Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.23 @ 13:27:33 Player: parasect Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (5) 2500 Regions Visited (21) 4200 Robots Destroyed (311) 1555 Value Destroyed (11205) 11205 Prototype IDs (39) 780 Alien Tech Used (1) 200 Bonus (1695) 1695 TOTAL SCORE: 22135 Bonus ------- High Alert Combat Kills 561 Follower Combat Kills 45 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Friendly Fire -11 Cogmind --------- Core Integrity 0/1000 Matter 221/300 Energy 100/100 System Corruption 26% Temperature Cool (0) Movement Core (50) Location -5/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heavy Armor Plating Gauss Rifle Molecular Deconstructor Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Light Treads Improved Treads Advanced Treads Advanced Treads Flexi-carbon Leg > --- UTILITY ---------- Huge Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Core Analyzer Improved Weapon Cycler Improved Heavy Armor Plating Dynamic Insulation System > --- WEAPON ----------- Light Antimatter Cannon Light Antimatter Cannon Advanced Micro-nuke Launcher > --- INVENTORY -------- Cooled Deuterium Engine Armored Treads Armored Treads High-capacity Matter Pod Advanced Sensor Array Advanced Terrain Scanner Experimental Terrain Scan Processor Makeshift Transmission Jammer Improved Heavy Armor Plating Focal Shield Improved Shield Generator Hacking Drone Bay Compact HERF Cannon Heavy Plasma Cannon Gauss Rifle Gauss Rifle Gauss Rifle Heavy Machine Gun Heavy Machine Gun Improved Plasma Cutter Molecular Deconstructor CR-A16's Pointy Stick [Rating: 92] Favorites ----------- Power Fission Core Engine Cooled Deuterium Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Core Analyzer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Improved Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Light Antimatter Cannon Launcher Heavy Rocket Launcher Special Weapon Molecular Deconstructor Impact Weapon Makeshift Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Slots Evolved 10 | . . . 2 . . . 2 . . 2 . . . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . . . . . . . 1 . . . . 1 . Utility 6 | . . . 1 . . . 1 . . 2 . . . . 1 . . . . 1 . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 216 | 2 12 2 23 2 . 7 19 16 18 27 4 4 . 3 33 5 9 14 7 6 3 Power 18 | . 1 . 3 . . 2 2 3 3 1 . . . . 2 1 . . . . . Engine 13 | . 1 . 3 . . . 2 3 3 1 . . . . . . . . . . . Core 5 | . . . . . . 2 . . . . . . . . 2 1 . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 51 | . 5 1 5 . . 2 7 4 7 4 2 1 . 1 6 1 2 1 1 . 1 Treads 43 | . . 1 5 . . 1 7 4 7 4 2 1 . 1 6 1 1 1 . . 1 Leg 8 | . 5 . . . . 1 . . . . . . . . . . 1 . 1 . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 85 | 1 2 . 9 1 . 2 5 3 3 16 1 . . 1 16 3 4 10 3 4 1 Device 39 | 1 1 . 3 . . . 1 2 2 9 . . . . 7 1 2 4 3 2 1 Storage 9 | . 1 . 1 . . . 1 . . 1 1 . . . 2 2 . . . . . Processor 12 | . . . . . . . 1 . . 3 . . . . 3 . . 5 . . . Hackware 4 | . . . . . . . . . . 1 . . . . 2 . . 1 . . . Protection 21 | . . . 5 1 . 2 2 1 1 2 . . . 1 2 . 2 . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 62 | 1 4 1 6 1 . 1 5 6 5 6 1 3 . 1 9 . 3 3 3 2 1 Energy Gun 12 | 1 2 . 2 . . . 1 . 1 3 . . . . 2 . . . . . . Energy Cannon 3 | . . 1 . . . . . . . . . . . . 2 . . . . . . Ballistic Gun 29 | . 1 . 3 . . 1 3 4 4 2 1 . . . 5 . 2 1 . 2 . Ballistic Cannon 3 | . . . . . . . . . . . . 1 . . . . . . 1 . 1 Launcher 9 | . 1 . 1 1 . . 1 1 . 1 . 1 . . . . . 1 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 4 | . . . . . . . . 1 . . . 1 . 1 . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 1 . . . . . 1 2 1 . . . 1 . 1 8 3 . . Corrupted Parts 3 | . . 2 . . . . . . . . . . . . . . . 1 . . . System Corruption 17 | . . 14 . . . . . . . . . . . . . . . 3 . . . Parts Lost 38 | . 1 . 1 1 . 3 4 7 2 2 . 1 . 2 9 . 2 1 2 . . Power 3 | . . . . . . . 1 2 . . . . . . . . . . . . . Propulsion 14 | . . . 1 . . 1 1 1 1 1 . 1 . 1 4 . 1 . 1 . . Utility 13 | . . . . 1 . 1 1 2 1 1 . . . 1 3 . . 1 1 . . Weapon 8 | . 1 . . . . 1 1 2 . . . . . . 2 . 1 . . . . Highest Loss Streak 3 | . 1 . 1 1 . 2 2 3 2 1 . 1 . 2 3 . 2 1 1 . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 22 | 6 9 14 18 19 19 18 23 24 24 24 24 24 25 22 24 24 23 23 22 22 13 Power 1 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Propulsion 6 | 4 3 3 4 6 7 6 9 11 10 9 8 8 7 6 6 4 4 3 3 3 1 Utility 7 | . 2 4 7 7 7 6 4 4 6 6 6 7 7 7 7 9 9 10 8 8 5 Weapon 7 | 1 2 6 5 5 4 3 8 6 6 7 8 8 10 8 9 10 9 9 9 9 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 47 | 2 6 4 1 2 2 . 4 2 3 3 . . . . 3 2 1 1 2 . 9 Power 6 | . 2 . . . . . . . 2 1 . . . . . . . . . . 1 Propulsion 4 | . 1 . . . . . . . 1 . . . . . . . . . . . 2 Utility 16 | . 2 1 . . 1 . 2 2 . . . . . . 3 . 1 . 1 . 3 Weapon 20 | 2 1 3 1 2 1 . 2 . . 2 . . . . . 2 . 1 1 . 2 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 98 | . 99 100 99 100 88 99 98 99 99 99 99 100 85 98 99 99 99 94 99 82 41 Engine 4 | . 13 14 11 11 11 1 4 8 9 7 7 7 7 7 . . . . . . . Core 2 | . . . . . . 9 4 . . . . . . . 5 5 6 6 6 5 2 Treads 24 | . . . 32 33 33 32 27 27 26 23 23 28 28 28 30 31 29 25 24 16 9 Leg 3 | . 28 27 . . . . . . . . . . . . . . 1 6 6 5 2 Device 10 | . 14 14 11 11 11 11 9 5 7 11 6 7 7 7 7 5 6 9 17 10 5 Storage 7 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 6 6 6 6 6 5 2 Processor 13 | . . . . . . . 