Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.09 @ 13:43:56 Player: Cinder Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (227) 1135 Value Destroyed (10371) 10371 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (5874) 5874 TOTAL SCORE: 24040 Bonus ------- High Alert Combat Kills 2061 Follower Combat Kills 513 Entered Garrisons 800 Used RIF Installer 2500 Cogmind --------- Core Integrity 0/1150 Matter 71/300 Energy 99/100 System Corruption 16% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Relay Coupler [NC] (25) > --- WEAPON (4) ------- Backup Laser I Backup Laser I > --- INVENTORY (5) ---- Huge Storage Unit Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Armored Medium Treads Wheel Wheel Armored Wheel > --- UTILITY ---------- Cargo Storage Unit Visual Processing Unit Hardened Heavy Armor Plating Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Mass Driver Heavy Mass Driver > --- INVENTORY -------- Fission Core Reinforced Fission Core Improved Cooling System Advanced Cooling System Cargo Storage Unit Matter Compressor Hardened Heavy Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Point Defense System Improved Point Defense System Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Hunter] High-powered Tractor Beam Improved Field Recycling Unit High-powered Shotgun Heavy Mass Driver Heavy Rocket Launcher Heavy Rocket Launcher Improved Datajack Improved Datajack Remote Datajack [Rating: 69] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Fission Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Backup Propulsion VII Flight Unit Improved VTOL Module Utility Cargo Storage Unit Device Recoil Stabilizer Storage Cargo Storage Unit Processor Visual Processing Unit Hackware Relay Coupler [NC] Protection Hardened Heavy Armor Plating Weapon Autogun Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Mass Driver Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Fac Gar Fac Was Fac Gar Fac Fac Was Fac Slots Evolved 12 | . . . 2 2 . . . 2 2 . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . 1 . . 1 . . . . 1 . . Utility 6 | . . . 1 1 . . . 1 2 . . . . . . 1 . . Weapon 2 | . . . . 1 . . . . . . 1 . . . . . . . Parts Attached 177 | 7 5 1 10 6 21 7 11 32 16 24 10 . 11 4 6 . . 6 Power 20 | 1 1 1 2 1 4 . 3 1 1 2 1 . 1 . 1 . . . Engine 15 | 1 1 1 2 1 3 . 2 1 . 2 1 . . . . . . . Core 5 | . . . . . 1 . 1 . 1 . . . 1 . 1 . . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 58 | 2 2 . 4 2 6 4 3 14 3 5 4 . 5 1 1 . . 2 Treads 15 | . 2 . . . 4 2 1 2 . 3 . . . . . . . 1 Leg 1 | . . . . . . . . . . . . . 1 . . . . . Wheel 41 | 2 . . 3 2 2 2 2 12 3 2 4 . 4 1 1 . . 1 Hover . | . . . . . . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . . . . Utility 55 | 2 2 . 1 1 1 2 3 8 8 12 3 . 4 3 4 . . 1 Device 13 | 1 . . . . . 1 . 2 3 2 1 . . . 3 . . . Storage 4 | 1 2 . . . . . . . . 1 . . . . . . . . Processor 6 | . . . . 1 1 1 . 2 . 1 . . . . . . . . Hackware 12 | . . . . . . . . 2 2 3 1 . 2 1 1 . . . Protection 20 | . . . 1 . . . 3 2 3 5 1 . 2 2 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 44 | 2 . . 3 2 10 1 2 9 4 5 2 . 1 . . . . 3 Energy Gun 3 | 2 . . . 1 . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . 2 . . . . . . . . . 1 Ballistic Gun 18 | . . . 3 1 7 1 . 2 . 4 . . . . . . . . Ballistic Cannon 12 | . . . . . 3 . . 1 3 1 2 . . . . . . 2 Launcher 5 | . . . . . . . 2 3 . . . . . . . . . . Special Weapon 2 | . . . . . . . . . 1 . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . . . . . . . . Unidentified Prototypes 3 | . . . 2 1 . . . . . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . . . . . . . . . 3 Parts Lost 85 | . 2 . 2 3 13 . 3 16 4 4 1 . 7 11 . . . 19 Power 8 | . 1 . 1 1 2 . . 1 . . . . . . . . . 2 Propulsion 42 | . 1 . . 2 4 . 2 7 3 4 1 . 4 6 . . . 8 Utility 19 | . . . 1 . 1 . 1 5 1 . . . 2 4 . . . 4 Weapon 16 | . . . . . 6 . . 3 . . . . 1 1 . . . 5 Highest Loss Streak 9 | . 1 . 1 3 7 . 2 7 2 3 1 . 7 8 . . . 9 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . . 4 Average Backups 23 | 2 3 5 11 20 28 29 28 26 23 24 26 28 24 22 2 4 5 3 Power 1 | . . . . 1 1 2 2 2 2 2 2 2 2 1 . . . . Propulsion 3 | 1 1 1 2 7 6 6 5 3 1 . . 2 1 2 . 1 1 . Utility 11 | . . 2 1 5 12 14 13 13 8 12 17 18 16 13 1 2 2 1 Weapon 5 | . 1 2 5 5 7 7 7 7 9 5 4 4 3 1 . 1 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 61 | . . . 3 5 9 5 7 9 5 9 . . . 7 . . 1 1 Power 6 | . . . . . 1 . 1 1 . 2 . . . 1 . . . . Propulsion 8 | . . . . . . 3 2 3 . . . . . . . . . . Utility 34 | . . . . 1 8 2 4 4 3 5 . . . 5 . . 1 1 Weapon 12 | . . . 3 4 . . . 1 2 2 . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 81 | . 