Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.01 @ 12:50:19 // AFD2020/Player2 Player: Finestep Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (307) 1535 Value Destroyed (11195) 11195 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (10869) 10869 TOTAL SCORE: 30579 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 4668 Follower Combat Kills 6724 Network Hubs Disabled 200 Met Imprinter 300 Met R17 at Cetus 500 Friendly Fire -2523 Cogmind --------- Core Integrity 0/1150 Matter 202/300 Energy 1137/1180 System Corruption 1% Temperature Cool (321) Movement Immobile (Siege) Location -4/Factory Parts ------- > --- POWER (2) -------- Particle Reactor Particle Reactor > --- PROPULSION (4) --- Medium Treads Medium Treads Improved Heavy Treads > --- UTILITY (10) ----- Advanced Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Improved Energy Well Enhanced Optical Array Improved Target Analyzer Improved Core Analyzer Centrium Medium Armor Plating Improved Hacking Suite > --- WEAPON (3) ------- Heavy Neutron Cannon Hardcell Cannon Hardcell Cannon > --- INVENTORY (22) --- Medium Treads Flexi-carbon Leg Myomer Leg Launcher Loader Weapon Cycler Makeshift Transmission Jammer Improved Hacking Suite Heavy Neutron Cannon Railgun Railgun Railgun Railgun Precision Rocket Launcher Power Sword Signal Generator Peak State ------------ > --- POWER ------------ Enhanced Fission Core Enhanced Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Enhanced Optical Array Improved Target Analyzer Improved Core Analyzer Centrium Medium Armor Plating Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Long-range Proton Cannon Long-range Proton Cannon Neutron Cannon > --- INVENTORY -------- Micro Fission Core Improved Medium Treads Improved Heavy Treads Advanced Heat Sink Improved Energy Well Transport Network Coupler Launcher Loader Weapon Cycler Makeshift Transmission Jammer Centrium Medium Armor Plating Improved Hacking Suite Neutron Cannon Heavy Neutron Cannon Heavy Neutron Cannon Hardcell Cannon Hardcell Cannon Heavy Shock Bomb Launcher Precision Rocket Launcher Power Sword Signal Generator [Rating: 116] Favorites ----------- Power Enhanced Nuclear Core Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Improved Target Analyzer Hackware Improved Hacking Suite Protection Improved Weapon Shielding Weapon Advanced Beam Cannon Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Shock Bomb Launcher Special Weapon Mining Laser Slashing Weapon Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Slots Evolved 12 | . . . 2 . 2 2 . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . . . . . 1 . . . . . . Utility 8 | . . . 1 . 2 2 . . . . . . . . . 1 2 Weapon 1 | . . . . . . . . . . . 1 . . . . . . Parts Attached 305 | 7 9 4 31 33 27 19 4 6 11 24 12 25 10 2 14 24 43 Power 21 | 1 1 . 2 1 1 1 . . . . . 2 1 . 2 6 3 Engine 8 | 1 1 . 2 1 1 . . . . . . . . . 1 1 . Core 9 | . . . . . . 1 . . . . . 2 . . 1 4 1 Reactor 4 | . . . . . . . . . . . . . 1 . . 1 2 Propulsion 60 | 2 . 1 10 7 5 2 . 2 3 4 3 3 2 . . 3 13 Treads 48 | 1 . 1 10 7 4 2 . 2 1 2 2 1 2 . . 2 11 Leg 1 | . . . . . . . . . . . . 1 . . . . . Wheel 11 | 1 . . . . 1 . . . 2 2 1 1 . . . 1 2 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 90 | 1 5 . 5 2 9 6 4 2 4 10 6 6 2 . 6 7 15 Device 28 | . . . 1 1 . 1 2 1 2 5 2 3 . . 2 3 5 Storage 15 | 1 5 . . . 3 . . . . . . 1 . . 4 . 1 Processor 8 | . . . . . 2 1 . . . 1 2 . . . . 1 1 Hackware 2 | . . . . . . . . . . . . . . . . . 2 Protection 37 | . . . 4 1 4 4 2 1 2 4 2 2 2 . . 3 6 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 134 | 3 3 3 14 23 12 10 . 2 4 10 3 14 5 2 6 8 12 Energy Gun 20 | 2 2 1 . 13 . . . . . . 1 . . . . 1 . Energy Cannon 44 | . . . 8 . . 9 . 1 1 6 2 2 1 . 3 4 7 Ballistic Gun 22 | 1 1 1 2 1 8 . . . . . . 4 3 . . 1 . Ballistic Cannon 13 | . . . . 1 . . . . . . . 5 . 1 3 . 3 Launcher 15 | . . 1 2 1 2 . . 1 . 1 . 2 1 . . 2 2 Special Weapon 10 | . . . 2 7 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . 1 1 . . 2 3 . 1 . 1 . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 1 5 . 2 . . 1 . 1 1 3 1 . 3 . Parts Lost 49 | . 2 . 3 . 2 2 2 . . 4 2 10 1 . 3 6 12 Power 5 | . 1 . 1 . 1 . . . . . . 1 . . 1 . . Propulsion 10 | . . . . . . 1 . . . 1 1 2 1 . . 1 3 Utility 13 | . . . . . . . 2 . . 2 . 1 . . 1 3 4 Weapon 21 | . 1 . 2 . 1 1 . . . 1 1 6 . . 1 2 5 Highest Loss Streak 7 | . 1 . 1 . 1 1 2 . . 3 2 4 1 . 2 2 7 Average Slot Usage (%) 96 | . 