7 9 9 18 22 21 21 21 17 18 18 18 18 16 7 Hackware 1 | . . . . . . . . . . . . . . . 5 6 6 2 . . . Protection 5 | . . . 10 11 11 11 9 12 10 6 7 7 7 7 6 5 6 5 . 4 2 Energy Gun 4 | . 14 14 11 11 11 4 7 . . 6 7 7 . 6 5 . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . 1 5 5 4 5 5 . Ballistic Gun 12 | . 12 14 10 10 . 17 18 25 24 14 7 7 . 5 10 12 11 9 11 11 . Slashing Weapon 1 | . . . . . . . . 1 2 . 6 6 7 7 . . . . . . . Peak Build Rating 92 | 7 9 12 20 20 20 22 25 26 32 44 45 45 42 45 59 64 76 79 78 82 92 Average Rating 44 | 6 8 9 15 19 18 19 23 24 27 40 42 44 38 44 53 60 67 65 73 79 44 On Entrance 37 | 6 7 9 10 18 20 20 19 23 25 31 43 45 38 42 45 59 63 69 73 71 81 Avg Prop Armor Cover (%) 2 | . . . . . . . . . . . . . . . . . 2 2 3 2 2 Naked Turns 166 | . . . . . . . . . . . . . . . . . . . . . 166 Heaviest Build 127 | 11 31 31 61 61 61 61 105 105 105 117 117 109 112 112 117 120 117 124 118 127 127 Greatest Support 123 | 20 20 20 60 60 60 60 60 60 62 62 80 80 80 80 112 115 123 95 87 65 87 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . 1 . 1 . . . 1 1 1 1 1 1 1 . . . . 1 1 . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 11 15 19 20 20 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 14 Most Carried 25 | 6 15 15 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | 5 9 14 18 19 19 18 23 24 24 24 24 24 24 22 24 24 24 24 24 24 14 Final Capacity 25 | 8 15 15 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 15 15 20 20 19 19 24 24 25 25 25 25 24 23 24 25 25 25 25 25 25 Class Distribution -------------------- 28% | Scavenger-Mutant 22% | Scientist-Gunner 18% | Scavenger-Gunner 12% | Mutant 9% | Scientist-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scientist-Gunner | -6/Lower Caves Scientist-Gunner | -6/Lower Caves Scientist-Gunner | -6/Zion Scientist-Skirmisher | -5/Proximity Caves Scientist-Gunner | -5/Factory Mutant | -5/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Matter Collected 11486 | 234 432 248 720 211 16 291 812 1155 891 1425 678 284 . 287 1546 388 481 322 545 . 520 Remotely 375 | . . . . . . . . . . 375 . . . . . . . . . . . Salvage Created 12263 | 233 532 34 1198 225 . 332 1407 1019 843 1421 340 310 . 98 2185 192 565 . 538 . 791 Parts 583 | 15 42 8 61 6 . 27 91 44 63 74 18 5 . . 78 9 25 . 14 . 3 Haulers Intercepted 15 | . 2 . 5 . . . 2 . 3 1 . . . . 2 . . . . . . Recyclers Shooed 12 | . 1 2 1 . . . 1 . 1 1 . . . . 5 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 58 | . . . . . . . . . . . 14 4 . . . 9 22 . 9 . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Combat Hostiles Destroyed 240 | . 14 3 21 10 . 13 26 25 17 27 14 6 . 5 30 4 11 . 9 . 5 Guns 139 | . 8 3 18 3 . 10 17 18 8 18 4 . . . 19 3 6 . 4 . . Cannons 6 | . . . . . . . . . . . . . . . 1 1 2 . 1 . 1 AOE 95 | . 6 . 3 7 . 3 9 7 9 9 10 6 . 5 10 . 3 . 4 . 4 Classes Destroyed 20 | 2 6 . 3 1 . 2 1 1 . 1 . . . 1 . 1 . . . . 1 Worker 12 | . . . 1 . . . 3 . 3 5 . . . . . . . . . . . Builder 8 | . 4 . . . . . 2 . 2 . . . . . . . . . . . . Tunneler 6 | 5 . . . . . . . . 1 . . . . . . . . . . . . Hauler 15 | . 2 . 5 . . . 2 . 3 1 . . . . 2 . . . . . . Recycler 21 | 1 . . 2 2 . 1 6 . 1 4 . . . . 4 . . . . . . Mechanic 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . Operator 4 | . . . 1 . . . 1 . 1 . . . . . 1 . . . . . . Drone 2 | . . . . . . . . . . . . . . 2 . . . . . . . Watcher 9 | . 2 . 1 . . . 3 . . 3 . . . . . . . . . . . Swarmer 82 | . 6 3 7 4 . 9 11 4 4 13 8 3 . . 6 4 . . . . . Grunt 82 | . 8 . 10 . . 2 9 11 6 4 . 3 . 3 14 . 3 . 9 . . Brawler 6 | . . . . . . . 2 1 . 1 . . . . 2 . . . . . . Duelist 7 | . . . . . . 1 1 2 . . . . . . 2 . 1 . . . . Sentry 20 | . . . 4 . . . 3 3 6 2 1 . . . 1 . . . . . . Specialist 4 | . . . . . . . . 1 . . . . . . . . 3 . . . . Hunter 11 | . . . . . . 1 . 3 1 . 1 . . . 2 . 3 . . . . Programmer 11 | . . . . . . . . . . 7 . . . . 3 . 1 . . . . Compactor 5 | . . . . . . . . . . . . . . . . . . . . . 5 Samaritan 1 | . . . . . . . . . . . . . . . . 1 . . . . . Assembled 6 | . . . . 6 . . . . . . . . . . . . . . . . . Wasp 3 | . . . . . . . . . . . 3 . . . . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 13 | 5 6 3 5 4 . 10 6 6 13 6 4 3 . 4 4 2 4 . 5 . 2 Combat Bots Only 6 | . 3 3 3 4 . 6 4 6 6 4 4 3 . 4 4 2 4 . 5 . 2 Max Kills in Single Turn 4 | 1 2 1 2 4 . 3 4 3 4 3 3 3 . 2 4 1 2 . 2 . 2 Gunslinging 1 | . . . . . . 1 1 . . 1 . . . . 1 . . . . . . Exploded 4 | . 2 . 2 4 . 3 3 3 2 3 3 3 . 2 4 . 2 . 2 . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Hostile Shots Fired 1027 | . 58 3 103 16 . 55 77 113 81 147 76 9 . 13 188 7 44 . 17 . 20 Missed 297 | . 14 1 29 4 . 17 24 20 28 59 21 3 . 5 54 2 10 . 6 . . Hits 730 | . 44 2 74 12 . 38 53 93 53 88 55 6 . 8 134 5 34 . 11 . 20 Melee 42 | . . . . . . . 10 5 . . . . . . 5 . 2 . . . 20 Projectile 688 | . 44 2 74 12 . 38 43 88 53 88 55 6 . 8 129 5 32 . 11 . . Critical Strikes 37 | . 3 . . . . 1 6 7 3 2 . . . . 4 . 2 . . . 9 Actively Blocked 1 | . . . . . . . . . . . . . . . 1 . . . . . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . 1 . . . . Actively Blocked 1 | . . . . . . . . . . . . . . . . . 1 . . . . Damage Taken 11512 | . 532 59 869 226 . 442 941 1451 930 1041 465 131 . 119 2206 65 743 . 176 . 1116 Core 2093 | . 61 30 124 12 . 46 120 143 . 32 72 14 . . 207 13 172 . . . 1047 Absorbed by Shields 558 | . . . . . . . . . . 88 112 20 . 32 246 8 16 . 