89 85 87 88 85 90 88 85 82 81 73 76 73 77 51 36 34 25 Engine 5 | . 13 14 10 8 3 9 8 7 2 3 5 5 1 . . . . . Core 1 | . . . . . 2 . . . 3 2 . . 3 4 4 5 3 1 Treads 4 | . 9 . . . 7 4 5 2 . 6 7 . 1 . 5 5 5 3 Wheel 21 | . 18 28 33 25 18 22 20 27 25 19 19 29 22 21 4 5 5 2 Device 2 | . 4 . 8 . . 4 . 4 3 1 1 5 6 . 13 . . . Storage 7 | . 14 14 11 9 9 9 9 7 6 6 5 5 5 4 . . . . Processor 6 | . . . . 9 17 13 7 3 6 2 5 5 5 5 5 5 5 2 Hackware 1 | . . . . . . . . 1 2 . 3 5 3 10 10 10 10 7 Protection 7 | . . . 2 9 . . 8 6 11 18 12 5 7 10 . . . 1 Energy Gun 1 | . 28 28 7 . . . . . . . . . . . . . . 4 Ballistic Gun 13 | . . . 13 26 19 26 20 17 . 13 . . . 4 . . . . Ballistic Cannon 2 | . . . . . 5 . . 1 4 1 10 11 7 4 . . . . Peak Build Rating 69 | 7 7 7 17 25 30 27 31 39 51 60 69 62 64 63 45 39 28 43 Average Rating 36 | 5 6 7 13 22 25 25 27 34 47 54 65 62 58 56 39 28 26 20 On Entrance 30 | . 7 7 7 17 25 25 26 31 38 45 60 62 62 60 12 45 28 22 Avg Prop Armor Cover (%) 10 | . 9 . 5 . 9 8 6 4 . 6 6 . 8 19 22 20 21 24 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 225 | 14 146 146 154 161 161 157 179 185 211 208 225 216 216 205 34 25 25 23 Greatest Support 58 | 32 32 32 42 36 36 36 30 52 54 54 58 58 58 52 12 12 12 27 Greatest Overweight (x) 10 | . 9 4 9 4 7 7 8 8 5 9 10 3 8 10 2 2 2 1 Average Overweight (x) 4 | . . 4 4 4 6 5 6 3 3 5 6 3 4 4 1 2 1 . Largest Inventory Capacity 30 | 8 30 30 30 30 30 30 30 30 30 30 30 30 30 30 5 5 5 5 Average Capacity 27 | 7 9 30 30 30 30 30 30 30 30 30 30 30 30 28 5 5 5 5 Most Carried 30 | 4 5 7 16 28 30 30 30 30 30 30 30 30 30 26 5 5 5 5 Average Carried 25 | 2 3 5 11 20 28 29 28 29 26 29 29 30 25 23 3 4 5 3 Final Capacity 30 | 8 30 30 30 30 30 30 30 30 30 30 30 30 30 5 5 5 5 5 Final Carried 30 | 4 5 7 16 28 30 30 30 30 26 30 30 30 30 5 4 5 5 2 Class Distribution -------------------- 28% | Hauler-Tank 26% | Hauler-Gunner 19% | Bothacker-Tank 9% | Hauler-Mutant 8% | Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Gunner | -8/Materials Hauler-Gunner | -8/Garrison Hauler-Gunner | -8/Materials Hauler-Tank | -8/Garrison Bothacker-Tank | -7/Factory Hauler-Mutant | -6/Factory Hauler-Tank | -6/Garrison Bothacker-Tank | -5/Factory Bothacker-Tank | -5/Waste Bothacker-Tank | -5/Factory Hauler-Tank | -5/Garrison Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Waste Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Fac Gar Fac Was Fac Gar Fac Fac Was Fac Matter Collected 8844 | 209 81 40 328 467 1222 276 854 1394 475 1497 736 . 731 402 . . . 132 Remotely 1167 | . . . . . . . . 367 85 96 123 . 496 . . . . . Salvage Created 6611 | 17 210 52 391 320 1221 318 459 1484 273 743 595 . 184 137 . . . 207 Parts 389 | 3 3 3 26 13 73 18 23 94 19 37 35 . 14 13 . . . 15 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 8 | 1 . . 1 . . . . 1 1 . 3 . . . . . . 1 Parts Field Recycled 8 | . . . . . . . . . 8 . . . . . . . . . Retrieved Matter 129 | . . . . . . . . . 129 . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Fac Gar Fac Was Fac Gar Fac Fac Was Fac Combat Hostiles Destroyed 174 | . 5 . 8 5 31 6 20 26 13 22 10 . 5 9 . . . 14 Guns 84 | . 4 . 8 5 24 6 7 9 . 18 . . . . . . . 3 Cannons 38 | . . . . . 7 . . 9 5 . 5 . 5 3 . . . 4 AOE 51 | . . . . . . . 13 8 8 4 5 . . 6 . . . 7 Classes Destroyed 16 | 1 1 1 3 3 3 . 2 2 . . . . . . . . . . Worker 22 | . . 2 3 . . 1 . 7 . . 3 . 3 . . . . 3 Builder 8 | . . . . 1 . . . 4 2 . 1 . . . . . . . Tunneler 8 | 1 . . . . . 1 . 4 . . 1 . 1 . . . . . Hauler 1 | . . . . 1 . . . . . . . . . . . . . . Recycler 7 | . . . 1 . . . . 3 . . 3 . . . . . . . Mechanic 2 | . . . . . . . . 1 . . 1 . . . . . . . Watcher 4 | . . . . 1 1 1 . 1 . . . . . . . . . . Swarmer 66 | . . . 3 1 8 2 6 . 8 11 6 . . 8 . . . 13 Grunt 54 | . 5 . 3 4 12 2 7 11 . 5 3 . 2 . . . . . Brawler 8 | . . . . . . . 2 4 . 1 . . 1 . . . . . Duelist 6 | . . . . . . . 1 2 . 3 . . . . . . . . Protector 2 | . . . . . . . . 2 . . . . . . . . . . Sentry 15 | . . . 2 . 5 1 . 1 2 1 1 . 1 . . . . 1 Specialist 2 | . . . . . 2 . . . . . . . . . . . . . Hunter 8 | . . . . . 3 1 1 2 1 . . . . . . . . . Programmer 14 | . . . . . 1 . 3 4 2 1 . . 1 2 . . . . Best Kill Streak 9 | 1 2 1 3 3 9 3 7 7 5 7 9 . 3 6 . . . 8 Combat Bots Only 9 | . 2 . 3 3 9 3 7 5 4 7 5 . 3 6 . . . 6 Max Kills in Single Turn 6 | 1 1 1 2 2 1 1 4 3 3 2 4 . 1 2 . . . 6 Gunslinging 1 | . . . 1 . . . . . . 1 . . . . . . . . Exploded 5 | . . . . . . . 4 3 3 2 3 . . 2 . . . 5 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Fac Gar Fac Was Fac Gar Fac Fac Was Fac Hostile Shots Fired 1494 | . 75 . 60 24 221 11 59 218 151 142 67 . 57 147 2 9 . 251 Missed 480 | . 18 . 