98 100 99 99 99 99 97 100 99 99 99 96 92 85 85 87 88 Engine 4 | . 14 14 11 11 9 5 . . . . . . . . 2 1 . Core 3 | . . . . . . 1 7 7 7 7 6 6 5 . . 7 9 Treads 16 | . 14 27 33 32 25 14 15 15 12 7 13 9 13 13 13 5 8 Wheel 5 | . 14 . . . 1 7 7 7 9 15 13 10 5 . . 4 2 Device 6 | . . . . . . 7 4 6 7 14 12 6 13 13 9 9 10 Storage 22 | . 26 28 22 22 26 23 23 23 23 23 20 20 20 20 22 18 17 Processor 5 | . . . . . 8 7 7 7 7 2 5 12 6 6 6 11 14 Protection 9 | . . . 11 10 9 14 15 15 14 12 6 5 6 6 6 5 3 Energy Gun 3 | . 13 14 1 20 1 . . . . . 5 . . . . . . Energy Cannon 8 | . . . 17 . . 14 15 15 11 14 13 4 12 13 9 4 6 Ballistic Gun 3 | . 14 14 3 . 15 . . . . . . 6 3 1 . . 1 Ballistic Cannon 2 | . . . . . . . . . . . . 5 . 2 9 11 6 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 129 | 11 42 42 50 49 69 76 78 76 71 88 94 96 107 104 102 105 129 Greatest Support 160 | 10 10 40 60 60 63 12 12 12 36 24 24 24 160 160 160 160 155 Greatest Overweight (x) 10 | 1 4 4 . . 5 6 6 6 5 3 3 7 10 . . 3 4 Average Overweight (x) 2 | . 2 1 . . 2 5 6 5 4 2 3 4 6 . . 2 2 Largest Inventory Capacity 22 | 6 16 16 16 16 22 22 22 22 22 22 22 22 22 22 22 22 22 Average Capacity 20 | 5 14 16 16 16 21 22 22 22 22 22 22 22 22 22 22 22 22 Most Carried 22 | 6 16 16 16 16 22 22 20 22 22 22 22 22 22 22 22 22 22 Average Carried 19 | 3 12 15 15 15 20 20 18 21 21 21 21 21 21 21 21 21 18 Final Capacity 22 | 6 16 16 16 16 22 22 22 22 22 22 22 22 22 22 22 22 22 Final Carried 22 | 6 16 16 16 16 22 19 20 22 22 22 22 18 22 22 22 21 16 Class Distribution -------------------- 39% | Hauler-Mutant 21% | Mutant 15% | Hauler-Gunner 10% | Scavenger-Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Gunner | -6/Factory Hauler-Gunner | -6/Extension Scavenger-Gunner | -6/Cetus Scavenger-Gunner | -6/Archives Scavenger-Gunner | -6/Hub_04(d) Hauler-Gunner | -5/Factory Hauler-Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Matter Collected 7214 | 294 477 125 384 340 624 166 50 100 110 295 94 687 252 87 552 1315 1262 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 14314 | 138 504 190 1227 1094 892 656 5 130 116 555 1031 801 815 307 1151 1501 3201 Parts 683 | 9 34 11 77 65 43 35 . 6 . 23 49 35 43 19 40 57 137 Haulers Intercepted 20 | . 1 . 4 4 3 2 . . . . . . . . 3 2 1 Recyclers Shooed 16 | . 1 . 1 1 1 3 . . . 3 2 . . . . 2 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 67 | . . . . . . . 4 15 1 47 . . . . . . . Prevented 3 | . . . . . . . . . . 3 . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Combat Hostiles Destroyed 184 | . 11 3 15 17 12 6 . 4 . 6 13 7 12 2 15 19 42 Melee 1 | . . . . . . . . . . 1 . . . . . . . Guns 49 | . 11 1 2 14 11 . . . . . 4 2 2 . . 1 1 Cannons 91 | . . . 10 . . 6 . 2 . 4 9 3 1 2 15 17 22 AOE 22 | . . 2 3 3 1 . . 2 . 1 . 2 1 . . 1 6 Classes Destroyed 19 | 2 5 1 3 . . . . . . 3 1 1 . . . . 3 Worker 27 | . 3 2 3 2 1 1 . . . . 3 1 . . 1 1 9 Builder 14 | . . 1 . . 1 1 . . . . . 1 . . 3 1 6 Tunneler 5 | 4 . . 1 . . . . . . . . . . . . . . Hauler 20 | . 1 . 4 4 3 2 . . . . . . . . 3 2 1 Recycler 25 | 1 1 1 6 2 3 3 . . . . 2 3 . . . 2 1 Mechanic 1 | . . . 1 . . . . . . . . . . . . . . Operator 15 | . . . 2 1 1 2 . . . . 1 . . 4 1 1 2 Watcher 13 | . 2 . 1 1 2 . . . . 1 . . 2 . 1 1 2 Swarmer 34 | . 4 2 7 4 3 . . 2 . 1 3 2 1 . 1 . 4 Saboteur 1 | . . . . . . . . . . . . . . . . . 1 Grunt 66 | . 7 1 4 7 7 4 . 1 . 1 3 1 . . 9 9 12 Brawler 6 | . . . . . . . . . . . 1 . . . . 2 3 Duelist 6 | . . . . . . . . . . 1 2 . . . 1 . 2 Protector 1 | . . . . . . . . . . . . . . . . . 1 Sentry 35 | . . . 4 6 2 2 . 1 . 2 2 2 . 2 3 4 5 Demolisher 1 | . . . . . . . . . . . . . . . . . 1 Hunter 16 | . . . . . . . . . . . . 1 3 . . 2 10 Programmer 8 | . . . . . . . . . . 1 2 . 1 . . 2 2 Behemoth 4 | . . . . . . . . . . 1 . 1 . . 1 . 1 Cetus Guard 7 | . . . . . . . . . . . . . 7 . . . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . 1 . . . . . Best Kill Streak 15 | 4 3 3 5 3 6 3 . 2 . 3 8 5 5 2 6 3 15 Combat Bots Only 12 | . 3 2 3 3 4 2 . 2 . 3 7 3 4 1 4 2 12 Max Kills in Single Turn 4 | 1 2 3 2 2 3 1 1 2 . 1 2 2 2 1 3 1 4 Gunslinging 1 | . 1 . . 1 1 . . . . . . . . . . . . Exploded 3 | . . 2 1 2 1 . . 2 . 1 . 2 1 . . 1 3 Melee 1 | . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Damage Taken 16337 | . 356 59 799 688 821 768 60 410 56 1112 908 1497 488 431 1461 1924 4499 Core 1614 | . 38 18 89 99 36 89 . 43 . 191 91 73 45 70 142 156 434 Absorbed by Shields 181 | . . . . . . . . . . . . . . . . 5 176 Reduced by Siege Mode 374 | . . . . . . . . . . . . . . . 