Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.30 @ 12:11:36 Player: ArabianSandBoa Result: Destroyed by as-74695 with Assembled Blade Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (109) 545 Value Destroyed (2464) 2464 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (277) 277 TOTAL SCORE: 5226 Bonus ------- High Alert Combat Kills 277 Cogmind --------- Core Integrity 0/400 Matter 276/300 Energy 290/290 System Corruption 1% Temperature Cool (0) Movement Rolling (150) Ox4 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Wheel Compact Wheel > --- UTILITY (3) ------ Improved Cooling System Huge Storage Unit Layered Medium Armor Plating > --- WEAPON (2) ------- Pulse Rifle Pulse Rifle > --- INVENTORY (25) --- Improved Medium Treads Improved Medium Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Trap Scanner 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Skirmisher] Light Armor Plating Focal Shield Hacking Suite Makeshift Hacking Suite Hacking Drone Bay Dimensional Node Initializer Pulse Rifle Magnetic Acceleration Cannon Mini Grenade Launcher Enhanced Flamer Enhanced Flamer Makeshift Sword Makeshift Spear Makeshift Spear CR-A16's Behemoth Slayer Self-destruct Interrupter (50) Self-destruct Interrupter (28) Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Compact Wheel > --- UTILITY ---------- Huge Storage Unit Light Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Makeshift Spear CR-A16's Behemoth Slayer > --- INVENTORY -------- Wheel Wheel Improved Flight Unit Improved Cooling System Coolant Injector High-capacity Storage Unit Trap Scanner 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Skirmisher] Utility Shielding Hacking Suite Makeshift Hacking Suite Hacking Drone Bay Pulse Rifle Pulse Rifle Pulse Rifle Magnetic Acceleration Cannon Mini Grenade Launcher Enhanced Flamer Enhanced Flamer Makeshift Sword Makeshift Spear Self-destruct Interrupter Self-destruct Interrupter [Rating: 43] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun Pulse Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 80 | 5 7 3 37 2 8 18 Power 7 | 1 . . 4 . 1 1 Engine 4 | 1 . . 1 . 1 1 Core 3 | . . . 3 . . . Reactor . | . . . . . . . Propulsion 31 | 2 1 . 17 2 1 8 Treads 8 | 2 1 . 3 . . 2 Leg . | . . . . . . . Wheel 19 | . . . 13 2 1 3 Hover . | . . . . . . . Flight 4 | . . . 1 . . 3 Utility 19 | 2 3 1 3 . 4 6 Device 5 | 2 . . . . . 3 Storage 3 | . 1 1 . . . 1 Processor 5 | . . . 2 . 3 . Hackware 1 | . . . 1 . . . Protection 5 | . 2 . . . 1 2 Artifact . | . . . . . . . Weapon 23 | . 3 2 13 . 2 3 Energy Gun 5 | . . . 3 . . 2 Energy Cannon 2 | . . . 2 . . . Ballistic Gun 12 | . 3 1 8 . . . Ballistic Cannon 1 | . . 1 . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 2 | . . . . . 1 1 Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 5 | . . . 5 . . . Parts Lost 14 | . . . 9 1 . 4 Power 2 | . . . 1 . . 1 Propulsion 7 | . . . 5 1 . 1 Utility 2 | . . . . . . 2 Weapon 3 | . . . 3 . . . Highest Loss Streak 3 | . . . 3 1 . 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 100 100 97 99 95 93 Engine 6 | . 14 14 . . 10 10 Core 5 | . . . 10 11 . . Treads 10 | . 28 28 8 . . 5 Wheel 19 | . . . 23 32 33 22 Device 1 | . 7 . . . . 4 Storage 11 | . 14 14 11 11 11 9 Processor 8 | . . . 11 11 17 2 Hackware 5 | . . . 9 11 3 . Protection 4 | . 6 14 1 . . 16 Ballistic Gun 17 | . 28 27 20 22 1 . Piercing Weapon 3 | . . . . . 10 18 Special Melee Weapon 1 | . . . . . 6 . Naked Turns . | . . . . . . . Heaviest Build 111 | 14 24 95 96 93 96 111 Greatest Support 60 | 40 40 40 60 48 36 60 Greatest Overweight (x) 5 | . . 2 5 2 2 4 Average Overweight (x) 1 | . . . 