Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.08 @ 19:17:32 Player: Apollo11cz Result: Destroyed by as-67334 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (7) 35 Value Destroyed (118) 118 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 553 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 78/125 System Corruption 0% Temperature Cool (1) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Propulsion Shielding > --- WEAPON (2) ------- Medium Laser > --- INVENTORY (8) ---- Light Ion Engine Aluminum Leg Targeting Computer Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Propulsion Shielding > --- WEAPON ----------- EM Pulse Gun Medium Laser > --- INVENTORY -------- Light Ion Engine Medium Laser Grenade Launcher [Rating: 7] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Protection Propulsion Shielding Weapon Medium Laser Energy Gun Medium Laser Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 11 | 6 1 4 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 1 1 Device 1 | . . 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 3 | 2 . 1 Energy Gun 3 | 2 . 1 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 2 | . . 2 Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 2 | . . 2 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Backups 5 | . 3 7 Power 2 | . 1 2 Propulsion . | . . 1 Utility . | . . 1 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 3 | . . 3 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 98 | . 97 99 Engine 14 | . 14 14 Leg 28 | . 28 28 Device 5 | . . 12 Storage 14 | . 14 14 Protection 7 | . 11 1 Energy Gun 27 | . 28 27 Peak Build Rating 7 | 6 7 7 Average Rating 6 | 4 6 6 On Entrance 4 | . 6 7 Avg Prop Armor Cover (%) 8 | . . 8 Naked Turns . | . . . Heaviest Build 13 | 12 13 13 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | 3 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 2 7 8 Average Carried 5 | . 4 7 Final Capacity 8 | 8 8 8 Final Carried 7 | 2 7 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 280 | 240 30 10 Remotely . | . . . Salvage Created 182 | . 152 30 Parts 15 | . 13 2 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 7 | . 5 2 Guns 6 | . 5 1 AOE 1 | . . 1 Classes Destroyed 2 | . 2 . Swarmer 5 | . 3 2 Grunt 2 | . 2 . Best Kill Streak 2 | . 2 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 113 | . 31 82 Missed 45 | . 7 38 Hits 68 | . 24 44 Melee 7 | . . 7 Projectile 61 | . 24 37 Critical Strikes 1 | . 1 . Part Disruptions 1 | . . 1 Damage Taken 781 | . 217 564 Core 254 | . 107 147 Absorbed by Shields . | . . . Redirected to Shielding 21 | . 12 9 Core Remaining (%) 100 | 100 . . Volleys Fired 24 | . 18 6 Largest 2 | . 2 2 Hottest 90 | . 90 90 Shots Fired 48 | . 36 12 Gun 48 | . 36 12 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 24 | . 18 6 Explosive . | . . . Electromagnetic 24 | . 18 6 Robot Hit Streak 7 | . 7 3 Robot Miss Streak 6 | . 6 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 20 | . 14 6 Core Hits 9 | . 7 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 283 | . 174 109 Guns 243 | . 174 69 Cannons . | . . . Explosions 40 | . . 40 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 139 | . 74 65 Explosive . | . . . Electromagnetic 144 | . 100 44 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 22 | . . 22 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 355 | . 355 102 Average Temperature 126 | . 152 48 Received Heat Transfer 102 | . 42 60 Effects 1 | . 1 . Shutdowns 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 296 | . 222 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 90 | . 90 62 Initial 19 | . . 19 Average 27 | . 34 27 Influence Increases 207 | . 120 87 Destroy 0b10 Robot/C 140 | . 100 40 Destroy Leader 30 | . 20 10 Destroy Structure 7 | . . 7 Lose Combat Pursuer 30 | . . 30 Influence Decreases 207 | . 70 137 Entered New Map 31 | . . 31 Time Decay 159 | . 70 89 Lost Part 17 | . . 17 Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 38 | . 12 26 Peak Tracking Total 21 | . 4 21 Tactical Retreats 2 | . . 2 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 1 | . 1 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 176 | . . 176 Sensors 176 | . . 176 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 495 | 58 242 195 Spaces Moved 328 | 38 151 139 Core 11 | 11 . . Treads . | . . . Legs 317 | 27 151 139 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 121 | 121 120 123 Slowest Speed 200 | 200 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 3 33 51 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug . | . . . Terrain Destroyed 7 | . . 7 Melee . | . . . Projectile . | . . . AOE 7 | . . 7 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 373 | 46 175 152 Wait 3 | 1 1 1 Move 326 | 37 150 139 Hop . | . . . Pick Up 8 | 2 5 1 Fast Attach 7 | 6 1 . Attach 4 | . . 4 Detach . | . . . Swap 1 | . . 1 Drop . | . . . Fire 24 | . 18 6 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 16) 282 | -10/Materials | Discovered new exit (range 10) 301 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 317 | -10/Mines | Learned location of Mines (-9) 349 | -10/Mines | Core integrity fell below 50% 381 | -10/Mines | Met a Derelict bent on vengeance 450 | -10/Mines | Assembled infested the area 483 | -10/Mines | Core integrity fell below 20% 496 | -10/Mines | Destroyed by as-67334 with Assembled Rifle Last Messages --------------- Acquired 10 matter. ALERT: Infestation in the mines, dispatching Demolisher response squad. EM Pulse Gun destroyed. Lgt. Ion Engine destroyed. [Achievement: Hunted] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. Notice for Steam players: Cogmind player global achievement rates displayed by Steam are all underreported, in many cases by a huge margin, due to how they are calculated by Valve. Knocked back. Med. Laser destroyed. S-10 Pest system corrupted by crushing effect. S-10 Pest system terminally corrupted. Sensor Array destroyed. Lgt. Ion Engine destroyed. C-45 Heavy ARC bursts open, deploying its payload. D-53 Grenadier unfolds itself. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????????????????????##????????????? | | ?????????????????????## ????????????? | | ?????????????????????# ????????????? | | ?????????????????????# ???????????? | | ????????????????????? ???????????? | | ??????????????????????d ???????????? | | ?????????????????????##d ???????????? | | ?????????????????????# ???????????? | | ?????????????????????# ##?????????? | | ??????????????????????# ##????????? | | ??????????????????????# #????????? | | ???????????????????????# @ #????????? | | ??????????????????????## a #????????? | | ??????????????????????# aa##???????? | | ?????????????????????## aa ##??????? | | ??????????????????#### aaaa ##?????? | | ?????????????????## aa a #?????? | | ????????????????## aaaa ##????? | | ???????????????## a a ##???? | | ??????????????## a #???? | | ??????????????# % #???? | | ???????????* % ## ##???? | | ????????????= < #?## ##????? | | ????????????? #???## #?????? | | ?????????????? ??????# #?????? | | ?????????????????????## ##?????? | | ????????????????????## ##??????? | | ???????????????????## ##??????? | | ???????????????????# #??????? | | ???????????????????# #??????? | | ??????????????????## #??????? | | ??????????????????# ##??????? | | ??????????????????# #######???????? | | ??????????????????# ##?????????????? | | ??????????????????# #??????????????? | | ??????????????????# #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hunted Challenges ------------ None Game ------ Seed RapidRefinerySaw Manual? 0 Play Time 00:08:25 Cumulative 5.7 hours Start 2026.10.08 @ 19:11:27 End 2026.10.08 @ 19:17:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bf9ce961-b92c-4d70-b5ae-f93957c75ceb