36 . . Redirected to Shielding 154 | . . . . . . 1 . . . . . . . . 76 . 77 . . . . Ignored by Resistances 82 | . . . . . . . . . . . . . . . 32 . 50 . . . . Regen/Repaired (Parts) 196 | . . . 96 . . . . . . 100 . . . . . . . . . . . Core Remaining (%) 67 | 100 . 63 . . . 54 . . 52 . . . . 83 . . . . 53 . . Volleys Fired 801 | 14 60 6 90 17 . 24 68 66 41 71 16 4 . 7 124 12 96 . 62 5 18 Largest 3 | 2 2 2 2 2 . 2 3 3 3 3 3 1 . 1 3 3 3 . 3 1 3 Hottest 150 | 60 80 73 98 98 . 98 109 74 85 109 117 40 . 39 146 146 148 . 150 90 132 Shots Fired 1592 | 28 110 12 174 29 . 47 182 159 94 182 30 4 . 8 248 25 119 . 82 5 54 Gun 1236 | 28 101 12 170 23 . 45 172 156 80 176 23 . . 1 190 13 26 . 20 . . Cannon 254 | . . . 1 . . . . . . . . 1 . . 51 12 89 . 59 5 36 Launcher 102 | . 9 . 3 6 . 2 10 3 14 6 7 3 . 7 7 . 4 . 3 . 18 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 920 | 14 48 6 85 12 . 37 121 156 80 111 16 1 . . 138 13 26 . 20 . 36 Thermal 561 | 9 53 6 86 11 . 8 51 . . 65 7 . . 1 99 12 89 . 59 5 . Explosive 102 | . 9 . 3 6 . 2 10 3 14 6 7 3 . 7 7 . 4 . 3 . 18 Electromagnetic 9 | 5 . . . . . . . . . . . . . . 4 . . . . . . Robot Hit Streak 22 | 5 8 3 15 5 . 6 17 12 13 12 6 5 . 8 19 8 15 . 22 . 12 Robot Miss Streak 11 | 2 4 3 11 4 . 2 4 3 3 6 3 . . 1 3 4 1 . 1 . 2 Penetration Max 1 | . . . . . . . . 1 . 1 . . . . 1 . 1 . . . . Secondary Targets 26 | . 1 . 1 1 . 3 5 6 1 2 . . . . 6 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 1 1 1 . . . . 1 . . . . . . Shots Hit Robots 948 | 16 73 8 106 12 . 26 128 94 64 121 16 5 . 4 160 9 31 . 31 . 44 Core Hits 561 | 9 41 4 49 18 . 18 70 49 49 66 22 9 . 11 87 5 25 . 18 . 11 Critical Kills 4 | . 1 . . . . . . . . 1 . . . . 2 . . . . . . Critical Parts Destroyed 6 | . 2 . 1 . . . . 1 1 1 . . . . . . . . . . . Critical Strikes 23 | . 3 . 5 1 . . 1 1 1 4 . . . . 6 . . . . . 1 Burn 12 | . . . 4 1 . . 1 . . 2 . . . . 4 . . . . . . Destroy 10 | . 3 . 1 . . . . 1 1 2 . . . . 2 . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 40 | . . . . . . . . 5 2 11 6 15 . 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 40 | . . . . . . . . 5 2 11 6 15 . 1 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . 5 . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 31214 | 164 1389 108 1760 599 . 738 2940 2110 2384 3662 1261 695 . 745 4677 246 1305 . 1427 . 5004 Guns 14193 | 164 840 92 1608 228 . 415 2048 1553 883 2477 199 . . . 2840 100 361 . 385 . . Cannons 2392 | . . . . . . . . . . . . . . . 454 137 264 . 380 . 1157 Explosions 13547 | . 537 . 142 371 . 323 845 557 1468 841 922 470 . 670 1383 . 680 . 662 . 3676 Melee 766 | . . . . . . . . . . 326 140 225 . 75 . . . . . . . Ramming 316 | . 12 16 10 . . . 47 . 33 18 . . . . . 9 . . . . 171 Kinetic 11261 | 65 458 53 753 81 . 332 1355 1553 883 1581 112 . . . 2032 100 361 . 385 . 1157 Thermal 5248 | 74 382 39 855 147 . 83 693 . 54 896 87 . . . 1157 137 264 . 380 . . Explosive 13409 | . 453 . 142 371 . 323 845 557 1414 841 922 470 . 670 1383 . 680 . 662 . 3676 Electromagnetic 214 | 25 84 . . . . . . . . . . . . . 105 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 766 | . . . . . . . . . . 326 140 225 . 75 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 26 | . . 14 2 2 2 2 8 10 10 4 4 4 4 4 4 4 4 4 . . 26 Average Corruption 4 | . . 9 2 2 2 2 7 8 10 2 4 4 4 4 3 4 4 3 . . 9 Corruption Purged 2 | . . . . . . . . . . 2 . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 427 | . . . 11 20 5 14 3 58 50 29 30 39 5 27 49 26 41 9 . . 11 Message Errors 105 | . . . 4 5 2 1 . 14 8 3 11 16 2 5 12 6 11 2 . . 3 Matter Fused 109 | . . . 3 3 1 5 . 14 17 7 7 10 . 7 12 8 9 4 . . 2 Heat Flow Errors 43 | . . . 1 5 . 1 . 5 1 3 2 5 1 2 7 2 6 2 . . . Energy Discharges 50 | . . . . 2 1 1 2 7 7 3 1 3 1 2 10 6 2 . . . 2 Parts Rejected 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Fused 4 | . . . . . 1 . . . . . 1 . . 1 1 . . . . . . Data Loss (minor) 61 | . . . 1 1 . 4 1 9 7 6 4 3 1 8 5 2 6 1 . . 2 Data Loss (major) 14 | . . . . 1 . . . 3 3 2 1 . . . . 1 3 . . . . Misfires 15 | . . . . 2 . 1 . 5 2 1 1 . . 1 1 1 . . . . . Alerts 13 | . . . . . . 1 . 1 . 3 2 2 . 1 1 . 2 . . . . Misdirections 4 | . . . . . . . . . 2 . . . . . . . . . . . 2 Weapon Failures 8 | . . . 1 1 . . . . 3 1 . . . . . . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 726 | . 8 . . 31 . 9 5 23 33 167 141 65 . 50 41 18 24 . 111 . . Projectiles 37 | . . . . . . . . . . . . . . . 2 11 . . 24 . . Explosions 454 | . 8 . . 31 . 9 . 23 33 113 70 2 . 15 39 . 24 . 87 . . Melee 235 | . . . . . . . 5 . . 54 71 63 . 35 . 7 . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 848 | . 19 . . 82 . 37 39 28 233 . . 56 . . 40 . 142 . . . 172 Shots 22 | . 1 . . 4 . 2 1 1 4 . . 2 . . 1 . 4 . . . 2 Rammed 70 | . . . 1 . . . 4 . 4 1 . . . . . 1 . . . . 59 Targets Rammed 84 | . 5 5 2 . . . 7 . 4 1 . . . . . 1 . . . . 59 Kicked 10 | . 5 5 . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . 1 . . . 3 . . . . . . . . . . . . . . Highest Temperature 556 | 40 257 36 320 269 . 227 356 379 269 183 231 267 153 112 315 237 300 412 319 99 556 Average Temperature 86 | 19 51 15 74 90 . 107 125 139 44 49 57 108 84 49 83 62 80 147 80 45 192 Received Heat Transfer 2866 | . 276 . 303 120 . 45 324 522 315 149 21 20 . 52 607 . 58 . 54 . . Effects 20 | . . . 1 . . . 3 4 . . . . . . 5 . 1 1 2 . 3 Shutdowns 4 | . . . . . . . 1 1 . . . . . . . . . 1 . . 1 Energy Bleed 4 | . . . 1 . . . . 