1 1 2 2 Largest Inventory Capacity 25 | 8 10 25 25 25 25 25 Average Capacity 21 | 8 9 15 25 25 25 22 Most Carried 25 | 7 10 10 25 25 25 25 Average Carried 19 | 6 9 10 22 24 24 21 Final Capacity 25 | 8 10 25 25 25 25 25 Final Carried 25 | 6 10 10 24 25 24 25 Class Distribution -------------------- 71% | Mutant 19% | Scavenger-Mutant 8% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Derelict-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Jun Mat Min Mat Min Zio Pro Matter Collected 2587 | 268 130 31 1780 142 48 188 Remotely . | . . . . . . . Salvage Created 3817 | 118 519 . 2720 345 . 115 Parts 243 | 6 45 . 161 24 . 7 Haulers Intercepted 8 | . 2 . 6 . . . Recyclers Shooed 2 | . . . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented 3 | . . . . . . 3 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 65 | . 13 . 43 7 . 2 Guns 54 | . 11 . 35 7 . 1 Cannons 6 | . . . 6 . . . AOE 3 | . 2 . 1 . . . Classes Destroyed 15 | 2 7 . 4 . . 2 Worker 9 | . 3 . 6 . . . Builder 5 | . 1 . 4 . . . Tunneler 4 | 2 1 . . 1 . . Hauler 8 | . 2 . 6 . . . Recycler 7 | 1 . . 6 . . . Mechanic 1 | . . . 1 . . . Operator 2 | . 1 . 1 . . . Watcher 8 | . 3 . 5 . . . Swarmer 17 | . 6 . 11 . . . Grunt 36 | . 7 . 23 6 . . Duelist 2 | . . . 1 1 . . Protector 1 | . . . 1 . . . Sentry 7 | . . . 7 . . . Programmer 1 | . . . . . . 1 Behemoth 1 | . . . . . . 1 Best Kill Streak 10 | 2 8 . 10 2 . 1 Combat Bots Only 6 | . 3 . 6 2 . 1 Max Kills in Single Turn 7 | 1 7 . 2 2 . 1 Gunslinging 1 | . 1 . . 1 . . Exploded 2 | . 2 . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Damage Taken 2653 | . 182 . 1603 224 . 644 Core 431 | . 18 . 262 24 . 127 Absorbed by Shields . | . . . . . . . Core Remaining (%) 96 | 100 . 92 . . . . Volleys Fired 269 | 7 41 7 188 19 . 7 Largest 2 | 2 2 1 2 2 . 2 Hottest 126 | 40 46 39 79 46 . 126 Shots Fired 521 | 14 82 8 364 38 1 14 Gun 499 | 14 82 1 349 38 1 14 Cannon 22 | . . 7 15 . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 480 | 14 82 8 337 38 1 . Thermal 14 | . . . . . . 14 Explosive . | . . . . . . . Electromagnetic 27 | . . . 27 . . . Robot Hit Streak 20 | 9 6 3 20 15 . 7 Robot Miss Streak 6 | 2 5 . 6 1 1 2 Penetration Max . | . . . . . . . Secondary Targets 5 | . 1 . 3 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 358 | 10 42 1 257 31 . 17 Core Hits 141 | 4 26 . 95 13 . 3 Critical Kills 4 | 1 . . 2 1 . . Critical Parts Destroyed 3 | . . . 3 . . . Critical Strikes 10 | 1 . . 5 1 . 3 Burn 1 | . . . . . . 1 Destroy 7 | 1 . . 5 1 . . Impale 2 | . . . . . . 2 Melee Attacks 9 | . . . . . 1 8 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 9 | . . . . . 1 8 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6561 | 103 1212 18 4359 454 . 415 Guns 5227 | 103 575 18 3855 454 . 222 Cannons 338 | . . . 338 . . . Explosions 803 | . 637 . 166 . . . Melee 193 | . . . . . . 193 Ramming . | . . . . . . . Kinetic 4771 | 103 575 18 3621 454 . . Thermal 824 | . 436 . 166 . . 222 Explosive 201 | . 201 . . . . . Electromagnetic 572 | . . . 572 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 193 | . . . . . . 193 Highest Corruption 3 | . 1 1 3 3 3 1 Average Corruption 2 | . 1 1 2 3 3 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 27 | . 1 3 13 4 5 1 Message Errors 2 | . . 1 . . 1 . Matter Fused 6 | . 1 . 2 1 1 1 Heat Flow Errors 3 | . . . 2 1 . . Energy Discharges 5 | . . . 4 1 . . Data Loss (minor) 5 | . . 1 2 1 1 . Data Loss (major) 2 | . . . 1 . 1 . Misfires 3 | . . 1 1 . 1 . Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 184 | . 150 . 22 . . 12 Projectiles 8 | . . . 8 . . . Explosions 164 | . 150 . 14 . . . Melee 12 | . . . . . . 12 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 84 | . . . 84 . . . Shots 3 | . . . 3 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 234 | . 24 28 234 186 . 36 Average Temperature 28 | . 8 14 29 49 . 17 Received Heat Transfer 919 | . 42 . 609 120 . 148 Effects 2 | . . . 2 . . . Interference 2 | . . . 