17 9 67 1 22 82 44 49 19 . 14 41 1 7 . 89 Hits 1014 | . 57 . 43 15 154 10 37 136 107 93 48 . 43 106 1 2 . 162 Melee 21 | . . . . . . . 2 8 . 5 . . 6 . . . . . Projectile 993 | . 57 . 43 15 154 10 35 128 107 88 48 . 37 106 1 2 . 162 AOE 2 | . . . . . . . . . . . . . . . . . . 2 Critical Strikes 32 | . . . . . 6 . 1 7 . 2 1 . 5 2 . . . 8 Damage Taken 16684 | . 664 . 491 239 2107 173 670 2539 1306 1422 880 . 948 2020 24 . . 3201 Core 2806 | . 212 . 66 27 241 15 94 371 46 83 42 . 130 304 . . . 1175 Absorbed by Shields 168 | . . . . . . . 16 76 . . . . . 76 . . . . Ignored by Resistances 54 | . . . . . . . . . . . . . 29 25 . . . . Core Remaining (%) 58 | 100 . 15 83 . . . 31 47 . 84 . . . . 52 . . . Volleys Fired 602 | 10 41 4 34 18 92 18 41 94 32 79 29 . 39 40 . . . 31 Largest 3 | 2 2 2 2 3 3 3 3 3 2 3 2 . 2 3 . . . 3 Hottest 161 | 90 90 90 90 69 93 69 83 161 108 97 130 . 130 129 . . . 147 Shots Fired 1220 | 20 55 8 68 54 222 54 97 244 52 159 40 . 46 48 . . . 53 Gun 843 | 20 55 8 68 54 166 54 66 189 . 121 . . . 5 . . . 37 Cannon 257 | . . . . . 56 . . 37 40 1 36 . 38 33 . . . 16 Launcher 71 | . . . . . . . 31 18 8 8 . . . 6 . . . . Special 49 | . . . . . . . . . 4 29 4 . 8 4 . . . . Kinetic 943 | . . . 66 54 222 54 66 196 39 122 36 . 38 38 . . . 12 Thermal 126 | 20 55 8 2 . . . . . . . . . . . . . . 41 Explosive 71 | . . . . . . . 31 18 8 8 . . . 6 . . . . Electromagnetic 31 | . . . . . . . . 30 1 . . . . . . . . . Robot Hit Streak 21 | 3 9 13 18 21 19 12 8 10 7 14 9 . 10 10 . . . 6 Robot Miss Streak 14 | 3 5 1 3 1 4 3 4 6 3 5 5 . 6 14 . . . 4 Penetration Max 1 | . . . . . 1 . . . . 1 1 . . 1 . . . 1 Secondary Targets 11 | . 1 . 1 . 4 . . 1 . 4 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . 1 . 1 . . . . . . . . Shots Hit Robots 738 | 8 39 6 48 38 139 37 42 162 29 94 17 . 27 27 . . . 25 Core Hits 380 | 1 10 2 16 14 62 16 41 89 22 39 22 . 6 17 . . . 23 Critical Kills 3 | . . . 1 1 . . . 1 . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . 1 1 . . . 2 . . . . . . . . Critical Strikes 27 | . 5 . 1 1 3 1 . 2 2 2 4 . 3 2 . . . 1 Burn 5 | . 5 . . . . . . . . . . . . . . . . . Destroy 7 | . . . 1 1 1 1 . 1 . 2 . . . . . . . . Blast 14 | . . . . . 2 . . . 2 . 4 . 3 2 . . . 1 Corrupt 1 | . . . . . . . . 1 . . . . . . . . . . Melee Attacks 14 | . . . . . . . . 13 1 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . . 13 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 23165 | 92 462 70 719 592 2409 568 2061 4770 1527 2015 2438 . 1779 1796 . . . 1867 Guns 8384 | 92 462 70 719 592 1763 568 455 1874 . 1499 . . . 10 . . . 280 Cannons 6819 | . . . . . 646 . . 728 684 . 1369 . 1779 1277 . . . 336 Explosions 7869 | . . . . . . . 1606 2090 843 516 1069 . . 506 . . . 1239 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 93 | . . . . . . . . 78 . . . . . 3 . . . 12 Kinetic 13607 | . . . 708 592 2409 568 455 1982 658 1499 1369 . 1779 1287 . . . 301 Thermal 3293 | 92 462 70 11 . . . . 103 . . 1001 . . . . . . 1554 Explosive 5526 | . . . . . . . 1606 1987 843 516 68 . . 506 . . . . Electromagnetic 646 | . . . . . . . . 620 26 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . 2 6 1 3 . 5 17 19 19 . 10 16 Average Corruption 5 | . . . . . . . 1 2 1 2 . 5 13 17 12 . 10 11 Corruption Purged 19 | . . . . . . . . . . . . . . . 19 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 135 | . . . . . . . 12 27 2 36 . 3 13 28 4 . 4 6 Message Errors 37 | . . . . . . . 3 9 1 7 . 1 4 9 . . 2 1 Matter Fused 39 | . . . . . . . 5 7 . 12 . . 4 6 3 . . 2 Heat Flow Errors 12 | . . . . . . . 1 1 . 6 . 1 1 2 . . . . Energy Discharges 8 | . . . . . . . . 2 . 3 . . 1 1 . . . 1 Parts Rejected 2 | . . . . . . . . . . . . . 1 . . . 1 . Data Loss (minor) 20 | . . . . . . . 1 4 1 3 . . 1 8 1 . . 1 Data Loss (major) 6 | . . . . . . . . 1 . 3 . 1 1 . . . . . Misfires 6 | . . . . . . . 2 3 . . . . . 1 . . . . Alerts 3 | . . . . . . . . . . 2 . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1036 | . . . . . 7 . 51 187 33 25 248 . 230 80 . . . 175 Projectiles 457 | . . . . . 7 . . 9 30 . 128 . 230 53 . . . . Explosions 523 | . . . . . . . 51 122 3 25 120 . . 27 . . . 175 Melee 56 | . . . . . . . . 56 . . . . . . . . . . Knockbacks 33 | . . . . . 5 . . 1 7 . 4 . 8 7 . . . 1 Impact 1 | . . . . . . . . 1 . . . . . . . . . . Kinetic 31 | . . . . . 5 . . . 6 . 4 . 8 7 . . . 1 Secondary 1 | . . . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 1253 | . . . . . . . 154 507 53 122 54 . . 91 . . . 272 Shots 28 | . . . . . . . 6 9 2 4 1 . . 2 . . . 4 Rammed 6 | . . . . . . . . 1 . . . . . 1 . . . 4 Targets Rammed 6 | . . . . . . . . 1 . . . . . 1 . . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 540 | 190 341 60 21 56 210 10 123 338 374 333 348 156 540 234 . . . 81 Average Temperature 99 | 82 203 25 6 25 71 5 33 95 133 84 110 86 260 73 . . . 38 Received Heat Transfer 2979 | . 369 . 210 135 810 27 126 450 102 198 99 . 315 69 9 . . 60 Effects 18 | . 3 . . . . . . 1 . . . . 14 . . . . . Shutdowns 1 | . . . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . . . . . . . Interference 7 | . 2 . . . . . . . . . . . 5 . . . . . Matter Decay 4 | . . . . . . . . 1 . . . . 3 . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . Damage (major) 4 | . . . . . . . . . . . . . 4 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . 4 . . . . . . . . . . Impact Corruptions 2 | . . . . . . . . 2 . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . Parts Melted 6 | . 6 . . . . . . . . . . . . . . . . . Heat Transferred 4445 | 224 1633 186 25 . . . . 100 . . 700 . . . . . . 1577 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Fac Gar Fac Was Fac Gar Fac Fac Was Fac Maximum Alert Level 5 | . . . . . 4 3 4 3 2 5 5 2 2 2 1 . . 2 Low Security (%) 15 | 100 100 100 100 100 5 . . . . . . . . . . 100 100 49 Level 1 9 | . . . . . 19 . . . 4 . . . 29 42 100 . . 42 Level 2 31 | . . . . . 21 38 18 73 95 5 . 100 70 57 . . . 7 Level 3 21 | . . . . . 27 61 26 26 . 21 62 . . . . . . . Level 4 19 | . . . . . 24 . 55 . . 56 23 . . . . . . . Level 5 3 | . . . . . . . . . . 16 14 . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1774 | 5 85 9 112 40 1404 854 1231 946 591 1774 1639 561 485 667 315 113 25 426 Initial 931 | . . 9 . 39 . 684 536 646 455 397 931 561 357 310 315 109 25 . Average 710 | . 38 4 32 13 742 758 1030 654 483 1262 1094 538 409 511 272 95 8 217 Influence Increases 8834 | 5 167 10 242 138 1494 435 725 1087 507 1617 977 . 367 442 . 14 . 607 Destroy 0b10 Robot/C 3740 | . 100 . 160 100 620 240 400 480 260 580 200 . 140 180 . . . 280 Destroy 0b10 Robot/NC 285 | 5 . 10 20 15 5 35 . 110 10 . 40 . 20 . . . . 15 Destroy Leader 592 | . 30 . 40 14 30 76 40 122 80 30 30 . 30 30 . . . 40 Allied During Kill 102 | . . . . . . 34 . . 16 41 . . 9 2 . . . . Successful Hack 159 | . 7 . 5 7 14 17 14 16 9 14 10 . . . . 14 . 32 Disable Machine 900 | . . . 15 . . 30 30 180 45 60 375 . 60 15 . . . 90 Anti-Garrison Action 1450 | . . . . . 650 . 100 . . 650 . . . 50 . . . . Destroy Structure 1186 | . . . 2 2 85 3 96 179 87 77 322 . 108 105 . . . 120 Partial Spotted 15 | . . . . . . . 15 . . . . . . . . . . . Lose Combat Pursuer 405 | . 30 . . . 90 . 30 . . 165 . . . 60 . . . 30 Influence Decreases 8497 | 5 142 35 148 231 91 1014 319 1387 870 411 1147 1093 434 284 377 166 73 270 Entered New Map 4938 | . . 16 . 55 1 720 289 585 476 171 843 1043 154 134 287 116 48 . Time Decay 2364 | 5 122 19 128 146 . 254 . 642 254 . 294 50 190 . 90 50 20 100 Lost Part 790 | . 20 . 20 30 90 . 30 160 40 40 10 . 70 110 . . . 170 Lost Ally 405 | . . . . . . 40 . . 100 200 . . 20 40 . . 5 . Squads Dispatched 29 | . 2 . 1 1 . 2 . 9 5 . 3 . 2 . . . . 4 Investigation 7 | . 1 . 1 . . . . 1 . . 1 . 1 . . . . 2 Extermination 8 | . . . . . . . . 4 1 . 1 . 1 . . . . 1 Reinforcement 5 | . 1 . . 1 . . . 1 1 . . . . . . . . 1 Assault 4 | . . . . . . . . 3 1 . . . . . . . . . Garrison 5 | . . . . . . 2 . . 2 . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Fac Gar Fac Was Fac Gar Fac Fac Was Fac Distress Signals 6 | . 1 . . . 1 2 . . 2 . . . . . . . . . Communications Jammed 27 | . . . . . . . . . . . 6 . . . . 21 . . Distress Signals 27 | . . . . . . . . . . . 6 . . . . 21 . . Times Spotted 276 | . 10 . 10 7 43 18 22 29 20 36 13 5 11 20 1 2 6 23 Peak Tracking Total 10 | . 4 . 5 2 10 6 7 5 4 5 5 5 5 6 1 2 5 10 Tactical Retreats 19 | . 2 . . . 4 . 2 . . 5 . . . 2 . . 2 2 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Fac Gar Fac Was Fac Gar Fac Fac Was Fac Traps Triggered 21 | . . . 1 . 4 . 1 4 . 6 1 . . 3 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Fac Gar Fac Was Fac Gar Fac Fac Was Fac Machines Disabled 75 | . . . 1 . 5 2 4 12 3 10 25 . 4 3 . . . 6 Max in Single Turn 13 | . . . 1 . 1 . 1 6 1 2 13 . 2 2 . . . 3 Garrison Relay 12 | . . . . . 5 . 2 . . 4 . . . 1 . . . . Phase Generator 1 | . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Fac Gar Fac Was Fac Gar Fac Fac Was Fac Machines Accessed 47 | . 1 . 2 4 3 9 1 6 4 3 3 . 3 1 1 1 . 5 Terminals 30 | . 1 . 1 3 3 7 1 2 2 3 2 . 1 1 1 1 . 1 Fabricators 4 | . . . . . . . . 1 1 . 1 . 1 . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . 2 Recycling Units 3 | . . . . . . . . 1 . . . . . . . . . 2 Scanalyzers 4 | . . . 1 . . 1 . 2 . . . . . . . . . . Garrison Access 4 | . . . . 