1 . . . . . . 1 . . . . . 1 Interference 7 | . . . . . . . 1 . . . . . . . 4 . . . 2 . . Matter Decay 2 | . . . . . . . . 2 . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . . 3 2 . . . . . Impact Corruptions 4 | . . . . . . . 1 . . . . . . . . 3 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted 19 | . 1 . 8 . . . 1 . . 3 . . . . 5 . . . 1 . . Heat Transferred 11471 | 175 875 111 2442 333 . 148 1554 . 50 1850 185 . . . 2548 200 400 . 600 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Maximum Alert Level 4 | . . . 1 . . . 2 4 3 2 . . . . 1 . . . . . . Low Security (%) 61 | 100 100 100 83 100 . 100 46 . . 34 . . . . 71 . . . . 100 100 Level 1 21 | . . . 16 . . . 48 11 . 59 . . . . 28 . . . . . . Level 2 8 | . . . . . . . 4 19 75 5 . . . . . . . . . . . Level 3 7 | . . . . . . . . 60 24 . . . . . . . . . . . . Level 4 . | . . . . . . . . 7 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1316 | 20 150 62 397 153 . 183 420 1316 981 514 . . . . 392 . . . . 113 114 Initial 641 | . 6 21 . 153 . . . 274 641 403 . . . . . . . . . 113 . Average 222 | 5 64 5 106 36 . 66 202 762 684 239 . . . . 99 . . . . 42 65 Influence Increases 7862 | 30 528 70 786 181 . 345 838 1112 910 856 265 145 . 80 967 95 260 . 210 10 174 Destroy 0b10 Robot/C 4500 | . 280 60 420 80 . 260 520 500 340 540 200 120 . 60 640 80 220 . 180 . . Destroy 0b10 Robot/NC 425 | 30 45 . 50 10 . 5 90 . 55 65 5 5 . 10 35 5 5 . 10 . . Destroy Leader 878 | . 58 10 112 10 . 50 130 30 106 138 30 20 . 10 124 10 20 . 20 . . Allied During Kill 11 | . . . . . . . . . . . . . . . 11 . . . . . . Successful Hack 165 | . 14 . 27 . . . 13 16 22 48 . . . . 25 . . . . . . Select Force Hacks 90 | . 30 . 60 . . . . . . . . . . . . . . . . . . Disable Machine 450 | . 45 . 30 60 . 15 15 15 210 15 . . . . 45 . . . . . . Anti-Garrison Action 500 | . . . . . . . . 500 . . . . . . . . . . . . . Destroy Structure 678 | . 41 . 42 21 . 15 70 21 177 50 . . . . 57 . . . . 10 174 Lose Combat Pursuer 165 | . 15 . 45 . . . . 30 . . 30 . . . 30 . 15 . . . . Influence Decreases 7828 | 20 482 126 392 575 . 345 415 219 1339 1234 735 165 19 80 580 482 249 11 30 190 140 Entered New Map 2026 | . 4 35 . 241 . . . 149 675 484 189 8 19 . . 144 . 11 . 67 . Time Decay 5243 | 20 478 91 382 324 . 326 375 . 494 710 546 147 . 70 430 338 239 . 10 123 140 Lost Part 319 | . . . 10 10 . 19 30 70 20 20 . 10 . 10 90 . 10 . 20 . . Lost Ally 90 | . . . . . . . 10 . . 20 . . . . 60 . . . . . . Purge Threat 150 | . . . . . . . . . 150 . . . . . . . . . . . . Squads Dispatched 34 | . 3 . 4 . . . 6 . 3 8 . . . . 10 . . . . . . Investigation 6 | . 2 . 2 . . . . . . . . . . . 2 . . . . . . Extermination 12 | . . . . . . . . . . 7 . . . . 5 . . . . . . Reinforcement 9 | . 1 . 2 . . . 1 . 1 1 . . . . 3 . . . . . . Assault 1 | . . . . . . . . . 1 . . . . . . . . . . . . Garrison 6 | . . . . . . . 5 . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . 1 . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 2 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Distress Signals 16 | . . . 4 . . . 6 . 3 3 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 313 | . 24 3 35 8 . 12 50 26 35 33 15 6 . 5 33 3 10 . 9 . 6 Peak Tracking Total 7 | . 4 2 4 4 . 3 7 6 5 7 4 3 . 3 4 1 4 . 4 . 2 Tactical Retreats 11 | . 1 . 2 2 . . . 2 . . 2 . . . 1 . 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Traps Triggered 16 | . 1 1 2 . . . . 6 . . . . . . 5 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . . 1 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Machines Disabled 39 | . 3 . 2 4 . 1 1 9 14 1 . . . . 3 . 1 . . . . Max in Single Turn 8 | . 3 . 1 1 . 1 1 1 8 1 . . . . 1 . 1 . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . Garrison Relay 8 | . . . . . . . . 8 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Machines Accessed 71 | . 7 1 11 1 1 . 7 4 6 11 1 1 4 . 13 1 . . . 2 . Terminals 34 | . 6 . 6 1 . . 4 4 5 5 . . . . 3 . . . . . . Fabricators 7 | . . . . . . . . . . 2 . . . . 4 . . . . 1 . Repair Stations 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . Recycling Units 9 | . 1 . 2 . . . 1 . . 2 . . . . 2 . . . . 1 . Scanalyzers 6 | . . . 2 . . . 1 . . 1 . . . . 2 . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . . . . . 2 . . . . . . Total Hacks 165 | . 9 1 21 1 1 . 14 10 16 25 1 1 30 . 29 1 . . . 5 . Successful 98 | . 2 1 13 . 1 . 9 1 9 13 1 1 30 . 15 1 . . . 1 . Failed 64 | . 7 . 7 1 . . 5 9 7 11 . . . . 13 . . . . 4 . Catastrophic 9 | . 3 . . . . . 1 1 . 2 . . . . 2 . . . . . . Database Lockouts 3 | . . . 1 . . . . . . 1 . . . . 1 . . . . . . Manual 47 | . 8 . 9 1 . . 7 . 8 7 . . . . 5 . 1 . . 1 . Terminals 72 | . 8 . 11 1 . . 10 10 14 13 . . . . 5 . . . . . . Fabricators 8 | . . . . . . . . . . 2 . . . . 5 . . . . 1 . Repair Stations 5 | . . . 2 . . . . . . 3 . . . . . . . . . . . Recycling Units 19 | . 1 . 3 . . . 1 . . 4 . . . . 6 . . . . 4 . Scanalyzers 19 | . . . 5 . . . 2 . . 3 . . . . 9 . . . . . . Garrison Access 7 | . . . . . . . 1 . 2 . . . . . 4 . . . . . . Terminal Hacks 56 | . . 1 5 . 1 . 3 1 7 3 1 1 30 . 2 1 . . . . . Record 12 | . . . . . 1 . . . . . . . 11 . . . . . . . . Part Schematic 12 | . . . . . . . . . . 1 . . 11 . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . Robot Analysis 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . Prototype ID Bank 9 | . . . 4 . . . . . 1 1 . . 3 . . . . . . . . Open Door 4 | . . 