2 . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles 1 | . . . 1 . . . Parts Fried 2 | . . . 2 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 1031 | . 300 . 250 . . 481 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . 3 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Peak Influence 949 | 15 421 99 949 472 . . Initial 312 | . 9 98 . 312 . . Average 271 | 9 204 87 324 349 . . Maximum Alert Level 3 | . 2 . 3 2 . . Low Security (%) 45 | 100 41 100 46 . . . Level 1 30 | . 47 . 17 78 . . Level 2 13 | . 10 . 15 21 . . Level 3 10 | . . . 20 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 15 | . 5 . 10 . . . Investigation 11 | . 4 . 7 . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault 2 | . . . 2 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Distress Signals 3 | . 1 . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 101 | . 19 . 64 9 . 9 Peak Tracking Total 6 | . 3 . 5 3 . 6 Tactical Retreats 3 | . 1 . 1 1 . . Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Traps Triggered 6 | . 2 . 4 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Jun Mat Min Mat Min Zio Pro Machines Disabled 9 | . 5 . 2 1 . 1 Max in Single Turn 5 | . 5 . 1 1 . 1 Machines Repaired 1 | . . . 1 . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Machines Accessed 23 | . 8 . 15 . . . Terminals 17 | . 6 . 11 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . 2 . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Total Hacks 87 | . 27 . 60 . . . Successful 52 | . 14 . 38 . . . Failed 33 | . 12 . 21 . . . Catastrophic 3 | . 1 . 2 . . . Database Lockouts 2 | . 1 . 1 . . . Manual 42 | . 14 . 28 . . . Terminals 67 | . 23 . 44 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 10 | . 4 . 6 . . . Scanalyzers 10 | . . . 10 . . . Garrison Access . | . . . . . . . Terminal Hacks 26 | . 7 . 19 . . . Part Schematic 2 | . . . 2 . . . Robot Analysis 8 | . 2 . 6 . . . Prototype ID Bank 5 | . 1 . 4 . . . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . . . 1 . . . Unreport Threat 2 | . . . 2 . . . Locate Traps 1 | . 1 . . . . . Registered Components 2 | . 1 . 1 . . . Registered Prototypes 1 | . . . 1 . . . Zone Layout 3 | . 1 . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . 2 . 2 . . . Report Inventory 4 | . 2 . 2 . . . Scanalyzer 8 | . . . 8 . . . Insert Component 4 | . . . 4 . . . Analyze 4 | . . . 4 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 14 | . 5 . 9 . . . Terminals 9 | . 3 . 6 . . . Botnet 7 | . 3 . 4 . . . Detonate 1 | . . . 1 . . . Sabotage 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 2 . 3 . . . Reject 1 | . . . 1 . . . Mask 1 | . . . 1 . . . Tunnel 3 | . 2 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 19 | . 6 . 13 . . . Full Trace Events 6 | . 2 . 4 . . . Feedback Events 2 | . 1 . 1 . . . Corruption 2 | . 1 . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 4 | . . . . . 4 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 21 | . . . 6 . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . Part Schematics Acquired 4 | . . . 4 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Jun Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Jun Mat Min Mat Min Zio Pro Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 2 . Highest-Rated Group 36 | . . . . 36 36 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Jun Mat Min Mat Min Zio Pro Robot Analysis Total 8 | . 2 . 6 . . . Derelict Logs Recovered 5 | . . . . 2 2 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Jun Mat Min Mat Min Zio Pro Turns Passed 6786 | 74 1265 445 2625 576 999 802 Spaces Moved 3942 | 14 603 222 1342 425 814 522 Core . | . . . . . . . Treads 1132 | 14 603 222 217 . . 76 Legs . | . . . . . . . Wheels 2786 | . . . 1125 425 814 422 Hover . | . . . . . . . Flight 24 | . . . . . . 