10 30 334 Core Remaining (%) 57 | 100 . 55 . 29 78 . . . . 47 . . . . 27 64 . Volleys Fired 767 | 8 62 9 75 60 72 42 3 13 4 31 31 43 17 14 57 88 138 Largest 3 | 2 2 2 2 2 2 2 2 2 1 2 3 3 3 3 3 3 3 Hottest 261 | 60 73 73 136 136 100 136 136 136 68 158 230 204 178 185 173 186 261 Shots Fired 1660 | 16 121 17 136 109 130 81 6 24 4 55 79 112 30 35 165 229 311 Gun 513 | 16 121 16 31 98 117 . . . . . 29 52 4 11 . 1 17 Cannon 1094 | . . . 97 2 . 81 6 22 4 54 50 59 18 24 165 225 287 Launcher 28 | . . 1 3 . 2 . . 2 . 1 . 1 8 . . 3 7 Special 25 | . . . 5 9 11 . . . . . . . . . . . . Kinetic 699 | 8 62 8 20 . 104 . . . . . . 89 4 11 85 159 149 Thermal 684 | 8 59 8 113 11 11 81 6 22 4 54 79 22 . . 76 67 63 Explosive 9 | . . 1 3 . 2 . . 2 . 1 . . . . . . . Electromagnetic 268 | . . . . 98 13 . . . . . . 1 26 24 4 3 99 Robot Hit Streak 22 | 4 9 3 10 15 17 10 3 10 . 11 10 6 8 6 22 20 19 Robot Miss Streak 6 | 3 4 1 3 5 3 3 2 2 . 2 4 6 3 2 2 4 4 Penetration Max 1 | . . . . . . . . . . . . 1 1 . . . . Secondary Targets 4 | . 2 . . 1 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . . . . . . . Shots Hit Robots 1075 | 8 67 11 81 82 92 54 3 17 3 50 46 51 16 28 111 145 210 Core Hits 554 | 5 29 7 37 57 49 24 1 7 1 24 30 25 22 14 46 60 116 Critical Hits 99 | . 1 . 8 . 1 6 2 3 . 8 4 12 1 5 10 16 22 Critical Kills 26 | . . . 4 . . 2 . 1 . 1 2 5 . . 1 5 5 Critical Parts Destroyed 64 | . 1 . 4 . 1 3 2 2 . 7 2 4 1 4 7 11 15 Melee Attacks 88 | . . . . . 1 5 . . 47 18 . 9 . 8 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 79 | . . . . . 1 5 . . 39 17 . 9 . 8 . . . Piercing 9 | . . . . . . . . . 8 1 . . . . . . . Sneak Attacks 16 | . . . . . . 1 . . . 7 . . . 8 . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 35913 | 113 785 363 1787 1680 2077 1437 107 660 294 2538 1704 1325 1335 1804 3371 5104 9429 Guns 5576 | 113 785 158 329 1119 1447 . . . . . 606 482 68 150 . 26 293 Cannons 21494 | . . . 1211 . . 1351 107 361 . 805 1073 793 450 526 3332 4784 6701 Explosions 5781 | . . 205 247 561 630 . . 299 . 270 . 50 817 . 28 294 2380 Melee 2967 | . . . . . . 82 . . 294 1463 . . . 1128 . . . Ramming 95 | . . . . . . 4 . . . . 25 . . . 11 . 55 Kinetic 10945 | 80 505 120 244 . 1255 . . . . . . 812 68 150 1428 3075 3208 Thermal 13510 | 33 280 38 1296 413 40 1351 107 361 . 805 1679 463 131 . 1865 1735 2913 Explosive 1812 | . . 205 247 148 590 . . 299 . 270 . . . . . . 53 Electromagnetic 6584 | . . . . 1119 192 . . . . . . 50 1136 526 67 294 3200 Impact . | . . . . . . . . . . . . . . . . . . Slashing 2879 | . . . . . . 82 . . 294 1375 . . . 1128 . . . Piercing 88 | . . . . . . . . . . 88 . . . . . . . Highest Corruption 6 | . 4 4 2 2 . . 1 1 1 6 . . . . . 4 1 Average Corruption 2 | . 3 4 2 2 . . 1 1 1 5 . . . . . 2 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 117 | . 7 12 16 20 . . . 4 1 35 . . . . . 17 5 Message Errors 28 | . 1 2 7 7 . . . 3 . 4 . . . . . 3 1 Matter Fused 19 | . 2 4 . . . . . . . 9 . . . . . 4 . Heat Flow Errors 12 | . . 4 . 3 . . . . . 3 . . . . . 2 . Energy Discharges 16 | . 2 . 2 4 . . . 1 1 4 . . . . . 2 . Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 12 | . . 1 1 2 . . . . . 6 . . . . . 2 . Data Loss (major) 3 | . . . . . . . . . . 3 . . . . . . . Misfires 1 | . . . . . . . . . . 1 . . . . . . . Targeting Errors 22 | . 2 1 5 4 . . . . . 4 . . . . . 2 4 Weapon Failures 3 | . . . 1 . . . . . . 1 . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1274 | . . . 16 39 13 32 . 22 167 164 2 . 1 474 58 134 152 Projectiles 320 | . . . 16 . . . . . . . 2 . 1 . 58 134 109 Explosions 117 | . . . . 39 13 . . 22 . . . . . . . . 43 Melee 837 | . . . . . . 32 . . 167 164 . . . 474 . . . Knockbacks 50 | . . . . . . . . . . . . 1 . . 14 16 19 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 47 | . . . . . . . . . . . . 1 . . 11 16 19 Secondary 3 | . . . . . . . . . . . . . . . 3 . . Self-Inflicted Damage 270 | . . . . 85 . 2 . . . . 12 . . . 91 80 . Shots 4 | . . . . 2 . . . . . . . . . . 1 1 . Rammed 6 | . . . . . . 1 . . . . 1 . . . 2 . 2 Targets Rammed 8 | . . . . . . 1 . . . . 1 . . . 2 . 4 Kicked . | . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . 2 Highest Temperature 460 | 20 54 259 324 374 63 375 201 90 . 265 232 150 90 159 69 259 460 Average Temperature 69 | 20 19 78 86 51 14 99 107 36 . 68 76 24 24 52 21 47 105 Received Heat Transfer 3152 | . 114 6 237 198 252 174 . 111 . 273 246 72 . 81 438 477 473 Effects 11 | . . . 