1 . . . . . . . . 1 1 . . . 1 . . . . . Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . . . . . Locate Traps 3 | . . . 1 . . . . . 1 . . . . . 1 . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . 1 . 1 . . . . . 1 . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . 2 . . . . 2 . . . . . . Network Status 3 | . . . . . . . . . . 2 . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 4 | . . . 2 . . . . . . 2 . . . . . . . . . . . Scan Component 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . Repair 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . 1 . . 1 . . . . 1 . . . . 1 . Retrieve Components 4 | . . . . . . . 1 . . 1 . . . . 1 . . . . 1 . Scanalyzer 13 | . . . 3 . . . 2 . . 2 . . . . 6 . . . . . . Insert Component 4 | . . . 1 . . . . . . 1 . . . . 2 . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Study 8 | . . . 1 . . . 2 . . 1 . . . . 4 . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . Unauthorized Hacks 14 | . 2 . 3 . . . 2 . 1 3 . . . . 3 . . . . . . Terminals 9 | . 1 . 1 . . . 2 . 1 3 . . . . 1 . . . . . . Assimilate 3 | . . . . . . . 1 . . 2 . . . . . . . . . . . Botnet 6 | . 1 . 1 . . . 1 . 1 1 . . . . 1 . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . 2 . . . . . . Liberate 2 | . . . . . . . . . . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 5 . 6 1 . . 6 3 5 9 . . . . 8 . . . . 2 . Full Trace Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 1 . . . . . . 1 . . 11 . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . . . . . 128 . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . 8 . . . . . . Part Studies Acquired 8 | . . . 1 . . . 2 . . 1 . . . . 4 . . . . . . Parts Repaired 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . Time 48 | . . . 26 . . . . . . 22 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 22 | . . . . . . . 9 . . 10 . . . . 3 . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 35 | . . . . . . . . 31 . 4 . . . . . . . . . . . Machine Destruction 31 | . . . . . . . . 31 . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . 4 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Total Allies 9 | . . . . 1 . . 1 . . 2 . . . . 5 . . . . . . Largest Group 3 | . . . . 1 1 . 1 . . 2 . . . . 3 . . . . . . Highest-Rated Group 90 | . . . . 31 31 . 10 . . 20 . . . . 90 . . . . . . Highest-Rated Ally 32 | . . . . 31 31 . 10 . . 10 . . . . 32 . . . . . . Initial Warlord ECA Mod 12 | . . . . . . . . . 12 11 11 11 11 10 10 10 10 10 9 9 9 Total Orders 18 | . . . . . . . 7 . . 11 . . . . . . . . . . . STAY 8 | . . . . . . . 3 . . 5 . . . . . . . . . . . FOLLOW 10 | . . . . . . . 4 . . 6 . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . . . . . . . 8 . . . . . . Total Damage 364 | . . . . . . . . . . . . . . . 364 . . . . . . Kills 2 | . . . . . . . . . . . . . . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Active Infowar (turns) 27198 | 15 1480 1282 1240 274 . 34 867 1026 805 2844 1295 1785 150 1353 2123 1023 1408 1989 5862 343 . Sensors 20174 | . . . . . . . . . . 2844 1295 1785 150 1353 2123 1023 1408 1988 5862 343 . Terrain 3303 | . . . . . . . . . 2 . . . . . . . . . 3301 . . Seismic 7023 | 15 1480 1282 1240 274 . 34 867 1026 805 . . . . . . . . . . . . Cloaking 1 | . . . . . . . . . . . . . . . . . . 1 . . . Jamming 1 | . . . . . . . . . . . . . . . . . . 1 . . . Robot Analysis Total 3 | . . . . . . . 1 . 2 . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 2 . 3 . . . . . . 1 2 . 3 . . 2 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Turns Passed 33453 | 92 1480 1282 1680 1275 246 943 1367 1681 1313 3185 1571 1799 153 1387 2589 1130 1532 2162 5919 348 319 Spaces Moved 13342 | 41 730 590 654 562 146 494 519 691 521 1269 723 732 76 677 1033 501 633 1102 1229 164 255 Core 216 | . . . . . . . . . . . . . . . . . . . . . 216 Treads 11765 | . . . 654 562 146 494 519 691 521 1269 723 732 76 677 1033 501 633 1102 1229 164 39 Legs 1361 | 41 730 590 . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 190 160 200 160 160 160 200 200 200 200 200 200 200 160 154 154 152 192 195 50 Average Speed 188 | 120 151 190 173 200 160 172 198 200 202 204 200 200 200 200 196 194 167 188 192 195 71 Slowest Speed 208 | 120 190 190 200 200 200 200 200 200 208 208 200 200 200 200 208 202 202 202 195 195 195 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 9 | . . . . . . . . . . . . . . . . . 3 . 6 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 65 | 4 97 97 61 98 49 93 34 80 49 29 93 67 68 91 26 59 77 86 88 5 87 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 8 | . 1 . 2 1 1 . . . . . 1 . 1 . . . . 1 . . . Known Exits Taken 14 | . . . 1 1 . 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 1 . . 1 . . . 1 . . . . . . . . . . . . Scrap Searched 25 | . . 1 . 3 . 2 . . . . 2 1 . 4 . 3 3 2 4 . . Spaces Dug 153 | . 5 . 1 . . 27 . 4 1 4 12 12 . 13 33 3 15 . 19 4 . Terrain Destroyed 1200 | . 36 . 47 24 . 27 78 16 210 55 90 51 . 65 69 9 123 . 88 5 207 Melee 25 | . . . . . . . . 4 1 4 4 12 . . . . . . . . . Projectile 187 | . . . 1 . . . . 4 . 2 1 1 . . 36 8 79 . 47 5 3 AOE 987 | . 36 . 46 24 . 27 78 8 209 49 85 38 . 65 33 . 44 . 41 . 204 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Total 20265 | 59 994 741 1023 686 161 537 715 867 705 1696 801 1045 77 700 1376 637 989 1186 4716 193 361 Wait 5043 | . 160 121 199 93 11 . 44 37 62 221 20 274 . . 