24 Fastest Speed 34 | 160 160 160 113 115 116 34 Average Speed 137 | 160 160 193 140 116 116 131 Slowest Speed 320 | 160 160 320 320 130 116 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 68 | 3 96 62 92 88 81 55 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 5 | . 2 . 1 1 1 . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 6 | . . 1 . 1 2 2 Spaces Dug 1 | . . 1 . . . . Terrain Destroyed 40 | . 27 1 12 . . . Melee . | . . . . . . . Projectile 1 | . . 1 . . . . AOE 39 | . 27 . 12 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Jun Mat Min Mat Min Zio Pro Total 4845 | 52 829 232 1771 470 874 617 Wait 320 | 22 146 . 116 18 18 . Move 3936 | 13 602 221 1341 424 813 522 Hop . | . . . . . . . Pick Up 112 | 3 16 . 46 4 14 29 Fast Attach 25 | . 3 . 13 . 3 6 Attach 27 | 1 . . 15 1 3 7 Detach 10 | . . . 4 . 2 4 Swap 28 | 4 4 3 9 1 2 5 Drop 109 | 2 17 1 39 3 18 29 Fire 269 | 7 41 7 188 19 . 7 Melee 9 | . . . . . 1 8 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Zio) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 23 | -11/Junkyard | Discovered new exit (range 3) 75 | -11/Junkyard | Entered Materials 260 | -10/Materials | Discovered new exit (range 14) 300 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 10) 433 | -10/Materials | Discovered new exit (range 10) 450 | -10/Materials | Identified exit to Mines 450 | -10/Materials | Central database locked down 844 | -10/Materials | Discovered new exit (range 4) 1340 | -10/Materials | Entered Mines 1352 | -10/Mines | Discovered new exit (range 6) 1370 | -10/Mines | Met a Derelict bent on vengeance 1495 | -10/Mines | Assembled infested the area 1500 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1785 | -10/Mines | Entered Materials 1785 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2662 | -9/Materials | Discovered new exit (range 3) 3108 | -9/Materials | Discovered new exit (range 16) 3413 | -9/Materials | Discovered new exit (range 9) 3785 | -9/Materials | First assault squad dispatched 3932 | -9/Materials | Central database locked down 4015 | -9/Materials | Core integrity fell below 50% 4037 | -9/Materials | Lost 3 parts (1p2n) 4384 | -9/Materials | Discovered new exit (range 12) 4410 | -9/Materials | Entered Mines 4417 | -9/Mines | Discovered new exit (range 15) 4428 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4499 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4650 | -9/Mines | Learned Materials terminal intel 4695 | -9/Mines | Discovered new exit (range 6) 4782 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4782 | -9/Mines | Discovered new exit (range 5) 4820 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4986 | -9/Mines | Entered Zion 4986 | -7/Zion | Accompanied by 2 allies 4994 | -7/Zion | Build established: Scavenger-Mutant 5034 | -7/Zion | Found CR-A16's Pointy Stick 5036 | -7/Zion | Led the pair of lost Derelicts to a safe place 5125 | -7/Zion | Received a visual enhancement algorithm 5136 | -7/Zion | Discovered new exit (range 10) 5239 | -7/Zion | System corruption cleaned by Quarantine Array 5465 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5482 | -7/Zion | Given the Hacking Drone Bay 5483 | -7/Zion | Found Prototype Device 5550 | -7/Zion | Given A8's code to call for help 5598 | -7/Zion | Identified exit to Deep Caves 5636 | -7/Zion | Build established: Derelict-Mutant 5638 | -7/Zion | Learned 4 Factory zone layouts 5659 | -7/Zion | Learned Factory emergency access door positions 5985 | -7/Zion | Entered Proximity Caves 6019 | -6/Proximity Caves | Spotted B-75 Beast 6057 | -6/Proximity Caves | Core integrity fell below 20% 6059 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 6063 | -6/Proximity Caves | Destroyed B-75 Beast 6087 | -6/Proximity Caves | Lost 3 parts (1p2u) 6311 | -6/Proximity Caves | Found Alien Artifact 6366 | -6/Proximity Caves | Build established: Scavenger-Mutant 6550 | -6/Proximity Caves | Learned Factory garrison access intel 6766 | -6/Proximity Caves | Discovered new exit (range 15) 6787 | -6/Proximity Caves | Destroyed by as-74695 with Assembled Blade Last Messages --------------- 06459_ Found 16 Matter. 