Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.02 @ 04:42:01 Player: Sen Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (55) 275 Value Destroyed (1874) 1874 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 6729 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/1000 Matter 285/300 Energy 86/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Ion Engine Reinforced Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Armor Integrity Analyzer Improved Light Armor Plating Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle Mass Driver > --- INVENTORY -------- Advanced Cooling System Matter Compressor Long-range Proton Cannon Enhanced Gauss Cannon Heavy Flail [Rating: 68] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Flamer Impact Weapon Heavy Flail Build | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Gar Slots Evolved 10 | . . . 4 2 2 . . 2 . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . 2 . . . . . . Utility 6 | . . . 2 1 1 . . 2 . Weapon 1 | . . . . 1 . . . . . Parts Attached 83 | 7 11 1 10 34 2 4 . 14 . Power 9 | 1 3 . 2 2 1 . . . . Engine 8 | 1 3 . 1 2 1 . . . . Core 1 | . . . 1 . . . . . . Reactor . | . . . . . . . . . . Propulsion 24 | 2 4 . 3 11 . 1 . 3 . Treads 3 | . . . . 3 . . . . . Leg 12 | 2 4 . 2 1 . . . 3 . Wheel 6 | . . . . 5 . 1 . . . Hover . | . . . . . . . . . . Flight 3 | . . . 1 2 . . . . . Utility 27 | 2 2 . 1 13 1 2 . 6 . Device 13 | 1 . . . 7 . 1 . 4 . Storage 3 | 1 1 . . . . . . 1 . Processor 5 | . 1 . . 4 . . . . . Hackware 2 | . . . 1 . 1 . . . . Protection 4 | . . . . 2 . 1 . 1 . Artifact . | . . . . . . . . . . Weapon 23 | 2 2 1 4 8 . 1 . 5 . Energy Gun 7 | . 1 . 2 4 . . . . . Energy Cannon 4 | . . . 1 2 . . . 1 . Ballistic Gun 5 | 2 . . . 1 . 1 . 1 . Ballistic Cannon 3 | . . . . 1 . . . 2 . Launcher 1 | . . 1 . . . . . . . Special Weapon 2 | . 1 . 1 . . . . . . Impact Weapon 1 | . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 3 . . . . . Parts Lost 36 | . . 1 13 8 . 1 . 13 . Power 5 | . . . 2 1 . . . 2 . Propulsion 17 | . . 1 6 4 . 1 . 5 . Utility 4 | . . . 1 1 . . . 2 . Weapon 10 | . . . 4 2 . . . 4 . Highest Loss Streak 10 | . . 1 10 3 . 1 . 8 . To Critical Strikes . | . . . . . . . . . . Average Backups 5 | 1 8 9 6 3 3 4 4 2 . Power . | . 1 1 2 1 . . . . . Propulsion 1 | . 2 2 1 . . 1 1 . . Utility 2 | . 3 4 1 2 2 2 3 1 . Weapon . | . 1 1 1 . 1 . . . . Tool/Special . | . . . . . . . . . . Unused Backups 10 | . 5 1 . 2 . . . 2 . Power 1 | . . . . 1 . . . . . Propulsion 3 | . 2 . . . . . . 1 . Utility 5 | . 3 1 . . . . . 1 . Weapon . | . . . . . . . . . . Tool/Special 1 | . . . . 1 . . . . . Average Slot Usage (%) 88 | . 98 98 82 78 99 94 93 77 . Engine 11 | . 14 14 8 6 13 13 13 8 . Treads 3 | . . . . 4 13 13 13 3 . Leg 14 | . 28 26 19 . 6 5 . 5 . Wheel 3 | . . . . 16 6 2 6 4 . Flight 1 | . . . 4 3 . . . . . Device 8 | . 5 . 7 16 6 11 13 10 . Storage 6 | . 14 14 8 . . . . . . Processor 12 | . 8 14 8 13 20 20 20 14 . Hackware 2 | . . . 8 . 5 6 6 4 . Protection 1 | . . . . 3 6 1 . 7 . Energy Gun 2 | . . . 4 5 6 6 6 3 . Energy Cannon 1 | . . . 5 1 6 1 . . . Ballistic Gun 12 | . 26 15 3 1 6 11 13 8 . Launcher 1 | . . 12 . . . . . . . Peak Build Rating 68 | 7 9 8 20 39 45 52 52 68 . Average Rating 23 | 5 7 7 16 29 44 47 52 52 . On Entrance 21 | . 