82 86 215 19 3379 7 13 Move 13323 | 40 729 589 653 561 145 493 519 690 520 1268 722 731 75 676 1032 500 632 1101 1228 164 255 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 182 | . 14 8 18 4 1 2 21 13 13 19 1 1 . 2 27 8 9 8 7 2 4 Fast Attach 87 | 1 2 . 5 . . 2 2 3 6 9 4 1 . 1 9 6 3 21 8 3 1 Attach 72 | . 1 . 5 1 1 4 4 8 3 9 3 1 1 4 16 1 4 1 3 1 1 Detach 33 | . 1 . 1 . 1 3 . . 1 4 1 2 . 2 7 1 1 7 1 . . Swap 359 | 1 13 4 31 7 . 7 29 24 29 55 24 13 1 7 58 8 18 8 13 3 6 Drop 231 | 3 9 8 19 3 2 2 21 11 24 28 4 3 . . 21 14 11 21 15 8 4 Fire 801 | 14 60 6 90 17 . 24 68 66 41 71 16 4 . 7 124 12 96 . 62 5 18 Melee 40 | . . . . . . . . 5 2 11 6 15 . 1 . . . . . . . Ram 59 | . . . . . . . . . . . . . . . . . . . . . 59 Kick 10 | . 5 5 . . . . . . . . . . . . . . . . . . . Crush 15 | . . . 2 . . . 7 . 4 1 . . . . . 1 . . . . . Escape Stasis 10 | . . . . . . . . 10 . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / [Sto] / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Waste (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 3) 93 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 12) 574 | -10/Materials | Discovered new exit (range 15) 735 | -10/Materials | Discovered new exit (range 15) 838 | -10/Materials | Discovered new exit (range 16) 1150 | -10/Materials | Discovered new exit (range 12) 1573 | -10/Materials | Entered Mines 1629 | -10/Mines | Learned location of 1 exit from Materials 1697 | -10/Mines | Learned location of 2 exits from Materials 1954 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2096 | -10/Mines | Discovered new exit (range 9) 2130 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2245 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2836 | -10/Mines | Discovered new exit (range 8) 2853 | -10/Mines | System corruption reached 10% 2855 | -10/Mines | Entered Materials 2855 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2856 | -9/Materials | Identified exit to Materials 2856 | -9/Materials | Identified exit to Mines 3391 | -9/Materials | Central database locked down 3738 | -9/Materials | Repaired Lgt. Treads+ 4290 | -9/Materials | Build established: Scavenger-Mutant 4535 | -9/Materials | Entered Mines 4623 | -9/Mines | Assembled infested the area 5084 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5269 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 5510 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5562 | -9/Mines | Discovered exit to Materials (range 7) 5586 | -9/Mines | Learned location of Zion (-6) 5602 | -9/Mines | Discovered exit to Materials (range 5) 5624 | -9/Mines | Identified exit to Exiles 5657 | -9/Mines | Received a Mining Laser from a helpful Derelict 5688 | -9/Mines | Learned Materials terminal intel 5810 | -9/Mines | Entered Exiles 5810 | -9/Exiles | Accompanied by 1 ally 5851 | -9/Exiles | Met 8R-AWN 5875 | -9/Exiles | Met EX-HEX 5939 | -9/Exiles | Met EX-DEC 6030 | -9/Exiles | Discovered new exit (range 10) 6056 | -9/Exiles | Entered Mines 6335 | -8/Mines | Discovered exit to Materials (range 10) 6572 | -8/Mines | Discovered exit to Materials (range 10) 6999 | -8/Mines | Entered Materials 6999 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7000 | -8/Materials | Loaded intel: 12 terminal locations 7496 | -8/Materials | Build established: Scavenger-Gunner 7522 | -8/Materials | Discovered new exit (range 4) 7815 | -8/Materials | Discovered new exit (range 17) 7850 | -8/Materials | Garrison activated, responded to threat 8234 | -8/Materials | Garrison activated, responded to threat 8366 | -8/Materials | Identified exit to Garrison 8366 | -8/Materials | Entered Garrison 8406 | -8/Garrison | Triggered checkpoint 8440 | -8/Garrison | Garrison Relay disabled 8540 | -8/Garrison | Triggered checkpoint 8548 | -8/Garrison | Triggered checkpoint 8583 | -8/Garrison | Build established: Scavenger-Tank 8718 | -8/Garrison | Triggered checkpoint 8811 | -8/Garrison | Discovered new exit (range 10) 8851 | -8/Garrison | Triggered checkpoint 8893 | -8/Garrison | Garrison Relay disabled 8904 | -8/Garrison | Build established: Scavenger-Gunner 9115 | -8/Garrison | Triggered checkpoint 9261 | -8/Garrison | Garrison Relay disabled 9442 | -8/Garrison | Discovered new exit (range 12) 9671 | -8/Garrison | Discovered new exit (range 8) 9715 | -8/Garrison | Triggered checkpoint 9754 | -8/Garrison | System corruption reached 10% 9784 | -8/Garrison | Lost 3 parts (1p1u1w) 9784 | -8/Garrison | Garrison Relay disabled 9806 | -8/Garrison | Triggered checkpoint 9870 | -8/Garrison | Discovered new exit (range 5) 9918 | -8/Garrison | Learned Materials security intel 10017 | -8/Garrison | Garrison Relay disabled 10019 | -8/Garrison | Garrison Relay disabled 10021 | -8/Garrison | Garrison Relay disabled 10023 | -8/Garrison | Garrison Relay disabled 10027 | -8/Garrison | Build established: Scavenger-Tank 10047 | -8/Garrison | Entered Materials 10652 | -8/Materials | Build established: Scavenger-Gunner 11048 | -8/Materials | Garrison activated, responded to threat 11247 | -8/Materials | First assault squad dispatched 11341 | -8/Materials | Discovered new exit (range 10) 11360 | -8/Materials | Entered Factory 11360 | -7/Factory | Evolved 2 slots: Utility x2 11674 | -7/Factory | Build established: Scavenger-Skirmisher 12085 | -7/Factory | Build established: Skirmisher 13142 | -7/Factory | Discovered new exit (range 