1 . 1 . . 1 . . . 1 . . . . . Total Hacks 98 | . 2 . 4 10 4 17 1 14 8 10 6 . 6 3 2 1 . 10 Successful 40 | . 1 . 3 2 1 7 1 8 3 1 4 . 2 . . 1 . 6 Failed 57 | . 1 . 1 8 3 9 . 6 5 9 2 . 4 3 2 . . 4 Catastrophic 12 | . 1 . . 1 2 . . 2 1 2 . . 1 1 1 . . . Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . Manual 40 | . 2 . 1 9 1 10 . 3 7 . 3 . 2 . 2 . . . Terminals 60 | . 2 . 1 9 4 14 1 2 4 10 4 . 2 3 2 1 . 1 Fabricators 12 | . . . . . . . . 4 3 . 2 . 3 . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . 3 Recycling Units 8 | . . . . . . . . 2 . . . . . . . . . 6 Scanalyzers 11 | . . . 3 . . 2 . 6 . . . . . . . . . . Garrison Access 4 | . . . . 1 . 1 . . 1 . . . 1 . . . . . Terminal Hacks 9 | . . . . 1 1 2 1 . . 1 1 . . . . 1 . 1 Part Schematic 1 | . . . . 1 . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . . . . Open DSF 2 | . . . . . . . . . . . 1 . . . . . . 1 Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . 1 . . Garrison Registry 1 | . . . . . . . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 2 . . 2 . 1 . . . . . Load Schematic 3 | . . . . . . . . 1 . . 1 . 1 . . . . . Build 2 | . . . . . . . . 1 . . 1 . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . 2 Refit 2 | . . . . . . . . . . . . . . . . . . 2 Recycling Unit Hacks 3 | . . . . . . . . . . . . . . . . . . 3 Process 1 | . . . . . . . . . . . . . . . . . . 1 Retrieve Matter 2 | . . . . . . . . . . . . . . . . . . 2 Scanalyzer 9 | . . . 2 . . 2 . 5 . . . . . . . . . . Insert Component 3 | . . . . . . 1 . 2 . . . . . . . . . . Analyze 3 | . . . . . . 1 . 2 . . . . . . . . . . Retrieve Study 3 | . . . 2 . . . . 1 . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . 1 . . 1 . . . 1 . . . . . Unlock Access 4 | . . . . 1 . 1 . . 1 . . . 1 . . . . . Unauthorized Hacks 8 | . 1 . 1 . . 2 . 1 2 . 1 . . . . . . . Terminals 7 | . 1 . 1 . . 2 . . 2 . 1 . . . . . . . Botnet 6 | . . . 1 . . 2 . . 2 . 1 . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . Recyclers 1 | . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 1 . . 2 3 5 1 5 3 3 2 . 3 1 1 1 . 4 Full Trace Events 9 | . 1 . . 1 . . . 1 . 2 1 . 1 . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . 1 . 1 . 2 . . . . . . . . . . Parts Built 4 | . . . . . . . . 1 . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . 25 . . 51 . . . . . . . Total Part Build Rating 4 | . . . . . . . . 1 . . 3 . . . . . . . Part Studies Acquired 3 | . . . 2 . . . . 1 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 35 | . . . . . . . . . . . . . . . . . . 35 Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 1 . 2 . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 1 . 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Fac Gar Fac Was Fac Gar Fac Fac Was Fac Used RIF Installer 5 | . . . . . 1 . 2 . . 1 . . . 1 . . . . Code Merge 1 | . . . . . . . . . . . . . . 1 . . . . Signal Jammer 1 | . . . . . . . . . . 1 . . . . . . . . Structural Interface 1 | . . . . . . . 1 . . . . . . . . . . . Program Shield 1 | . . . . . . . 1 . . . . . . . . . . . Robots Hacked 24 | . . . . . . . . 5 3 10 1 . 2 3 . . . . Non-combat 6 | . . . . . . . . 5 . . 1 . . . . . . . Combat 18 | . . . . . . . . . 3 10 . . 2 3 . . . . Robot Hacks Applied 28 | . . . . . . . . 8 3 10 1 . 3 3 . . . . parse_system 2 | . . . . . . . . 2 . . . . . . . . . . find_shortcuts 1 | . . . . . . . . . . 1 . . . . . . . . focus_fire 1 | . . . . . . . . . . 1 . . . . . . . . reboot_propulsion 2 | . . . . . . . . . . 1 . . . 1 . . . . disable_weapons 3 | . . . . . . . . . . 3 . . . . . . . . overwrite_iff 2 | . . . . . . . . . . 1 . . 1 . . . . . streamctrl_low 1 | . . . . . . . . 1 . . . . . . . . . . formatsys_low 6 | . . . . . . . . 5 . . 1 . . . . . . . formatsys_high 10 | . . . . . . . . . 3 3 . . 2 2 . . . . Relay Couplers Released 52 | . . . . . 22 . 8 . . 19 . . . 3 . . . . Machine Destruction 45 | . . . . . 19 . 8 . . 15 . . . 3 . . . . Programmers 7 | . . . . . 3 . . . . 4 . . . . . . . . Attached 12 | . . . . . . . . 2 2 3 1 . 2 1 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . 2 . . . . 6 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Fac Gar Fac Was Fac Gar Fac Fac Was Fac Total Allies 26 | . . . . . 2 . . 5 3 10 1 . 2 2 . . 1 . Largest Group 8 | . . . . . 2 2 . 4 6 8 1 . 2 2 . . 1 . Highest-Rated Group 241 | . . . . . 45 45 . 35 95 241 23 . 58 38 . . 46 . Highest-Rated Ally 46 | . . . . . 24 24 . 11 32 32 23 . 29 26 . . 46 . Total Orders 12 | . . . . . . . . 1 10 1 . . . . . . . . STAY 1 | . . . . . . . . . 1 . . . . . . . . . ROAM 1 | . . . . . . . . . . 1 . . . . . . . . FOLLOW 3 | . . . . . . . . . 