7 8 7 . 39 45 52 52 . Naked Turns 203 | . . . 10 . . . . 75 118 Heaviest Build 52 | 12 18 19 27 32 39 39 36 52 . Greatest Support 56 | 20 20 20 30 56 10 48 28 35 3 Greatest Overweight (x) 3 | 1 . 1 2 3 3 3 1 1 . Average Overweight (x) . | . . . . . 3 . 1 . . Largest Inventory Capacity 10 | 8 10 10 10 5 5 5 5 5 5 Average Capacity 7 | 7 9 10 9 5 5 5 5 5 5 Most Carried 10 | 2 10 10 9 5 4 5 4 5 . Average Carried 5 | 1 8 9 6 3 3 4 4 2 . Final Capacity 10 | 8 10 10 5 5 5 5 5 5 5 Final Carried 10 | 2 9 10 5 5 4 4 4 . . Class Distribution -------------------- 67% | Mutant 28% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -5/Factory Mutant | -5/Garrison Resources | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Gar Matter Collected 1998 | 199 478 74 171 538 14 190 18 316 . Remotely . | . . . . . . . . . . Salvage Created 1790 | 30 529 106 231 636 14 58 46 140 . Parts 102 | 2 30 7 9 28 4 3 5 14 . Haulers Intercepted 3 | . 2 . . 1 . . . . . Recyclers Shooed 3 | . 2 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 14 | . . 6 . . . 3 5 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Gar Combat Hostiles Destroyed 42 | . 10 5 5 15 . 3 1 3 . Guns 25 | . 10 . 1 8 . 3 1 2 . Cannons 10 | . . . 2 7 . . . 1 . AOE 6 | . . 5 1 . . . . . . Classes Destroyed 15 | 1 6 . 1 6 . . . 1 . Worker 1 | . . . . 1 . . . . . Builder 2 | . . . . 1 . . . 1 . Tunneler 1 | 1 . . . . . . . . . Hauler 3 | . 2 . . 1 . . . . . Mechanic 2 | . . . 1 1 . . . . . Operator 2 | . 1 . . . 1 . . . . Watcher 2 | . 2 . . . . . . . . Swarmer 9 | . 3 . . 3 . 3 . . . Grunt 18 | . 6 . 5 6 . . . 1 . Brawler 2 | . . . . 2 . . . . . Duelist 1 | . . . . 1 . . . . . Sentry 2 | . . . . 2 . . . . . Hunter 2 | . . . . . . . . 2 . Programmer 2 | . . . . 1 . . 1 . . Subdweller 6 | . 1 5 . . . . . . . Best Kill Streak 6 | 1 3 3 3 6 1 3 1 2 . Combat Bots Only 4 | . 3 3 3 4 . 3 1 2 . Max Kills in Single Turn 2 | 1 1 1 2 2 1 1 1 1 . Gunslinging . | . . . . . . . . . . Exploded 1 | . . 1 1 . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Gar Hostile Shots Fired 598 | . 41 9 128 173 . 24 2 181 40 Missed 161 | . 14 4 29 50 . 3 1 42 18 Hits 437 | . 27 5 99 123 . 21 1 139 22 Melee 7 | . . . . 7 . . . . . Projectile 430 | . 27 5 99 116 . 21 1 139 22 AOE 1 | . . 1 . . . . . . . Critical Strikes 18 | . 2 . 5 4 . . . 6 1 Damage Taken 7000 | . 283 145 1513 1662 . 300 16 2642 439 Core 1846 | . 69 . 489 248 . 27 . 574 439 Absorbed by Shields 17 | . . . . . . . . . 17 Regen/Repaired (Parts) 38 | . 38 . . . . . . . . Core Remaining (%) 68 | 100 . 72 11 64 . . 96 . . Volleys Fired 223 | 11 60 12 26 81 1 11 2 19 . Largest 3 | 2 2 1 2 3 3 3 3 3 . Hottest 183 | 40 100 30 160 183 161 161 121 128 . Shots Fired 409 | 22 116 12 44 143 3 17 6 46 . Gun 301 | 22 115 . 25 83 2 14 6 34 . Cannon 88 | . . . 12 60 1 3 . 12 . Launcher 15 | . . 12 3 . . . . . . Special 5 | . 1 . 4 . . . . . . Kinetic 250 | 22 115 . 5 54 1 11 4 38 . Thermal 133 | . 1 . 36 79 2 6 2 7 . Explosive 15 | . . 12 3 . . . . . . Electromagnetic 11 | . . . . 10 . . . 1 . Robot Hit Streak 19 | 6 7 11 14 19 1 6 2 16 . Robot Miss Streak 7 | 5 4 . 2 6 1 7 3 3 . Penetration Max 1 | . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 268 | 12 55 6 28 111 1 11 3 41 . Core Hits 179 | 2 28 9 18 90 1 12 2 17 . Critical Kills 1 | . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 5 | . 1 . 1 1 . . . 2 . Burn 2 | . . . 1 . . . . 1 . Destroy 1 | . 1 . . . . . . . . Blast 2 | . . . . 1 . . . 1 . Melee Attacks 5 | . . . . . . . . 5 . Impact 5 | . . . . . . . . 5 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5102 | 115 615 559 789 1918 20 133 58 895 . Guns 2649 | 115 615 . 238 1013 . 133 58 477 . Cannons 1459 | . . . 254 905 20 . . 280 . Explosions 832 | . . 559 273 . . . . . . Melee 138 | . . . . . . . . 138 . Ramming . | . . . . . . . . . . Kinetic 2401 | 115 615 . 49 815 . 101 36 670 . Thermal 1685 | . . . 467 1057 20 32 22 87 . Explosive 832 | . . 559 273 . . . . . . Electromagnetic 46 | . . . . 46 . . . . . Impact 138 | . . . . . . . . 138 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . 1 . . . 6 8 Average Corruption 4 | . . . . 1 . . . 5 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 5 | . . . . 1 . . . 1 3 Matter Fused 3 | . . . . 1 . . . 1 1 Energy Discharges 1 | . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 51 | . . . 2 4 . . . 45 . Projectiles 10 | . . . . 4 . . . 6 . Explosions 2 | . . . 2 . . . . . . Melee 39 | . . . . . . . . 39 . Knockbacks 15 | . . . . 9 . . . 6 . Impact 1 | . . . . . . . . 1 . Kinetic 12 | . . . . 7 . . . 5 . Secondary 2 | . . . . 2 . . . . . Self-Inflicted Damage 50 | . . . 50 . . . . . . Shots 2 | . . . 2 . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 482 | . 34 . 382 482 111 306 . 15 . Average Temperature 148 | . 9 . 188 165 61 190 . 4 . Received Heat Transfer 1815 | . 150 6 846 576 . . . 171 66 Effects 15 | . . . 4 9 . 2 . . . Shutdowns 2 | . . . 1 1 . . . . . Energy Bleed 3 | . . . 2 1 . . . . . Interference 5 | . . . . 3 . 2 . . . Short Circuit 3 | . . . . 3 . . . . . Damage (minor) 2 | . . . 1 1 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted 5 | . . . 2 2 . . . 1 . Heat Transferred 3206 | . . . 1171 1591 37 74 37 296 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Gar Maximum Alert Level 1 | . . . . . . . . 1 . Low Security (%) 99 | 100 100 . 100 100 100 . . 98 100 Level 1 . | . . . . . . . . 1 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 200 | 5 75 . 40 194 84 . . 200 75 Initial 79 | . . . . 6 79 . . 12 10 Average 44 | . 15 . 5 86 60 . . 90 17 Influence Increases 1478 | 5 313 . 154 481 5 70 30 355 65 Destroy 0b10 Robot/C 720 | . 180 . 100 300 . 60 20 60 . Destroy 0b10 Robot/NC 65 | 5 25 . 5 20 5 . . 5 . Destroy Leader 170 | . 58 . 20 62 . 10 10 10 . Successful Hack 67 | . 20 . 11 24 . . . 12 . Disable Machine 30 | . 15 . . 15 . . . . . Anti-Garrison Action 250 | . . . . . . . . 200 50 Destroy Structure 26 | . . . 18 . . . . 8 . Partial Spotted 15 | . . . . . . . . . 15 Lose Combat Pursuer 135 | . 15 . . 60 . . . 60 . Influence Decreases 1403 | 5 299 14 139 334 133 104 10 360 5 Entered New Map 126 | . . 7 . 9 83 14 . 8 5 Time Decay 1012 | 5 299 7 69 245 50 90 10 237 . Lost Part 265 | . . . 70 80 . . . 115 . Squads Dispatched 13 | . 3 . 3 3 1 . . 3 . Investigation 2 | . . . . . 1 . . 1 . Extermination 2 | . . . . 1 . . . 1 . Reinforcement 9 | . 3 . 3 2 . . . 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . 1 . Haulers Reinforced 1 | . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Gar Distress Signals 6 | . 1 . 1 1 . . . 3 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 92 | . 20 4 21 19 1 3 1 13 10 Peak Tracking Total 12 | . 3 2 10 4 1 2 . 9 12 Tactical Retreats 10 | . 2 . . 4 . . . 4 . Traps | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Gar Traps Triggered 4 | . . . . 1 1 . . 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Gar Machines Disabled 2 | . 1 . . 1 . . . . . Max in Single Turn 1 | . 1 . . 1 . . . . . Garrison Access 1 | . . . . . . . . 1 . Garrison Relay 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Gar Machines Accessed 18 | . 7 . 4 2 . . . 4 1 Terminals 11 | . 5 . 2 2 . . . 1 1 Fabricators . | . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access 2 | . . . . . . . . 2 . Total Hacks 39 | . 14 . 12 4 . . . 6 3 Successful 22 | . 6 . 10 2 . . . 4 . Failed 17 | . 8 . 2 2 . . . 2 3 Catastrophic 6 | . 2 . 1 . . . . 1 2 Database Lockouts . | . . . . . . . . . . Manual 15 | . 9 . 4 . . . . 2 . Terminals 25 | . 11 . 5 4 . . . 2 3 Fabricators . | . . . . . . . . . . Repair Stations 2 | . 2 . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . Scanalyzers 7 | . . . 7 . . . . . . Garrison Access 3 | . . . . . . . . 3 . Terminal Hacks 8 | . 3 . 2 2 . . . 1 . Record 2 | . . . . 2 . . . . . Locate Traps 1 | . 1 . . . . . . . . Security Status 1 | . 1 . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . Zone Layout 3 | . 1 . 1 . . . . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . Scan Component 1 | . 1 . . . . . . . . Repair 1 | . 1 . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . 1 . Report Inventory 2 | . 1 . . . . . . 1 . Scanalyzer 7 | . . . 7 . . . . . . Insert Component 3 | . . . 3 . . . . . . Analyze 4 | . . . 4 . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks 2 | . . . 1 . . . . 1 . Terminals 1 | . . . 1 . . . . . . Assimilate 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Jam 1 | . . . . . . . . 1 . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 5 . 4 2 . . . 2 1 Full Trace Events 1 | . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . Time 32 | . 32 . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . Parts Damaged 1 | . . . 1 . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Gar Total Allies 1 | . . . 1 . . . . . . Largest Group 1 | . . . 1 . . . . . . Highest-Rated Group 10 | . . . 10 . . . . . . Highest-Rated Ally 10 | . . . 10 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Gar Active Infowar (turns) 2458 | 11 589 . 381 66 109 802 56 444 . Sensors 1446 | . . . . 35 109 802 56 444 . Seismic 981 | 11 589 . 381 . . . . . . ECM 31 | . . . . 31 . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . 1 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Gar Turns Passed 5409 | 141 1428 790 432 923 109 826 56 586 118 Spaces Moved 3326 | 77 934 302 215 596 82 545 44 384 147 Core 330 | 11 . . 21 . . . . 151 147 Treads 357 | . . . . 24 . 333 . . . Legs 1499 | 66 934 302 194 . . . . 3 . Wheels 1140 | . . . . 572 82 212 44 230 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 50 90 125 115 115 50 50 Average Speed 117 | 126 120 128 149 102 125 144 115 88 50 Slowest Speed 260 | 190 120 190 260 240 125 160 115 120 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 6 100 18 27 12 3 69 8 14 30 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . 1 . . . Known Exits Taken 7 | . 1 1 . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . . 1 . . . . . . Scrap Searched 2 | . . . . . . 2 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 84 | . . 64 16 . . . . 4 . Melee . | . . . . . . . . . . Projectile 3 | . . . . . . . . 3 . AOE 80 | . . 64 16 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Fac Gar Total 4445 | 97 1136 693 275 768 86 568 45 586 191 Wait 714 | 1 107 376 14 27 1 5 . 151 32 Move 3317 | 76 933 301 214 595 81 544 43 383 147 Hop . | . . . . . . . . . . Pick Up 31 | 2 10 2 2 8 1 1 . 5 . Fast Attach 56 | 7 3 . 6 32 . 2 . 6 . Attach 21 | . 1 . 7 3 2 1 . 7 . Detach 3 | . 1 . . 2 . . . . . Swap 16 | . 9 1 2 1 . 1 . 2 . Drop 47 | . 12 1 4 19 . 3 . 8 . Fire 223 | 11 60 12 26 81 1 11 2 19 . Melee 5 | . . . . . . . . 5 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . 12 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Garrison History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 142 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 16) 586 | -10/Materials | Discovered new exit (range 6) 642 | -10/Materials | Derelicts attacked the area 761 | -10/Materials | Identified exit to Materials 860 | -10/Materials | Identified exit to Mines 984 | -10/Materials | Repaired Sub. Power Source 1108 | -10/Materials | Discovered exit to Materials (range 16) 1157 | -10/Materials | Discovered exit to Mines (range 11) 1407 | -10/Materials | Discovered exit to Materials (range 16) 1559 | -10/Materials | Discovered new exit (range 10) 1569 | -10/Materials | Identified exit to Subcaves 1570 | -10/Materials | Entered Subcaves 1755 | -10/Subcaves | Learned 2 Materials zone layouts 1804 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 2201 | -10/Subcaves | Discovered new exit (range 11) 2262 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2262 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2263 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2263 | -10/Subcaves | Identified exit to Materials 2360 | -10/Subcaves | Entered Materials 2360 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2531 | -8/Materials | Lost 3 parts (2n1w) 2782 | -8/Materials | Released all parts (3) 2784 | -8/Materials | Core integrity fell below 50% 2784 | -8/Materials | Discovered new exit (range 16) 2791 | -8/Materials | Core integrity fell below 20% 2792 | -8/Materials | Entered Factory 2792 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2813 | -7/Factory | Lost 10 parts (2p4n1u3w) 3628 | -7/Factory | Lost 3 parts (1p1n1u) 3653 | -7/Factory | Discovered new exit (range 9) 3713 | -7/Factory | Identified exit to Factory 3715 | -7/Factory | Entered another Factory area 3715 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3808 | -6/Factory | Discovered new exit (range 10) 3819 | -6/Factory | Identified exit to Lower Caves 3824 | -6/Factory | Entered Lower Caves 3883 | -6/Lower Caves | Build established: Scavenger-Gunner 4622 | -6/Lower Caves | Discovered new exit (range 9) 4635 | -6/Lower Caves | Identified exit to Lower Caves 4650 | -6/Lower Caves | Entered another Lower Caves area 4651 | -6/Lower Caves | Encountered a Warlord