16) 13160 | -7/Factory | Identified exit to Lower Caves 13276 | -7/Factory | Build established: Scavenger-Gunner 13515 | -7/Factory | Central database locked down 13835 | -7/Factory | Build established: Scavenger-Mutant 14153 | -7/Factory | Build established: Scavenger-Gunner 14218 | -7/Factory | Repaired Gauss Rifle+ 14545 | -7/Factory | Entered Lower Caves 14551 | -7/Lower Caves | Met a Warlord Commander 14552 | -7/Lower Caves | Learned location of Warlord (-4) 14553 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 14660 | -7/Lower Caves | Found DCF Scrap (11 items) 14772 | -7/Lower Caves | Ambushed by wild Derelicts 14848 | -7/Lower Caves | Build established: Scavenger-Mutant 15243 | -7/Lower Caves | Encountered a Warlord checkpoint 15681 | -7/Lower Caves | Spotted B-75 Beast 15738 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15969 | -7/Lower Caves | Found Alien Artifact 15969 | -7/Lower Caves | Identified Core Expander 15969 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 16090 | -7/Lower Caves | Discovered new exit (range 7) 16101 | -7/Lower Caves | Learned Factory garrison access intel 16111 | -7/Lower Caves | Identified exit to Lower Caves 16116 | -7/Lower Caves | Entered another Lower Caves area 16239 | -7/Lower Caves | Discovered new exit (range 9) 16255 | -7/Lower Caves | Identified exit to Factory 17177 | -7/Lower Caves | Learned Factory stockpile data 17478 | -7/Lower Caves | Discovered new exit (range 14) 17720 | -7/Lower Caves | Learned 4 Factory zone layouts 17886 | -7/Lower Caves | Identified exit to Data Miner 17915 | -7/Lower Caves | Entered Data Miner 17915 | -7/Data Miner | Discovered new exit (range 6) 17953 | -7/Data Miner | Met Data Miner 17989 | -7/Data Miner | Learned location of Section 7 (-3) 17989 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 18021 | -7/Data Miner | Received God Mode back door access code from Data Miner 18063 | -7/Data Miner | Identified exit to Proximity Caves 18068 | -7/Data Miner | Entered Proximity Caves 18464 | -6/Proximity Caves | Learned Factory emergency access door positions 19040 | -6/Proximity Caves | Learned Factory security intel 19220 | -6/Proximity Caves | Discovered exit to Factory (range 14) 19455 | -6/Proximity Caves | Entered Factory 19455 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19456 | -6/Factory | Identified exit to Lower Caves 19461 | -6/Factory | Loaded intel: 4 garrison access locations 19732 | -6/Factory | Fabricated Com. HERF Cannon? 19911 | -6/Factory | Build established: Scavenger-Gunner 20483 | -6/Factory | Incoming investigation squad redirected 20709 | -6/Factory | Lost 3 allies 20770 | -6/Factory | Central database locked down 21042 | -6/Factory | Discovered exit to Lower Caves (range 4) 21537 | -6/Factory | Lost 3 parts (2n1u) 21620 | -6/Factory | Build established: Scavenger-Tank 21920 | -6/Factory | Build established: Scavenger-Gunner 22044 | -6/Factory | Entered Lower Caves 22243 | -6/Lower Caves | Build established: Scientist-Gunner 22954 | -6/Lower Caves | Discovered new exit (range 15) 23060 | -6/Lower Caves | Identified exit to Lower Caves 23174 | -6/Lower Caves | Entered another Lower Caves area 23321 | -6/Lower Caves | Discovered new exit (range 4) 23324 | -6/Lower Caves | Identified exit to Factory 23378 | -6/Lower Caves | Spotted B-75 Beast 23647 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 23663 | -6/Lower Caves | Found Prototype Special Weapon 23663 | -6/Lower Caves | Identified Molecular Deconstructor 23722 | -6/Lower Caves | Encountered a Warlord checkpoint 24216 | -6/Lower Caves | Learned Factory stockpile data 24223 | -6/Lower Caves | Learned Factory emergency access door positions 24252 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 24536 | -6/Lower Caves | Discovered new exit (range 13) 24704 | -6/Lower Caves | Identified exit to Zion 24706 | -6/Lower Caves | Entered Zion 24811 | -6/Zion | Given A8's code to call for help 24826 | -6/Zion | Discovered new exit (range 9) 24838 | -6/Zion | Identified exit to Proximity Caves 24882 | -6/Zion | Found Prototype Device 24882 | -6/Zion | Identified Phasing AFG 24921 | -6/Zion | Received a visual enhancement algorithm 24953 | -6/Zion | System corruption cleaned by Quarantine Array 24982 | -6/Zion | System corruption cleaned by Quarantine Array 25225 | -6/Zion | Found CR-A16's Pointy Stick 25385 | -6/Zion | Learned location of Armory (-4) 25484 | -6/Zion | Given the Hacking Drone Bay 25486 | -6/Zion | Found Prototype Device 25496 | -6/Zion | Identified Hacking Drone Bay 25542 | -6/Zion | Met Imprinter 26116 | -6/Zion | Found Prototype Processor 26116 | -6/Zion | Identified Exp. Melee Analysis Suite 26122 | -6/Zion | Found Prototype Processor 26122 | -6/Zion | Identified Exp. Signal Interpreter 26125 | -6/Zion | Found Prototype Processor 26125 | -6/Zion | Identified Exp. Core Analyzer 26248 | -6/Zion | System corruption cleaned by Quarantine Array 26363 | -6/Zion | Found Prototype Processor 26363 | -6/Zion | Identified Exp. Targeting Computer 26369 | -6/Zion | Found Prototype Hackware 26369 | -6/Zion | Identified Exp. System Shield 26380 | -6/Zion | Found Prototype Processor 26380 | -6/Zion | Identified Exp. Terrain Scan Processor 26394 | -6/Zion | Found Exp. Terrain Scan Processor 26868 | -6/Zion | Entered Proximity Caves 27122 | -5/Proximity Caves | Learned Factory emergency