3 . . . . . . . . . GUARD 1 | . . . . . . . . . 1 . . . . . . . . . DROP 2 | . . . . . . . . 1 1 . . . . . . . . . PICKUP 4 | . . . . . . . . . 4 . . . . . . . . . Ally Attacks 106 | . . . . . . 36 . . 6 34 . . 12 4 . . 14 . Total Damage 2649 | . . . . . . 719 . . 38 1230 . . 206 51 . . 405 . Kills 19 | . . . . . . 10 . . . 7 . . 2 . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Fac Gar Fac Was Fac Gar Fac Fac Was Fac Active Infowar (turns) 6340 | 7 106 . 389 . . 505 890 878 553 818 647 108 365 564 189 117 95 109 Optics 5838 | . . . . . . 505 890 878 553 818 647 108 365 564 189 117 95 109 Seismic 502 | 7 106 . 389 . . . . . . . . . . . . . . . Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Fac Gar Fac Was Fac Gar Fac Fac Was Fac Turns Passed 12818 | 109 332 76 507 424 2393 554 1007 2313 553 2144 647 108 390 564 189 117 95 296 Spaces Moved 6889 | 67 164 38 247 239 1196 299 489 1364 294 1085 311 80 186 278 163 94 85 210 Core 142 | 3 . . . . . . . . . . . . . 19 35 . . 85 Treads 75 | . 31 . . . . . . . . . . . . 10 . . . 34 Legs . | . . . . . . . . . . . . . . . . . . . Wheels 6661 | 64 133 38 247 239 1196 299 489 1364 294 1085 311 80 186 249 128 94 85 80 Hover 11 | . . . . . . . . . . . . . . . . . . 11 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 160 128 136 136 136 145 120 125 125 119 123 119 50 50 120 90 50 Average Speed 146 | 97 119 160 146 136 166 154 171 132 126 166 169 123 139 134 103 120 110 85 Slowest Speed 250 | 100 240 160 235 136 175 175 190 190 151 215 230 123 200 250 120 120 120 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 30 11 27 21 97 35 60 27 9 93 14 68 10 36 8 4 96 11 Regions Visited 18 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 . 1 . . 1 . . . 1 . . . . . Unknown Exits Taken 6 | 1 1 1 1 . . . . 1 . . . . . . 1 . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . Terrain Destroyed 931 | . . . . . . . 120 179 91 124 185 . 54 94 . . . 84 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 56 | . . . . . . . . . 8 5 13 . 12 11 . . . 7 AOE 875 | . . . . . . . 120 179 83 119 172 . 42 83 . . . 77 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Fac Gar Fac Was Fac Gar Fac Fac Was Fac Total 8604 | 87 244 45 326 300 1434 359 587 1706 430 1310 378 89 259 409 181 101 86 273 Wait 364 | . 28 . 2 8 8 5 3 129 36 32 7 10 1 66 10 . . 19 Move 6875 | 66 163 37 246 239 1195 299 488 1363 293 1084 311 79 185 277 162 94 84 210 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 185 | 4 2 2 16 21 27 11 13 30 20 21 6 . 3 3 2 3 1 . Fast Attach 56 | 7 2 . 4 1 1 3 1 8 4 9 5 . 5 . 4 . . 2 Attach 96 | . 2 . 5 6 13 1 3 17 8 11 5 . 12 5 3 . . 5 Detach 47 | . 2 . 5 2 1 2 2 3 3 9 5 . 8 1 . 3 . 1 Swap 102 | . 2 1 5 . 16 6 13 22 11 18 3 . 2 3 . . . . Drop 150 | . 2 1 9 5 18 14 15 22 22 23 7 . 4 5 . 1 1 1 Fire 602 | 10 41 4 34 18 92 18 41 94 32 79 29 . 39 40 . . . 31 Melee 14 | . . . . . . . . 13 1 . . . . . . . . . Ram 3 | . . . . . . . . 1 . . . . . 1 . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . . . . . . . . . . 3 Escape Stasis 64 | . . . . . 24 . 8 . . 24 . . . 8 . . . . Rewire 43 | . . . . . 39 . . 4 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Waste -5/Factory -5/Garrison -5/Factory -4/Factory -4/Waste -4/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Core integrity fell below 50% 299 | -10/Materials | Core integrity fell below 20% 317 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 16) 442 | -10/Materials | Entered Mines 450 | -10/Mines | Discovered new exit (range 7) 518 | -10/Mines | Entered Materials 518 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 723 | -9/Materials | Build established: Hauler-Mutant 1018 | -9/Materials | Discovered new exit (range 6) 1025 | -9/Materials | Entered another Materials area 1025 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1274 | -8/Materials | Lost 3 parts (1p2n) 1329 | -8/Materials | Build established: Hauler-Gunner 1384 | -8/Materials | Discovered new exit (range 16) 1449 | -8/Materials | Identified exit to Garrison 1449 | -8/Materials | Entered Garrison 1503 | -8/Garrison | Triggered checkpoint 1622 | -8/Garrison | Destroyed 9 combat bots 1626 | -8/Garrison | Lost 7 parts (1p2n1u3w) 1735 | -8/Garrison | Triggered checkpoint 1898 | -8/Garrison | Build established: Hauler-Mutant 1901 | -8/Garrison | Discovered new exit (range 10) 1929 | -8/Garrison | Triggered checkpoint 2061 | -8/Garrison | Garrison Relay disabled 2253 | -8/Garrison | Garrison Relay disabled 2281 | -8/Garrison | Build established: Hauler-Gunner 2363 | -8/Garrison | Triggered checkpoint 2527 | -8/Garrison | Triggered checkpoint 2583 | -8/Garrison | Garrison Relay disabled 2740 | -8/Garrison | Discovered new exit (range 8) 2856 | -8/Garrison | Discovered new exit (range 12) 2975 | -8/Garrison | Installed Relay Interface Framework 2993 | -8/Garrison | Triggered checkpoint 3052 | -8/Garrison | Garrison Relay disabled 3842 | -8/Garrison | Entered Materials 3842 | -8/Materials | Accompanied by 2 allies 4048 | -8/Materials | Discovered new exit (range 7) 4055 | -8/Materials | Core integrity fell below 50% 4203 | -8/Materials | Garrison activated, responded to threat 4289 | -8/Materials | Identified exit to Storage 4295 | -8/Materials | Central database locked down 4353 | -8/Materials | Garrison activated, responded to threat 4396 | -8/Materials | Identified exit to Garrison 4396 | -8/Materials | Entered Garrison 4432 | -8/Garrison | Triggered checkpoint 4459 | -8/Garrison | Garrison Relay disabled 4551 | -8/Garrison | Discovered new exit (range 55) 4551 | -8/Garrison | Discovered new exit (range 61) 4551 | -8/Garrison | Discovered new exit (range 33) 4600 | -8/Garrison | Triggered checkpoint 4623 | -8/Garrison | Triggered checkpoint 4665 | -8/Garrison | Destroyed 7 combat bots 4699 | -8/Garrison | Triggered checkpoint 4780 | -8/Garrison | Build established: Hauler-Tank 4804 | -8/Garrison | Triggered checkpoint 4880 | -8/Garrison | Expanded RIF knowledge: Structural Interface 4911 | -8/Garrison | Garrison Relay disabled 5111 | -8/Garrison | Expanded RIF knowledge: Program Shield 5158 | -8/Garrison | Triggered checkpoint 5403 | -8/Garrison | Entered Factory 5403 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5586 | -7/Factory | Fabricated Cargo Storage Unit (x1) 5803 | -7/Factory | First assault squad dispatched 6107 | -7/Factory | Lost 3 parts (2n1w) 6273 | -7/Factory | Discovered new exit (range 13) 6288 | -7/Factory | Build established: Hauler-Gunner 6794 | -7/Factory | Build established: Bothacker-Tank 7480 | -7/Factory | Core integrity fell below 50% 7486 | -7/Factory | Lost 7 parts (1p4n2u) 7716 | -7/Factory | Entered another Factory area 7716 | -6/Factory | Accompanied by 4 allies 7716 | -6/Factory | Evolved 2 slots: Utility x2 8066 | -6/Factory | First assault squad dispatched 8092 | -6/Factory | Garrison activated, responded to threat 8133 | -6/Factory | Lost 5 allies 8173 | -6/Factory | Discovered new exit (range 14) 8263 | -6/Factory | Identified exit to Garrison 8269 | -6/Factory | Entered Garrison 8318 | -6/Garrison | Phase Generator disabled 8462 | -6/Garrison | Destroyed 7 combat bots 8524 | -6/Garrison | Garrison Relay disabled 8579 | -6/Garrison | Build established: Hauler-Tank 8581 | -6/Garrison | Triggered checkpoint 8890 | -6/Garrison | Discovered new exit (range 10) 9026 | -6/Garrison | Garrison Relay disabled 9060 | -6/Garrison | Heavy support dispatched to Factory 9160 | -6/Garrison | Lost 3 allies 9179 | -6/Garrison | Triggered checkpoint 9217 | -6/Garrison | Triggered checkpoint 9255 | -6/Garrison | Triggered checkpoint 9286 | -6/Garrison | Heavy support dispatched to Factory 9360 | -6/Garrison | Lost 3 parts (3n) 9635 | -6/Garrison | Build established: Scavenger-Tank 9646 | -6/Garrison | Discovered new exit (range 10) 9808 | -6/Garrison | Triggered checkpoint 9941 | -6/Garrison | Spotted B-86 Titan 10030 | -6/Garrison | Spotted B-90 Cyclops 10248 | -6/Garrison | Build established: Bothacker-Tank 10275 | -6/Garrison | Garrison Relay disabled 10340 | -6/Garrison | Expanded RIF knowledge: Signal Jamming 10355 | -6/Garrison | Discovered new exit (range 10) 10413 | -6/Garrison | Entered Factory 10413 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10730 | -5/Factory | Fabricated Wheel? 10916 | -5/Factory | Garrison activated, responded to threat 11060 | -5/Factory | Sucked down chute 11060 | -5/Factory | Entered Waste 11064 | -5/Waste | Spotted C-40 Crusher 11070 | -5/Waste | Spotted C-40 Crusher 11074 | -5/Waste | Spotted C-40 Crusher 11075 | -5/Waste | EMP discharged 11116 | -5/Waste | Spotted C-40 Crusher 11143 | -5/Waste | Discovered new exit (range 18) 11147 | -5/Waste | Spotted C-40 Crusher 11168 | -5/Waste | Entered Factory 11273 | -5/Factory | System corruption reached 10% 11321 | -5/Factory | Lost 7 parts (4n2u1w) 11553 | -5/Factory | Identified exit to Garrison 11558 | -5/Factory | Entered Garrison 11558 | -5/Garrison | Accompanied by 1 ally 11730 | -5/Garrison | Expanded RIF knowledge: Code Merge 11748 | -5/Garrison | Build established: Hauler-Tank 11790 | -5/Garrison | Triggered checkpoint 12059 | -5/Garrison | Spotted B-75 Beast 12117 | -5/Garrison | Discovered new exit (range 11) 12122 | -5/Garrison | Entered Factory 