06460_ Acquired 16 matter. 06469_ Dropped Utility Shielding. 06469_ Acquired Lgt. Armor Plating. 06514_ Acquired 6 matter. 06550_ Acquired derelict log, extracted data. Data stored: Factory garrison access intel. 06703_ Wheel destroyed. 06706_ Destroyed Shock Rifle. 06709_ P-60 Hacker suffers critical hit (Burn). 06710_ P-60 Hacker heat damages Remote Datajack, Mic. Nuclear Core. 06711_ P-60 Hacker heat short circuits Gravmag System. 06712_ P-60 Hacker heat spikes uncontrollably. 06712_ Target Analyzer melted. 06712_ P-60 Hacker destroyed. 06715_ Acquired 29 matter. 06723_ System corrupted: Matter fused (-7). 06762_ PUBLIC SERVICE ANNOUNCEMENT: Infestation detected. Be careful out there. 06766_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????##??##??????####??????????????????????? | | ?????????## ### #?????? ????? ?????????????????? | | ???###??## #?????? ???? ? ???????????????? | | ??## ### #???### #??? ????????????????? | | ?## #???## #??" ?????????????????? | | ## #???## #?" " ??????????????????? | | #???## #? ???????????????????? | | ????# #????# # ????????????????????? | | ????# ##?????# # #????????????????????? | | ????# ##??????# # #????????????????????? | | ????### #???????# + ?????????????????????? | | ?????## #??????## + ??????????????????????? | | ????## #??????# #???????????????????????? | | ##### ####???### a #???????????????????????? | | ##?#### #???????????????????????? | | ### #???????????????????????? | | ### aa #????????? T???????????? | | ## ### ## #?????? ??????????????? | | ### ## ### a##### ### ##???????????? | | # #### a a ????????? | | # ###### @ ????????? | | ##??## ##### #### #????????? | | #???## ##???# #????????????????? | | #????# #????# #???????????????? | | ##????# #????# ?????????????? | | ##????# ##????# ???????????? | | ##?????## ###?????# ### #??????????? | | #???????###??????? < ##??? #??????????? | | ##????????????????? #????? #???????????? | | ##?????????????????## ## ??????????????????? | | #???????????????????#####? ??????????????????? | | #???????????????????????? #?????????????????? | | #??????????????????????? ##?????????????????? | | #????????????????????????##??????????????????? | | #????????????????????????????????????????????? | | #???????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????????????????????????? | | ### ????????????????????????????????????????? | | ??? ?????????????????????????????????????????? | | ???? ???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 20 Evasion (%) 63 Targeting Accuracy 6 Melee Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Cargo Storage Unit | -9/Materials | Hacked Huge Storage Unit | -9/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Imp. Medium Treads | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Wave Gun | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Chainsword | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Flak Gun | -7/Zion | Archive Lyr. Heavy Armor Plating | -7/Zion | Archive Robot Schematics ------------------ Y-72 Warden | -7/Zion | Archive S-27 Virus | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedColdCapacitor Manual? 0 Play Time 00:51:15 Cumulative 517.6 hours Start 2023.03.30 @ 10:14:08 End 2023.03.30 @ 12:11:36 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 550 Rogue 550 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 83 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3ad6d1a0-7345-4c0f-9e03-91e30225c134