access door positions 27301 | -5/Proximity Caves | Found Prototype Launcher 27301 | -5/Proximity Caves | Identified Adv. Micro-nuke Launcher 27306 | -5/Proximity Caves | Found Prototype Device 27306 | -5/Proximity Caves | Identified Exp. Shock Absorption System 28151 | -5/Proximity Caves | Build established: Scientist-Skirmisher 30725 | -5/Proximity Caves | Build established: Scientist-Gunner 31554 | -5/Proximity Caves | Build established: Scientist-Skirmisher 32460 | -5/Proximity Caves | Build established: Scientist-Gunner 32629 | -5/Proximity Caves | Discovered exit to Factory (range 6) 32787 | -5/Proximity Caves | Entered Factory 32787 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 33082 | -5/Factory | Discovered new exit (range 8) 33096 | -5/Factory | Identified exit to Upper Caves 33135 | -5/Factory | Sucked down chute 33135 | -5/Factory | Entered Waste 33150 | -5/Waste | EMP discharged 33154 | -5/Waste | Spotted C-40 Crusher 33156 | -5/Waste | Spotted C-40 Crusher 33161 | -5/Waste | Destroyed C-40 Crusher 33161 | -5/Waste | Destroyed C-40 Crusher 33179 | -5/Waste | Spotted C-40 Crusher 33199 | -5/Waste | Destroyed C-40 Crusher 33200 | -5/Waste | Spotted C-40 Crusher 33235 | -5/Waste | Spotted C-40 Crusher 33241 | -5/Waste | Destroyed C-40 Crusher 33241 | -5/Waste | Destroyed C-40 Crusher 33250 | -5/Waste | EMP discharged 33277 | -5/Waste | Spotted C-40 Crusher 33288 | -5/Waste | Released all parts (16) 33303 | -5/Waste | Discovered new exit (range 12) 33350 | -5/Waste | EMP discharged 33350 | -5/Waste | System corruption reached 10% 33428 | -5/Waste | Core integrity fell below 50% 33443 | -5/Waste | Core integrity fell below 20% 33450 | -5/Waste | EMP discharged 33454 | -5/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 33392_ 9ONZAT 33405_ The unstable cave ceiling collapses. 33405_ Slammed into C-40 Crusher. 33407_ System corrupted: Component data lost. 33407_ Slammed into C-40 Crusher. 33418_ Destabilizing: System corrupted (+1). 33419_ Slammed into C-40 Crusher. 33440_ ALERT: Foreign system detected. Charging EMP. 33440_ Slammed into C-40 Crusher. 33443_ Destabilizing: Core damaged (-30). 33444_ Slammed into C-40 Crusher. 33447_ Destabilizing: Core damaged (-10). 33448_ Slammed into C-40 Crusher. 33450_ System corrupted (+7). 33450_ Slammed into C-40 Crusher. 33451_ Destabilizing: System corrupted (+2). 33452_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | #####??????######????# #??????????????????? | | #??????# #????### ###??????????????????? | | #??????# #??????# #????????????????????? | | #??????# #??????# #????????????????????? | | #??????# #??????# #????????????????????? | | ######## #??????# ###??????????????????? | | #??????# ] #??????????????????? | | #??????# #??????????????????? | | #??????# #??????????????????? | | #??????# #??????????????????? | | ######## #??????# ###??????????????????? | | #??????# #??????# #????????????????????? | | #??????# #??????# = #????????????????????? | | #??????# #??????# #????????????????????? | | ######## ######## ###??????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | #??????????????????? | | ######## ######## ###??????????????????? | | ##?# # ##CC #?????######?????????? | | ### # ## ##CC #???? ????????? | | !!# # # # ### ### @ #??? ????????? | | !!## # # # ### # #### #??????? | | " " #??????? | | #??????? | | ]!== !] < #??????? | | [![]! ???????? | | | ## # #### # #### ???????? | | # # # # #??? ????????? | | #### # # ## #???? ????????? | | ###??## ######## #?????#######????????? | | ##?????# #????### ###??????????????????? | | ?????######????# #??????????????????? | | #??????????????# #??????????????????? | | #??????????????# #??????????????????? | | #??????????????# #??????????????????? | | #??????????????# #??????????????????? | | #??????????????# #??????????????????? | | #??????????????# #??????????????????? | | ! #??????????????# #??????????????????? | | #######??????????????##########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 23 Energy Capacity 510 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 EM Shielding 2 Armor Coverage 600 Resistance: KI 20 Resistance: EX 75 Resistance: EM 15 Core Shielding 20 Propulsion Shielding 66 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Recoil Reduction 5 Salvage Targeting 4 Offensive Hacking 12 Defensive Hacking 16 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Med. Treads | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Enh. Optical Array | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Hvy. Gauss Cannon | -7/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Com. HERF Cannon | x1 | -6/Factory | Preloaded Repaired ---------- Lgt. Treads | 31% | -9/Materials Gauss Rifle | 28% | -7/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Imp. Treads | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Arm. Treads | -6/Factory | Hacked Hvy. Machine Gun | -6/Factory | Hacked Hvy. Missile Launcher | -6/Factory | Hacked Adv. Treads | -6/Factory | Hacked Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorRecoilSystem Manual? 0 Play Time 04:41:49 Cumulative 116.6 hours Start 2026.02.21 @ 16:36:51 End 2026.02.23 @ 13:27:33 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 14 Types 11/0/1/1/0/0/0/1/0/0 Lore% 53 Gallery% 53 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23d9503e-8191-4722-bb2a-e9e140df5314