1 . . 3 . . . . 3 . . . . . 4 Shutdowns 2 | . . . . . . . . . . . . . . . . . 2 Energy Bleed 3 | . . . . . . 1 . . . . . . . . . . 2 Interference 5 | . . . 1 . . 1 . . . . 3 . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . Siege Activations 10 | . . . . . . . . . . . . . . . 1 3 6 Total Turns 231 | . . . . . . . . . . . . . . . 24 50 157 Longest Duration 63 | . . . . . . . . . . . . . . . 24 20 63 Robots Corrupted 22 | . . . . . . . . . . . . . 8 1 . . 13 Combat Hostiles 21 | . . . . . . . . . . . . . 8 . . . 13 Parts Fried 36 | . . . . . 2 . . . . . . . 9 . . 1 24 Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 19 | . . . 1 . . 5 . . . 3 5 . . . 4 1 . Heat Transferred 18003 | 75 671 111 2377 612 50 2052 148 629 . 1387 2500 555 150 . 2800 1962 1924 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . . 7 1 . . . . . . . 2 . 1 . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Peak Influence 3090 | 25 657 425 807 1334 1037 938 . . . . 988 912 603 358 1347 2287 3090 Average Influence 710 | 9 446 336 401 773 718 638 . . . . 467 650 429 280 581 1344 1647 Maximum Alert Level 5 | . 2 2 3 4 3 3 . . . . 3 3 2 1 4 5 5 Low Security (%) 9 | 100 14 . 22 . . . . . . . 42 . . 27 10 . . Level 1 18 | . 7 90 36 11 . 13 . . . . 21 . 30 72 39 . . Level 2 32 | . 77 9 26 42 47 50 . . . . 1 51 70 . 10 9 . Level 3 23 | . . . 13 17 52 35 . . . . 34 47 . . 32 27 . Level 4 10 | . . . . 28 . . . . . . . . . . 6 22 65 Level 5 4 | . . . . . . . . . . . . . . . . 32 24 High Security 1 | . . . . . . . . . . . . . . . . 8 9 Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 78 | . 6 . 4 4 8 7 . . . . 7 3 . . 11 13 15 Investigation 18 | . 3 . 3 1 4 . . . . . 1 2 . . 1 2 1 Extermination 8 | . . . . . . 2 . . . . 2 . . . 1 2 1 Reinforcement 27 | . 3 . 1 1 3 4 . . . . 3 1 . . 6 3 2 Assault 19 | . . . . 2 1 1 . . . . 1 . . . . 6 8 Garrison 6 | . . . . . . . . . . . . . . . 3 . 3 Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . 1 . 1 . . . . 1 . . . 3 1 1 Haulers Reinforced 6 | . . . . . . 1 . . . . . . . . 2 2 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Distress Signals 17 | . 2 . 1 2 3 1 . . . 1 1 2 2 . . 1 1 Communications Jammed 8 | . . . . . . . . . . . . . . . . . 8 Distress Signals 8 | . . . . . . . . . . . . . . . . . 8 Times Spotted 483 | . 33 7 34 44 46 25 1 8 . 22 26 23 15 17 43 57 82 Peak Tracking Total 13 | . 5 3 4 8 5 5 1 3 . 9 6 5 5 1 6 8 13 Tactical Retreats 20 | . . . 2 2 . 2 . . . . . 2 . . 6 4 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Traps Triggered 18 | . 4 . 1 1 1 2 . . . . 1 2 . . . 3 3 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . 1 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Machines Disabled 87 | . 3 1 1 9 5 10 . . 1 1 . 4 3 3 13 14 19 Max in Single Turn 8 | . 2 1 . 3 1 1 . . . 1 . 2 1 . 5 6 8 Garrison Access 5 | . . . . 1 1 . . . . . 1 . . . 1 1 . Network Hub 1 | . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . 1 . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Machines Accessed 95 | . 8 . 13 14 9 4 2 . 1 3 7 12 4 1 7 5 5 Terminals 68 | . 6 . 9 13 6 3 . . . 1 4 11 4 . 5 3 3 Fabricators 4 | . . . . . . . . . . 1 1 . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 . 2 . 2 1 . . . 1 1 1 . . . 1 . Scanalyzers 2 | . . . 2 . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 1 . . . . . 1 . . . 2 1 . Total Hacks 271 | . 24 . 39 45 26 8 7 . 3 7 15 30 9 4 23 11 20 Successful 156 | . 13 . 25 26 19 2 7 . 3 1 9 13 5 4 13 5 11 Failed 114 | . 11 . 13 19 7 6 . . . 6 6 17 4 . 10 6 9 Catastrophic 21 | . 1 . 1 3 1 2 . . . 1 1 3 2 . 1 2 3 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . Manual 126 | . 9 . 18 27 13 . . . . 1 5 23 8 . 15 . 7 Terminals 199 | . 18 . 29 44 19 6 . . . 3 9 27 9 . 18 6 11 Fabricators 13 | . . . . . . . . . . 2 2 . . . . . 9 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 29 | . 6 . 4 . 5 2 . . . 2 3 3 . . . 4 . Scanalyzers 6 | . . . 6 . . . . . . . . . . . . . . Garrison Access 10 | . . . . 1 2 . . . . . 1 . . . 5 1 . Terminal Hacks 81 | . 6 . 9 17 10 2 7 . 3 1 4 4 3 4 5 1 5 Record 10 | . . . . . . . 6 . . . . . . 4 . . . Part Schematic 5 | . . . . . . . . . 3 . . . . . . . 2 Robot Schematic 1 | . . . . 1 . . . . . . . . . . . . . Robot Analysis 2 | . . . 1 1 . . . . . . . . . . . . . Prototype ID Bank 8 | . 1 . 2 1 2 1 . . . . 1 . . . . . . Open Door 8 | . . . . 5 . . 1 . . 1 . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . 1 . . . . . . . . . . . . . 1 Terminal Index 3 | . . . 