Discovered new exit (range 5) 19720 | -4/Proximity Caves | Entered Factory 19720 | -4/Factory | Evolved 2 slots: Utility x2 19721 | -4/Factory | Identified exit to Upper Caves 20041 | -4/Factory | Identified exit to DSF 20241 | -4/Factory | Lost 5 parts (3u2w) 20424 | -4/Factory | System corruption reached 10% 20459 | -4/Factory | Crushed by falling debris 20499 | -4/Factory | Lost 3 parts (2u1w) 21087 | -4/Factory | Discovered new exit (range 16) 21145 | -4/Factory | Entered Research 21145 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 21146 | -3/Research | Identified exit to Research 21799 | -3/Research | Identified Transdimensional Reconstructor 21799 | -3/Research | Warped through subspace 21846 | -3/Research | System corruption reached 10% 22310 | -3/Research | Spotted B-86 Titan 22397 | -3/Research | Lost 4 parts (2u2w) 22489 | -3/Research | Spotted B-86 Titan 22522 | -3/Research | Cargo convoy interrupted 22523 | -3/Research | Discovered exit to Research (range 16) 22528 | -3/Research | Core integrity fell below 50% 22531 | -3/Research | Entered another Research area 22531 | -2/Research | Evolved 2 slots: Propulsion x2 22536 | -2/Research | Lost 5 parts (3u2w) 22580 | -2/Research | Identified exit to DSF 22615 | -2/Research | Found Prototype Processor 22615 | -2/Research | Identified Spectral Analyzer 22657 | -2/Research | Build established: Mutant 22726 | -2/Research | Discovered new exit (range 2) 22726 | -2/Research | Identified exit to Testing 22817 | -2/Research | Found Spectral Analyzer 22821 | -2/Research | Found Prototype Device 22821 | -2/Research | Identified Exp. Transmission Jammer 23018 | -2/Research | Found Prototype Device 23018 | -2/Research | Identified Exp. Actuator Array 23117 | -2/Research | Found Exp. Transmission Jammer 23138 | -2/Research | Build established: Scavenger-Gunner 23164 | -2/Research | System corruption reached 10% 23188 | -2/Research | Lost 7 parts (1p1n2u3w) 23261 | -2/Research | Discovered new exit (range 11) 23270 | -2/Research | Entered Access 23270 | -1/Access | Evolved 2 slots: Propulsion x2 23273 | -1/Access | Lost 3 parts (2n1u) 23414 | -1/Access | Lost 6 parts (1p3n1u1w) 23555 | -1/Access | Spotted B-99 Colossus 23587 | -1/Access | Lost 5 parts (3n2u) 23688 | -1/Access | Lost 5 parts (1p3n1u) 23735 | -1/Access | Identified exit to Surface 24058 | -1/Access | Search patrols dispatched 24110 | -1/Access | Build established: Scavenger-Sprinter 24197 | -1/Access | Lost 3 parts (3n) 24227 | -1/Access | Core integrity fell below 50% 24297 | -1/Access | Search patrols dispatched 24303 | -1/Access | Core integrity fell below 20% 24324 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 24307_ U-05 Engineer lays Concrete. 24308_ U-05 Engineer destroyed. 24309_ U-05 Engineer builds a Wall. 24311_ Adv. Reaction Control System destroyed. 24313_ Destroyed Adv. Surge Thruster. 24314_ U-05 Engineer builds a Wall. 24316_ Lgt. Antimatter Reactor severed. 24318_ System corrupted: Matter fused (-10). 24318_ U-05 Engineer builds a Wall. 24319_ Lrn. Proton Cannon severed. 24319_ P-80 Master resets C-57 Dissector, system corruption cleaned. 24319_ Acquired Lrn. Proton Cannon. 24320_ Lrn. Proton Cannon severed. 24321_ Acquired Lrn. Proton Cannon. 24321_ Lrn. Proton Cannon destroyed. 24322_ C-30 ARC bursts open, deploying its payload. 24322_ G-73 Enforcer unfolds itself. 24322_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 24322_ U-05 Engineer lays Concrete. 24323_ Acquired Imp. Antigrav System. 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