checkpoint 4682 | -6/Lower Caves | Discovered new exit (range 14) 4704 | -6/Lower Caves | Identified exit to Factory 4706 | -6/Lower Caves | Entered Factory 4706 | -5/Factory | Evolved 2 slots: Utility x2 5175 | -5/Factory | Lost 8 parts (2p1n2u3w) 5215 | -5/Factory | Released all parts (10) 5244 | -5/Factory | Lost 4 parts (3n1w) 5251 | -5/Factory | Core integrity fell below 50% 5291 | -5/Factory | Identified exit to Garrison 5292 | -5/Factory | Entered Garrison 5364 | -5/Garrison | Triggered checkpoint 5367 | -5/Garrison | Garrison Relay disabled 5376 | -5/Garrison | Core integrity fell below 20% 5400 | -5/Garrison | Triggered checkpoint 5406 | -5/Garrison | Triggered checkpoint 5410 | -5/Garrison | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- relay unit. 05367_ Relay Coupler [Sentry] tumbles out of relay unit. 05367_ Relay Coupler [Specialist] tumbles out of relay unit. 05371_ Penetrated by Slug. 05400_ Beams of light sweep through the air. An alarm sounds. 05400_ Critical hit (Burn: +37). 05404_ System corrupted: Energy discharge (-31). 05406_ Beams of light sweep through the air. An alarm sounds. 05406_ Connecting with Garrison Terminal... 05406_ ALERT: Suspicious activity at Terminal G003. Transmitting hostile system tracking data. 05407_ C-30 ARC bursts open, deploying its payload. 05407_ G-67 Veteran unfolds itself. 05407_ G-50 Soldier unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????#?????????? | | ??????????????????????????????###????" #?????????? | | ?????????????????????????????##T### "%"######????? | | ???????????????????# ######## g g #????? | | ???????????????????# @ g ? | | ???????????????????# ? | | ???????????????????########### ## ## ####?? | | ?????????????????????????????# ## ## #????? | | ?????????????????????????????" "????? | | ?????????????????????????????" "????? | | ?????????????????????????????" "????? | | ?????????????????????????????" "????? | | ?????????????????????????????# ## ## #????? | | ?????????????????????????????# ## ## ###??? | | ?????????????????????????????# ?? | | ?????????????????????????????# ?? | | ?????????????????????????????# #????? | | ?????????????????????????????## ## ######????? | | ??????????????????????????????# #? #?????????? | | ??????????????????????????????# #??####?????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??????????????????????????????# #???????????????? | | ??############################# #???????????????? | | ??# ^ #???????????????? | | ??# #???????????????? | | ??# ######### #???????????????? | | ??# #???????# #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 25 Energy Capacity 470 Matter Stores 391 Matter Capacity 550 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 375 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 2 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- ECM Suite | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sub. Power Source | 24% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectileSmartbombStripper Manual? 0 Play Time 01:02:30 Cumulative 68.4 hours Start 2025.07.02 @ 03:40:27 End 2025.07.02 @ 04:42:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 37 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff1cbc8f-958c-465d-a92a-f0cc7b1161ac