12140 | -5/Factory | Lost 8 parts (3n4u1w) 12229 | -5/Factory | Discovered new exit (range 7) 12311 | -5/Factory | Entered another Factory area 12311 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12381 | -4/Factory | Build established: Mutant 12403 | -4/Factory | Spotted B-86 Titan 12428 | -4/Factory | Sucked down chute 12428 | -4/Factory | Entered Waste 12429 | -4/Waste | Met a frightened Derelict 12433 | -4/Waste | Spotted C-40 Crusher 12443 | -4/Waste | EMP discharged 12443 | -4/Waste | System corruption reached 10% 12473 | -4/Waste | Found Corrupted Adv. Powered Armor 12483 | -4/Waste | Spotted C-40 Crusher 12484 | -4/Waste | Spotted C-40 Crusher 12484 | -4/Waste | Spotted C-40 Crusher 12484 | -4/Waste | Spotted C-40 Crusher 12515 | -4/Waste | Discovered new exit (range 10) 12523 | -4/Waste | Entered Factory 12678 | -4/Factory | Lost 4 parts (2n2u) 12730 | -4/Factory | Lost 4 parts (1p2n1w) 12750 | -4/Factory | Core integrity fell below 50% 12799 | -4/Factory | Core integrity fell below 20% 12816 | -4/Factory | Spotted B-86 Titan 12819 | -4/Factory | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 12798_ Power Conduit explodes. 12798_ Backup Plating I destroyed. 12798_ Power Conduit explodes. 12798_ P-70 Sage destroyed. 12798_ M-36 Artificer destroyed. 12798_ Backup Propulsion I destroyed. 12798_ Repair Station disabled. 12798_ Backup Plating I tumbles out of repair station. 12798_ Backup Propulsion I tumbles out of repair station. 12798_ Backup Power I tumbles out of repair station. 12798_ Backup Laser I tumbles out of repair station. 12799_ Penetrated by Slug. 12801_ System corrupted: IFF burst signal emitted. 12805_ Penetrated by Slug. 12805_ Backup Power I destroyed. 12811_ Slug penetrates Wall. 12816_ Slug penetrates H-77 Assassin. 12816_ Penetrated by Slug. 12816_ Slug penetrates Wall. 12817_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????? ????????????????????????????????????????? | | ???# ????????????????????????????????????????? | | ???# ????????????????????????????????????????? | | ???# ????????????????????????????????????????? | | ???# #???????????????????????????????????????? | | ???# #????? ?????????????????????????????????? | | ???# #???? ??????????????????????????????????? | | ???# ####+###????????????????????????????????? | | ???# # [#????????????????????????????????? | | ???# # #?????##???##????????????????????? | | ???# # """ #????## ### ####?????????????????? | | ???# %# """ #???## #?????????????????? | | #### %# """ #####; ;;; #?????????????????? | | # "" # % ; ##????????????????? | | %/ "" #""" h % ; #????????????????? | | # #" @ #?????????????????? | | =# * #"[= #?????????????????? | | # #! * #?????????????????? | | ######"###""" * # #?????????????????? | | """ #?#"Y = + #?????????????????? | | "" #?#""" # ###?????????????????? | | " #?# # #???????????????????? | | " #?######## #???????????????????? | | " #????????# u #???????????????????? | | #????????# uu #???????????????????? | | ###########?????#######BB#####???????????????????? | | ???????????mBB????????????????????????? | | ??????????? ????????????????????????? | | ! ??????????? ????????????????????????? | | ??????????? ????????????????????????? | | ?????????? ????????????????????????? | | ######????????????? ????????????????????????? | | #????????????????????????????????????????????? | | ! #????????????????????????????????????????????? | | ""# #????????????????????????????????????????????? | | #?#????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 1350 Resistance: TH 15 Point Defense Rating 160 Evasion (%) 50 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 4 Relay Coupler Types 2 Relay Coupler Value 41 Item Schematics ----------------- Cargo Storage Unit | -8/Materials | Hacked Lyr. Medium Armor Plating | -8/Materials | Scanalyzed Hvy. Rocket Launcher | -7/Factory | Scanalyzed Wheel | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cargo Storage Unit | x1 | -7/Factory Wheel | x3 | -5/Factory Repaired ---------- Nothing Studied --------- Wheel | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Hvy. Rocket Launcher | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AbsorptionMetaBooster Manual? 0 Play Time 02:38:05 Cumulative 243.1 hours Start 2026.10.06 @ 08:58:50 End 2026.10.09 @ 13:43:56 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 292 Rogue 292 Adventurer 0 Explorer 0 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 63 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters SHIFT_HUE(280) Filters SHIFT_HUE(80)|LOW_CONTRAST(13,24,33) Steam 1 RUN: 73bf120c-c506-4f52-a466-e612e45b955d