1 . . . . . . . . . . . 1 . 1 Recycling Unit Index 1 | . . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . 1 . . . . Unreport Threat 8 | . . . . 1 3 . . . . . 1 2 1 . . . . Locate Traps 11 | . 1 . 2 3 1 1 . . . . 1 . . . 2 . . Transport Status 2 | . . . . 1 1 . . . . . . . . . . . . Recall Investigation 3 | . . . 1 1 . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . Hauler Manifests 4 | . 1 . 1 1 1 . . . . . . . . . . . . Registered Components 2 | . 1 . . . . . . . . . . . . . . . 1 Zone Layout 8 | . 2 . . 1 1 . . . . . 1 1 . . 2 . . Fabricator Hacks 5 | . . . . . . . . . . . 1 . . . . . 4 Load Schematic 2 | . . . . . . . . . . . . . . . . . 2 Build 3 | . . . . . . . . . . . 1 . . . . . 2 Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 12 | . 3 . 2 . 2 . . . . . 1 1 . . . 3 . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . Retrieve Components 11 | . 2 . 2 . 2 . . . . . 1 1 . . . 3 . Scanalyzer 6 | . . . 6 . . . . . . . . . . . . . . Insert Component 3 | . . . 3 . . . . . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . 1 1 . . . . . 1 . . . 1 1 . Seal Access 5 | . . . . 1 1 . . . . . 1 . . . 1 1 . Unauthorized Hacks 120 | . 11 . 20 22 14 . . . . 1 5 17 6 . 20 . 4 Terminals 37 | . 2 . 6 8 4 . . . . . 1 7 2 . 6 . 1 Track 12 | . 1 . 1 3 3 . . . . . . 1 . . 3 . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . Botnet 20 | . 1 . 3 3 1 . . . . . 1 6 2 . 2 . 1 Disrupt 2 | . . . . 1 . . . . . . . . . . 1 . . Operators 2 | . . . 1 1 . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . 1 Report 1 | . . . . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . 2 . 2 . . . . . 1 1 . . . . . Tunnel 8 | . 2 . 2 . 2 . . . . . 1 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . Reprogram 1 | . . . . . . . . . . . . . . . 1 . . Data Cores Recovered 8 | . 1 . 1 2 . . . . . . 1 . . . . 1 2 Used 3 | . 1 . . 1 . . . . . . . . . . . 1 . Hacking Detections 83 | . 8 . 10 14 8 4 . . . 3 5 12 4 . 6 4 5 Full Trace Events 5 | . 2 . . 2 . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . 3 . . . . . 3 . . . . . . . 2 Parts Built 6 | . . . . . . . . . . . 2 . . . . . 4 Matter 614 | . . . . . . . . . . . 212 . . . . . 402 Time 153 | . . . . . . . . . . . 53 . . . . . 100 Total Part Build Rating 34 | . . . . . . . . . . . 12 . . . . . 22 Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 58 | . 9 . 19 . 17 . . . . . 3 10 . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . 2 . Robots Rewired 15 | . . . . . . . . . . 13 . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Total Allies 25 | . 1 . . . . . 3 . 3 14 . 3 . . 1 . . Largest Group 11 | . 1 1 1 1 1 1 4 1 4 11 11 4 1 1 2 1 1 Highest-Rated Group 353 | . 61 61 69 80 93 104 197 104 189 353 339 207 141 142 172 146 155 Highest-Rated Ally 155 | . 61 61 69 80 93 104 104 104 105 109 118 121 141 142 142 146 155 Total Orders 5 | . . . . . . . . . . 3 2 . . . . . . STAY 2 | . . . . . . . . . . 2 . . . . . . . FOLLOW 1 | . . . . . . . . . . 1 . . . . . . . EXPLORE 2 | . . . . . . . . . . . 2 . . . . . . Ally Attacks 659 | . 33 6 50 44 56 32 3 10 . 80 42 73 17 8 50 89 66 Total Damage 28799 | . 914 126 1247 1794 2411 1419 130 687 111 2752 1730 2135 968 843 3142 4618 3772 Kills 280 | . 17 2 20 21 34 19 2 4 . 22 20 21 3 7 23 41 24 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Robot Analysis Total 2 | . . . 1 1 . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . . . . 1 2 2 2 . . . . . . . Drone Launches 2 | . . . . . . . . . . . 2 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Turns Passed 21635 | 87 1159 496 2294 1591 1909 1717 354 950 2089 1665 1062 1349 490 643 974 1572 1234 Spaces Moved 12641 | 59 864 263 1236 800 927 1057 225 601 1440 1152 736 848 262 352 474 851 494 Core 1 | 1 . . . . . . . . . . . . . . . . . Treads 4028 | . . 244 1236 800 692 . . . . . . . 46 352 474 75 109 Legs . | . . . . . . . . . . . . . . . . . . Wheels 8612 | 58 864 19 . . 235 1057 225 601 1440 1152 736 848 216 . . 776 385 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 120 160 160 140 140 150 140 100 110 120 115 125 160 160 130 130 Average Speed 140 | 80 107 175 160 160 170 143 150 149 131 116 120 130 159 160 160 132 138 Slowest Speed 250 | 90 120 180 160 160 186 150 150 150 140 120 120 160 180 160 160 180 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 4 97 59 96 94 78 28 38 78 87 92 28 83 78 97 51 33 15 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 11 | . 2 . 2 . 2 . 1 . 2 . 1 1 . . . . . Known Exits Taken 8 | . . . 1 . . 1 1 . . 1 1 1 . . 1 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 . . 1 1 . . . 1 1 . . . Scrap Searched 9 | . . 1 . . . . 1 5 1 1 . . . . . . . Spaces Dug 57 | . . . 4 . 5 3 . 13 7 17 1 . . . 6 1 . Terrain Destroyed 626 | . 10 8 43 47 43 3 . 21 7 17 3 21 5 4 191 129 74 Melee 11 | . . . . . 1 3 . . 7 . . . . . . . . Projectile 167 | . . . 6 . 8 . . . . . 3 21 . 4 32 59 34 AOE 448 | . 10 8 37 47 34 . . 21 . 17 . . 5 . 159 70 40 Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Ext Cet Arc Hub Fac Fac Total 14834 | 79 972 281 1415 981 1114 1162 235 630 1557 1407 863 983 308 394 572 1110 771 Wait 502 | . 12 2 32 62 44 23 1 2 49 45 62 5 5 10 11 103 34 Move 12624 | 58 863 262 1235 799 926 1056 224 600 1439 1151 735 847 261 351 473 850 494 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 147 | 5 16 1 13 7 21 5 3 3 2 12 10 6 5 4 4 14 16 Fast Attach 108 | 7 2 1 9 9 3 10 . 3 3 3 3 6 5 1 6 16 21 Attach 68 | . 2 . 2 3 7 5 2 1 1 6 4 10 1 . 3 6 15 Detach 9 | 1 . . . 1 . . . 2 . . . 1 1 . . 2 1 Swap 130 | . 5 3 20 21 17 5 2 2 7 15 5 9 4 1 5 2 7 Drop 207 | . 10 3 29 19 23 10 . 4 5 15 11 7 9 5 11 21 25 Fire 767 | 8 62 9 75 60 72 42 3 13 4 31 31 43 17 14 57 88 138 Melee 88 | . . . . . 1 5 . . 47 18 . 9 . 8 . . . Ram 2 | . . . . . . 1 . . . . 1 . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 6 | . . . . . . . . . . . . . . . 2 . 4 Escape Stasis 32 | . . . . . . . . . . . . 8 . . . 8 16 Rewire 143 | . . . . . . . . . . 111 . 32 . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . 1 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x3 / [*Low] / *Ext x2) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: [*Res] / *Upp x2 / *Arm) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 8) 511 | -10/Materials | Discovered new exit (range 12) 851 | -10/Materials | Discovered new exit (range 7) 1002 | -10/Materials | Discovered new exit (range 16) 1247 | -10/Materials | Entered Mines 1247 | -10/Mines | Accompanied by 1 ally 1256 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1407 | -10/Mines | Assembled infested the area 1510 | -10/Mines | Met a Derelict testing a Signal Generator 1522 | -10/Mines | Found Signal Generator 1633 | -10/Mines | Discovered new exit (range 9) 1743 | -10/Mines | Entered Materials 1743 | -9/Materials | Accompanied by 1 ally 1743 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1744 | -9/Materials | Identified exit to Storage 2154 | -9/Materials | Discovered new exit (range 7) 2328 | -9/Materials | Discovered new exit (range 15) 2500 | -9/Materials | Discovered new exit (range 9) 2721 | -9/Materials | Identified exit to Mines 2831 | -9/Materials | Central database locked down 3453 | -9/Materials | Build established: Scavenger-Mutant 3520 | -9/Materials | Discovered new exit (range 13) 4037 | -9/Materials | Entered Storage 4037 | -9/Storage | Accompanied by 1 ally 4655 | -9/Storage | Build established: Mutant 4837 | -9/Storage | First assault squad dispatched 5135 | -9/Storage | Core integrity fell below 50% 5186 | -9/Storage | Discovered new exit (range 14) 5457 | -9/Storage | Used back door to open Recycling access 5457 | -9/Storage | Discovered new exit (range 4) 5628 | -9/Storage | Entered Materials 5628 | -8/Materials | Accompanied by 1 ally 5628 | -8/Materials | Evolved 2 slots: Utility x2 5933 | -8/Materials | Build established: Hauler-Mutant 6794 | -8/Materials | Discovered new exit (range 16) 6828 | -8/Materials | First assault squad dispatched 7161 | -8/Materials | Discovered new exit (range 12) 7537 | -8/Materials | Entered Factory 7537 | -7/Factory | Accompanied by 1 ally 7537 | -7/Factory | Evolved 2 slots: Utility x2 8234 | -7/Factory | Discovered new exit (range 15) 8337 | -7/Factory | First assault squad dispatched 8458 | -7/Factory | Identified exit to Lower Caves 9254 | -7/Factory | Entered Lower Caves 9254 | -7/Lower Caves | Accompanied by 1 ally 9303 | -7/Lower Caves | Identified exit to Lower Caves 9486 | -7/Lower Caves | A Commander dispatched an escort 9495 | -7/Lower Caves | Learned location of Armory (-4) 9495 | -7/Lower Caves | Learned Factory emergency access door positions 9495 | -7/Lower Caves | Learned Armory terminal intel 9608 | -7/Lower Caves | Entered another Lower Caves area 9608 | -7/Lower Caves | Accompanied by 4 allies 9609 | -7/Lower Caves | Commander's escort returned to base 9609 | -7/Lower Caves | Commander's escort returned to base 9609 | -7/Lower Caves | Commander's escort returned to base 9609 | -7/Lower Caves | Identified exit to Factory 9813 | -7/Lower Caves | Encountered a Warlord checkpoint 10271 | -7/Lower Caves | Learned Factory emergency access door positions 10271 | -7/Lower Caves | Spotted B-75 Beast 10291 | -7/Lower Caves | Allies destroyed B-75 Beast 10309 | -7/Lower Caves | Discovered new exit (range 9) 10353 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10558 | -7/Lower Caves | Entered Zion 10558 | -7/Zion | Accompanied by 1 ally 10599 | -7/Zion | Learned location of 1 exit from Factory 10727 | -7/Zion | Discovered new exit (range 16) 10808 | -7/Zion | System corruption cleaned by Quarantine Array 10930 | -7/Zion | Received a visual enhancement algorithm 11179 | -7/Zion | Learned Factory stockpile data 11466 | -7/Zion | Gained Derelict followers 11490 | -7/Zion | Learned location of Quarantine (-3) 12465 | -7/Zion | Found Prototype Device 12465 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 12647 | -7/Zion | Entered Proximity Caves 12647 | -6/Proximity Caves | Accompanied by 4 allies 12871 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12949 | -6/Proximity Caves | Spotted B-75 Beast 13004 | -6/Proximity Caves | Learned location of 1 exit from Factory 13114 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 13163 | -6/Proximity Caves | Lost 3 parts (1n2u) 13170 | -6/Proximity Caves | Rewired Cogmind 13179 | -6/Proximity Caves | Rewired Cogmind 13501 | -6/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 13557 | -6/Proximity Caves | Destroyed B-75 Beast 13581 | -6/Proximity Caves | Derelicts attacked a huge 0b10 base 13738 | -6/Proximity Caves | Rewired Cogmind 13740 | -6/Proximity Caves | Rewired Cogmind 13742 | -6/Proximity Caves | Rewired Cogmind 13747 | -6/Proximity Caves | Rewired Cogmind 13759 | -6/Proximity Caves | Rewired Cogmind 13767 | -6/Proximity Caves | Rewired Cogmind 13927 | -6/Proximity Caves | Spotted B-75 Beast 13942 | -6/Proximity Caves | Core integrity fell below 50% 13959 | -6/Proximity Caves | Allies destroyed B-75 Beast 14038 | -6/Proximity Caves | Build established: Commander-Mutant 14187 | -6/Proximity Caves | Rewired Cogmind 14194 | -6/Proximity Caves | Rewired Cogmind 14216 | -6/Proximity Caves | Rewired Cogmind 14218 | -6/Proximity Caves | Rewired Cogmind 14242 | -6/Proximity Caves | Rewired Cogmind 14312 | -6/Proximity Caves | Entered Factory 14312 | -6/Factory | Accompanied by 11 allies 14312 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 14313 | -6/Factory | Identified exit to Factory 14313 | -6/Factory | Identified exit to Extension 14530 | -6/Factory | Discovered new exit (range 13) 14762 | -6/Factory | Build established: Hauler-Gunner 14900 | -6/Factory | Fabricated Variable Charge Gun (x2) 15007 | -6/Factory | Local fabrication network quarantined 15058 | -6/Factory | Destroyed 7 combat bots 15339 | -6/Factory | Found Prototype Processor 15339 | -6/Factory | Identified Exp. Signal Interpreter 15362 | -6/Factory | First assault squad dispatched 15374 | -6/Factory | Entered Extension 15374 | -6/Extension | Accompanied by 1 ally 15382 | -6/Extension | Rescued a captive Derelict 15396 | -6/Extension | Rescued a captive Derelict 15397 | -6/Extension | Rescued a captive Derelict 15407 | -6/Extension | Rescued a captive Derelict 15416 | -6/Extension | Rescued a captive Derelict 15587 | -6/Extension | Rewired Cogmind 15612 | -6/Extension | Rewired Cogmind 16107 | -6/Extension | Spotted B-75 Beast 16122 | -6/Extension | Destroyed B-75 Beast 16133 | -6/Extension | Spotted B-75 Beast 16135 | -6/Extension | Allies destroyed B-75 Beast 16154 | -6/Extension | Discovered exit to Factory (range 15) 16427 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 16579 | -6/Extension | Build established: Scavenger-Gunner 16674 | -6/Extension | Lost 4 parts (1p1u2w) 16704 | -6/Extension | Discovered exit to Factory (range 10) 16705 | -6/Extension | Discovered new exit (range 6) 16717 | -6/Extension | Identified exit to Cetus 16723 | -6/Extension | Entered Cetus 16723 | -6/Cetus | Accompanied by 1 ally 16739 | -6/Cetus | Spotted Cetus Guard 16739 | -6/Cetus | Spotted Cetus Guard 16742 | -6/Cetus | Allies destroyed Cetus Guard 16742 | -6/Cetus | Spotted Cetus Guard 16747 | -6/Cetus | Destroyed Cetus Guard 16747 | -6/Cetus | Spotted Cetus Guard 16752 | -6/Cetus | Destroyed Cetus Guard 16758 | -6/Cetus | Destroyed Cetus Guard 16983 | -6/Cetus | Discovered new exit (range 16) 17090 | -6/Cetus | Spotted Cetus Guard 17090 | -6/Cetus | Spotted Cetus Guard 17098 | -6/Cetus | Destroyed Cetus Guard 17098 | -6/Cetus | Destroyed Cetus Guard 17098 | -6/Cetus | Spotted Cetus Guard 17098 | -6/Cetus | Spotted Cetus Guard 17100 | -6/Cetus | Destroyed Cetus Guard 17104 | -6/Cetus | Destroyed Cetus Guard 17115 | -6/Cetus | Discovered exit to Factory (range 15) 17123 | -6/Cetus | Met Revision 17 17213 | -6/Cetus | Entered Archives 17213 | -6/Archives | Accompanied by 1 ally 17312 | -6/Archives | Unable to access archive contents 17318 | -6/Archives | Discovered new exit (range 14) 17333 | -6/Archives | Discovered exit to Factory (range 16) 17407 | -6/Archives | Discovered new exit (range 14) 17474 | -6/Archives | Unable to access archive contents 17490 | -6/Archives | Unable to access archive contents 17856 | -6/Archives | Entered Hub_04(d) 17856 | -6/Hub_04(d) | Accompanied by 1 ally 17890 | -6/Hub_04(d) | Found Launcher Loader 18279 | -6/Hub_04(d) | Spotted B-75 Beast 18286 | -6/Hub_04(d) | Garrison activated, responded to threat 18298 | -6/Hub_04(d) | Destroyed B-75 Beast 18324 | -6/Hub_04(d) | Core integrity fell below 50% 18419 | -6/Hub_04(d) | Discovered exit to Factory (range 8) 18582 | -6/Hub_04(d) | Discovered exit to Factory (range 3) 18798 | -6/Hub_04(d) | Network Hub disabled 18830 | -6/Hub_04(d) | Entered Factory 18830 | -5/Factory | Accompanied by 1 ally 18830 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 19130 | -5/Factory | First assault squad dispatched 19180 | -5/Factory | Build established: Hauler-Gunner 19834 | -5/Factory | Discovered new exit (range 4) 20257 | -5/Factory | Identified exit to Factory 20266 | -5/Factory | High security lockdown imminent 20346 | -5/Factory | High security lockdown engaged 20402 | -5/Factory | Entered another Factory area 20402 | -4/Factory | Accompanied by 1 ally 20402 | -4/Factory | Evolved 2 slots: Utility x2 20587 | -4/Factory | Discovered new exit (range 10) 20652 | -4/Factory | First assault squad dispatched 20802 | -4/Factory | Discovered new exit (range 9) 20870 | -4/Factory | Identified exit to Upper Caves 20870 | -4/Factory | Identified exit to Armory 21041 | -4/Factory | Fabricated Arm. Huge Wheel? 21201 | -4/Factory | Fabricated Hvy. Siege Treads (x2) 21361 | -4/Factory | Destroyed 7 combat bots 21387 | -4/Factory | Garrison activated, responded to threat 21389 | -4/Factory | Spotted B-86 Titan 21393 | -4/Factory | Core integrity fell below 50% 21424 | -4/Factory | Destroyed 12 combat bots 21435 | -4/Factory | Destroyed B-86 Titan 21469 | -4/Factory | Lost 7 parts (1n2u4w) 21517 | -4/Factory | High security lockdown imminent 21548 | -4/Factory | Core integrity fell below 20% 21597 | -4/Factory | High security lockdown engaged 21636 | -4/Factory | Core destroyed Last Messages --------------- 21609_ Acquired Railgun. 21610_ Machine disabled. 21612_ Slug penetrates Machine. 21617_ ALERT: Assault forces dispatched. 21618_ L-61 Swordsman suffers critical hit. 21618_ Destroyed Flexi-carbon Leg. 21619_ L-61 Swordsman knocked back. 21619_ L-61 Swordsman destroyed. 21624_ C-30 ARC bursts open, deploying its payload. 21624_ G-73 Enforcer unfolds itself. 21624_ G-67 Veteran unfolds itself. 21624_ G-67 Veteran knocked back. 21629_ G-73 Enforcer suffers critical hit. 21629_ G-73 Enforcer destroyed. 21631_ Activated siege mode. 21631_ Slug penetrates Wall. 21632_ G-67 Veteran knocked back. 21635_ Slug penetrates G-67 Veteran. 21636_ Destroyed Myomer Leg. 21636_ Player 2 knocked back. 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EM Shotgun | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Beamcaster | -7/Zion | Free Battle Rifle | -7/Zion | Free Phasing Sabre | -7/Zion | Free Arm. Huge Wheel | -4/Factory | Hacked Hvy. Siege Treads | -4/Factory | Hacked Robot Schematics ------------------ O-16 Technician | -9/Storage | Hacked Fabricated ------------ Variable Charge Gun | x2 | -6/Factory | Preloaded Arm. Huge Wheel | x2 | -4/Factory Hvy. Siege Treads | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FocalTrackerRedirector Manual? 0 Play Time 02:51:38 Cumulative 368.9 hours Start 2020.04.01 @ 09:58:09 End 2020.04.01 @ 12:50:19 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 255 Rogue 255 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0 Lore% 81 Gallery% 84 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e9bbc82-ed31-4404-b7fc-4d704a70ee06